Initialize engine version: 4.0.1f2 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [aticfx32.dll 24.20.11016.4] Renderer: AMD Radeon R9 200 Series Vendor: ATI VRAM: 2025 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1 Begin MonoManager ReloadAssembly Platform assembly: C:\Simulators\Encrypter\Encrypter_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Simulators\Encrypter\Encrypter_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Simulators\Encrypter\Encrypter_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Simulators\Encrypter\Encrypter_Data\Managed\Assembly-CSharp.dll into Unity Child Domain - Completed reload, in 0.037 seconds Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 3840x1080 at -1920,0 Platform assembly: C:\Simulators\Encrypter\Encrypter_Data\Managed\System.dll (this message is harmless) RunC:\Simulators\Encrypter\Encrypter-E Platform assembly: C:\Simulators\Encrypter\Encrypter_Data\Managed\System.Core.dll (this message is harmless) Encrypted file created successfully (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)