User unity.lic+user01@simumak.com logged in successfully [Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::IpcConnector] Successfully connected to the License Client on channel: "LicenseClient-Jenkins" [Licensing::Client] Handshaking with LicensingClient: Version: 1.15.0+66d4389 Session Id: 0c400ee32c5343539c9a048ad759fb8e Correlation Id: 0e2b0db737228ffb40ed295a35e3515c External correlation Id: 7157932805489254985 Machine Id: +j1hAFYsQH6+FzlVuJrhkNylcq0= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-Jenkins" (connect: 0.00s, validation: 0.01s, handshake: 0.91s) [Licensing::IpcConnector] Successfully connected to the License Notification on channel: "LicenseClient-Jenkins-notifications" Entitlement-based licensing initiated [Licensing::Client] Successfully updated the access token [Licensing::Module] Successfully updated the access token rjpCIftS1o... [Licensing::Client] Successfully processed license management request [Licensing::Module] Successfully activated the entitlement license [Licensing::Client] Successfully queried for the EntitlementGroupsDetails [Licensing::Module] We are skipping activation, because the license has already beed activated Built from '2020.3/staging' branch; Version is '2020.3.48f1 (b805b124c6b7) revision 12060081'; Using compiler version '192528614'; Build Type 'Release' OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'es' Physical Memory: 32473 MB [Licensing::Client] Successfully resolved entitlements [Licensing::Module] Serial number assigned to: "SC-YGM6-4Z6Q-MC64-EJJE-XXXX" BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 [Package Manager] Server::Start -- Port 50915 was selected COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Unity.exe -accept-apiupdate -projectPath C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev -quit -batchmode -nographics -executeMethod AutoBuilder.SMKBuildPlayer -logFile C:\Users\Jenkins\.jenkins\projects\simuproject\build\LogBuildExe.txt -outputPath C:\Users\Jenkins\.jenkins\projects\simuproject\build -serial (hidden) -username unity.lic+user01@simumak.com -password (hidden) -uselayers ST Successfully changed project path to: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev Using Asset Import Pipeline V2. Player connection [4356] Host "[IP] 192.168.0.170 [Port] 55496 [Flags] 2 [Guid] 243507344 [EditorId] 243507344 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-B2SJBD8) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [4356] Host "[IP] 192.168.0.170 [Port] 55496 [Flags] 2 [Guid] 243507344 [EditorId] 243507344 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-B2SJBD8) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... [Licensing::Client] Successfully resolved entitlements [Package Manager] Restoring resolved packages state from cache [Licensing::Client] Successfully resolved entitlement details [Package Manager] Done checking package constraints in 0.00s seconds [Package Manager] Registered 56 packages: Packages from [https://packages.unity.com]: com.unity.analytics@3.6.12 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12) com.unity.assetbundlebrowser@1.7.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0) com.unity.burst@1.6.6 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6) com.unity.ide.rider@3.0.24 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24) com.unity.ide.visualstudio@2.0.21 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21) com.unity.ide.vscode@1.2.5 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5) com.unity.jobs@0.70.0-preview.7 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7) com.unity.mathematics@1.2.6 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6) com.unity.multiplayer-hlapi@1.0.8 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.0.8) com.unity.nuget.mono-cecil@1.11.4 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4) com.unity.postprocessing@3.2.2 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2) com.unity.test-framework@1.1.33 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33) com.unity.textmeshpro@3.0.8 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8) com.unity.timeline@1.4.8 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8) com.unity.xr.management@4.4.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.management@4.4.0) com.unity.xr.legacyinputhelpers@2.1.10 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.legacyinputhelpers@2.1.10) com.unity.ext.nunit@1.0.6 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6) nuget.mono-cecil@0.1.6-preview (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\nuget.mono-cecil@0.1.6-preview) com.unity.collections@1.4.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0) Built-in packages: com.unity.2d.sprite@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0) com.unity.2d.tilemap@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0) com.unity.ugui@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0) com.unity.modules.ai@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0) com.unity.modules.androidjni@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0) com.unity.modules.animation@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0) com.unity.modules.assetbundle@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0) com.unity.modules.audio@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0) com.unity.modules.cloth@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0) com.unity.modules.director@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0) com.unity.modules.imageconversion@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0) com.unity.modules.imgui@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0) com.unity.modules.jsonserialize@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0) com.unity.modules.particlesystem@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0) com.unity.modules.physics@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0) com.unity.modules.physics2d@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0) com.unity.modules.screencapture@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0) com.unity.modules.terrain@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0) com.unity.modules.terrainphysics@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0) com.unity.modules.tilemap@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0) com.unity.modules.ui@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0) com.unity.modules.uielements@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0) com.unity.modules.umbra@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0) com.unity.modules.unityanalytics@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0) com.unity.modules.unitywebrequest@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0) com.unity.modules.unitywebrequestaudio@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0) com.unity.modules.unitywebrequesttexture@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0) com.unity.modules.unitywebrequestwww@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0) com.unity.modules.vehicles@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0) com.unity.modules.video@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0) com.unity.modules.vr@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0) com.unity.modules.wind@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0) com.unity.modules.xr@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0) com.unity.modules.subsystems@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0) com.unity.modules.uielementsnative@1.0.0 (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0) Local Tarball packages: com.valvesoftware.unity.openvr@file:C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\SteamVR\OpenVRUnityXRPackage\Editor\com.valvesoftware.unity.openvr-1.1.4.tgz (location: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.valvesoftware.unity.openvr@3ee6c452bc34) [Subsystems] Looking for new subsystems at path C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.valvesoftware.unity.openvr@3ee6c452bc34 [Subsystems] Novel subsystem found at Library/PackageCache/com.valvesoftware.unity.openvr@3ee6c452bc34/Runtime/UnitySubsystemsManifest.json [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets [Subsystems] Discovering subsystems at path C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.valvesoftware.unity.openvr@3ee6c452bc34 [Subsystems] No descriptors matched for examples in Library/PackageCache/com.valvesoftware.unity.openvr@3ee6c452bc34/Runtime/UnitySubsystemsManifest.json. [Subsystems] 1 'inputs' descriptors matched in Library/PackageCache/com.valvesoftware.unity.openvr@3ee6c452bc34/Runtime/UnitySubsystemsManifest.json [Subsystems] 1 'displays' descriptors matched in Library/PackageCache/com.valvesoftware.unity.openvr@3ee6c452bc34/Runtime/UnitySubsystemsManifest.json [Subsystems] No descriptors matched for meshings in Library/PackageCache/com.valvesoftware.unity.openvr@3ee6c452bc34/Runtime/UnitySubsystemsManifest.json. Package Manager log level set to [2] [Package Manager] Done registering packages in 0.35s seconds Refreshing native plugins compatible for Editor in 2424.52 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2020.3.48f1 (b805b124c6b7) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets [Subsystems] Discovering subsystems at path C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.valvesoftware.unity.openvr@3ee6c452bc34 [Subsystems] No descriptors matched for examples in Library/PackageCache/com.valvesoftware.unity.openvr@3ee6c452bc34/Runtime/UnitySubsystemsManifest.json. [Subsystems] 1 'inputs' descriptors matched in Library/PackageCache/com.valvesoftware.unity.openvr@3ee6c452bc34/Runtime/UnitySubsystemsManifest.json [Subsystems] 1 'displays' descriptors matched in Library/PackageCache/com.valvesoftware.unity.openvr@3ee6c452bc34/Runtime/UnitySubsystemsManifest.json [Subsystems] No descriptors matched for meshings in Library/PackageCache/com.valvesoftware.unity.openvr@3ee6c452bc34/Runtime/UnitySubsystemsManifest.json. Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found [Licensing::Client] Successfully resolved entitlements Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56428 AcceleratorClientConnectionCallback - disconnected - :0 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.083671 seconds. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 360.39 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 4.023 seconds Domain Reload Profiling: ReloadAssembly (4023ms) BeginReloadAssembly (2831ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (0ms) EndReloadAssembly (949ms) LoadAssemblies (2831ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (418ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (16ms) SetupLoadedEditorAssemblies (435ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (3ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (360ms) BeforeProcessingInitializeOnLoad (5ms) ProcessInitializeOnLoadAttributes (46ms) ProcessInitializeOnLoadMethodAttributes (21ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Validating Project structure ... 0.392583 seconds. [Licensing::Client] Successfully resolved entitlements Shader import version has changed; will reimport all shaders... Upgrading shader files ...2.795240 seconds. Application.AssetDatabase Initial Script Refresh Start A meta data file (.meta) exists but its folder 'Assets/content_common/art_common/Modules/Vegetation/Trees/Broadleaf_Hero_Field BUria' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. A meta data file (.meta) exists but its folder 'Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Props' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. A meta data file (.meta) exists but its folder 'Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Terrain/Profiles/Arrays' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. A meta data file (.meta) exists but its folder 'Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_3/Props' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. A meta data file (.meta) exists but its folder 'Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_3/Terrain/Profiles/Arrays' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. A meta data file (.meta) exists but its folder 'Assets/contents/Sceneries/RutaG245/Common/Ruta_G245_2/Terrain/CTS/Profiles' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. A meta data file (.meta) exists but its folder 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Common/Road/Material' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. A meta data file (.meta) exists but its folder 'Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Common/Road/Textures' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. A meta data file (.meta) exists but its folder 'Assets/simuzen/CommonTools/Rewired/Documentation' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. A meta data file (.meta) exists but its folder 'Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows/DecodedBanks/English(US)' can't be found, and has been created. Empty directories cannot be stored in version control, so it's assumed that the meta data file is for an empty directory in version control. When moving or deleting folders outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. GUID [1eb7e6f92b1d7d64ba0a48ea751728f3] for asset 'Packages/nuget.mono-cecil/CHANGELOG.md' conflicts with: 'Packages/com.unity.nuget.mono-cecil/CHANGELOG.md' (current owner) We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored. GUID [9fc87c3ee46f3b34e97e18e4fcac8151] for asset 'Packages/nuget.mono-cecil/License.md' conflicts with: 'Packages/com.unity.nuget.mono-cecil/LICENSE.md' (current owner) We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored. GUID [9c645c01fff7ef4408fce23b5ffb344d] for asset 'Packages/nuget.mono-cecil/Mono.Cecil.dll' conflicts with: 'Packages/com.unity.nuget.mono-cecil/Mono.Cecil.dll' (current owner) We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored. GUID [a58b6fd31ddc7d8488bd40b29f1472c3] for asset 'Packages/nuget.mono-cecil/Mono.Cecil.Mdb.dll' conflicts with: 'Packages/com.unity.nuget.mono-cecil/Mono.Cecil.Mdb.dll' (current owner) We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored. GUID [80a939763935fdd40bf953a1e49678cf] for asset 'Packages/nuget.mono-cecil/Mono.Cecil.Pdb.dll' conflicts with: 'Packages/com.unity.nuget.mono-cecil/Mono.Cecil.Pdb.dll' (current owner) We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored. GUID [2c942432c8301d3489edbfb539e736bd] for asset 'Packages/nuget.mono-cecil/Mono.Cecil.Rocks.dll' conflicts with: 'Packages/com.unity.nuget.mono-cecil/Mono.Cecil.Rocks.dll' (current owner) We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored. GUID [17a4fd582bf2d47479cf5c1508ca82c6] for asset 'Packages/nuget.mono-cecil/package.json' conflicts with: 'Packages/com.unity.nuget.mono-cecil/package.json' (current owner) We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored. GUID [beaa90bac8bb70d439d582bca35465cb] for asset 'Packages/nuget.mono-cecil/README.md' conflicts with: 'Packages/com.unity.nuget.mono-cecil/README.md' (current owner) We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored. GUID [1eb7e6f92b1d7d64ba0a48ea751728f3] for asset 'Packages/nuget.mono-cecil/CHANGELOG.md' conflicts with: 'Packages/com.unity.nuget.mono-cecil/CHANGELOG.md' (current owner) We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored. GUID [9fc87c3ee46f3b34e97e18e4fcac8151] for asset 'Packages/nuget.mono-cecil/License.md' conflicts with: 'Packages/com.unity.nuget.mono-cecil/LICENSE.md' (current owner) We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored. GUID [9c645c01fff7ef4408fce23b5ffb344d] for asset 'Packages/nuget.mono-cecil/Mono.Cecil.dll' conflicts with: 'Packages/com.unity.nuget.mono-cecil/Mono.Cecil.dll' (current owner) We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored. GUID [a58b6fd31ddc7d8488bd40b29f1472c3] for asset 'Packages/nuget.mono-cecil/Mono.Cecil.Mdb.dll' conflicts with: 'Packages/com.unity.nuget.mono-cecil/Mono.Cecil.Mdb.dll' (current owner) We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored. GUID [80a939763935fdd40bf953a1e49678cf] for asset 'Packages/nuget.mono-cecil/Mono.Cecil.Pdb.dll' conflicts with: 'Packages/com.unity.nuget.mono-cecil/Mono.Cecil.Pdb.dll' (current owner) We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored. GUID [2c942432c8301d3489edbfb539e736bd] for asset 'Packages/nuget.mono-cecil/Mono.Cecil.Rocks.dll' conflicts with: 'Packages/com.unity.nuget.mono-cecil/Mono.Cecil.Rocks.dll' (current owner) We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored. GUID [17a4fd582bf2d47479cf5c1508ca82c6] for asset 'Packages/nuget.mono-cecil/package.json' conflicts with: 'Packages/com.unity.nuget.mono-cecil/package.json' (current owner) We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored. GUID [beaa90bac8bb70d439d582bca35465cb] for asset 'Packages/nuget.mono-cecil/README.md' conflicts with: 'Packages/com.unity.nuget.mono-cecil/README.md' (current owner) We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored. Registering precompiled user dll's ... Registered in 4.763845 seconds. Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bb37f1b4a2e91216f8cdebae10891580') in 0.035092 seconds Start importing ProjectSettings/DynamicsManager.asset using Guid(00000000000000008000000000000000) Importer(-1,00000000000000000000000000000000) -> (artifact id: '62c9aec8a561b45654b65bdd5f641802') in 0.001810 seconds Start importing ProjectSettings/UnityConnectSettings.asset using Guid(0000000000000000a100000000000000) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd184fc22f99b4c0954dc48d035feb2ce') in 0.001403 seconds Start importing Assets/configuration/localization/exercises_ using Guid(f3c8873195a6a6940924c16b3acd5b53) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5459272ab60858c280f8af15c1328894') in 0.000359 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Config using Guid(97d4e605be5240442a75405b596f4db5) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd96bafc33020db59dec319b965bb96f5') in 0.000286 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor using Guid(fa3aebc634fb8f64587350060136762c) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b49f6fd06d18e350cff7d987f7dcfe7d') in 0.000263 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor using Guid(dbf0f74b375cb3048bc1a45f8ee8910a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '48df5fcce337a26f096b924f7843de72') in 0.000276 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Assets using Guid(8c5dc7f1d15d91e44bebdf233701d9c3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '52e4485de7bf82d624690a4edc3fc358') in 0.000276 seconds Start importing Assets/content_common/art_common/Modules/Terrain/_TerrainAutoUpgrade using Guid(ad4b9182c3c2b4c45b21f641e96d8b91) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3619e457d7e0ef43df7a1bd8e6b2099b') in 0.009223 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Config/Editor using Guid(81b434b2f2175074ca88f0c1ad059032) Importer(-1,00000000000000000000000000000000) -> (artifact id: '32d79ae535fc910d35dcac4779c43f19') in 0.000289 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/QualityManager using Guid(89189188acded7249a9b1c5a382838b5) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8bf61e018aa8694014a922a6c324705e') in 0.000240 seconds Start importing Assets/contents/Sceneries/RutaG245/Common/Ruta_G245_3/Proxys using Guid(3d9322c328339624fb61f1ec2b089b95) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fe29de5691cc951a5587fbd1de60c78d') in 0.008651 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Assets/Editor using Guid(3feec5fd1d2630c4095019adf924c37f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '337f56953b02fe6f8524836f6816f4d3') in 0.000269 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/Auro.dll using Guid(10c47979710751344845aebfb1792202) Importer(-1,00000000000000000000000000000000) -> (artifact id: '86144c13d4b4177fd912d8d6b7afeff9') in 0.008026 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkMotion.dll using Guid(9181731c73d75e545be0da1106faee2f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ac2c8095964d7376c1eb7c3e9ea4775a') in 0.007176 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkReflect.dll using Guid(62e0c5d8f2e072041941008b7f5970a1) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b0e20c4bc0250f7e2e9922f3c433d4c6') in 0.009329 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkFlanger.dll using Guid(62dbc1846cc9a544b9db5d42be8edcc1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0fde70a60a399d4b2d9d5b243d5b053d') in 0.006552 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/MSSpatial.dll using Guid(a2339ee3b128b2042a923dcf16de2751) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f5606ac502e420ec57b508a47d1f10fc') in 0.006605 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Serialization.dll using Guid(d2a8f0021d6b47c5923d8972dfb81ef1) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a1bff8d49fe5d74835ebb1a9a62defc3') in 0.232237 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkHarmonizer.dll using Guid(d2eb80a5dd2836841bc6642e655cc3ee) Importer(-1,00000000000000000000000000000000) -> (artifact id: '09662844a762b2cee87f53ca2a92b785') in 0.006883 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkStereoDelay.dll using Guid(e249a5b0e7718f7478fa89ae34b3c8ab) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7bcae85e4f518eac2fd841ee5584e0de') in 0.007861 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTimeStretch.dll using Guid(047275d890a85504090cc11da6d64a53) Importer(-1,00000000000000000000000000000000) -> (artifact id: '924a96f520a64bf2ea07eb1d9b69c93f') in 0.012111 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Release/AkSoundEngine.dll using Guid(24761b4779bcafc4d8b8685105fb52ac) Importer(-1,00000000000000000000000000000000) -> (artifact id: '28ff4e2a62184a75b698e49117efd1ec') in 0.007183 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkStereoDelay.dll using Guid(4412001b1e70eb0408b235d42bec2f92) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f7704d0c39141004e1a7aab9c53090d1') in 0.004424 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Serialization.Config.dll using Guid(74721b9f0af448f5ae2e91102a1a5edd) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8cf232b2b22fa439cdebe82f0f586f2b') in 0.022046 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.OdinInspector.Editor.dll using Guid(a4865f1ab4504ed8a368670db22f409c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9cad920ad89d0292ecfbad485bc4da85') in 0.679854 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/McDSP.dll using Guid(35dccfa6a7184cc43a0b5bef5e927520) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3b1a5bc1d45ca18a73cd1a08d108f329') in 0.009572 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/iZotope.dll using Guid(559d2b85d0b1fd64ca5eb6df329aa488) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4a1e7bfd3998d81f4376f39f46fcfb13') in 0.006791 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/iZotope.dll using Guid(653395056f28e8d43b6c2894a2e34553) Importer(-1,00000000000000000000000000000000) -> (artifact id: '049b9538e34d548c919a775f03cfb4f5') in 0.001828 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkGuitarDistortion.dll using Guid(755167f9ac26e6048af2a9bee5eec705) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5541722c36d7f0c33da6e2bd7c69386d') in 0.006766 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkRecorder.dll using Guid(954540874180ef04e8ac9293142751d8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a373c915dd6ba32bdb9f223caad87693') in 0.006527 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkPitchShifter.dll using Guid(a5dbc28750c32a042abf10efe4324d0a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '00580d0729c93cb1a13dca5dd17447fb') in 0.007211 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Serialization.dll using Guid(5651992cdad94894a3af7dc3f1da9170) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b6a84fa4bea64ed72ca376b25d21c6d1') in 0.023453 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkTremolo.dll using Guid(6689599bd2b114449999e743b5882907) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'df8f1f698d2b96253fdde357f023e983') in 0.007140 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSynthOne.dll using Guid(a6c0fb05e021ecf42adc70f0cc70dbd5) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7467c9ccdcff353b04fa7a63f5e3bf68') in 0.007170 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.OdinInspector.Attributes.dll using Guid(47a84ebde4ec47fabb620b30cc7a3e5c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '95b9945d9616f4d302b4a407ade05437') in 0.016358 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkConvolutionReverb.dll using Guid(77bdc131460ea654896940e2abbd7f20) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2f622c5a929d6517a2146e8141e299a5') in 0.006700 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Debug/AkSoundEngine.dll using Guid(d7d06e4b1d2449942a6ef21d4569c169) Importer(-1,00000000000000000000000000000000) -> (artifact id: '07a48723e87d8e04589c989211637c65') in 0.001868 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkPitchShifter.dll using Guid(18d4b66d0021cf144990887f4e2b51ed) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5d07da1811a9c8d108eaa04f2d8e5dd0') in 0.002231 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Utilities.dll using Guid(4873f2a8bdae42baa0406e8a61366ca1) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ef25a56ea7a4458ea288a5a11be6bac0') in 0.021270 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/MSSpatial.dll using Guid(f818ac4592d5a224aa66b6612da43e34) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3728f3985ab109af7c5d3af953c82e33') in 0.002527 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkReflect.dll using Guid(f8fcfd77bdbb51b4da30f7a5af32327f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9cfb73711454ae1cbb92ccb3cda3bbef') in 0.003105 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/McDSP.dll using Guid(2973fc0a503db5741869b0fd1e20c2ca) Importer(-1,00000000000000000000000000000000) -> (artifact id: '471b1524cca59e7ebf5e504fcdf3c0b2') in 0.002041 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Utilities.dll using Guid(5978f8f3dd274e848fbb7a123bde1fb9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '31d89fd6de5cf08d6ca7a9a07029f225') in 0.021733 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll using Guid(79ae3de04744960478249fffe32520bc) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8a7a190ad0b4fa7ca85909779e24e88a') in 0.007216 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedAir.dll using Guid(d96e1ef2606b6864cbf0bc67a5837d31) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e21e9d2b962302873c65d3660bf21779') in 0.006549 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedAir.dll using Guid(1ae89a2304a07034eac5c9118e33bea7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5f89442dd1d47b8b771a04a22baea629') in 0.002318 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTimeStretch.dll using Guid(4ae7cebdbf719c94285811c45b52e1c8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e3bdef2e4d5a07073001cc77c5f69c07') in 0.004550 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/Auro.dll using Guid(eae8e650c337c2d49b8a7c61cf32f3fb) Importer(-1,00000000000000000000000000000000) -> (artifact id: '38265a6f60c2e33b17477bb8b81cbef8') in 0.004187 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkRecorder.dll using Guid(0b2d968575a83fc40a5245bd208bbf76) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a865bd8bd09ad199f3d848ef9a6e75dc') in 0.001738 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkGuitarDistortion.dll using Guid(4b28f10fcb0c67d4c930170037bcf762) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a79522e2ebd8dfefac760fa3c91e857f') in 0.001867 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkFlanger.dll using Guid(5c93af06203cf3048b5dcccbcc31cfda) Importer(-1,00000000000000000000000000000000) -> (artifact id: '778f9af476b1f517dc063970952058b4') in 0.001683 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Utilities.Editor.dll using Guid(5c65184932ff4fd48a343e2360256baf) Importer(-1,00000000000000000000000000000000) -> (artifact id: '30a739c9615b911061b6829caccd17c4') in 0.043701 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSynthOne.dll using Guid(ccad823f6f2b07340a93f2b8ff03e88e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e5633a38cbe24a6efc1541e7cb4f1584') in 0.001986 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Debug/AkSoundEngine.dll using Guid(ec8a9fd86c0c57d46bb68c4a9da87b48) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'db57cb0ae5e2d36644f5caaa921c72a0') in 0.001694 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkConvolutionReverb.dll using Guid(4d018c48a07a6d4488360e5367e97be6) Importer(-1,00000000000000000000000000000000) -> (artifact id: '96f8ebacddae70665130cf8940753597') in 0.004901 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll using Guid(9d8abcd49aff2c043966a80793b166d3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7148b70ff55fdaece778e5b24012271a') in 0.007595 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Utilities.dll using Guid(1e0a9643dc0d4b46bf2321f72c4e503e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b420acfc6f52e747f30877cd213a3167') in 0.022177 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/CrankcaseAudioREVModelPlayer.dll using Guid(bef82f05a52d0d24a827248f3c6ee24f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6cd9362213debbecb728c1e0a4a10f8d') in 0.007451 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Release/AkSoundEngine.dll using Guid(0fa5e4518b454ef4ebf2c0f5ec2d0bcb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd2f248c2362a507885f2bbe891f095b1') in 0.001859 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkHarmonizer.dll using Guid(1fbcb9cd713909849b14b8eb5c01bf59) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3267ca6a37645ff748255f7e4e89d1c9') in 0.005199 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkSoundSeedImpact.dll using Guid(4f4ee62d0657f194cace5d500ba3e1fd) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0856704dc63a12159c27a3166ea386e1') in 0.008232 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Serialization.dll using Guid(5f3147f7af4c49739579b966c458f5e4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8cc49bd76032d90c5589ce711bf28180') in 0.025549 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkMotion.dll using Guid(8ff49ac30b1606745a326456fff793e3) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ce9c4a475780568a3185fd1d62c986f7') in 0.001893 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/AkTremolo.dll using Guid(8f6db6d3dc8862041b080b12a29cb075) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e2b12dab6ca11e3269c30efc0daa7ae1') in 0.001879 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/DSP/AkSoundSeedImpact.dll using Guid(af3505a3860cc8f44b38fb728635e6dd) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8fe4b59c6ad8f8333a43d41542083691') in 0.001780 seconds Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/DSP/CrankcaseAudioREVModelPlayer.dll using Guid(af1dbae103095b54fa1f259e6ffb51aa) Importer(-1,00000000000000000000000000000000) -> (artifact id: '02322b3b36a7c1236cf1dceaa31d3f7c') in 0.001704 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Editor/AwesomeTechnologies.VegetationStudioPro.Editor.asmdef using Guid(3b0fa64b5c28a7b4ea9661e340f57f9f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c609d5c6bcb98b3c1f70fef5e25ae8a5') in 0.007474 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/AwesomeTechnologies.VegetationStudioPro.Runtime.asmdef using Guid(fb58d5396d4f85044a40c7548929c37d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6650281fce0617ec47dfaccebc651c85') in 0.006636 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/BillboardCell.cs using Guid(00700f818b1622e48a1ca9f585b7844d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1dae9a849d20c7e9d0c102b965f1a4dd') in 0.007261 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/PersistentVegetationStorageTools.cs using Guid(50b701dcde1b16249ba9860123f37e3d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0249a2b62282ce4c1b8b6d445fdb1599') in 0.034560 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationCellSpawner.cs using Guid(d0ca21b59a3c595429358eafd702b8da) Importer(-1,00000000000000000000000000000000) -> (artifact id: '583274a2abbad8ab61c21dbcd5d5622b') in 0.009247 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Editor/PersistentStorage/Editor/PersistentVegetationStorageEditor.cs using Guid(e0825eef638387c40af07c4b84c22233) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9701094cd70e563c58649d0776e536b7') in 0.007447 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_Models.cs using Guid(e0c6501b5d56b3d4ba4061ccf0a7d681) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e3bd36ef274f9fda8110b9a33e8e6840') in 0.007185 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/Areas/BeaconMaskArea.cs using Guid(11248a61c5a9b6d4ab66bf02f00c010b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ce1dd1e6a3f01ba314207d7389ead5cc') in 0.006849 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs using Guid(31b590a50a3565249bcb4b26af83680f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ae4acc7606540c0d8c750ee03ff96465') in 0.007328 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/TextureMasks/TextureMask.cs using Guid(4174f1b030809a4408fb77e1cabd90f0) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9232b76277f17661af572f9b936f0cb8') in 0.006341 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationPackagePro.cs using Guid(d1187c6f5a2aa584084ba67ab2162dbf) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1f14708c4dc2b34952dfe5cf29754c83') in 0.007864 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Jobs/CellSpawnJob.cs using Guid(e19dd0f2f221cd24e8ae7f1f3bf01b84) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e0e30d7e142b729a48bd917b2e66866e') in 0.007202 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/GrassPatch/GrassPatchGenerator.cs using Guid(b2ac8ed9b4b5fbc40bf58263c20c44a0) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ca06a2b7581d60b6c24f8ec7ae40edaf') in 0.006419 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SteeringWheel/SteeringWheelComponent.cs using Guid(c20d66282a6c21f47bc81a9e791c5356) Importer(-1,00000000000000000000000000000000) -> (artifact id: '720f451eb5b920179177c69c548b7443') in 0.007296 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Editor/GrassSystem/GrassPatch/Editor/ProceduralGrassPlaneEditor.cs using Guid(231aa88dfd2621441954743b7b67ca19) Importer(-1,00000000000000000000000000000000) -> (artifact id: '88935611a234e086c7a2cb5afffea0b7') in 0.006125 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/RunTimeLoader/VisibleVegetationCellSelector.cs using Guid(83d917003eab2d04db4df8b9361719a5) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c0ca8b8e24c7c15862704e946eeddc02') in 0.006607 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Editor/VegetationSystemPro/Editor/VegetationSystemProEditor.cs using Guid(646a7716ac3767e409dc667d446ec860) Importer(-1,00000000000000000000000000000000) -> (artifact id: '66794bcd2378b2a9dc1cee18c9ad948e') in 0.008513 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/RaycastTerrain.cs using Guid(850b023d3ed70854180353045a362307) Importer(-1,00000000000000000000000000000000) -> (artifact id: '19fe964be45878305309893d34621f8e') in 0.007134 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/Areas/BaseMaskArea.cs using Guid(960c6138871b65c41a0a6897b07fa158) Importer(-1,00000000000000000000000000000000) -> (artifact id: '64461da3690e5a1ac6a6f9c6a66804a7') in 0.006939 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Extentions/TextureExtention/TextureExtention.cs using Guid(c60ecc66fe80d154491a38c71614900b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '15cd2bfd5b717a58c5198ba94da24b25') in 0.006703 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/CTI/CTIShaderController.cs using Guid(e6eb8ab99b79d7046ae0f4d908ee0492) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2b9bde295dde40f9d8555eeb0a7ae074') in 0.006247 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Editor/TouchReactSystemEditor.cs using Guid(e6ac358a3205a2542b96670baab9ae7a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f25775cefade6201a461a4d7684e20a9') in 0.006463 seconds Start importing Assets/simuzen/platform/DeformableMeshes/Core/wrappers/UnityTerrainWrapper.cs using Guid(f63d999c739c49d4da6007e712350722) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c8e7e6de4d13d83308bd787bfd32df16') in 0.007105 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Editor/QualityManager/Editor/QualityManagerEditor.cs using Guid(47a9ccb8018a6d34e8a347fc3a6d7114) Importer(-1,00000000000000000000000000000000) -> (artifact id: '27229c3c07604f93e0028f98c99f35a7') in 0.008315 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SteeringWheel/SMK_VPWheelDeviceInput.cs using Guid(5777a5f0f44500d4fbf876ff188ce349) Importer(-1,00000000000000000000000000000000) -> (artifact id: '33d4ad7f4c5e3c37828c3ab88dbbcfcf') in 0.007209 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Editor/VegetationSystemPro/Terrains/Editor/UnityTerrainEditor.cs using Guid(674691518f6c1c64aa77ae0f3bafc488) Importer(-1,00000000000000000000000000000000) -> (artifact id: '75940dd232ee4072a5ad570ecd516615') in 0.006443 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/BillboardAtlasRenderer.cs using Guid(67eb06ff6889f474895ca291ca19a11c) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd0d8bafac73087aa8e1c192aef1ed3c8') in 0.006308 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Integration/Editor/MapMagicInfiniteTerrainEditor.cs using Guid(28252d036a640c24796a1687c020befc) Importer(-1,00000000000000000000000000000000) -> (artifact id: '09c9256deed3af324cc8500ffd6dea12') in 0.005897 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/GrassPatch/ProceduralGrassPlane.cs using Guid(b800df390f556ab448057976cb753d84) Importer(-1,00000000000000000000000000000000) -> (artifact id: '893a1bd4904cee48fd566717f0631987') in 0.007828 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationStudioCamera.cs using Guid(094611b012a4dcb45a4ea8c98dfeda72) Importer(-1,00000000000000000000000000000000) -> (artifact id: '65436c92de822876a5c0634e07049be9') in 0.007168 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationCell.cs using Guid(290227bc31afb06488daa1b230cc1478) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a4102e8c40384876978b7f03f684825c') in 0.007712 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Simucube File Settings/SimucubeFileSettingsWindow.cs using Guid(490ae1d2b1d279543925f0c570e5f9f2) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e5815a1e1cff0cb13beb49120cc95a7a') in 0.006719 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/UnityTerrain_SampleSplatMap.cs using Guid(594c2742bb928f8488fc0faa249da9f5) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7389335986313f4347a7c7838107ac91') in 0.007010 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Biomes/Masks/PolygonBiomeMask.cs using Guid(69eeabfced14db047bc5d2875db17229) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c87b5c38804907b74d92df609f4b98b6') in 0.006638 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Manager/VegetationStudioManager_VegetationMasks.cs using Guid(b9dc385ee329048409d7d93da38e0728) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4722249eaac8cda03d8c8a4512a7f800') in 0.006446 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/Areas/BroadCircleMaskArea.cs using Guid(c9cb09aaf1c3c2741899713af93afe17) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8f5a347f72f0c6d23a49e6b74f3529d7') in 0.006148 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/MeshUtils.cs using Guid(d91fd9084fea4ab4691d6badc282b070) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b2b14c88fcd15999cc0da48037451d2f') in 0.006787 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/BillboardGenerator.cs using Guid(f9491ae5fd62919499f6dda9d4f7017b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e999dc0d2949f44150e9f112a6a34bd3') in 0.007232 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/MeshTerrain.cs using Guid(1a300a5ae548bcb4381f7c010a17d29a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f3799125623d9b845db51f012e24f699') in 0.006466 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Unsafe/NativeArrayExtentions.cs using Guid(4a1a285e30f18b64d9c791b9a62bbb1a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4d356b91eafbece9505446742f00eabe') in 0.006251 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSettings.cs using Guid(9a9886259b268354eaa9f1984df3fa97) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9bb98f385b60b003652268ed24632d02') in 0.006308 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_Billboards.cs using Guid(eaef3290a7654da4f8b3d065c49f41ea) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b1cf1e021b649b6a331fb5167d25e4e7') in 0.006648 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationRenderSettings.cs using Guid(6b6076e783c10d142955f2d6cf858227) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd142d3c21b65abfc1efad90cf3edf1d0') in 0.006209 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/VSGrassShaderController.cs using Guid(db2ac85250043ab4a99bcd442fdfa8b7) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cc5d9ba666d40f673bcd14a301ae1e78') in 0.006453 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationItemModelInfo.cs using Guid(5c922b1bac23f40449dd6ee4584e9d89) Importer(-1,00000000000000000000000000000000) -> (artifact id: '024689e7f1719c67d82ea36b579db9b0') in 0.007006 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Editor/TouchReactBaseEditor.cs using Guid(bc7608d6f938299449b3beadac29e8fb) Importer(-1,00000000000000000000000000000000) -> (artifact id: '21b0287e0f3d90e2fd5e5aaf236bc7c8') in 0.006401 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/UnityTerrain_HeatMap.cs using Guid(bc2fac3a0d3d8244c9426b087eb91dfa) Importer(-1,00000000000000000000000000000000) -> (artifact id: '01f5d866e864da0c1cdbead742eecc17') in 0.006515 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ColliderSystemPro/ColliderPool.cs using Guid(0d1009d486b7cda4580ca8d02b0fb529) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fcc0ef0a1d471c8f957110c6a1b35724') in 0.006469 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Integration/MapMagicInfiniteTerrain.cs using Guid(3d3692e0b2beab34eb02359cce558f6c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9a3c2eed461225ef41ee1096e27fcfb6') in 0.006262 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/Areas/PolygonMaskArea.cs using Guid(4d4570cf65b71904ba28867376f2e74b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9a650f7bb5eec76933310080f33ffd28') in 0.006326 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/Areas/CircleMaskArea.cs using Guid(5ddca70581870f14dba8ce475f51ae2d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '976d07309887c1cb833dad86c20e5041') in 0.006283 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs using Guid(6d25149bb30cc134d8c386bc74a79d1f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '272acd545bdde834069506e6f97a846e') in 0.006489 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationPackageProModelInfo.cs using Guid(8df60d89f88fce5469e32abfb17c1c40) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fe8572c2e7e05c52000cb551f5aa7e8e') in 0.006777 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Jobs/FrustumLODJobs.cs using Guid(bd13fa9e4bc29044d814190d5fe9d6b5) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e8c442215e578c84ceb04bb7febe8fea') in 0.006288 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/Areas/LineMaskArea.cs using Guid(4e04cb0fa8b635d43b9024c05ae5e674) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5805722cc4a7c73f370911134ed74433') in 0.006151 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/MaterialUtility.cs using Guid(4e3b44897abb98d4da031a30d4bd0b15) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e1b860148291ed1899a53f9b488b9fe2') in 0.006053 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/PredictiveCellLoader.cs using Guid(1f671a78e67aacb44bf192ff89cd74bf) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8969542c067d579db808fc9c4b09d49f') in 0.006572 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro.cs using Guid(4f3fa75fe30cb5d45b0b0f65ecf6a100) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd81250c0e31610dae88910d78c6e4b9a') in 0.006823 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Editor/Common/Editor/VegetationStudioProBaseEditor.cs using Guid(bfb9a8a7a41a2ff4cb36e7a779018634) Importer(-1,00000000000000000000000000000000) -> (artifact id: '13967ad91c31d8e9d52f78bb7e287d79') in 0.006339 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/UnityTerrain.cs using Guid(cf174cc73e4d7a645a1cca7654887aba) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8668de136d9789ca4c2d9589b4e84617') in 0.006409 seconds [API Updater] Processing imported assemblies took 163 ms (10/10 assembly(ies)). Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.OdinInspector.Attributes.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp1e50d47f.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.management@4.4.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.valvesoftware.unity.openvr@3ee6c452bc34;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.legacyinputhelpers@2.1.10;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\nuget.mono-cecil@0.1.6-preview;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine.dll" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Utilities.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp36e30280.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.management@4.4.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.valvesoftware.unity.openvr@3ee6c452bc34;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.legacyinputhelpers@2.1.10;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\nuget.mono-cecil@0.1.6-preview;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEditor.dll" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Serialization.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp4da4daba.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.management@4.4.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.valvesoftware.unity.openvr@3ee6c452bc34;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.legacyinputhelpers@2.1.10;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\nuget.mono-cecil@0.1.6-preview;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEditor.dll" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Serialization.Config.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp8ae3a.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.management@4.4.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.valvesoftware.unity.openvr@3ee6c452bc34;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.legacyinputhelpers@2.1.10;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\nuget.mono-cecil@0.1.6-preview;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine.dll" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Utilities.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp67768038.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.management@4.4.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.valvesoftware.unity.openvr@3ee6c452bc34;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.legacyinputhelpers@2.1.10;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\nuget.mono-cecil@0.1.6-preview;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEditor.dll" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Utilities.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp6dbd56c6.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.management@4.4.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.valvesoftware.unity.openvr@3ee6c452bc34;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.legacyinputhelpers@2.1.10;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\nuget.mono-cecil@0.1.6-preview;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEditor.dll" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Serialization.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp4158cbd.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.management@4.4.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.valvesoftware.unity.openvr@3ee6c452bc34;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.legacyinputhelpers@2.1.10;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\nuget.mono-cecil@0.1.6-preview;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEditor.dll" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Serialization.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp3aefe103.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.management@4.4.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.valvesoftware.unity.openvr@3ee6c452bc34;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.legacyinputhelpers@2.1.10;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\nuget.mono-cecil@0.1.6-preview;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEditor.dll" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.OdinInspector.Editor.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp3e908c91.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.management@4.4.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.valvesoftware.unity.openvr@3ee6c452bc34;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.legacyinputhelpers@2.1.10;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\nuget.mono-cecil@0.1.6-preview;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEditor.dll" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Utilities.Editor.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmpa5c634b.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.management@4.4.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.valvesoftware.unity.openvr@3ee6c452bc34;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.legacyinputhelpers@2.1.10;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\nuget.mono-cecil@0.1.6-preview;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEditor.dll" [API Updater] Update finished with success in 12199 ms (0/10 assembly(ies) updated). Assembly Updater Post Process Assets time: 12.365229s [ScriptCompilation] Recompiling all scripts because: Assembly Definition File(s) changed Assembly for Assembly Definition File 'Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Editor/AFPSCounter.Editor.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,string,UnityEditor.Scripting.ScriptCompilation.TargetAssembly[]&,string[]&,UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[],UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface/<>c__DisplayClass39_0:b__0 () UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError (System.Func`1,UnityEditor.Scripting.ScriptCompilation.EditorCompilation/CompileStatus) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScriptsNoStop (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) Assembly for Assembly Definition File 'Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Runtime/AFPSCounter.Runtime.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,string,UnityEditor.Scripting.ScriptCompilation.TargetAssembly[]&,string[]&,UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[],UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface/<>c__DisplayClass39_0:b__0 () UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError (System.Func`1,UnityEditor.Scripting.ScriptCompilation.EditorCompilation/CompileStatus) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScriptsNoStop (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) - Starting script compilation - Starting compile Library/ScriptAssemblies/Unity.Jobs.CodeGen.dll - Starting compile Library/ScriptAssemblies/UnityEngine.UI.dll - Starting compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll Deleting stamp file at Library/ScriptAssemblies/BuiltinAssemblies.stamp - Finished compile Library/ScriptAssemblies/Unity.Jobs.CodeGen.dll in 2,202538 seconds - Starting compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll - Starting compile Library/ScriptAssemblies/UnityEditor.UI.dll - Starting compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll - Starting compile Library/ScriptAssemblies/Obi.dll - Starting compile Library/ScriptAssemblies/SteamVR_Windows_EditorHelper.dll - Starting compile Library/ScriptAssemblies/Unity.Rider.Editor.dll - Starting compile Library/ScriptAssemblies/Analytics.dll - Starting compile Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll - Starting compile Library/ScriptAssemblies/Zenject.dll - Starting compile Library/ScriptAssemblies/Unity.XR.Management.dll - Starting compile Library/ScriptAssemblies/LeapMotion.LeapCSharp.dll - Starting compile Library/ScriptAssemblies/AmplifyShaderEditor.dll - Starting compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/Unity.Timeline.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Jobs.dll - Starting compile Library/ScriptAssemblies/crosstales.dll - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.XR.OpenVR.dll - Starting compile Library/ScriptAssemblies/XRDependency.dll - Starting compile Library/ScriptAssemblies/Unity.XR.Management.Editor.dll - Starting compile Library/ScriptAssemblies/Zenject-TestFramework.dll - Starting compile Library/ScriptAssemblies/Zenject-Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Starting compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll - Starting compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll - Starting compile Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll - Starting compile Library/ScriptAssemblies/UnityEditor.SpatialTracking.dll - Starting compile Library/ScriptAssemblies/LeapMotion.dll - Starting compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.XR.OpenVR.Editor.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.CodeGen.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Starting compile Library/ScriptAssemblies/SteamVR.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.CodeGen.dll in 2,124983 seconds - Starting compile Library/ScriptAssemblies/Unity.Collections.CodeGen.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll - Starting compile Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll - Finished compile Library/ScriptAssemblies/Unity.Collections.CodeGen.dll in 2,171068 seconds - Starting compile Library/ScriptAssemblies/SteamVR_Input_Editor.dll - Starting compile Library/ScriptAssemblies/SteamVR_Editor.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.UI.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.UI.dll in 0,098154 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.UI.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.UI.dll in 0,001358 seconds - Finished ILPostProcessorRunner in 0,237798 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.UI.dll in 26,651758 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.TestRunner.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.TestRunner.dll in 0,105353 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.TestRunner.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.TestRunner.dll in 0,00069 seconds - Finished ILPostProcessorRunner in 0,240585 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll in 26,645006 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.TestRunner.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.TestRunner.dll in 0,170085 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.TestRunner.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.TestRunner.dll in 0,001098 seconds - Finished ILPostProcessorRunner in 0,268225 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll in 24,432503 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.UI.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.UI.dll in 0,163414 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.UI.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.UI.dll in 0,001133 seconds - Finished ILPostProcessorRunner in 0,265286 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.UI.dll in 23,959507 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.dll in 0,155507 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.dll in 0,001105 seconds - Finished ILPostProcessorRunner in 0,275249 seconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll in 23,347366 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 0,094698 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 0,001336 seconds - Finished ILPostProcessorRunner in 0,196868 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 23,301557 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SpracheAssembly.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SpracheAssembly.dll in 0,143693 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SpracheAssembly.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SpracheAssembly.dll in 0,001274 seconds - Finished ILPostProcessorRunner in 0,248056 seconds - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll in 23,362327 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Obi.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Obi.dll in 0,151107 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Obi.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Obi.dll in 0,001346 seconds - Finished ILPostProcessorRunner in 0,237093 seconds - Finished compile Library/ScriptAssemblies/Obi.dll in 23,445786 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.LeapCSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.LeapCSharp.dll in 0,170385 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.LeapCSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.LeapCSharp.dll in 0,001233 seconds - Finished ILPostProcessorRunner in 0,28898 seconds - Finished compile Library/ScriptAssemblies/LeapMotion.LeapCSharp.dll in 23,389688 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.Editor.dll in 0,169066 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.Editor.dll in 0,001176 seconds - Finished ILPostProcessorRunner in 0,276102 seconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll in 21,909846 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Analytics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Analytics.dll in 0,125173 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Analytics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Analytics.dll in 0,001316 seconds - Finished ILPostProcessorRunner in 0,203546 seconds - Finished compile Library/ScriptAssemblies/Analytics.dll in 23,433956 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll in 0,166442 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll in 0,001258 seconds - Finished ILPostProcessorRunner in 0,272486 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll in 23,413476 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.dll in 0,09514 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.dll in 0,000825 seconds - Finished ILPostProcessorRunner in 0,238443 seconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll in 23,432605 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.Management.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.Management.dll in 0,136683 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.Management.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.Management.dll in 0,001336 seconds - Finished ILPostProcessorRunner in 0,247371 seconds - Finished compile Library/ScriptAssemblies/Unity.XR.Management.dll in 23,414448 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VisualStudio.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VisualStudio.Editor.dll in 0,147087 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VisualStudio.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VisualStudio.Editor.dll in 0,001154 seconds - Finished ILPostProcessorRunner in 0,252854 seconds - Finished compile Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll in 23,391212 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VSCode.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VSCode.Editor.dll in 0,13821 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VSCode.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VSCode.Editor.dll in 0,001336 seconds - Finished ILPostProcessorRunner in 0,237732 seconds - Finished compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll in 23,474391 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject.dll in 0,160943 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject.dll in 0,00106 seconds - Finished ILPostProcessorRunner in 0,26657 seconds - Finished compile Library/ScriptAssemblies/Zenject.dll in 23,426202 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Runtime.dll in 0,162965 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Runtime.dll in 0,001163 seconds - Finished ILPostProcessorRunner in 0,27295 seconds - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll in 21,7391 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Rider.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Rider.Editor.dll in 0,149594 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Rider.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Rider.Editor.dll in 0,001161 seconds - Finished ILPostProcessorRunner in 0,260811 seconds - Finished compile Library/ScriptAssemblies/Unity.Rider.Editor.dll in 23,463141 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Analytics.DataPrivacy.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Analytics.DataPrivacy.dll in 0,096262 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Analytics.DataPrivacy.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Analytics.DataPrivacy.dll in 0,001172 seconds - Finished ILPostProcessorRunner in 0,237903 seconds - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll in 23,446493 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.dll in 0,154315 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.dll in 0,001171 seconds - Finished ILPostProcessorRunner in 0,259469 seconds - Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll in 23,32717 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on XRDependency.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on XRDependency.dll in 0,132796 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on XRDependency.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on XRDependency.dll in 0,001258 seconds - Finished ILPostProcessorRunner in 0,252521 seconds - Finished compile Library/ScriptAssemblies/XRDependency.dll in 19,285688 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll in 0,096963 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll in 0,003634 seconds - Finished ILPostProcessorRunner in 0,242545 seconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll in 19,399978 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-Editor.dll in 0,143039 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-Editor.dll in 0,001282 seconds - Finished ILPostProcessorRunner in 0,256817 seconds - Finished compile Library/ScriptAssemblies/Zenject-Editor.dll in 17,710151 seconds - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Tilemap.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Tilemap.Editor.dll in 0,123592 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Tilemap.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Tilemap.Editor.dll in 0,001328 seconds - Finished ILPostProcessorRunner in 0,194199 seconds - Finished compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll in 25,147831 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 0,090274 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 0,001104 seconds - Finished ILPostProcessorRunner in 0,159205 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 23,673539 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.SpatialTracking.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.SpatialTracking.dll in 0,08675 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.SpatialTracking.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.SpatialTracking.dll in 0,001301 seconds - Finished ILPostProcessorRunner in 0,158499 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll in 25,198118 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.dll in 0,108219 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.dll in 0,001295 seconds - Finished ILPostProcessorRunner in 0,177295 seconds - Finished compile Library/ScriptAssemblies/Unity.Timeline.dll in 25,134475 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Jobs.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Jobs.dll in 0,077158 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Jobs.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Jobs.dll in 0,001288 seconds - Finished ILPostProcessorRunner in 0,154758 seconds - Finished compile Library/ScriptAssemblies/Unity.Jobs.dll in 23,374924 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on crosstales.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on crosstales.dll in 0,127208 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on crosstales.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on crosstales.dll in 0,001351 seconds - Finished ILPostProcessorRunner in 0,226787 seconds - Finished compile Library/ScriptAssemblies/crosstales.dll in 22,842879 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.OpenVR.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.OpenVR.dll in 0,10925 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.OpenVR.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.OpenVR.dll in 0,001252 seconds - Finished ILPostProcessorRunner in 0,203982 seconds - Finished compile Library/ScriptAssemblies/Unity.XR.OpenVR.dll in 21,060014 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.Management.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.Management.Editor.dll in 0,129307 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.Management.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.Management.Editor.dll in 0,001167 seconds - Finished ILPostProcessorRunner in 0,227837 seconds - Finished compile Library/ScriptAssemblies/Unity.XR.Management.Editor.dll in 21,046695 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll in 0,119774 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll in 0,001099 seconds - Finished ILPostProcessorRunner in 0,217158 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll in 25,225882 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.dll in 0,135816 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.dll in 0,00132 seconds - Finished ILPostProcessorRunner in 0,229135 seconds - Finished compile Library/ScriptAssemblies/Unity.Burst.dll in 25,553104 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll in 0,106672 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll in 0,00136 seconds - Finished ILPostProcessorRunner in 0,1936 seconds - Finished compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll in 25,71828 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.Editor.dll in 0,117275 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.Editor.dll in 0,101141 seconds - Finished ILPostProcessorRunner in 0,302708 seconds - Finished compile Library/ScriptAssemblies/Unity.Burst.Editor.dll in 17,36071 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AmplifyShaderEditor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AmplifyShaderEditor.dll in 0,178814 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AmplifyShaderEditor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AmplifyShaderEditor.dll in 0,000845 seconds - Finished ILPostProcessorRunner in 0,257701 seconds - Finished compile Library/ScriptAssemblies/AmplifyShaderEditor.dll in 25,648681 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Windows_EditorHelper.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Windows_EditorHelper.dll in 0,094069 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Windows_EditorHelper.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Windows_EditorHelper.dll in 0,001191 seconds - Finished ILPostProcessorRunner in 0,16651 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Windows_EditorHelper.dll in 25,709856 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.OpenVR.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.OpenVR.Editor.dll in 0,10926 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.OpenVR.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.OpenVR.Editor.dll in 0,001901 seconds - Finished ILPostProcessorRunner in 0,178426 seconds - Finished compile Library/ScriptAssemblies/Unity.XR.OpenVR.Editor.dll in 17,662505 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.dll in 0,137387 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.dll in 0,187059 seconds - Finished ILPostProcessorRunner in 0,419717 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.dll in 17,379085 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Editor.dll in 0,110099 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Editor.dll in 0,001175 seconds - Finished ILPostProcessorRunner in 0,167903 seconds - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll in 17,673819 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-ReflectionBaking-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-ReflectionBaking-Editor.dll in 0,103803 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-ReflectionBaking-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-ReflectionBaking-Editor.dll in 0,001215 seconds - Finished ILPostProcessorRunner in 0,195743 seconds - Finished compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll in 18,478961 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-TestFramework.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-TestFramework.dll in 0,102382 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-TestFramework.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-TestFramework.dll in 0,000719 seconds - Finished ILPostProcessorRunner in 0,175363 seconds - Finished compile Library/ScriptAssemblies/Zenject-TestFramework.dll in 19,964336 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.SpatialTracking.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.SpatialTracking.dll in 0,095146 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.SpatialTracking.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.SpatialTracking.dll in 0,000953 seconds - Finished ILPostProcessorRunner in 0,176134 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.SpatialTracking.dll in 18,240274 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Sprite.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Sprite.Editor.dll in 0,127896 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Sprite.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Sprite.Editor.dll in 0,000841 seconds - Finished ILPostProcessorRunner in 0,197069 seconds - Finished compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll in 25,630433 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.dll in 0,12344 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.dll in 0,000828 seconds - Finished ILPostProcessorRunner in 0,208537 seconds - Finished compile Library/ScriptAssemblies/LeapMotion.dll in 18,218093 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.Editor.dll in 0,100568 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.Editor.dll in 0,000779 seconds - Finished ILPostProcessorRunner in 0,174048 seconds - Finished compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll in 19,483404 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-PoolMonitor-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-PoolMonitor-Editor.dll in 0,093203 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-PoolMonitor-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-PoolMonitor-Editor.dll in 0,001106 seconds - Finished ILPostProcessorRunner in 0,180678 seconds - Finished compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll in 18,486137 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.Editor.dll in 0,12281 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.Editor.dll in 0,001039 seconds - Finished ILPostProcessorRunner in 0,177885 seconds - Finished compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll in 18,280206 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll in 0,08973 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll in 0,100907 seconds - Finished ILPostProcessorRunner in 0,244963 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll in 15,190112 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.XR.LegacyInputHelpers.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.XR.LegacyInputHelpers.dll in 0,081255 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.XR.LegacyInputHelpers.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.XR.LegacyInputHelpers.dll in 0,001143 seconds - Finished ILPostProcessorRunner in 0,135852 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll in 18,325961 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll in 0,104942 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll in 0,001076 seconds - Finished ILPostProcessorRunner in 0,163069 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll in 17,511895 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.Editor.dll in 0,084519 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.Editor.dll in 0,001101 seconds - Finished ILPostProcessorRunner in 0,177113 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.Editor.dll in 15,202447 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR.dll in 0,118866 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR.dll in 0,001075 seconds - Finished ILPostProcessorRunner in 0,205637 seconds - Finished compile Library/ScriptAssemblies/SteamVR.dll in 15,712468 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.DocCodeSamples.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.DocCodeSamples.dll in 0,08812 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.DocCodeSamples.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.DocCodeSamples.dll in 0,001117 seconds - Finished ILPostProcessorRunner in 0,173107 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll in 15,218267 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.XR.LegacyInputHelpers.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.XR.LegacyInputHelpers.dll in 0,096237 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.XR.LegacyInputHelpers.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.XR.LegacyInputHelpers.dll in 0,001243 seconds - Finished ILPostProcessorRunner in 0,153117 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll in 13,2888 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Editor.dll in 0,09231 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Editor.dll in 0,001101 seconds - Finished ILPostProcessorRunner in 0,153984 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Editor.dll in 12,769022 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 0,199775 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 0,099025 seconds - Finished ILPostProcessorRunner in 0,358515 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 16,384259 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Input_Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Input_Editor.dll in 0,078181 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Input_Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Input_Editor.dll in 0,001039 seconds - Finished ILPostProcessorRunner in 0,129401 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Input_Editor.dll in 13,947952 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll in 0,079695 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll in 0,091949 seconds - Finished ILPostProcessorRunner in 0,221436 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll in 13,01249 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll in 0,373156 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll in 0,470301 seconds - Finished ILPostProcessorRunner in 0,900584 seconds - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll in 12,381439 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp-Editor.dll in 0,153442 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp-Editor.dll in 0,173009 seconds - Finished ILPostProcessorRunner in 0,378087 seconds - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll in 3,5159 seconds - Finished script compilation in 30,257362 seconds Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(8,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(111,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(61,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(66,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0108: 'VehiclePerceptionAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(21,38): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(47,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(28,36): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(7,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(8,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,75): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(81,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(87,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(60,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(11,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(39,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\TimeManager\ExerciseTimeManager.cs(102,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(106,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(132,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(121,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(147,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs(10,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Foscam\FoscamManager.cs(102,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\configuration\Webcam\IWebcamManager.cs(5,10): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(35,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(41,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(69,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(72,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs(23,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(327,46): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Webcam\WebcamManager.cs(139,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\DistanceToNextNodeCanvas.cs(10,56): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\EditCircuitLinesCanvas.cs(9,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(116,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(230,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(125,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(131,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(176,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(181,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(209,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(215,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(223,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(229,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(112,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(670,49): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,55): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,82): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(156,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(162,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,27): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,46): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(652,41): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(94,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(100,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs(23,53): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(37,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(43,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EditFreeRoutesCanvas.cs(7,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(117,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\ElectricEnginePowerSerializedSettings.cs(8,22): warning CS0108: 'ElectricEnginePowerSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\EngineTempSerializedSettings.cs(8,22): warning CS0108: 'EngineTempSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs(8,22): warning CS0108: 'RPMSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs(8,22): warning CS0108: 'SpeedSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(43,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(49,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(56,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(12,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(120,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs(40,24): warning CS0108: 'RadarStimulus.CalculateDirectionAndDistance()' hides inherited member 'SightStimulus.CalculateDirectionAndDistance()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(341,41): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_IG_BasicDashboard.cs(12,42): warning CS0108: 'HCOM_IG_BasicDashboard.vehicleService' hides inherited member 'GenericPanelHandler.vehicleService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(161,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(166,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InclinometerComponent.cs(41,22): warning CS0114: 'InclinometerComponent.OnStartSpawn()' hides inherited member 'BaseVehicleComponent.OnStartSpawn()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs(18,44): warning CS0108: 'HCOM_PI_HudVehicleDataPanels._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(16,44): warning CS0108: 'HCOM_PI_Telemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs(17,44): warning CS0108: 'HCOM_PI_GPSPanel._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(18,33): warning CS0108: 'HCOM_PI_MachineryVehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(29,33): warning CS0108: 'HCOM_PI_VehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs(20,21): warning CS0114: 'SmartExercise.InitializeInScene()' hides inherited member 'SmartObject.InitializeInScene()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(54,16): warning CS0114: 'EH5000LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(63,16): warning CS0114: 'EH5000LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(113,16): warning CS0108: 'EH5000LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(195,16): warning CS0108: 'EX5500FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0108: 'AirBrakeAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(54,16): warning CS0114: 'EX5500LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(62,16): warning CS0114: 'EX5500LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(112,16): warning CS0108: 'EX5500LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,34): warning CS0108: 'BlinkersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(105,22): warning CS0108: 'HCOM_JungLSP_ForkInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(122,22): warning CS0114: 'HCOM_JungLSP_ForkInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(120,22): warning CS0108: 'HCOM_LSP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(135,22): warning CS0114: 'HCOM_LSP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(97,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(103,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(109,16): warning CS0108: 'BDZPRabbitTurtleModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(145,22): warning CS0114: 'HCOM_JungLSP_Indicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(156,22): warning CS0108: 'HCOM_JungLSP_Indicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(171,22): warning CS0114: 'HCOM_JungLSP_Indicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(108,16): warning CS0114: 'BHPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(114,16): warning CS0114: 'BHPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(120,16): warning CS0108: 'BHPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0108: 'OpenBusDoorAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0108: 'PoliceAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs(129,16): warning CS0108: 'BHPSpecialFunctionsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(132,22): warning CS0108: 'HCOM_LP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(142,22): warning CS0114: 'HCOM_LP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(158,22): warning CS0114: 'HCOM_LP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs(10,26): warning CS0108: 'HeadOutBehaviourAction.gameObject' hides inherited member 'BaseCameraBehaviourAction.gameObject'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(126,22): warning CS0108: 'HCOM_LP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(136,22): warning CS0114: 'HCOM_LP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(148,22): warning CS0114: 'HCOM_LP_ForkController.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(160,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(190,22): warning CS0108: 'HCOM_JungLSP_WheelModeInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(206,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(150,22): warning CS0108: 'HCOM_LP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(163,22): warning CS0114: 'HCOM_LP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(176,22): warning CS0114: 'HCOM_LP_LightIndicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0108: 'WipersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs(122,16): warning CS0108: 'LPGearHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(118,21): warning CS0114: 'HCOM_PI_TP_GearHandler.IsEngineRunning' hides inherited member 'GenericPanelHandlerPI.IsEngineRunning'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(133,22): warning CS0108: 'HCOM_LSP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(143,22): warning CS0114: 'HCOM_LSP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(159,22): warning CS0114: 'HCOM_LSP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(92,27): warning CS0114: 'MSPIndicatorsHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(131,26): warning CS0108: 'MSPIndicatorsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs(103,22): warning CS0108: 'HCOM_LSP_DrivingTimeAndKmh.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(84,26): warning CS0108: 'MSPLightsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(89,18): warning CS0108: 'MSPLightsHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(109,22): warning CS0108: 'HCOM_LSP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(114,22): warning CS0114: 'HCOM_LSP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(205,16): warning CS0114: 'MotorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(215,16): warning CS0108: 'MotorVehicle.SleepWheelPatch()' hides inherited member 'Vehicle.SleepWheelPatch()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs(5,62): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(103,22): warning CS0114: 'RigidFrameHaulerVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(114,22): warning CS0108: 'RigidFrameHaulerVehicle.SleepWheelPatch()' hides inherited member 'Vehicle.SleepWheelPatch()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs(6,49): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs(45,22): warning CS0114: 'TrackVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorVehicle.cs(69,32): warning CS0114: 'HydraulicTrackExcavatorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(29,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs(5,74): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(381,53): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(5,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(69,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(88,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(93,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(244,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(301,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(26,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticlesData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainParticlesData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(11,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(14,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(13,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(22,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(29,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(35,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(44,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(44,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(63,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(227,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(16,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(68,18): warning CS0659: 'ReplayMultipleDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(19,21): warning CS0114: 'DebugEnvironmentService.IsServiceReady' hides inherited member 'MonoService.IsServiceReady'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(282,38): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(101,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(49,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(75,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(42,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(96,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(126,16): warning CS0114: 'DPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(146,16): warning CS0114: 'DPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(160,16): warning CS0108: 'DPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(185,16): warning CS0108: 'DPFailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(31,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(40,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(30,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\EH5000BrakeHandler.cs(203,26): warning CS0108: 'EH5000BrakeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000AutoSpeedModeHandler.cs(146,16): warning CS0108: 'EH5000AutoSpeedModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs(132,22): warning CS0108: 'EH5000DumpHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(14,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(37,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(22,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(23,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(147,16): warning CS0114: 'EH5000FailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(202,22): warning CS0114: 'EH5000FailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(245,16): warning CS0108: 'EH5000FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(348,16): warning CS0108: 'EH5000FailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000GrillDryHandler.cs(121,22): warning CS0108: 'EH5000GrillDryHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(38,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(51,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,49): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,76): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(208,37): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(308,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs(5,16): warning CS0618: 'ForkInput' is obsolete: 'Usar ForkComponentInput' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1984,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1989,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1084,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1089,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs(143,31): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(233,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs(5,79): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcyclePoliceLightPieceInstantiator.cs(5,59): warning CS0618: 'PieceInstantiator' is obsolete: 'Deprecated class. Use instead VehiclePieceInstantiator' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs(5,73): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(278,48): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(20,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ActiveStatusSync.cs(66,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ActiveStatusSync.cs(37,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ActiveStatusSync.cs(43,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(51,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(57,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(64,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,10): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(50,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(56,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(102,6): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(106,6): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(107,6): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\Obi\Rendering\ObiSimpleFluidRenderer.cs(33,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,42): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,13): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,38): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(38,29): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' Assets\simuzen\CommonTools\Obi\Rendering\ObiFluidRenderer.cs(53,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,17): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,41): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(55,17): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,47): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,17): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(109,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(110,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,101): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,30): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(156,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\VehicleTestSettings.cs(65,7): warning CS0184: The given expression is never of the provided ('VPTwoWheelController') type Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(214,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(216,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(230,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(38,24): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(42,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(46,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SystemInfoWindow.cs(36,76): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulation()' is obsolete Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnGoToSimulation()' is obsolete Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(44,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(45,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(69,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(75,28): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,44): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(36,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(61,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(68,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(104,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(56,113): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(63,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(89,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(89,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(67,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(176,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(182,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(105,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(114,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs(188,14): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs(190,14): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,43): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(896,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(15,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(17,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(22,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(32,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(119,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(119,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(124,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(124,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(134,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(146,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(146,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(160,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(160,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1759,13): warning CS0219: The variable 'z' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(41,26): warning CS0618: 'UnityWebRequest.Send()' is obsolete: 'Use SendWebRequest. It returns a UnityWebRequestAsyncOperation which contains a reference to the WebRequest object.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(43,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(64,59): warning CS0618: 'ConfigurableVehicle.VehicleTransform' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\TerrainShadowsCullingBehaviour.cs(56,13): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(74,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(75,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\Texture2DExtensions.cs(316,12): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(130,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(132,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,142): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(173,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(180,26): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(181,39): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(185,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(186,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(188,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(189,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(263,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(267,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(277,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,93): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,112): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(387,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(430,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(273,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs(150,31): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(155,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(157,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,143): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(198,41): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(204,27): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(205,40): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(209,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(210,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(212,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(213,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(91,40): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(92,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(303,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(307,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(48,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(51,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(241,17): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(241,92): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Core\wrappers\UnityTerrainWrapper.cs(87,28): warning CS0618: 'TerrainData.heightmapWidth' is obsolete: 'Please use heightmapResolution instead. (UnityUpgradable) -> heightmapResolution' Assets\simuzen\platform\DeformableMeshes\Core\wrappers\UnityTerrainWrapper.cs(88,28): warning CS0618: 'TerrainData.heightmapHeight' is obsolete: 'Please use heightmapResolution instead. (UnityUpgradable) -> heightmapResolution' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(617,66): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(626,29): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,74): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(93,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(94,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Core\wrappers\UnityTerrainWrapper.cs(180,13): warning CS0618: 'Terrain.ApplyDelayedHeightmapModification()' is obsolete: 'Use TerrainData.SyncHeightmap to notify all Terrain instances using the TerrainData.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(34,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(39,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(48,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(62,13): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(152,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(156,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(29,24): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(228,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(230,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(244,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(691,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(730,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(759,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(316,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(321,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(62,33): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(849,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(912,57): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(931,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(955,37): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(956,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(974,30): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(978,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,52): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,103): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(983,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,58): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,124): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(1002,46): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(264,37): warning CS0219: The variable 'radius' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(517,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(87,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(342,47): warning CS0618: 'ConfigurableVehicle.VehicleSizeQuery' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(37,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(50,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(216,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs(17,48): warning CS0612: 'HUDDefaultConstants.ATLAS_HUD_COMPONENTS' is obsolete Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,89): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,94): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(18,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(120,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\systems\base\services\hud\SimuZenGUIService.cs(78,21): warning CS0618: 'HUDMonitor.setLogo(Sprite)' is obsolete: 'Use HProductLogo' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(611,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(617,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(71,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,48): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,52): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,67): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(105,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(114,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(33,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(83,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(125,13): warning CS0162: Unreachable code detected Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(229,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(234,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(240,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(245,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,159): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(248,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(265,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(273,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(70,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(298,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(106,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(107,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(120,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(356,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(398,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(12,50): warning CS0067: The event 'DriverTargetService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(63,25): warning CS0067: The event 'BasicPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(13,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(51,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopDetected' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(68,25): warning CS0067: The event 'BasicPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(137,29): warning CS0067: The event 'FakeDeformableTerrainsOperationService.IsVehiclePoolReady' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(53,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(26,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(28,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleRawCollision' is never used Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(11,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(26,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(110,29): warning CS0067: The event 'ReplayVehicleService.OnStartSpawn' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(54,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopEnter' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(16,59): warning CS0067: The event 'DummyRearviewService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(182,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(21,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(160,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(20,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(23,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(25,43): warning CS0067: The event 'AssetsFromProjectService.OnBundleVersionResult' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(125,29): warning CS0067: The event 'ReplayVehicleService.OnRemoteVehicle' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(177,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(187,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used Assets\simuzen\platform\systems\base\services\product\ProductService.cs(16,50): warning CS0067: The event 'ProductService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(24,50): warning CS0067: The event 'AssetBundleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\hardware\PIHardwareService.cs(20,50): warning CS0067: The event 'PIHardwareService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(21,43): warning CS0067: The event 'AssetBundleService.OnBundleVersionResult' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(17,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(19,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(59,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(22,59): warning CS0067: The event 'ReplayVehicleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs(17,50): warning CS0067: The event 'DummyInfractionService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(22,36): warning CS0067: The event 'AssetBundleService.OnLoadingBundle' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(188,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(15,29): warning CS0067: The event 'DeformableTerrainService.IsVehiclePoolReady' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(65,40): warning CS0067: The event 'BasicPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(25,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(66,40): warning CS0067: The event 'BasicPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(35,39): warning CS0067: The event 'SimNetworkManager.OnServerConnectedClient' is never used Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(19,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(33,35): warning CS0067: The event 'DummyRearviewService.OnRightSwitched' is never used Assets\simuzen\platform\systems\base\services\performance\PerformanceService.cs(15,50): warning CS0067: The event 'PerformanceService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(18,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(192,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(20,35): warning CS0067: The event 'ReplayVehicleService.OnReplayServiceReady' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(71,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingStart' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(29,50): warning CS0067: The event 'PITrainingManagerSceneService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(46,35): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(34,35): warning CS0067: The event 'DummyRearviewService.OnLeftSwitched' is never used Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(23,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs(24,50): warning CS0067: The event 'DummyGlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(21,49): warning CS0067: The event 'PIInfractionService.OnInfractionPoints1' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(53,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopNearby' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(25,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(26,30): warning CS0067: The event 'AssetsFromProjectService.OnLoadingBundle' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(29,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(70,40): warning CS0067: The event 'BasicPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(15,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(46,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(16,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(10,44): warning CS0067: The event 'ElectricEnginelIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(40,50): warning CS0067: The event 'AssetsFromProjectService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(10,44): warning CS0067: The event 'MultiBlockableIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(64,40): warning CS0067: The event 'BasicPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\session\ContextService.cs(23,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(13,55): warning CS0067: The event 'BasicPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\configuration\Configuration.cs(82,50): warning CS0067: The event 'Configuration.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(52,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopMissing' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(27,44): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleCollision' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(203,29): warning CS0067: The event 'TrafficService.OnVehicleOvertakingSpawned' is never used Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(15,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(21,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(58,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(189,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(192,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(42,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(13,50): warning CS0067: The event 'SpecialScreenService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(13,29): warning CS0067: The event 'WorkflowService.OnStart' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(17,59): warning CS0067: The event 'DeformableTerrainService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(28,38): warning CS0067: The event 'MultiBlockableIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(29,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(67,25): warning CS0067: The event 'BasicPassengersService.OnStartFlow' is never used Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(20,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(26,38): warning CS0067: The event 'ElectricEnginelIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(111,29): warning CS0067: The event 'ReplayVehicleService.OnCompletedSpawn' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(69,40): warning CS0067: The event 'BasicPassengersService.OnBoardingStart' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(27,29): warning CS0067: The event 'PITrainingManagerSceneService.OnExerciseEnded' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(72,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(14,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(139,83): warning CS0067: The event 'FakeDeformableTerrainsOperationService.TileModifiedTerrain' is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(35,46): warning CS0067: The event 'TmCircuitLineNode.OnNodeToRendererPathEvent' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(23,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,59): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(11,50): warning CS0067: The event 'WorkflowService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(31,21): warning CS0414: The field 'MachineryDriverBehaviourAction.indexCamera' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(15,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressed' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs(22,23): warning CS0414: The field 'DashboardHandler._value' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(56,22): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(14,16): warning CS0414: The field 'EX5500LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(24,18): warning CS0414: The field 'ControllerChecker.bButtonPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(31,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressedDown' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(26,22): warning CS0414: The field 'EX5500FailuresHandler._Caution' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(35,18): warning CS0414: The field 'ControllerChecker.xButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(6,18): warning CS0414: The field 'ControllerChecker.triggerLeftPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(14,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressed' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\HCOM_RabbitTurtleHandler.cs(10,15): warning CS0414: The field 'HCOM_RabbitTurtleHandler._keyState' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(7,18): warning CS0414: The field 'ControllerChecker.triggerRightPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(71,38): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._absLight' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(14,16): warning CS0414: The field 'EH5000LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TriggerController.cs(21,36): warning CS0414: The field 'TriggerController.triggerIconImage' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(31,22): warning CS0414: The field 'EH5000FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximityRadarSensor.cs(15,23): warning CS0414: The field 'ProximityRadarSensor._offsetDistanceToEntity' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs(9,22): warning CS0414: The field 'Spreader._spawning' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(14,60): warning CS0414: The field 'CircuitLineTMStep._settings' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(10,18): warning CS0414: The field 'ControllerChecker.touchpadLeftPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorOpenableBucket.cs(14,23): warning CS0414: The field 'ExcavatorOpenableBucket._sideshiftPosition' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(19,41): warning CS0414: The field 'TrainingManagerEditorCameraService.configuration' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(30,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressedDown' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs(27,23): warning CS0414: The field 'ExcavatorLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(97,22): warning CS0414: The field 'FreeRoutePanelController._panelAdjusted' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(19,18): warning CS0414: The field 'ControllerChecker.xButtonPressed' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_GP_SpeedNumbers.cs(10,22): warning CS0414: The field 'HCOM_GP_SpeedNumbers._isShutoff' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs(21,50): warning CS0414: The field 'TrainingManagerStepManager.routeCreatorManager' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(39,22): warning CS0414: The field 'ConfigurableAutomaticGearboxController.isChangingGear' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(11,18): warning CS0414: The field 'ControllerChecker.touchpadRightPressed' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(47,31): warning CS0414: The field 'RewiredInputDebugWindow.selectionGrid' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(81,22): warning CS0414: The field 'FreeRouteController._hasRouteBeenPlayed' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(23,22): warning CS0414: The field 'HCOM_IG_SlopePanel._initialized' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(27,16): warning CS0414: The field 'EH5000FailuresHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryLMVIgnitionControllerComponent.cs(75,22): warning CS0414: The field 'MilitaryLMVIgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(36,18): warning CS0414: The field 'ControllerChecker.aButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(31,22): warning CS0414: The field 'EX5500FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_PI_SpeedNumbers.cs(16,22): warning CS0414: The field 'HCOM_PI_SpeedNumbers._enabled' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(20,18): warning CS0414: The field 'ControllerChecker.aButtonPressed' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(30,23): warning CS0414: The field 'CircuitLineController.pathPosition' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(24,23): warning CS0414: The field 'DumperBucketAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(23,18): warning CS0414: The field 'ControllerChecker.yButtonPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(36,21): warning CS0414: The field 'ConfigurableAutomaticGearboxController.gear' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(52,29): warning CS0414: The field 'RewiredInputDebugWindow._currentModifiedAction' is assigned but its value is never used Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(9,43): warning CS0618: 'SaveAssetsProcessor' is obsolete: 'Use UnityEditor.AssetModificationProcessor' Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: 'BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member 'PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\Scenery\Editor\SceneryDataEditor.cs(5,22): warning CS0612: 'SceneryData' is obsolete Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(169,29): warning CS0109: The member 'TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an accessible member. The new keyword is not required. Assets\simuzen\platform\utils\Graphics\Editor\FreeRouteEntityAnimationDescriptorEditor.cs(8,20): warning CS0108: 'FreeRouteEntityAnimationDescriptorEditor.OnEnable()' hides inherited member 'BaseDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: 'ColorPickerHDRConfig' is obsolete Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(5,57): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(21,36): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(27,9): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(29,9): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(44,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: 'ColorPickerHDRConfig' is obsolete Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(132,9): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(134,9): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(149,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(36,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(37,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(38,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(21,9): warning CS0618: 'EditorApplication.playmodeStateChanged' is obsolete: 'Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(32,57): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(278,38): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(280,38): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(284,38): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(286,38): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(307,37): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(309,37): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(363,37): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(365,37): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,56): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(214,3): warning CS0618: 'MaterialEditor.TexturePropertyWithHDRColor(GUIContent, MaterialProperty, MaterialProperty, ColorPickerHDRConfig, bool)' is obsolete: 'Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,60): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,21): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs(18,18): warning CS0618: 'EditorGUI.EnumMaskField(Rect, string, Enum)' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs(274,18): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(41,9): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,46): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,5): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(399,13): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,45): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,4): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,115): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,52): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,17): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\Editor\RemoteContentUpdater.cs(84,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\Editor\RemoteContentUpdater.cs(84,43): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(37,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(38,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(39,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(40,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,4): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,41): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(98,4): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(98,25): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(107,13): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(107,35): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(121,29): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(135,32): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(27,49): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(40,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(45,75): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(84,9): warning CS0612: 'NetPrefabRegister' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(90,9): warning CS0612: 'NetPrefabRegister' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,93): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs(13,3): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(58,3): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(65,3): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,123): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(18,33): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(19,18): warning CS0618: 'PrefabUtility.ConnectGameObjectToPrefab(GameObject, GameObject)' is obsolete: 'Use RevertPrefabInstance. Prefabs instances can no longer be connected to Prefab Assets they are not an instance of to begin with.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,138): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,3): warning CS0162: Unreachable code detected Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,10): warning CS0219: The variable 'tab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(222,10): warning CS0219: The variable 'intermediateTab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(223,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(234,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(98,31): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(99,17): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(105,17): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(955,19): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,44): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,3): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(754,13): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2450,81): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(4398,9): warning CS0162: Unreachable code detected Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Editor\GearInputDrawer.cs(13,22): warning CS0414: The field 'GearInputDrawer.gearSecuencialShiftAutomaticFoldout' is assigned but its value is never used Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseCustomVoiceProvider.cs(258,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseCustomVoiceProvider.cs(258,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseVoiceProvider.cs(327,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseVoiceProvider.cs(327,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(267,30): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(267,50): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(450,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(450,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' [Licensing::Client] Successfully resolved entitlements - Starting script compilation Filename: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/bin/mono.exe" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/ScriptUpdater.exe" cs "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data" Library/Temp/ScriptUpdater/163293935/ "Unity[^\\]+\.dll$" C:/Users/Jenkins/AppData/Local/Temp/tmp1ead2d63.tmp Temp/UnityTempFile-adbda6bde7a06f64c82f8179f93d29d1 Responsefile: Temp/UnityTempFile-adbda6bde7a06f64c82f8179f93d29d1 Contents: /target:library /out:Temp/Assembly-CSharp.dll /nowarn:0169 /nowarn:0649 /refout:Temp/Assembly-CSharp.dll.ref /unsafe /deterministic /debug:portable /optimize+ /nostdlib+ /preferreduilang:en-US /langversion:8.0 /reference:Assets/simuzen/CommonTools/Demigiant/DOTween/DOTween.dll /reference:Assets/simuzen/CommonTools/Demigiant/DOTween/DOTween43.dll /reference:Assets/simuzen/CommonTools/Demigiant/DOTween/DOTween46.dll /reference:Assets/simuzen/CommonTools/Demigiant/DOTween/DOTween50.dll /reference:Assets/simuzen/CommonTools/DynamicWater/Plugins/DynamicWaterNativeWrapper.dll /reference:Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Libraries/NAudio/CTNAudio.dll /reference:Assets/simuzen/CommonTools/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll /reference:Assets/simuzen/CommonTools/Rewired/Internal/Libraries/Runtime/Rewired_Linux_Lib.dll /reference:Assets/simuzen/CommonTools/Rewired/Internal/Libraries/Runtime/Rewired_OSX_Lib.dll /reference:Assets/simuzen/CommonTools/Rewired/Internal/Libraries/Runtime/Rewired_Windows.dll /reference:Assets/simuzen/CommonTools/Rewired/Internal/Libraries/Runtime/Rewired_Windows_Lib.dll /reference:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.OdinInspector.Attributes.dll /reference:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.OdinInspector.Editor.dll /reference:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Serialization.Config.dll /reference:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Serialization.dll /reference:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Utilities.Editor.dll /reference:Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Utilities.dll /reference:Assets/simuzen/CommonTools/StandaloneFileBrowser/Plugins/Ookii.Dialogs.dll /reference:Assets/simuzen/CommonTools/StandaloneFileBrowser/Plugins/System.Windows.Forms.dll /reference:Assets/simuzen/CommonTools/SteamVR/Input/Plugins/JSON.NET/Valve.Newtonsoft.Json.dll /reference:Assets/simuzen/CommonTools/playmaker/PlayMaker.dll /reference:Assets/simuzen/CommonTools/playmaker/PlayMaker/ConditionalExpression.dll /reference:Assets/simuzen/CommonTools/zenject/OptionalExtras/ReflectionBaking/Lib/Zenject.ReflectionBaking.Mono.Cecil.Mdb.dll /reference:Assets/simuzen/CommonTools/zenject/OptionalExtras/ReflectionBaking/Lib/Zenject.ReflectionBaking.Mono.Cecil.Pdb.dll /reference:Assets/simuzen/CommonTools/zenject/OptionalExtras/ReflectionBaking/Lib/Zenject.ReflectionBaking.Mono.Cecil.Rocks.dll /reference:Assets/simuzen/CommonTools/zenject/OptionalExtras/ReflectionBaking/Lib/Zenject.ReflectionBaking.Mono.Cecil.dll /reference:Assets/simuzen/CommonTools/zenject/Source/Usage/Zenject-usage.dll /reference:Assets/simuzen/platform/sistemas/DynadvertDLL.dll /reference:Assets/simuzen/platform/sistemas/I18N.West.dll /reference:Assets/simuzen/platform/sistemas/I18N.dll /reference:Assets/simuzen/platform/sistemas/Ionic.Zip.dll /reference:Assets/simuzen/platform/sistemas/Mono.Data.Sqlite.dll /reference:Assets/simuzen/platform/sistemas/Mono.Data.SqliteClient.dll /reference:Assets/simuzen/platform/sistemas/Mono.Data.dll /reference:Assets/simuzen/platform/sistemas/NITGEN.SDK.NBioBSP.dll /reference:Assets/simuzen/platform/sistemas/ProSimuladorDLL.dll /reference:Assets/simuzen/platform/sistemas/SMKCOM.dll /reference:Assets/simuzen/platform/sistemas/SMKcerberusSRA.dll /reference:Assets/simuzen/platform/sistemas/SMKsocratesCOMDLL.dll /reference:Assets/simuzen/platform/sistemas/itextsharp.dll /reference:Assets/simuzen/platform/sistemas/systemCheckDLL.dll /reference:Assets/simuzen/platform/systems/base/hud/Plugins/System.Drawing.dll /reference:Assets/simuzen/platform/utils/PerformanceDebugger/Plugins/InputSimulator.dll /reference:C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Library/PackageCache/com.unity.analytics@3.6.12/AnalyticsStandardEvents/Unity.Analytics.StandardEvents.dll /reference:C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Library/PackageCache/com.unity.analytics@3.6.12/Unity.Analytics.Editor.dll /reference:C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Library/PackageCache/com.unity.analytics@3.6.12/Unity.Analytics.Tracker.dll /reference:C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Library/PackageCache/com.unity.burst@1.6.6/Unity.Burst.CodeGen/Unity.Burst.Cecil.Mdb.dll /reference:C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Library/PackageCache/com.unity.burst@1.6.6/Unity.Burst.CodeGen/Unity.Burst.Cecil.Pdb.dll /reference:C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Library/PackageCache/com.unity.burst@1.6.6/Unity.Burst.CodeGen/Unity.Burst.Cecil.Rocks.dll /reference:C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Library/PackageCache/com.unity.burst@1.6.6/Unity.Burst.CodeGen/Unity.Burst.Cecil.dll /reference:C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Library/PackageCache/com.unity.burst@1.6.6/Unity.Burst.Unsafe.dll /reference:C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Library/PackageCache/com.unity.collections@1.4.0/Unity.Collections.LowLevel.ILSupport/Unity.Collections.LowLevel.ILSupport.dll /reference:C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Library/PackageCache/com.unity.nuget.mono-cecil@1.11.4/Mono.Cecil.dll /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEditor.CoreModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEditor.GraphViewModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEditor.PackageManagerUIModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEditor.SceneTemplateModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIElementsModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIElementsSamplesModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEditor.UIServiceModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEditor.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.AIModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.ARModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.AndroidJNIModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.AnimationModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.AssetBundleModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.AudioModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClothModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterInputModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.ClusterRendererModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.CoreModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.CrashReportingModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.DSPGraphModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.DirectorModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.GIModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.GameCenterModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.GridModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.HotReloadModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.IMGUIModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.ImageConversionModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputLegacyModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.InputModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.JSONSerializeModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.LocalizationModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.PerformanceReportingModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.Physics2DModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.PhysicsModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.ProfilerModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.RuntimeInitializeOnLoadManagerInitializerModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.ScreenCaptureModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.SharedInternalsModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteMaskModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.SpriteShapeModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.StreamingModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubstanceModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.SubsystemsModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.TLSModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.TerrainPhysicsModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextCoreModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.TextRenderingModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.TilemapModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIElementsNativeModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UIModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UNETModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UmbraModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsCommonModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityAnalyticsModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityConnectModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityCurlModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityTestProtocolModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAssetBundleModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestAudioModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestTextureModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.UnityWebRequestWWWModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.VFXModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.VRModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.VehiclesModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.VideoModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.VirtualTexturingModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.WindModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.XRModule.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.IO.Compression.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll" /reference:"C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll" /reference:Library/ScriptAssemblies/AmplifyShaderEditor.dll /reference:Library/ScriptAssemblies/Analytics.dll /reference:Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll /reference:Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll /reference:Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll /reference:Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll /reference:Library/ScriptAssemblies/LeapMotion.LeapCSharp.dll /reference:Library/ScriptAssemblies/LeapMotion.dll /reference:Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll /reference:Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll /reference:Library/ScriptAssemblies/Obi.dll /reference:Library/ScriptAssemblies/SpracheAssembly.dll /reference:Library/ScriptAssemblies/SteamVR.dll /reference:Library/ScriptAssemblies/SteamVR_Editor.dll /reference:Library/ScriptAssemblies/SteamVR_Input_Editor.dll /reference:Library/ScriptAssemblies/SteamVR_Windows_EditorHelper.dll /reference:Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll /reference:Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll /reference:Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll /reference:Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll /reference:Library/ScriptAssemblies/Unity.Burst.Editor.dll /reference:Library/ScriptAssemblies/Unity.Burst.dll /reference:Library/ScriptAssemblies/Unity.Collections.Editor.dll /reference:Library/ScriptAssemblies/Unity.Collections.dll /reference:Library/ScriptAssemblies/Unity.Jobs.dll /reference:Library/ScriptAssemblies/Unity.Mathematics.Editor.dll /reference:Library/ScriptAssemblies/Unity.Mathematics.dll /reference:Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll /reference:Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll /reference:Library/ScriptAssemblies/Unity.Rider.Editor.dll /reference:Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll /reference:Library/ScriptAssemblies/Unity.TextMeshPro.dll /reference:Library/ScriptAssemblies/Unity.Timeline.Editor.dll /reference:Library/ScriptAssemblies/Unity.Timeline.dll /reference:Library/ScriptAssemblies/Unity.VSCode.Editor.dll /reference:Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll /reference:Library/ScriptAssemblies/Unity.XR.Management.Editor.dll /reference:Library/ScriptAssemblies/Unity.XR.Management.dll /reference:Library/ScriptAssemblies/Unity.XR.OpenVR.Editor.dll /reference:Library/ScriptAssemblies/Unity.XR.OpenVR.dll /reference:Library/ScriptAssemblies/UnityEditor.SpatialTracking.dll /reference:Library/ScriptAssemblies/UnityEditor.UI.dll /reference:Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll /reference:Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll /reference:Library/ScriptAssemblies/UnityEngine.UI.dll /reference:Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll /reference:Library/ScriptAssemblies/XRDependency.dll /reference:Library/ScriptAssemblies/Zenject-Editor.dll /reference:Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll /reference:Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll /reference:Library/ScriptAssemblies/Zenject.dll /reference:Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll /reference:Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll /reference:Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll /reference:Library/ScriptAssemblies/crosstales.dll /define:AMPLIFY_SHADER_EDITOR /define:CASCADE /define:CROSS_PLATFORM_INPUT /define:CSHARP_7_3_OR_NEWER /define:CSHARP_7_OR_LATER /define:CTS_PRESENT /define:CT_RTV /define:DEBUG /define:ENABLE_AR /define:ENABLE_AUDIO /define:ENABLE_BURST_AOT /define:ENABLE_CACHING /define:ENABLE_CLOTH /define:ENABLE_CLOUD_LICENSE /define:ENABLE_CLOUD_SERVICES /define:ENABLE_CLOUD_SERVICES_ADS /define:ENABLE_CLOUD_SERVICES_ANALYTICS /define:ENABLE_CLOUD_SERVICES_BUILD /define:ENABLE_CLOUD_SERVICES_COLLAB /define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS /define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING /define:ENABLE_CLOUD_SERVICES_PURCHASING /define:ENABLE_CLOUD_SERVICES_UNET /define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST /define:ENABLE_CLUSTERINPUT /define:ENABLE_CLUSTER_SYNC /define:ENABLE_CRUNCH_TEXTURE_COMPRESSION /define:ENABLE_CUSTOM_RENDER_TEXTURE /define:ENABLE_DIRECTOR /define:ENABLE_DIRECTOR_AUDIO /define:ENABLE_DIRECTOR_TEXTURE /define:ENABLE_EDITOR_HUB_LICENSE /define:ENABLE_EVENT_QUEUE /define:ENABLE_LEGACY_INPUT_MANAGER /define:ENABLE_LOCALIZATION /define:ENABLE_LZMA /define:ENABLE_MANAGED_ANIMATION_JOBS /define:ENABLE_MANAGED_AUDIO_JOBS /define:ENABLE_MANAGED_JOBS /define:ENABLE_MANAGED_TRANSFORM_JOBS /define:ENABLE_MANAGED_UNITYTLS /define:ENABLE_MICROPHONE /define:ENABLE_MONO /define:ENABLE_MONO_BDWGC /define:ENABLE_MOVIES /define:ENABLE_MULTIPLE_DISPLAYS /define:ENABLE_NETWORK /define:ENABLE_OUT_OF_PROCESS_CRASH_HANDLER /define:ENABLE_PHYSICS /define:ENABLE_PROFILER /define:ENABLE_RUNTIME_GI /define:ENABLE_SCRIPTING_GC_WBARRIERS /define:ENABLE_SPRITES /define:ENABLE_TERRAIN /define:ENABLE_TEXTURE_STREAMING /define:ENABLE_TILEMAP /define:ENABLE_TIMELINE /define:ENABLE_UNET /define:ENABLE_UNITYEVENTS /define:ENABLE_UNITYWEBREQUEST /define:ENABLE_UNITY_COLLECTIONS_CHECKS /define:ENABLE_UNITY_GAME_SERVICES_ANALYTICS_SUPPORT /define:ENABLE_VIDEO /define:ENABLE_VIRTUALTEXTURING /define:ENABLE_VR /define:ENABLE_WEBCAM /define:ENABLE_WEBSOCKET_CLIENT /define:ENABLE_WEBSOCKET_HOST /define:ENABLE_WWW /define:ENVIRO_HD /define:ENVIRO_LW /define:GFXDEVICE_WAITFOREVENT_MESSAGEPUMP /define:INCLUDE_DYNAMIC_GI /define:IS_UNITYEDITOR_ANIMATIONS_AVAILABLE /define:NET_4_6 /define:ODIN_INSPECTOR /define:ODIN_INSPECTOR_3 /define:ODIN_INSPECTOR_3_1 /define:PLATFORM_ARCH_64 /define:PLATFORM_STANDALONE /define:PLATFORM_STANDALONE_WIN /define:PLATFORM_SUPPORTS_MONO /define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP /define:PLAYMAKER /define:PLAYMAKER_1_8_5_OR_NEWER /define:PLAYMAKER_1_8_OR_NEWER /define:PLAYMAKER_1_9 /define:PLAYMAKER_1_9_6 /define:PLAYMAKER_1_9_OR_NEWER /define:PLAYMAKER_TMPRO /define:PROBUILDER_FBX_ENABLED /define:RENDER_SOFTWARE_CURSOR /define:SIMUZEN /define:TOUCH_REACT /define:TRACE /define:UNITY_2017_1_OR_NEWER /define:UNITY_2017_2_OR_NEWER /define:UNITY_2017_3_OR_NEWER /define:UNITY_2017_4_OR_NEWER /define:UNITY_2018_1_OR_NEWER /define:UNITY_2018_2_OR_NEWER /define:UNITY_2018_3_OR_NEWER /define:UNITY_2018_4_OR_NEWER /define:UNITY_2019_1_OR_NEWER /define:UNITY_2019_2_OR_NEWER /define:UNITY_2019_3_OR_NEWER /define:UNITY_2019_4_OR_NEWER /define:UNITY_2020 /define:UNITY_2020_1_OR_NEWER /define:UNITY_2020_2_OR_NEWER /define:UNITY_2020_3 /define:UNITY_2020_3_48 /define:UNITY_2020_3_OR_NEWER /define:UNITY_5_3_OR_NEWER /define:UNITY_5_4_OR_NEWER /define:UNITY_5_5_OR_NEWER /define:UNITY_5_6_OR_NEWER /define:UNITY_64 /define:UNITY_ASSERTIONS /define:UNITY_EDITOR /define:UNITY_EDITOR_64 /define:UNITY_EDITOR_WIN /define:UNITY_INCLUDE_TESTS /define:UNITY_POST_PROCESSING_STACK_V1 /define:UNITY_POST_PROCESSING_STACK_V2 /define:UNITY_PRO_LICENSE /define:UNITY_STANDALONE /define:UNITY_STANDALONE_WIN /define:UNITY_TEAM_LICENSE /define:VEGETATION_STUDIO_PRO /define:VSP_PACKAGES /define:__MICROSPLAT_ALPHAHOLE__ /define:__MICROSPLAT_DETAILRESAMPLE__ /define:__MICROSPLAT_GLOBALTEXTURE__ /define:__MICROSPLAT_SNOW__ /define:__MICROSPLAT_STREAMS__ /define:__MICROSPLAT_TERRAINBLEND__ /define:__MICROSPLAT_TESSELLATION__ /define:__MICROSPLAT_TEXTURECLUSTERS__ /define:__MICROSPLAT_TRIPLANAR__ /define:__MICROSPLAT_WINDGLITTER__ /define:__MICROSPLAT__ Assets\Wwise\Deployment\API\Generated\Common\AKRESULT.cs Assets\Wwise\Deployment\API\Generated\Common\Ak3DSpatializationMode.cs Assets\Wwise\Deployment\API\Generated\Common\AkActionOnEventType.cs Assets\Wwise\Deployment\API\Generated\Common\AkAudioDeviceState.cs Assets\Wwise\Deployment\API\Generated\Common\AkAudioFormat.cs Assets\Wwise\Deployment\API\Generated\Common\AkAudioInterruptionCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkAudioSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkAudioSourceChangeCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkAuxSendValue.cs Assets\Wwise\Deployment\API\Generated\Common\AkBankCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkBankContent.cs Assets\Wwise\Deployment\API\Generated\Common\AkBusHierarchyFlags.cs Assets\Wwise\Deployment\API\Generated\Common\AkCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkCallbackSerializer.cs Assets\Wwise\Deployment\API\Generated\Common\AkCallbackType.cs Assets\Wwise\Deployment\API\Generated\Common\AkChannelConfig.cs Assets\Wwise\Deployment\API\Generated\Common\AkChannelConfigType.cs Assets\Wwise\Deployment\API\Generated\Common\AkChannelEmitter.cs Assets\Wwise\Deployment\API\Generated\Common\AkChannelOrdering.cs Assets\Wwise\Deployment\API\Generated\Common\AkConnectionType.cs Assets\Wwise\Deployment\API\Generated\Common\AkCurveInterpolation.cs Assets\Wwise\Deployment\API\Generated\Common\AkDeviceSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkDiffractionFlags.cs Assets\Wwise\Deployment\API\Generated\Common\AkDurationCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkDynamicSequenceItemCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkDynamicSequenceType.cs Assets\Wwise\Deployment\API\Generated\Common\AkEmitterSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkEventCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkExternalSourceInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkGlobalCallbackLocation.cs Assets\Wwise\Deployment\API\Generated\Common\AkGroupType.cs Assets\Wwise\Deployment\API\Generated\Common\AkImageSourceParams.cs Assets\Wwise\Deployment\API\Generated\Common\AkImageSourceSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkInitSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkIterator.cs Assets\Wwise\Deployment\API\Generated\Common\AkMIDICcTypes.cs Assets\Wwise\Deployment\API\Generated\Common\AkMIDIEvent.cs Assets\Wwise\Deployment\API\Generated\Common\AkMIDIEventCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkMIDIEventTypes.cs Assets\Wwise\Deployment\API\Generated\Common\AkMIDIPost.cs Assets\Wwise\Deployment\API\Generated\Common\AkMarkerCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkMemSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkMeteringFlags.cs Assets\Wwise\Deployment\API\Generated\Common\AkMonitorErrorCode.cs Assets\Wwise\Deployment\API\Generated\Common\AkMonitorErrorLevel.cs Assets\Wwise\Deployment\API\Generated\Common\AkMonitoringCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkMultiPositionType.cs Assets\Wwise\Deployment\API\Generated\Common\AkMusicPlaylistCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkMusicSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkMusicSyncCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkObjectInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkObstructionOcclusionValues.cs Assets\Wwise\Deployment\API\Generated\Common\AkOutputSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkPannerType.cs Assets\Wwise\Deployment\API\Generated\Common\AkPanningRule.cs Assets\Wwise\Deployment\API\Generated\Common\AkPlaylist.cs Assets\Wwise\Deployment\API\Generated\Common\AkPlaylistArray.cs Assets\Wwise\Deployment\API\Generated\Common\AkPlaylistItem.cs Assets\Wwise\Deployment\API\Generated\Common\AkPluginType.cs Assets\Wwise\Deployment\API\Generated\Common\AkPositionSourceType.cs Assets\Wwise\Deployment\API\Generated\Common\AkPositioningInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkPreparationType.cs Assets\Wwise\Deployment\API\Generated\Common\AkPropagationPathInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkPropagationPathInfoProxy.cs Assets\Wwise\Deployment\API\Generated\Common\AkQueryRTPCValue.cs Assets\Wwise\Deployment\API\Generated\Common\AkRamp.cs Assets\Wwise\Deployment\API\Generated\Common\AkRoomParams.cs Assets\Wwise\Deployment\API\Generated\Common\AkSegmentInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkSerializedCallbackHeader.cs Assets\Wwise\Deployment\API\Generated\Common\AkSoundPathInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkSoundPathInfoProxy.cs Assets\Wwise\Deployment\API\Generated\Common\AkSoundPropagationPathParams.cs Assets\Wwise\Deployment\API\Generated\Common\AkSourceChannelOrdering.cs Assets\Wwise\Deployment\API\Generated\Common\AkSourceSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkSpatialAudioInitSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkStreamMgrSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkTransform.cs Assets\Wwise\Deployment\API\Generated\Common\AkTriangle.cs Assets\Wwise\Deployment\API\Generated\Common\AkTriangleProxy.cs Assets\Wwise\Deployment\API\Generated\Common\AkVector.cs Assets\Wwise\Deployment\API\Generated\Common\_ArrayPoolDefault.cs Assets\Wwise\Deployment\API\Generated\Common\_ArrayPoolLEngineDefault.cs Assets\Wwise\Deployment\API\Generated\Common\_ArrayPoolSpatialAudio.cs Assets\Wwise\Deployment\API\Generated\Mac\AkMemPoolAttributes_Mac.cs Assets\Wwise\Deployment\API\Generated\Mac\AkPlatformInitSettings_Mac.cs Assets\Wwise\Deployment\API\Generated\Mac\AkSoundEnginePINVOKE_Mac.cs Assets\Wwise\Deployment\API\Generated\Mac\AkSoundEngine_Mac.cs Assets\Wwise\Deployment\API\Generated\Mac\AkThreadProperties_Mac.cs Assets\Wwise\Deployment\API\Generated\Windows\AkAudioAPI_Windows.cs Assets\Wwise\Deployment\API\Generated\Windows\AkMemPoolAttributes_Windows.cs Assets\Wwise\Deployment\API\Generated\Windows\AkPlatformInitSettings_Windows.cs Assets\Wwise\Deployment\API\Generated\Windows\AkSoundEnginePINVOKE_Windows.cs Assets\Wwise\Deployment\API\Generated\Windows\AkSoundEngine_Windows.cs Assets\Wwise\Deployment\API\Generated\Windows\AkThreadProperties_Windows.cs Assets\Wwise\Deployment\API\Handwritten\AkAudioInputManager.cs Assets\Wwise\Deployment\API\Handwritten\AkAuxSendArray.cs Assets\Wwise\Deployment\API\Handwritten\AkBankManager.cs Assets\Wwise\Deployment\API\Handwritten\AkBasePathGetter.cs Assets\Wwise\Deployment\API\Handwritten\AkCallbackManager.cs Assets\Wwise\Deployment\API\Handwritten\AkChannelEmitterArray.cs Assets\Wwise\Deployment\API\Handwritten\AkLogger.cs Assets\Wwise\Deployment\API\Handwritten\AkMIDIPostArray.cs Assets\Wwise\Deployment\API\Handwritten\AkPositionArray.cs Assets\Wwise\Deployment\API\Handwritten\AkPropagationPathInfoArray.cs Assets\Wwise\Deployment\API\Handwritten\AkSoundEngine.cs Assets\Wwise\Deployment\API\Handwritten\AkSoundPathInfoArray.cs Assets\Wwise\Deployment\API\Handwritten\AkTriangleArray.cs Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs Assets\Wwise\Deployment\API\Handwritten\WwiseTypes.cs Assets\Wwise\Deployment\Components\AkAmbient.cs Assets\Wwise\Deployment\Components\AkAudioListener.cs Assets\Wwise\Deployment\Components\AkBank.cs Assets\Wwise\Deployment\Components\AkDragDropHelper.cs Assets\Wwise\Deployment\Components\AkEmitterObstructionOcclusion.cs Assets\Wwise\Deployment\Components\AkEnvironment.cs Assets\Wwise\Deployment\Components\AkEnvironmentPortal.cs Assets\Wwise\Deployment\Components\AkEvent.cs Assets\Wwise\Deployment\Components\AkEventCallbackData.cs Assets\Wwise\Deployment\Components\AkEventPlayable.cs Assets\Wwise\Deployment\Components\AkEventTrack.cs Assets\Wwise\Deployment\Components\AkGameObj.cs Assets\Wwise\Deployment\Components\AkGameObjEnvironmentData.cs Assets\Wwise\Deployment\Components\AkGameObjListenerList.cs Assets\Wwise\Deployment\Components\AkGameObjPosOffsetData.cs Assets\Wwise\Deployment\Components\AkGameObjPositionData.cs Assets\Wwise\Deployment\Components\AkGameObjPositionOffsetData.cs Assets\Wwise\Deployment\Components\AkInitializer.cs Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Assets\Wwise\Deployment\Components\AkObstructionOcclusion.cs Assets\Wwise\Deployment\Components\AkRTPCPlayable.cs Assets\Wwise\Deployment\Components\AkRTPCTrack.cs Assets\Wwise\Deployment\Components\AkRoom.cs Assets\Wwise\Deployment\Components\AkRoomPortal.cs Assets\Wwise\Deployment\Components\AkRoomPortalObstruction.cs Assets\Wwise\Deployment\Components\AkSoundEngineController.cs Assets\Wwise\Deployment\Components\AkSpatialAudioBase.cs Assets\Wwise\Deployment\Components\AkSpatialAudioEmitter.cs Assets\Wwise\Deployment\Components\AkSpatialAudioListener.cs Assets\Wwise\Deployment\Components\AkState.cs Assets\Wwise\Deployment\Components\AkSurfaceReflector.cs Assets\Wwise\Deployment\Components\AkSwitch.cs Assets\Wwise\Deployment\Components\AkTerminator.cs Assets\Wwise\Deployment\Components\AkTriggerBase.cs Assets\Wwise\Deployment\Components\AkTriggerCollisionEnter.cs Assets\Wwise\Deployment\Components\AkTriggerCollisionExit.cs Assets\Wwise\Deployment\Components\AkTriggerDisable.cs Assets\Wwise\Deployment\Components\AkTriggerEnable.cs Assets\Wwise\Deployment\Components\AkTriggerEnter.cs Assets\Wwise\Deployment\Components\AkTriggerExit.cs Assets\Wwise\Deployment\Components\AkTriggerMouseDown.cs Assets\Wwise\Deployment\Components\AkTriggerMouseEnter.cs Assets\Wwise\Deployment\Components\AkTriggerMouseExit.cs Assets\Wwise\Deployment\Components\AkTriggerMouseUp.cs Assets\Wwise\Deployment\Components\AkUnityEventHandler.cs Assets\Wwise\Extensions\AkSoundEngine.extensions.cs Assets\configuration\test\OverrideConfigParams.cs Assets\configuration\test\TestPMAction.cs Assets\content_common\art_common\Modules\Shaders\Scripts\GlobalShaderVariables.cs Assets\content_common\art_common\Modules\Shaders\Scripts\ShaderService\ShaderConst.cs "Assets\content_common\art_common\Modules\Vegetation\Trees\NatureManufacture\NatureManufacture Wind\NM_Wind.cs" "Assets\contents\Sceneries\RutaG245\Water (Basic)\Scripts\WaterBasic.cs" Assets\simuzen\CommonTools\7Zip\lzma.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Integration\MapMagicInfiniteTerrain.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\AFPSCounter.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\Abstract\UpdatebleCounterData.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\BaseCounterData.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\DeviceInfoCounterData.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\FPSCounterData.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Enums\FPSLevel.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Enums\OperationMode.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Label\DrawableLabel.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Label\LabelAnchor.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Label\LabelEffect.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Utils\AFPSRenderRecorder.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Utils\CachedNumbers.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Utils\UIUtils.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Utils\WaitForSecondsUnscaled.cs Assets\simuzen\CommonTools\ColliderView\CV_Box2D.cs Assets\simuzen\CommonTools\ColliderView\CV_Box3D.cs Assets\simuzen\CommonTools\ColliderView\CV_Camera.cs Assets\simuzen\CommonTools\ColliderView\CV_Capsule3D.cs Assets\simuzen\CommonTools\ColliderView\CV_Character3D.cs Assets\simuzen\CommonTools\ColliderView\CV_Circle2D.cs Assets\simuzen\CommonTools\ColliderView\CV_Common.cs Assets\simuzen\CommonTools\ColliderView\CV_Display.cs Assets\simuzen\CommonTools\ColliderView\CV_Edge2D.cs Assets\simuzen\CommonTools\ColliderView\CV_Mesh2D.cs Assets\simuzen\CommonTools\ColliderView\CV_Mesh3D.cs Assets\simuzen\CommonTools\ColliderView\CV_Sphere3D.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\BaseCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ColliderCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\DeactiveGameObjectCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ICullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ImpostorCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODGameObjectCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODMeshFilterCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODSkinnedMeshCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\RendererCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\RigidbodyCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ShadowsCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\TerrainCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\TerrainShadowsCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\BaseVolumeBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\ClipPlaneVolumeBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\IVolumeBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\LightsVolumeBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\RendererVolumeBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\System\Cullables\CullingTrigger.cs Assets\simuzen\CommonTools\CullingSystem\System\Cullables\CullingVolume.cs Assets\simuzen\CommonTools\CullingSystem\System\Cullables\VolumePrecisionUtils.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingBakeDebugger.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingCamera.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingDebugger.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingDistance.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingManager.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingQueue.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingSphere.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingStatus.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingUtils.cs Assets\simuzen\CommonTools\CullingSystem\System\Manager\CullingEventStack.cs Assets\simuzen\CommonTools\CullingSystem\System\Occlusion\IOccludable.cs Assets\simuzen\CommonTools\CullingSystem\System\Occlusion\OcclusionSettings.cs Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs Assets\simuzen\CommonTools\CullingSystem\System\Utilities.cs Assets\simuzen\CommonTools\DeformableSurface\Scripts\DeformableSurface.cs Assets\simuzen\CommonTools\DeformableSurface\Scripts\DepthCamera.cs Assets\simuzen\CommonTools\DeformableSurface\Scripts\SurfaceData.cs Assets\simuzen\CommonTools\DeformableSurface\Scripts\SurfaceMeshBuilder.cs Assets\simuzen\CommonTools\DeformableSurface\Scripts\SurfacePhysicsSphere.cs Assets\simuzen\CommonTools\Demigiant\DOTween\Examples\Basics.cs Assets\simuzen\CommonTools\Demigiant\DOTween\Examples\Sequences.cs "Assets\simuzen\CommonTools\Drunk Man\Script\AutoRotate.cs" "Assets\simuzen\CommonTools\Drunk Man\Script\Demo.cs" "Assets\simuzen\CommonTools\Drunk Man\Script\FreeCamera.cs" Assets\simuzen\CommonTools\DynamicWater\DynamicWater\BuoyancyForce.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_BoatController.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_BoatGUI.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_BuoyancyGUI.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_CameraFade.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_CharacterRipples.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_DemoGUI.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_DragRigidBody.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_GUILayout.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_GameCamera.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_HUDFPS.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_MouseSplash.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_ObstructionGUI.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_PoolGUI.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SMKController.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SetCenterOfMass.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_Swimming.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_ThirdPersonController.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_UnderwaterThirdPersonAnimation.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_WaterBumpOffset.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_WaterSplash.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\DynamicWater.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\DynamicWaterSolverAdvancedAmbient.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\DynamicWaterSolverAmbientSimple.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\DynamicWaterSolverSimulation.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\FluidVolume.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\DynamicWaterCore.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\DynamicWaterMath.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\DynamicWaterMesh.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\DynamicWaterSolver.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\MarkObstructionAsTerrain.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Splash.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\SplashZone.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\UnderwaterFog.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\WaterDetector.cs "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\HDRP Support\Scripts\EnviroHDRPMoonShafts.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\HDRP Support\Scripts\EnviroHDRPSunShafts.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\AQUAS Integration\EnviroAquasIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\CTS Integration\EnviroCTSIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\FogVolume3 Integration\EnviroFogVolumeIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\Gaia Integration\EnviroWithGAIA.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\GlobalSnow Integration\GlobalSnowIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\Lux Integration\EnviroLUXIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\MegaSplat Integration\EnviroMegaSplatIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\MicroSplat Integration\EnviroMicroSplatIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\Mirror Integration\EnviroMirrorPlayer.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\Mirror Integration\EnviroMirrorServer.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\Pegasus Integration\TriggerControlEnviro.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\Photon Integration\EnviroPhotonIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\Photon Integration\EnviroPhotonPlayerAssign.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\RTP Integration\EnviroRTPIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\UBER Integration\EnviroUBERIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\UNet Integration\EnviroUNetPlayer.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\UNet Integration\EnviroUNetServer.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\Vegetation Studio Pro\EnviroVegetationStudioPro.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\3rd Party Integrations\WAPI Integration\EnviroWorldAPIIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Effects\EnviroPostProcessing.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\EnviroCore.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\EnviroEvents.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\EnviroProfile.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\EnviroReflectionProbe.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\EnviroSkyMgr.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\EnviroVegetationInstance.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\EnviroWeatherPrefab.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\EnviroWeatherPreset.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\EnviroZone.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroAudioMixerSupport.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroAudioSource.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroCopyLightSettings.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroDayNightSwitch.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroInterior.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroLightning.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroMeshSeasons.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroReflections.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroSeasonObjectSwitcher.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroTrigger.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\Scripts\Utility\EnviroWindSynchronize.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\URP Support\Scripts\EnviroBlitPass.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\URP Support\Scripts\EnviroBlitPassShafts.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\URP Support\Scripts\EnviroMoonShaftsLWRP.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Core\URP Support\Scripts\EnviroSunShaftsLWRP.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Lite\HDRP Support\Scripts\EnviroSkyboxLite.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Lite\HDRP Support\Scripts\EnviroSkyboxLiteRenderer.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Lite\Scripts\EnviroSkyLite.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Lite\Scripts\EnviroSkyRenderingLW.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Lite\Scripts\Utilities\EnviroLiteAdditionalCamera.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Lite\URP Support\Scripts\EnviroLiteFogLWRP.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\HDRP Support\Scripts\EnviroHDRPDistanceBlur.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\HDRP Support\Scripts\EnviroHDRPFog.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\HDRP Support\Scripts\EnviroHDRPVolumeClouds.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\HDRP Support\Scripts\EnviroSkybox.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\HDRP Support\Scripts\EnviroSkyboxRenderer.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\Scripts\EnviroSky.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\Scripts\EnviroSkyRendering.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\Scripts\EnviroVolumeCloudsQuality.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\Scripts\EnviroVolumeLight.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\Scripts\Utilities\EnviroAdditionalCamera.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\Scripts\Utilities\EnviroCloudsAnimateWithTime.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\URP Support\Scripts\EnviroBlitPassVolumeClouds.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\URP Support\Scripts\EnviroDistanceBlurLWRP.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\URP Support\Scripts\EnviroDistanceBlurPass.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\URP Support\Scripts\EnviroFogLWRP.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Enviro Standard\URP Support\Scripts\EnviroVolumeCloudsLWRP.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Samples\Scripts\DemoUI.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Samples\Scripts\EventTest.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Samples\Scripts\FPSController.cs" "Assets\simuzen\CommonTools\Enviro - Sky and Weather\Samples\Scripts\SampleHUDFPS.cs" Assets\simuzen\CommonTools\Graph_Maker\Examples\X_Dynamic\WMG_X_Data_Provider.cs Assets\simuzen\CommonTools\Graph_Maker\Examples\X_Dynamic\WMG_X_Dynamic.cs Assets\simuzen\CommonTools\Graph_Maker\Examples\X_Equation_Plotter\WMG_X_Equation_Plotter.cs Assets\simuzen\CommonTools\Graph_Maker\Examples\X_Interactive_Pie\WMG_X_Interactive_Pie.cs Assets\simuzen\CommonTools\Graph_Maker\Examples\X_Pie_Ring_Graph\WMG_X_Pie_Ring_Graph.cs Assets\simuzen\CommonTools\Graph_Maker\Examples\X_Plot_Overtime\WMG_X_Plot_Overtime.cs Assets\simuzen\CommonTools\Graph_Maker\Examples\X_Ring_Graph\WMG_X_Ring_Graph.cs Assets\simuzen\CommonTools\Graph_Maker\Examples\X_Simple_Pie\WMG_X_Simple_Pie.cs Assets\simuzen\CommonTools\Graph_Maker\Examples\X_Tutorial_1\WMG_X_Tutorial_1.cs Assets\simuzen\CommonTools\Graph_Maker\Examples\X_WorldSpace\WMG_X_WorldSpace.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_Anim.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_Events.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_GUI_Functions.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_Graph_Tooltip.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_Image_Custom_Mat.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_Raycaster.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_Raycatcher.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_Text_Functions.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Axis_Graph.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Bezier_Band_Graph.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Grid.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Hierarchical_Tree.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Pie_Graph.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Radar_Graph.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Random_Graph.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Ring_Graph.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Utils\WMG_Change_Obj.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Utils\WMG_EnumFlagAttribute.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Utils\WMG_Enums.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Utils\WMG_List.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Utils\WMG_Reflection.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Utils\WMG_Util.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Axis.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Bezier_Band.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_ComputeLineGraph_Data.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Compute_Shader.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Data_Source.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Graph_Auto_Anim.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Graph_Manager.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Legend.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Legend_Entry.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Link.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Node.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Pie_Graph_Slice.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Ring.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Series.cs Assets\simuzen\CommonTools\LayersForProduct\LayerListsHolder.cs Assets\simuzen\CommonTools\LayersForProduct\LayersList.cs "Assets\simuzen\CommonTools\LeapMotion\Core\Examples\Example Assets\InertiaPostProcessProvider.cs" "Assets\simuzen\CommonTools\LeapMotion\Core\Examples\Example Assets\ProjectionPostProcessProvider.cs" Assets\simuzen\CommonTools\LeapMotion\Modules\Hands\Scripts\HandBinder\HandBinder.cs Assets\simuzen\CommonTools\LeapMotion\Modules\Hands\Scripts\HandBinder\HandBinderAutoBinder.cs Assets\simuzen\CommonTools\LeapMotion\Modules\Hands\Scripts\HandBinder\HandBinderBoneDefinitions.cs Assets\simuzen\CommonTools\LeapMotion\Modules\Hands\Scripts\HandBinder\HandBinderData.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Plugins\ColliderUtil.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Plugins\GrabClassifierHeuristics.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Plugins\PhysicsUtility.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\InteractionBehaviour.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\InteractionController.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\InteractionHand.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\InteractionManager.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\InteractionXRController.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\ContactBone.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\ContactBoneParent.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\DefaultXRNodeTrackingProvider.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\HeuristicGrabClassifier.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\IXRControllerTrackingProvider.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\Interface\IGraspedMovementHandler.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\Interface\IGraspedPoseHandler.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\Interface\IInteractionBehaviour.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\Interface\IInternalInteractionController.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\Interface\IInternalInteractionManager.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\Interface\IThrowHandler.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\KabschGraspedPose.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\KinematicGraspedMovement.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\NonKinematicGraspedMovement.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Internal\SlidingWindowThrow.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\UI\Anchors\Anchor.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\UI\Anchors\AnchorGroup.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\UI\Anchors\AnchorableBehaviour.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\UI\InteractionButton.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\UI\InteractionSlider.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\UI\InteractionToggle.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Utility\ActivityManager.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Utility\Extensions.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Utility\GraspedMovementEvent.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Utility\HideInteractionHandWhenControllerMoving.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Utility\IgnoreColliderForInteraction.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Utility\IgnoreCollisionsInChildren.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Utility\KabschSolver.cs Assets\simuzen\CommonTools\LeapMotion\Modules\InteractionEngine\Scripts\Utility\PhysicsCallbacks.cs "Assets\simuzen\CommonTools\Line Renderer Pro\Scripts\LineRendererPro.cs" Assets\simuzen\CommonTools\Obi\Rendering\ObiBaseFluidRenderer.cs Assets\simuzen\CommonTools\Obi\Rendering\ObiDistanceFieldRenderer.cs Assets\simuzen\CommonTools\Obi\Rendering\ObiFluidRenderer.cs Assets\simuzen\CommonTools\Obi\Rendering\ObiInstancedParticleRenderer.cs Assets\simuzen\CommonTools\Obi\Rendering\ObiParticleRenderer.cs Assets\simuzen\CommonTools\Obi\Rendering\ObiSimpleFluidRenderer.cs Assets\simuzen\CommonTools\Obi\Rendering\ShadowmapExposer.cs "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ActorSpawner.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\AddRandomVelocity.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\Blinker.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\BucketController.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\CharacterController\ObiCharacter.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\CharacterController\ObiCharacterController.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ColliderHighlighter.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\CollisionEventHandler.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ColorFromVelocity.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ColorFromViscosity.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ColorRandomizer.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\DebugParticleFrames.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\FluidJetController.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\Melt.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ObiActorTeleport.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ObiFluidPropertyColorizer.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ObiParticleCounter.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ObjectDragger.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ObjectLimit.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\SlowmoToggler.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\ViscositySurfTensionToUserData.cs" "Assets\simuzen\CommonTools\Obi\Sample Scenes\SampleResources\Scripts\WaveGenerator.cs" Assets\simuzen\CommonTools\OutlineEffect\LinkedSet.cs Assets\simuzen\CommonTools\OutlineEffect\Outline.cs Assets\simuzen\CommonTools\OutlineEffect\OutlineEffect.cs Assets\simuzen\CommonTools\Pixelplacement\iTween\iTween.cs "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSDemoController.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSFly.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSFps.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSGaiaIntegration.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSHeightMap.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSLook.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSMaskPainter.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSMaterials.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSMeshBlender.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSProfile.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSProfileSwitcher.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSRuntimeTerrainHelper.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSShaderCriteria.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSShaderID.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSShaders.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSSingleton.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSSplatPrototype.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSTerrainManager.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSTerrainStitcher.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSTerrainTextureDetails.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWalk.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherManager.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWorldAPIIntegration.cs" "Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs" "Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\AppConfig.cs" "Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\DropStack.cs" "Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\LanguagePack.cs" "Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\LocalizationCategory.cs" "Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\LocalizationItem.cs" "Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\UBrush.cs" "Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\Utils.cs" Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Examples\ControlMapperDemo\Scripts\ControlMapperDemoMessage.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ButtonInfo.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\CalibrationWindow.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\CanvasScalerExt.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\CanvasScalerFitter.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ControlMapper.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ControlMapper_Classes.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ControlMapper_Enums.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ControlMapper_InputGrid.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ControlMapper_WindowManager.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\CustomButton.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\CustomSlider.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\CustomToggle.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ICustomSelectable.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\InputBehaviorWindow.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\InputFieldInfo.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\InputRow.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\LanguageData.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ScrollRectSelectableChild.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ScrollbarVisibilityHelper.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ThemeSettings.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ThemedElement.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ToggleInfo.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UIControl.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UIControlSet.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UIElementInfo.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UIGroup.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UIImageHelper.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UISelectionUtility.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UISliderControl.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UITools.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\Window.cs Assets\simuzen\CommonTools\Rewired\Extras\TouchControls\Examples\TouchControls1\Scripts\TouchControls1_ManipulateCube.cs Assets\simuzen\CommonTools\Rewired\Integration\UnityUI\PlayerPointerEventData.cs Assets\simuzen\CommonTools\Rewired\Integration\UnityUI\RewiredEventSystem.cs Assets\simuzen\CommonTools\Rewired\Integration\UnityUI\RewiredPointerInputModule.cs Assets\simuzen\CommonTools\Rewired\Integration\UnityUI\RewiredStandaloneInputModule.cs Assets\simuzen\CommonTools\Rewired\Internal\Scripts\ControllerTemplates\ControllerTemplates.cs Assets\simuzen\CommonTools\Rewired\Internal\Scripts\DataStorage\UserDataStore_PlayerPrefs.cs Assets\simuzen\CommonTools\Rewired\Internal\Scripts\InputManager.cs Assets\simuzen\CommonTools\Rewired\Internal\Scripts\Misc\ExternalTools.cs Assets\simuzen\CommonTools\Rewired\Internal\Scripts\Platforms\Ouya\OuyaInputSource.cs "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\2D Caps\GizmoArrowCap2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\2D Caps\GizmoCap2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\2D Caps\GizmoCap2DCollection.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\2D Caps\GizmoCap2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\2D Caps\GizmoCap2DControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\2D Caps\GizmoCap2DLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\2D Caps\GizmoCap2DType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\2D Caps\GizmoCircleCap2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\2D Caps\GizmoQuadCap2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\2D Caps\IGizmoCap2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoBoxCap3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoCap3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoCap3DCollection.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoCap3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoCap3DControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoCap3DLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoCap3DType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoConeCap3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoPyramidCap3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoSphereCap3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\GizmoTriPrismCap3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\3D Caps\IGizmoCap3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\GizmoCap.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Caps\IGizmoCap.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoDimension.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoDragInfo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoFillMode2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoFillMode3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoHoverInfo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoLine2DType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoLine3DType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoMultiAxisScaleMode.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoOverrideColor.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoPlane2DType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoPlane3DType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoShadeMode.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoSnapMode.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoSpace.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoTransform.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoTransformAxisMap2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoTransformAxisMap3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Core Data Types\GizmoTransformSnapshot.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoDblAxisOffsetDrag3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoDblAxisRotationDrag3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoDblAxisScaleDrag3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoDragChannel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoDragSession.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoObjectVertexSnapDrag3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoObjectVertexSnapSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoPlaneDrag3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoScreenDrag.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoSglAxisOffsetDrag3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoSglAxisRotationDrag3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoSglAxisScaleDrag3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\GizmoUniformScaleDrag3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Drag\IGizmoDragSession.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Gizmo Behaviour\GizmoBehaviour.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Gizmo Behaviour\GizmoBehaviourCollection.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Gizmo Behaviour\IGizmoBehaviour.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Gizmo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\GizmoCollectionEnabledStateSnapshot.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\GizmoEngineSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Handles\GizmoHandle.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Handles\GizmoHandleCollection.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Handles\GizmoHandleHoverData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Handles\GizmoHandleId.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Handles\GizmoHandleShape2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Handles\GizmoHandleShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Handles\IGizmoHandle.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\IRTTransformGizmoListener.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Materials\GizmoCircularMaterial.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Materials\GizmoLabelMaterial.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Materials\GizmoLineMaterial.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Materials\GizmoSolidMaterial.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\RTGizmosEngine.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scaling\GizmoDblAxisScaleMode.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scaling\GizmoScaleGuide.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scaling\GizmoScaleGuideLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scaling\GizmoScalerHandle.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scene Gizmo\ISceneGizmo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scene Gizmo\ISceneGizmoCamViewportUpdater.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scene Gizmo\RTSceneGizmoCamera.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scene Gizmo\Scene Gizmo Handles\SceneGizmoAxisCap.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scene Gizmo\Scene Gizmo Handles\SceneGizmoCamPrjSwitchLabel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scene Gizmo\Scene Gizmo Handles\SceneGizmoCap.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scene Gizmo\Scene Gizmo Handles\SceneGizmoMidCap.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scene Gizmo\SceneGizmo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scene Gizmo\SceneGizmoCamViewportUpdater.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Scene Gizmo\SceneGizmoLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Line Slider\GizmoBoxLineSlider2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Line Slider\GizmoLineSlider2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Line Slider\GizmoLineSlider2DCollection.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Line Slider\GizmoLineSlider2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Line Slider\GizmoLineSlider2DControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Line Slider\GizmoLineSlider2DLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Line Slider\GizmoLineSlider2DSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Line Slider\GizmoThinLineSlider2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Line Slider\IGizmoLineSlider2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoCircle2DBorderType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoCirclePlaneSlider2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoPlaneSlider2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoPlaneSlider2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoPlaneSlider2DControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoPlaneSlider2DLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoPlaneSlider2DSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoPolygon2DBorderType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoPolygonPlaneSlider2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoQuad2DBorderType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\GizmoQuadPlaneSlider2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\2D Plane Slider\IGizmoPlaneSlider2DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Line Slider\GizmoBoxLineSlider3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Line Slider\GizmoCylinderLineSlider3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Line Slider\GizmoLineSlider3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Line Slider\GizmoLineSlider3DCollection.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Line Slider\GizmoLineSlider3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Line Slider\GizmoLineSlider3DControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Line Slider\GizmoLineSlider3DLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Line Slider\GizmoLineSlider3DSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Line Slider\GizmoThinLineSlider3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Line Slider\IGizmoLineSlider3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoCircle3DBorderType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoCirclePlaneSlider3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoPlaneSlider3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoPlaneSlider3DCollection.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoPlaneSlider3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoPlaneSlider3DControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoPlaneSlider3DLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoPlaneSlider3DSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoQuad3DBorderType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoQuadPlaneSlider3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoRATriangle3DBorderType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\GizmoRATrianglePlaneSlider3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\3D Plane Slider\IGizmoPlaneSlider3DController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Circle\GizmoCircle2DBorder.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Circle\GizmoCircle2DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Circle\GizmoCircle2DBorderControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Circle\GizmoThinCircle2DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Circle\IGizmoCircle2DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Polygon\GizmoPolygon2DBorder.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Polygon\GizmoPolygon2DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Polygon\GizmoPolygon2DBorderControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Polygon\GizmoThickPolygon2DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Polygon\GizmoThinPolygon2DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Polygon\IGizmoPolygon2DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Quad\GizmoQuad2DBorder.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Quad\GizmoQuad2DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Quad\GizmoQuad2DBorderControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Quad\GizmoThinQuad2DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\2D Quad\IGizmoQuad2DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Circle\GizmoCircle3DBorder.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Circle\GizmoCircle3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Circle\GizmoCircle3DBorderControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Circle\GizmoCylindricalTorusCircle3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Circle\GizmoThinCircle3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Circle\GizmoTorusCircle3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Circle\IGizmoCircle3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Quad\GizmoBoxQuad3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Quad\GizmoQuad3DBorder.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Quad\GizmoQuad3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Quad\GizmoQuad3DBorderControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Quad\GizmoThinQuad3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D Quad\IGizmoQuad3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D RATriangle\GizmoRATriangle3DBorder.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D RATriangle\GizmoRATriangle3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D RATriangle\GizmoRATriangle3DBorderControllerData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D RATriangle\GizmoThinRATriangle3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\Borders\3D RATriangle\IGizmoRATriangle3DBorderController.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\GizmoRotationArc2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\GizmoRotationArc2DLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\GizmoRotationArc3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\GizmoRotationArc3DLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\GizmoRotationArcFillFlags.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\GizmoSlider.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Sliders\IGizmoSlider.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\GizmoObjectTransformPivot.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Move Gizmo\MoveGizmo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Move Gizmo\MoveGizmoHotkeys.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Move Gizmo\MoveGizmoLookAndFeel2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Move Gizmo\MoveGizmoLookAndFeel3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Move Gizmo\MoveGizmoSettings2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Move Gizmo\MoveGizmoSettings3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\ObjectTransformGizmo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\ObjectTransformGizmoSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Rotation Gizmo\RotationGizmo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Rotation Gizmo\RotationGizmoHotkeys.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Rotation Gizmo\RotationGizmoLookAndFeel3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Rotation Gizmo\RotationGizmoSettings3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Scale Gizmo\ScaleGizmo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Scale Gizmo\ScaleGizmoHotkeys.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Scale Gizmo\ScaleGizmoLookAndFeel3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Scale Gizmo\ScaleGizmoSettings3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Universal Gizmo\UniversalGizmo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Universal Gizmo\UniversalGizmoConfig.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Universal Gizmo\UniversalGizmoHotkeys.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Universal Gizmo\UniversalGizmoLookAndFeel2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Universal Gizmo\UniversalGizmoLookAndFeel3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Universal Gizmo\UniversalGizmoSettings2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Universal Gizmo\UniversalGizmoSettings3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Universal Gizmo\UniversalGizmoSettingsCategory.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Gizmos\Transform Gizmos\Universal Gizmo\UniversalGizmoSettingsType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\RTGApp.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\RTGConfigure.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Application\IRLDApplication.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\BVH\BVHNodeFlags.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\BVH\SphereTree.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\BVH\SphereTreeNode.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\BVH\SphereTreeNodeRayHit.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraBackgroundSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraFocus.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraFocusSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraHotkeys.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraLookAroundSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraMoveSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraOrbitSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraPanSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraPrjSwitchTransition.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraProjectionSwitchSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraRotationSwitchSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraViewVolume.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\CameraZoomSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\RTCameraBackground.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\RTCameraViewports.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Camera\RTFocusCamera.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Core Types\Priority.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Core Types\Vec3Samples.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Core Types\YesNoAnswer.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Editor UI\DragAndDropHandler.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Editor UI\EditorToolbar.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Editor UI\EditorToolbarTab.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Editor UI\RLDEditorWindow.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Editor UI\Settings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Effects\ColorRef.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Effects\ColorTransition.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\CameraEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\ColorEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\EditorGUILayoutEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\EditorUndoEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GUIEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GraphicsEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\LayerEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\MaterialEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\MathEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\Matrix4x4Ex.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\PlaneEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\QuaternionEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\RayEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\RectEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\SpriteEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\SpriteRendererEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\StringEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\TerrainEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\TransformEx.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\Vector2Ex.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\Vector3Ex.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\Vector4Ex.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Input\Hotkeys.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Input\IInputDevice.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Input\InputDeviceBase.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Input\InputDeviceDeltaCapture.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Input\InputDeviceType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Input\MouseButton.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Input\MouseInputDevice.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Input\RTInputDevice.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Input\TouchInputDevice.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\AABB.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Axis.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\AxisDescriptor.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\AxisSign.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\OBB.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Plane2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\PlaneDescriptor.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\PlaneId.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\PlaneQuadrantId.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\ArcMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\BoxMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\CircleMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\ConeMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\CylinderMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\PlaneMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\PolygonMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\Primitive Epsilons.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\PrimitiveFactory.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\PrismMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\PyramidMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\QuadMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\SegmentMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\SphereMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\TorusMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Primitive Math\TriangleMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\QuaternionRef.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\SnapMath.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Sphere.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Math\Vector3Ref.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Creation\BoxMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Creation\CircleMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Creation\CylinderMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Creation\LineMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Creation\PrismMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Creation\PyramidMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Creation\QuadMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Creation\SphereMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Creation\TorusMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Creation\TriangleMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Data Management\MeshTransform.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Data Management\MeshTree.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Data Management\MeshVertexChunk.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Data Management\MeshVertexChunkCollection.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Data Management\MeshVertexChunkCollectionDb.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Data Management\RTMesh.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Data Management\RTMeshCompiler.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Meshes\Data Management\RTMeshDb.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Objects\GameObjectType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Objects\ObjectKeyRotationSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Objects\ObjectPool.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Objects\ObjectRotationPivot.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Objects\PivotPointShapeType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\RTSystemValues.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Rendering\GLRenderer.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Resource Management\MaterialPool.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Resource Management\MeshPool.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Resource Management\ShaderPool.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Resource Management\TexturePool.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\GameObjectRayHit.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\Grid\IXZGrid.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\Grid\RTSceneGrid.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\Grid\SceneGridHotkeys.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\Grid\XZGridCell.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\Grid\XZGridLookAndFeel.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\Grid\XZGridRayHit.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\Grid\XZGridSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\IHoverableSceneEntityContainer.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\MeshRayHit.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\RTCustomObjectInteractionSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\RTScene.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\SceneOverlapFilter.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\ScenePhysicsMode.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\SceneRaycastFilter.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\SceneRaycastHit.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\SceneRaycastPrecision.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\SceneSettings.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Scene\SceneTree.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Serializable Collections\SerializableDictionary.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Sessions\InputDevicePlaneDragSession3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Sessions\InputDeviceScreenDragSession.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\ArcShape2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\ArcShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\BoxShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\CircleShape2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\CircleShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\ConeShape2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\ConeShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\CylTorusShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\CylinderShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\EqTriangle2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\EqTriangle3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\PolygonShape2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\PyramidShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\QuadShape2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\QuadShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\RightAngTriangle2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\RightAngTriangle3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\SegmentShape2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\SegmentShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\Shape2D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\Shape2DBorderDirection.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\Shape2DBorderType.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\Shape2DExtentPoint.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\Shape2DPtContainMode.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\Shape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\Shape3DRaycastMode.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\SphereShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\TorusShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Shapes\TriangPrismShape3D.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Singleton\MonoSingleton.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Singleton\Singleton.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Transform\TransformAxis.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Transform\TransformSnapshot.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\UndoRedo\IUndoRedoAction.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\UndoRedo\RTUndoRedo.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\UndoRedo\UndoRedoActions.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\FileSystem.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\Object2ObjectSnap.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\Object2ObjectSnapData.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\Object2ObjectSnapDataDb.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\ObjectAlign.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\ObjectBounds.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\ObjectCloning.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\ObjectPositionCalculator.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\ObjectSnap.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\ObjectSpawnUtil.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\ObjectSurfaceSnap.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\ObjectVertexCollect.cs" "Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Utilities\UniqueNameGen.cs" "Assets\simuzen\CommonTools\Serializable Callback\Attributes\TargetConstraintAttribute.cs" "Assets\simuzen\CommonTools\Serializable Callback\InvokableCallback.cs" "Assets\simuzen\CommonTools\Serializable Callback\InvokableCallbackBase.cs" "Assets\simuzen\CommonTools\Serializable Callback\InvokableEvent.cs" "Assets\simuzen\CommonTools\Serializable Callback\InvokableEventBase.cs" "Assets\simuzen\CommonTools\Serializable Callback\Non-Generic Wrappers\GetTransform.cs" "Assets\simuzen\CommonTools\Serializable Callback\SerializableCallback.cs" "Assets\simuzen\CommonTools\Serializable Callback\SerializableCallbackBase.cs" "Assets\simuzen\CommonTools\Serializable Callback\SerializableEvent.cs" "Assets\simuzen\CommonTools\Serializable Callback\SerializableEventBase.cs" "Assets\simuzen\CommonTools\Serializable Callback\Test.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Edge.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Graph.cs" "Assets\simuzen\CommonTools\Simple Path Finding\GraphAsset.cs" "Assets\simuzen\CommonTools\Simple Path Finding\GraphManager.cs" "Assets\simuzen\CommonTools\Simple Path Finding\GraphTest.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Node.cs" "Assets\simuzen\CommonTools\Simple Path Finding\NodePath.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Normalizer.cs" "Assets\simuzen\CommonTools\Simple Path Finding\PriorityQueue.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Utils\FSM\GetPositionInPath.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Utils\FSM\PathBridge.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Utils\FSM\PathCalculator.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Utils\FSM\PathFollower.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Utils\FSM\PathFollowerStep.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Utils\FSM\SimpleMove.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Utils\FSM\WaypointTagCheck.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs" "Assets\simuzen\CommonTools\Simple Path Finding\Waypoint.cs" "Assets\simuzen\CommonTools\Simple Path Finding\WaypointPath.cs" Assets\simuzen\CommonTools\SimpleImpersonation\Impersonation.cs Assets\simuzen\CommonTools\SimpleImpersonation\ImpersonationException.cs Assets\simuzen\CommonTools\SimpleImpersonation\LogonType.cs Assets\simuzen\CommonTools\SimpleImpersonation\NativeMethods.cs Assets\simuzen\CommonTools\SimpleImpersonation\SafeTokenHandle.cs "Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\SerializedNetworkBehaviour.cs" "Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\VectorIntFormatters.cs" Assets\simuzen\CommonTools\StandaloneFileBrowser\IStandaloneFileBrowser.cs Assets\simuzen\CommonTools\StandaloneFileBrowser\StandaloneFileBrowser.cs Assets\simuzen\CommonTools\StandaloneFileBrowser\StandaloneFileBrowserEditor.cs Assets\simuzen\CommonTools\StandaloneFileBrowser\StandaloneFileBrowserMac.cs Assets\simuzen\CommonTools\StandaloneFileBrowser\StandaloneFileBrowserWindows.cs "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\AxisTouchButton.cs" "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\ButtonHandler.cs" "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\CrossPlatformInputManager.cs" "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\InputAxisScrollbar.cs" "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\Joystick.cs" "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\MobileControlRig.cs" "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\PlatformSpecific\MobileInput.cs" "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\PlatformSpecific\StandaloneInput.cs" "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\TiltInput.cs" "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\TouchPad.cs" "Assets\simuzen\CommonTools\Standard Assets\CrossPlatformInput\Scripts\VirtualInput.cs" "Assets\simuzen\CommonTools\Standard Assets\ParticleSystems\Scripts\AfterburnerPhysicsForce.cs" "Assets\simuzen\CommonTools\Standard Assets\ParticleSystems\Scripts\ExplosionFireAndDebris.cs" "Assets\simuzen\CommonTools\Standard Assets\ParticleSystems\Scripts\ExplosionPhysicsForce.cs" "Assets\simuzen\CommonTools\Standard Assets\ParticleSystems\Scripts\Explosive.cs" "Assets\simuzen\CommonTools\Standard Assets\ParticleSystems\Scripts\ExtinguishableParticleSystem.cs" "Assets\simuzen\CommonTools\Standard Assets\ParticleSystems\Scripts\FireLight.cs" "Assets\simuzen\CommonTools\Standard Assets\ParticleSystems\Scripts\Hose.cs" "Assets\simuzen\CommonTools\Standard Assets\ParticleSystems\Scripts\ParticleSystemMultiplier.cs" "Assets\simuzen\CommonTools\Standard Assets\ParticleSystems\Scripts\SmokeParticles.cs" "Assets\simuzen\CommonTools\Standard Assets\ParticleSystems\Scripts\WaterHoseParticles.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\ActivateTrigger.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\AlphaButtonClickMask.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\AutoMobileShaderSwitch.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\AutoMoveAndRotate.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\CameraRefocus.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\CurveControlledBob.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\DragRigidbody.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\DynamicShadowSettings.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\EventSystemChecker.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\FOVKick.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\FPSCounter.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\FollowTarget.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\ForcedReset.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\LerpControlledBob.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\ObjectResetter.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\ParticleSystemDestroyer.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\SimpleActivatorMenu.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\SimpleMouseRotator.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\TimedObjectActivator.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\TimedObjectDestructor.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\WaypointCircuit.cs" "Assets\simuzen\CommonTools\Standard Assets\Utility\WaypointProgressTracker.cs" Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\Assets.cs Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\Coordinates.cs Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\Extensions.cs Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\Reflection.cs Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\Texture2DExtensions.cs Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\TextureArrayExtensions.cs Assets\simuzen\CommonTools\TextureArrayInspector\Layout\Layout.cs Assets\simuzen\CommonTools\TextureArrayInspector\Main\TextureArrayDecorator.cs Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\ArrayTools.cs Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\Coord.cs Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\Matrix.cs Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\Matrix2.cs Assets\simuzen\CommonTools\TreeSystem\AbsorbtionAlgorthim\GameObjectGroup.cs Assets\simuzen\CommonTools\TreeSystem\AbsorbtionAlgorthim\SphereCullingController.cs Assets\simuzen\CommonTools\TreeSystem\AbsorbtionAlgorthim\TreeSystemController.cs "Assets\simuzen\CommonTools\Trinary Software\Timing.cs" Assets\simuzen\CommonTools\Tweens\TweenUITextNumber.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\Misc\bl_MaskHelper.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\Misc\bl_MiniMapDragArea.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_IconItem.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MMCompass.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMapItem.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_WorldSpace.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Internal\Atributte\CustomToggleAttribute.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Internal\Atributte\InspectorButtonAttribute.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Internal\Atributte\LayerMaskAttribute.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Internal\Atributte\SeparatorAttribute.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Internal\Enum\MMItemEffect.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Internal\Struct\bl_MMItemInfo.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_MiniMapUtils.cs Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Accordion\AccordionTest.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Accordion\TestAccordion.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteIconsHelper.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Calendar\TestCalendar.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Calendar\TestDatePicker.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ColorPicker\TestColorPicker.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ColorPicker\TestColorPickerRange.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Combobox\ComboboxAutocompleteCopyData.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Combobox\ComboboxDisableDefaultInput.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Combobox\KeyValueAutocomplete.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Combobox\KeyValueCombobox.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Combobox\KeyValueListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Combobox\KeyValueListViewDataSource.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Combobox\KeyValueListViewItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Combobox\TestCombobox.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Combobox\TestComboboxIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Dialog\DialogInputHelper.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Dialog\DialogTreeViewInputHelper.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\IO\TestFileDialog.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\IO\TestFolderDialog.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\Chat\ChatLine.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\Chat\ChatLineComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\Chat\ChatLineIncoming.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\Chat\ChatLineOutgoing.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\Chat\ChatView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\Chat\ChatViewTest.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\Customization\CustomListViewIconsComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\GroupedListView\GroupedItems.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\GroupedListView\GroupedListItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\GroupedListView\GroupedListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\GroupedListView\GroupedListViewComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\GroupedListView\GroupedListViewComponentGroup.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\GroupedListView\GroupedListViewComponentItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\GroupedListView\GroupedListViewSelect.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\GroupedListView\TestGroupedListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewCustomSample\ListViewCustomSample.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewCustomSample\ListViewCustomSampleComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewCustomSample\ListViewCustomSampleItemDescription.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewDeselect.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewIconsExt\ListViewIconsExt.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewIconsExt\ListViewIconsItemComponentExt.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewIconsExt\ListViewIconsItemDescriptionExt.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewIconsWithFilter.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImages.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewNoColoring.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewSaveIndices.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewSlider\ListViewSlider.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewSlider\ListViewSliderComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewSlider\ListViewSliderItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewUnderlineSample\ListViewUnderlineSample.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewUnderlineSample\ListViewUnderlineSampleComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewUnderlineSample\ListViewUnderlineSampleItemDescription.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewVariableHeight\ListViewVariableHeight.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewVariableHeight\ListViewVariableHeightComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewVariableHeight\ListViewVariableHeightItemDescription.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewVariableWidth\ListViewVariableWidth.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewVariableWidth\ListViewVariableWidthComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewVariableWidth\ListViewVariableWidthItemDescription.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewWithInputFields\LVInputFields.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewWithInputFields\LVInputFieldsComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewWithInputFields\LVInputFieldsItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewWithInputFields\LVInputFieldsTest.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TasksView\Task.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TasksView\TaskAutocomplete.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TasksView\TaskComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TasksView\TaskPicker.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TasksView\TaskTests.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TasksView\TaskView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TestListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TestListViewIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TestListViewIconsThread.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TestListViewPerformance.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TestListViewSlider.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\TestListViewVariableHeight.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Picker\PickerIntTest.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Picker\TestPickerBool.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Progressbar\SampleProgressBar1.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Progressbar\SampleProgressBar2.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Progressbar\SampleProgressbar.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Progressbar\TestProgressbar.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\RangeSlider\RangeSliderAudioTrack.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\RangeSlider\RangeSliderFloatSample.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\RangeSlider\RangeSliderSample.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\RangeSlider\RangleSliderLabel.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\RangeSlider\TimeRangeSlider\TestTimeRangeSlider.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\RangeSlider\TimeRangeSlider\TimeRangeSlider.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Resizable\SplitterSlider.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\HarborShop\HarborListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\HarborShop\HarborListViewComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\HarborShop\HarborOrder.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\HarborShop\HarborOrderLine.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\HarborShop\HarborShop.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\IOrder.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\IOrderLine.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\Item.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\JRPGOrder.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\JRPGOrderLine.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\JRPGShop.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\PlaylistDialogHelper.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\TestTrader.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\TraderListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\TraderListViewComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\TraderListViewDragSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\TraderTreeView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\TraderTreeViewComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\TraderTreeViewNodeDragSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\JRPGShop\TraderTreeViewNodeDropSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\Prices.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\ResultOrderLine.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Shops\Trader.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Spinner\SpinnerString.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Spinner\TestSpinnerFloat.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SimpleTable\SimpleTable.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SimpleTable\SimpleTableComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SimpleTable\SimpleTableItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SimpleTable\SimpleTableTest.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\Table.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\TableCell.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\TableList\TableList.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\TableList\TableListCell.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\TableList\TableListComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\TableList\TableListTest.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\TableRow.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\TableRowComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Tabs\TestTabsCreate.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Tabs\TestTabsIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\CenteredSliderLabel.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\LocalizationSample.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\LocalizationSampleListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\PopupTest.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\SampleFilter.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\SmokeTest.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\StandaloneExit.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\SwitchTest.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestDirectoryTreeView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestFolderRenamed\TestScriptRenamed.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestNotify.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestPaginator.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScene2.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestTabs.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\UITestSamples.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\SimpleTileView\SimpleTileView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\SimpleTileView\SimpleTileViewComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\SimpleTileView\SimpleTileViewItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TestTileViewList.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewComponentSample.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewDefaultItemChange.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewIcons\TileViewIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewIcons\TileViewIconsDataSource.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewIcons\TileViewIconsDragSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewIcons\TileViewIconsDropSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewIcons\TileViewIconsLayoutWidthExtender.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewIcons\TileViewIconsTest.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewItemSample.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewList.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewReorder.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewResizeHelper.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewSample.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewSampleDataSource.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewSampleDragSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewSampleDropSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TileView\TileViewToggleDirection.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ToDoList\ToDoListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ToDoList\ToDoListViewComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ToDoList\ToDoListViewItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeGraph\TestTreeGraph.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\MultipleDefaultItems\TreeViewSampleComponentContinent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\MultipleDefaultItems\TreeViewSampleComponentCountry.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\MultipleDefaultItems\TreeViewSampleComponentMultiple.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TestTreeView.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewCheckboxes\TestTreeViewCheckboxes.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewCheckboxes\TreeViewCheckboxes.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewCheckboxes\TreeViewCheckboxesComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewCheckboxes\TreeViewCheckboxesItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewComponentWithClick.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewCreateFromScript.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewListeners.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewSample.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewSampleComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewSampleData.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewSampleItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewSampleItemContinent.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewSampleItemCountry.cs" "Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TreeView\TreeViewToggle\TreeViewToggleComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Accordion\Accordion.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Accordion\AccordionEvent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Accordion\AccordionItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Accordion\AccordionItemComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\AudioPlayer\AudioPlayer.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Autocomplete\Autocomplete.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Autocomplete\AutocompleteCustom.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Autocomplete\AutocompleteDataSource.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Autocomplete\AutocompleteIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Calendar\Calendar.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Calendar\CalendarBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Calendar\CalendarDate.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Calendar\CalendarDateBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Calendar\CalendarDayOfWeek.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Calendar\CalendarDayOfWeekBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Calendar\DatePicker.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\CenteredSlider\CenteredSlider.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\CenteredSlider\CenteredSliderBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\CenteredSlider\CenteredSliderVertical.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\ColorHSV.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\ColorPicker.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\ColorPickerABlock.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\ColorPickerColorBlock.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\ColorPickerHSVBlock.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\ColorPickerHSVPalette.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\ColorPickerImagePalette.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\ColorPickerRGBBlock.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\ColorPickerRGBPalette.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\ColorPickerRange.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ColorPicker\IColorPickerBlock.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Combobox\Combobox.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Combobox\ComboboxCustom.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Combobox\ComboboxIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Combobox\ComboboxIconsItemComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Connector\ConnectorBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Connector\ConnectorLine.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Connector\MultipleConnector.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Connector\SingleConnector.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\BringToFront.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\Dialog.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\DialogActions.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\DialogButtonComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\DialogButtonComponentBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\DialogInfo.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\DialogInfoBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\Lightbox.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\Picker.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\PickerBool.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\PickerIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\PickerInt.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\PickerString.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Dialog\Popup.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\BaseDragSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\DragSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\IDropSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\ListViewCustomDragSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\ListViewCustomDropSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\ListViewDropIndicator.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\ListViewIconsDragSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\ListViewIconsDropSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\TreeViewCustomNodeDragSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\TreeViewDropSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\TreeViewNodeDragSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Drag-and-Drop\TreeViewNodeDropSupport.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Draggable\Draggable.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Draggable\DraggableHandle.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Draggable\ObjectSliding.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Draggable\ObjectSlidingHorizontalHelper.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Draggable\ObjectSlidingVerticalHelper.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Draggable\OnDragKeepSelected.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Draggable\OnDragListener.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\EasyLayout\EasyLayout.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\EasyLayout\EasyLayoutCompact.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\EasyLayout\EasyLayoutExtensions.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\EasyLayout\EasyLayoutGrid.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\EasyLayout\EasyLayoutPositioner.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\EasyLayout\EasyLayoutResizer.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\EasyLayout\EasyLayoutUtilites.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\EasyLayout\LayoutElementInfo.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\EasyLayout\Size.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\EasyLayout\SizesInfo.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\DirectoryTreeView.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\DirectoryTreeViewComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\DrivesListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\DrivesListViewComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\DrivesListViewComponentBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\FileDialog.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\FileListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\FileListViewComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\FileListViewComponentBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\FileListViewPath.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\FileListViewPathComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\FileListViewPathComponentBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\FileSystemEntry.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\FolderDialog.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\IO\IOExceptionsView.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ITemplatable.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\LayoutSwitcher\LayoutSwitcher.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\LayoutSwitcher\UILayout.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\LayoutSwitcher\UIPosition.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\EasyLayoutBridge.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\IItemHeight.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\IItemWidth.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ILayoutBridge.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\IListViewItemHeight.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\IListViewItemWidth.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\IViewData.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListView.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewComponentPool.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewCustom.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewCustomHeight.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewCustomWidth.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewGameObjects.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewHeight.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewIconsItemComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewIconsItemDescription.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewInt\ListViewInt.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewInt\ListViewIntComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewInt\ListViewIntComponentBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewItemEventData.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\ListViewStringComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ListView\StandardLayoutBridge.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Listeners\ClickListener.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Listeners\ScrollListener.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Listeners\TransformListener.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Notify\Notify.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Notify\NotifyInfoBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Notify\NotifySequenceManager.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Progressbar.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\RangeSlider\RangeSlider.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\RangeSlider\RangeSliderBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\RangeSlider\RangeSliderFloat.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\RangeSlider\RangeSliderFloatVertical.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\RangeSlider\RangeSliderHandle.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\RangeSlider\RangeSliderVertical.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Resizable\Resizable.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Resizable\ResizableHeader.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Resizable\ResizableHeaderCell.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Resizable\ResizableHeaderDragCell.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Resizable\Splitter.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ScrollRectUtilites\ListViewPaginator.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ScrollRectUtilites\ScrollButton.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ScrollRectUtilites\ScrollButtons.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ScrollRectUtilites\ScrollRectEvents.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ScrollRectUtilites\ScrollRectPage.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ScrollRectUtilites\ScrollRectPageWithNumber.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ScrollRectUtilites\ScrollRectPaginator.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\ScrollRectUtilites\ScrollRectRestrictedDrag.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Sidebar\Sidebar.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Sidebar\SidebarHandle.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Sidebar\SlideBlock.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Sidebar\SlideBlockHandle.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Spinner\Spinner.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Spinner\SpinnerBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Spinner\SpinnerFloat.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Switch\Switch.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Switch\SwitchGroup.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\Tab.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\TabButton.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\TabButtonComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\TabButtonComponentBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\TabIconActiveButton.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\TabIconButton.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\TabIconButtonBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\TabIconDefaultButton.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\TabIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\Tabs.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\TabsCustom.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tabs\TabsIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Templates.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TileView\TileView.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TileView\TileViewCustom.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TileView\TileViewCustomSize.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TileView\TileViewScrollRectFitter.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Tooltip.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeGraph\TreeGraph.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeGraph\TreeGraphComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeGraph\TreeGraphComponentIcons.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeGraph\TreeGraphCustom.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeView\ListNode.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeView\TreeNode.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeView\TreeNodeToggle.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeView\TreeView.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeView\TreeViewComponent.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeView\TreeViewComponentBase.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeView\TreeViewCustom.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeView\TreeViewDataSource.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\TreeView\TreeViewItem.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\Animations.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\ButtonAdvanced.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\ComparisonCompare.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\ComponentPool.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\DragRedirect.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\Extensions.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\GroupedList.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\HierarchyToggle.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\ICollectionChanged.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\ICollectionItemChanged.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\IInputFieldProxy.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\IObservable.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\IObservableList.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\ImageAdvanced.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\InputFieldListener.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\InputFieldProxy.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\LayoutUtilites.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\LinkedHashSet.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\ModalHelper.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\ObservableList.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\ResizeListener.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\SelectListener.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\SelectableHelper.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\SlideUp.cs" "Assets\simuzen\CommonTools\UIWidgets\Standart Assets\Utilites\Utilites.cs" Assets\simuzen\CommonTools\Utils\Animator\AnimationTween.cs Assets\simuzen\CommonTools\Utils\Animator\AnimatorUtils.cs Assets\simuzen\CommonTools\Utils\AudioClipUtils.cs Assets\simuzen\CommonTools\Utils\BitwiseUtils.cs Assets\simuzen\CommonTools\Utils\BooleanUtils.cs Assets\simuzen\CommonTools\Utils\BoundsUtils.cs Assets\simuzen\CommonTools\Utils\CameraUtils.cs Assets\simuzen\CommonTools\Utils\ClassType\ClassTypeReference\ClassTypeConstraintAttribute.cs Assets\simuzen\CommonTools\Utils\ClassType\ClassTypeReference\ClassTypeReference.cs Assets\simuzen\CommonTools\Utils\ClassType\Example\ExampleBehaviour.cs Assets\simuzen\CommonTools\Utils\ClassType\Example\Special.cs Assets\simuzen\CommonTools\Utils\CollectionUtils.cs Assets\simuzen\CommonTools\Utils\Collider\ColliderFreeRoomVisualHelper.cs Assets\simuzen\CommonTools\Utils\Collider\ColliderGroup.cs Assets\simuzen\CommonTools\Utils\Collider\ColliderUtils.cs Assets\simuzen\CommonTools\Utils\ComparerBySortedArray.cs Assets\simuzen\CommonTools\Utils\ComponentUtils.cs Assets\simuzen\CommonTools\Utils\DependencySolver.cs Assets\simuzen\CommonTools\Utils\DictionaryExtensions.cs Assets\simuzen\CommonTools\Utils\Drawers\AudioIdAttribute.cs Assets\simuzen\CommonTools\Utils\Drawers\ConstPopup.cs Assets\simuzen\CommonTools\Utils\Drawers\DataClassPopup.cs Assets\simuzen\CommonTools\Utils\Drawers\Divider.cs Assets\simuzen\CommonTools\Utils\Drawers\DropdownSubtypesOf.cs Assets\simuzen\CommonTools\Utils\Drawers\ElementTitleAttribute.cs Assets\simuzen\CommonTools\Utils\Drawers\EnumFlagAttribute.cs Assets\simuzen\CommonTools\Utils\Drawers\HelpBoxUtility.cs Assets\simuzen\CommonTools\Utils\Drawers\Vector2RangeAttribute.cs Assets\simuzen\CommonTools\Utils\Drawers\Vector3RangeAttribute.cs Assets\simuzen\CommonTools\Utils\Encryption.cs Assets\simuzen\CommonTools\Utils\EnumFlagsUtils.cs Assets\simuzen\CommonTools\Utils\EnumUtils.cs Assets\simuzen\CommonTools\Utils\ExtensibleArm.cs Assets\simuzen\CommonTools\Utils\FileManager.cs "Assets\simuzen\CommonTools\Utils\Filename Extension\FilenameExtension.cs" Assets\simuzen\CommonTools\Utils\GUIFloatFieldHelper.cs "Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs" Assets\simuzen\CommonTools\Utils\HudUtils.cs Assets\simuzen\CommonTools\Utils\IReseteableObject.cs Assets\simuzen\CommonTools\Utils\IXMLSerializable.cs Assets\simuzen\CommonTools\Utils\LapWatch.cs Assets\simuzen\CommonTools\Utils\LayerMaskUtils.cs Assets\simuzen\CommonTools\Utils\ListExtensions.cs Assets\simuzen\CommonTools\Utils\LoadScene.cs Assets\simuzen\CommonTools\Utils\Maths\KDtree\KDTree.cs Assets\simuzen\CommonTools\Utils\Maths\MathUtils.cs Assets\simuzen\CommonTools\Utils\Maths\PolygonUtils.cs Assets\simuzen\CommonTools\Utils\Maths\Signal\ComplexNoise.cs Assets\simuzen\CommonTools\Utils\Maths\Signal\DeadbandFilter.cs Assets\simuzen\CommonTools\Utils\Maths\Signal\DoubleExponentialSmoothing.cs Assets\simuzen\CommonTools\Utils\Maths\Signal\ExponentialSmoothing.cs Assets\simuzen\CommonTools\Utils\Maths\Signal\FilteredSignalEdge.cs Assets\simuzen\CommonTools\Utils\Maths\Signal\SignalEdge.cs Assets\simuzen\CommonTools\Utils\Maths\Signal\SignalGenerator.cs Assets\simuzen\CommonTools\Utils\Maths\Signal\SignalTime.cs Assets\simuzen\CommonTools\Utils\Maths\Signal\Vector3Smoothing.cs Assets\simuzen\CommonTools\Utils\Maths\TinyMean.cs Assets\simuzen\CommonTools\Utils\Maths\TrapezoidalQuadrature.cs Assets\simuzen\CommonTools\Utils\Maths\TriangleSolver.cs Assets\simuzen\CommonTools\Utils\MultiKeyDictionary.cs Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Assets\simuzen\CommonTools\Utils\NetUtils.cs Assets\simuzen\CommonTools\Utils\ObjectUtil.cs Assets\simuzen\CommonTools\Utils\PivotDrawer.cs Assets\simuzen\CommonTools\Utils\PositionTracker.cs Assets\simuzen\CommonTools\Utils\PriorityQueue.cs Assets\simuzen\CommonTools\Utils\Product.cs Assets\simuzen\CommonTools\Utils\Profiler\MemoryFootprinter.cs Assets\simuzen\CommonTools\Utils\QuaternionUtils.cs Assets\simuzen\CommonTools\Utils\ReadOnlyAttribute.cs Assets\simuzen\CommonTools\Utils\ReflectionUtils.cs Assets\simuzen\CommonTools\Utils\RigidBodyObservable.cs Assets\simuzen\CommonTools\Utils\RuntimeCurveEditor.cs Assets\simuzen\CommonTools\Utils\RuntimeOnGUIUtils.cs Assets\simuzen\CommonTools\Utils\SMKLog.cs Assets\simuzen\CommonTools\Utils\SerializableField\SerializableField.cs Assets\simuzen\CommonTools\Utils\SerializeDictionary.cs "Assets\simuzen\CommonTools\Utils\Simple State Machine\SimpleStateMachine.cs" Assets\simuzen\CommonTools\Utils\Singleton.cs Assets\simuzen\CommonTools\Utils\Stateless\DynamicTriggerBehaviour.cs Assets\simuzen\CommonTools\Utils\Stateless\Enforce.cs Assets\simuzen\CommonTools\Utils\Stateless\IgnoredTriggerBehaviour.cs Assets\simuzen\CommonTools\Utils\Stateless\ParameterConversion.cs Assets\simuzen\CommonTools\Utils\Stateless\ParameterConversionResources.Designer.cs Assets\simuzen\CommonTools\Utils\Stateless\StateConfiguration.cs Assets\simuzen\CommonTools\Utils\Stateless\StateMachine.cs Assets\simuzen\CommonTools\Utils\Stateless\StateMachineResources.Designer.cs Assets\simuzen\CommonTools\Utils\Stateless\StateReference.cs Assets\simuzen\CommonTools\Utils\Stateless\StateRepresentation.cs Assets\simuzen\CommonTools\Utils\Stateless\StateRepresentationResources.Designer.cs Assets\simuzen\CommonTools\Utils\Stateless\Transition.cs Assets\simuzen\CommonTools\Utils\Stateless\TransitioningTriggerBehaviour.cs Assets\simuzen\CommonTools\Utils\Stateless\TriggerBehaviour.cs Assets\simuzen\CommonTools\Utils\Stateless\TriggerWithParameters.cs Assets\simuzen\CommonTools\Utils\StringUtils.cs Assets\simuzen\CommonTools\Utils\TimeUtils.cs Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs Assets\simuzen\CommonTools\Utils\Transform\TransformUtils.cs Assets\simuzen\CommonTools\Utils\UI\GraphicAlphaColorCopier.cs Assets\simuzen\CommonTools\Utils\Validation\IValidation.cs Assets\simuzen\CommonTools\Utils\Validation\NotNullAttribute.cs Assets\simuzen\CommonTools\Utils\Validation\ValidationInfo.cs Assets\simuzen\CommonTools\Utils\Validation\ValidationUtils.cs Assets\simuzen\CommonTools\Utils\WriteTempFileUtils.cs Assets\simuzen\CommonTools\Utils\XMLUtils.cs Assets\simuzen\CommonTools\Utils\XRUtils.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Samples\Scripts\CameraToggleBeamVisibility.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Samples\Scripts\CheckIfInsideBeam.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Samples\Scripts\FeaturesNotSupportedMessage.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Samples\Scripts\FreeCameraController.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Samples\Scripts\LightGenerator.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Samples\Scripts\Rotater.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\BatchingHelper.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\BeamGeometryAbstractBase.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\CachedLightProperties.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\Config.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\Consts.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\DummyMaterial.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\EditorPrefsStrings.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\EffectAbstractBase.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\EffectFlicker.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\EffectPulse.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\Enums.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\HD\BeamGeometryHD.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\HD\GlobalMeshHD.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\HD\RaymarchingQuality.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\HD\TrackRealtimeChangesOnLightHD.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\HD\VolumetricCookieHD.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\HD\VolumetricLightBeamHD.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\HD\VolumetricLightBeamHD2D.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\HD\VolumetricShadowHD.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\HighlightNullAttribute.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\MaterialManager.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\MaterialModifier.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\MeshGenerator.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\MinMaxRangeFloat.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\Noise3D.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\PlatformHelper.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\PolygonHelper.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\SD\BeamGeometrySD.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\SD\DynamicOcclusionAbstractBase.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\SD\DynamicOcclusionDepthBuffer.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\SD\DynamicOcclusionRaycasting.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\SD\GlobalMeshSD.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\SD\SkewingHandleSD.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\SD\VolumetricLightBeamSD.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\SRPHelper.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\ShaderGenerator.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\ShaderKeywords.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\ShaderProperties.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\SpotLightHelper.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\TransformUtils.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\TriggerZone.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\Utils.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\UtilsBeamProps.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\Version.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\VolumetricDustParticles.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\VolumetricLightBeamAbstractBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ActionHelpers.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ActivateGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AddAnimationClip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AddComponent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AddExplosionForce.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AddForce.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AddMixingTransform.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AddScript.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AddTorque.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\AnimateColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\AnimateFloatV2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\AnimateFsmAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\AnimateRect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\AnimateVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\CurveColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\CurveFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\CurveFsmAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\CurveRect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\CurveVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\EaseColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\EaseFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\EaseFsmAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\EaseRect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\EaseVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimationSettings.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorCrossFade.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorInterruptMatchTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorMatchTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorPlay.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorStartPlayback.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorStartRecording.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorStopPlayback.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorStopRecording.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\BaseClasses\AnimatorFrameUpdateSelector.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorApplyRootMotion.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorBody.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorBoneGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorBool.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorCullingMode.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorCurrentStateInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorCurrentStateInfoIsName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorCurrentStateInfoIsTag.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorCurrentTransitionInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorCurrentTransitionInfoIsName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorCurrentTransitionInfoIsUserName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorDelta.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorFeetPivotActive.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorGravityWeight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorHumanScale.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorIKGoal.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorIsHuman.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorIsLayerInTransition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorIsMatchingTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorIsParameterControlledByCurve.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorLayerCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorLayerName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorLayerWeight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorLayersAffectMassCenter.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorLeftFootBottomHeight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorNextStateInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorPivot.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorPlayBackSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorPlaybackTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorRightFootBottomHeight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorRoot.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\NavMeshAgentAnimatorSynchronizer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorApplyRootMotion.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorBody.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorBool.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorCullingMode.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorFeetPivotActive.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorIKGoal.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorLayerWeight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorLayersAffectMassCenter.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorLookAt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorPlayBackSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorPlaybackTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorStabilizeFeet.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorTrigger.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SyncAnimatorBoolToState.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnyKey.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Application\SetScreenResolution.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ApplicationQuit.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ApplicationRunInBackground.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayAdd.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayAddRange.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayClear.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayContains.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayDeleteAt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayForEach.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayGet.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayGetNext.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayGetRandom.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayInsert.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayLength.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayRemove.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayRemoveAll.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayResize.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayReverse.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArraySet.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayShuffle.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArraySort.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayTransferValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\FsmArraySet.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\GetFsmArray.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\GetFsmArrayItem.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\SetFsmArray.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\SetFsmArrayItem.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AudioMute.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AudioPause.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AudioPlay.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AudioStop.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AxisEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BaseAnimationAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BaseFsmVariableAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BaseFsmVariableIndexAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BaseLogAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BaseUpdateAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BlendAnimation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Blink.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BoolAllTrue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BoolAnyTrue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BoolChanged.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BoolFlip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BoolNoneTrue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BoolOperator.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BoolTest.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BroadcastEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BuildString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CallMethod.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CallStaticMethod.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Camera\ClampOrthographicView.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CameraFadeIn.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CameraFadeOut.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CapturePoseAsAnimationClip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Character\ControllerCheckHeight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Character\ControllerCrouch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Character\ControllerJump.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Character\ControllerMoveInAir.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Character\GetControllerVelocity.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CollisionEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ColorInterpolate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ColorRamp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Comment.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ComponentAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ControllerIsGrounded.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ControllerMove.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ControllerSettings.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ControllerSimpleMove.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Convert\ConvertVector2ToVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertBoolToColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertBoolToFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertBoolToInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertBoolToString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertEnumToString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertFloatToInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertFloatToString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertIntToFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertIntToString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertMaterialToObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertSecondsToString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertStringToInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CreateEmptyObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CreateObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CutToCamera.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Debug\Assert.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugBool.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugDrawShape.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugEnum.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugFsmVariable.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugLog.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DestroyComponent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DestroyObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DestroyObjects.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DestroySelf.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DetachChildren.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DetectDeviceOrientation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DeviceOrientationEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DevicePlayFullScreenMovie.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DeviceShakeEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DeviceVibrate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DontDestroyOnLoad.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DrawDebugLine.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DrawDebugRay.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DrawFullscreenColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DrawStateLabel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DrawTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EaseEditor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EasingFunction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Effects\ParticleSystemPlay.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EnableAnimation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EnableBehaviour.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EnableFSM.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EnableFog.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EnableGUI.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EnumCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EnumSwitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Explosion.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FindChild.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FindClosest.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FindGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FinishFSM.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Flicker.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatAbs.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatAdd.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatAddMultiple.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatChanged.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatClamp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatDivide.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatInterpolate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatMultiply.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatOperator.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatSignTest.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatSubtract.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatSwitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FormatString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ForwardAllEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ForwardEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FsmEventOptions.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FsmStateSwitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FsmStateTest.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUIAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUIBox.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUIButton.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUIContentAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUIElementHitTest.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUIHorizontalSlider.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILabel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutBeginArea.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutBeginAreaFollowObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutBeginCentered.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutBeginHorizontal.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutBeginScrollView.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutBeginVertical.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutBox.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutButton.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutConfirmPasswordField.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutEmailField.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutEndArea.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutEndCentered.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutEndHorizontal.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutEndScrollView.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutEndVertical.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutFlexibleSpace.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutFloatField.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutFloatLabel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutHorizontalSlider.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutIntField.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutIntLabel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutLabel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutPasswordField.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutRepeatButton.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutSelectionGrid.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutSpace.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutTextField.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutTextLabel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutToggle.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutToolbar.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutVerticalSlider.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUITooltip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUIVerticalSlider.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObject\ActivateSolo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObject\CreateNewGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObject\DeactivateSelf.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObject\GetDistanceXYZ.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectChanged.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectCompareTag.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectHasChildren.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectIsChildOf.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectIsNull.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectIsVisible.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectTagSwitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Gamepad\GamepadActionBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Gamepad\GamepadButtonComboEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Gamepad\GamepadButtonEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Gamepad\GamepadGetButtonValues.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Gamepad\GamepadHelpers.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Gamepad\GamepadReadButtonValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Gamepad\GamepadReadStickValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Gamepad\GamepadStickEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetAngleToTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetAxis.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetAxisVector.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetButton.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetButtonDown.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetButtonUp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetChild.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetChildCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetChildNum.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetCollisionInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetColorRGBA.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetComponent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetControllerCollisionFlags.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetControllerHitInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetDeviceAcceleration.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetDeviceRoll.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetDistance.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetEventInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmBool.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmEnum.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmMaterial.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmQuaternion.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmRect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmState.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmVariable.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmVariables.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmVector2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetIPhoneSettings.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetJointBreakInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetKey.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetKeyDown.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetKeyUp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetLastEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetLayer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetLocationInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMainCamera.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMass.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMaterial.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMaterialTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMouseButton.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMouseButtonDown.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMouseButtonUp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMouseX.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMouseY.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetNextChild.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetOwner.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetParent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetParticleCollisionInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetPreviousStateName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetProperty.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetRandomChild.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetRandomObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetRaycastAllInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetRaycastHitInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetRectFields.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetRoot.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetScale.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetScreenHeight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetScreenWidth.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetStringLeft.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetStringLength.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetStringRight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetSubstring.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetSystemDateTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetTag.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetTagCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetTimeInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetTouchCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetTouchInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetTransform.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetTriggerInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetVector3XYZ.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetVectorLength.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetVelocity.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetVertexCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetVertexPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GotoPreviousState.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\HasComponent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IncrementRenderQueue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Input\WaitAnyKey.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IntAdd.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IntChanged.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IntClamp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IntCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IntOperator.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IntSwitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\InterpolateTransform.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\InverseTransformDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\InverseTransformPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\InvokeMethod.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IsKinematic.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IsSleeping.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\KillDelayedEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\LoadLevel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\LoadLevelNum.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Logic\ColorCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Logic\FsmHasVariable.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Logic\GameObjectIsVisibleToCamera.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Logic\RectCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Logic\Vector2Compare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Logic\Vector3Compare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\LookAt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Material\SetMaterialValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Material\SetTextureValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Math\FloatDeltaAngle.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Math\FloatWrap.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Math\IntSubtract.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Math\IntWrap.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Math\SelectRandomFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Math\SelectRandomInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Math\Vector2RandomValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MathExpression\Mathos\MathExpression.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MathExpression\Mathos\MathParser.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MouseLook.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MouseLook2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MousePick.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MousePickEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MoveObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MovePosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MoveTowards.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MovieTextureAudioSettings.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerClearHostList.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerGetHostCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerGetHostData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerGetNextHostData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerGetProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerRegisterHost.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerRequestHostList.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerSetProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerUnregisterHost.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkCloseConnection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkConnect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkDestroy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkDisconnect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetAveragePing.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetConnectedPlayerProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetConnectionsCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetIsMessageQueueRunning.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetLastPing.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetLocalPlayerProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetMaximumConnections.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetMessagePlayerProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetMinimumAllocatableViewIDs.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetNetworkDisconnectionInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetNetworkErrorInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetNextConnectedPlayerProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetSendRate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkHavePublicIpAddress.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkInitializeServer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkInstantiate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkIsClient.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkIsServer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkPeerTypeSwitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkSetIsMessageQueueRunning.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkSetLevelPrefix.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkSetLogLevel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkSetMaxConnections.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkSetMinimumAllocatableViewIDs.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkSetSendRate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkViewGetIsMine.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkViewGetViewId.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkViewRemoveRPCs.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\PlayMakerRPCProxy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\SendRemoteEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\SendRemoteEventByProxy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\StartServer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\NextFrameEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ObjectCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PauseMovieTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PerSecond.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics\FindOverlaps.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics\SetControllerVelocity.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics\TranslatePosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\AddForce2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\AddRelativeForce2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\AddTorque2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\Collision2dEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetCollision2dInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetJointBreak2dInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetMass2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetNextLineCast2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetNextOverlapArea2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetNextOverlapCircle2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetNextOverlapPoint2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetNextRayCast2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetRayCastHit2dInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetSpeed2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetTrigger2dInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetVelocity2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\IsFixedAngle2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\IsKinematic2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\IsSleeping2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\LineCast2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\LookAt2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\LookAt2dGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\MousePick2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\MousePick2dEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\MovePosition2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\RayCast2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\ScreenPick2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetCollider2dIsTrigger.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetGravity2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetGravity2dScale.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetHingeJoint2dProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetIsFixedAngle2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetIsKinematic2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetMass2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetVelocity2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetWheelJoint2dProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\Sleep2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SmoothLookAt2d.cs "Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\Touch Object 2d Event.cs" Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\TranslatePosition2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\Trigger2dEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\WakeAllRigidBodies2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\WakeUp2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayAnimation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayMovieTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayRandomAnimation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayRandomSound.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlaySound.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputActionBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputButtonEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputCanceledEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputEnableAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputEnableActionMap.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputGetBool.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputGetFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputGetMoveVector.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputGetVector2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputGetVector2AsVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputPerformedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputTriggeredEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerInput\PlayerInputUpdateActionBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsDeleteAll.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsDeleteKey.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsGetFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsGetInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsGetString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsHasKey.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsLoadVariable.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsSaveVariable.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsSetFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsSetInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsSetString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ProceduralMaterial\RebuildTextures.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ProceduralMaterial\SetProceduralBoolean.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ProceduralMaterial\SetProceduralColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ProceduralMaterial\SetProceduralFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ProceduralMaterial\SetProceduralVector2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ProceduralMaterial\SetProceduralVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ProjectLocationToMap.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\GetQuaternionEulerAngles.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\GetQuaternionFromRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\GetQuaternionMultipliedByQuaternion.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\GetQuaternionMultipliedByVector.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionAngleAxis.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionBaseAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionEuler.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionInverse.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionLerp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionLookRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionLowPassFilter.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionRotateTowards.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionSlerp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RandomBool.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RandomEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RandomFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RandomInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RandomWait.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Raycast.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RaycastAll.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Rect\SetRectFromPoints.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectContains.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectOverlaps.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformContainsScreenPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformFlipLayoutAxes.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetAnchorMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetAnchorMin.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetAnchorMinAndMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetAnchoredPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetLocalPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetLocalRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetOffsetMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetOffsetMin.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetPivot.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetRect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetSizeDelta.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformPixelAdjustPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformPixelAdjustRect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformScreenPointToLocalPointInRectangle.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformScreenPointToWorldPointInRectangle.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetAnchorMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetAnchorMin.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetAnchorMinAndMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetAnchorRectPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetAnchoredPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetLocalPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetLocalRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetOffsetMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetOffsetMin.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetPivot.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetScreenPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetScreenRectFromPoints.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetSizeDelta.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformWorldToScreenPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RemoveMixingTransform.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ResetGUIMatrix.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ResetInputAxes.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RestartLevel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RewindAnimation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Rotate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RotateGUI.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RunFSM.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RunFSMAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SampleCurve.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ScaleGUI.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ScaleTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\AllowSceneActivation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\CreateScene.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneActivateChangedEventData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneBuildIndex.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneCountInBuildSettings.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneIsDirty.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneIsLoaded.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneIsValid.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneLoadedEventData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetScenePath.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneRootCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneRootGameObjects.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneUnLoadedEventData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\Internal\GetSceneActionBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\LoadScene.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\LoadSceneAsynch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\MergeScenes.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\MoveGameObjectToScene.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\SendActiveSceneChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\SendSceneLoadedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\SendSceneUnLoadedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\SetActiveScene.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\UnloadScene.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\UnloadSceneAsynch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Screen\ScreenWrap.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ScreenPick.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ScreenToWorldPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SelectRandomColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SelectRandomGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SelectRandomString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SelectRandomVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SendEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SendEventByName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SendEventToFsm.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SendMessage.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SendRandomEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SequenceEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAllFsmGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAmbientLight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAnimationSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAnimationTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAnimationWeight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAudioClip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAudioLoop.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAudioPitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAudioVolume.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetBackgroundColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetBoolValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetCameraCullingMask.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetCameraFOV.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetColorRGBA.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetColorValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetDrag.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetEnumValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetEventData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetEventTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFlareStrength.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFloatValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFogColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFogDensity.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmBool.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmEnum.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmMaterial.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmQuaternion.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmRect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmVariable.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmVector2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUIAlpha.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUIBackgroundColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUIColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUIContentColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUIDepth.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUISkin.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUIText.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUITexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUITextureAlpha.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUITextureColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGameVolume.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGravity.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetHaloStrength.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetIntFromFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetIntValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetIsKinematic.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetJointConnectedBody.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLayer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLightColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLightCookie.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLightFlare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLightIntensity.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLightRange.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLightSpotAngle.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLightType.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMainCamera.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMass.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMaterial.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMaterialColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMaterialFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMaterialMovieTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMaterialTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMouseCursor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetObjectValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetParent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetProperty.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetRandomMaterial.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetRandomRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetRectFields.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetRectValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetScale.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetShadowStrength.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetSkybox.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetStringValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetTag.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetTagsOnChildren.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetTextureOffset.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetTextureScale.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetVector3Value.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetVector3XYZ.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetVelocity.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetVisibility.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Sleep.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SmoothFollowAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SmoothLookAt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SmoothLookAtDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\GetSprite.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\GetSpriteColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\GetSpriteFlip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\GetSpriteMaskInteraction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\GetSpriteOrderInLayer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\GetSpriteSortingLayer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\GetspriteSortPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\SetSprite.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\SetSpriteColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\SetSpriteFlip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\SetSpriteMaskInteraction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\SetSpriteOrderInLayer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\SetSpriteSortPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\SetSpriteSortingLayerById.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SpriteRenderer\SetSpriteSortingLayerByName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StartCoroutine.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StartLocationServiceUpdates.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\BlockEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\GetEventBoolData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\GetEventFloatData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\GetEventIntData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\GetEventSentBy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\GetEventStringData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\GetEventVector2Data.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\GetEventVector3Data.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\IgnoreEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\LateUpdateEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\Loop.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\LoopState.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\SetEventFloatData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\SetEventIntData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\SetEventStringData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StopAnimation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StopLocationServiceUpdates.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StopMovieTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\String\StringAppend.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\String\StringJoin.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\String\StringSplit.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StringChanged.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StringCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StringContains.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StringReplace.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StringSwitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SwipeGestureEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TakeScreenshot.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TestAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TouchEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TouchGUIEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TouchObjectEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TrackMouseMovement.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Transform\AlignToDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Transform\ClampPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Transform\ClampRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Transform\GetPosition2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Transform\LookAtDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Transform\SetPosition2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Transform\SimpleLook.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TransformDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TransformInputToWorldSpace.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TransformPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Translate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TriggerEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TriggerEventStorer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetACosine.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetASine.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetAtan.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetAtan2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetAtan2FromVector2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetAtan2FromVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetCosine.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetSine.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetTan.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\BaseActions\TweenActionBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\BaseActions\TweenComponentBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\BaseActions\TweenEnums.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\BaseActions\TweenExtensions.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\BaseActions\TweenHelpers.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\BaseActions\TweenPropertyBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\BaseActions\TweenVariableBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenAudio.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenCamera.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenFade.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenPunch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenQuaternion.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenRect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenScale.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenUiPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenUiSize.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenVector2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Tween\TweenVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Canvas\UiCanvasEnableRaycast.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Canvas\UiCanvasForceUpdateCanvases.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Canvas\UiCanvasGroupSetAlpha.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Canvas\UiCanvasGroupSetProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Canvas\UiCanvasScalerGetScaleFactor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Canvas\UiCanvasScalerSetScaleFactor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerCanvasRaycastFilterProxy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiBoolValueChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiClickEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiDragEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiDropEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiEndEditEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiEventBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiFloatValueChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiIntValueChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiPointerEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiVector2ValueChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\EventTriggerActionBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiEventSystemCurrentRayCastAll.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiEventSystemExecuteEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiGetLastPointerDataInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiGetLastPointerEventDataInputButton.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiGetSelectedGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiIsPointerOverUiObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnBeginDragEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnCancelEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnDeselectEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnDragEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnDropEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnEndDragEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnInitializePotentialDragEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnMoveEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnPointerClickEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnPointerDownEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnPointerEnterEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnPointerExitEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnPointerUpEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnScrollEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnSelectEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnSubmitEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnUpdateSelectedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiSetSelectedGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Layout\UiLayoutElementGetValues.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Layout\UiLayoutElementSetValues.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiExplicitNavigationGetProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiExplicitNavigationSetProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiGetBlockColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiGetIsInteractable.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiNavigationGetMode.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiNavigationSetMode.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiSetAnimationTriggers.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiSetBlockColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiSetIsInteractable.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiTransitionGetType.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiTransitionSetType.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiButtonArray.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiButtonOnClickEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiDropDownAddOptions.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiDropDownClearOptions.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiDropDownGetSelectedData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiDropDownSetValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiGraphicCrossFadeAlpha.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiGraphicCrossFadeColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiGraphicGetColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiGraphicSetColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiImageGetFillAmount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiImageGetSprite.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiImageSetFillAmount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiImageSetRaycastTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiImageSetSprite.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldActivate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldDeactivate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetCaretBlinkRate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetCharacterLimit.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetHideMobileInput.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetIsFocused.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetPlaceHolder.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetSelectionColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetText.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetTextAsFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetTextAsInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetWasCanceled.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldMoveCaretToTextEnd.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldMoveCaretToTextStart.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldOnEndEditEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldOnSubmitEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldOnValueChangeEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldSetAsterixChar.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldSetCaretBlinkRate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldSetCharacterLimit.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldSetHideMobileInput.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldSetPlaceHolder.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldSetSelectionColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldSetText.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiRawImageSetRaycastTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiRawImageSetTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiRebuild.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollRectSetHorizontal.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollRectSetNormalizedPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollRectSetVertical.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollbarGetDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollbarGetValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollbarOnValueChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollbarSetDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollbarSetNumberOfSteps.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollbarSetSize.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollbarSetValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderGetDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderGetMinMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderGetNormalizedValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderGetValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderGetWholeNumbers.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderOnValueChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderSetDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderSetMinMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderSetNormalizedValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderSetValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderSetWholeNumbers.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiTextGetText.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiTextSetText.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiToggleGetIsOn.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiToggleOnValueChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiToggleSetIsOn.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UseGUILayout.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UseGravity.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\DebugVector2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\GetVector2Length.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\GetVector2XY.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\SelectRandomVector2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\SetVector2Value.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\SetVector2XY.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Add.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2AddXY.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2ClampMagnitude.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2HighPassFilter.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Interpolate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Invert.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Lerp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2LowPassFilter.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2MoveTowards.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Multiply.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Normalize.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Operator.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2PerSecond.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2RotateTowards.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2SnapToAngle.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2SnapToGrid.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Substract.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3\SetHandsPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3\Vector3ClampMagnitudeXZ.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3\Vector3SnapToGrid.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Add.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3AddXYZ.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3ClampMagnitude.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3HighPassFilter.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Interpolate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Invert.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Lerp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3LowPassFilter.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Multiply.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Normalize.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Operator.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3PerSecond.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3RotateTowards.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Subtract.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoClip\VideoClipGetAudioTrackCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoClip\VideoClipGetFrameCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoClip\VideoClipGetFrameRate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoClip\VideoClipGetLength.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoClip\VideoClipGetOriginalPath.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoClip\VideoClipGetSize.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerErrorEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerFrameDroppedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerFrameReadyEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetAspectRatio.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetAudioOutputMode.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetAudioTrackCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetCanSetDirectAudioVolume.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetCanSetPlaybackSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetCanSetSkipOnDrop.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetCanSetTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetCanSetTimeSource.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetCanStep.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetControlledAudioTrackMaxCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetCurrentFrameIndex.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetFrameCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetFrameRate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetIsLooping.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetIsPlaying.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetIsPrepared.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetPlayOnAwake.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetPlaybackSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetRenderMode.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetSendFrameReadyEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetSkipOnDrop.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetSource.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetTargetCamera.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetTargetCameraAlpha.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetTargetMaterialProperty.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetTargetTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetTimeSource.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetUrl.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetVideoClip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerGetWaitForFirstFrame.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerLoopPointReachedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerPause.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerPlay.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerPrepare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerPreparedCompletedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSeekCompletedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetAspectRatio.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetAudioOutputMode.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetPlayOnAwake.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetPlaybackSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetRenderMode.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetSendFrameReadyEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetSkipOnDrop.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetSource.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetTargetCamera.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetTargetCameraAlpha.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetTargetMaterialProperty.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetTargetTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetTimeSource.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetUrl.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetVideoClip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerSetWaitForFirstFrame.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerStartedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerStepForward.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\VideoPlayer\VideoPlayerStop.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\WWWObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Wait.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\WakeAllRigidBodies.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\WakeUp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\WorldToScreenPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenFsmAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenLookFrom.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenLookTo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenLookUpdate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenMoveAdd.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenMoveBy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenMoveFrom.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenMoveTo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenMoveUpdate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenPause.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenPunchPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenPunchRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenPunchScale.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenResume.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenRotateAdd.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenRotateBy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenRotateFrom.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenRotateTo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenRotateUpdate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenScaleAdd.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenScaleBy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenScaleFrom.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenScaleTo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenScaleUpdate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenShakePosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenShakeRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenShakeScale.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenStop.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\FsmProcessor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Include\iTweenFSMEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\UpdateHelper.cs Assets\simuzen\CommonTools\uFileBrowser\Scripts\DirectoryButton.cs Assets\simuzen\CommonTools\uFileBrowser\Scripts\FileBrowser.cs Assets\simuzen\CommonTools\uFileBrowser\Scripts\FileButton.cs Assets\simuzen\CommonTools\uFileBrowser\Scripts\FileIcon.cs Assets\simuzen\platform\DeformableMeshes\Core\DeformableTerrain.cs Assets\simuzen\platform\DeformableMeshes\Core\Manager.cs Assets\simuzen\platform\DeformableMeshes\Core\ParticleDetector.cs Assets\simuzen\platform\DeformableMeshes\Core\TerrainModifier.cs Assets\simuzen\platform\DeformableMeshes\Core\TestScenes\BrazoMecanicoEddy\VehicleController_test.cs Assets\simuzen\platform\DeformableMeshes\Core\TestScenes\CommonResources\ObiColliderDebugger.cs Assets\simuzen\platform\DeformableMeshes\Core\TestScenes\CommonResources\deformableTerrains_test_scene_rb_mover.cs Assets\simuzen\platform\DeformableMeshes\Core\TestScenes\RigidBody_Excavator\deformableTerrains_test_scene_rb_hingeMover.cs Assets\simuzen\platform\DeformableMeshes\Core\Tests\MathUtilsTests.cs Assets\simuzen\platform\DeformableMeshes\Core\Tests\MeshUtilsTests.cs Assets\simuzen\platform\DeformableMeshes\Core\Tests\NeighbourUtilsTests.cs Assets\simuzen\platform\DeformableMeshes\Core\modules\Compactor.cs Assets\simuzen\platform\DeformableMeshes\Core\modules\Eroder.cs Assets\simuzen\platform\DeformableMeshes\Core\modules\ParticleGenerator.cs Assets\simuzen\platform\DeformableMeshes\Core\modules\ParticleMerger.cs Assets\simuzen\platform\DeformableMeshes\Core\operations\ITerrainSetOperation.cs Assets\simuzen\platform\DeformableMeshes\Core\operations\SetAccumulatedHeightPercentageOperation.cs Assets\simuzen\platform\DeformableMeshes\Core\operations\SetHeightOffsetOperation.cs Assets\simuzen\platform\DeformableMeshes\Core\operations\SetHeightOperation.cs Assets\simuzen\platform\DeformableMeshes\Core\operations\SetStatusOperation.cs Assets\simuzen\platform\DeformableMeshes\Core\operations\SetVoidRatioOperation.cs Assets\simuzen\platform\DeformableMeshes\Core\operations\TerrainSetOperationData.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\DebugUtils.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\FakeService.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\MathUtils.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\MeshUtils.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\NeighbourUtils.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\ObiEmitterShapeBasic.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\ObiParticleCounter.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\SampleData.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\TerrainRenderer.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\TerrainRendererPatch.cs Assets\simuzen\platform\DeformableMeshes\Core\utils\VelocityAndForceTester.cs Assets\simuzen\platform\DeformableMeshes\Core\wrappers\CustomTerrainWrapper.cs Assets\simuzen\platform\DeformableMeshes\Core\wrappers\TerrainWrapper.cs Assets\simuzen\platform\DeformableMeshes\Core\wrappers\UnityTerrainWrapper.cs Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\LoadweightSystemHandler.cs Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\MiningParticleController.cs Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\MiningParticleDescriptor.cs Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryLoadweightSystem.cs Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\SceneryVisualCargoRepresentation.cs Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\TrafficCargoRepresentation.cs Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\VisualCargoRepresentation.cs Assets\simuzen\platform\DeformableMeshes\Scripts\CargoFeatures\WorldOperators.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\CCargoContainer.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\PhysicCargoManager.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\UnloadZoneChecker.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\UnloadZoneContainer.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\UserPhysicCargoManager.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\UserVirtualCargoManager.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Containers\VehicleCargoContainer.cs Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticleDataRenderer.cs Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\TransformDataCompressor.cs Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs Assets\simuzen\platform\DeformableMeshes\Scripts\ZRotationBlocker.cs Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainServiceInstaller.cs Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainsCargoManager.cs Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeMiningOperationInstaller.cs Assets\simuzen\platform\DeformableMeshes\Scripts\service\IDeformableTerrainsOperationsService.cs Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs Assets\simuzen\platform\DeformableMeshes\Scripts\wrappers\DeformableTerrainWrapper.cs Assets\simuzen\platform\DeformableMeshes\Scripts\wrappers\TerrainModifierWrapper.cs Assets\simuzen\platform\PlatformException.cs Assets\simuzen\platform\SMKBehaviour.cs "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Collections\BitArray32.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Collections\CircularBuffer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Collections\CsvFileUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Collections\Deprecated\MiniJSON.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Application\ApplicationCursor.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Application\ApplicationQuit.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Audio\AudioClipSource.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Audio\IAudioSourceSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Audio\MasterAudioSourceSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Camera\CameraFovController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Camera\CameraFovInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Camera\CameraShift.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Debug\DebugBreak.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Debug\DebugMeasureDistance.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Deprecated\SceneTools.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Light\LightGammaCorrection.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Scene\SceneReload.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Scene\ScreenBug.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Scene\ScreenNotes.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Scene\TimeScale.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Spline\Spline.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Spline\SplineFollower.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Spline\SplineFollowerChaser.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Spline\SplineRenderer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Spline\Timeline\SplineFollowAsset.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Spline\Timeline\SplineFollowBehaviour.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Spline\Timeline\SplineFollowMixerBehaviour.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Spline\Timeline\SplineFollowTrack.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Transform\AttachToTarget.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Transform\BindLocalRotation.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Transform\PositionAttachTo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Transform\PositionController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Transform\PositionInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Transform\RotationAttachTo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Transform\RotationController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Transform\RotationInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Transform\RotationLookAt.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Transform\ScaleController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Graphics\GColor.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Graphics\GUICanvasBox.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Graphics\GUITextBox.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Graphics\RuntimeCanvasBase.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Graphics\TextureCanvas.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Inspector\DisableOnPlayAttribute.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Inspector\DisablePropertyAttribute.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Inspector\HelpBoxAttribute.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Math\BiasedRatio.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Math\FilteredFloat.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Math\InterpolatedAngle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Math\InterpolatedFloat.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Math\InterpolatedVector3.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Math\MathUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Math\PidController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Math\RandomStateWrapper.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Math\SmoothFloat.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Math\SplineUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Network\UdpConnection.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Network\UdpListenThread.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Network\UdpSender.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\ApplicationUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\ColliderUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\DebugUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\InputUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\ObjectUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\RigidbodyUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\RuntimeAudio.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\SortedAction.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\StringUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\TimeUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Utility\VrUtility.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\CustomHandlingSetup.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\CustomInputLogic.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\CustomWheelEffects.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\DualEngineSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\GearRangeLimit.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\GearShiftModeSelector.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\LimitEngineRpms.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\SetEngineRpm.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\SimpleTrackController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\SimpleTrackControllerInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\SimpleTurbocharger.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\SimpleVehicleController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\SimpleVehicleControllerInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Examples\WheelSuspensionAnimator.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Physics\CenterOfMass.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Physics\IgnoreCollisions.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Physics\KinematicMotion.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Timing\Everlaps interface\VPDecoder.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Timing\Everlaps interface\VPLoop.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Timing\Everlaps interface\VPTransponder.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Timing\Everlaps interface\VirtualMessages.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Timing\LapInvalidator.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Timing\LapSectorMark.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Timing\LapTimer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Timing\Transponder.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\AutoBrakeZone.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\BankedPlatform.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\BlowShadow.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\CaptureScreenshot.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\CopyMomentOfInertia.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\DebugRigidbody.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\DifferentialSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\EndlessMovingSurface.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\FloatingOrigin.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\FollowHeading.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\MatchInertia.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\MovableObject.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\MoveJointOnKey.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\PauseVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\ResetVR.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\ResetVehicleLegacy.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\SpeedLimitZone.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\VariableCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\Scripts\Utility\VariableVehicleCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\UI\Scripts\BasicDashboard.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\UI\Scripts\DrivingAidsPanel.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\UI\Scripts\ManettinoDial.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\UI\Scripts\ReplayPanel.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\UI\Scripts\SetableSlider.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\UI\Scripts\TimerDisplay.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Sample Assets\UI\Scripts\UIHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Automation\VPAccelerationTest.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Automation\VPAutomatedTestBase.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Automation\VPBrakingTest.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Automation\VPSelfDrive.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Automation\VPSnapshot.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Automation\VPSnapshotAsset.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Automation\VPTargetChaser.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Automation\VPTargetChaserDiagnostics.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Automation\VPTelemetryExporter.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Cargo\VPLiquidCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Cargo\VPSolidCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Debug\DumperTimingTest.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Debug\ExcavatorLoaderSwingTest.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Debug\ExcavatorLoaderTimingTest.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Debug\TrackCollisionDebugger.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Motion Platforms\Plugins\DBoxWrapper.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Motion Platforms\VPCxcOutput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Motion Platforms\VPDboxOutput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Motion Platforms\VPSimtoolsOutput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\AerialControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\AerialControlInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\DumperControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\DumperControlInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\ExcavatorControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\ExcavatorControlInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\ExcavatorLoaderControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\ExcavatorLoaderControlInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\Helpers\Actuator.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\Helpers\ActuatorLinear.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\Helpers\ActuatorRotary.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\MotorGraderControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\MotorGraderControlInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\MotorGraderVisualElements.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\MultibodySteering.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\StabilizersControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\StabilizersControlInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\WheelLoaderControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\WheelLoaderControlInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Multi-body Control\WheelLoaderGearboxControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Suspension\VPAdvancedDamper.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Suspension\VPDynamicSuspension.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Suspension\VPProgressiveSuspension.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Tools\EngineDataAsset.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Tools\MultiVehicleTelemetry.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Tools\PowerAnalysisGraph.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\Helpers\ElectricAxlePowertrain.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\Helpers\PlatformVehicleBase.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\Helpers\VehicleAxle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\Legacy\VPElectricVehicleControllerLegacy.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\VPBulldozerController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\VPBulldozerControllerInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\VPDieselElectricController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\VPElectricVehicleController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\VPHydraulicTrackedVehicleController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\VPHydraulicTrackedVehicleControllerInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\VPTrackedVehicleController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\VPTrackedVehicleControllerInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics Specialized Assets\Vehicle Controllers\VPTwoWheelController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Block.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\DataBus.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Gravity.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\GroundMaterial.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Solver.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Telemetry.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\TireFriction.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\VehicleBase.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\VehicleBehaviour.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Wheel.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Brake.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Clutch.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Differential.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\DirectDrive.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Driving Aids\AntiSpin.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Driving Aids\SpeedControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Driving Aids\StabilityControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Driving Aids\SteeringAids.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Driving Aids\TractionControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\ElectricMotor.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Engine.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Experimental\DifferentialGeneric.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Experimental\InertialDrive.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Experimental\InertialFlywheel.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Gear.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Gearbox.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Gearset.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Helpers\AxleFrame.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Helpers\Brakes.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Helpers\Driveline.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Helpers\DrivelineHelper.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Helpers\ElectricMotorUtils.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Helpers\EnergyProvider.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Helpers\Inertia.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Helpers\InputHelper.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Helpers\Steering.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Legacy\ElectricMotorLegacy.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\ParkingLock.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\Retarder.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\SynchronousDrive.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\TorqueInjector.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\TorqueRatio.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Blocks\TorqueSplitter.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Camera\Camera Modes\CameraAttachTo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Camera\Camera Modes\CameraFree.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Camera\Camera Modes\CameraLookAt.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Camera\Camera Modes\CameraOrbit.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Camera\Camera Modes\CameraSmoothFollow.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Camera\Helpers\CameraMode.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Camera\VPCameraController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Camera\VPCameraTarget.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Dynamics\VPAeroSurface.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Dynamics\VPAntiRollBar.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Dynamics\VPRollingFriction.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Dynamics\VPTireFrictionModifier.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Dynamics\VPTireFrictionMultiplier.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Dynamics\VPVehicleInertia.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Effects\VPAudio.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Effects\VPAudioExtras.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Effects\VPDamage.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Effects\VPHeadMotion.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Effects\VPTireAudio.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Effects\VPTireEffects.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Effects\VPVisualEffects.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Effects\VPWindAudio.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Experimental\VPSegmentedSpeedGauge.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Experimental\VPSettingsSwitcher.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Experimental\VPTirePressureEmulator.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Ground Materials\VPGroundMarksRenderer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Ground Materials\VPGroundMaterialManager.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Ground Materials\VPGroundParticleEmitter.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Ground Materials\VPGroundRumbleEffect.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\DirectInput\VPButtonDeviceInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\DirectInput\VPPedalDeviceInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\DirectInput\VPShifterDeviceInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\DirectInput\VPWheelDeviceInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\VPCloneInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\VPDeviceInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\VPRandomInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\VPStandardInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Input\VPXboxInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Replay\Helpers\VPReplayAsset.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Replay\VPReplay.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Replay\VPReplayController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\TelemetryDataSet.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\TelemetryMultiLineGraph.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\TelemetryMultiLineGraphAsset.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\TelemetryTemplateAssetBase.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\TelemetryTemplateBase.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\VehicleChannels.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\VPTelemetryDefaultProvider.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\VPTelemetryDisplay.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\VPTelemetryTools.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\VPWheelFrameMonitor.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry\Helpers\DataLogger.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry\Helpers\DataRecorder.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry\Helpers\PerformanceCharts.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry\VPBlockDebugger.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry\VPDiagnosticsCharts.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry\VPForceCones.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry\VPPerformanceDisplay.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry\VPSuspensionGraph.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry\VPTelemetry.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry\VPWeightMonitor.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Utility\AttachVisualElements.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\VPResetVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\VPVehicleController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\VPVehicleJoint.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\VPVehicleToolkit.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\VPWheelCollider.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Plugins\DIWrapper.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Plugins\XIWrapper.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Tools\ProjectPatchAsset.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\DisableStandardInputDevices.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\MotorbikeCvtEmulator.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\MuteAudioSourceBelowRpms.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\SimpleConstantRotation.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\SpawnPoints.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\TransmissionSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\VehicleInstancer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\VehicleSpawnPoints.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\VehicleTestSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\BrakeAllWheels.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\BrakingTestSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\ColliderLayerChangerManager.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\CollisionChecker.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\DirectTransformTracking.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\DrawCollidersAsGizmos.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\FrontRearTires.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\InterpolatedRotationTracking.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\MoveLiquidCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\MoveSolidCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\RampCollider.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\ShiftOrigin.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VPPIntegration.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Drag Force\BaseDragForce.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Drag Force\DragForce.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Drag Force\DragForceManager.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Drag Force\IDragForce.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Drag Force\VehicleDragForce.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Drag Force\WindTunnel\WindTunnel.cs" Assets\simuzen\platform\VehicleDynamics\Core\Scripts\ExtendedTelemetryGUI.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Ground\CV_CameraGround.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Ground\ExtendedGroundMaterial.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Ground\ExtendedGroundMaterialManager.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Ground\GroundUtils.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Ground\VisualGround.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Ground\WeatherGroundMaterialData.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\MotionSystems\MotionSystemsPlatform.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\Accelerometer.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakeInMovement.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\EngineIdle.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\ISensor.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\ISensorController.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\Odometer.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\Rotation.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SelftAlignmentTorque.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorControllerComponent.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\Speedometer.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\Suspension.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\Temperature.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\TimeMeter.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\Vibration\AbsVibration.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\Vibration\EngineVibration.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\Vibration\GroundVibration.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\Vibration\Vibration.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\WheelData.cs "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\ISerializedSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\ISerializedSettingsReceiver.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\DashboardSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\ElectricEnginePowerSerializedSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\EngineTempSerializedSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RearviewSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\VehicleSerializedSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializedSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Simucube File Settings\SimucubeFileSettingsComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Simucube File Settings\SimucubeFileSettingsUtils.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Simucube File Settings\SimucubeFileSettingsWindow.cs" Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\DatabusSpy.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\RolloverGenerator.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\VehicleDynamicsUtils.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\VehicleSize.cs Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\VehicleSizeTest.cs "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Aids\Aid.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Aids\AidsController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Aids\ElectricAidsComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Aids\FakeAids.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Aids\IAids.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Aids\MotorcycleAidsController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Aids\PickupAidsController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\AirConditioning\AirConditioningComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\AirConditioning\IAirConditioning.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Battery\BatteryComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Battery\IBattery.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\BrakeAssistant\BrakeAssistantDevice.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\BrakeAssistant\IBrakeAssistantDevice.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\BrakeAssistant\SafetySpeedLimiterController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\Brakes.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\IBrakes.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Brakes\VehicleBrakes.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\BaseSolidCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\Cargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoAnchorSwitcher.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoAndRetarder.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoManager.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\ExperimentalCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\ICargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\LiquidCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\ParticlesCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\SolidCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\VehicleCargo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Doors\Door.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Doors\DoorCollection.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Doors\IDoorCollection.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Engine\ElectricEngineComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Engine\Engine.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Engine\FakeEngine.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Engine\IEngine.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Engine\IEngineExtended.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\FifthWheel.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\Fork.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkPalletController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\IFork.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\LiftTurtleMode.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\PalletController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\RetractableFork.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\FuelTank.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\IFuelTank.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\CVT.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ElectricEngineGearboxController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\GearPreselector.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\GearStateMachine.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\GearboxController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\IGearPreselector.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\IGearbox.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\IGearboxExtended.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\AckermanAngle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\Clutch.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericFuelTank.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericGearBox.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\GenericIgnition.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\PowerTrain.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Generic Components\RearGearCameraController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Heating\HeatingComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Heating\IHeating.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IAccelerometer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IExcavatorBackhoe.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IExcavatorOpenableBucket.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IExcavatorSideshiftBackhoe.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IFifthWheel.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IKickstand.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IStaticInfo.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IVehicleInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IVehicleRigidbody.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IVehicleTransform.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IWheelState.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\IWheels.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\AutomaticIgnitionComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\IIgnition.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\IgnitionController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\IgnitionControllerComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\IgnitionWithoutEngine.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\KeyInputTest.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryLMVIgnitionControllerComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Inclinometer\IDifferentialLock.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Inclinometer\IInclinometer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Inclinometer\ITransferBox.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Inclinometer\InclinometerController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Kickstand.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleSizeQuery.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Lean\IMotorcycleLean.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Lean\MotorcycleLeanWorkarround.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\AidsComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\AidsDiffComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\AutomaticGearboxComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\BaseVehicleComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\BlackList.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\ClutchSystemAGX.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\ConfigurableVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\Container.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DeadMan.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DifferentialLockComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\DustParticleComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\EmergencyStopDevice.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\Gearbox.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\GearboxPreselector.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\IDeadMan.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\IEmergencyStop.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\IInchingPedal.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\ILiftAGXSensorController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\ILiftOperations.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\IVehicleComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InchingPedal.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InclinometerComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\LFEngineActuator.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\OffroadComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\TransferBoxComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\TransferBoxNeutralComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\VehicleGetter.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\WindshieldComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Lights\BlackoutComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Lights\IBlackout.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\AutoSpeedMode.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\BackhoeLoader.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\Bulldozer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\Dumper.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\Excavator.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorBackhoe.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorBackhoeSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorIgnitionBlock.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorLoaderSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorOpenableBucket.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorPriorityModes.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorSideshiftBackhoe.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\GrillDryControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\HeavyLoadMode.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\HydraulicRPMControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\HydraulicTracks.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\HydraulicsPrelubrication.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\IBackhoeLoader.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\IDumper.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\IExcavator.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\IGrillDryControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\IStabilizers.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ITracks.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\IWheelLoader.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\KomatsuBrakes.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\MachineryBlade.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\Motograder.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\RabbitTurtleController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\RigidFrameHaulerBrakes.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\Ripper.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\SafetySpeedLimiter.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\Stabilizers.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\Tracks.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\WheelLoader.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\WheelLoaderWrapperBase.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Maneuver\IManeuver.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Maneuver\IVehicleManeuver.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Motorbike\ManeuverController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Offroad\IOffroad.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Offroad\OffroadController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\IChains.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\ITransfer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\TransferController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Rabbit-Turtle Control\BulldozerRabbitTurtleControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Rabbit-Turtle Control\IRabbitTurtleControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Rabbit-Turtle Control\RabbitTurtleControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Rabbit-Turtle Control\TrackVehicleRabbitTurtleControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ramp\CurveControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ramp\InputControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ramp\NormalizedControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ramp\RampControl.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Retarder\IRetarder.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Retarder\RetarderController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\IBlade.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\ISaltSpreader.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\ISnowPlow.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowInputController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Speed Control\ElectricSpeedControlDevice.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Speed Control\ISpeedControlDevice.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Speed Control\SpeedControlDevice.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\ISpreader.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\SpreaderBase.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\SpreaderController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SteeringWheel\ISteeringWheelComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SteeringWheel\SMK_VPWheelDeviceInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SteeringWheel\SteeringWheelComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SteeringWheel\SteeringWheelController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Throtle\VehicleThrotle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\TirePressureEmulator\ITirePressureEmulatorComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\TirePressureEmulator\TirePressureEmulatorComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleDynamicWheelState.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleTransform.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\IWaterDynamics.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamics.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\WaterDynamics\VehicleWaterDynamicsComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Wheels.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Dependencies\IInternalObjectReliant.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Dependencies\IVehiclePhysicsReliant.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Dependencies\IVehicleReliant.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Dependencies\TruckTrailerSolver.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Dependencies\VehicleSolver.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BackhoeLoaderVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\CollisionData.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\ConfigurableMotorVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\ElectricConfigurableMotorVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorBackhoeVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorLoaderVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\IVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\KomatsuVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotograderVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Scooter.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TwoWheelsVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\WheelLoaderVehicle.cs" Assets\simuzen\platform\VehicleDynamics\Core\Scripts\VehicleDynamicsException.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\BatteryFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\BatteryOverheating.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\BrakeFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\BrakeFailureGeneric.cs "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\BaseBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\BasicBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\ElectricBreakdownComponent.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\EmptyBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\ForkLiftBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\MachineryBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\MaqSimBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\MilitaryVehicleBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\MotorVehicleBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\MotorcycleBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\PickupBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\PickupWithTrailerBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\SnowRemovalVehicleBreakdownController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown Controllers\TrailerBreakdownController.cs" Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Breakdown.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\BreakdownId.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\DirtyGlass.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\DirtyWindshieldOnScreen.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\DoorBroken.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ElectricBrakeFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\EmptyBatteryFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\EngineFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\EngineFailureGeneric.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\FifthWheelBroken.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ForkliftHydraulicFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\FrontBrakeFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\GlassBroken.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\HighCoolingLiquidTemperature.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\HighHydraulicOilTemperature.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\HighMotorOilTemperature.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\HighTracksTension.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\IBreakdownController.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LeftTireBlast.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LiftJoystickFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LowBatteryFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LowMotorOilPreassure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LowTransmissionOilTemperature.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\MirrorBroken.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\MissingCoolingLiquidTemperatureFeedback.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\MotorcycleBrakeFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\NoFuel.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\OverHeatingEvent.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Overheating.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Puncture.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\RearBrakeFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\RotaryLightFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ShotOnArmored.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\SnowplowHydraulicFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\SteeringBroken.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\SteeringBrokenGeneric.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\SuspensionFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\TransmissionBroken.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\VPElectricVehicleControllerBreakdown.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\VPVehicleControllerBreakdown.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\WheelBreakdown.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\WheelMisalignment.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Cone\ConeInteraction.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\AGXForkliftDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\AGXMultipleTransformsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Algoryx\AGXFrontForkPartsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Algoryx\AGXSideForkPartsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Algoryx\ForkCameraFollowerDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\AnimationSuspensionDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\AuxCamerasDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\BackBellowsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\BackHitchDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\BaseVehicleDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\BellowsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\BodyLeanDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\CameraParentDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\CargoDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\DollyDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\DoorsHandler.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\DustParticleDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\ForkliftDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\FreeRouteEntityAnimationDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\HandlebarDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\HandlebarElementsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\HitchDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\InteriorDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\JointDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\LightsPrefabParentDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\LoadweightSystemDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\BackhoeLoaderDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\DumperDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\ExcavatorDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\ExcavatorLoaderDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\MachineryBladeDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\MachineryDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\MotograderPartsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\RipperDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\WheelLoaderDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\MotorVehicleRootValidator.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\MotorbikeWheelDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\MultipleTransformsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\OptionalGameObjectsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\OverHeatSmokeDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PlatformTargetReferenceDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\RampDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\SandCargoDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\SelectionRearviewsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\SelectionRotatingLightContainerDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\SnowPlowDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\SuspensionDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\TracksDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\TriangleJointDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\VehicleMeshDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\VehicleRearviewsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\VehicleTextureDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\VehicleWipersDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\WheelsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\WheelsPivotDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\WiperDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AirConditioningInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AutomaticInflationTireInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AxisInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BaseInputModule.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BlackoutInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BrakesInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BreakdownInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BulldozerInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ButtonInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\CargoInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ClutchInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\AutoSpeedModeInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\BackhoeLoaderInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\BrakesComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\ClutchComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\DeadManComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\DumperInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\EmergencyStopInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\ExcavatorBackhoeInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\ExcavatorLoaderInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\ExcavatorPriorityModesInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\FFBrakeActuatorInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\FFClutchInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\FLClutchInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\ForkComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\ForkInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\GearComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\GearComponentInputFL.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\GenericGearComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\GrillsDryerInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\HydraulicRpmModeInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\InchingPedalComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFBrakeActuatorInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LFSteerComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\LoaderInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\MotograderMainControlsInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\Pickup4x4Input.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\PowerEngineOnComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\RabbitTurtleInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\RigidFrameHaulerInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\SafetySpeedLimiterInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\SpreaderInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\StabilizersInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\SteerComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\ThrotleComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\TracksInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\VehicleComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ComponentInputModules\WheelLoaderInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\BaseInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\BeltBlocksIgnitionInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\CommonInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\EveryInputController.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\IMachineryInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\MachineryInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\MotorVehicleInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\MotorcycleInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\PickupInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ReachStackerInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ScooterInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\SnowRemovalVehicleInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\TrailerInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\VehicleDynamicsProBasicInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\DifferentialLockInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\DoorsInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\DoorsWithRampInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\FallOffInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\FlankedSignalTestInputModule.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\HeatingInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\HeavyLoadModeInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\IgnitionBlockerInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\KickstandInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\KomatsuBrakesInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\LeanInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\MachineryBladeInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\MachineryBrakesInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ManeuverInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\MilitaryLMVIgnitionInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\MilitaryRg31IgnitionInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\MotorBikeHandleBarInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\MotorcycleBrakesInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\MotorcycleIgnitionInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\RigidFrameHaulerBrakesInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\RipperInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ScooterIgnitionInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SimpleGearInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SpeedControlInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SteeringWheelInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ThresholdAxisInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ThrotleInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\TrailerBrakesInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\TransferBoxInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\TransferBoxNeutralInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\TwoThrottleModesInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\VehicleKeyInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Installer\VehicleInstaller.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Output\BaseForcefeedbackHardwareConnection.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Output\ElectricForkliftFFBHardwareConnection.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Output\ForcefeedbackHardwareConnection.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Output\MotorcycleForcefeedbackHardwareConnection.cs Assets\simuzen\platform\VehicleDynamics\Scripts\TelemetryGUIController.cs "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\AnimationSuspensionHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BaseUserVehicleBehaviour.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BodyLeanHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\IUserVehicleBehaviourDeprecated.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\MachineryAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SaltSpreaderHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\TracksAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\GetComponentWrapper.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\HandlebarHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\IUserVehicleBehaviour.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MachineryBladeAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotograderPartsAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcyclePoliceLightPieceInstantiator.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcycleWheelHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PieceInstantiator.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PoliceLightHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RipperAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\TriangleJointHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\VehicleInZoneVehicleBehaviour.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\VehiclePieceInstantiator.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\IRemoteVehicleHelper.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\IUserVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\IUserVehicleReliant.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\ConfigurableUserVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\ElectricUserVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\PropulsionTypeHelper.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\RemoteVehicleHelper.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleForklift.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleMachinery.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleMotor.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleMotorcycle.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehiclePickup.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleReachStacker.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleSimpleCar.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleSnowRemoval.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleSpawnException.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\UserVehicleTrailer.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\VehicleReadyHelper.cs" Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\InterfacesSerializableField.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\VehicleBoundsDebug.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\VehicleSerializableField.cs "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\Factories\BaseTrafficVehicleFactory.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\Factories\BaseVehicleFactory.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\Factories\MotorVehicleFactory.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\Factories\TrailerFactory.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\Factories\UserVehicleFactory.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\Factories\VehicleFactory.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\IVehicleConfigurationParserService.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\IVehicleFactoryService.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\ParsedSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\SimpleVehicleFactoryService.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\VehicleConfigurationParserService.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\VehicleFactoryService.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\VehiclePieces\GlobalPieceCollection.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\VehiclePieces\VehiclePiece.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\VehiclePieces\VehiclePieceCollection.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\VehiclePieces\VehiclePiecesCollection.cs" Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\IVehicleDatabaseService.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\UserVehicleHelperCollection.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseHelpers\MotorVehicleHelper.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseHelpers\TrailerHelper.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseHelpers\UserVehicleHelper.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseHelpers\VehicleDatabaseHelper.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseHelpers\VehicleHelper.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseId.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseInstaller.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\IVehicleService.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\ComponentBasedVehicleService.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\VehicleService.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Whirlpool\WhirlpoolArea.cs "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Collections\DatabaseCollection.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Collections\IdCollection.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Collections\IntIdCollection.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Collections\ListWrapper.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Collections\VariableDefinitionCollection.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Collections\VariableValues.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\DataModelManager.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Items\Item.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Items\ItemWithVariables.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Items\MotorVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Items\Trailer.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Items\UserVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Items\VariableDefinition.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Items\Vehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\UserData.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Variables\Variable.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\VehicleDatabaseException.cs" Assets\simuzen\platform\batch\SMKsessionBatch.cs Assets\simuzen\platform\errors\ErrorCodes.cs Assets\simuzen\platform\errors\ErrorDescriptor.cs Assets\simuzen\platform\errors\ErrorResolver.cs Assets\simuzen\platform\errors\Exceptions.cs Assets\simuzen\platform\execution\InitialFSM.cs Assets\simuzen\platform\execution\ProductExecutionFlowFactory.cs Assets\simuzen\platform\execution\login\ILoginFsmFactory.cs Assets\simuzen\platform\execution\login\LoginFsmFactory.cs Assets\simuzen\platform\factories\POFactory.cs Assets\simuzen\platform\hud\DescriptorsToHandler.cs "Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs" "Assets\simuzen\platform\hud\External\VLC for Unity\Scripts\PlayVLC.cs" "Assets\simuzen\platform\hud\External\VLC for Unity\Scripts\QuitVLCHelper.cs" Assets\simuzen\platform\hud\HUDDefaultConstants.cs Assets\simuzen\platform\hud\HUDMonitor.cs Assets\simuzen\platform\hud\HUDParameterValue.cs Assets\simuzen\platform\hud\HUDTools.cs Assets\simuzen\platform\hud\ICanShowMessages.cs Assets\simuzen\platform\hud\IHUDElement.cs Assets\simuzen\platform\hud\IScreen.cs Assets\simuzen\platform\hud\ISignals.cs Assets\simuzen\platform\hud\IStudentInfoConsumer.cs Assets\simuzen\platform\hud\ProxyScreen.cs Assets\simuzen\platform\hud\PseudoSimescarGUIService.cs Assets\simuzen\platform\hud\ResourceReference.cs Assets\simuzen\platform\hud\SMKNGUITools.cs "Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\LogSimConsumptionEmissionsGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\LogSimPedalsGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\MaqSimGadgetsGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\SnowVolumeGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\TelemetryGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs" Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\HDES_LeapRig.cs Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\IVRLeapInteractable.cs Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\LeapInteractionSystemInstaller.cs Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\LeapInteractionSystemSettingsInstaller.cs Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUIPanel.cs Assets\simuzen\platform\hud\VideoScreen\HCOM_VideoPlayerConfig.cs Assets\simuzen\platform\hud\VideoScreen\HDES_VideoPlayerConfig.cs Assets\simuzen\platform\hud\XMLScreenComponentsReader.cs Assets\simuzen\platform\hud\animations\AnimDefinition.cs Assets\simuzen\platform\hud\behaviours\ChooseLoginOrDemoListener.cs Assets\simuzen\platform\hud\behaviours\SMKSpriteAtlasManager.cs Assets\simuzen\platform\hud\components\AbstractHComponent.cs Assets\simuzen\platform\hud\components\AbstractHComponentDescriptor.cs Assets\simuzen\platform\hud\components\AbstractParametersHComponent.cs Assets\simuzen\platform\hud\components\COM_InterludePopup.cs Assets\simuzen\platform\hud\components\COM_Popup.cs Assets\simuzen\platform\hud\components\CamStreamingVLC.cs Assets\simuzen\platform\hud\components\ConfigurationScreenData.cs Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs Assets\simuzen\platform\hud\components\FreePracticeScreenData.cs Assets\simuzen\platform\hud\components\GenericDropDownResultComponent.cs Assets\simuzen\platform\hud\components\GenericMainMenuComponent.cs Assets\simuzen\platform\hud\components\HCOM_CIPLogin.cs Assets\simuzen\platform\hud\components\HCOM_CPFDigits.cs Assets\simuzen\platform\hud\components\HCOM_Configuration.cs Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs Assets\simuzen\platform\hud\components\HCOM_EmailLogin.cs Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_TeachingPlanConfirm.cs Assets\simuzen\platform\hud\components\HCOM_ExerciseParameters.cs Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Assets\simuzen\platform\hud\components\HCOM_GP_HeatingSlider.cs Assets\simuzen\platform\hud\components\HCOM_GP_SpeedDisplay.cs Assets\simuzen\platform\hud\components\HCOM_GP_SpeedNumbers.cs Assets\simuzen\platform\hud\components\HCOM_IG_BasicDashboard.cs Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_DriverLicensePanel.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_IndicationsPanel.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_LoadPanel.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_MessagePanel.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_NavigationSystem.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_ParkingSensorPanel.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\IG_RearviewPanelHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\AcceleratorHandler\HCOM_AcceleratorHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\AcceleratorHandler\HCOM_PI_AcceleratorHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\BrakeHandler\HCOM_BrakeHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\BrakeHandler\HCOM_PI_BrakeHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\ClutchHandler\HCOM_ClutchHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\ClutchHandler\HCOM_PI_ClutchHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\HCOM_PI_PedalHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\HCOM_PedalHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\PedalHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\SteerHandler\HCOM_PI_SteerHandler.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\PedalIndicationPanel\PedalHandler\SteerHandler\SteerHandler.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_IG_InstructorPanel.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_IG_MinimapPanel.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_CamStreamingAndBrowser.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_CameraButton.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ConsumptionText.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GearText.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GeneralCamera.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GeneralCategory.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GeneralPanel.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InfractionRowButton.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InfractionsTable.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SceneDumperChargeLevel.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry_Dashboard.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Time.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VelocityRPM.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Webcam.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_Replay_GeneralPanel.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\SteeringWheelHandler\HCOM_PI_SteeringWheel.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\SteeringWheelHandler\SteeringWheelHandler.cs Assets\simuzen\platform\hud\components\HCOM_Interlude.cs Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_CoursesTeachingPlan.cs Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_ExercisesTeachingPlan.cs Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_LoginMenu.cs Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_SessionTimer.cs Assets\simuzen\platform\hud\components\HCOM_OpenURLFromButton.cs Assets\simuzen\platform\hud\components\HCOM_PI_BasicDashboard.cs Assets\simuzen\platform\hud\components\HCOM_PI_HeatingSlider.cs Assets\simuzen\platform\hud\components\HCOM_PI_SpeedNumbers.cs Assets\simuzen\platform\hud\components\HCOM_Replay.cs Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Assets\simuzen\platform\hud\components\HCOM_ResultsParamDescription.cs Assets\simuzen\platform\hud\components\HCOM_SimulatorReplays.cs Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs Assets\simuzen\platform\hud\components\HCOM_StudentInfo.cs Assets\simuzen\platform\hud\components\HCOM_VisualSummaryPanel.cs Assets\simuzen\platform\hud\components\HDES_JungLSP_ForkInfo.cs Assets\simuzen\platform\hud\components\HDES_JungLSP_WheelModeInfo.cs Assets\simuzen\platform\hud\components\HMonitorSettings.cs Assets\simuzen\platform\hud\components\HUD_E_CPFDigit.cs Assets\simuzen\platform\hud\components\ICanStoreParameters.cs Assets\simuzen\platform\hud\components\IHComponent.cs Assets\simuzen\platform\hud\components\ISceneryCargoManager.cs Assets\simuzen\platform\hud\components\InstructorHComponent.cs Assets\simuzen\platform\hud\components\RearviewHUDComponent.cs Assets\simuzen\platform\hud\components\SceneryCargoManager.cs Assets\simuzen\platform\hud\data\ButtonInfo.cs Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Assets\simuzen\platform\hud\data\HUDExcerciseStatisticsScreenData.cs Assets\simuzen\platform\hud\data\HUDExerciseConfirmScreenData.cs Assets\simuzen\platform\hud\data\HUDExerciseInfoScreenData.cs Assets\simuzen\platform\hud\data\HUDInfoScreenData.cs Assets\simuzen\platform\hud\data\HUDTeachingPlanScreenData.cs Assets\simuzen\platform\hud\data\HUDVehicleData.cs Assets\simuzen\platform\hud\data\ScreenData.cs Assets\simuzen\platform\hud\data\configurationParameters\LoadTypeId.cs Assets\simuzen\platform\hud\data\configurationParameters\VehicleType.cs Assets\simuzen\platform\hud\descriptors\Common_VR\HCOM_EX5500_VR1.cs Assets\simuzen\platform\hud\descriptors\Common_VR\HCOM_InteractableButton_VR.cs Assets\simuzen\platform\hud\descriptors\Common_VR\HCOM_InteractableSwitch_VR.cs Assets\simuzen\platform\hud\descriptors\Common_VR\HDES_EX5500_VR1.cs Assets\simuzen\platform\hud\descriptors\Common_VR\HDES_InteractableButton_VR.cs Assets\simuzen\platform\hud\descriptors\Common_VR\HDES_InteractableSwitch_VR.cs Assets\simuzen\platform\hud\descriptors\HBaseDescriptor.cs Assets\simuzen\platform\hud\descriptors\HDES_BackhoePanel\HDES_BDZP_RabbitTurtleMode.cs Assets\simuzen\platform\hud\descriptors\HDES_BackhoePanel\HDES_BHP_Failures.cs Assets\simuzen\platform\hud\descriptors\HDES_BackhoePanel\HDES_BHP_Indicators.cs Assets\simuzen\platform\hud\descriptors\HDES_BackhoePanel\HDES_BHP_Lights.cs Assets\simuzen\platform\hud\descriptors\HDES_BackhoePanel\HDES_BHP_SpecialFunctions.cs Assets\simuzen\platform\hud\descriptors\HDES_BackhoePanel\HDES_BeltHandbrakePreheating.cs Assets\simuzen\platform\hud\descriptors\HDES_BikePanel\HDES_BP_Breakdown.cs Assets\simuzen\platform\hud\descriptors\HDES_BikePanel\HDES_BP_Gear.cs Assets\simuzen\platform\hud\descriptors\HDES_BikePanel\HDES_BP_Lights.cs Assets\simuzen\platform\hud\descriptors\HDES_BikePanel\HDES_BP_Odometers.cs Assets\simuzen\platform\hud\descriptors\HDES_BulldozerPanel\HDES_BDZP_Lights.cs Assets\simuzen\platform\hud\descriptors\HDES_CIPLogin.cs Assets\simuzen\platform\hud\descriptors\HDES_CNAD\HDES_LMVAutomaticInflation.cs Assets\simuzen\platform\hud\descriptors\HDES_CNAD\HDES_PI_DifferentialLock.cs Assets\simuzen\platform\hud\descriptors\HDES_CNAD\HDES_PI_LMVAirConditioning.cs Assets\simuzen\platform\hud\descriptors\HDES_CNAD\HDES_PI_TransferBox.cs Assets\simuzen\platform\hud\descriptors\HDES_CPFDigits.cs Assets\simuzen\platform\hud\descriptors\HDES_ConfigurationPanel\HDES_Configuration.cs Assets\simuzen\platform\hud\descriptors\HDES_CoursesTeachingPlan.cs Assets\simuzen\platform\hud\descriptors\HDES_Dashboard\HDES_Dashboard.cs Assets\simuzen\platform\hud\descriptors\HDES_Dashboard\HDES_Speedometer.cs Assets\simuzen\platform\hud\descriptors\HDES_Dashboard\HDES_Tachometer.cs Assets\simuzen\platform\hud\descriptors\HDES_DumperPanel\HDES_DP_Failures.cs Assets\simuzen\platform\hud\descriptors\HDES_DumperPanel\HDES_DP_Indicators.cs Assets\simuzen\platform\hud\descriptors\HDES_DumperPanel\HDES_DP_Lights.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_EH5000_AutoSpeedMode.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_EH5000_Brakes.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_EH5000_Dump.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_EH5000_Failures.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_EH5000_GrillDry.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_EH5000_Indicators.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_EH5000_Lights.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_EH5000_Load.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_EH5000_Needles.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_EH5000_RPM.cs Assets\simuzen\platform\hud\descriptors\HDES_EH5000\HDES_MachineryFailures.cs Assets\simuzen\platform\hud\descriptors\HDES_EX5500\HDES_EX5500_Failures.cs Assets\simuzen\platform\hud\descriptors\HDES_EX5500\HDES_EX5500_Indicators.cs Assets\simuzen\platform\hud\descriptors\HDES_EX5500\HDES_EX5500_Load.cs Assets\simuzen\platform\hud\descriptors\HDES_EX5500\HDES_EX5500_Needles.cs Assets\simuzen\platform\hud\descriptors\HDES_EX5500\HDES_EX5500_PrelubHeavyLoadAndOverRun.cs Assets\simuzen\platform\hud\descriptors\HDES_EX5500\HDES_RabbitTurtle.cs Assets\simuzen\platform\hud\descriptors\HDES_Electric\HDES_ElectricBattery.cs Assets\simuzen\platform\hud\descriptors\HDES_Electric\HDES_ElectricDriverDisplay.cs Assets\simuzen\platform\hud\descriptors\HDES_Electric\HDES_ElectricEconometer.cs Assets\simuzen\platform\hud\descriptors\HDES_Electric\HDES_ElectricGOIcon.cs Assets\simuzen\platform\hud\descriptors\HDES_EmailLogin.cs Assets\simuzen\platform\hud\descriptors\HDES_ExerciseConfirmation\HDES_ExerciseConfirm.cs Assets\simuzen\platform\hud\descriptors\HDES_ExerciseConfirmation\HDES_TeachingPlanConfirm.cs Assets\simuzen\platform\hud\descriptors\HDES_ExerciseParameters.cs Assets\simuzen\platform\hud\descriptors\HDES_ExercisesTeachingPlan.cs Assets\simuzen\platform\hud\descriptors\HDES_FreePracticeMenu.cs Assets\simuzen\platform\hud\descriptors\HDES_GenericPanel\HDES_AdditionalBreakdown.cs Assets\simuzen\platform\hud\descriptors\HDES_GenericPanel\HDES_BrakeAssistant.cs Assets\simuzen\platform\hud\descriptors\HDES_GenericPanel\HDES_Breakdown.cs Assets\simuzen\platform\hud\descriptors\HDES_GenericPanel\HDES_ControlPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_GenericPanel\HDES_GP_HeatingSlider.cs Assets\simuzen\platform\hud\descriptors\HDES_GenericPanel\HDES_GP_RPM.cs Assets\simuzen\platform\hud\descriptors\HDES_GenericPanel\HDES_GP_SpeedDisplay.cs Assets\simuzen\platform\hud\descriptors\HDES_GenericPanel\HDES_GP_SpeedNumbers.cs Assets\simuzen\platform\hud\descriptors\HDES_GenericPanel\HDES_GP_Velocity.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_BasicDashboard.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_DriverLicensePanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_GoalsPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_InclinometerPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_IndicationsPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_InfractionsBar.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_LoadPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_MachineryInclinometerPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_MessagePanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_MessagePanelPrefab.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_NavigationSystem.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_ParkingSensorPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_SlopePanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_Timer.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_WeatherAndTime.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\PedalIndicationPanel\HDES_AcceleratorDescriptor.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\PedalIndicationPanel\HDES_BrakeDescriptor.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\PedalIndicationPanel\HDES_ClutchDescriptor.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\PedalIndicationPanel\HDES_PedalDescriptor.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\PedalIndicationPanel\HDES_PedalIndicationPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\PedalIndicationPanel\HDES_SteerDescriptor.cs Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_IG_InstructorPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_IG_MinimapPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Bus.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_CamStreamingAndBrowser.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_CameraButton.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_ChargeLevel.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_ChargePosition.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_ChargeViscosity.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_ConsumptionText.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_DistanceObstacles.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Environment.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Failure.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_GPSPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_GearText.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_GeneralCamera.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_GeneralCategory.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_GeneralPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_HudVehicleDataPanels.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_InfractionsTable.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_InstructorCollision.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_LMVHeating.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_LMVKeypadHw.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_MachineryVehicleTelemetry.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_PhysicsButton.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_RG31KeypadHw.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_SceneDumperChargeLevel.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_SnowThickness.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Spawn.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_SpawnValue.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_SteeringWheel.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Telemetry.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Telemetry_Dashboard.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Time.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Traffic.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_TrafficIntensity.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_UserBehavior.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Value.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleEvents.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleTelemetry.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VelocityRPM.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_WeatherModifiers.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Webcam.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Wind.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_Replay_GeneralPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_Interlude.cs Assets\simuzen\platform\hud\descriptors\HDES_LiftPanel\HDES_LP_BasicParameters.cs Assets\simuzen\platform\hud\descriptors\HDES_LiftPanel\HDES_LP_ForkController.cs Assets\simuzen\platform\hud\descriptors\HDES_LiftPanel\HDES_LP_LightIndicators.cs Assets\simuzen\platform\hud\descriptors\HDES_LoaderPanel\HDES_LP_Failures.cs Assets\simuzen\platform\hud\descriptors\HDES_LoaderPanel\HDES_LP_Gear.cs Assets\simuzen\platform\hud\descriptors\HDES_LoaderPanel\HDES_LP_Indicators.cs Assets\simuzen\platform\hud\descriptors\HDES_LoaderPanel\HDES_LP_Lights.cs Assets\simuzen\platform\hud\descriptors\HDES_LoaderPanel\HDES_LP_Velocity.cs Assets\simuzen\platform\hud\descriptors\HDES_LoaderPanel\HDES_MSP_BeltHandbrakePreheating.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_JungLSP_Indicators.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_LSP_DrivingTimeAndKmh.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_LSP_ExerciseTime.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_LSP_ForkCameraInfo.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_LSP_ForkInfo.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_LSP_Infractions.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_LSP_LightIndicators.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_LSP_WaterHeatAndFuel.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_LSP_Weather.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_LSP_WeatherAndDayTime.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_Numbers.cs Assets\simuzen\platform\hud\descriptors\HDES_LogSimPanel\HDES_RearCameraInfo.cs Assets\simuzen\platform\hud\descriptors\HDES_LoginPanel\HDES_LoginMenu.cs Assets\simuzen\platform\hud\descriptors\HDES_LoginPanel\HDES_MainMenu.cs Assets\simuzen\platform\hud\descriptors\HDES_LoginPanel\HDES_SessionTimer.cs Assets\simuzen\platform\hud\descriptors\HDES_OpenURLFromButton.cs Assets\simuzen\platform\hud\descriptors\HDES_PI_InfractionRowButton.cs Assets\simuzen\platform\hud\descriptors\HDES_PickupPanel\HDES_PP_Indicators.cs Assets\simuzen\platform\hud\descriptors\HDES_PickupPanel\HDES_PP_Lights.cs Assets\simuzen\platform\hud\descriptors\HDES_Replay.cs Assets\simuzen\platform\hud\descriptors\HDES_ResultsPanel\HDES_Results.cs Assets\simuzen\platform\hud\descriptors\HDES_ResultsPanel\HDES_ResultsParamDescription.cs Assets\simuzen\platform\hud\descriptors\HDES_SimulatorReplays.cs Assets\simuzen\platform\hud\descriptors\HDES_SimulatorSessions.cs Assets\simuzen\platform\hud\descriptors\HDES_StudentInfo.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_GP_EngineHeatingByImage.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_GP_GasolineByImage.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_MachineryHandAccelerator.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_AbsAsrOthers.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_AirPressure.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_DriverDisplay.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_FakeNeedles.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_Gasoline.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_Gear.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_LedRPM.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_Lights.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_OnboardTechnology.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_PressionHeatBatteryOthers.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_Retarder.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_Trailer.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_VehicleType.cs Assets\simuzen\platform\hud\elements\HButton.cs Assets\simuzen\platform\hud\elements\HDialogButton.cs Assets\simuzen\platform\hud\elements\HEventButton.cs Assets\simuzen\platform\hud\elements\HFsmEventButton.cs Assets\simuzen\platform\hud\elements\HFsmPIReplays.cs Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Assets\simuzen\platform\hud\elements\HLocalizableDropdown.cs Assets\simuzen\platform\hud\elements\HLocalizableLabel.cs Assets\simuzen\platform\hud\elements\HLocalizableTMPDropdown.cs Assets\simuzen\platform\hud\elements\HLocalizableTextMeshProLabel.cs Assets\simuzen\platform\hud\elements\HProductLogo.cs Assets\simuzen\platform\hud\elements\HSelectionButton.cs Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs Assets\simuzen\platform\hud\elements\HSlider.cs Assets\simuzen\platform\hud\elements\HWidget.cs Assets\simuzen\platform\hud\elements\IParameterized.cs Assets\simuzen\platform\hud\elements\MultiImageButton.cs Assets\simuzen\platform\hud\elements\MultiImageToggle.cs Assets\simuzen\platform\hud\elements\Popups\ExerciseParamsPopupData.cs Assets\simuzen\platform\hud\elements\Popups\IPopupPanel.cs Assets\simuzen\platform\hud\elements\Popups\IToPopupData.cs Assets\simuzen\platform\hud\elements\Popups\InfractionPopup.cs Assets\simuzen\platform\hud\elements\Popups\InfractionPopupData.cs Assets\simuzen\platform\hud\elements\Popups\LoadingPopup.cs Assets\simuzen\platform\hud\elements\Popups\MonitorSettingsPopupData.cs Assets\simuzen\platform\hud\elements\Popups\PopupData.cs Assets\simuzen\platform\hud\elements\Popups\ProxyPopup.cs Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPIndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPLightsHandler.cs Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\HCOM_BeltHandBPreheatingHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\GearHandler\GearHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\GearHandler\HCOM_BP_GearHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\GearHandler\HCOM_PI_BP_GearHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\HCOM_BP_BreakdownHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\HCOM_BP_LightsHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\HCOM_PI_BP_BreakdownHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\HCOM_PI_BP_LightsHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\Odometer\BP_OdometerHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\Odometer\HCOM_BP_OdometerHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\Odometer\HCOM_PI_BP_OdometerHandler.cs Assets\simuzen\platform\hud\elements\impl\BulldozerPanelHandlers\BDZPLightsHandler.cs Assets\simuzen\platform\hud\elements\impl\CNADHandlers\AutomaticInflationHandler.cs Assets\simuzen\platform\hud\elements\impl\CNADHandlers\HCOM_LMVAutomaticInflation.cs Assets\simuzen\platform\hud\elements\impl\CNADHandlers\HCOM_PI_DifferentialLock.cs Assets\simuzen\platform\hud\elements\impl\CNADHandlers\HCOM_PI_LMVAirConditioning.cs Assets\simuzen\platform\hud\elements\impl\CNADHandlers\HCOM_PI_LMVAutomaticInflation.cs Assets\simuzen\platform\hud\elements\impl\CNADHandlers\HCOM_PI_LMVHeating.cs Assets\simuzen\platform\hud\elements\impl\CNADHandlers\HCOM_PI_TransferBox.cs Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPIndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPLightsHandler.cs Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\EH5000BrakeHandler.cs Assets\simuzen\platform\hud\elements\impl\EH5000\DigitsRPMHandler.cs Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000AutoSpeedModeHandler.cs Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000GrillDryHandler.cs Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000IndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LightsHandler.cs Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000NeedleHandler.cs Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000RpmHandler.cs Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500IndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500NeedleHandler.cs Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500PrelubHeavyLoadAndOverRunHandler.cs Assets\simuzen\platform\hud\elements\impl\EX5500\HCOM_RabbitTurtleHandler.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\EconometerHandler.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\ElectricBatteryHandler.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\ElectricGOIconHandler.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\HCOM_ElectricBattery.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\HCOM_ElectricDriverDisplay.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\HCOM_ElectricEconometer.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\HCOM_ElectricGOIcon.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\HCOM_PI_ElectricBattery.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\HCOM_PI_ElectricDriverDisplay.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\HCOM_PI_ElectricEconometer.cs Assets\simuzen\platform\hud\elements\impl\ElectricPanelHandlers\HCOM_PI_ElectricGOIcon.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\BasicDashboardHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\BrakeAssistantHandler\BrakeAssistantHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\BrakeAssistantHandler\HCOM_BrakeAssistantHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\BrakeAssistantHandler\HCOM_PI_BrakeAssistantHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\BreakdownsHandler\AdditionalBreakdownHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\BreakdownsHandler\BreakdownHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\BreakdownsHandler\HCOM_AdditionalBreakdownHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\BreakdownsHandler\HCOM_BreakdownHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\BreakdownsHandler\HCOM_PI_AdditionalBreakdownHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\BreakdownsHandler\HCOM_PI_BreakdownHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\ControlPanel.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_ControlPanel.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\ControlPanelHandler\HCOM_PI_ControlPanel.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\HCOM_DashboardHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\HCOM_PI_DashboardHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\GenericPanelHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\GenericPanelHandlerPI.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\HCOM_PedalIndicationPanel.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\LightsHandler\HCOM_LightsHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\LightsHandler\HCOM_MachineryFailuresHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\LightsHandler\HCOM_MachineryHandAcceleratorHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\LightsHandler\HCOM_PI_LMVKeypadHw.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\LightsHandler\HCOM_PI_LightsHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\LightsHandler\HCOM_PI_RG31KeypadHw.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\LightsHandler\LightsHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\NeedleHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\SpeedometerHandler\HCOM_PI_SpeedometerHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\SpeedometerHandler\HCOM_SpeedometerHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\SpeedometerHandler\SpeedometerHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\TachometerHandler\HCOM_PI_TachometerHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\TachometerHandler\HCOM_TachometerHandler.cs Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\TachometerHandler\TachometerHandler.cs Assets\simuzen\platform\hud\elements\impl\HScrollToSelected.cs Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Assets\simuzen\platform\hud\elements\impl\HWID_ExerciseParamHUnselectableButton.cs Assets\simuzen\platform\hud\elements\impl\HWID_ExerciseParameterHSelectionButton.cs Assets\simuzen\platform\hud\elements\impl\HWID_ResultsParameterHSelectionButton.cs Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPIndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPLightsHandler.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPVelocityHandler.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ExerciseTime.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkCameraController.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_Infractions.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_WaterHeatAndFuel.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_WeatherAndDayTime.cs Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_RearGearCameraController.cs Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\InclinometerHandler\HCOM_IG_MachineryInclinometerHandler.cs Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\InclinometerHandler\HCOM_PI_PP_InclinometerHandler.cs Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\InclinometerHandler\HCOM_PP_InclinometerHandler.cs Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\InclinometerHandler\PPInclinometerHandler.cs Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\IndicatorsHandler\HCOM_PI_PP_IndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\IndicatorsHandler\HCOM_PP_IndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\IndicatorsHandler\PPIndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPLightsHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\AirPressure\AirPressure.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\AirPressure\HCOM_AirPressure.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\AirPressure\HCOM_PI_AirPressure.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\DriverDisplay\DriverDisplay.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\DriverDisplay\HCOM_DriverDisplay.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\DriverDisplay\HCOM_PI_DriverDisplay.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\EngineHeat\EngineHeatingByImageHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\EngineHeat\HCOM_EngineHeatingByImageHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\EngineHeat\HCOM_PI_EngineHeatingByImageHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\FakeNeedles.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_FakeNeedles.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\FakeNeedles\HCOM_PI_FakeNeedles.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\GasolineByImageHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\GasolineHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\HCOM_GasolineByImageHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\HCOM_GasolineHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\HCOM_PI_GasolineByImageHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GasolineHandler\HCOM_PI_GasolineHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_TP_GearHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\TP_GearHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\OnBoardTechnology\HCOM_OnBoardTechnology.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\OnBoardTechnology\HCOM_PI_OnBoardTechnology.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\OnBoardTechnology\OnBoardTechnology.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\PressionHeatBatteryOthers\HCOM_PI_PressionHeatBatteryOthers.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\PressionHeatBatteryOthers\HCOM_PressionHeatBatteryOthers.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\PressionHeatBatteryOthers\PressionHeatBatteryOthersHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\Retarder\HCOM_PI_Retarder.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\Retarder\HCOM_Retarder.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\Retarder\RetarderHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\RetarderAbsAsrOthers\AbsAsrOthersHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\RetarderAbsAsrOthers\HCOM_AbsAsrOthers.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\RetarderAbsAsrOthers\HCOM_PI_AbsAsrOthers.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\RpmHandler\HCOM_PI_RpmHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\RpmHandler\HCOM_RpmHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TrailerHandler\HCOM_PI_Trailer.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TrailerHandler\HCOM_Trailer.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TrailerHandler\TrailerHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_PI_VehicleTypeHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\HCOM_VehicleTypeHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VehicleTypeHandler\VehicleTypeHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VelocityHandler\HCOM_PI_VelocityHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\VelocityHandler\HCOM_VelocityHandler.cs Assets\simuzen\platform\hud\elements\impl\buttons\HButtonAcceptExerciseAction.cs Assets\simuzen\platform\hud\elements\impl\buttons\HButtonCourseAction.cs Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs Assets\simuzen\platform\hud\messaging\ActionTimerMessage.cs Assets\simuzen\platform\hud\messaging\BasicMessageData.cs Assets\simuzen\platform\hud\messaging\IHUDMessage.cs Assets\simuzen\platform\hud\messaging\ISelectionMesssage.cs Assets\simuzen\platform\hud\messaging\IndicationMessageData.cs Assets\simuzen\platform\hud\messaging\InfractionMessageData.cs Assets\simuzen\platform\hud\messaging\PedalIndicationMessageData.cs Assets\simuzen\platform\hud\screens\AbstractHScreen.cs Assets\simuzen\platform\hud\screens\HSCR_BlackEmptyScreen.cs Assets\simuzen\platform\hud\screens\HSCR_ChooseLoginOrDemo.cs Assets\simuzen\platform\hud\screens\HSCR_ConfigurationScreen.cs Assets\simuzen\platform\hud\screens\HSCR_Empty.cs Assets\simuzen\platform\hud\screens\HSCR_ExerciseConfirmation.cs Assets\simuzen\platform\hud\screens\HSCR_ForkMiniCameraDashboard.cs Assets\simuzen\platform\hud\screens\HSCR_FreePractice.cs Assets\simuzen\platform\hud\screens\HSCR_InGamePIScreen.cs Assets\simuzen\platform\hud\screens\HSCR_InGamePOScreen.cs Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs Assets\simuzen\platform\hud\screens\HSCR_InstructorScreen.cs Assets\simuzen\platform\hud\screens\HSCR_InterludeScreen.cs Assets\simuzen\platform\hud\screens\HSCR_LiftDashboard.cs Assets\simuzen\platform\hud\screens\HSCR_LoadingSimulatorScreen.cs Assets\simuzen\platform\hud\screens\HSCR_LoginScreen.cs Assets\simuzen\platform\hud\screens\HSCR_MonitorSettingsScreen.cs Assets\simuzen\platform\hud\screens\HSCR_ReplayButtonsScreen.cs Assets\simuzen\platform\hud\screens\HSCR_ReplayScreen.cs Assets\simuzen\platform\hud\screens\HSCR_ResultsScreen.cs Assets\simuzen\platform\hud\screens\HSCR_SessionTimeScreen.cs Assets\simuzen\platform\hud\screens\HSCR_SimulatorReplays.cs Assets\simuzen\platform\hud\screens\HSCR_SimulatorSessions.cs Assets\simuzen\platform\hud\screens\HSCR_StudentInfo.cs Assets\simuzen\platform\hud\screens\HSCR_TelemetryAndCamScreen.cs Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Assets\simuzen\platform\hud\screens\IHScreen.cs Assets\simuzen\platform\installers\ByProduct\DefaultProductInstaller.cs Assets\simuzen\platform\installers\ByProduct\EmptyProductInstaller.cs Assets\simuzen\platform\installers\ByProduct\ProductInstaller.cs Assets\simuzen\platform\installers\CameraInstaller.cs Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs Assets\simuzen\platform\installers\FakeTrafficInstaller.cs Assets\simuzen\platform\installers\FileInstaller.cs Assets\simuzen\platform\installers\GlobalInputInstaller.cs Assets\simuzen\platform\installers\GlobalInstaller.cs Assets\simuzen\platform\installers\GlobalOutputInstaller.cs Assets\simuzen\platform\installers\GlobalPriorityInstaller.cs Assets\simuzen\platform\installers\GlobalServicesInstaller.cs Assets\simuzen\platform\installers\InfractionInstaller.cs Assets\simuzen\platform\installers\SMKMonoInstaller.cs Assets\simuzen\platform\installers\SceneryServiceInstaller.cs Assets\simuzen\platform\installers\ServicesInitializationList.cs Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Assets\simuzen\platform\installers\StartingSceneInstaller.cs Assets\simuzen\platform\installers\StatisticInstaller.cs Assets\simuzen\platform\installers\TestExerciseConfigurationDecoratorInstaller.cs Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Assets\simuzen\platform\installers\TrafficInstaller.cs Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Assets\simuzen\platform\installers\VegetationInstaller.cs Assets\simuzen\platform\legacy\Biometrics\CFingerPrintReader.cs Assets\simuzen\platform\legacy\Biometrics\FingerprintReader.cs Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs Assets\simuzen\platform\legacy\diagnosis\DiagnosticParameters.cs Assets\simuzen\platform\legacy\environment\Rain\FollowTransform.cs Assets\simuzen\platform\legacy\socrates\SceneryNames.cs Assets\simuzen\platform\legacy\socrates\SocratesParametersTranslator.cs Assets\simuzen\platform\legacy\ws\AuthenticationWebServices.cs Assets\simuzen\platform\legacy\ws\DynAdvertWS.cs Assets\simuzen\platform\legacy\ws\Dynadvert.cs Assets\simuzen\platform\legacy\ws\ExecuteFinalBatchProcess.cs Assets\simuzen\platform\legacy\ws\IConnectionManager.cs Assets\simuzen\platform\legacy\ws\InitialChecker.cs Assets\simuzen\platform\legacy\ws\ProSimulador.cs Assets\simuzen\platform\legacy\ws\ProsimuladorConnectionManager.cs Assets\simuzen\platform\legacy\ws\SMKDiagnosticTool.cs Assets\simuzen\platform\legacy\ws\SMKWrongXMLException.cs Assets\simuzen\platform\legacy\ws\Socrates.cs Assets\simuzen\platform\legacy\ws\SocratesConnectionManager.cs Assets\simuzen\platform\legacy\ws\SocratesWS.cs Assets\simuzen\platform\legacy\ws\SystemCheckWS.cs Assets\simuzen\platform\legacy\ws\WS.cs Assets\simuzen\platform\legacy\ws\WSFakeReader.cs Assets\simuzen\platform\legacy\ws\WSManager.cs Assets\simuzen\platform\playmaker\FsmServiceContainers\FsmInjector.cs Assets\simuzen\platform\playmaker\FsmServiceContainers\RunFSMInjector.cs Assets\simuzen\platform\playmaker\FsmStateActionException.cs Assets\simuzen\platform\playmaker\actions\BoolCompare.cs Assets\simuzen\platform\playmaker\actions\Convert\ConvertStringToBool.cs Assets\simuzen\platform\playmaker\actions\Convert\ConvertStringToFloat.cs Assets\simuzen\platform\playmaker\actions\SMKBaseFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\Statistics\OnExerciseEnd.cs Assets\simuzen\platform\playmaker\actions\SystemCheck\SystemCheckAction.cs Assets\simuzen\platform\playmaker\actions\configuration\BaseConfigurationAction.cs Assets\simuzen\platform\playmaker\actions\configuration\CleanUpAction.cs Assets\simuzen\platform\playmaker\actions\configuration\GetConfigurationTimeValue.cs Assets\simuzen\platform\playmaker\actions\configuration\GetConfigurationValueAction.cs Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs Assets\simuzen\platform\playmaker\actions\configuration\LaunchUpdateAction.cs Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs Assets\simuzen\platform\playmaker\actions\context\CheckStudentIdAction.cs Assets\simuzen\platform\playmaker\actions\context\ContexVariableClean.cs Assets\simuzen\platform\playmaker\actions\context\ContextClear.cs Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs Assets\simuzen\platform\playmaker\actions\context\ContextExerciseParamClear.cs Assets\simuzen\platform\playmaker\actions\context\ContextExercisesParamsToScreenData.cs Assets\simuzen\platform\playmaker\actions\context\ContextExercisesStatisticsToScreenData.cs Assets\simuzen\platform\playmaker\actions\context\ContextFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\context\ContextScreenInformation.cs Assets\simuzen\platform\playmaker\actions\context\GetContextBoolVariableAction.cs Assets\simuzen\platform\playmaker\actions\context\GetContextStringVariableAction.cs Assets\simuzen\platform\playmaker\actions\context\SetContextCPFInfo.cs Assets\simuzen\platform\playmaker\actions\context\SetContextConfirmedRegistrationAction.cs Assets\simuzen\platform\playmaker\actions\context\SetContextExercisesParamAction.cs Assets\simuzen\platform\playmaker\actions\context\SetContextSimulatorInfo.cs Assets\simuzen\platform\playmaker\actions\context\SetContextStringVariableAction.cs Assets\simuzen\platform\playmaker\actions\context\SetContextStudentFingerprintInfo.cs Assets\simuzen\platform\playmaker\actions\context\SetContextVehicleStaticInfoAction.cs Assets\simuzen\platform\playmaker\actions\context\SetFlowStatusAction.cs Assets\simuzen\platform\playmaker\actions\environment\CheckAquaplaningModifier.cs Assets\simuzen\platform\playmaker\actions\environment\CheckWeather.cs Assets\simuzen\platform\playmaker\actions\environment\CheckWeatherIntensity.cs Assets\simuzen\platform\playmaker\actions\environment\GetDayTimeLightsNeeded.cs Assets\simuzen\platform\playmaker\actions\environment\GetEnvironmentChange.cs Assets\simuzen\platform\playmaker\actions\environment\GetWeatherLightsNeeded.cs Assets\simuzen\platform\playmaker\actions\environment\GetWiperNeeded.cs Assets\simuzen\platform\playmaker\actions\environment\OnEnvironmentChange.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ConsolidateExerciseResultAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\IsPPUUserAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\PIError.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SelectConfirmMenuAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SessionTimeAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForExitButtonAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForSessionTimeAction.cs Assets\simuzen\platform\playmaker\actions\fingerprint\FingerprintFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\fingerprint\HeadTrackingAction.cs Assets\simuzen\platform\playmaker\actions\fingerprint\HeadTrackingFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\fingerprint\ReadFingerprintAction.cs Assets\simuzen\platform\playmaker\actions\gui\EnableCamerasAction.cs Assets\simuzen\platform\playmaker\actions\gui\EnableCamerasWithLayerAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceChangeScreenAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceClosePopupAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceCreateCPFScreenDataAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceCreatePopupDataAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceCreateScreenDataAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceCreateStaticScreenAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceDestroyStaticScreenAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceEnableMonitorsAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowBasicPopupAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowMessageAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowPopupAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowProgressPopupAction.cs Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckEmergencyLightsRemovingSnow.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckEmergencyLightsSpreadingSalt.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckExpansionJoints.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckIsRoofed.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckLaneChange.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckOnABridge.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckPourSnowOnVehicle.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckRespectCyclist.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckShovelWithSnow.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckShovelWithoutSnow.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckSnowplowOnABridge.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckSpeedRemovingSnow.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckVehicleDirection.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckVehicleSpeedInfraction.cs Assets\simuzen\platform\playmaker\actions\infraction\DoStop.cs Assets\simuzen\platform\playmaker\actions\infraction\DoStopAtTrafficLight.cs Assets\simuzen\platform\playmaker\actions\infraction\EntityInFrontTooClose.cs Assets\simuzen\platform\playmaker\actions\infraction\GivePriorityToEmergencyVehicle.cs Assets\simuzen\platform\playmaker\actions\infraction\HasEmergencyVehicle.cs Assets\simuzen\platform\playmaker\actions\infraction\HasRedTrafficLight.cs Assets\simuzen\platform\playmaker\actions\infraction\HasStop.cs Assets\simuzen\platform\playmaker\actions\infraction\Infraction.cs Assets\simuzen\platform\playmaker\actions\infraction\StepOnReservedNode.cs Assets\simuzen\platform\playmaker\actions\infraction\StepOnReservedNodeForPedestrian.cs Assets\simuzen\platform\playmaker\actions\infraction\UsingCorrectLane.cs Assets\simuzen\platform\playmaker\actions\infraction\UsingLaneReserved.cs Assets\simuzen\platform\playmaker\actions\interop\BeginExerciseAction.cs Assets\simuzen\platform\playmaker\actions\interop\CancelExerciseAction.cs Assets\simuzen\platform\playmaker\actions\interop\EditorLoginAction.cs Assets\simuzen\platform\playmaker\actions\interop\EndExerciseAction.cs Assets\simuzen\platform\playmaker\actions\interop\ExecutionExitCompareAction.cs Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs Assets\simuzen\platform\playmaker\actions\interop\InitialLoginAction.cs Assets\simuzen\platform\playmaker\actions\interop\InteropFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\interop\LoginAction.cs Assets\simuzen\platform\playmaker\actions\interop\LogoutAction.cs Assets\simuzen\platform\playmaker\actions\interop\SavePictureAction.cs Assets\simuzen\platform\playmaker\actions\interop\TMExerciseFileDirectLoadAction.cs Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs Assets\simuzen\platform\playmaker\actions\logic\BoolCheckValues.cs Assets\simuzen\platform\playmaker\actions\logic\CrashListenerAction.cs Assets\simuzen\platform\playmaker\actions\logic\FloatCompareStorer.cs Assets\simuzen\platform\playmaker\actions\logic\FloatCompareWithPercentage.cs Assets\simuzen\platform\playmaker\actions\logic\GetRewiredKeyDown.cs Assets\simuzen\platform\playmaker\actions\logic\RestartSimulatorAction.cs Assets\simuzen\platform\playmaker\actions\logic\SendEventIfBoolValue.cs Assets\simuzen\platform\playmaker\actions\misc\GarbageCollection.cs Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorLoadExerciseAction.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorReadyAction.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorScreenData.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorToScreenDataAction.cs Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs Assets\simuzen\platform\playmaker\actions\passengers\CheckDistanceToBusStop.cs Assets\simuzen\platform\playmaker\actions\passengers\CheckStopPosition.cs Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs Assets\simuzen\platform\playmaker\actions\passengers\EnterBusStop.cs Assets\simuzen\platform\playmaker\actions\passengers\ExitBusStop.cs Assets\simuzen\platform\playmaker\actions\passengers\GetGameObject.cs Assets\simuzen\platform\playmaker\actions\passengers\GetPlace.cs Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowEnd.cs Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs Assets\simuzen\platform\playmaker\actions\passengers\ReservePlace.cs Assets\simuzen\platform\playmaker\actions\passengers\SetPassengerAnimatorBase.cs Assets\simuzen\platform\playmaker\actions\passengers\SetPassengerAnimatorBool.cs Assets\simuzen\platform\playmaker\actions\passengers\SetPassengerAnimatorFloat.cs Assets\simuzen\platform\playmaker\actions\simfleet\CheckSMKSimUserAction.cs Assets\simuzen\platform\playmaker\actions\simfleet\CheckSimAction.cs Assets\simuzen\platform\playmaker\actions\simfleet\SessionBatchAction.cs Assets\simuzen\platform\playmaker\actions\simfleet\SimFleetFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs "Assets\simuzen\platform\playmaker\actions\user vehicle\AreDoorsOpen.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\AreDrivingLightsOn.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\AreTrailerOpenDoors.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\BlockDoor.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\BlockRamp.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\BreakdownEventStateAction.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\BreakdownRepairStateAction.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\CheckIfInTunnel.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetAcceleration.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetBrakeLevel.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetClosestDoor.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetClutchLevel.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetEulerLocalRotationX.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetIDLERpm.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetInputAxisStatus.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetInputStatus.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetLeastRoadGrip.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetRPMDynamicInfo.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetRPMStaticInfo.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetRampValues.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetRearGear.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetRetarderLevel.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetRoadSpeed.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetRpm.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetSpeed.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetSpeedInMeterPerSeconds.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetThrottleLevel.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\HandBrakeActive.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IgnitionStateAction.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsABus.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsAutomaticGearboxAction.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsBrokenDown.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsDoorOpen.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsEngineWorking.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsFifthWheelOpen.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsNeutralGearActive.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsRetarderActive.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsRetarderPedalActive.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsStalledMotor.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsWorkingMotor.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\OnBreakDown.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\OnCollision.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\OnGearChanged.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\OnRespawn.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\OnRespawnExtended.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\SwitchVehicleType.cs" Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs Assets\simuzen\platform\simulation\ExerciseParamKeys.cs Assets\simuzen\platform\simulation\FsmConfigurator.cs Assets\simuzen\platform\simulation\FsmFactory.cs Assets\simuzen\platform\simulation\IExercise.cs Assets\simuzen\platform\simulation\IPracticeData.cs Assets\simuzen\platform\simulation\ResultParamKeys.cs Assets\simuzen\platform\simulation\SimulationSignals.cs Assets\simuzen\platform\simulation\exercises\AlcoholTest.cs Assets\simuzen\platform\simulation\exercises\BaseExerciseConfiguration.cs Assets\simuzen\platform\simulation\exercises\ExerciseConfig.cs Assets\simuzen\platform\simulation\exercises\ExerciseConfiguration.cs Assets\simuzen\platform\simulation\exercises\ExerciseDB.cs Assets\simuzen\platform\simulation\exercises\ExercisePoints.cs Assets\simuzen\platform\simulation\exercises\ExerciseTemplate.cs Assets\simuzen\platform\simulation\exercises\Exercises.cs Assets\simuzen\platform\simulation\exercises\FreeExercise.cs Assets\simuzen\platform\simulation\exercises\FreeExerciseConfig.cs Assets\simuzen\platform\simulation\exercises\Goal.cs Assets\simuzen\platform\simulation\exercises\IBaseExerciseConfiguration.cs Assets\simuzen\platform\simulation\exercises\IExerciseConfiguration.cs Assets\simuzen\platform\simulation\exercises\IExerciseTemplate.cs Assets\simuzen\platform\simulation\exercises\MachineryCargoCycle.cs Assets\simuzen\platform\simulation\exercises\ScheduledExercise.cs Assets\simuzen\platform\simulation\exercises\SessionInfo.cs Assets\simuzen\platform\simulation\exercises\TMVariable.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseConfiguration\ExerciseResultConfiguration\ExerciseEvaluation.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseConfiguration\ExerciseResultConfiguration\ExerciseEvaluationCriteriaConfig.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseConfiguration\ExerciseResultConfiguration\ExerciseReplayConfiguration.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseConfiguration\ExerciseResultConfiguration\ExerciseResultConfiguration.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseConfiguration\ExerciseResultConfiguration\ExerciseScoreConfiguration.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseConfiguration\ExerciseResultConfiguration\ExerciseSuperMarioConfiguration.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseConfiguration\ExerciseResultConfiguration\ExerciseTelemetryConfiguration.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseResult\ExerciseResult.cs Assets\simuzen\platform\simulation\users\CenterProfile.cs Assets\simuzen\platform\simulation\users\Instructor.cs Assets\simuzen\platform\simulation\users\Student.cs Assets\simuzen\platform\simulation\vehicles\VehicleInfo.cs Assets\simuzen\platform\systems\base\configuration\ConfigInstructor.cs Assets\simuzen\platform\systems\base\configuration\Configuration.cs Assets\simuzen\platform\systems\base\configuration\ConfigurationExternalExecutables.cs Assets\simuzen\platform\systems\base\configuration\ConfigurationParamDB.cs Assets\simuzen\platform\systems\base\configuration\ConfigurationParamKeys.cs Assets\simuzen\platform\systems\base\configuration\FileNames.cs Assets\simuzen\platform\systems\base\configuration\FileNamesPaths.cs Assets\simuzen\platform\systems\base\configuration\Foscam\FoscamConfigDB.cs Assets\simuzen\platform\systems\base\configuration\Foscam\FoscamManager.cs Assets\simuzen\platform\systems\base\configuration\HMonitor.cs Assets\simuzen\platform\systems\base\configuration\HMonitorContainer.cs Assets\simuzen\platform\systems\base\configuration\IConfigInstructor.cs Assets\simuzen\platform\systems\base\configuration\IConfiguration.cs Assets\simuzen\platform\systems\base\configuration\IConfigurationSettings.cs Assets\simuzen\platform\systems\base\configuration\IConfigurationSettingsWritter.cs Assets\simuzen\platform\systems\base\configuration\IProductModel.cs Assets\simuzen\platform\systems\base\configuration\LauncherEnvironmentKeys.cs Assets\simuzen\platform\systems\base\configuration\Param.cs Assets\simuzen\platform\systems\base\configuration\ParamDB.cs Assets\simuzen\platform\systems\base\configuration\ProductConfiguration.cs Assets\simuzen\platform\systems\base\configuration\ProductModelFromFile.cs Assets\simuzen\platform\systems\base\configuration\ProductParamKeys.cs Assets\simuzen\platform\systems\base\configuration\ResultDB.cs Assets\simuzen\platform\systems\base\configuration\SimulationConfig\ISimulationConfig.cs Assets\simuzen\platform\systems\base\configuration\SimulationConfig\SimulationConfig.cs Assets\simuzen\platform\systems\base\configuration\Webcam\IWebcamManager.cs Assets\simuzen\platform\systems\base\configuration\Webcam\WebcamConfigDB.cs Assets\simuzen\platform\systems\base\configuration\Webcam\WebcamConfigParam.cs Assets\simuzen\platform\systems\base\configuration\Webcam\WebcamManager.cs Assets\simuzen\platform\systems\base\dynamic_objects\DynamicCargoTypes.cs Assets\simuzen\platform\systems\base\dynamic_objects\FakePhysicsOperationBehaviour.cs Assets\simuzen\platform\systems\base\dynamic_objects\ISimulationPhysicsOperations.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\BaseDynamicObjectDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\BasePalletDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\ConeDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\IDynamicObjectInitializer.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\Pallet8PackagesDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletBarrelsHeavyDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletBarrelsNormalDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletBottlesWrappedDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletBoxBottlesDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletEmptyDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletPackagesMergedHeavyDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletPackagesMergedHeavyWrappedDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletPackagesMergedNormalDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletPackagesMergedNormalWrappedDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletReelDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletTallPackagesDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletTallPackagesWrappedDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletTubesDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PalletWaterBottlesWrappedDescriptor.cs Assets\simuzen\platform\systems\base\dynamic_objects\descriptors\PostDescriptor.cs Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Assets\simuzen\platform\systems\base\hud\SMK_UIKeyBindings.cs Assets\simuzen\platform\systems\base\localization\BetterList.cs Assets\simuzen\platform\systems\base\localization\ByteReader.cs Assets\simuzen\platform\systems\base\localization\CirculationDirectionSetting.cs Assets\simuzen\platform\systems\base\localization\ILocalizationService.cs Assets\simuzen\platform\systems\base\localization\LocalizationDataModifier.cs Assets\simuzen\platform\systems\base\localization\LocalizationDataSetting.cs Assets\simuzen\platform\systems\base\localization\LocalizationHandler.cs Assets\simuzen\platform\systems\base\localization\LocalizationParams.cs Assets\simuzen\platform\systems\base\localization\LocalizationService.cs Assets\simuzen\platform\systems\base\localization\LocalizationSetting.cs Assets\simuzen\platform\systems\base\localization\TerrainLocalizationSetting.cs Assets\simuzen\platform\systems\base\localization\VegetationLocalizationSetting.cs Assets\simuzen\platform\systems\base\log\FileLogHandler.cs Assets\simuzen\platform\systems\base\log\MyLogHandler.cs Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs Assets\simuzen\platform\systems\base\services\AbstractService.cs Assets\simuzen\platform\systems\base\services\CustomServicesDefinition.cs Assets\simuzen\platform\systems\base\services\GPS\Scripts\SMKSmoothFollow.cs Assets\simuzen\platform\systems\base\services\IExerciseDataEvent.cs Assets\simuzen\platform\systems\base\services\IRebootable.cs Assets\simuzen\platform\systems\base\services\IService.cs Assets\simuzen\platform\systems\base\services\MonoService.cs Assets\simuzen\platform\systems\base\services\ServiceEvents.cs Assets\simuzen\platform\systems\base\services\ServiceHelper.cs Assets\simuzen\platform\systems\base\services\ServicesExceptions.cs Assets\simuzen\platform\systems\base\services\Statistics\IStatisticService.cs Assets\simuzen\platform\systems\base\services\Statistics\Statist\EndExerciseStatist.cs Assets\simuzen\platform\systems\base\services\Statistics\Statist\Statist.cs Assets\simuzen\platform\systems\base\services\Statistics\Statist\StatistActiveCounter.cs Assets\simuzen\platform\systems\base\services\Statistics\Statist\StatistActiveTimer.cs Assets\simuzen\platform\systems\base\services\Statistics\Statist\StatistCounter.cs Assets\simuzen\platform\systems\base\services\Statistics\Statist\StatistInfractionCounter.cs Assets\simuzen\platform\systems\base\services\Statistics\Statist\StatistValueTimer.cs Assets\simuzen\platform\systems\base\services\Statistics\StatisticId.cs Assets\simuzen\platform\systems\base\services\Statistics\StatisticsFilter.cs Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\IGlobalLocutionService.cs Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\Locution.cs Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs Assets\simuzen\platform\systems\base\services\audio\VehicleSoundsFactory.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\AudioConstants.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\AudioConstantsPSA.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\AudioID.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\IGlobalAudioService.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\ISceneAudioService.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\MachineryGlobalAudioService.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BaseAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BeltAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BrakeAssistantAudio\BrakeAssistantAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentWarehouseAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ISceneAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MotorAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PassengerAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SeatBeltAudio\SeatBeltAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ShotOnArmoredAudioManager\ShotOnArmoredAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficLightAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManagerBase.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleDynamicsAudio\VehicleDynamicsAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Playmaker\ElectricEngineAudioStateAction.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Playmaker\EngineAudioStateAction.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Playmaker\IgnitionPlaySoundStateAction.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Playmaker\WwiseAudioStateActionBase.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleLoaderRaw.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\Cache.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\IManager.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\IResourceManager.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\LoadManager.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\ManifestManager.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\Map\AssetBundleMap.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\Map\AssetBundleMapUtility.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\Map\BaseAssetBundleMap.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\Map\MapElement.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\Map\MapElementsForJson.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\VariantManager.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\VariantValidator.cs" Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\NetAssetBundleMap.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\NetMapElement.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\NetRegistryAssetsFromBundleFeeder.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\SimuzenAssetBundleTranslator.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\Utils\Cache\CacheCollection.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\Utils\Cache\CacheObject.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\Utils\CustomTimer.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\VariantParser.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsOnBundleList.cs Assets\simuzen\platform\systems\base\services\bundle\IBundleService.cs Assets\simuzen\platform\systems\base\services\bundle\ZenjectAsyncLoadLevel.cs Assets\simuzen\platform\systems\base\services\camera\AWSCameraConfigurator.cs Assets\simuzen\platform\systems\base\services\camera\AWSCameraInstaller.cs Assets\simuzen\platform\systems\base\services\camera\AWSCameraService.cs Assets\simuzen\platform\systems\base\services\camera\AWSCameraSystem.cs Assets\simuzen\platform\systems\base\services\camera\AWSPIPOCameraService.cs Assets\simuzen\platform\systems\base\services\camera\AWSReplayCameraService.cs Assets\simuzen\platform\systems\base\services\camera\CameraPivotListener.cs Assets\simuzen\platform\systems\base\services\camera\IAWSCameraService.cs Assets\simuzen\platform\systems\base\services\camera\IAWSCameraSystem.cs Assets\simuzen\platform\systems\base\services\camera\ILogicCamera.cs Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Assets\simuzen\platform\systems\base\services\camera\LogicCameraFactory.cs Assets\simuzen\platform\systems\base\services\camera\LogicCameraLayer.cs Assets\simuzen\platform\systems\base\services\camera\LogicCameraLayerCullDistanceScriptable.cs Assets\simuzen\platform\systems\base\services\camera\LogicCameraLayerCullDistances.cs Assets\simuzen\platform\systems\base\services\camera\LogicCameraSetting.cs Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\CameraVehicleData\CameraData.cs Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\CameraVehicleData\CameraVehicleData.cs Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\IGlobalCameraService.cs Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\HudScreenConfiguration\HudScreenConfiguration.cs Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\ScreenConfiguration\ScreenConfiguration.cs Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\ScreenConfiguration\ScreensConfiguration.cs Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Assets\simuzen\platform\systems\base\services\camera\PivotsHandler.cs Assets\simuzen\platform\systems\base\services\camera\PostProcessLayerSettings.cs Assets\simuzen\platform\systems\base\services\camera\SimpleLogicCamera.cs Assets\simuzen\platform\systems\base\services\camera\TestAWSCameraInstaller.cs Assets\simuzen\platform\systems\base\services\camera\TrainingManagerCameraInstaller.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\BackhoeLoaderDriverBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\BlockTransformBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\FollowTransformBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\FreeBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\HeadOutBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\ICameraBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\LiftDriverBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\MachineryDriverBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\MotorBikeDriverBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\OrbitBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\ParentTransformBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\SimDriverParentTransformBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\SimpleCameraBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\SmoothFollowCameraBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\VRBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\BackhoeLoaderDriverBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\BaseCameraBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\CameraRotationByInputAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\CloneCameraAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\CrashCameraSmoothAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\ExternalFollowBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\FreeBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MotorbikeDriverBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\OrbitalBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\SmoothFollowBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\VRCameraBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Assets\simuzen\platform\systems\base\services\camera\debug\DebugPIButtons.cs Assets\simuzen\platform\systems\base\services\camera\debug\test\TestFacadeClient.cs Assets\simuzen\platform\systems\base\services\camera\pivot\OverrideBehaviour.cs Assets\simuzen\platform\systems\base\services\camera\pivot\OverridePivotInPI.cs Assets\simuzen\platform\systems\base\services\camera\pivot\Pivot.cs Assets\simuzen\platform\systems\base\services\camera\pivot\PivotType.cs Assets\simuzen\platform\systems\base\services\camera\vehiclecamerasettings\VehicleCameraSettings.cs Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs Assets\simuzen\platform\systems\base\services\coroutine\ICoroutineService.cs Assets\simuzen\platform\systems\base\services\databus\DataBusInstaller.cs Assets\simuzen\platform\systems\base\services\databus\DataBusKey.cs Assets\simuzen\platform\systems\base\services\databus\DataBusObject.cs Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Assets\simuzen\platform\systems\base\services\databus\EnvironmentWriter.cs Assets\simuzen\platform\systems\base\services\databus\ForkControllerWriter.cs Assets\simuzen\platform\systems\base\services\databus\IDataBusService.cs Assets\simuzen\platform\systems\base\services\databus\LiveDataBusService.cs Assets\simuzen\platform\systems\base\services\databus\RabbitTurtleModeWriterOneSignal.cs Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Assets\simuzen\platform\systems\base\services\databus\TrafficWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\AGXForkWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\AccelerometerWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\AidsWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\AirConditioningWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\AutoSpeedModeWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\AutomaticInflationWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\BackhoeLoaderWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\BatteryWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\BlackoutWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\BrakeAssistantWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\BrakesWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\BulldozerWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\CargoWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\ComponentWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\DifferentialLockWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\DoorsWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\DumperWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\EngineWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\ExcavatorBackhoeWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\ExcavatorLoaderWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\ExcavatorPriorityModesWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\ExcavatorWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\ExtendedLightsWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\FifthWheelWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\ForkliftInputWriters.cs Assets\simuzen\platform\systems\base\services\databus\Writers\FuelTankWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\GearPreselectorWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\GearboxWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\GrillsDryerWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\HeatingWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\HeavyLoadModeWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\HydraulicRPMControlWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\HydraulicsPrelubricationWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\IBusWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\IgnitionWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\InclinometerWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\KickstandWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\LMVIgnitionWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\LiftAGXSensorWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\LightsWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\MachineryBladeWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\MachineryInputWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\MotograderWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\MotorVehicleBreakdownWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\OffroadWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\PassengersWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\RG31IgnitionWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\RabbitTurtleModeWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\RampWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\RigidFrameHaulerBrakesWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\RipperWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\SceneryCargoManagerWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\SensorControlerWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\SnowPlowWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\SpeedControlDeviceWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\SpeedLimiterWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\StabilizersWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\TimeWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\TracksWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\TransferBoxWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\TransferWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\VehicleInputWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\WheelLoaderWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\WindWriter.cs Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs Assets\simuzen\platform\systems\base\services\driverlicense\IDriverTargetService.cs Assets\simuzen\platform\systems\base\services\driverlicense\ITargetValue.cs Assets\simuzen\platform\systems\base\services\driverlicense\InfractionDriverTarget.cs Assets\simuzen\platform\systems\base\services\driverlicense\RangeTargetValue.cs Assets\simuzen\platform\systems\base\services\fingerprint\IFingerprintService.cs Assets\simuzen\platform\systems\base\services\hardware\HardwareConfig.cs Assets\simuzen\platform\systems\base\services\hardware\HardwareConfigParam.cs Assets\simuzen\platform\systems\base\services\hardware\HardwareService.cs Assets\simuzen\platform\systems\base\services\hardware\IHardwareService.cs Assets\simuzen\platform\systems\base\services\hardware\PIHardwareService.cs Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Assets\simuzen\platform\systems\base\services\hud\IGUIService.cs Assets\simuzen\platform\systems\base\services\hud\ISceneGUIService.cs Assets\simuzen\platform\systems\base\services\hud\SceneGUIService.cs Assets\simuzen\platform\systems\base\services\hud\SimuZenGUIService.cs Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs Assets\simuzen\platform\systems\base\services\infraction\IInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\IInfractionService.cs Assets\simuzen\platform\systems\base\services\infraction\InfractionEventData.cs Assets\simuzen\platform\systems\base\services\infraction\InfractionFSM.cs Assets\simuzen\platform\systems\base\services\infraction\InfractionFactory.cs Assets\simuzen\platform\systems\base\services\infraction\InfractionFilter.cs Assets\simuzen\platform\systems\base\services\infraction\InfractionId.cs Assets\simuzen\platform\systems\base\services\infraction\InfractionPointsData.cs Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\AggressiveDriving.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\BrakeOnAquaplaningInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\BrakeOnIcyTrackInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\CollisionInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ConeCollisionInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ContinuousInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DifferentialInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DirectionChangeOnSlopeInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DirectionChangeWithElevatedForks.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DiscreteInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DrivingWithBucketRaisedInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DrivingWithExcavatorArmExtendedInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DrivingWithForkRaisedInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DrivingWithHandbrakeInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DrivingWithHandbrakeInfractionComponents.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DrivingWithLifterRaisedInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DrivingWithOverturnRiskInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DrivingWithUnalignedCabinInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\EngineStartWithActivatedTransmissionInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\EngineStopedWithElevatedForkInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ExcavatorUnloadingFromTooHigh.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ExcavatorWrongIgnitionInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ExtremeWeatherBrakeInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ExtremeWeatherSpeedLimitInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ForkliftOperationWithCargoInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\FreeAccelerationInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\GearShiftAccelerationInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\InclinationInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\InfractionMonoBehaviour.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\KickstandInfracction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ModerateWeatherSpeedLimitInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\MovingDumpWithHighRpmInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\NeutralGearDrivingInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\NoLightsWhileDrivingInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\NoLightsWhileEngineOnInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\OffroadInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ParkWithBucketRaisedInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ParkedInARailwayInfracction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\PowerLineCollisionInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\RetarderInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\RotaryLightsInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\SettedSpeedLimitInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitCrashInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitOnAquaplaning.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedLimitOnIcyTrack.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedWithChainsInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\StopTriggerInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\StoppedInARailwayInfracction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\TracksBrakeDrivingInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\Traction4x4Infraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\TransferBoxInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\TurningOffWithoutHandBrakeInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\UnloadInWrongPlaceInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\UnloadWhileMovingInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongDiggingOperationInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongDumperFillOperationInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongGearMXInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongGearShiftInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongIgnitionInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Assets\simuzen\platform\systems\base\services\infraction\ReplayInfractionService.cs Assets\simuzen\platform\systems\base\services\infraction\interop\BeginExerciseInteropResult.cs Assets\simuzen\platform\systems\base\services\infraction\interop\IInteropResults.cs Assets\simuzen\platform\systems\base\services\infraction\interop\IInteropService.cs Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\Cerberus.cs Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\ICerberus.cs Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\ISimFleetService.cs Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetManagerWS.cs Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\EndResult.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\ExerciseInfoInteropResult.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\ExerciseInfoInteropService.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\InitialLoginInteropResult.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyInteropServiceSession.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LoginInteropResult.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\ExerciseInfoMessage.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\LoginRequest.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\LoginResponse.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\LogoutMessage.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\ProductInfractionsRequestMessage.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\ProductInfractionsResponseMessage.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\SessionBeginRequestMessage.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\SessionBeginResponseMessage.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\SessionEndRequestMessage.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\SessionEndResponseMessage.cs Assets\simuzen\platform\systems\base\services\input\Decorators\AxisFlankFilter.cs Assets\simuzen\platform\systems\base\services\input\Decorators\DialFilter.cs Assets\simuzen\platform\systems\base\services\input\Decorators\FlankFilter.cs Assets\simuzen\platform\systems\base\services\input\Decorators\InvertFilter.cs Assets\simuzen\platform\systems\base\services\input\Decorators\PIFilter.cs Assets\simuzen\platform\systems\base\services\input\IInputMapService.cs Assets\simuzen\platform\systems\base\services\input\IInputService.cs Assets\simuzen\platform\systems\base\services\input\InputHelper.cs Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs Assets\simuzen\platform\systems\base\services\input\Tools\BabelPrinter.cs Assets\simuzen\platform\systems\base\services\input\impl\Babel\BabelInput.cs "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\AbstractBabelControllerForRewiredBase.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\BabelDummyDecorator.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CNADBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\ConstrusimBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerDecorator.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\FakeBabel.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\FalseEventsControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\GlobalBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\LiftSimBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\LogSimFFBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\MachinarySimBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\MaqSimBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\OnGUIControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\SimesBikeBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\SimesCar4WDBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\SimesCarBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\SimesTruckBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\SnowPlowSimBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\VolvoBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputActionException.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputEventSystem.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IMapper.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\PreviouslyOnRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredActions.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs" Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs Assets\simuzen\platform\systems\base\services\input\wrappers\SMKBabel.cs Assets\simuzen\platform\systems\base\services\log\ErrorHandler.cs Assets\simuzen\platform\systems\base\services\log\IErrorHandler.cs Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapDragArea.cs Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapUserVehicleRelocation.cs Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapUserVehicleRotation.cs Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs Assets\simuzen\platform\systems\base\services\multidisplay\SMKMultidisplay.cs Assets\simuzen\platform\systems\base\services\network\Components\MQPseudoRigidbodySync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AGXForkliftTransformSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ActiveStatusSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\BackhoeLoaderTransformSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\BulldozerTransformSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\DumperBucketSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ExcavatorTransformsSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GraphicLayerNetBehaviour.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeHandlebarSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeWheelSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PalletTransformSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RampSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ReplayCrossingEntityAnimator.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SnowplowBladesSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleWheelSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TriangleJointSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleBellowSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelLoaderTransformsSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\MQRigidbodyNetPhysics.cs Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviour.cs Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviourManager.cs Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Assets\simuzen\platform\systems\base\services\network\NetworkManagerUtils.cs Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageID.cs Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\RegisteredHandler.cs Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\UnregisterMessage.cs Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Assets\simuzen\platform\systems\base\services\network\NetworkSessionManager.cs Assets\simuzen\platform\systems\base\services\network\NetworkSessionSignals.cs Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Assets\simuzen\platform\systems\base\services\network\UDPClient.cs Assets\simuzen\platform\systems\base\services\network\UDPListener.cs Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\EmptyNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Assets\simuzen\platform\systems\base\services\orchestrator\IOrchestrator.cs Assets\simuzen\platform\systems\base\services\orchestrator\IOrchestratorEventFlow.cs Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\IOrchestratorPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\IPhysicsStepPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\PhysicsStepPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\IExerciseConfigurationPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\IExerciseInstantiatorPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\IGIReadyPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\LoadSimScene.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\LocalizedAssetsByVehiclePlugin\ILocalizedAssetsByVehiclePlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\LocalizedAssetsByVehiclePlugin\LocalizedAssetsByVehicleDescriptor.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\LocalizedAssetsByVehiclePlugin\LocalizedAssetsByVehiclePlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetBehaviourPlugin\INetInitializeThirdStepPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetBehaviourPlugin\NetInitializeThirdStepPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\INetInitializeFirstStepPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\INetInitializeSecondStepPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\OrchestratorPluginsConfigurations.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\ISceneInjectPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\IScenesLoaderPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\IServicesLoaderPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\ITMLoaderPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\TMLoaderPlugin\TMLoaderPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\TimeManager\ExerciseTimeManager.cs Assets\simuzen\platform\systems\base\services\orchestrator\TimeManager\SessionTimeManager.cs Assets\simuzen\platform\systems\base\services\orchestrator\TimeManager\TimeManager.cs Assets\simuzen\platform\systems\base\services\output\implementation\CheckForcefeedbackService.cs Assets\simuzen\platform\systems\base\services\output\implementation\CheckPlatformService.cs Assets\simuzen\platform\systems\base\services\output\implementation\FakeForcefeedbackService.cs Assets\simuzen\platform\systems\base\services\output\implementation\FakeOutputService.cs Assets\simuzen\platform\systems\base\services\output\implementation\FakePlatformService.cs Assets\simuzen\platform\systems\base\services\output\implementation\ForceFeedbackService.cs Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Assets\simuzen\platform\systems\base\services\output\implementation\OutputTo3DofConverter.cs Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs Assets\simuzen\platform\systems\base\services\output\implementation\SimesBikePlatform.cs Assets\simuzen\platform\systems\base\services\output\interfaces\IForceFeedbackService.cs Assets\simuzen\platform\systems\base\services\output\interfaces\IOutputService.cs Assets\simuzen\platform\systems\base\services\output\interfaces\IPlatformService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\IPIPassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\IPassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\IReplayPassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\Pose.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\Utils\Palette.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\Utils\PropPassengersCreator.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\descriptors\BusStopPassengersDescriptor.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\descriptors\PassengersDescriptor.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\descriptors\PlaceDescriptor.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\BaseMonoPassengers.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\BusPassengers.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\BusStopPassengers.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\BusStopPassengersManager.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\IGraphManagerGetter.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\IPassengerReceiver.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\IPassengers.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\IPassengersWithHandicapped.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\IPlaceManagerGetter.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\IStopRequest.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCameraManager.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReceiverSyncHandler.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersSection.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Place.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PlaceManager.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\StopRequest.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusPropPassengersManager.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\IBusPropPassengersManager.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\IBusStopManager.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\IPassengersServiceManager.cs Assets\simuzen\platform\systems\base\services\performance\IPerformanceService.cs Assets\simuzen\platform\systems\base\services\performance\PerformanceService.cs Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Assets\simuzen\platform\systems\base\services\persistence\IPersistentService.cs Assets\simuzen\platform\systems\base\services\product\DataSettings\ProductDataSetting.cs Assets\simuzen\platform\systems\base\services\product\DataSettings\ProductsDataModifier.cs Assets\simuzen\platform\systems\base\services\product\DataSettings\ScreenDataModifier.cs Assets\simuzen\platform\systems\base\services\product\DataSettings\Settings\ConfigurableSetting.cs Assets\simuzen\platform\systems\base\services\product\DataSettings\Settings\ConfigurableSettingWriter.cs Assets\simuzen\platform\systems\base\services\product\DataSettings\Settings\LogicCamerasConfigurableSetting.cs Assets\simuzen\platform\systems\base\services\product\DataSettings\Settings\ScreenNumberSetting.cs Assets\simuzen\platform\systems\base\services\product\DataSettings\Settings\SpecialScreenConfigurableSetting.cs Assets\simuzen\platform\systems\base\services\product\IProductService.cs Assets\simuzen\platform\systems\base\services\product\ProductParams.cs Assets\simuzen\platform\systems\base\services\product\ProductService.cs Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs Assets\simuzen\platform\systems\base\services\rearview\IRearviewService.cs Assets\simuzen\platform\systems\base\services\rearview\RearviewCameras.cs Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Assets\simuzen\platform\systems\base\services\rearview\RearviewRuntimeTool.cs Assets\simuzen\platform\systems\base\services\rearview\RearviewService.cs Assets\simuzen\platform\systems\base\services\registry\IRegistryService.cs Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Assets\simuzen\platform\systems\base\services\remotefiles\IRemoteFileService.cs Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileConstants.cs Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileDownloadPaths.cs Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayAnimatorData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayBaseData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayBoolData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayColorData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayEmptyData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayEnumData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayEnvironmentData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayFloatData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayInfractionData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayInfractionPointsData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayIntData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayParticleSystemData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayPassengerAnimationData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayRotationData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayTrafficLightData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayTrafficVehicleParticle.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayTransformData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayTransformScaleData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayUserVehicleGlassData.cs Assets\simuzen\platform\systems\base\services\replay\IRecordService.cs Assets\simuzen\platform\systems\base\services\replay\IReplayPlayer.cs Assets\simuzen\platform\systems\base\services\replay\IReplayRecorder.cs Assets\simuzen\platform\systems\base\services\replay\ISceneReplayService.cs Assets\simuzen\platform\systems\base\services\replay\RecordService.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAGXForkliftRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAGXTransformsRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayActiveStatus.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayAttachToGraphicVehicle.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayBackhoeLoaderRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayBasePlayer.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayBaseRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayCameraPivot.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayCircuitLine.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayCyclistAnimation.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrain.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticles.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticlesData.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDollies.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDumperRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayExcavatorLoaderRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayExcavatorRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayExcavatorTracksAnimation.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayFreeRoutePedestrianAnimation.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayInfraction.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayInfractionPoints.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayLoadWeightLights.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMachineryBladeRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMaterial.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMotograderRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultiplePlates.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleTransforms.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleWheelsPivot.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayOffsetTexture.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayOptionalCargo.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayParticleSystem.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerActive.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerAnimation.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerType.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPedestrianAnimation.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPlates.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPoliceLights.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRampPlayer.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRipperRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySandCargoAnimation.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySceneryCargoManager.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowBlades.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficBusStops.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficLights.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleLights.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleWheels.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransformScale.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleBellow.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleChainsPlayer.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleDoors.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleHandlebar.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleOptionalGo.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWheels.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayVehicleSkin.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWheelLoaderRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWheelsPivot.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWipers.cs Assets\simuzen\platform\systems\base\services\replay\ReplayCameraDescriptor.cs Assets\simuzen\platform\systems\base\services\replay\ReplayCompatibility.cs Assets\simuzen\platform\systems\base\services\replay\ReplayDataCollection.cs Assets\simuzen\platform\systems\base\services\replay\ReplayFileManager.cs Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs Assets\simuzen\platform\systems\base\services\replay\ReplayPlayerController.cs Assets\simuzen\platform\systems\base\services\replay\ReplayRecordController.cs Assets\simuzen\platform\systems\base\services\replay\ReplayResolver.cs Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Assets\simuzen\platform\systems\base\services\replay\ReplayServicesDescriptor.cs Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Assets\simuzen\platform\systems\base\services\scene\Camera\AdaptativeJitter.cs Assets\simuzen\platform\systems\base\services\scene\Camera\CameraPivotDescritor.cs Assets\simuzen\platform\systems\base\services\scene\Camera\CameraPivotHandler.cs Assets\simuzen\platform\systems\base\services\scene\Camera\CameraToFrameRateSubscriber.cs Assets\simuzen\platform\systems\base\services\scene\Camera\MotorbikeDriverCameraPivotBehaviour.cs Assets\simuzen\platform\systems\base\services\scene\Camera\NoJointPivotDescriptor.cs Assets\simuzen\platform\systems\base\services\scene\Camera\PICameraPivotDescritor.cs Assets\simuzen\platform\systems\base\services\scene\Camera\UserBehavior.cs Assets\simuzen\platform\systems\base\services\scene\Camera\UserBehaviorPreset.cs Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs Assets\simuzen\platform\systems\base\services\scene\Culling\ICullingService.cs Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentPreset.cs Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Assets\simuzen\platform\systems\base\services\scene\Environment\DustCloud\DustCloud.cs Assets\simuzen\platform\systems\base\services\scene\Environment\DustCloud\DustCloudEnvironment.cs Assets\simuzen\platform\systems\base\services\scene\Environment\ICeilingDetector.cs Assets\simuzen\platform\systems\base\services\scene\Environment\LightController\LightSetController.cs Assets\simuzen\platform\systems\base\services\scene\Environment\LightController\LightSetControllerByEnvironment.cs Assets\simuzen\platform\systems\base\services\scene\Environment\MicrosplatModifiers\MicrosplatEnterHole.cs Assets\simuzen\platform\systems\base\services\scene\Environment\MicrosplatModifiers\MicrosplatParticulateModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\MicrosplatModifiers\MicrosplatSnowModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\MicrosplatModifiers\MicrosplatWaterModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Assets\simuzen\platform\systems\base\services\scene\Environment\ShadowTunnelTrigger.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\EnviroSkyCeilingManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\EnviroSkyManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\EnviroSkyModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\EnviroSkyModifierManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\EnviroSkySetting.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\WeatherIntensityKey.cs "Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs" Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentBridgeManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConditions.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConditionsBridge.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConfiguration.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConfigurationParams.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceEnvironment.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceLight.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfacePartial.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\IDeformableSurfaceEnvironment.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\SnowParticleHandler.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\SurfaceDataPartial.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentEvent.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentIntensity.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\AquaplaningManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\CloudyManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\DaytimeManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\DegradedAsphaltManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\EnvironmentManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\HailManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\IcyAdherenceManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\IcyManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\ModifiersManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\OilManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\RainyManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\SnowManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\SunnyManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\WindManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\CloudyModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DaytimeModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\EnvironmentModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\FogModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\FogSetting.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\ModifierEnvironment.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SunnyModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentParams.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentSetting\EnvironmentSetting.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\PostProcessing\PostProcessingManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\PostProcessing\PostProcessingModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\PostProcessing\PostProcessingSetting.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Shadow\ShadowManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Shadow\ShadowSetting.cs Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnviroSkySetting.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentBridgeManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentComponents.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentConfiguration.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentEvent.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentSetting.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IModifierEnvironment.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IModifiersManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IPostProcessingManager.cs "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EnvironmentEventFactory.cs" "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs" "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventLog.cs" "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\IEventFactory.cs" "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\OrchestratorEventFactory.cs" "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\PassengersEventFactory.cs" "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\SceneryCargoManagerEventFactory.cs" "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\TrafficEventFactory.cs" "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\VehicleEventFactory.cs" Assets\simuzen\platform\systems\base\services\scene\FrameRate\FPSCounter.cs Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateService.cs Assets\simuzen\platform\systems\base\services\scene\FrameRate\FrameRateSetting.cs Assets\simuzen\platform\systems\base\services\scene\FrameRate\IFrameRateService.cs Assets\simuzen\platform\systems\base\services\scene\FrameRate\RearviewToFrameRateSubscriber.cs Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs Assets\simuzen\platform\systems\base\services\scene\Input\CameraInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs Assets\simuzen\platform\systems\base\services\scene\Input\SceneryCargoManagerInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\TrainingManagerInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs "Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs" "Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\IPassengerFactoryService.cs" "Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerAnimationController.cs" "Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs" "Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactory.cs" "Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs" "Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs" "Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PieceDescriptor.cs" "Assets\simuzen\platform\systems\base\services\scene\Physic Environment\IPhysicEnvironmentService.cs" "Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicAdherenceManager.cs" "Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentManager.cs" "Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs" "Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicSnowManager.cs" "Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicTirePressureManager.cs" "Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicWindManager.cs" "Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs" Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Assets\simuzen\platform\systems\base\services\scene\Scenery\IGlobalSceneryService.cs Assets\simuzen\platform\systems\base\services\scene\Scenery\SceneryData.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\DynamicWater\DynamicWaterManager.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\ISceneryService.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\MinimapSetting.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryParams.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesDataModifier.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesDataSetting.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\Setting\BasicScenerySetting.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\Setting\CameraScenerySetting.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\Setting\ISettings.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\Setting\PassengersGraphSetting.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\Setting\ScenerySetting.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\Setting\SpawnPointSetting.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\Setting\VegetationSetting.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\Terrain\TerrainManager.cs Assets\simuzen\platform\systems\base\services\scene\SessionManagers\ContextManagerScene.cs Assets\simuzen\platform\systems\base\services\scene\SessionManagers\PhotoCaptureManager.cs Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\GameObjectFromBundleGroup.cs Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs Assets\simuzen\platform\systems\base\services\scene\SnowSystem\SnowSystemController.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\EntityFactory.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\IAbstractEntityFactory.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\IGameObjectCreationService.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\IMiniMapService.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\IVehicleSpawnerService.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\NetVehicleSpawnerService.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\Pool\EntityPool.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\Pool\GameObjectPool.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\Pool\IAbstractEntityPool.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\RespawnManager.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\DynamicSceneItem.cs Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\ISpawnPointService.cs Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnPointDescriptor.cs Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnPointHelper.cs Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnPointService.cs Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnZoneDescriptor.cs Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGODescriptor.cs Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs Assets\simuzen\platform\systems\base\services\scene\Tools\ColorsTools.cs Assets\simuzen\platform\systems\base\services\scene\Tools\StylesTools.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\DeformableSurfaceTraffic.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\FakeTrafficService.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\ITrafficService.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficSetting.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficSpeedsSetting.cs Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Assets\simuzen\platform\systems\base\services\scene\Vegetation\IVegetationService.cs Assets\simuzen\platform\systems\base\services\scene\Vegetation\NMSnowController.cs Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Assets\simuzen\platform\systems\base\services\scene\Zones\RaycastUnderRoof.cs Assets\simuzen\platform\systems\base\services\scene\specialscreens\ISpecialScreenService.cs Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\Results\ParamsScreen.cs Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\SpecialScreen.cs Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\TurnOverRisk\RolloverPreventionScreen.cs Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\VideoScreen\VideoScreen.cs Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\SpecialScreenDatabase.cs Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\SpecialScreenManager.cs Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs Assets\simuzen\platform\systems\base\services\telemetry\IGlobalTelemetryService.cs Assets\simuzen\platform\systems\base\services\telemetry\ITelemetryService.cs Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryConfig.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DeltaTelemetryData.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\MultipleTelemetryData.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\TelemetryData.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryFilter.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryId.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryInstaller.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryToBabel.cs Assets\simuzen\platform\systems\base\services\test\TestService.cs Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\CalibrableInGameObject.cs Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\CalibrableObject.cs Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerFinder.cs Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\InterchangeablePiece.cs Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\VRCalibrationSettings.cs Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\ISceneVRService.cs Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovable\VehicleMovable.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovable\VehicleMovableAxisButton.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovable\VehicleMovableAxisContinous.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovable\VehicleMovableAxisContinousVector3.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovable\VehicleMovableAxisMultiplePositions.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovable\VehicleMovablePressButton.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovable\VehicleMovableWheelContinous.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Components\VehicleMovableAxisButtonComponent.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Components\VehicleMovableAxisContinousComponent.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Components\VehicleMovableAxisContinousVector3Component.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Components\VehicleMovableAxisMultiplePositionsComponent.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Components\VehicleMovableComponent.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Components\VehicleMovablePressButtonComponent.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Components\VehicleMovableWheelContinousComponent.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Descriptors\VehicleMovableAxisButtonDescriptor.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Descriptors\VehicleMovableAxisContinousDescriptor.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Descriptors\VehicleMovableAxisContinousVector3Descriptor.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Descriptors\VehicleMovableAxisMultiplePositionsDescriptor.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Descriptors\VehicleMovableDescriptor.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Descriptors\VehicleMovablePressButtonDescriptor.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\Descriptors\VehicleMovableWheelContinousDescriptor.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\VehicleHandlesVehicleBehaviour.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovableVehicleComponents\VehicleMovableTypes.cs Assets\simuzen\platform\systems\base\services\workflow\IWorkflowService.cs Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs Assets\simuzen\platform\systems\base\session\ContextParamKeys.cs Assets\simuzen\platform\systems\base\session\ContextService.cs Assets\simuzen\platform\systems\base\session\IContextService.cs Assets\simuzen\platform\systems\base\signals\ControlSignals.cs Assets\simuzen\platform\systems\base\simulatormode\ISimulatorModes.cs Assets\simuzen\platform\systems\base\simulatormode\SimulatorModes.cs Assets\simuzen\platform\systems\base\traffic\scripts\ArmyExplosionEvent.cs Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Assets\simuzen\platform\systems\base\traffic\scripts\DescriptorCreators\SmkVehicleGraphicsCreator.cs Assets\simuzen\platform\systems\base\traffic\scripts\DescriptorCreators\WheelPivotCreator.cs Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehicleGraphicsDescriptor.cs Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Assets\simuzen\platform\systems\base\traffic\scripts\EmergencyCarLightsController.cs Assets\simuzen\platform\systems\base\traffic\scripts\EncapsulateColliderUtility.cs Assets\simuzen\platform\systems\base\traffic\scripts\GraphicTrafficLight.cs Assets\simuzen\platform\systems\base\traffic\scripts\IEDVehicleExplosion.cs Assets\simuzen\platform\systems\base\traffic\scripts\LevelCrossingDescriptor.cs Assets\simuzen\platform\systems\base\traffic\scripts\LogicTrafficLight.cs Assets\simuzen\platform\systems\base\traffic\scripts\MaterialsGroupDescriptor.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKPlayerReservePoints.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAI.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAntiRollBar.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficNavigator.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficPedestrian_Wheel.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficPlayerFinder.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs Assets\simuzen\platform\systems\base\traffic\scripts\TrafficRouteFollower.cs Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactory.cs Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleInfo.cs Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleType.cs Assets\simuzen\platform\systems\base\vehicle\AllowedLanes\VehicleAllowedLanes.cs Assets\simuzen\platform\systems\base\vehicle\ExternalComponents\BrakingAreaForce.cs Assets\simuzen\platform\systems\base\vehicle\IVehicleState.cs Assets\simuzen\platform\systems\base\vehicle\IVehicleTelemetry.cs Assets\simuzen\platform\systems\base\vehicle\Interior\IVehicleInteriorManager.cs Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorPreset.cs Assets\simuzen\platform\systems\base\vehicle\Lights\IVehicleLightsController.cs Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLight.cs Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsRuntimeEditor.cs Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsUtils.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\AwarenessBase.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\BoxColliderAwareness.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\BusStopAwareness.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\ColliderAwareness.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\IAwareness.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\StressAwareness.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs Assets\simuzen\platform\systems\base\vehicle\Perception\BasePerceptionController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\ConsciousnessController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\ICameraPerceptionController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\ITrafficPerceptionController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\IVehiclePerceptionController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\BladeDraggingTrigger.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\BlindSpotSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\BrakingAreaSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\BusStopSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\CeilingSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ConeSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ExpansionJointSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\LaneDepartureWarningSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ParkingSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\PowerLineSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\PrioritySensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximityRadarSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximitySensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\RailwaySensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\RoadSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\SensorBase.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\StopTriggerSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\PrioritySignalStimulus.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RoadStimulus.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\SightStimulus.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\StimulusBase.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\TrafficReservedNodeStimulus.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\TrafficVehicleStimulus.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\busStopStimulus.cs Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs Assets\simuzen\platform\systems\base\vehicle\Windshield\CustomGlassHelper.cs Assets\simuzen\platform\systems\base\vehicle\Windshield\GlassHelper.cs Assets\simuzen\platform\systems\base\vehicle\Windshield\SMKGlassHelper.cs Assets\simuzen\platform\systems\base\vehicle\Windshield\WindshieldConfig.cs Assets\simuzen\platform\systems\base\vehicle\Windshield\WindshieldHelper.cs Assets\simuzen\platform\systems\base\vehicle\Windshield\WindshieldManager.cs Assets\simuzen\platform\systems\base\vehicle\Windshield\WindshieldSetting.cs Assets\simuzen\platform\systems\base\vehicle\Wiper\IVehicleWiperManager.cs Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManagerAnimation.cs Assets\simuzen\platform\systems\base\vehicle\Wiper\WiperManager.cs Assets\simuzen\platform\systems\base\zms\EventHUB.cs Assets\simuzen\platform\systems\base\zms\IMessageFilter.cs Assets\simuzen\platform\systems\base\zms\Provider.cs Assets\simuzen\platform\systems\base\zms\Subscription.cs Assets\simuzen\platform\systems\base\zms\test\ZMSTest.cs Assets\simuzen\platform\systems\scene\ReflectivesRoadManager.cs "Assets\simuzen\platform\traffic\iTS\Locomotion Setup\Locomotion\Scripts\Locomotion.cs" "Assets\simuzen\platform\traffic\iTS\Locomotion Setup\Scripts\PedestrianController.cs" "Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSAntiRollBar.cs" "Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs" "Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar_Wheel.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\GUIOptions.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\ITSDirectionReference.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\ITSWheelSize.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSEventTrigger.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSEventTriggerFollowPath.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSEventTriggerSuddenBrake.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSMainManager.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSNavigation.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerFinder.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSRoadBlock.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficLight.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficLightCheck.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficLightGroupManager.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficSpawner.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficVolume.cs" Assets\simuzen\platform\utils\AppQuit.cs Assets\simuzen\platform\utils\BinaryStreamUtils.cs Assets\simuzen\platform\utils\BundleOrPrefabObject.cs Assets\simuzen\platform\utils\DontDestroyGameObjectOnLoad.cs Assets\simuzen\platform\utils\EnvironmentUtils.cs Assets\simuzen\platform\utils\FileReader.cs Assets\simuzen\platform\utils\GameObjectUtils.cs Assets\simuzen\platform\utils\Graphics\AssetConfigInScene.cs Assets\simuzen\platform\utils\Graphics\BaseDescriptor.cs Assets\simuzen\platform\utils\Graphics\CreatorTemplates.cs Assets\simuzen\platform\utils\Graphics\DescriptorCreators.cs Assets\simuzen\platform\utils\Graphics\IDescriptorCreators.cs Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\CircuitLineRendererDescriptor.cs Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialCreator.cs Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\OffsetTextureCreator.cs Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\OffsetTextureDescriptor.cs Assets\simuzen\platform\utils\Graphics\Plate\PlateCreator.cs Assets\simuzen\platform\utils\Graphics\Plate\PlateDescriptor.cs Assets\simuzen\platform\utils\JointUtils.cs Assets\simuzen\platform\utils\MotograderTransformSync.cs Assets\simuzen\platform\utils\MultiTag\MultiTag.cs Assets\simuzen\platform\utils\MultiTag\MultiTagUtils.cs Assets\simuzen\platform\utils\MultiTag\Tags.cs Assets\simuzen\platform\utils\NetComponentUtils.cs Assets\simuzen\platform\utils\NetGameObjectUtils.cs Assets\simuzen\platform\utils\ParamUtils.cs Assets\simuzen\platform\utils\ParameterValue.cs Assets\simuzen\platform\utils\PerformanceDebugger\FileManagers\LODGroupFileManager.cs Assets\simuzen\platform\utils\PerformanceDebugger\FileManagers\QualitySettingsFileManager.cs Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\ExcavatorSettingsFromFileManager.cs Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\ExcavatorSettingsFromFileUtils.cs Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\FileConsts.cs Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\FileReaderUtils.cs Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\FileUtils.cs Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\FileWriterUtils.cs Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\VehicleSettingsFromFileManager.cs Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\Yamaha\MotorcycleFileSettingsManager.cs Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\Yamaha\MotorcycleFileSettingsUtils.cs Assets\simuzen\platform\utils\PerformanceDebugger\VR\FPSWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\VR\PerformanceDebuggerVR.cs Assets\simuzen\platform\utils\PerformanceDebugger\VR\VrStatsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\BaseWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\PerformanceDebuggerManager.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\PerformanceFPSManager.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\ScenePerformanceDebugger.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\WindowsID.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AntialiasingWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BabelDashboardsDebugWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BabelWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasPositionHelperWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasPositionWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CullingWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\EnvironmentWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\ExcavatorDynamicsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\FPSWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\FrameRateWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\GlobalShaderVariablesWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\HelpWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\HierachyWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\InputWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LMVIgnitionDebugWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LODGroupWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LayersWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LightsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LoadedBundleWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MaterialsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MotorcycleFileSettingsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\PhysicsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\PostProcessV2Window.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\QualitySettingsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RG31IgnitionDebugWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewPositionsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RenderSettingsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\ResolutionWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SaveWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SceneryCargoManagerDebugWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\ScenesWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SpecialScreenWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SystemInfoWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TerrainWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\ToyotaDynamicsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrainingManagerDebugWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VehicleDynamicsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\WindshieldUserVehicleWindow.cs Assets\simuzen\platform\utils\Profiling\ProfilingStatistics.cs Assets\simuzen\platform\utils\ReflectionUtils.cs Assets\simuzen\platform\utils\ReplayUtils.cs Assets\simuzen\platform\utils\RotateContinuosly.cs Assets\simuzen\platform\utils\VersionReader.cs "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs" "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineNodeCustomList.cs" "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs" "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLinesInstaller.cs" "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLinesSettingsInstaller.cs" "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\DistanceToNextNodeCanvas.cs" "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\EditCircuitLinesCanvas.cs" "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\PICircuitLinesSync.cs" "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLine.cs" "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs" "Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TrainingManagerEditorCircuitLinesManager.cs" "Assets\simuzen\tm\Route Creator\Scripts\Factory\DependencySolver.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesInstaller.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRoutesSettingsInstaller.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\IOrderedDictionary.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\OrderedDictionary.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TMFreeRouteData.cs" "Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\TrainingManagerEditorFreeRouteManager.cs" "Assets\simuzen\tm\Route Creator\Scripts\NNRoute.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\AlignLeaf.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\AllLanes.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\ConfirmPopup.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\ConfirmPopupUI.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\Connectors.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\EditRoutePopup.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\EditRoutePopupUI.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\Lane.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\LaneFromNode.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\LaneWithOnlyStartNode.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\LastPoint.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\Leaf.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\Node.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\PointLeaf.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\Root.cs" "Assets\simuzen\tm\Route Creator\Scripts\Nodes\RouteVisor.cs" "Assets\simuzen\tm\Route Creator\Scripts\Route\CustomList.cs" "Assets\simuzen\tm\Route Creator\Scripts\Route\IRouteEditor.cs" "Assets\simuzen\tm\Route Creator\Scripts\Route\Route.cs" "Assets\simuzen\tm\Route Creator\Scripts\Route\RouteGizmos.cs" "Assets\simuzen\tm\Route Creator\Scripts\Route\RouteInfo.cs" "Assets\simuzen\tm\Route Creator\Scripts\Route\RoutePoint.cs" "Assets\simuzen\tm\Route Creator\Scripts\RouteCreatorManager.cs" "Assets\simuzen\tm\Route Creator\Scripts\RoutesCreatorUtilities.cs" "Assets\simuzen\tm\Route Creator\Scripts\Streams\ExpandStream.cs" "Assets\simuzen\tm\Route Creator\Scripts\Streams\RebuildStream.cs" "Assets\simuzen\tm\Route Creator\Scripts\Streams\Upstream.cs" "Assets\simuzen\tm\Route Creator\Scripts\UI\LeafUI.cs" Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\AvaliableClassMethods.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\BinaryOperationId.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\InstructionId.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\UnaryOperationId.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\Utils\Encrypter.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\Utils\ReflectionUtils.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\Utils\StringUtils.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\Utils\TestUtilities.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\Utils\ThreadUtils.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\Utils\Utilities.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\VariableOperationId.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Compiler\ByteCode.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Compiler\Compiler.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\IO\FileIO.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseBinaryOperation.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseBlock.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseEntryPoint.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseExpression.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseIf.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseLiteral.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseObjectMethod.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseUnaryOperation.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseVariable.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Parser.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Report\ParseError.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Report\ParseReport.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Report\ParseReportCode.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Report\ParseReportLine.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Report\ParseReporter.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Report\UndeclaredVarReport.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Script.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\BinaryOperationSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\BlockSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\ClassMethodSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\ExpressionSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\IfSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\LiteralSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\Syntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\UnaryOperationSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\VariableSetSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\VariableSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Components\IVirtualMachineComponent.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Components\InstructionSet.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Components\MainThreadHelper.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Components\PlayedLocutionSet.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Components\Stack.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Components\VariableSet.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Instructions\Executables\BinaryOperation.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Instructions\Executables\ClassMethod.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Instructions\Executables\IfJump.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Instructions\Executables\LoadLiteral.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Instructions\Executables\UnaryOperation.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Instructions\Executables\VariableOperation.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Instructions\Instruction.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Attributes\ClassMethod.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Class.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\ClassMethodsSet.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Asset.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Audio.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Babel.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Breakdown.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Bus.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Cargo.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\ConstruSim.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Driver.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Environment.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Exercise.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\FreeRoute.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\HelpScreens.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Infractions.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Input.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Logger.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Navigation.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Operations.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Pallet.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\ReportVariables.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\SpawnPoint.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\TMCamera.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Timer.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Traffic.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Trigger.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\ExecutableMethodHolder.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\VirtualMachine.cs Assets\simuzen\tm\Scripts\MojoSharp\Context\Context.cs Assets\simuzen\tm\Scripts\MojoSharp\Context\Locution.cs Assets\simuzen\tm\Scripts\MojoSharp\Context\LocutionSet.cs Assets\simuzen\tm\Scripts\MojoSharp\Context\MojoManager.cs Assets\simuzen\tm\Scripts\MojoSharp\Context\Objective.cs Assets\simuzen\tm\Scripts\MojoSharp\Context\ObjectiveSet.cs Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Attributes\SmartMethod.cs Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartAsset.cs Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartFreeRoute.cs Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartSpawnPoint.cs Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartTrigger.cs Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\SmartObject.cs Assets\simuzen\tm\Scripts\Services\EditorMode\ITmEditorCameraService.cs Assets\simuzen\tm\Scripts\Services\EditorMode\ITrainingManagerEditorGlobalService.cs Assets\simuzen\tm\Scripts\Services\EditorMode\ITrainingManagerEditorItemsManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\ITrainingManagerEditorSceneService.cs Assets\simuzen\tm\Scripts\Services\EditorMode\ItemCreatorManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteEditor.cs Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteEntityMode.cs Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteLoopMode.cs Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\Routes.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorAssetsManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorGoalsManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorInfractionsManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorLogSimAssetsManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorPalletsManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorRuntimeScriptsManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorSpawnPointsManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorTriggersManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorUserVehicleScriptsManager.cs Assets\simuzen\tm\Scripts\Services\Environment\TMEnvironmentService.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\ITrainingManagerGlobalService.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\ITrainingManagerSceneService.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\IsInsideTriggerAutomotive.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\IsInsideTriggerHelper.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerGlobalService.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\BaseTrainingManagerStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\FreeRouteTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\GoalsTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\Route\InstructionsManager.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\Route\OutOfRouteManager.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\Route\RouteTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\Route\TrafficRouteManager.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpecialScriptsTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\TriggerTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerScenePrefabs.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMCommand\CommandManager.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMCommand\ConcreteCommands\CreateItemCommand.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMCommand\ConcreteCommands\DeleteItemCommand.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMCommand\ConcreteCommands\MoveItemCommand.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMCommand\ConcreteCommands\RotateItemCommand.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMCommand\ConcreteCommands\ScaleItemCommand.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMCommand\ITMCommand.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMInputToEntitiesManager.cs Assets\simuzen\tm\Scripts\TMEditor\PlayMaker\Fly2DCameraAction.cs Assets\simuzen\tm\Scripts\TMEditor\PlayMaker\Fly3DCameraAction.cs Assets\simuzen\tm\Scripts\TMEditor\Properties\AssemblyInfo.cs Assets\simuzen\tm\Scripts\TMEditor\UI\ColorPicker\ColorPickerTM.cs Assets\simuzen\tm\Scripts\TMEditor\UI\ColorPicker\ColorPreview.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\AutoCompleteInfractions.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\CustomUnityEvents.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\DataSources.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\DeleteButton.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\DeleteSelectedInfractionEvent.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\GoalsDialog.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\InfractionsDialog.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\LoadingCursor.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\TMEditorOptionsController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Goals\GoalConfController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Goals\GoalSummaryController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Goals\GoalsConfigController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Goals\ListViewGoalComponent.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Goals\ListViewGoals.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Goals\TMGoalsComponentController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Goals\TableExerciseGoals.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Goals\TableRowExerciseGoalComponent.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\InfractionDialog\ListViewInfractionPraxisComponent.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\InfractionDialog\ListViewInfractionsPraxis.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Infractions\InfractionConfController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Infractions\InfractionsConfigController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Wizard\WizardPage.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Wizard\WizardPagesController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\DialogControllers\LocutionsDialogController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\InfoPopups\InfoPopupController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\LoadLevelSlider.cs Assets\simuzen\tm\Scripts\TMEditor\UI\MouseControllers\CursorController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\OpenEditorController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\CircuitLinePanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EditFreeRoutesCanvas.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EditRoutePanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\IndicationsPanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemButtonController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\AssetController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\IndicationController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\ItemController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\LogSimAssetController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\ShowOptionsPanelOnClick.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\SpawnPointController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TMPalletController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TriggerController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemToggleController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\LocutionRowController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\LocutionsController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\LocutionsPanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\LogSimAssetsPanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoItemController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoPanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoRuntimeController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MojoUserVehicleController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MultiSubPanelsController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ObjectsPanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\PanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\RoutesPanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\TrafficRoutePanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\UserRoutePanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PreventDrag.cs Assets\simuzen\tm\Scripts\TMEditor\UI\ScriptHashChecker.cs Assets\simuzen\tm\Scripts\TMEditor\UI\ScriptableObjects\AssetsList.cs Assets\simuzen\tm\Scripts\TMEditor\UI\ScriptableObjects\ExerciseNameValidator.cs Assets\simuzen\tm\Scripts\TMEditor\UI\ScriptableObjects\ScriptableRouteUI.cs Assets\simuzen\tm\Scripts\TMEditor\UI\ScriptableObjects\ScriptableUI.cs Assets\simuzen\tm\Scripts\TMEditor\UI\ScriptableObjects\TMLogSimPallets.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\Signals\RuntimeSignals.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmAsset.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmExercise.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmExerciseLocutions.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmGoal.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmInfraction.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmLogSimAsset.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmObject.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmPallet.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmResource.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmSpawnPoint.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmText.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmTrigger.cs Assets\simuzen\tm\Scripts\Utils\AdvancedVehicleConfig.cs Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs Assets\simuzen\tm\Scripts\Utils\DisableCreateOnClick.cs Assets\simuzen\tm\Scripts\Utils\ErrorTemplates.cs Assets\simuzen\tm\Scripts\Utils\ExerciseToggle.cs Assets\simuzen\tm\Scripts\Utils\FlyCamera.cs Assets\simuzen\tm\Scripts\Utils\HideCreateMenuOnClick.cs Assets\simuzen\tm\Scripts\Utils\HideObjectOnClick.cs Assets\simuzen\tm\Scripts\Utils\HideOptionsPanelOnClick.cs Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs Assets\simuzen\tm\Scripts\Utils\Menu\ParamGroupController.cs Assets\simuzen\tm\Scripts\Utils\Menu\StaticExerciseObjetiveController.cs Assets\simuzen\tm\Scripts\Utils\Menu\StaticExerciseToggle.cs Assets\simuzen\tm\Scripts\Utils\Menu\SummaryPanelController.cs Assets\simuzen\tm\Scripts\Utils\Menu\SummaryParamGroupController.cs Assets\simuzen\tm\Scripts\Utils\Menu\TimerController.cs Assets\simuzen\tm\Scripts\Utils\Menu\ToggleGroupController.cs Assets\simuzen\tm\Scripts\Utils\NameTemplates.cs Assets\simuzen\tm\Scripts\Utils\OccilatePosition.cs Assets\simuzen\tm\Scripts\Utils\OpenTMDocumentation.cs Assets\simuzen\tm\Scripts\Utils\OrthoCamera.cs Assets\simuzen\tm\Scripts\Utils\OutlineTM.cs Assets\simuzen\tm\Scripts\Utils\PanelComplete.cs Assets\simuzen\tm\Scripts\Utils\PanelScaler.cs Assets\simuzen\tm\Scripts\Utils\ResultsRows.cs Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Assets\simuzen\tm\Scripts\Utils\TMRuntimeDialog.cs Assets\simuzen\tm\Scripts\Utils\TMRuntimeMenu.cs Assets\simuzen\tm\Scripts\Utils\TMSpecialComponents.cs [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Telemetry.cs (61,39)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Telemetry.cs (425,15)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Telemetry.cs (456,7)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Telemetry.cs (456,42)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Telemetry.cs (468,3)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Telemetry.cs (792,3)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Telemetry.cs (792,36)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Base\Telemetry.cs (794,26)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Dynamics\VPAntiRollBar.cs (214,50)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\VehicleChannels.cs (39,49)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\VehicleChannels.cs (87,49)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\VehicleChannels.cs (134,49)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\VehicleChannels.cs (179,49)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\VehicleChannels.cs (239,49)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\VehicleChannels.cs (317,49)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\VehicleChannels.cs (387,49)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\VehicleChannels.cs (477,49)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\Helpers\VehicleChannels.cs (556,49)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\VPTelemetryTools.cs (104,23)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\VPTelemetryTools.cs (227,13)'. [Script Updater] Skipping update because type 'ChannelInfo' (configured to be moved to 'UnityEditor.MPE.ChannelInfo') clashes with 'VehiclePhysics.ChannelInfo' in 'Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Physics core\Components\Telemetry Preview\VPWheelFrameMonitor.cs (201,50)'. 45513ms to update / 20 to save (1/6363 files). [API Updater] Updated Files: Assets\simuzen\platform\DeformableMeshes\Core\wrappers\UnityTerrainWrapper.cs - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll Deleting stamp file at Library/ScriptAssemblies/BuiltinAssemblies.stamp - Skipping compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll because all references are unchanged - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll in 0,300697 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll in 0,437956 seconds - Finished ILPostProcessorRunner in 0,789655 seconds - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll in 4,595563 seconds - Finished script compilation in 51,576167 seconds Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(8,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(61,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(66,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0108: 'VehiclePerceptionAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(111,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(81,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(87,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(11,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(21,38): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(28,36): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(7,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(8,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,75): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(39,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(60,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\TimeManager\ExerciseTimeManager.cs(102,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(35,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(41,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(106,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(132,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(121,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(147,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Foscam\FoscamManager.cs(102,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Webcam\IWebcamManager.cs(5,10): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(69,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(116,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Webcam\WebcamManager.cs(139,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(125,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(131,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(176,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(181,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(209,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(215,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(223,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(229,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(156,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(162,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(94,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(100,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(43,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(49,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(56,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(12,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs(40,24): warning CS0108: 'RadarStimulus.CalculateDirectionAndDistance()' hides inherited member 'SightStimulus.CalculateDirectionAndDistance()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(37,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(43,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(120,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\ElectricEnginePowerSerializedSettings.cs(8,22): warning CS0108: 'ElectricEnginePowerSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\EngineTempSerializedSettings.cs(8,22): warning CS0108: 'EngineTempSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs(8,22): warning CS0108: 'RPMSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs(8,22): warning CS0108: 'SpeedSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(341,41): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(47,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs(10,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(72,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(327,46): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs(23,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\DistanceToNextNodeCanvas.cs(10,56): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\EditCircuitLinesCanvas.cs(9,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(161,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(166,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(230,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\hud\components\HCOM_IG_BasicDashboard.cs(12,42): warning CS0108: 'HCOM_IG_BasicDashboard.vehicleService' hides inherited member 'GenericPanelHandler.vehicleService'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(112,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(652,41): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(49,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(75,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InclinometerComponent.cs(41,22): warning CS0114: 'InclinometerComponent.OnStartSpawn()' hides inherited member 'BaseVehicleComponent.OnStartSpawn()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(42,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs(23,53): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(670,49): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,55): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,82): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(31,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(30,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(40,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,27): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,46): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(38,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(51,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,49): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,76): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs(17,44): warning CS0108: 'HCOM_PI_GPSPanel._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs(18,44): warning CS0108: 'HCOM_PI_HudVehicleDataPanels._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ActiveStatusSync.cs(66,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ActiveStatusSync.cs(37,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ActiveStatusSync.cs(43,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(51,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(57,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(64,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,10): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(50,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(56,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(18,33): warning CS0108: 'HCOM_PI_MachineryVehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(16,44): warning CS0108: 'HCOM_PI_Telemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EditFreeRoutesCanvas.cs(7,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(29,33): warning CS0108: 'HCOM_PI_VehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(117,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(14,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(37,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0108: 'AirBrakeAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(205,16): warning CS0114: 'MotorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(215,16): warning CS0108: 'MotorVehicle.SleepWheelPatch()' hides inherited member 'Vehicle.SleepWheelPatch()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorVehicle.cs(69,32): warning CS0114: 'HydraulicTrackExcavatorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs(5,62): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(103,22): warning CS0114: 'RigidFrameHaulerVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(114,22): warning CS0108: 'RigidFrameHaulerVehicle.SleepWheelPatch()' hides inherited member 'Vehicle.SleepWheelPatch()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs(45,22): warning CS0114: 'TrackVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(22,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(23,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs(6,49): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,34): warning CS0108: 'BlinkersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(29,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs(5,74): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(5,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs(20,21): warning CS0114: 'SmartExercise.InitializeInScene()' hides inherited member 'SmartObject.InitializeInScene()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(308,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0108: 'OpenBusDoorAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(126,16): warning CS0114: 'DPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(146,16): warning CS0114: 'DPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(160,16): warning CS0108: 'DPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(185,16): warning CS0108: 'DPFailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(195,16): warning CS0108: 'EX5500FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0108: 'PoliceAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(97,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(103,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(109,16): warning CS0108: 'BDZPRabbitTurtleModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(108,16): warning CS0114: 'BHPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(114,16): warning CS0114: 'BHPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(120,16): warning CS0108: 'BHPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(54,16): warning CS0114: 'EX5500LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(62,16): warning CS0114: 'EX5500LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(112,16): warning CS0108: 'EX5500LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\EH5000BrakeHandler.cs(203,26): warning CS0108: 'EH5000BrakeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000AutoSpeedModeHandler.cs(146,16): warning CS0108: 'EH5000AutoSpeedModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs(132,22): warning CS0108: 'EH5000DumpHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs(129,16): warning CS0108: 'BHPSpecialFunctionsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(147,16): warning CS0114: 'EH5000FailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(202,22): warning CS0114: 'EH5000FailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(245,16): warning CS0108: 'EH5000FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(348,16): warning CS0108: 'EH5000FailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0108: 'WipersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000GrillDryHandler.cs(121,22): warning CS0108: 'EH5000GrillDryHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(54,16): warning CS0114: 'EH5000LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(63,16): warning CS0114: 'EH5000LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(113,16): warning CS0108: 'EH5000LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(105,22): warning CS0108: 'HCOM_JungLSP_ForkInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(122,22): warning CS0114: 'HCOM_JungLSP_ForkInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(145,22): warning CS0114: 'HCOM_JungLSP_Indicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(156,22): warning CS0108: 'HCOM_JungLSP_Indicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(171,22): warning CS0114: 'HCOM_JungLSP_Indicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(160,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(190,22): warning CS0108: 'HCOM_JungLSP_WheelModeInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(206,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(133,22): warning CS0108: 'HCOM_LSP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(143,22): warning CS0114: 'HCOM_LSP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(159,22): warning CS0114: 'HCOM_LSP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(120,22): warning CS0108: 'HCOM_LSP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(135,22): warning CS0114: 'HCOM_LSP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs(103,22): warning CS0108: 'HCOM_LSP_DrivingTimeAndKmh.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(132,22): warning CS0108: 'HCOM_LP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(142,22): warning CS0114: 'HCOM_LP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(158,22): warning CS0114: 'HCOM_LP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(109,22): warning CS0108: 'HCOM_LSP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(114,22): warning CS0114: 'HCOM_LSP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(126,22): warning CS0108: 'HCOM_LP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(136,22): warning CS0114: 'HCOM_LP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(148,22): warning CS0114: 'HCOM_LP_ForkController.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(150,22): warning CS0108: 'HCOM_LP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(163,22): warning CS0114: 'HCOM_LP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(176,22): warning CS0114: 'HCOM_LP_LightIndicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs(122,16): warning CS0108: 'LPGearHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(118,21): warning CS0114: 'HCOM_PI_TP_GearHandler.IsEngineRunning' hides inherited member 'GenericPanelHandlerPI.IsEngineRunning'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(92,27): warning CS0114: 'MSPIndicatorsHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(131,26): warning CS0108: 'MSPIndicatorsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs(10,26): warning CS0108: 'HeadOutBehaviourAction.gameObject' hides inherited member 'BaseCameraBehaviourAction.gameObject'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(84,26): warning CS0108: 'MSPLightsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(89,18): warning CS0108: 'MSPLightsHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(381,53): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(69,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(88,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(93,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(244,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(301,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(11,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(14,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(13,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(22,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(29,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(35,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(44,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(44,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(63,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(26,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(227,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(16,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(19,21): warning CS0114: 'DebugEnvironmentService.IsServiceReady' hides inherited member 'MonoService.IsServiceReady'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(282,38): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticlesData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainParticlesData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs(5,16): warning CS0618: 'ForkInput' is obsolete: 'Usar ForkComponentInput' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(101,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(68,18): warning CS0659: 'ReplayMultipleDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(96,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1084,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1089,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1984,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1989,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(208,37): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs(143,31): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(233,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs(5,73): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs(5,79): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcyclePoliceLightPieceInstantiator.cs(5,59): warning CS0618: 'PieceInstantiator' is obsolete: 'Deprecated class. Use instead VehiclePieceInstantiator' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(278,48): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(20,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(102,6): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(106,6): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(107,6): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,42): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,13): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,38): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Obi\Rendering\ObiSimpleFluidRenderer.cs(33,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(38,29): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,17): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,41): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\CommonTools\Obi\Rendering\ObiFluidRenderer.cs(53,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(109,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(110,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,101): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,30): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(214,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(216,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\VehicleTestSettings.cs(65,7): warning CS0184: The given expression is never of the provided ('VPTwoWheelController') type Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(230,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(38,24): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(42,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(46,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(55,17): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,47): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,17): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(156,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnGoToSimulation()' is obsolete Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulation()' is obsolete Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(44,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(45,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,44): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(69,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(75,28): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(36,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(61,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(68,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(104,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(56,113): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(63,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(89,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(89,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\TerrainShadowsCullingBehaviour.cs(56,13): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(67,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(105,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(176,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(114,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(182,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,43): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SystemInfoWindow.cs(36,76): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(15,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(17,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(22,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(32,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(119,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(119,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(124,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(124,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(134,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(896,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(146,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(146,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(160,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(160,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs(188,14): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs(190,14): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\Texture2DExtensions.cs(316,12): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(41,26): warning CS0618: 'UnityWebRequest.Send()' is obsolete: 'Use SendWebRequest. It returns a UnityWebRequestAsyncOperation which contains a reference to the WebRequest object.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(43,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1759,13): warning CS0219: The variable 'z' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(75,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(130,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(132,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,142): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(173,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(180,26): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(181,39): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(185,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(186,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(188,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(189,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(74,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(263,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(267,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(277,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(387,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(430,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(91,40): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(92,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(273,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\DeformableMeshes\Core\wrappers\UnityTerrainWrapper.cs(180,13): warning CS0618: 'Terrain.ApplyDelayedHeightmapModification()' is obsolete: 'Use TerrainData.SyncHeightmap to notify all Terrain instances using the TerrainData.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(241,17): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(241,92): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,93): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,112): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(152,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(156,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(48,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(51,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,74): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(93,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(94,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(228,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(230,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(244,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(34,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(39,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(48,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(62,13): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(155,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(157,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,143): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(198,41): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(204,27): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(205,40): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(209,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(210,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(212,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(213,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(303,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(307,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(87,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(29,24): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(617,66): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(626,29): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(691,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(730,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(759,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(849,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(342,47): warning CS0618: 'ConfigurableVehicle.VehicleSizeQuery' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs(150,31): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(264,37): warning CS0219: The variable 'radius' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(912,57): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(931,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(955,37): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(956,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(37,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(974,30): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(978,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,52): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,103): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(983,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,58): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,124): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(1002,46): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(50,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(216,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs(17,48): warning CS0612: 'HUDDefaultConstants.ATLAS_HUD_COMPONENTS' is obsolete Assets\simuzen\platform\systems\base\services\hud\SimuZenGUIService.cs(78,21): warning CS0618: 'HUDMonitor.setLogo(Sprite)' is obsolete: 'Use HProductLogo' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(316,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(321,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(611,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(617,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(62,33): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(64,59): warning CS0618: 'ConfigurableVehicle.VehicleTransform' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(517,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(125,13): warning CS0162: Unreachable code detected Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(71,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(248,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(265,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(273,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,48): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,52): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(298,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(229,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(234,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(240,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(245,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,67): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(105,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(114,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,159): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(70,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(106,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(107,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(120,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(356,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(398,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(120,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(33,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(83,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,89): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,94): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(18,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(11,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(16,59): warning CS0067: The event 'DummyRearviewService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(28,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleRawCollision' is never used Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(20,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(34,35): warning CS0067: The event 'DummyRearviewService.OnLeftSwitched' is never used Assets\simuzen\platform\systems\base\services\hardware\PIHardwareService.cs(20,50): warning CS0067: The event 'PIHardwareService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(111,29): warning CS0067: The event 'ReplayVehicleService.OnCompletedSpawn' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(28,38): warning CS0067: The event 'MultiBlockableIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(35,39): warning CS0067: The event 'SimNetworkManager.OnServerConnectedClient' is never used Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(51,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopDetected' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(110,29): warning CS0067: The event 'ReplayVehicleService.OnStartSpawn' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(22,36): warning CS0067: The event 'AssetBundleService.OnLoadingBundle' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(22,59): warning CS0067: The event 'ReplayVehicleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(23,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(72,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(21,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,59): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\configuration\Configuration.cs(82,50): warning CS0067: The event 'Configuration.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(177,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(25,43): warning CS0067: The event 'AssetsFromProjectService.OnBundleVersionResult' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(26,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(192,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(188,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(13,55): warning CS0067: The event 'BasicPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(69,40): warning CS0067: The event 'BasicPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(13,29): warning CS0067: The event 'WorkflowService.OnStart' is never used Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(46,35): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(17,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(70,40): warning CS0067: The event 'BasicPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(160,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(21,49): warning CS0067: The event 'PIInfractionService.OnInfractionPoints1' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(53,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(40,50): warning CS0067: The event 'AssetsFromProjectService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(19,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(53,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopNearby' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(15,29): warning CS0067: The event 'DeformableTerrainService.IsVehiclePoolReady' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(125,29): warning CS0067: The event 'ReplayVehicleService.OnRemoteVehicle' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\systems\base\services\performance\PerformanceService.cs(15,50): warning CS0067: The event 'PerformanceService.OnServiceFailed' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(29,50): warning CS0067: The event 'PITrainingManagerSceneService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(29,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(52,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopMissing' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(192,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(189,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(12,50): warning CS0067: The event 'DriverTargetService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(26,38): warning CS0067: The event 'ElectricEnginelIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(64,40): warning CS0067: The event 'BasicPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(67,25): warning CS0067: The event 'BasicPassengersService.OnStartFlow' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(21,43): warning CS0067: The event 'AssetBundleService.OnBundleVersionResult' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(10,44): warning CS0067: The event 'ElectricEnginelIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(42,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(137,29): warning CS0067: The event 'FakeDeformableTerrainsOperationService.IsVehiclePoolReady' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(68,25): warning CS0067: The event 'BasicPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(59,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(33,35): warning CS0067: The event 'DummyRearviewService.OnRightSwitched' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(16,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs(17,50): warning CS0067: The event 'DummyInfractionService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(25,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(27,44): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleCollision' is never used Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(25,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(65,40): warning CS0067: The event 'BasicPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(203,29): warning CS0067: The event 'TrafficService.OnVehicleOvertakingSpawned' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(21,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(46,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(54,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopEnter' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs(24,50): warning CS0067: The event 'DummyGlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(19,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(29,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(27,29): warning CS0067: The event 'PITrainingManagerSceneService.OnExerciseEnded' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(10,44): warning CS0067: The event 'MultiBlockableIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(14,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(13,50): warning CS0067: The event 'SpecialScreenService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(24,50): warning CS0067: The event 'AssetBundleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(15,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(26,30): warning CS0067: The event 'AssetsFromProjectService.OnLoadingBundle' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(182,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(23,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(18,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(15,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(23,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(20,35): warning CS0067: The event 'ReplayVehicleService.OnReplayServiceReady' is never used Assets\simuzen\platform\systems\base\session\ContextService.cs(23,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(58,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(13,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\product\ProductService.cs(16,50): warning CS0067: The event 'ProductService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(187,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(139,83): warning CS0067: The event 'FakeDeformableTerrainsOperationService.TileModifiedTerrain' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(20,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(63,25): warning CS0067: The event 'BasicPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(11,50): warning CS0067: The event 'WorkflowService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(66,40): warning CS0067: The event 'BasicPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(17,59): warning CS0067: The event 'DeformableTerrainService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(26,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(71,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingStart' is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(35,46): warning CS0067: The event 'TmCircuitLineNode.OnNodeToRendererPathEvent' is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(14,16): warning CS0414: The field 'EX5500LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs(21,50): warning CS0414: The field 'TrainingManagerStepManager.routeCreatorManager' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(14,16): warning CS0414: The field 'EH5000LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(39,22): warning CS0414: The field 'ConfigurableAutomaticGearboxController.isChangingGear' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(20,18): warning CS0414: The field 'ControllerChecker.aButtonPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(36,21): warning CS0414: The field 'ConfigurableAutomaticGearboxController.gear' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(11,18): warning CS0414: The field 'ControllerChecker.touchpadRightPressed' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(26,22): warning CS0414: The field 'EX5500FailuresHandler._Caution' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(97,22): warning CS0414: The field 'FreeRoutePanelController._panelAdjusted' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(52,29): warning CS0414: The field 'RewiredInputDebugWindow._currentModifiedAction' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(19,41): warning CS0414: The field 'TrainingManagerEditorCameraService.configuration' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(31,21): warning CS0414: The field 'MachineryDriverBehaviourAction.indexCamera' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(36,18): warning CS0414: The field 'ControllerChecker.aButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(27,16): warning CS0414: The field 'EH5000FailuresHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs(9,22): warning CS0414: The field 'Spreader._spawning' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TriggerController.cs(21,36): warning CS0414: The field 'TriggerController.triggerIconImage' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(19,18): warning CS0414: The field 'ControllerChecker.xButtonPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(7,18): warning CS0414: The field 'ControllerChecker.triggerRightPressed' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs(22,23): warning CS0414: The field 'DashboardHandler._value' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(31,22): warning CS0414: The field 'EX5500FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(30,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressedDown' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(31,22): warning CS0414: The field 'EH5000FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(81,22): warning CS0414: The field 'FreeRouteController._hasRouteBeenPlayed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(15,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(56,22): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(30,23): warning CS0414: The field 'CircuitLineController.pathPosition' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(23,18): warning CS0414: The field 'ControllerChecker.yButtonPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximityRadarSensor.cs(15,23): warning CS0414: The field 'ProximityRadarSensor._offsetDistanceToEntity' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs(27,23): warning CS0414: The field 'ExcavatorLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(10,18): warning CS0414: The field 'ControllerChecker.touchpadLeftPressed' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_GP_SpeedNumbers.cs(10,22): warning CS0414: The field 'HCOM_GP_SpeedNumbers._isShutoff' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_PI_SpeedNumbers.cs(16,22): warning CS0414: The field 'HCOM_PI_SpeedNumbers._enabled' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(24,18): warning CS0414: The field 'ControllerChecker.bButtonPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(35,18): warning CS0414: The field 'ControllerChecker.xButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\HCOM_RabbitTurtleHandler.cs(10,15): warning CS0414: The field 'HCOM_RabbitTurtleHandler._keyState' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(71,38): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._absLight' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(23,22): warning CS0414: The field 'HCOM_IG_SlopePanel._initialized' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(47,31): warning CS0414: The field 'RewiredInputDebugWindow.selectionGrid' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryLMVIgnitionControllerComponent.cs(75,22): warning CS0414: The field 'MilitaryLMVIgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(31,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressedDown' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(6,18): warning CS0414: The field 'ControllerChecker.triggerLeftPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorOpenableBucket.cs(14,23): warning CS0414: The field 'ExcavatorOpenableBucket._sideshiftPosition' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(14,60): warning CS0414: The field 'CircuitLineTMStep._settings' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(24,23): warning CS0414: The field 'DumperBucketAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(14,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressed' is assigned but its value is never used Finished updating scripts / assemblies AssetDatabase: script compilation time: 82.721917s GUID [1eb7e6f92b1d7d64ba0a48ea751728f3] for asset 'Packages/nuget.mono-cecil/CHANGELOG.md' conflicts with: 'Packages/com.unity.nuget.mono-cecil/CHANGELOG.md' (current owner) We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored. GUID [9fc87c3ee46f3b34e97e18e4fcac8151] for asset 'Packages/nuget.mono-cecil/License.md' conflicts with: 'Packages/com.unity.nuget.mono-cecil/LICENSE.md' (current owner) We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored. GUID [9c645c01fff7ef4408fce23b5ffb344d] for asset 'Packages/nuget.mono-cecil/Mono.Cecil.dll' conflicts with: 'Packages/com.unity.nuget.mono-cecil/Mono.Cecil.dll' (current owner) We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored. GUID [a58b6fd31ddc7d8488bd40b29f1472c3] for asset 'Packages/nuget.mono-cecil/Mono.Cecil.Mdb.dll' conflicts with: 'Packages/com.unity.nuget.mono-cecil/Mono.Cecil.Mdb.dll' (current owner) We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored. GUID [80a939763935fdd40bf953a1e49678cf] for asset 'Packages/nuget.mono-cecil/Mono.Cecil.Pdb.dll' conflicts with: 'Packages/com.unity.nuget.mono-cecil/Mono.Cecil.Pdb.dll' (current owner) We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored. GUID [2c942432c8301d3489edbfb539e736bd] for asset 'Packages/nuget.mono-cecil/Mono.Cecil.Rocks.dll' conflicts with: 'Packages/com.unity.nuget.mono-cecil/Mono.Cecil.Rocks.dll' (current owner) We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored. GUID [17a4fd582bf2d47479cf5c1508ca82c6] for asset 'Packages/nuget.mono-cecil/package.json' conflicts with: 'Packages/com.unity.nuget.mono-cecil/package.json' (current owner) We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored. GUID [beaa90bac8bb70d439d582bca35465cb] for asset 'Packages/nuget.mono-cecil/README.md' conflicts with: 'Packages/com.unity.nuget.mono-cecil/README.md' (current owner) We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored. Registering precompiled user dll's ... Registered in 0.021260 seconds. Start importing Assets/simuzen/platform/DeformableMeshes/Core/wrappers/UnityTerrainWrapper.cs using Guid(f63d999c739c49d4da6007e712350722) Importer(-1,00000000000000000000000000000000) -> (artifact id: '68f03c6f701a3b26fed57076fb05205e') in 0.005187 seconds [ScriptCompilation] Recompiling all scripts because: InitialRefresh: Cached user assemblies were invalid [API Updater] Processing imported assemblies took 15 ms (10/10 assembly(ies)). [Licensing::Client] Successfully resolved entitlement details Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Serialization.Config.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp6a48de71.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.management@4.4.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.valvesoftware.unity.openvr@3ee6c452bc34;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.legacyinputhelpers@2.1.10;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\nuget.mono-cecil@0.1.6-preview;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine.dll" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.OdinInspector.Editor.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp6baf91f4.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.management@4.4.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.valvesoftware.unity.openvr@3ee6c452bc34;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.legacyinputhelpers@2.1.10;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\nuget.mono-cecil@0.1.6-preview;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEditor.dll" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Utilities.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp4b06379e.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.management@4.4.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.valvesoftware.unity.openvr@3ee6c452bc34;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.legacyinputhelpers@2.1.10;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\nuget.mono-cecil@0.1.6-preview;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEditor.dll" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Serialization.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp37e50af2.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.management@4.4.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.valvesoftware.unity.openvr@3ee6c452bc34;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.legacyinputhelpers@2.1.10;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\nuget.mono-cecil@0.1.6-preview;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEditor.dll" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Serialization.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp680ee666.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.management@4.4.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.valvesoftware.unity.openvr@3ee6c452bc34;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.legacyinputhelpers@2.1.10;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\nuget.mono-cecil@0.1.6-preview;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEditor.dll" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Utilities.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp3b0e1ac.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.management@4.4.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.valvesoftware.unity.openvr@3ee6c452bc34;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.legacyinputhelpers@2.1.10;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\nuget.mono-cecil@0.1.6-preview;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEditor.dll" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Serialization.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp6e55bcf4.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.management@4.4.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.valvesoftware.unity.openvr@3ee6c452bc34;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.legacyinputhelpers@2.1.10;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\nuget.mono-cecil@0.1.6-preview;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEditor.dll" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Filename: "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\MonoBleedingEdge\bin/mono.exe" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Utilities.Editor.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp6568bb66.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.management@4.4.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.valvesoftware.unity.openvr@3ee6c452bc34;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.legacyinputhelpers@2.1.10;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\nuget.mono-cecil@0.1.6-preview;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEditor.dll" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Utilities.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp1adc5c2a.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.management@4.4.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.valvesoftware.unity.openvr@3ee6c452bc34;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.legacyinputhelpers@2.1.10;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\nuget.mono-cecil@0.1.6-preview;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine.dll" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEditor.dll" Arguments: "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" update -a Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.OdinInspector.Attributes.dll --output C:/Users/Jenkins/AppData/Local/Temp/tmp6570cac.tmp --api-version 2020.3.48f1 -s "C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed;+C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Assets;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.sprite@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.2d.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.6.12;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.7.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.rider@3.0.24;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.visualstudio@2.0.21;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ide.vscode@1.2.5;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.70.0-preview.7;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@1.2.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.multiplayer-hlapi@1.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.nuget.mono-cecil@1.11.4;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@3.2.2;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.test-framework@1.1.33;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@3.0.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.timeline@1.4.8;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ugui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.management@4.4.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.valvesoftware.unity.openvr@3ee6c452bc34;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ai@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.androidjni@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.animation@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.assetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.audio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.cloth@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.director@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imageconversion@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.imgui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.particlesystem@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.physics2d@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.screencapture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrain@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.tilemap@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.ui@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielements@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.umbra@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vehicles@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.video@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.vr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.wind@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.xr@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.subsystems@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.legacyinputhelpers@2.1.10;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.ext.nunit@1.0.6;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\nuget.mono-cecil@0.1.6-preview;+C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@1.4.0;+C:\Program Files\Unity\Hub\Editor\2020.3.48f1\Editor\Data\Managed" "C:/Program Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/Managed/UnityEngine.dll" [API Updater] Update finished with success in 7764 ms (0/10 assembly(ies) updated). Assembly Updater Post Process Assets time: 7.780933s [Licensing::Client] Successfully resolved entitlements [ScriptCompilation] Recompiling all scripts because: Assembly Definition File(s) changed Assembly for Assembly Definition File 'Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Editor/AFPSCounter.Editor.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,string,UnityEditor.Scripting.ScriptCompilation.TargetAssembly[]&,string[]&,UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[],UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface/<>c__DisplayClass39_0:b__0 () UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError (System.Func`1,UnityEditor.Scripting.ScriptCompilation.EditorCompilation/CompileStatus) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScriptsNoStop (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) Assembly for Assembly Definition File 'Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Runtime/AFPSCounter.Runtime.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,string,UnityEditor.Scripting.ScriptCompilation.TargetAssembly[]&,string[]&,UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[],UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface/<>c__DisplayClass39_0:b__0 () UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError (System.Func`1,UnityEditor.Scripting.ScriptCompilation.EditorCompilation/CompileStatus) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScriptsNoStop (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) - Starting script compilation - Starting compile Library/ScriptAssemblies/Unity.Jobs.CodeGen.dll - Starting compile Library/ScriptAssemblies/UnityEngine.UI.dll - Starting compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll Deleting stamp file at Library/ScriptAssemblies/BuiltinAssemblies.stamp - Finished compile Library/ScriptAssemblies/Unity.Jobs.CodeGen.dll in 0,534493 seconds - Starting compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll - Starting compile Library/ScriptAssemblies/UnityEditor.UI.dll - Starting compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll - Starting compile Library/ScriptAssemblies/Obi.dll - Starting compile Library/ScriptAssemblies/SteamVR_Windows_EditorHelper.dll - Starting compile Library/ScriptAssemblies/Unity.Rider.Editor.dll - Starting compile Library/ScriptAssemblies/Analytics.dll - Starting compile Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll - Starting compile Library/ScriptAssemblies/Zenject.dll - Starting compile Library/ScriptAssemblies/Unity.XR.Management.dll - Starting compile Library/ScriptAssemblies/LeapMotion.LeapCSharp.dll - Starting compile Library/ScriptAssemblies/AmplifyShaderEditor.dll - Starting compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/Unity.Timeline.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Jobs.dll - Starting compile Library/ScriptAssemblies/crosstales.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.CodeGen.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.XR.OpenVR.dll - Starting compile Library/ScriptAssemblies/XRDependency.dll - Starting compile Library/ScriptAssemblies/Unity.XR.Management.Editor.dll - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Starting compile Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll - Starting compile Library/ScriptAssemblies/UnityEditor.SpatialTracking.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.CodeGen.dll in 3,535754 seconds - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Starting compile Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll - Starting compile Library/ScriptAssemblies/Zenject-TestFramework.dll - Starting compile Library/ScriptAssemblies/Zenject-Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - Starting compile Library/ScriptAssemblies/LeapMotion.dll - Starting compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.CodeGen.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll - Starting compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll - Starting compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll - Starting compile Library/ScriptAssemblies/SteamVR.dll - Starting compile Library/ScriptAssemblies/Unity.XR.OpenVR.Editor.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Collections.CodeGen.dll in 1,554949 seconds - Starting compile Library/ScriptAssemblies/SteamVR_Input_Editor.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.TestRunner.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.TestRunner.dll in 0,07404 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.TestRunner.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.TestRunner.dll in 0,001064 seconds - Finished ILPostProcessorRunner in 0,148462 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll in 16,635099 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.UI.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.UI.dll in 0,106196 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.UI.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.UI.dll in 0,001298 seconds - Finished ILPostProcessorRunner in 0,180294 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.UI.dll in 16,64202 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.TestRunner.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.TestRunner.dll in 0,123744 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.TestRunner.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.TestRunner.dll in 0,001003 seconds - Finished ILPostProcessorRunner in 0,200955 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll in 16,036268 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.UI.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.UI.dll in 0,118906 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.UI.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.UI.dll in 0,001366 seconds - Finished ILPostProcessorRunner in 0,189271 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.UI.dll in 15,19418 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.LeapCSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.LeapCSharp.dll in 0,111068 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.LeapCSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.LeapCSharp.dll in 0,001248 seconds - Finished ILPostProcessorRunner in 0,184682 seconds - Finished compile Library/ScriptAssemblies/LeapMotion.LeapCSharp.dll in 14,64717 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Analytics.DataPrivacy.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Analytics.DataPrivacy.dll in 0,085991 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Analytics.DataPrivacy.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Analytics.DataPrivacy.dll in 0,001343 seconds - Finished ILPostProcessorRunner in 0,158631 seconds - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll in 14,688128 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SpracheAssembly.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SpracheAssembly.dll in 0,108573 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SpracheAssembly.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SpracheAssembly.dll in 0,001113 seconds - Finished ILPostProcessorRunner in 0,176062 seconds - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll in 14,627211 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll in 0,099344 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll in 0,001322 seconds - Finished ILPostProcessorRunner in 0,173901 seconds - Finished compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll in 14,726736 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 0,083521 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 0,001113 seconds - Finished ILPostProcessorRunner in 0,157999 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 14,600743 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Rider.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Rider.Editor.dll in 0,111785 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Rider.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Rider.Editor.dll in 0,001187 seconds - Finished ILPostProcessorRunner in 0,180498 seconds - Finished compile Library/ScriptAssemblies/Unity.Rider.Editor.dll in 14,70911 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Sprite.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Sprite.Editor.dll in 0,126632 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Sprite.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Sprite.Editor.dll in 0,001036 seconds - Finished ILPostProcessorRunner in 0,24234 seconds - Finished compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll in 14,616063 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.dll in 0,125174 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.dll in 0,001141 seconds - Finished ILPostProcessorRunner in 0,233592 seconds - Finished compile Library/ScriptAssemblies/Unity.Burst.dll in 14,59493 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Jobs.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Jobs.dll in 0,087245 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Jobs.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Jobs.dll in 0,001103 seconds - Finished ILPostProcessorRunner in 0,193337 seconds - Finished compile Library/ScriptAssemblies/Unity.Jobs.dll in 12,18341 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Obi.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Obi.dll in 0,121594 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Obi.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Obi.dll in 0,001002 seconds - Finished ILPostProcessorRunner in 0,21567 seconds - Finished compile Library/ScriptAssemblies/Obi.dll in 14,726362 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll in 0,106452 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll in 0,001179 seconds - Finished ILPostProcessorRunner in 0,198478 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll in 14,615511 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.Management.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.Management.dll in 0,105944 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.Management.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.Management.dll in 0,001122 seconds - Finished ILPostProcessorRunner in 0,197014 seconds - Finished compile Library/ScriptAssemblies/Unity.XR.Management.dll in 14,679001 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AmplifyShaderEditor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AmplifyShaderEditor.dll in 0,201705 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AmplifyShaderEditor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AmplifyShaderEditor.dll in 0,001007 seconds - Finished ILPostProcessorRunner in 0,283915 seconds - Finished compile Library/ScriptAssemblies/AmplifyShaderEditor.dll in 14,65968 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 0,097032 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 0,001149 seconds - Finished ILPostProcessorRunner in 0,1779 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 11,489924 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.dll in 0,100618 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.dll in 0,001117 seconds - Finished ILPostProcessorRunner in 0,242389 seconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll in 14,703316 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.SpatialTracking.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.SpatialTracking.dll in 0,095848 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.SpatialTracking.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.SpatialTracking.dll in 0,000823 seconds - Finished ILPostProcessorRunner in 0,23393 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll in 14,716457 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on crosstales.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on crosstales.dll in 0,150533 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on crosstales.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on crosstales.dll in 0,000826 seconds - Finished ILPostProcessorRunner in 0,257653 seconds - Finished compile Library/ScriptAssemblies/crosstales.dll in 11,741561 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Analytics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Analytics.dll in 0,118074 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Analytics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Analytics.dll in 0,001327 seconds - Finished ILPostProcessorRunner in 0,192862 seconds - Finished compile Library/ScriptAssemblies/Analytics.dll in 14,725325 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Tilemap.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Tilemap.Editor.dll in 0,145814 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Tilemap.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Tilemap.Editor.dll in 0,000853 seconds - Finished ILPostProcessorRunner in 0,214729 seconds - Finished compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll in 14,663477 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on XRDependency.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on XRDependency.dll in 0,126919 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on XRDependency.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on XRDependency.dll in 0,000884 seconds - Finished ILPostProcessorRunner in 0,195401 seconds - Finished compile Library/ScriptAssemblies/XRDependency.dll in 9,867544 seconds - Starting compile Library/ScriptAssemblies/SteamVR_Editor.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll in 0,09929 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll in 0,001259 seconds - Finished ILPostProcessorRunner in 0,159644 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll in 15,089788 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll in 0,089705 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll in 0,000802 seconds - Finished ILPostProcessorRunner in 0,149435 seconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll in 9,883218 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Windows_EditorHelper.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Windows_EditorHelper.dll in 0,091697 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Windows_EditorHelper.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Windows_EditorHelper.dll in 0,000847 seconds - Finished ILPostProcessorRunner in 0,137719 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Windows_EditorHelper.dll in 15,126517 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VisualStudio.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VisualStudio.Editor.dll in 0,112627 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VisualStudio.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VisualStudio.Editor.dll in 0,000728 seconds - Finished ILPostProcessorRunner in 0,157666 seconds - Finished compile Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll in 15,049237 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.dll in 0,100479 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.dll in 0,000768 seconds - Finished ILPostProcessorRunner in 0,154902 seconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll in 15,036593 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.XR.LegacyInputHelpers.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.XR.LegacyInputHelpers.dll in 0,069758 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.XR.LegacyInputHelpers.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.XR.LegacyInputHelpers.dll in 0,001293 seconds - Finished ILPostProcessorRunner in 0,120599 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll in 9,492506 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.Editor.dll in 0,074744 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.Editor.dll in 0,141232 seconds - Finished ILPostProcessorRunner in 0,273694 seconds - Finished compile Library/ScriptAssemblies/Unity.Burst.Editor.dll in 11,24221 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject.dll in 0,101055 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject.dll in 0,000776 seconds - Finished ILPostProcessorRunner in 0,189962 seconds - Finished compile Library/ScriptAssemblies/Zenject.dll in 15,398082 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Runtime.dll in 0,084022 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Runtime.dll in 0,000802 seconds - Finished ILPostProcessorRunner in 0,133677 seconds - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll in 14,503571 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll in 0,074923 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll in 0,000809 seconds - Finished ILPostProcessorRunner in 0,121053 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll in 8,360231 seconds - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.Management.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.Management.Editor.dll in 0,166753 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.Management.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.Management.Editor.dll in 0,001157 seconds - Finished ILPostProcessorRunner in 0,243912 seconds - Finished compile Library/ScriptAssemblies/Unity.XR.Management.Editor.dll in 15,690337 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.dll in 0,140164 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.dll in 0,001311 seconds - Finished ILPostProcessorRunner in 0,223017 seconds - Finished compile Library/ScriptAssemblies/Unity.Timeline.dll in 20,483048 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VSCode.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VSCode.Editor.dll in 0,119377 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VSCode.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VSCode.Editor.dll in 0,001244 seconds - Finished ILPostProcessorRunner in 0,198487 seconds - Finished compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll in 20,583048 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Editor.dll in 0,138959 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Editor.dll in 0,001313 seconds - Finished ILPostProcessorRunner in 0,214081 seconds - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll in 11,860842 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.dll in 0,160535 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.dll in 0,001123 seconds - Finished ILPostProcessorRunner in 0,232002 seconds - Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll in 20,457665 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.XR.LegacyInputHelpers.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.XR.LegacyInputHelpers.dll in 0,110002 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.XR.LegacyInputHelpers.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.XR.LegacyInputHelpers.dll in 0,001278 seconds - Finished ILPostProcessorRunner in 0,185283 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll in 12,5242 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.SpatialTracking.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.SpatialTracking.dll in 0,115648 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.SpatialTracking.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.SpatialTracking.dll in 0,001307 seconds - Finished ILPostProcessorRunner in 0,188708 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.SpatialTracking.dll in 14,933008 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-TestFramework.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-TestFramework.dll in 0,114609 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-TestFramework.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-TestFramework.dll in 0,001 seconds - Finished ILPostProcessorRunner in 0,185147 seconds - Finished compile Library/ScriptAssemblies/Zenject-TestFramework.dll in 12,358748 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.Editor.dll in 0,110748 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.Editor.dll in 0,00128 seconds - Finished ILPostProcessorRunner in 0,182318 seconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll in 12,775433 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.dll in 0,137737 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.dll in 0,263866 seconds - Finished ILPostProcessorRunner in 0,485644 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.dll in 11,103247 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.Editor.dll in 0,143994 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.Editor.dll in 0,006193 seconds - Finished ILPostProcessorRunner in 0,226851 seconds - Finished compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll in 11,76544 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-Editor.dll in 0,098776 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-Editor.dll in 0,000916 seconds - Finished ILPostProcessorRunner in 0,185394 seconds - Finished compile Library/ScriptAssemblies/Zenject-Editor.dll in 12,35909 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-PoolMonitor-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-PoolMonitor-Editor.dll in 0,096187 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-PoolMonitor-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-PoolMonitor-Editor.dll in 0,001202 seconds - Finished ILPostProcessorRunner in 0,215071 seconds - Finished compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll in 9,437066 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.OpenVR.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.OpenVR.dll in 0,099694 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.OpenVR.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.OpenVR.dll in 0,0013 seconds - Finished ILPostProcessorRunner in 0,174659 seconds - Finished compile Library/ScriptAssemblies/Unity.XR.OpenVR.dll in 15,719814 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 0,288027 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 0,109082 seconds - Finished ILPostProcessorRunner in 0,513608 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 9,761909 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.Editor.dll in 0,100656 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.Editor.dll in 0,001115 seconds - Finished ILPostProcessorRunner in 0,214934 seconds - Finished compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll in 11,115847 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.dll in 0,200289 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.dll in 0,001154 seconds - Finished ILPostProcessorRunner in 0,307378 seconds - Finished compile Library/ScriptAssemblies/LeapMotion.dll in 11,781308 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-ReflectionBaking-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-ReflectionBaking-Editor.dll in 0,108722 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-ReflectionBaking-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-ReflectionBaking-Editor.dll in 0,00115 seconds - Finished ILPostProcessorRunner in 0,212094 seconds - Finished compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll in 9,448027 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.OpenVR.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.OpenVR.Editor.dll in 0,117468 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.OpenVR.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.OpenVR.Editor.dll in 0,001305 seconds - Finished ILPostProcessorRunner in 0,210628 seconds - Finished compile Library/ScriptAssemblies/Unity.XR.OpenVR.Editor.dll in 8,731559 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.Editor.dll in 0,089505 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.Editor.dll in 0,001238 seconds - Finished ILPostProcessorRunner in 0,178998 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.Editor.dll in 9,763878 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.DocCodeSamples.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.DocCodeSamples.dll in 0,104951 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.DocCodeSamples.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.DocCodeSamples.dll in 0,001078 seconds - Finished ILPostProcessorRunner in 0,187149 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll in 9,774727 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll in 0,159603 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll in 0,072413 seconds - Finished ILPostProcessorRunner in 0,348814 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll in 9,762117 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll in 0,11188 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll in 0,127763 seconds - Finished ILPostProcessorRunner in 0,30805 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll in 8,348117 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR.dll in 0,180018 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR.dll in 0,00081 seconds - Finished ILPostProcessorRunner in 0,289172 seconds - Finished compile Library/ScriptAssemblies/SteamVR.dll in 8,742532 seconds - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Input_Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Input_Editor.dll in 0,08809 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Input_Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Input_Editor.dll in 0,000841 seconds - Finished ILPostProcessorRunner in 0,134755 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Input_Editor.dll in 8,803813 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Editor.dll in 0,088185 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Editor.dll in 0,000856 seconds - Finished ILPostProcessorRunner in 0,134742 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Editor.dll in 8,069044 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll in 0,322474 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll in 0,446001 seconds - Finished ILPostProcessorRunner in 0,821094 seconds - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll in 7,207786 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp-Editor.dll in 0,129693 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp-Editor.dll in 0,147617 seconds - Finished ILPostProcessorRunner in 0,427577 seconds - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll in 2,215196 seconds - Finished script compilation in 24,772254 seconds Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(8,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(111,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(61,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(66,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0108: 'VehiclePerceptionAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(21,38): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(28,36): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(7,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(8,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,75): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(60,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(81,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(87,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\TimeManager\ExerciseTimeManager.cs(102,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(11,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(106,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(132,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(121,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(147,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(39,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(35,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(41,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Foscam\FoscamManager.cs(102,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\configuration\Webcam\IWebcamManager.cs(5,10): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(47,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(69,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(72,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(327,46): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs(23,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\EditCircuitLinesCanvas.cs(9,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(116,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\DistanceToNextNodeCanvas.cs(10,56): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\configuration\Webcam\WebcamManager.cs(139,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(125,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(131,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(176,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(181,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(209,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(215,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(223,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(229,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(230,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(156,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(162,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(112,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\ElectricEnginePowerSerializedSettings.cs(8,22): warning CS0108: 'ElectricEnginePowerSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\EngineTempSerializedSettings.cs(8,22): warning CS0108: 'EngineTempSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(94,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs(8,22): warning CS0108: 'RPMSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(100,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(652,41): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs(8,22): warning CS0108: 'SpeedSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs(23,53): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(670,49): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,55): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,82): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,27): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,46): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(43,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(49,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(56,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(12,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(37,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(43,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(120,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs(40,24): warning CS0108: 'RadarStimulus.CalculateDirectionAndDistance()' hides inherited member 'SightStimulus.CalculateDirectionAndDistance()'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EditFreeRoutesCanvas.cs(7,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(117,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(341,41): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs(10,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InclinometerComponent.cs(41,22): warning CS0114: 'InclinometerComponent.OnStartSpawn()' hides inherited member 'BaseVehicleComponent.OnStartSpawn()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ActiveStatusSync.cs(66,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ActiveStatusSync.cs(37,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ActiveStatusSync.cs(43,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(51,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(57,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(64,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,10): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(50,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(56,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_IG_BasicDashboard.cs(12,42): warning CS0108: 'HCOM_IG_BasicDashboard.vehicleService' hides inherited member 'GenericPanelHandler.vehicleService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(161,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(166,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs(18,44): warning CS0108: 'HCOM_PI_HudVehicleDataPanels._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs(20,21): warning CS0114: 'SmartExercise.InitializeInScene()' hides inherited member 'SmartObject.InitializeInScene()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(49,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(75,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(42,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs(17,44): warning CS0108: 'HCOM_PI_GPSPanel._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(18,33): warning CS0108: 'HCOM_PI_MachineryVehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(16,44): warning CS0108: 'HCOM_PI_Telemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0108: 'AirBrakeAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(29,33): warning CS0108: 'HCOM_PI_VehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,34): warning CS0108: 'BlinkersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs(10,26): warning CS0108: 'HeadOutBehaviourAction.gameObject' hides inherited member 'BaseCameraBehaviourAction.gameObject'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(30,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(14,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(37,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(31,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(40,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(38,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(51,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,49): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,76): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(205,16): warning CS0114: 'MotorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(215,16): warning CS0108: 'MotorVehicle.SleepWheelPatch()' hides inherited member 'Vehicle.SleepWheelPatch()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(103,22): warning CS0114: 'RigidFrameHaulerVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(114,22): warning CS0108: 'RigidFrameHaulerVehicle.SleepWheelPatch()' hides inherited member 'Vehicle.SleepWheelPatch()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs(45,22): warning CS0114: 'TrackVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0108: 'OpenBusDoorAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(381,53): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorVehicle.cs(69,32): warning CS0114: 'HydraulicTrackExcavatorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0108: 'PoliceAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs(5,62): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs(6,49): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs(5,74): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0108: 'WipersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(5,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(29,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(22,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(23,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(308,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs(129,16): warning CS0108: 'BHPSpecialFunctionsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(69,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(88,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(93,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(244,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(301,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(147,16): warning CS0114: 'EH5000FailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(202,22): warning CS0114: 'EH5000FailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(245,16): warning CS0108: 'EH5000FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(348,16): warning CS0108: 'EH5000FailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000GrillDryHandler.cs(121,22): warning CS0108: 'EH5000GrillDryHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(11,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(97,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(103,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(109,16): warning CS0108: 'BDZPRabbitTurtleModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(108,16): warning CS0114: 'BHPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(114,16): warning CS0114: 'BHPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(120,16): warning CS0108: 'BHPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(14,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(54,16): warning CS0114: 'EH5000LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(63,16): warning CS0114: 'EH5000LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(113,16): warning CS0108: 'EH5000LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(54,16): warning CS0114: 'EX5500LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(62,16): warning CS0114: 'EX5500LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(112,16): warning CS0108: 'EX5500LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(13,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(22,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(29,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(35,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(44,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(44,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(63,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(227,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(126,16): warning CS0114: 'DPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(146,16): warning CS0114: 'DPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(160,16): warning CS0108: 'DPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(185,16): warning CS0108: 'DPFailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(195,16): warning CS0108: 'EX5500FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(16,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\EH5000BrakeHandler.cs(203,26): warning CS0108: 'EH5000BrakeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000AutoSpeedModeHandler.cs(146,16): warning CS0108: 'EH5000AutoSpeedModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs(132,22): warning CS0108: 'EH5000DumpHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(160,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(190,22): warning CS0108: 'HCOM_JungLSP_WheelModeInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(206,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(133,22): warning CS0108: 'HCOM_LSP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(143,22): warning CS0114: 'HCOM_LSP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(159,22): warning CS0114: 'HCOM_LSP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs(103,22): warning CS0108: 'HCOM_LSP_DrivingTimeAndKmh.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(120,22): warning CS0108: 'HCOM_LSP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(135,22): warning CS0114: 'HCOM_LSP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(132,22): warning CS0108: 'HCOM_LP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(142,22): warning CS0114: 'HCOM_LP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(158,22): warning CS0114: 'HCOM_LP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(109,22): warning CS0108: 'HCOM_LSP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(114,22): warning CS0114: 'HCOM_LSP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(126,22): warning CS0108: 'HCOM_LP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(136,22): warning CS0114: 'HCOM_LP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(148,22): warning CS0114: 'HCOM_LP_ForkController.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(150,22): warning CS0108: 'HCOM_LP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(163,22): warning CS0114: 'HCOM_LP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(176,22): warning CS0114: 'HCOM_LP_LightIndicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs(122,16): warning CS0108: 'LPGearHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(118,21): warning CS0114: 'HCOM_PI_TP_GearHandler.IsEngineRunning' hides inherited member 'GenericPanelHandlerPI.IsEngineRunning'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(26,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticlesData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainParticlesData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(92,27): warning CS0114: 'MSPIndicatorsHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(131,26): warning CS0108: 'MSPIndicatorsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(84,26): warning CS0108: 'MSPLightsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(89,18): warning CS0108: 'MSPLightsHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(282,38): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(105,22): warning CS0108: 'HCOM_JungLSP_ForkInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(122,22): warning CS0114: 'HCOM_JungLSP_ForkInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(145,22): warning CS0114: 'HCOM_JungLSP_Indicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(156,22): warning CS0108: 'HCOM_JungLSP_Indicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(171,22): warning CS0114: 'HCOM_JungLSP_Indicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(68,18): warning CS0659: 'ReplayMultipleDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs(5,16): warning CS0618: 'ForkInput' is obsolete: 'Usar ForkComponentInput' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(96,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1084,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1089,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(101,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1984,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1989,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(208,37): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(19,21): warning CS0114: 'DebugEnvironmentService.IsServiceReady' hides inherited member 'MonoService.IsServiceReady'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs(143,31): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(233,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs(5,79): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcyclePoliceLightPieceInstantiator.cs(5,59): warning CS0618: 'PieceInstantiator' is obsolete: 'Deprecated class. Use instead VehiclePieceInstantiator' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs(5,73): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(278,48): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(20,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(102,6): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(106,6): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(107,6): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\Obi\Rendering\ObiSimpleFluidRenderer.cs(33,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(38,29): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' Assets\simuzen\CommonTools\Obi\Rendering\ObiFluidRenderer.cs(53,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\TerrainShadowsCullingBehaviour.cs(56,13): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(109,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(110,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,101): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,30): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(38,24): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(42,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(46,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(214,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(216,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(230,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,42): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,13): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,38): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\VehicleTestSettings.cs(65,7): warning CS0184: The given expression is never of the provided ('VPTwoWheelController') type Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(55,17): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,47): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,17): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(156,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulation()' is obsolete Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnGoToSimulation()' is obsolete Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(44,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(45,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,44): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(69,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(75,28): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(36,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(61,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(68,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(104,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(56,113): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(63,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(89,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(89,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(67,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(176,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(105,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(182,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(114,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SystemInfoWindow.cs(36,76): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(15,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(17,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(22,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(32,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(119,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(119,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(124,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(124,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(134,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(146,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(146,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(160,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(160,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(41,26): warning CS0618: 'UnityWebRequest.Send()' is obsolete: 'Use SendWebRequest. It returns a UnityWebRequestAsyncOperation which contains a reference to the WebRequest object.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(43,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,17): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,41): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1759,13): warning CS0219: The variable 'z' is assigned but its value is never used Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(896,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,43): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs(188,14): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs(190,14): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(75,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(130,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(132,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,142): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(173,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(180,26): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(181,39): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(185,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(186,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(188,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(189,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\Texture2DExtensions.cs(316,12): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(241,17): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(241,92): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(263,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(267,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(277,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(387,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(430,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,93): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,112): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(91,40): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(92,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(273,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\DeformableMeshes\Core\wrappers\UnityTerrainWrapper.cs(180,13): warning CS0618: 'Terrain.ApplyDelayedHeightmapModification()' is obsolete: 'Use TerrainData.SyncHeightmap to notify all Terrain instances using the TerrainData.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(74,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(152,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(156,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(155,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(157,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,143): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(34,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(39,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,74): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(48,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(198,41): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(204,27): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(205,40): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(209,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(210,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(212,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(213,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(62,13): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(93,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(94,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(228,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(230,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(303,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(307,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(244,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(316,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(321,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(617,66): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(626,29): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(691,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(730,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(87,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(759,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(849,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(342,47): warning CS0618: 'ConfigurableVehicle.VehicleSizeQuery' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(912,57): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(931,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(955,37): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(956,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(974,30): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(978,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,52): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,103): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(983,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,58): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,124): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs(150,31): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(1002,46): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(264,37): warning CS0219: The variable 'radius' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(48,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(51,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\hud\SimuZenGUIService.cs(78,21): warning CS0618: 'HUDMonitor.setLogo(Sprite)' is obsolete: 'Use HProductLogo' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(611,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(617,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(125,13): warning CS0162: Unreachable code detected Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(71,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(248,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(265,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(273,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(298,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,67): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(105,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(114,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,48): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,52): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(229,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(234,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(240,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(245,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,159): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(70,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(106,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(107,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(120,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(29,24): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(62,33): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(356,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(398,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(120,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(37,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(517,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(50,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs(17,48): warning CS0612: 'HUDDefaultConstants.ATLAS_HUD_COMPONENTS' is obsolete Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(216,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(83,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(33,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(64,59): warning CS0618: 'ConfigurableVehicle.VehicleTransform' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,89): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,94): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(18,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(125,29): warning CS0067: The event 'ReplayVehicleService.OnRemoteVehicle' is never used Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(188,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used Assets\simuzen\platform\systems\base\services\product\ProductService.cs(16,50): warning CS0067: The event 'ProductService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(58,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(34,35): warning CS0067: The event 'DummyRearviewService.OnLeftSwitched' is never used Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(20,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(22,59): warning CS0067: The event 'ReplayVehicleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(24,50): warning CS0067: The event 'AssetBundleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(70,40): warning CS0067: The event 'BasicPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(11,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(22,36): warning CS0067: The event 'AssetBundleService.OnLoadingBundle' is never used Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(160,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(54,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopEnter' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(29,50): warning CS0067: The event 'PITrainingManagerSceneService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(26,30): warning CS0067: The event 'AssetsFromProjectService.OnLoadingBundle' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(189,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(64,40): warning CS0067: The event 'BasicPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(71,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(192,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\session\ContextService.cs(23,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(26,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(27,44): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleCollision' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(69,40): warning CS0067: The event 'BasicPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(177,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(14,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,59): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(59,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(20,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs(24,50): warning CS0067: The event 'DummyGlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(46,35): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnCeilingChanged' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(10,44): warning CS0067: The event 'MultiBlockableIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(29,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(20,35): warning CS0067: The event 'ReplayVehicleService.OnReplayServiceReady' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(26,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(182,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(203,29): warning CS0067: The event 'TrafficService.OnVehicleOvertakingSpawned' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(68,25): warning CS0067: The event 'BasicPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(23,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(21,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(53,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopNearby' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(187,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(13,55): warning CS0067: The event 'BasicPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(19,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(139,83): warning CS0067: The event 'FakeDeformableTerrainsOperationService.TileModifiedTerrain' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(33,35): warning CS0067: The event 'DummyRearviewService.OnRightSwitched' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(15,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(52,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopMissing' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(21,43): warning CS0067: The event 'AssetBundleService.OnBundleVersionResult' is never used Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(25,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(13,29): warning CS0067: The event 'WorkflowService.OnStart' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(18,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(25,43): warning CS0067: The event 'AssetsFromProjectService.OnBundleVersionResult' is never used Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(19,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(35,46): warning CS0067: The event 'TmCircuitLineNode.OnNodeToRendererPathEvent' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(42,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(192,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(27,29): warning CS0067: The event 'PITrainingManagerSceneService.OnExerciseEnded' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(40,50): warning CS0067: The event 'AssetsFromProjectService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(13,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(11,50): warning CS0067: The event 'WorkflowService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(10,44): warning CS0067: The event 'ElectricEnginelIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(67,25): warning CS0067: The event 'BasicPassengersService.OnStartFlow' is never used Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(23,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(16,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(21,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(65,40): warning CS0067: The event 'BasicPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(28,38): warning CS0067: The event 'MultiBlockableIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(46,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(72,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(51,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopDetected' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(28,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleRawCollision' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(15,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(110,29): warning CS0067: The event 'ReplayVehicleService.OnStartSpawn' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(111,29): warning CS0067: The event 'ReplayVehicleService.OnCompletedSpawn' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(16,59): warning CS0067: The event 'DummyRearviewService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(23,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(26,38): warning CS0067: The event 'ElectricEnginelIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\systems\base\services\hardware\PIHardwareService.cs(20,50): warning CS0067: The event 'PIHardwareService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(63,25): warning CS0067: The event 'BasicPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\configuration\Configuration.cs(82,50): warning CS0067: The event 'Configuration.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(15,29): warning CS0067: The event 'DeformableTerrainService.IsVehiclePoolReady' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(12,50): warning CS0067: The event 'DriverTargetService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(137,29): warning CS0067: The event 'FakeDeformableTerrainsOperationService.IsVehiclePoolReady' is never used Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(13,50): warning CS0067: The event 'SpecialScreenService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs(17,50): warning CS0067: The event 'DummyInfractionService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\performance\PerformanceService.cs(15,50): warning CS0067: The event 'PerformanceService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(17,59): warning CS0067: The event 'DeformableTerrainService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(53,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(35,39): warning CS0067: The event 'SimNetworkManager.OnServerConnectedClient' is never used Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(21,49): warning CS0067: The event 'PIInfractionService.OnInfractionPoints1' is never used Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(25,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(29,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(17,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(66,40): warning CS0067: The event 'BasicPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs(9,22): warning CS0414: The field 'Spreader._spawning' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs(21,50): warning CS0414: The field 'TrainingManagerStepManager.routeCreatorManager' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(23,18): warning CS0414: The field 'ControllerChecker.yButtonPressed' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(30,23): warning CS0414: The field 'CircuitLineController.pathPosition' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(52,29): warning CS0414: The field 'RewiredInputDebugWindow._currentModifiedAction' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(71,38): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._absLight' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(14,60): warning CS0414: The field 'CircuitLineTMStep._settings' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(11,18): warning CS0414: The field 'ControllerChecker.touchpadRightPressed' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(27,16): warning CS0414: The field 'EH5000FailuresHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximityRadarSensor.cs(15,23): warning CS0414: The field 'ProximityRadarSensor._offsetDistanceToEntity' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(14,16): warning CS0414: The field 'EH5000LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_GP_SpeedNumbers.cs(10,22): warning CS0414: The field 'HCOM_GP_SpeedNumbers._isShutoff' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs(27,23): warning CS0414: The field 'ExcavatorLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(31,21): warning CS0414: The field 'MachineryDriverBehaviourAction.indexCamera' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(97,22): warning CS0414: The field 'FreeRoutePanelController._panelAdjusted' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(24,23): warning CS0414: The field 'DumperBucketAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(15,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressed' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(31,22): warning CS0414: The field 'EH5000FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(14,16): warning CS0414: The field 'EX5500LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(31,22): warning CS0414: The field 'EX5500FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(26,22): warning CS0414: The field 'EX5500FailuresHandler._Caution' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(10,18): warning CS0414: The field 'ControllerChecker.touchpadLeftPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(23,22): warning CS0414: The field 'HCOM_IG_SlopePanel._initialized' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(19,41): warning CS0414: The field 'TrainingManagerEditorCameraService.configuration' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryLMVIgnitionControllerComponent.cs(75,22): warning CS0414: The field 'MilitaryLMVIgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(47,31): warning CS0414: The field 'RewiredInputDebugWindow.selectionGrid' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(39,22): warning CS0414: The field 'ConfigurableAutomaticGearboxController.isChangingGear' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorOpenableBucket.cs(14,23): warning CS0414: The field 'ExcavatorOpenableBucket._sideshiftPosition' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(31,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressedDown' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs(22,23): warning CS0414: The field 'DashboardHandler._value' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\HCOM_RabbitTurtleHandler.cs(10,15): warning CS0414: The field 'HCOM_RabbitTurtleHandler._keyState' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(36,18): warning CS0414: The field 'ControllerChecker.aButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(35,18): warning CS0414: The field 'ControllerChecker.xButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(36,21): warning CS0414: The field 'ConfigurableAutomaticGearboxController.gear' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(81,22): warning CS0414: The field 'FreeRouteController._hasRouteBeenPlayed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(19,18): warning CS0414: The field 'ControllerChecker.xButtonPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(14,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(7,18): warning CS0414: The field 'ControllerChecker.triggerRightPressed' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TriggerController.cs(21,36): warning CS0414: The field 'TriggerController.triggerIconImage' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(56,22): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(30,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressedDown' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(20,18): warning CS0414: The field 'ControllerChecker.aButtonPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(6,18): warning CS0414: The field 'ControllerChecker.triggerLeftPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(24,18): warning CS0414: The field 'ControllerChecker.bButtonPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_PI_SpeedNumbers.cs(16,22): warning CS0414: The field 'HCOM_PI_SpeedNumbers._enabled' is assigned but its value is never used Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(9,43): warning CS0618: 'SaveAssetsProcessor' is obsolete: 'Use UnityEditor.AssetModificationProcessor' Assets\simuzen\platform\systems\base\services\scene\Scenery\Editor\SceneryDataEditor.cs(5,22): warning CS0612: 'SceneryData' is obsolete Assets\simuzen\platform\utils\Graphics\Editor\FreeRouteEntityAnimationDescriptorEditor.cs(8,20): warning CS0108: 'FreeRouteEntityAnimationDescriptorEditor.OnEnable()' hides inherited member 'BaseDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(5,57): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(21,36): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: 'ColorPickerHDRConfig' is obsolete Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: 'BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member 'PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(169,29): warning CS0109: The member 'TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an accessible member. The new keyword is not required. Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(27,9): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(29,9): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(44,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(132,9): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(134,9): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(149,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: 'ColorPickerHDRConfig' is obsolete Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(36,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(37,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(38,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(21,9): warning CS0618: 'EditorApplication.playmodeStateChanged' is obsolete: 'Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(32,57): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(278,38): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(280,38): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(284,38): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(286,38): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(307,37): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(309,37): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(363,37): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(365,37): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,56): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(214,3): warning CS0618: 'MaterialEditor.TexturePropertyWithHDRColor(GUIContent, MaterialProperty, MaterialProperty, ColorPickerHDRConfig, bool)' is obsolete: 'Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs(18,18): warning CS0618: 'EditorGUI.EnumMaskField(Rect, string, Enum)' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(41,9): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,60): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,21): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(121,29): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(135,32): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\Editor\RemoteContentUpdater.cs(84,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\Editor\RemoteContentUpdater.cs(84,43): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs(274,18): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,4): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,41): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(98,4): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(98,25): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(107,13): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(107,35): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,115): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,52): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,17): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,46): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,5): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(399,13): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,45): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,4): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(37,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(38,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(39,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(40,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(27,49): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(40,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(45,75): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(84,9): warning CS0612: 'NetPrefabRegister' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(90,9): warning CS0612: 'NetPrefabRegister' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,93): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,123): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs(13,3): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(58,3): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(65,3): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(18,33): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(19,18): warning CS0618: 'PrefabUtility.ConnectGameObjectToPrefab(GameObject, GameObject)' is obsolete: 'Use RevertPrefabInstance. Prefabs instances can no longer be connected to Prefab Assets they are not an instance of to begin with.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,138): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,3): warning CS0162: Unreachable code detected Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,10): warning CS0219: The variable 'tab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(222,10): warning CS0219: The variable 'intermediateTab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(223,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(234,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(98,31): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(99,17): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(105,17): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(955,19): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,44): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,3): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(754,13): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2450,81): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(4398,9): warning CS0162: Unreachable code detected Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Editor\GearInputDrawer.cs(13,22): warning CS0414: The field 'GearInputDrawer.gearSecuencialShiftAutomaticFoldout' is assigned but its value is never used Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(267,30): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(267,50): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseCustomVoiceProvider.cs(258,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseCustomVoiceProvider.cs(258,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseVoiceProvider.cs(327,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseVoiceProvider.cs(327,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(450,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(450,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Finished updating scripts / assemblies AssetDatabase: script compilation time: 25.104598s Begin MonoManager ReloadAssembly Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 4.14 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. System.ArgumentNullException: Value cannot be null. Parameter name: fieldInfo at Sirenix.Utilities.EmitUtilities.CreateStaticFieldSetter[FieldType] (System.Reflection.FieldInfo fieldInfo) [0x0009e] in X:\Repositories\sirenix-development-framework\Sirenix Solution\Sirenix.Utilities\Misc\EmitUtilities.cs:210 at Sirenix.Utilities.Editor.GUIHelper..cctor () [0x001ad] in X:\Repositories\sirenix-development-framework\Sirenix Solution\Sirenix.Utilities.Editor\GUI\GUIHelper.cs:87 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) Mono: successfully reloaded assembly Start importing Assets/simuzen/CommonTools/SteamVR_Resources/Resources/SteamVR_Settings.asset using Guid(0ec6a1d9d807a5f4499198c8220813ce) Importer(-1,00000000000000000000000000000000) -> (artifact id: '161e918622f4da90578ab6b2c84c4a4b') in 0.007222 seconds [SteamVR Setup] Generated you an editor app key of: application.generated.unity.simescar.exe. This lets the editor tell SteamVR what project this is. Has no effect on builds. This can be changed in Assets/SteamVR/Resources/SteamVR_Settings UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Valve.VR.SteamVR_Settings:SetDefaultsIfNeeded () (at Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Settings.cs:137) Valve.VR.SteamVR_Settings:LoadInstance () (at Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Settings.cs:118) Valve.VR.SteamVR_Settings:get_instance () (at Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Settings.cs:18) Valve.VR.SteamVR_Input:CheckOldLocation () (at Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Input.cs:1312) Valve.VR.SteamVR_CopyExampleInputFiles:OnReloadScripts () (at Assets/simuzen/CommonTools/SteamVR/Input/Editor/SteamVR_CopyExampleInputFiles.cs:20) (Filename: Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Settings.cs Line: 137) - Completed reload, in 4.637 seconds Domain Reload Profiling: ReloadAssembly (4638ms) BeginReloadAssembly (80ms) ExecutionOrderSort (0ms) DisableScriptedObjects (2ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (16ms) EndReloadAssembly (4525ms) LoadAssemblies (750ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (362ms) ReleaseScriptCaches (1ms) RebuildScriptCaches (112ms) SetupLoadedEditorAssemblies (2953ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (2ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (4ms) BeforeProcessingInitializeOnLoad (65ms) ProcessInitializeOnLoadAttributes (2748ms) ProcessInitializeOnLoadMethodAttributes (131ms) AfterProcessingInitializeOnLoad (2ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Refreshing native plugins compatible for Editor in 3.58 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: InitialScriptRefreshV2(NoUpdateAssetOptions) scanfilter: ... 1 filters RefreshProfiler: Total: 173457.392ms InvokeBeforeRefreshCallbacks: 5.746ms ApplyChangesToAssetFolders: 0.052ms Scan: 1488.546ms OnSourceAssetsModified: 3.165ms UnregisterDeletedAssets: 0.251ms InitializeImportedAssetsSnapshot: 18.879ms GetAllGuidsForCategorization: 3.918ms CategorizeAssets: 354.997ms ImportAndPostprocessOutOfDateAssets: 166723.981ms (35283.729ms without children) ImportManagerImport: 1992.989ms (25.631ms without children) ImportInProcess: 1966.581ms UpdateCategorizedAssets: 0.777ms CompileScripts: 127973.001ms PostProcessAllAssets: 1438.661ms ReloadImportedAssets: 14.465ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.668ms InitializingProgressBar: 0.008ms PostProcessAllAssetNotificationsAddChangedAssets: 1.755ms RestoreLoadedAssetsState: 1.180ms UpdateImportedAssetsSnapshot: 10.524ms ReloadSourceAssets: 2.060ms UnloadImportedAssets: 34.382ms Hotreload: 4.487ms FixTempGuids: 0.004ms GatherAllCurrentPrimaryArtifactRevisions: 0.000ms UnloadStreamsBegin: 3.381ms LoadedImportedAssetsSnapshotReleaseGCHandles: 1.720ms GetLoadedSourceAssetsSnapshot: 3.570ms PersistCurrentRevisions: 6.796ms UnloadStreamsEnd: 0.603ms GenerateScriptTypeHashes: 0.468ms Untracked: 4800.853ms Application.AssetDatabase Initial Script Refresh End Application.AssetDatabase.Refresh Start Registering precompiled user dll's ... Registered in 0.021908 seconds. Start importing Assets/simuzen/scenes/SimulationScene.unity using Guid(b8aa9a4b99511814fa89d797d5b76a07) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f2e302d92bdb361d2299cbee52a5faf3') in 0.003233 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/LightGrassPrefabNoBorder.psd using Guid(10312b59131634a4697cca3bdc1d0bd7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8c254a88332d161cc14bda83ec6efa45') in 0.033761 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/LightPlantTextureNoBorder.psd using Guid(e01b08cd95fd94648b04fc471726c2f9) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c5f7eadfe36940778399853b2802aa7d') in 0.038500 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkGrassPrefabNoBorder.psd using Guid(f052177fe34ccf347ab7d25b1ab59561) Importer(-1,00000000000000000000000000000000) -> (artifact id: '31ee6038baacfdb7586f34291bb356c9') in 0.015492 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_ForestMX_Extra.png using Guid(f09397a80fdbb1a4c954329ec63a4ced) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ef790e16075369c4f9431c95f9f3a26a') in 0.226601 seconds Start importing Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/STArmy/GP_BusArtUrb.png using Guid(f046f1934b61deb47bcce704d5f51f2e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3d02514bac21f00dfc743af60cbfa89d') in 0.030871 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_13.png using Guid(213136eba04520b4caf02a4f3ac26e6d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b927d297ad820a8873a55e870cc8a942') in 0.012386 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_17.png using Guid(61518f9fcb6090143a0ffcb809ad2193) Importer(-1,00000000000000000000000000000000) -> (artifact id: '38b9044b31506342069b140088bf1319') in 0.011746 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Bushes/BushAgave_Extra.png using Guid(81d008da5802c564eb8ff39b6c256290) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c4f68c83cc7b5250ca9805b6d49cab8d') in 0.198588 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_ForestMX_Billboard_Extra.png using Guid(91ba45d07f195ec4ca877b695b939ef4) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b983ca42d013ca9076a6d194fea580a6') in 0.414606 seconds Start importing Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/VencedorBus ST/GP_BusArtUrb.png using Guid(c11021621bc8c6b4482e0e3bf5be5a12) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9876c14c5c8269fa59cf0fcacf11cba7') in 0.021661 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Palm_Extra.png using Guid(c12f9d9dbf39f614685752b29a1b584d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b31368d395d8bac68ec5b6b95141033d') in 0.355559 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_18.png using Guid(5225b40c664fb644c9f4fe60e4aeb19a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '882ffc768fe82da5e7d32987b8f17d57') in 0.019220 seconds Start importing Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/VencedorBus STBusVencedor/GP_BusArtUrb.png using Guid(9274f3e2630055f42b8700ef51430dc3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5c3a1484a130dd4e467603d374495375') in 0.019092 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/LightTreePrefabNoBorder.psd using Guid(e255010a4c21da448a180eb75bf2442d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '35d81d7bc20c9b4745a7a4a9d652dd65') in 0.017559 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_11.png using Guid(033ca3b9762392045b9850bb9d5f9d90) Importer(-1,00000000000000000000000000000000) -> (artifact id: '70bf28ba5cae81d9e446599dd1de04cb') in 0.008429 seconds Start importing Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Freightliner_cab_icon.png using Guid(03fea05ad923a064aadc7ed4c89d9738) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c02f98ede03f6bb3c4d5ccdefbf00d89') in 0.016509 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Bushes/BushPalm_Billboard_Extra.png using Guid(33f67373830bbba4a8e777aa27fb9102) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4f0df13d00d94c6e50dfdd8ad5ce529d') in 0.341904 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Oak_Holm_Sapling/Oak_Holm_Sapling_1_Extra.png using Guid(334a07e47e3d2cf4f9ab83e087c0ffad) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6425a155225fbd43540d60e9b33f19f8') in 0.142709 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Palm_Billboard_Extra.png using Guid(43bc7c11d7f7b604d9742c46e8dec0da) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f9869d10a16829837159fd5ee133c35a') in 0.371735 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkPlantTextureNoBorder.psd using Guid(8380ecbdec8d9224d8b273e4fdaf2422) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'acbfa088496ec122016d34fc310543d4') in 0.017751 seconds Start importing Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/VencedorBus ST/GP_BusBiartUrb.png using Guid(83dc2b42d9ac5f841be24bf57350d745) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b9cf912d92391625a437d4e5d58237a4') in 0.022341 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Oak_Holm_Hero/Bark_1_Extra.png using Guid(a37cb205abcf93044b392b878a88b073) Importer(-1,00000000000000000000000000000000) -> (artifact id: '005fa4102196e1f20f6a4cc204246f2a') in 0.046497 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_3.png using Guid(74573b3948cb81d4bad5a237d76379fd) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5c5a0cafc1401b2db2dffb1bb958d5f8') in 0.012422 seconds Start importing Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/VencedorBus ST/GP_BusRigUrb.png using Guid(b44757b100805d343a8dc80b9fdacab7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8e4da3dfc569c7bdce2ce316b5fea64c') in 0.019302 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_6.png using Guid(c4025a0ec76b6ce4da3610d730161315) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1834bc91c796a4c9f3d714a2d41df02c') in 0.009637 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkTreePrefabNoBorder.psd using Guid(c467016939a3bf84d8604e5eed858eb0) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fe12017fd31ca9c5a7b6b0331d74a0be') in 0.015362 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_9.png using Guid(f44c7feb1a8a57e44bb5c19603a8f516) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b0f2740e9e7c72cecfa982e65349f696') in 0.010545 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkObjectPrefabNoBorder.psd using Guid(25c1267732c901e44ad14fba0311af9b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '27aafdc7db18914db930aaa20e19b395') in 0.017379 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/LightLargeObjectPrefabNoBorder.psd using Guid(75558a96c0b03ec4a8cab12069f854e6) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd5f1c0d3212d02976b27f0302cdc7b26') in 0.017182 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_MX_Extra.png using Guid(b583c300a8f4cbe408ffba0e52a69342) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e33770ec4b7088ffc645586abcd0eeb2') in 0.208755 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_8.png using Guid(e5474586a77b15545ab84fa78f9c476f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '494b7d80f40f152050a3c7f722b60ca4') in 0.012084 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Pine_Eastern_White_Hero/Bark_Extra.png using Guid(e5ba3d7f1adb5e8469932d351e21a40a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fd82ba841dd917e4c24eb530c852ee52') in 0.054877 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Oak_Holm_Hero/Oak_Holm_Hero_3_Forest_Extra.png using Guid(165b92593a09c684492ced4a373fd979) Importer(-1,00000000000000000000000000000000) -> (artifact id: '11fa6e39e847462889c75918e4861fbe') in 0.147717 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_High_Extra.png using Guid(2677005e9386f4d42a38a40b6da47327) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7f9ff28c04bb35e8f1a0cdd52e36745c') in 0.231588 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_1.png using Guid(86cc21f4010078741ba540538815500c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '48a97dbd05c49536af0e07f437c5e954') in 0.029686 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_15.png using Guid(d6ea875226f368a49971865caeed33c7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3cb8c7fc86360963031de84c20edef18') in 0.034806 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_Medium_Billboard_Extra.png using Guid(e626741a3e5fc1b439652df5f0ecfc3b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b526dc2263c2606e4654d4d85fed7e75') in 0.135909 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Pine_Billboard_Extra.png using Guid(378d0dcee6aa9e546af9a5f910e1cdff) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a6be9d1634a57244346e449f15196f6a') in 0.383200 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_16.png using Guid(47b80ce7f983ea74a8cd3a44cce0966b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '077c784e333c5f8cea0ccc831166e20b') in 0.012858 seconds Start importing Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/VencedorBus STBusVencedor/GP_BusRigUrb.png using Guid(97c9ce177ab3bfc49b8979ff56b8fd93) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5cf8528b3bc4cba2c71b8e4f9239dfa1') in 0.019324 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Encina_Billboard_Extra.png using Guid(b7ebe7ca6ed3bcb4d82a0a6c138788a1) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b644ffaa6d11c4f91d92b7d8312850ae') in 0.382008 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_Medium_Extra.png using Guid(e7da8bd60fe73174094d307e9befb3f9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '28330d2209d91d92ab9370ebf7b4a097') in 0.238227 seconds Start importing Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/STArmy/GP_BusRigUrb.png using Guid(08a5b387113111e43a278702e8541406) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7216813491502b2344bec5d36ae8e5c2') in 0.020092 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/TreeUrban_Billboard_Extra.png using Guid(282199d32d739754c8d4568a3bcf0dbf) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a84571bf6153b3214729e0ac78221d56') in 0.368142 seconds Start importing Assets/UI/Simulator/Logsim/Atlas/HUD_VehiclesAndScenesAtlas.png using Guid(583491a40c78ac74f8466c995e89e0cf) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c89ca982e9486aea5f51934119200cc5') in 0.074227 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Olmo_Extra.png using Guid(b8aa50bc3974db14985278cd635b8962) Importer(-1,00000000000000000000000000000000) -> (artifact id: '29de80749543f5bd29ed56ffbcfe3cb4') in 0.200411 seconds Start importing Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/STArmy/GP_KENWORTH_T370.png using Guid(194b92dceaf5a9f4196aaceff33314b4) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f998fb82dbd38c25b36b336c4772948b') in 0.018075 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Oak_Holm_Sapling/Bark_1_Extra.png using Guid(29b53c0b3dafd634dba108cdc8a660c8) Importer(-1,00000000000000000000000000000000) -> (artifact id: '80f03d0d6d8b0851375402d9e7a8edf6') in 0.046491 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Abeto_Extra.png using Guid(79a28eaa018d2b740accd9b63db7e3a3) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c4dc2a05e80f8b98ee177ea4f6261d77') in 0.163474 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Chopo_Billboard_Extra.png using Guid(c9b84a332f715fd4b90416a810a8bab8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f1c07b53e3b4bfa5c7e2064d1d10dfb7') in 0.383222 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_5.png using Guid(0a317f5f4d6f85e42947354bc6227803) Importer(-1,00000000000000000000000000000000) -> (artifact id: '38c4d50d41515be9f711928a2054942c') in 0.013965 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_4.png using Guid(0af20dc3ad1c74f479bbcbe5c687e7d1) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f74dc4681f95cbefc06061780067a9ed') in 0.013963 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Bushes/BushFlowers_Extra.png using Guid(0a6304278e59c554c9498671c32c531e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '48052a4999aefb4c09ff53b4caad156b') in 0.381714 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_MX_Billboard_Extra.png using Guid(3ae81b768a790ed4cb1e4f282ed047ca) Importer(-1,00000000000000000000000000000000) -> (artifact id: '59ca998938faa2d877d0bbe8ffe649e8') in 0.416618 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Pine_Extra.png using Guid(ba6913b958ad1b8439b33f13aa38f252) Importer(-1,00000000000000000000000000000000) -> (artifact id: '25d2e08f20d72b09d15a786102ecea2d') in 0.178716 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkPlantPrefabNoBorder.psd using Guid(ca822190d9d2d7943bd2ba0ef8fad864) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ea4e970f5a6270f9d52b787ae74a6aea') in 0.017040 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_High_Billboard_Extra.png using Guid(fa124fd150282ab4aad9cd68a5ed29e6) Importer(-1,00000000000000000000000000000000) -> (artifact id: '762d59a91a17a79d6a7a5df3a9905ecc') in 0.463226 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkGrassTextureNoBorder.psd using Guid(fad486dcdc0041f498cee57d809c59c9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1d90d908fec5620c0d181e2f7bc9fabb') in 0.016025 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Bushes/BushFlowers_Billboard_Extra.png using Guid(abce89a8d10002941af22160147859cf) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b8e303d24d43e16cd92f08e5162a65fd') in 0.398866 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_19.png using Guid(cb08713e1ad2f3841a2800349f67896c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '85c06865ccab8e960518e2237ba8a839') in 0.014476 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Oak_Holm_Hero/Bark_2_Extra.png using Guid(2c7e1b8dbf114b646a7dc82556d1e915) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3e847fc41bf36d18463b11abf123ed99') in 0.043587 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_10.png using Guid(0d9ed916ba7e1674eb527e663ec09924) Importer(-1,00000000000000000000000000000000) -> (artifact id: '91396ceb2d60de0d85c6c11e50300922') in 0.009754 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/LightObjectPrefabNoBorder.psd using Guid(2d744b993a000434396a0122a9bfb72e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ea21fc1c4382130d431b31b1741442a9') in 0.014308 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkLargeObjectPrefabNoBorder.psd using Guid(3d723dbc92d19cb4492fd30de81872b4) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ab6c19b61f9b051e0fb597f749b81d32') in 0.012964 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_2.png using Guid(3dc2c0745c52c0446b90b2025e2ae440) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bafa78dc367335232cda1a46874558be') in 0.009681 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_14.png using Guid(6d335564157ffe847813d41a6a585118) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2f9440ea7aec5518520fde346d81a9bf') in 0.012961 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/LightPlantPrefabNoBorder.psd using Guid(9d0c8ec991fbe174c882666913be119b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ff69d0b4d13f2934c613050d0bfbe09b') in 0.012462 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_7.png using Guid(cd2181d5049291246aa5c6fd593a1c66) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c30a30253cd0d351d18d1d02e8fe8ea7') in 0.008511 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Abeto_Billboard_Extra.png using Guid(dd0afa21b010be6459da072ede2b395f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ada576c9f262f16f8cdfa7e01bce428f') in 0.376288 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/LightGrassTextureNoBorder.psd using Guid(1e661e554a0741048b7bbe042f09a321) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0f3cb6c36f1803fc5280ddc328559e94') in 0.017540 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_0.png using Guid(3e015c48646e73d4b8d213056825495f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6ebe2b1f0f7f5c69c64982cc79fc9f8a') in 0.012810 seconds Start importing Assets/UI/Simulator/Logsim/Atlas/HUD_ProductAtlas.png using Guid(3edaeebfa9740bf419a09f6d898df279) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4839a9a7e2e9fab6b95361bb605a90e5') in 0.243856 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Encina_Extra.png using Guid(5e70c05cfbb438c44a0285ae4078a5e3) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b19f0fd605041c257c73ffaf217b752a') in 0.345524 seconds Start importing Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_truck/Product/ST/GP_KENWORTH_T370.png using Guid(6e53e9f18235ac346b7a019544be9aed) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'eeec49f120134dfc9804a7b935623533') in 0.017461 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_12.png using Guid(6e6db740617fed14c972d987a636ee18) Importer(-1,00000000000000000000000000000000) -> (artifact id: '561ff9d230a8356940203aebfde4e19d') in 0.012104 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Olmo_Billboard_Extra.png using Guid(8e1d5fc0b06377f408c8a26c88293d7f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a6d87c825f1c97dc9c768bdfed7e4b1e') in 0.383066 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Chopo_Extra.png using Guid(2f68637405ad39b4ba26d82768d97242) Importer(-1,00000000000000000000000000000000) -> (artifact id: '43ad171e96ef5b0da39176c89d555abb') in 0.173236 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/TreeUrban_Extra.png using Guid(4f6a016214bd65947bf37f3b39d125f2) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b458f3c51b34ee06db03093e8fc868dd') in 0.352632 seconds Start importing Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/STArmy/GP_BusBiartUrb.png using Guid(7f0ecf684f3d4314d86977a71f2486b4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '677e733213f1b0092113c4c45cfaea8a') in 0.022428 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Pine_Eastern_White_Hero/Pine_Eastern_White_Hero_Field_Extra.png using Guid(cf51ca0e4599549438a80b04c016d4cb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a8243e784d7674c37f06d7732707a827') in 0.145590 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Bushes/BushPalm_Extra.png using Guid(df24283629667014d87f1383bb24a972) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'aefc65784f7b7d35d19b5d3d42028690') in 0.346232 seconds Start importing Assets/UI/Textures/Simulator/Simestruck/MenuImages/GP_Vehicles_bus/Product/VencedorBus STBusVencedor/GP_BusBiartUrb.png using Guid(ff2471754ac6ad64ea4afa9fd76106ea) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b4b5f56f48e1fe3bb6a442a315e1488e') in 0.020567 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderDiffuseAtlasNormal.shader using Guid(517c95895e563c04f902d3f6ec778491) Importer(-1,00000000000000000000000000000000) Launched and connected shader compiler UnityShaderCompiler.exe after 0.07 seconds -> (artifact id: '1b5680cadec8e9a78f98732ef1619fb6') in 0.096479 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderNormalsAtlasTreeCreator.shader using Guid(937b1f5338b913445917ef7f6f7a4704) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b2071775a7f7424580edfbb6072c975f') in 0.013841 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderDiffuseAtlasSpeedtree.shader using Guid(a645ba61e777757498e5982221ed8bce) Importer(-1,00000000000000000000000000000000) -> (artifact id: '12780dddaa12af1e83ebbf6ed28cd95a') in 0.011507 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderDiffuseAtlasCTI.shader using Guid(6a41bf02bab8cb14ea42e0fa90d6aff8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ce21dd685d6ed7e02570e462b10481b0') in 0.011644 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderNormalsAtlas.shader using Guid(7a27c92507c41a44c80ec5eae0ad0d4d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e16e28a65d100e0c0299e2b78110670e') in 0.011790 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Compute/Resources/GPUFrustumCulling.compute using Guid(aa7dc0aef81f0da4195b4d8e1994e2c3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '45dd1a87300b42865b1f0ebb8da4e4bd') in 0.011123 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderDiffuseAtlasPolygon.shader using Guid(ec0e5ad87feacc54386946a906e16f3b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f811186a8d0b5e0f31bc65ee9ecbc955') in 0.012840 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderDiffuseAtlasTreeCreator.shader using Guid(1e0145899336c3643af22615666de28d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '051eae935f45fe1ad6224b79f53ed658') in 0.012163 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderNormalsAtlasCTI.shader using Guid(df2dcbb0201826b44aa3e0cd35d31eda) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3ef532a0c63780e328efd4643b9d66bf') in 0.011576 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STPemex/HUD_GP_Images_Atlas.spriteatlas using Guid(b06c74a4fa53ce2488a220e4949f8bad) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6074143d4b35ee1309e43720a44dc8bf') in 0.009925 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STYucarro/HUD_GP_Images_Atlas.spriteatlas using Guid(d0509fb98d0e9154fa70926e66be9ae8) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0ae6b9855907ab48794ed21d4d56243d') in 0.009630 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STDanone/HUD_GP_Images_Atlas.spriteatlas using Guid(e07456b651c7cc84286fe9551224d384) Importer(-1,00000000000000000000000000000000) -> (artifact id: '52e7a7cb9f266a37254fa4255300deaa') in 0.009297 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STBachoco/HUD_GP_Images_Atlas.spriteatlas using Guid(e05decc692ac8e446bc6fb6c2b33a449) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9a38dfa06e36f80353019b2ca5864286') in 0.009997 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STLala/HUD_GP_Images_Atlas.spriteatlas using Guid(5128c7e4b7db82d4582309527b865458) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'eda7d812b864a6427d5362a0b3b94fc9') in 0.009580 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STFletes/HUD_GP_Images_Atlas.spriteatlas using Guid(0286df8925bf1b04e9e6722299612b99) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a16638f8c5d2ff7f60c48ca34c4bf4c9') in 0.009349 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STEstafeta/HUD_GP_Images_Atlas.spriteatlas using Guid(22abcdeaee76edb488685cc319e4dea7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '799935545617b4dba87940d9460a6776') in 0.009782 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STGlobal/HUD_GP_Images_Atlas.spriteatlas using Guid(32a380c155139014ead8647723f9deac) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8a209e48ba987ff1c1f8980abaa0b1cb') in 0.009708 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STPepsico/HUD_GP_Images_Atlas.spriteatlas using Guid(b221152c4291f3d499978d22a9b96c2a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cd7bd79fb6fee829b541027aebc0dc4e') in 0.010601 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STTufesa/HUD_GP_Images_Atlas.spriteatlas using Guid(e2d3e5f0bc6c3d241beb1b168d94e27b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd3b10541d6539632f9a8e139fa360add') in 0.032521 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STGuatemala/HUD_GP_Images_Atlas.spriteatlas using Guid(039151d0309112244a76027d55148c44) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4daf04c6e5f06174512e7e0ea06dc167') in 0.011448 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STMG/HUD_GP_Images_Atlas.spriteatlas using Guid(531f9d6b48bbb2347928651828fab78c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9b62eacd8b33e981675382a368442947') in 0.009490 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STEstrella/HUD_GP_Images_Atlas.spriteatlas using Guid(f3f98b47fa0acda4c93971b457ece2bc) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9960509f77590738e199f27b6df49efb') in 0.009730 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STFletesMX/HUD_GP_Images_Atlas.spriteatlas using Guid(05202a8fa5ce9604ab37e3861cbf149e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b8eb95f503315185a3bbc5dbb9ad516b') in 0.009204 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STBarcel/HUD_GP_Images_Atlas.spriteatlas using Guid(4504e4abdec277043acfd90847053a65) Importer(-1,00000000000000000000000000000000) -> (artifact id: '23f684eb597853a94fa6e29a9f8a9932') in 0.014798 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STCoppel/HUD_GP_Images_Atlas.spriteatlas using Guid(764849ee4c92a884293ff3b3248f3fbb) Importer(-1,00000000000000000000000000000000) -> (artifact id: '386e55cfb542abf783c1ef38bedc0bfd') in 0.014883 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STPrimafrio/HUD_GP_Images_Atlas.spriteatlas using Guid(961b8ea7e85880244a9362b98518d704) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c1b4dc6f2f7b6f595adfe97dfbd4df8b') in 0.009567 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STLiverpool/HUD_GP_Images_Atlas.spriteatlas using Guid(77e2452206be5bc408fc1de036175c6e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ff34b933e920d6d0c86fbbfc5991a842') in 0.009444 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STHG/HUD_GP_Images_Atlas.spriteatlas using Guid(875289823a905a143a8cca931bb45414) Importer(-1,00000000000000000000000000000000) -> (artifact id: '046ecb49a397aeb5a48057bae9416ccc') in 0.009575 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STGCC/HUD_GP_Images_Atlas.spriteatlas using Guid(09236660bd4644a4bb4bc8f48d26dd37) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e47b1b7293840f2f5a3113b7e1538f3a') in 0.009884 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STAviMarca/HUD_GP_Images_Atlas.spriteatlas using Guid(19b3000da92db364697cde09058f0085) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5a42a38551580b13faf324b068c82498') in 0.009210 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STCola/HUD_GP_Images_Atlas.spriteatlas using Guid(79e9e157a5d2ce444ad201021a4d808a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fa0541fdae4a9403843ab2299adbb6f0') in 0.011792 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STGuerras/HUD_GP_Images_Atlas.spriteatlas using Guid(b959b92da30ac7e439d7bfd03a6d5a11) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1059bc63ffc421dadcd11301c874283e') in 0.009676 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STLucia/HUD_GP_Images_Atlas.spriteatlas using Guid(c92cbc8204ffa34438f03b505642af75) Importer(-1,00000000000000000000000000000000) -> (artifact id: '56561c8ec41a411251f8fc6606c7242b') in 0.009473 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STArmstrong/HUD_GP_Images_Atlas.spriteatlas using Guid(aa3978a413812234c9749a5554562e2b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2b406b0887aa1db5d2e50bba2d8a4a2d') in 0.010372 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STBusVencedor/HUD_GP_Images_Atlas.spriteatlas using Guid(4b817a9a17978694dba58a1aaac6ae27) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5b283bad4699b6cf6b2ccb6f533c52ee') in 0.009431 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STOxxo/HUD_GP_Images_Atlas.spriteatlas using Guid(cb8308464da48ee4688c87acd2602e83) Importer(-1,00000000000000000000000000000000) -> (artifact id: '50f00de793db5be90af128c4a306a927') in 0.009435 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STBimbo/HUD_GP_Images_Atlas.spriteatlas using Guid(0cdcaa47833cd794daa08440cc6a72de) Importer(-1,00000000000000000000000000000000) -> (artifact id: '736cbb5adffb9566e3e9f8383888545c') in 0.009129 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/ST/HUD_GP_Images_Atlas.spriteatlas using Guid(4c35e44b1efa94c48a5258a0ab856a4d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2bea296caf50b42128d435c53b7eb61e') in 0.009979 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STJCV/HUD_GP_Images_Atlas.spriteatlas using Guid(1e36be533f608014583accaa451325af) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6617d2ebef719473ad47634925372599') in 0.009577 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STArmy/HUD_GP_Images_Atlas.spriteatlas using Guid(3ecb8afc3ebff5948a8710f4e2d64dfb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'deb4c49bd65f2374a981f82201676bb6') in 0.012303 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STSoriana/HUD_GP_Images_Atlas.spriteatlas using Guid(eeae6ddcd1fe32342895895c882a539b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bdc31e47096624d4571a8420177a0c42') in 0.009644 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STInlk/HUD_GP_Images_Atlas.spriteatlas using Guid(8f6152256f22a8e429332b7653d950eb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'da1f31cfe7e75240bd8f344e6fd87538') in 0.009674 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STMayab/HUD_GP_Images_Atlas.spriteatlas using Guid(df74ed9ad885d824e9405f7b09c28051) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5986e5e8c9b90bf171e436f749d426d7') in 0.009509 seconds Start importing Assets/content_common/art_common/Modules/Environment/EnviroSky/Profiles/SMK_Enviro Profile Standard Default.asset using Guid(7155ae813acd65c429384369c4417ab0) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cf3c152a6eccbdf4fdd3640474874ecc') in 0.055948 seconds Start importing Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/Resources/EditorStartupPrefs.asset using Guid(cdb2b908ef6cb8b45aba3615cdf5b909) Importer(-1,00000000000000000000000000000000) -> (artifact id: '12d2dd9928030fd09c53ee0077be8c33') in 0.004939 seconds Start importing Assets/simuzen/CommonTools/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset using Guid(2e498d1c8094910479dc3e1b768306a4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8e2603fdc270e9255dc237f2f549f650') in 0.017895 seconds Start importing Assets/content_common/art_common/Modules/Environment/EnviroSky/Profiles/SMK Enviro Profile Lite Default.asset using Guid(6ffee8b01e31489438b6b2cba59f9518) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4834c32a066371e0e1bfaca502f814c3') in 0.021084 seconds Start importing Assets/UI/Fonts/TextMeshPro Fonts/digital-7 V2 Mspace SDF.asset using Guid(ffdf4f4365556ad4a8ff670c3291630d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fd38dfd6eb124c60f14b877169b29a90') in 0.010778 seconds Start importing Assets/configuration/SimucubeSettings/FreightlinerM2-10Tanker.txt using Guid(203df3fc785b6514cbcb4944b55843f6) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4f29b873ea9fb91d6bfbd934a61ab548') in 0.007642 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.OdinInspector.Attributes.xml using Guid(208d6f113cf4022418392f50e571c31c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '18642bfe712c38e45e1be870a64ea7af') in 0.004769 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.OdinInspector.Editor.xml using Guid(6055b724ed15b1e408e998f942d469e4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '27743a9479748841da54dd9590b17a24') in 0.005377 seconds Start importing Assets/configuration/localization/ES-CL_Lang.txt using Guid(90903afec3e57ed449df8181ea655d3a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fe40a754fb2e2e5741493bf6c8ba678a') in 0.003967 seconds Start importing Assets/configuration/localization/EN-GB_Lang.txt using Guid(90c6bac187ae034408f0f5f7e7e9f150) Importer(-1,00000000000000000000000000000000) -> (artifact id: '237bdac09d0775f421e06ce4dd527a2e') in 0.003877 seconds Start importing Assets/configuration/SimucubeSettings/FordF-150XLTPolice.txt using Guid(90fbcd307606f1a4d95e71466808c0ac) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8c98f04429b2bf262898ab2e4ba64224') in 0.007349 seconds Start importing Assets/configuration/SimucubeSettings/CitroenC4.txt using Guid(b0b25851783969241b3ae7c1f7744f95) Importer(-1,00000000000000000000000000000000) -> (artifact id: '29ecc39e8f15f23cc9b828eba25b908d') in 0.005936 seconds Start importing Assets/configuration/SimucubeSettings/MANTGX29.480.txt using Guid(f08402f1d5bef084198e96754c175eb7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '40c29d9ebb89ac6fdecba2c104cf8526') in 0.005838 seconds Start importing Assets/configuration/SimucubeSettings/MercedesActros2646.txt using Guid(f01ee6eef6591a841b95b06b9b7d73a7) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd882dc1caf9847e8b9185fa6a040b47b') in 0.006275 seconds Start importing Assets/configuration/SimucubeSettings/CityStar5.txt using Guid(6185ec946bb1e814cbefc74df4007ec7) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b98fcaed92025257425dfc419caac07c') in 0.006017 seconds Start importing Assets/configuration/SimucubeSettings/Fiat500.txt using Guid(b13ae801ae2b52547a79a56f244f930c) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd92663a70938469756a65e5e6699396d') in 0.005680 seconds Start importing Assets/configuration/SimucubeSettings/ChevroletCruze.txt using Guid(225d2fa79c62d3b4faeb569e857aba36) Importer(-1,00000000000000000000000000000000) -> (artifact id: '462dd56b099efaccd485fd34396b6d17') in 0.006432 seconds Start importing Assets/configuration/SimucubeSettings/MercedesActros2046SLS.txt using Guid(32a6c77e17b9e21448bb92988dc9752c) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f1a4d2ef40f3400f02eebc4ed246a12a') in 0.034765 seconds Start importing Assets/configuration/SimucubeSettings/Hino300716L.txt using Guid(423e16db0f525484e8334a17bd17b67f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0348a5ae15be1d5d00955cc04d58a49c') in 0.007418 seconds Start importing Assets/configuration/SimucubeSettings/FordTaurus.txt using Guid(720b8cd91dbb87542a1490106eb8653b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4735a57b8987c22a6b0031e71f890dd3') in 0.006293 seconds Start importing Assets/configuration/SimucubeSettings/FreightlinerNewCascadia126InterMG-12.txt using Guid(13c6e3713857cd24ab2c639df32c2914) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0ff1e816a1a9c512abef816a240d5e58') in 0.006361 seconds Start importing Assets/configuration/SimucubeSettings/FreightlinerNewCascadia126BBC72RR-18.txt using Guid(13ca86c894e882c439ed11cafff95335) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8357a6a5ee62bedb26056f880eb6be29') in 0.006606 seconds Start importing Assets/configuration/SimucubeSettings/RenaultKangooZE.txt using Guid(831e21d0aaa517b4192e5e897b733a86) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b175ca04ff90424874356b672882c05f') in 0.007012 seconds Start importing Assets/configuration/SimucubeSettings/FreightlinerM2106.txt using Guid(832ed1f349913f2428cec35a29e5f33e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3c0a1c4528b4ebb7c25eeb54036cdd59') in 0.006774 seconds Start importing Assets/configuration/SimucubeSettings/ChevroletTahoe6-Gear.txt using Guid(a340154e658671746b529abf99881111) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c24de931b5c052f5f951543e8daf4c3d') in 0.006470 seconds Start importing Assets/configuration/SimucubeSettings/IvecoDaily.txt using Guid(d31372306f296244b9be36ea82f00679) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e1b693df276b0091d5752cedbd19035b') in 0.006031 seconds Start importing Assets/configuration/localization/exercises_/Locutions_PT-PT_Lang.txt using Guid(f38049cb3f11d754aab0cd38c84c1174) Importer(-1,00000000000000000000000000000000) -> (artifact id: '54ca3bfb4453b304331531f4cb328755') in 0.003745 seconds Start importing Assets/configuration/SimucubeSettings/KenworthT370.txt using Guid(345b8ed29b7b34f4ca43c79167c2dd20) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4109a8ccd1d870c77485e801deed5c2c') in 0.006179 seconds Start importing Assets/configuration/SimucubeSettings/FreightlinerNewCascadia126BBC72RR-18DD15.txt using Guid(54937b073cb0dd24daa9558be98c7412) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b13204f6b4213de90f7e0241becd898c') in 0.006135 seconds Start importing Assets/configuration/SimucubeSettings/FreightlinerNewCascadia126BBC72RR.txt using Guid(5489627973cffb54a927e136753809dc) Importer(-1,00000000000000000000000000000000) -> (artifact id: '83ee120551556d7012529436b6455171') in 0.006010 seconds Start importing Assets/configuration/SimucubeSettings/IsuzuELF100.txt using Guid(64046a14e5112e74e8c81d4f2653f46f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a73521baa6a8a55859caf63ebe3398f6') in 0.005619 seconds Start importing Assets/configuration/SimucubeSettings/KenworthT680-10.txt using Guid(64e481c6c53581b4d90456f80056e0cb) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2de2ae67549916b9f76ed6e284de1c1e') in 0.006153 seconds Start importing Assets/configuration/SimucubeSettings/MercedesCitaroBi-ArticulatedFront.txt using Guid(74a9121d288f5f149bb61b908bbcd9db) Importer(-1,00000000000000000000000000000000) -> (artifact id: '42367286c7338e49593be5f4535180e5') in 0.006847 seconds Start importing Assets/configuration/SimucubeSettings/IsuzuForward1100Q.txt using Guid(746e007cf3b81dc4287b443e15bbe95b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '24ee042ded919633fa283096fbbd1852') in 0.006173 seconds Start importing Assets/configuration/SimucubeSettings/KenworthT880.txt using Guid(84a0f418d6f07714ba017440752b4ec6) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7a1a1cd40585f62cf9cb62caa922add4') in 0.006120 seconds Start importing Assets/configuration/SimucubeSettings/InternationalProstarDayCab.txt using Guid(e49d588a15a954446aabfa901988d08a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '77f5a62202e59a1389d69f305cbf0ea6') in 0.007223 seconds Start importing Assets/configuration/SimucubeSettings/LMV.txt using Guid(05fc24bb1ba3d8f49bdeb8941e0db8d5) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd9baad767be3602aa4b9f2790ddd2bff') in 0.006586 seconds Start importing Assets/configuration/SimucubeSettings/RG31.txt using Guid(8581178f3202a8b4b9eccec907421143) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5b5300ee663a92e63a7767cb7433e01f') in 0.006477 seconds Start importing Assets/configuration/SimucubeSettings/VolkswagenGolf.txt using Guid(95b4823d6d93acd4bb66e32725862151) Importer(-1,00000000000000000000000000000000) -> (artifact id: '303bfafc136b3fd93e6faeae67f03ab0') in 0.006768 seconds Start importing Assets/configuration/SimucubeSettings/VolvoVML760.txt using Guid(959e7fc7ed290444486629da060ba8da) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8220f6ab22bea5c68cceef98108937da') in 0.006267 seconds Start importing Assets/configuration/localization/IT-IT_Lang.txt using Guid(a5f1a11bb2f763e41ae9273f42fcc4f1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9cdf00e06160a7e1f26bb9da95014610') in 0.003891 seconds Start importing Assets/configuration/SimucubeSettings/ZafiroSport.txt using Guid(e5a4b0ff868fdf94991549c1df4bcc8f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7e579a3f6276e0ad68a3677ba4eb498c') in 0.006368 seconds Start importing Assets/configuration/SimucubeSettings/FreightlinerNewCascadia126BBC72RR-18DD16.txt using Guid(0660d5da42da8db4691b4cce28a368cc) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8520f69076ea39f01d1ecbab7ee3e777') in 0.006457 seconds Start importing Assets/configuration/SimucubeSettings/FreightlinerFL360715.txt using Guid(360541646b9ff56498c4a132998c35e0) Importer(-1,00000000000000000000000000000000) -> (artifact id: '527795b58e729f7882a20f9221e8e96a') in 0.007240 seconds Start importing Assets/configuration/SimucubeSettings/VolvoFHRigid.txt using Guid(36b598eef41dfc64bbf100b46fc6dca4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '42d21c8377d15cac597b6007b47f7d52') in 0.006067 seconds Start importing Assets/configuration/localization/EN-US_Lang.txt using Guid(86c8947241b03d44a9129a18f856083b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '17baac36057fbc882f5958e0d1e16b2b') in 0.003935 seconds Start importing Assets/configuration/SimucubeSettings/ScaniaP310Rigid6x22steeringwheels.txt using Guid(c61b1ceb0939b11419d27e4f3b583d04) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a43622f76d0945e13cc91b02acd1aba4') in 0.006326 seconds Start importing Assets/configuration/SimucubeSettings/IsuzuELF500H.txt using Guid(07abb8eb2f787de4fbdc2e42eb4fcd57) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8d65ac441909f983a1954df0a09be64c') in 0.006206 seconds Start importing Assets/configuration/SimucubeSettings/DAFXF106480SC.txt using Guid(57e8afc8433420e41b18b9df808a29c4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '47e6c1d633ea4c6a1b18ee73c3b47b52') in 0.005863 seconds Start importing Assets/configuration/SimucubeSettings/RenaultClio.txt using Guid(77845a829e19e9b44b7c541b03b7bb5a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2f8c6b605121ebe50297ac875d13f5ae') in 0.009594 seconds Start importing Assets/configuration/SimucubeSettings/DodgeCharger.txt using Guid(18cbf080a2961884fa835897f8bc0024) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6b11b42e3ab7eef3fd8327031d511a85') in 0.006095 seconds Start importing Assets/configuration/localization/PT-PT_Lang.txt using Guid(680049298fed7c54581334faacf5bcc2) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ce9bd1031f6a5fbcb8fc5f5673f6a066') in 0.003770 seconds Start importing Assets/configuration/SimucubeSettings/MercedesAtego3030.txt using Guid(78811454c2548a545876582189a14eff) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6a4ad849e0e3d3da279ed7aa057a09b1') in 0.005951 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Utilities.Editor.xml using Guid(a88db7f094429cd45a8332cc9863547c) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bff308abea069196dce129d1c711d589') in 0.005093 seconds Start importing Assets/configuration/localization/FR-FR_Lang.txt using Guid(b883de64ac7d1494a92507cfdb9b41b8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ab6a25966a7255f39aaccad6811a7167') in 0.003854 seconds Start importing Assets/configuration/SimucubeSettings/VolkswagenAmarok.txt using Guid(b834d483ba5cbc643a7c0419ac0e701f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c1927ee1afc532ee0dbb778402e1bbdc') in 0.007177 seconds Start importing Assets/configuration/SimucubeSettings/IvecoEurotrakker.txt using Guid(c8789d6b50d1ddb4192ea8a48c1f2584) Importer(-1,00000000000000000000000000000000) -> (artifact id: '200998578e58760126100c4c3de82330') in 0.006232 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Utilities.xml using Guid(f8f3830d1d7b36f49972dcafac87201d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '213ddc9db63800b4bd5acfa728c12e5e') in 0.004445 seconds Start importing Assets/configuration/SimucubeSettings/FreightlinerNewCascadia126InterMG-18.txt using Guid(5917ebb0acb4d864cbd714456c86103a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ea802f52afe2e785ce5e3aac6ae11965') in 0.006970 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Serialization.Config.xml using Guid(69fc779679036094caa1d8e262288857) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ba9093f832a8fe1a1b3c1a1dcd8c6e3d') in 0.003559 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Assemblies/link.xml using Guid(79fb9b976fa52a6438b41314118673cf) Importer(-1,00000000000000000000000000000000) -> (artifact id: '73e2de08317922115688054869890f68') in 0.006311 seconds Start importing Assets/configuration/SimucubeSettings/MercedesCitaroArticulatedFront.txt using Guid(799c74ee36cba084ebb3f36b7a643a75) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'af7f2d88cc4df4e55e7482b0712731a7') in 0.006228 seconds Start importing Assets/configuration/SimucubeSettings/HyundaiCountyBus.txt using Guid(c9ca1a32e82a2f24e8730b59c687bd39) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ccc0e9d639ee4e751fcf84363330f0fb') in 0.006738 seconds Start importing Assets/configuration/SimucubeSettings/IsuzuForward800K.txt using Guid(c99c227687fd9754eb894347e66e059d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '59fcbc7ae79723d27efe263446528a5f') in 0.006691 seconds Start importing Assets/configuration/SimucubeSettings/VolkswagenConstellation17.280.txt using Guid(d937512322aeaba44b31677575ae2274) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0634fb58b3a93f615db0781e4c03f7e8') in 0.006285 seconds Start importing Assets/simuzen/CommonTools/Sirenix/Readme.txt using Guid(e957a9e8b4f4bce4b8a34e504a8c39d7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '03d9205e855fdd00d8fe3b8bb61d2ebf') in 0.006353 seconds Start importing Assets/configuration/SimucubeSettings/FreightlinerM21063-Axles.txt using Guid(1ac9426be9a980548842217ed675d2bd) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6c75e37ee4258a2ee50ac205ec85f5c3') in 0.006530 seconds Start importing Assets/configuration/SimucubeSettings/MercedesAxor3344.txt using Guid(7aaaf9b49723b9a40a6959e80403f3d8) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7ac47cbb7e8af2496aadaccc579e886d') in 0.006881 seconds Start importing Assets/configuration/SimucubeSettings/MercedesAtron1635.txt using Guid(ca5b191b86c9cfe469c68174ab0a3424) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e61b5e2a6cba64425bb01378845f8dfa') in 0.006525 seconds Start importing Assets/configuration/SimucubeSettings/NissanNP300.txt using Guid(eab917bf8ac8a6b469a8c514403688ab) Importer(-1,00000000000000000000000000000000) -> (artifact id: '96418f60c285eadc15430a4e2ab30f7a') in 0.006607 seconds Start importing Assets/configuration/SimucubeSettings/KenworthT680.txt using Guid(fa130eeae2eb06b45bb841d495bae899) Importer(-1,00000000000000000000000000000000) -> (artifact id: '70271d0595e54c6abbefe3ddabd599b9') in 0.006183 seconds Start importing Assets/configuration/SimucubeSettings/MercedesTourismo.txt using Guid(2b0b548ace6ed8b49bd0e2817e51da36) Importer(-1,00000000000000000000000000000000) -> (artifact id: '22615ac7d381c1529280567f70e88329') in 0.007989 seconds Start importing Assets/configuration/localization/exercises_/Exercises_PT-PT_Lang.txt using Guid(4b82bfd6fc19d894290e614532d2a617) Importer(-1,00000000000000000000000000000000) -> (artifact id: '86666277dbbb8aa635de36e2ca345597') in 0.004086 seconds Start importing Assets/configuration/localization/exercises_/Exercises_ES-ES_Lang.txt using Guid(6b1aa8af65c60984a95dceb3620c2c14) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8bfd483b7f0c7e1826273dac72436ddb') in 0.004179 seconds Start importing Assets/configuration/SimucubeSettings/VolvoFH.txt using Guid(8bca3cdc1192fa34891ae4ef01768a99) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'df7b39c3892617663c224bbd2a54db38') in 0.006103 seconds Start importing Assets/configuration/SimucubeSettings/MercedesAccelo815.txt using Guid(bb1973e3ae2347548bd86fa8f3ab8d7b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '77bf7dab3b78e66a7fea1721475344f7') in 0.005890 seconds Start importing Assets/configuration/SimucubeSettings/ChevroletTahoe.txt using Guid(fb1fdefb92ebf5248ba8a411188dd2ff) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0ee4413abea7db82151b6ddf1da39802') in 0.005738 seconds Start importing Assets/configuration/SimucubeSettings/FreightlinerM2Tanker.txt using Guid(2c14ffc6308fc9640bb423c1aa07d14a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e2b1f5f82ee24f86b70701f012346267') in 0.007050 seconds Start importing Assets/configuration/SimucubeSettings/SitrakC7HMixer.txt using Guid(2cc78a76b645cac46b4ca04cc390c7eb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f4ea20df092d437b5e26cdda9867326b') in 0.005856 seconds Start importing Assets/configuration/localization/ES-MX_Lang.txt using Guid(7c3d6c49c67026445927ca787cfc5c96) Importer(-1,00000000000000000000000000000000) -> (artifact id: '35eee4583b06a964ff27522ef7b72edd') in 0.004175 seconds Start importing Assets/configuration/SimucubeSettings/Hino5001524M.txt using Guid(3d2d68c4722bf8248a763b16af2e806e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a356baaf518f9ac493af9947cd429bd0') in 0.006087 seconds Start importing Assets/configuration/SimucubeSettings/FordTaurusInterceptorPolice.txt using Guid(5d87b3e6512a5374dbdc2c8a2e49781e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '87e46b938e6caca9854244c6a48ea896') in 0.006002 seconds Start importing Assets/configuration/SimucubeSettings/MercedesAxorRigid6x4.txt using Guid(ade6b152df2943c40bffe3c45eff232f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '03d1079e1f24bb55cfe8ba3a5a4c4e6c') in 0.006196 seconds Start importing Assets/configuration/SimucubeSettings/KenworthT800Mixer.txt using Guid(cda55ff69e8042948be969fe6d798f1d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4b22b46f4007931b6d09600057d56d7c') in 0.006261 seconds Start importing Assets/configuration/localization/exercises_/Locutions_ES-ES_Lang.txt using Guid(dd2c32dd062129b47a2de9c56a0cb82f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b5d178e985322d7d11ff515fcf941024') in 0.003526 seconds Start importing Assets/configuration/SimucubeSettings/FreightlinerM2.txt using Guid(ed923e8e36ee2434199d84373ed42d5f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '378e1c39965c81cc8cbdd0593813707a') in 0.006117 seconds Start importing Assets/configuration/SimucubeSettings/KenworthT800.txt using Guid(ce1e6425fc605aa40a8f6fd589ea35b7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '04dd6dc3225ead6621d35cf2b79713e0') in 0.006176 seconds Start importing Assets/configuration/SimucubeSettings/FordMondeo.txt using Guid(ee49db8e75a8d3c459e41cd950f46548) Importer(-1,00000000000000000000000000000000) -> (artifact id: '396075ffee9fc1424b2dae2c2c44344e') in 0.006092 seconds Start importing Assets/configuration/SimucubeSettings/MercedesActros2545LPlatform.txt using Guid(0fa77160703e34247b161a52cbb42894) Importer(-1,00000000000000000000000000000000) -> (artifact id: '71dcc645e96c7c99cbc4742d184fa6b3') in 0.024791 seconds Start importing Assets/configuration/localization/PT-BR_Lang.txt using Guid(2fd452843be9e8c4586fd2d63d26a6bd) Importer(-1,00000000000000000000000000000000) -> (artifact id: '73b232827642f01ed93f3e311204115c') in 0.004983 seconds Start importing Assets/configuration/SimucubeSettings/MercedesCitaroRigid.txt using Guid(4f97eef8f8e7eaa4b87244022cab4fa7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1143973c52f2ab232432aa717a3732c1') in 0.006781 seconds Start importing Assets/configuration/localization/ES-AR_Lang.txt using Guid(5f0bcbb046944a34b9980a3adc149a6f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2744f90e88db310288560315802f8ebe') in 0.004047 seconds Start importing Assets/configuration/localization/ES-ES_Lang.txt using Guid(5fdb83c10fcc4d446a95942d02b6fb8e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '95448014146bd7fec7d252505dfff57d') in 0.004094 seconds Start importing Assets/configuration/SimucubeSettings/InternationalLT.txt using Guid(5f5d20de3a623e140b19fbd5fcc2e8a2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0756f0645a80106e0fd5ab2502b103e9') in 0.006046 seconds Start importing Assets/configuration/SimucubeSettings/InternationalProstarCab.txt using Guid(cf3716cb12f7e4c42a224ae9a58815c6) Importer(-1,00000000000000000000000000000000) -> (artifact id: '533c11a9f15169a88fc3f3070a640329') in 0.006301 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/3rd party licences.txt using Guid(ef0079199e09f1e4eb8ec3f5921bb356) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2e62836e5d9ec4d92d24c446e8354b09') in 0.007295 seconds Start importing Assets/configuration/SimucubeSettings/ScaniaG440.txt using Guid(ff039a5e3e0054640b88652154e57f1e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f99a9d9053d01d9e96140d305e7d2476') in 0.006886 seconds Start importing Assets/configuration/SimucubeSettings/ScaniaP310Rigid6x24steeringwheels.txt using Guid(ff260aa46e319314cb9c31b67a7a7d54) Importer(-1,00000000000000000000000000000000) -> (artifact id: '56d020364b2301e0d270ef4277ba9f20') in 0.041334 seconds Start importing Assets/simuzen/platform/systems/base/services/camera/templates/LogicCameraTemplate.prefab using Guid(10e5643b9955de04f88aee3e9c5450aa) Importer(-1,00000000000000000000000000000000) -> (artifact id: '260d953a873d8028e1ef1336cf6cdc33') in 0.066065 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner M2-10 Tanker Variant.prefab using Guid(30ad6916a2739ad4781217059a00c43c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2128775c5fb4000abaf2b8302d906f90') in 0.123827 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Scania P310 Rigid 6x2 4 steering wheels Variant.prefab using Guid(40cbc3733c81f4f479dd486e436b97f4) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e881f04cfdfd9ae4011961250c3caebd') in 0.042547 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Renault Kangoo ZE Variant.prefab using Guid(402d973d3e4681540b2dbdba98eccf09) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c270af92612456b8ea4aca8d6a433392') in 0.038472 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/International HV607 Tanker Variant.prefab using Guid(60bc216f9f7396f4a923c52849af2003) Importer(-1,00000000000000000000000000000000) -> (artifact id: '157701167125c673ed0fb878258909f8') in 0.077059 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2021 Military Variants/Iveco Eurotrakker Variant.prefab using Guid(c033158fce8d8444cbe64b9141981e2b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '407452357c6f201336dd2a9639c66875') in 0.035121 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Dodge Charger Variant.prefab using Guid(d011542b6d0f0824bbc026df33095231) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c71c3dedd94e7a0c5ae4d47fc8499e36') in 0.044297 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Volvo FH Variant.prefab using Guid(e0dd5d2b3cd813a41ac5a246c9eed272) Importer(-1,00000000000000000000000000000000) -> (artifact id: '031dc5d114065fad01c96aa3eeb3c6ba') in 0.069934 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Ford Taurus Interceptor Police Variant.prefab using Guid(f010b420b6803574388c5f3c425ac5e2) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'dee103f4611a9b19b05e5d1233fadacb') in 0.053137 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/CityStar 5 Variant.prefab using Guid(415ad32978e0b934787bb39bc96f25c0) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ac2aea248ee50444aaa056f6d1270f40') in 0.036394 seconds Start importing Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/Resources/DefaultGrassPatch.prefab using Guid(413e569959b654f498ac8b3df0bf97b1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '358744d6519258ead815cd6ad54e8870') in 0.020211 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner M2 106 3-Axles Variant.prefab using Guid(51c0c4e26f8e42b4481098ee0e8515ab) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b9cc37bbccbe6094ad18c76907450cb7') in 0.036711 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Scania P310 Rigid 6x2 2 steering wheels Variant Variant.prefab using Guid(514c089f864876f42964cbfc0473abfc) Importer(-1,00000000000000000000000000000000) -> (artifact id: '392aae4c68b0bed43e7502956d92f699') in 0.031314 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu PC3000.prefab using Guid(81a9d5fa38bcf1644b0cdd3d04cbdbe5) Importer(-1,00000000000000000000000000000000) -> (artifact id: '56961c2e70c7ed36178e70bf0cab1251') in 0.029001 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Isuzu ELF 500H Variant.prefab using Guid(815b87cac41d73244aa395c706538469) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8a03a696b81a9d2af16f7f53ce8b421c') in 0.034566 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Chevrolet Tahoe 6-Gear Variant.prefab using Guid(a1e9e759573c6724c963846c8e54c8f5) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b3e7f7706cdd62a00465ea2af6bbc39d') in 0.034149 seconds Start importing Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/Prefabs/Common/EngineAudioManagerFsm.prefab using Guid(d1ef427ebf5a0e04f83bb4e91be28c30) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0a188eef0f3099c8c82989665a85ed36') in 0.013043 seconds Start importing Assets/simuzen/reusable/Resources/InitialFSM_TM.prefab using Guid(e14bde52e3937014184c1fc49ebeb451) Importer(-1,00000000000000000000000000000000) -> (artifact id: '63c1d2b0c24d58cf8eba627b1bc11bb1') in 0.027597 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/International Prostar Day Cab Variant.prefab using Guid(2269b4482a4a4dd4eb8734b5e2e8a50e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '36cd69c827c04877b102d4b24404f978') in 0.062687 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Ford Taurus Variant.prefab using Guid(326fc97e81def2447a938ef5e8e77ea2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1160604c5e0fd6ffda471d012f89a36d') in 0.039593 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/MAN TGX 29.480 Variant.prefab using Guid(42d6a63f1e1adda48a9f202f57c4e743) Importer(-1,00000000000000000000000000000000) -> (artifact id: '560857d3bc4072ae12d8999cd28390a8') in 0.029365 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Hino 300 716L Variant.prefab using Guid(92e5b534e8210f84f915c261d5a6d0c5) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2c2275dc9f8637826bd6feee1545ec29') in 0.037994 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Sitrak C7H Mixer Variant.prefab using Guid(c2b247cacc125e948aff3becd0f93480) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a61a9bc890a1e6a9c65aad0586365ef7') in 0.042097 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner M2 Tanker Variant.prefab using Guid(d25bccf6270749840b95d5b08df3ba52) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5703e51df8710dc8bfc25c3f5055df94') in 0.033046 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Citroen C4 Variant.prefab using Guid(333a4c51c14be694492c4bce111d2458) Importer(-1,00000000000000000000000000000000) -> (artifact id: '00d2fe5a32c16150fc7351ac2fbf92f5') in 0.037810 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 BBC 72 RR Variant.prefab using Guid(4373b0fac5d5bd54880ff25cdd218e94) Importer(-1,00000000000000000000000000000000) -> (artifact id: '45741285de027d811b828238d8c218e3') in 0.042117 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Isuzu ELF 100 Variant.prefab using Guid(53d1af5fd40a76146ae84905351838a1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '404a24dc12322de67e0738e4fc9d1f6a') in 0.033303 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Chevrolet Cruze Variant.prefab using Guid(83c5ae936d93c9a44ada0b6c2e0425ce) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5c1f72436d6911d32fb50fa68e01770f') in 0.028167 seconds Start importing Assets/simuzen/reusable/Resources/UserInstructorLoginFSM.prefab using Guid(a3491aad12201c6489c150dba6a47351) Importer(-1,00000000000000000000000000000000) -> (artifact id: '20eb75e9bcd937df77f12afea8df05d9') in 0.014642 seconds Start importing Assets/simuzen/reusable/Resources/STPI_FSM.prefab using Guid(d39a68776f18e5c4bb8ca55ca56a39d8) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3dd3f191154c0834a37fb24bb1a44bf5') in 0.013059 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Wa900.prefab using Guid(e3de24386bf6d4046a7b115ec7845934) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0c33678e4841b21fa8867f5a06beb8c6') in 0.017455 seconds Start importing Assets/simuzen/reusable/Resources/SC_InitialFSM.prefab using Guid(f3bd25c89d2af834ebe31009c513fa62) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'be2ee2449891f36f03977fb307cb13bf') in 0.029176 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/International Prostar Cab Variant.prefab using Guid(04f63c60add26534eb27b5ae2c8b3058) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2ed94517a24df201c2d4f8ab3b8ab2de') in 0.054933 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Zafiro Sport Variant.prefab using Guid(14d03a24a69310143a7d526ae7229da5) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1b34e7d342b78fd77e8875778e1cac25') in 0.038232 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Mercedes Atron 1635 Variant.prefab using Guid(2452a9fcafd96334f8f50857e34f4426) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c731cbb9002f22ffd97731a7a92efa31') in 0.030064 seconds Start importing Assets/simuzen/platform/systems/base/services/camera/templates/TrainingManagerCameraTemplate.prefab using Guid(24a7810c37df2174d99754cccb38785e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6a5461df33671193a73571e3ba2bb4ec') in 0.015667 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/DAF XF 106 480 SC Variant.prefab using Guid(65bd361eade5fa145882ef3cd5fa6d9a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f7923e9cd737150970a181121930946a') in 0.048656 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/DAF XF 106 480 SC Sound Variant.prefab using Guid(24bd68c6ed137d248b1934956ef9edbb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c67eadd35c7d7a1f73ce1bd4397de342') in 0.022392 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Volvo VML 760 Variant.prefab using Guid(3440079a49602db4093247913ed91249) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9cc4c5a46cefc86fc972246e1b1e1261') in 0.033993 seconds Start importing Assets/simuzen/platform/installers/Prefabs/GlobalServicesInstaller.prefab using Guid(44ca5d5003e6c6241820601a15d6cf91) Importer(-1,00000000000000000000000000000000) -> (artifact id: '05c0c7db15aaefd32c8dd8b7535a3df2') in 1.162899 seconds Start importing Assets/simuzen/reusable/Resources/EmptyLoginFSM.prefab using Guid(54ddae8c7a37b55418de1cb4ab30c779) Importer(-1,00000000000000000000000000000000) -> (artifact id: '478d06b34a6d06bfe7afdd9c14238aed') in 0.012210 seconds Start importing Assets/simuzen/reusable/Resources/ExerciseFSM.prefab using Guid(74d22e133163db4468ed5cd618ccebfe) Importer(-1,00000000000000000000000000000000) -> (artifact id: '98080cd4dbf18a3e4bcb36049c6866ca') in 0.010212 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.prefab using Guid(940b04fa335663f46bdf7660b161b1d2) Importer(-1,00000000000000000000000000000000) The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Mercedes Actros 2046S LS Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Mercedes Actros 2046S LS Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Ford F-150 XLT Police Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Ford F-150 XLT Police Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Right/Mercedes Citaro Rigid Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Right/Mercedes Citaro Rigid Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Mercedes Citaro Articulated Front Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Mercedes Citaro Articulated Front Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Mercedes Actros 2545L Platform Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Mercedes Actros 2545L Platform Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Iveco Daily Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Iveco Daily Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Mercedes Tourismo Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Mercedes Tourismo Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Hyundai County Bus Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Hyundai County Bus Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Kenworth T680 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Kenworth T680 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Kenworth T370 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Kenworth T370 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Hd985.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Hd985.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Volkswagen Amarok Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Volkswagen Amarok Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2022 Construsim Variants/JCB 3CX Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2022 Construsim Variants/JCB 3CX Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2022 Construsim Variants/JCB 409B Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2022 Construsim Variants/JCB 409B Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Mercedes Citaro Bi-Articulated Front Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Mercedes Citaro Bi-Articulated Front Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Mercedes Axor Rigid 6x4 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Mercedes Axor Rigid 6x4 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Volkswagen Golf Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Volkswagen Golf Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Mercedes Atego 3030 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Mercedes Atego 3030 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Mercedes Accelo 815 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Mercedes Accelo 815 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Scania G440 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Scania G440 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Mercedes Axor 3344 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Mercedes Axor 3344 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Kenworth T680-10 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Kenworth T680-10 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Volvo FH Rigid Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Volvo FH Rigid Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 BBC 72 RR-18 DD15 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 BBC 72 RR-18 DD15 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 BBC 72 RR-18 DD16 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 BBC 72 RR-18 DD16 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Kenworth T880 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Kenworth T880 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Ford Mondeo Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Ford Mondeo Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Fiat 500 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Fiat 500 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Renault Clio Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Renault Clio Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner M2 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner M2 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Isuzu Forward 1100Q Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Isuzu Forward 1100Q Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Isuzu Forward 800K Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Isuzu Forward 800K Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Hino 500 1524 M Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Hino 500 1524 M Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Kenworth T800 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Kenworth T800 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Citroen C4 Sound Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Citroen C4 Sound Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2021 Military Variants/LMV Sound Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2021 Military Variants/LMV Sound Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2021 Military Variants/RG31 Sound Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2021 Military Variants/RG31 Sound Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner FL 360 715 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner FL 360 715 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Kenworth T800 Mixer Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Kenworth T800 Mixer Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner M2 106 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner M2 106 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 InterMG-12 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 InterMG-12 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Mercedes Actros 2646 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Mercedes Actros 2646 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 BBC 72 RR-18 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 BBC 72 RR-18 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 InterMG-18 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 InterMG-18 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] There is some VPCollider empty in an axle. Please check: VPPIntegration UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) VPPIntegration:ValidateAxles () (at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs:244) VPPIntegration:OnValidate () (at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs:221) (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs Line: 244) The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Volkswagen Constellation 17.280 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Volkswagen Constellation 17.280 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Chevrolet Tahoe Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Chevrolet Tahoe Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Nissan NP300 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Nissan NP300 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/International LT Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/International LT Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/International HV607 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/International HV607 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] -> (artifact id: 'cfe1196642b3c3ac9a8a9b850c4982ef') in 11.535843 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Right/Mercedes Citaro Rigid Variant.prefab using Guid(c4c23849eabc81541b88b3c300353d1c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3d4351afee8df4956a0efde18283be42') in 0.032886 seconds Start importing Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/Prefabs/Common/ElectricEngineAudioManagerFsm.prefab using Guid(c4358c550f8d99e48b89685f0d75a607) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a55174b5f578b9a2fd9a76c22be50e66') in 0.011336 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Kenworth T680-10 Variant.prefab using Guid(f4cfed575fb17e2419fbcfceadbff9cf) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c57c9672f04a5365df0998bad27d06d9') in 0.036598 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Mercedes Actros 2646 Variant.prefab using Guid(25a8a0de606376b4a82b2ee9558ed83d) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e0f2e0e01e417bf1586aaa53b26f374c') in 0.029745 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Mercedes Axor 3344 Variant.prefab using Guid(650ee2de467cdc24b980af2850755203) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b25267b246dbe03ca5b2f9b3cc52e171') in 0.023906 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Iveco Daily Variant.prefab using Guid(75db6d42de7365d4a8cfb45a10175cbc) Importer(-1,00000000000000000000000000000000) -> (artifact id: '45bd1c8a6b56322765733d5d2224abda') in 0.020693 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner FL 360 715 Variant.prefab using Guid(8551842fb5a60f74ebd1cc97ba0b9792) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ae43c355401271037e43f2c0adc10c38') in 0.053003 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2021 Military Variants/RG31 Variant.prefab using Guid(c5d7e3b20134ffd4990e14536f2da04f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0895502cf561c1533a29fa54539636f3') in 0.032232 seconds Start importing Assets/simuzen/reusable/Resources/InitialFSM_without_checksim.prefab using Guid(d55d611e28de65b4a95b6692dc74ae17) Importer(-1,00000000000000000000000000000000) -> (artifact id: '14edee7b23b55da0476e1c69a9b4760e') in 0.013329 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner M2 Variant.prefab using Guid(f5ccb628bf152fc46b92dda952db7f40) Importer(-1,00000000000000000000000000000000) -> (artifact id: '35905b805e7d26c0b1b4ccbfe48a07b7') in 0.029344 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Volkswagen Amarok Variant.prefab using Guid(0645cdd25c8ccd74ba049bc97ecbda08) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c341c6fd4048edd7c675ff604113dc44') in 0.024476 seconds Start importing Assets/simuzen/reusable/Resources/SMT_Login_ES_CL.prefab using Guid(262ddd6b70c47c2438cad461bb1ec72d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '526ebb6f853cd0e46c71ec335667f5bf') in 0.015001 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Mercedes Tourismo Variant.prefab using Guid(36fb59050f11f1045bf5de60e7c99112) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ec6fbc1a0147f65e6dce159fb642ca57') in 0.026842 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2021 Military Variants/RG31 Sound Variant.prefab using Guid(46a9466c48d4f2d4aa6c8934dd571ba2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9310619f2632c4d8f160ecbef6a93aa9') in 0.013844 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Ford F-150 XLT Police Variant.prefab using Guid(563a354c40b8b61449ea23d4269a7b31) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7cd59689539f70b4d9e31df8afdab5af') in 0.032924 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Mercedes Citaro Bi-Articulated Front Variant.prefab using Guid(9672880631cf54e4d9e99fbd96e0ccea) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b6b6522103743e9e12e6b8aae5681ba8') in 0.048300 seconds Start importing Assets/simuzen/reusable/Resources/EditorLoginFSM.prefab using Guid(d66d2b1a282cc824aaeafb88e89e5e53) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4f6265b4489c50593f9ed21532ad4ef3') in 0.071581 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Isuzu Forward 800K Variant.prefab using Guid(b75bd951540c7e94d9c18d9907b7f03e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '12e63cf24cc3bfc369be1b6d5204a244') in 0.037046 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Kenworth T680 Variant.prefab using Guid(08262751ae618a94f9250d4bcbb02c1a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd6d804554e41d17135936777b17b76bf') in 0.038370 seconds Start importing Assets/simuzen/platform/systems/base/services/camera/rearview/prefabs/RearviewCamera.prefab using Guid(180e946a744d23f4391204383fe3ae2f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6a5ff2b7116ccfe6dbf43f2472850ca9') in 0.013893 seconds Start importing Assets/simuzen/reusable/Resources/FlowPassengerFsm.prefab using Guid(392e3da8bd3cca64d9220772ad829701) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7a4e8a6fc0aa806006cc91893ed99981') in 0.036644 seconds Start importing Assets/simuzen/platform/systems/base/services/passengers/prefabs/HandicappedPassengerLogic.prefab using Guid(99c54b5b139b067469ca7e009e04f5a7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '20bee7ef6764b6ee3c7d23ffa24ae3d3') in 0.024792 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Mercedes Actros 2046S LS Variant.prefab using Guid(9929f736cb05b1947b48c999ffa2d426) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f55db9ac68202bb4ee0773f39ce9d845') in 0.043523 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Mercedes Axor Rigid 6x4 Variant.prefab using Guid(991e55c97e7b50a43bfde451bda0067a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd5d86e379caa547934077ac2aefc04eb') in 0.031461 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 InterMG-18 Variant.prefab using Guid(a9fcd486593ecff479c9cbe02a87377f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a8785acd488e5d9fb8c99ae2883931be') in 0.039083 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Fiat 500 Variant.prefab using Guid(a9af36acfdcc5f04f89dca046f41ae0a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c4b71a360f97889c76d6126564d49e23') in 0.036065 seconds Start importing Assets/simuzen/platform/systems/base/services/network/Resources/NetworkManager.prefab using Guid(f98dc163311b34b45823275ca0c9699f) Importer(-1,00000000000000000000000000000000) The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Mercedes Citaro Articulated Front Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Mercedes Citaro Articulated Front Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Hyundai County Bus Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Hyundai County Bus Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Hd985.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Hd985.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2022 Construsim Variants/JCB 3CX Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2022 Construsim Variants/JCB 3CX Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2022 Construsim Variants/JCB 409B Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2022 Construsim Variants/JCB 409B Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Volkswagen Golf Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Volkswagen Golf Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Mercedes Atego 3030 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Mercedes Atego 3030 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Mercedes Accelo 815 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Mercedes Accelo 815 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Scania G440 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Scania G440 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Kenworth T880 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Kenworth T880 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Ford Mondeo Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Ford Mondeo Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Renault Clio Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Renault Clio Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Isuzu Forward 1100Q Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Isuzu Forward 1100Q Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Hino 500 1524 M Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Hino 500 1524 M Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Kenworth T800 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Kenworth T800 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Citroen C4 Sound Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Citroen C4 Sound Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2021 Military Variants/LMV Sound Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2021 Military Variants/LMV Sound Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Kenworth T800 Mixer Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Kenworth T800 Mixer Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner M2 106 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner M2 106 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 InterMG-12 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 InterMG-12 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 BBC 72 RR-18 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 BBC 72 RR-18 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] There is some VPCollider empty in an axle. Please check: VPPIntegration UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) VPPIntegration:ValidateAxles () (at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs:244) VPPIntegration:OnValidate () (at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs:221) (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs Line: 244) The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Volkswagen Constellation 17.280 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Volkswagen Constellation 17.280 Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2021 Military Variants/LMV Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] The asset at Assets/simuzen/platform/VehicleDynamics/Core/Assets/2021 Military Variants/LMV Variant.prefab has been scheduled for reimport during the Refresh loop and Loading of it has been attempted. Doing this can lead to the AssetDatabase returning two versions of the same asset. Please ensure that code which attempts to reimport this asset does not run while the editor is Refreshing. You can do so by checking the value of EditorApplication.isUpdating UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.PrefabUtility:GetPrefabType (UnityEngine.Object) SimuZen.Services.Registry.RegistrableIdentity:ThisIsAPrefab () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:104) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:128) SimuZen.Services.Registry.RegistrableIdentity:OnValidate () (at Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs:84) [Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs line 104] -> (artifact id: '65a0c3f95dfff0463a88ce950412fa7d') in 3.283409 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Hino 500 1524 M Variant.prefab using Guid(0ad34d6f3ded978468a8a2cfed273584) Importer(-1,00000000000000000000000000000000) -> (artifact id: '37de35bd46547e401cefdeb7d76f5f26') in 0.040127 seconds Start importing Assets/simuzen/platform/systems/base/services/passengers/prefabs/CommonPassengerLogic.prefab using Guid(0a260c4506ae0eb47a89478b6f96c584) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3928c2505f8e408fe56767e2c5dfd26f') in 0.023031 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Mercedes Actros 2545L Platform Variant.prefab using Guid(0abdc529fa267454fafab7cc171a3571) Importer(-1,00000000000000000000000000000000) -> (artifact id: '472da03798ecb21fa5f0cae75b12e1b5') in 0.027113 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 BBC 72 RR-18 DD15 Variant.prefab using Guid(1aaf78f9a251ad44888f24d998140e7b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9138b6b9b1cb3cab59e0deb59d8e456a') in 0.034604 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Isuzu Forward 1100Q Variant.prefab using Guid(4aebc2cc29223a94a80c03f357df1ec0) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b1f7190eaea133157e2f174ffee11c8e') in 0.033307 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Kenworth T800 Variant.prefab using Guid(6ac2668e6dc363d4ca180667cd28a781) Importer(-1,00000000000000000000000000000000) -> (artifact id: '90200ceaf8d390fd6020e4d82bce6535') in 0.026440 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Chevrolet Tahoe Variant.prefab using Guid(8af928927b773c848a5f111b53025e0e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd903275e678d9a30d1c9ae9ebf5cb9b1') in 0.052503 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/International HV607 Variant.prefab using Guid(aa901b34bb57d6b4e88e8579e1f109eb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a80439903531dfabf2b7244c112e0a74') in 0.037852 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 BBC 72 RR-18 Variant.prefab using Guid(faf664f4b4240ab4e8b7b14913c107b2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1c97194adee4b190affa8dfc339ae414') in 0.035336 seconds Start importing Assets/simuzen/platform/systems/base/services/scene/Resources/SceneryService.prefab using Guid(1b800ebd3003a4b4b88812fb51c46e1c) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b8f345c5ffd686849c3f7b8c4eee4108') in 0.017968 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Hyundai County Bus Variant.prefab using Guid(1bbb363b9ccb01a49b5a11c89cf96457) Importer(-1,00000000000000000000000000000000) -> (artifact id: '013cb8ac0676fe91c32b1d7fe68a13ca') in 0.028866 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 InterMG-12 Variant.prefab using Guid(db4d9d7a5e54dee468b3c1059756329d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '79dd3c8534845ec824e99cd02614440e') in 0.041976 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Renault Clio Variant.prefab using Guid(0c18c0da5883c924abff15cf6e4da835) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5cc34f6de335f6f189e8d5c3da49d14d') in 0.034893 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Kenworth T370 Variant.prefab using Guid(0c99d66bf0037244f89bcda05a150da8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'af15d3e6592cff2d5f3a1790d0c9cbdd') in 0.027917 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Nissan NP300 Variant.prefab using Guid(0c3cffa7c7e1ff6469f51e34afc84f8e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'af87e8b5c6d9423e0f02281317fd6e79') in 0.023682 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2021 Military Variants/LMV Variant.prefab using Guid(2c42ab184f323c448b97534254e04780) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c41337fe76c052945f9081a78d551a70') in 0.031029 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 BBC 72 RR-18 DD16 Variant.prefab using Guid(6c67ddda8d681a54495fa1e741b3c8f6) Importer(-1,00000000000000000000000000000000) -> (artifact id: '649535b1752f80eca278f579767753c2') in 0.036572 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Volkswagen Constellation 17.280 Variant.prefab using Guid(9c2e7703a76804646918322baf82a9b9) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd0e9c49ac580a12ef736c3baa8c2e6f1') in 0.054666 seconds Start importing Assets/simuzen/reusable/Resources/InitialFSM.prefab using Guid(bc4956b868ae91642939c42117c896c5) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f6bee34cb8f21e24073b71f1c662d2dc') in 0.014192 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Mercedes Citaro Articulated Front Variant.prefab using Guid(ccff51e6d33d9424ab0c78c470cd7014) Importer(-1,00000000000000000000000000000000) -> (artifact id: '93786f1dd159214486b6b659b5f5fdf7') in 0.023336 seconds Start importing Assets/simuzen/reusable/Resources/EditorSimFSM.prefab using Guid(fcfc3ef75b2afec4a856ca975b45d380) Importer(-1,00000000000000000000000000000000) -> (artifact id: '40f704381157ff0f42a8f78d09abdb4b') in 0.012630 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Hd985.prefab using Guid(1dafea0b8a14f8144a0f1a971ddc9bf2) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f75eca54bb4f949a5de4a2cd47956984') in 0.014891 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2022 Construsim Variants/JCB 409B Variant.prefab using Guid(3d0272e956e71ee4c9f8cadba0df0422) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fc0354be74ec84a5582faea9551855ca') in 0.045470 seconds Start importing Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Enviro Sky Manager.prefab using Guid(7dd2fbe0beb2f1345ab8e3d9c3a39cf1) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'be417754445f2f88195bc1b258d880e5') in 1.205976 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2021 Military Variants/LMV Sound Variant.prefab using Guid(7de72f0c3c8980a44a8a50d0c46653f0) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd93eb9f4f5309e4d71b281669a2f2a4e') in 0.036401 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Volvo FH Rigid Variant.prefab using Guid(8dd886da87fef0148874c5937250d627) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'adcd32619d5875e3ddf192aab088a0df') in 0.027619 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner M2 106 Variant.prefab using Guid(9d68c927d93e9a84db56a6bbd26aff68) Importer(-1,00000000000000000000000000000000) -> (artifact id: '457e81cdbc13cf3c30dc27b31479d895') in 0.029577 seconds Start importing Assets/simuzen/reusable/Resources/EditorPIFSM.prefab using Guid(bd86efde237968a4994544987e0e5cad) Importer(-1,00000000000000000000000000000000) -> (artifact id: '28c3195c7d38deb0778ab3f302d178de') in 0.018989 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Volkswagen Golf Variant.prefab using Guid(bde90c34838f9c44d88077e36b5469dc) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2bd94eccca1cf8d0da0d4a99cdd8c376') in 0.032027 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Mercedes Atego 3030 Variant.prefab using Guid(cd8b470151cbfd840a9c2325485de3b9) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a2dffa6047acb1592b54ebfc65114512') in 0.028107 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/International LT Variant.prefab using Guid(cd8c42599f6e1d946ac704302ab86358) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7445366b3b371d7c63ce32de81f28000') in 0.036964 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Kenworth T800 Mixer Variant.prefab using Guid(dd1c038207d2df04b8e98d819d9aba62) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8e3901326680efaec42bd4d373b0bbc8') in 0.040198 seconds Start importing Assets/simuzen/platform/systems/base/services/camera/templates/LogicCameraTemplateAGX.prefab using Guid(0e114c234a154804abe16e418b00d160) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7dafd6ccf64c114c12882851ce1597cc') in 0.044379 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Kenworth T880 Variant.prefab using Guid(0efa381de08f5084ea4ed4efb51e7ff3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '598cc47a328fe50c11a2e0610b3cba07') in 0.028685 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Mercedes Accelo 815 Variant.prefab using Guid(0efe227b7ecd3304e91faa2b9455c640) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8d519d9466e2c4bfecc1eaf00a81bedb') in 0.020257 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Ford Mondeo Variant.prefab using Guid(3efef71111fe86a4cba43f894b03addf) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2f5054f5fc190fdc4418761218f78052') in 0.024659 seconds Start importing Assets/simuzen/CommonTools/UIWidgets/Prefabs/Accordion.prefab using Guid(6ebe13f12b4a9014aa8e72af3a3e0518) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0212cb870b30bd6dc2bd34bb01ed71d4') in 0.022194 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2022 Construsim Variants/JCB 3CX Variant.prefab using Guid(8e8a2d3a409d01f41b6c85548124c921) Importer(-1,00000000000000000000000000000000) -> (artifact id: '452504d645516e3c3004a342cbf1c250') in 0.020105 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Scania G440 Variant.prefab using Guid(9ee32a384733dc5429fd9795a2a19fbf) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ea1962d9ea0c5296401c153206501cd4') in 0.025254 seconds Start importing Assets/simuzen/reusable/Resources/OrchestratorFsm.prefab using Guid(ce3bc63bd6421f340bcd8e0bafdfb999) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8000369c55ef746d9b571ffd10dd5a13') in 0.012124 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Citroen C4 Sound Variant.prefab using Guid(de20d719cb0eac947a4536d4eea3ad18) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8e2f4f9a72b162c0439447c4875948ca') in 0.028730 seconds Start importing Assets/simuzen/reusable/Resources/EditorPIFSM_OLD.prefab using Guid(3f1fe965ef4014845b3a5022d4bdecc1) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ea2cf427229b29881d5a7a9730c27b50') in 0.017477 seconds Start importing Assets/simuzen/platform/systems/base/services/registry/Resources/RegistryService.prefab using Guid(8f560cee9ec9e534dbaa6b9c96817633) Importer(-1,00000000000000000000000000000000) There is some VPCollider empty in an axle. Please check: VPPIntegration UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) VPPIntegration:ValidateAxles () (at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs:244) VPPIntegration:OnValidate () (at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs:221) (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs Line: 244) -> (artifact id: 'c70e654b20f058ba080665c5d8ead48b') in 1.719479 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Left/Mercedes Citaro Rigid Variant.prefab using Guid(afa5f3bd51e4cd642accca94f76c5cde) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3dba7041db9373bafd0603735a593038') in 0.027568 seconds Start importing Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Docs/Maquinaria/Hitachi EX5500/Hitachi Oil Leveling Cylinder.wmv using Guid(cc7acb583da7e114f8761db6e492edde) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1c92b01004e2058f13ca01f031f7ee8b') in 0.134467 seconds Registering precompiled user dll's ... Registered in 0.021691 seconds. Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_ForestMX_Extra.png using Guid(f09397a80fdbb1a4c954329ec63a4ced) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0bbf497c83e7f124560990ac3185eb02') in 0.207296 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Bushes/BushAgave_Extra.png using Guid(81d008da5802c564eb8ff39b6c256290) Importer(-1,00000000000000000000000000000000) -> (artifact id: '48c9585e304ca83b4fd70e4b1b599045') in 0.159987 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_ForestMX_Billboard_Extra.png using Guid(91ba45d07f195ec4ca877b695b939ef4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3d4b346cb5ef8c6ff0c877d839c2e914') in 0.379061 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Palm_Extra.png using Guid(c12f9d9dbf39f614685752b29a1b584d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '23cc08119fc3cab514dcc7c58db7b25c') in 0.334460 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Bushes/BushPalm_Billboard_Extra.png using Guid(33f67373830bbba4a8e777aa27fb9102) Importer(-1,00000000000000000000000000000000) -> (artifact id: '17d1b009a0be56269c2befa96edc6346') in 0.325070 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Oak_Holm_Sapling/Oak_Holm_Sapling_1_Extra.png using Guid(334a07e47e3d2cf4f9ab83e087c0ffad) Importer(-1,00000000000000000000000000000000) -> (artifact id: '154ce15d31fab52f82d3a28f957bc6c9') in 0.108753 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Palm_Billboard_Extra.png using Guid(43bc7c11d7f7b604d9742c46e8dec0da) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1a62327acbfb0259654c019ed6a74f09') in 0.346749 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Oak_Holm_Hero/Bark_1_Extra.png using Guid(a37cb205abcf93044b392b878a88b073) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0ba12274fb59737a868c6ec32298438f') in 0.050528 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_MX_Extra.png using Guid(b583c300a8f4cbe408ffba0e52a69342) Importer(-1,00000000000000000000000000000000) -> (artifact id: '19c1f987c6207587e4e6952cc48437f1') in 0.204155 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Pine_Eastern_White_Hero/Bark_Extra.png using Guid(e5ba3d7f1adb5e8469932d351e21a40a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '482df15c02f7e86701bf6bda05d269f1') in 0.065661 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Oak_Holm_Hero/Oak_Holm_Hero_3_Forest_Extra.png using Guid(165b92593a09c684492ced4a373fd979) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5865efa20998b281bde93163840be12f') in 0.108623 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_High_Extra.png using Guid(2677005e9386f4d42a38a40b6da47327) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0f5b188dc8c92805d75c8ed5970f63d9') in 0.214661 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_Medium_Billboard_Extra.png using Guid(e626741a3e5fc1b439652df5f0ecfc3b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f56128e02c20053dcfa8ad439a51dd3d') in 0.102191 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Pine_Billboard_Extra.png using Guid(378d0dcee6aa9e546af9a5f910e1cdff) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f3695478f8daa8a5c81f5f2a246fa87c') in 0.342151 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Encina_Billboard_Extra.png using Guid(b7ebe7ca6ed3bcb4d82a0a6c138788a1) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6bbe21c609da41f0a2ed58352b2a375d') in 0.349547 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_Medium_Extra.png using Guid(e7da8bd60fe73174094d307e9befb3f9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5a5cc984bc01b8e32f5640a5b520a8b2') in 0.194766 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/TreeUrban_Billboard_Extra.png using Guid(282199d32d739754c8d4568a3bcf0dbf) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6125d3d4b5f1fb68885c2847d968d335') in 0.337228 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Olmo_Extra.png using Guid(b8aa50bc3974db14985278cd635b8962) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8a07f361c399ac72ecba5c68fd389cd6') in 0.156148 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Oak_Holm_Sapling/Bark_1_Extra.png using Guid(29b53c0b3dafd634dba108cdc8a660c8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f228d1174066566f83998cd7d65d6f24') in 0.038562 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Abeto_Extra.png using Guid(79a28eaa018d2b740accd9b63db7e3a3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '188153a77a05be4493e5234ec47d4a94') in 0.156997 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Chopo_Billboard_Extra.png using Guid(c9b84a332f715fd4b90416a810a8bab8) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b5946d9980f97152bbd3640790bf2c99') in 0.350182 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Bushes/BushFlowers_Extra.png using Guid(0a6304278e59c554c9498671c32c531e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '139ad4533d96825e3f3ff3653ebd8c3e') in 0.342501 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_MX_Billboard_Extra.png using Guid(3ae81b768a790ed4cb1e4f282ed047ca) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c5a781c7f64a4891d115209a7260fb1a') in 0.387423 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Pine_Extra.png using Guid(ba6913b958ad1b8439b33f13aa38f252) Importer(-1,00000000000000000000000000000000) -> (artifact id: '36babf70cf8e7b8c78c5d69a85d007be') in 0.148761 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Broadleaf_High_Billboard_Extra.png using Guid(fa124fd150282ab4aad9cd68a5ed29e6) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'eeba6c97050e005e0b776310c051db0f') in 0.422402 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Bushes/BushFlowers_Billboard_Extra.png using Guid(abce89a8d10002941af22160147859cf) Importer(-1,00000000000000000000000000000000) -> (artifact id: '02c41e6ef97df1c09935c5da1eb92298') in 0.347106 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Oak_Holm_Hero/Bark_2_Extra.png using Guid(2c7e1b8dbf114b646a7dc82556d1e915) Importer(-1,00000000000000000000000000000000) -> (artifact id: '57a9d19d9d9fa56ff7468ef60e284313') in 0.038393 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Abeto_Billboard_Extra.png using Guid(dd0afa21b010be6459da072ede2b395f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2210797a1ae05413f54b5a68c4d1713b') in 0.342942 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Encina_Extra.png using Guid(5e70c05cfbb438c44a0285ae4078a5e3) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ba7bab0c984d0cdec7695655a03c515b') in 0.314516 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Olmo_Billboard_Extra.png using Guid(8e1d5fc0b06377f408c8a26c88293d7f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'e2ef757d3aa2f10f80609a9f3f45ff07') in 0.344106 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/Chopo_Extra.png using Guid(2f68637405ad39b4ba26d82768d97242) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6d810ffa9ed98ce224a24362361f1ee0') in 0.152253 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Trees/TreeUrban_Extra.png using Guid(4f6a016214bd65947bf37f3b39d125f2) Importer(-1,00000000000000000000000000000000) -> (artifact id: '73678ea058b66cb426f06e76a15e297b') in 0.319085 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2021/Trees/Pine_Eastern_White_Hero/Pine_Eastern_White_Hero_Field_Extra.png using Guid(cf51ca0e4599549438a80b04c016d4cb) Importer(-1,00000000000000000000000000000000) -> (artifact id: '526268a9827fc35aa8e9a78b6b839af7') in 0.100936 seconds Start importing Assets/content_common/art_common/Modules/Vegetation/2020/Bushes/BushPalm_Extra.png using Guid(df24283629667014d87f1383bb24a972) Importer(-1,00000000000000000000000000000000) -> (artifact id: '67df42d1890da3419de3bc8f7655c5f6') in 0.317134 seconds [Licensing::Client] Successfully resolved entitlement details Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found Refreshing native plugins compatible for Editor in 4.22 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Refresh completed in 60.264944 seconds. RefreshInfo: RefreshV2(ForceSynchronousImport) scanfilter: RefreshProfiler: Total: 60264.894ms InvokeBeforeRefreshCallbacks: 5.862ms ApplyChangesToAssetFolders: 0.050ms Scan: 13.737ms OnSourceAssetsModified: 0.784ms InitializeImportedAssetsSnapshot: 65.209ms GetAllGuidsForCategorization: 5.323ms CategorizeAssets: 364.014ms ImportAndPostprocessOutOfDateAssets: 59521.259ms (-113.144ms without children) ImportManagerImport: 43517.371ms (931.034ms without children) ImportInProcess: 42584.940ms UpdateCategorizedAssets: 1.397ms PostProcessAllAssets: 15859.595ms ReloadImportedAssets: 187.601ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 12.654ms InitializingProgressBar: 0.009ms PostProcessAllAssetNotificationsAddChangedAssets: 5.918ms OnDemandSchedulerStart: 1.845ms RestoreLoadedAssetsState: 9.823ms UpdateImportedAssetsSnapshot: 39.587ms ReloadSourceAssets: 3.709ms UnloadImportedAssets: 54.659ms Hotreload: 95.236ms FixTempGuids: 0.005ms GatherAllCurrentPrimaryArtifactRevisions: 1.669ms UnloadStreamsBegin: 0.051ms LoadedImportedAssetsSnapshotReleaseGCHandles: 4.952ms GetLoadedSourceAssetsSnapshot: 22.461ms PersistCurrentRevisions: 3.015ms UnloadStreamsEnd: 0.625ms GenerateScriptTypeHashes: 21.893ms Untracked: 102.274ms Application.AssetDatabase.Refresh End RefreshInfo: StopAssetImportingV2(ForceSynchronousImport) scanfilter: RefreshProfiler: Total: 20.643ms Registering precompiled user dll's ... Registered in 0.021363 seconds. Refresh completed in 0.400998 seconds. RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 400.978ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.059ms Scan: 1.110ms OnSourceAssetsModified: 0.000ms InitializeImportedAssetsSnapshot: 23.962ms GetAllGuidsForCategorization: 1.587ms CategorizeAssets: 288.322ms ImportAndPostprocessOutOfDateAssets: 21.245ms (5.143ms without children) PostProcessAllAssets: 0.000ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 5.948ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.562ms OnDemandSchedulerStart: 1.784ms RestoreLoadedAssetsState: 5.808ms ReloadSourceAssets: 2.889ms UnloadImportedAssets: 2.230ms Hotreload: 0.045ms FixTempGuids: 0.008ms GatherAllCurrentPrimaryArtifactRevisions: 1.613ms UnloadStreamsBegin: 0.161ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.483ms GetLoadedSourceAssetsSnapshot: 7.932ms PersistCurrentRevisions: 1.840ms UnloadStreamsEnd: 0.138ms Untracked: 42.352ms Failed to create RenderTexture with RGBA32 SFloat (52) format. The platform doesn't support that format, and it doesn't have a compatible format. Failed to create RenderTexture with RGBA32 SFloat (52) format. The platform doesn't support that format, and it doesn't have a compatible format. Failed to create RenderTexture with RGBA32 SFloat (52) format. The platform doesn't support that format, and it doesn't have a compatible format. Failed to create RenderTexture with RGBA32 SFloat (52) format. The platform doesn't support that format, and it doesn't have a compatible format. Shader 'Enviro/Clouds Particles Advanced': fallback shader 'Legacy Shader/Particles/Alpha Blended' not found Shader 'Enviro/Standard/SkyboxSimple': fallback shader 'None' not found Initializing Unity extensions: Unloading 2753 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.28 GB. System memory in use after: 1.27 GB. Unloading 9992 unused Assets to reduce memory usage. Loaded Objects now: 12344. Total: 33.968900 ms (FindLiveObjects: 0.917300 ms CreateObjectMapping: 0.607500 ms MarkObjects: 29.006400 ms DeleteObjects: 3.436700 ms) ProgressiveSceneManager::Cancel() DisplayProgressbar: Registring prefabs... Serialization depth limit 10 exceeded at 'UIWidgets::ObservableList`1.Items'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::ObservableList`1.Items 10: UIWidgets::TreeNode`1.nodes 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgets::TreeViewCustom`2.nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) [Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs line 112] Serialization depth limit 10 exceeded at 'UIWidgets::ObservableList`1.Items'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::ObservableList`1.Items 10: UIWidgets::TreeNode`1.nodes 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgets::TreeNode`1.nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) [Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs line 112] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::TreeViewComponentBase`1.k__BackingField UnityEngine.StackTraceUtility:ExtractStackTrace () UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) [Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs line 112] There is some VPCollider empty in an axle. Please check: VPPIntegration UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogError (object,UnityEngine.Object) VPPIntegration:ValidateAxles () (at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs:244) VPPIntegration:OnValidate () (at Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs:221) UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) (Filename: Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs Line: 244) Serialization depth limit 10 exceeded at 'UIWidgets::TreeViewItem.icon'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeViewItem.icon 10: UIWidgets::TreeNode`1.item 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgets::TreeViewCustom`2.nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) [Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs line 112] Serialization depth limit 10 exceeded at 'UIWidgets::TreeViewItem.icon'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeViewItem.icon 10: UIWidgets::TreeNode`1.item 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgets::TreeNode`1.nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) [Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs line 112] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::TreeViewComponentBase`1.k__BackingField UnityEngine.StackTraceUtility:ExtractStackTrace () UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) [Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs line 112] Serialization depth limit 10 exceeded at 'UIWidgets::ObservableList`1.Items'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::ObservableList`1.Items 10: UIWidgets::TreeNode`1.nodes 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgets::TreeViewCustom`2.nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) [Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs line 112] Serialization depth limit 10 exceeded at 'UIWidgets::ObservableList`1.Items'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::ObservableList`1.Items 10: UIWidgets::TreeNode`1.nodes 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgets::TreeNode`1.nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) [Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs line 112] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::TreeViewComponentBase`1.k__BackingField UnityEngine.StackTraceUtility:ExtractStackTrace () UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) [Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs line 112] CapsuleHand's Material must have instancing enabled in order to work in builds! Replacing Material with a Default Material now... UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Leap.Unity.CapsuleHand:OnValidate () (at Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/CapsuleHand.cs:112) UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/CapsuleHand.cs Line: 112) CapsuleHand's Material must have instancing enabled in order to work in builds! Replacing Material with a Default Material now... UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object) UnityEngine.Debug:LogWarning (object,UnityEngine.Object) Leap.Unity.CapsuleHand:OnValidate () (at Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/CapsuleHand.cs:112) UpdateRegistry:GetAllPrefabs () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects () (at Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:28) (Filename: Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/CapsuleHand.cs Line: 112) Registering precompiled user dll's ... Registered in 0.021829 seconds. Start importing Assets/simuzen/platform/systems/base/services/registry/Resources/RegistryService.prefab using Guid(8f560cee9ec9e534dbaa6b9c96817633) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1bcb5bee9aeb330d73cc35cf0d2d382a') in 0.017762 seconds Refreshing native plugins compatible for Editor in 4.48 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2920.537ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.046ms Scan: 3.458ms OnSourceAssetsModified: 0.102ms InitializeImportedAssetsSnapshot: 610.735ms GetAllGuidsForCategorization: 2.670ms CategorizeAssets: 35.359ms ImportAndPostprocessOutOfDateAssets: 1561.363ms (98.925ms without children) ImportManagerImport: 74.350ms (55.512ms without children) ImportInProcess: 18.796ms UpdateCategorizedAssets: 0.043ms PostProcessAllAssets: 1022.510ms ReloadImportedAssets: 1.727ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.825ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.681ms OnDemandSchedulerStart: 1.893ms RestoreLoadedAssetsState: 98.807ms UpdateImportedAssetsSnapshot: 253.640ms ReloadSourceAssets: 48.767ms UnloadImportedAssets: 3.355ms Hotreload: 450.627ms FixTempGuids: 0.009ms GatherAllCurrentPrimaryArtifactRevisions: 1.645ms UnloadStreamsBegin: 92.573ms LoadedImportedAssetsSnapshotReleaseGCHandles: 18.994ms GetLoadedSourceAssetsSnapshot: 243.820ms PersistCurrentRevisions: 1.776ms UnloadStreamsEnd: 1.130ms GenerateScriptTypeHashes: 0.379ms Untracked: -155.894ms Registering precompiled user dll's ... Registered in 0.021927 seconds. Start importing Assets/simuzen/platform/systems/base/services/network/Resources/NetworkManager.prefab using Guid(f98dc163311b34b45823275ca0c9699f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1dadf9c73412873ab8735af320ba18c9') in 0.013258 seconds Refreshing native plugins compatible for Editor in 4.36 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2135.546ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.061ms Scan: 3.536ms OnSourceAssetsModified: 0.047ms InitializeImportedAssetsSnapshot: 302.006ms GetAllGuidsForCategorization: 1.597ms CategorizeAssets: 17.656ms ImportAndPostprocessOutOfDateAssets: 1551.531ms (99.651ms without children) ImportManagerImport: 67.004ms (53.288ms without children) ImportInProcess: 13.675ms UpdateCategorizedAssets: 0.042ms PostProcessAllAssets: 1016.212ms ReloadImportedAssets: 1.298ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.081ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.780ms OnDemandSchedulerStart: 1.811ms RestoreLoadedAssetsState: 97.338ms UpdateImportedAssetsSnapshot: 258.353ms ReloadSourceAssets: 49.541ms UnloadImportedAssets: 3.506ms Hotreload: 151.486ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.625ms UnloadStreamsBegin: 0.162ms LoadedImportedAssetsSnapshotReleaseGCHandles: 19.018ms GetLoadedSourceAssetsSnapshot: 193.750ms PersistCurrentRevisions: 1.789ms UnloadStreamsEnd: 0.336ms Untracked: -162.108ms Registering precompiled user dll's ... Registered in 0.061414 seconds. Refreshing native plugins compatible for Editor in 4.33 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2130.564ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.050ms Scan: 4.100ms OnSourceAssetsModified: 0.041ms InitializeImportedAssetsSnapshot: 306.756ms GetAllGuidsForCategorization: 1.492ms CategorizeAssets: 19.055ms ImportAndPostprocessOutOfDateAssets: 1495.505ms (100.732ms without children) PostProcessAllAssets: 1024.141ms ReloadImportedAssets: 5.387ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.515ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.461ms OnDemandSchedulerStart: 1.718ms RestoreLoadedAssetsState: 101.456ms UpdateImportedAssetsSnapshot: 252.093ms ReloadSourceAssets: 49.548ms UnloadImportedAssets: 3.518ms Hotreload: 151.747ms FixTempGuids: 0.008ms GatherAllCurrentPrimaryArtifactRevisions: 1.657ms UnloadStreamsBegin: 0.165ms LoadedImportedAssetsSnapshotReleaseGCHandles: 19.004ms GetLoadedSourceAssetsSnapshot: 201.589ms PersistCurrentRevisions: 1.785ms UnloadStreamsEnd: 0.311ms Untracked: -125.765ms Registering precompiled user dll's ... Registered in 0.021719 seconds. Refreshing native plugins compatible for Editor in 4.41 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2071.897ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.049ms Scan: 2.575ms OnSourceAssetsModified: 0.048ms InitializeImportedAssetsSnapshot: 299.859ms GetAllGuidsForCategorization: 1.278ms CategorizeAssets: 17.695ms ImportAndPostprocessOutOfDateAssets: 1483.817ms (102.178ms without children) PostProcessAllAssets: 1009.535ms ReloadImportedAssets: 7.808ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.118ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.871ms OnDemandSchedulerStart: 2.084ms RestoreLoadedAssetsState: 97.896ms UpdateImportedAssetsSnapshot: 254.327ms ReloadSourceAssets: 50.315ms UnloadImportedAssets: 3.538ms Hotreload: 159.176ms FixTempGuids: 0.008ms GatherAllCurrentPrimaryArtifactRevisions: 1.629ms UnloadStreamsBegin: 0.161ms LoadedImportedAssetsSnapshotReleaseGCHandles: 19.119ms GetLoadedSourceAssetsSnapshot: 194.464ms PersistCurrentRevisions: 1.790ms UnloadStreamsEnd: 0.371ms Untracked: -163.998ms Registering precompiled user dll's ... Registered in 0.022067 seconds. Refreshing native plugins compatible for Editor in 4.43 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2037.436ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.048ms Scan: 3.592ms OnSourceAssetsModified: 0.053ms InitializeImportedAssetsSnapshot: 304.659ms GetAllGuidsForCategorization: 1.325ms CategorizeAssets: 19.417ms ImportAndPostprocessOutOfDateAssets: 1447.353ms (99.157ms without children) PostProcessAllAssets: 983.792ms ReloadImportedAssets: 1.199ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.608ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.389ms OnDemandSchedulerStart: 1.861ms RestoreLoadedAssetsState: 96.561ms UpdateImportedAssetsSnapshot: 255.787ms ReloadSourceAssets: 48.017ms UnloadImportedAssets: 3.425ms Hotreload: 153.992ms FixTempGuids: 0.008ms GatherAllCurrentPrimaryArtifactRevisions: 1.680ms UnloadStreamsBegin: 0.150ms LoadedImportedAssetsSnapshotReleaseGCHandles: 19.243ms GetLoadedSourceAssetsSnapshot: 192.024ms PersistCurrentRevisions: 1.845ms UnloadStreamsEnd: 0.367ms Untracked: -159.764ms Registering precompiled user dll's ... Registered in 0.021347 seconds. Refreshing native plugins compatible for Editor in 4.47 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2075.158ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.047ms Scan: 2.879ms OnSourceAssetsModified: 0.045ms InitializeImportedAssetsSnapshot: 305.599ms GetAllGuidsForCategorization: 1.285ms CategorizeAssets: 17.742ms ImportAndPostprocessOutOfDateAssets: 1486.331ms (101.012ms without children) PostProcessAllAssets: 1023.284ms ReloadImportedAssets: 0.532ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.506ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.519ms OnDemandSchedulerStart: 1.940ms RestoreLoadedAssetsState: 97.118ms UpdateImportedAssetsSnapshot: 253.418ms ReloadSourceAssets: 49.357ms UnloadImportedAssets: 3.228ms Hotreload: 151.406ms FixTempGuids: 0.008ms GatherAllCurrentPrimaryArtifactRevisions: 1.591ms UnloadStreamsBegin: 0.146ms LoadedImportedAssetsSnapshotReleaseGCHandles: 19.723ms GetLoadedSourceAssetsSnapshot: 195.767ms PersistCurrentRevisions: 1.798ms UnloadStreamsEnd: 0.313ms Untracked: -162.108ms RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 5.330ms RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 4.948ms Registering precompiled user dll's ... Registered in 0.021680 seconds. Refreshing native plugins compatible for Editor in 4.46 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2054.976ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.052ms Scan: 2.573ms OnSourceAssetsModified: 0.048ms InitializeImportedAssetsSnapshot: 309.032ms GetAllGuidsForCategorization: 1.254ms CategorizeAssets: 18.182ms ImportAndPostprocessOutOfDateAssets: 1452.485ms (106.654ms without children) PostProcessAllAssets: 981.567ms ReloadImportedAssets: 0.428ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.625ms PostProcessAllAssetNotificationsAddChangedAssets: 2.586ms OnDemandSchedulerStart: 1.878ms RestoreLoadedAssetsState: 97.653ms UpdateImportedAssetsSnapshot: 255.094ms ReloadSourceAssets: 49.588ms UnloadImportedAssets: 3.356ms Hotreload: 161.420ms FixTempGuids: 0.009ms GatherAllCurrentPrimaryArtifactRevisions: 1.813ms UnloadStreamsBegin: 0.139ms LoadedImportedAssetsSnapshotReleaseGCHandles: 19.725ms GetLoadedSourceAssetsSnapshot: 199.662ms PersistCurrentRevisions: 2.342ms UnloadStreamsEnd: 0.334ms Untracked: -167.041ms Registering precompiled user dll's ... Registered in 0.022281 seconds. Start importing Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/Resources/EditorStartupPrefs.asset using Guid(cdb2b908ef6cb8b45aba3615cdf5b909) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'db666d41760223a58b20470175231a11') in 0.011594 seconds Refreshing native plugins compatible for Editor in 4.48 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2162.567ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.046ms Scan: 1.942ms OnSourceAssetsModified: 0.052ms InitializeImportedAssetsSnapshot: 316.038ms GetAllGuidsForCategorization: 1.256ms CategorizeAssets: 17.400ms ImportAndPostprocessOutOfDateAssets: 1561.705ms (101.660ms without children) ImportManagerImport: 65.748ms (51.700ms without children) ImportInProcess: 14.005ms UpdateCategorizedAssets: 0.043ms PostProcessAllAssets: 1025.841ms ReloadImportedAssets: 0.001ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.856ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.481ms OnDemandSchedulerStart: 1.934ms RestoreLoadedAssetsState: 97.711ms UpdateImportedAssetsSnapshot: 259.470ms ReloadSourceAssets: 49.218ms UnloadImportedAssets: 3.358ms Hotreload: 154.298ms FixTempGuids: 0.009ms GatherAllCurrentPrimaryArtifactRevisions: 1.560ms UnloadStreamsBegin: 0.116ms LoadedImportedAssetsSnapshotReleaseGCHandles: 20.796ms GetLoadedSourceAssetsSnapshot: 194.807ms PersistCurrentRevisions: 2.000ms UnloadStreamsEnd: 0.375ms Untracked: -162.410ms RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 6.724ms Registering precompiled user dll's ... Registered in 0.022300 seconds. Refreshing native plugins compatible for Editor in 4.35 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2062.313ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.049ms Scan: 3.914ms OnSourceAssetsModified: 0.058ms InitializeImportedAssetsSnapshot: 320.163ms GetAllGuidsForCategorization: 1.523ms CategorizeAssets: 18.026ms ImportAndPostprocessOutOfDateAssets: 1458.251ms (102.487ms without children) PostProcessAllAssets: 987.941ms ReloadImportedAssets: 2.102ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.839ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.624ms OnDemandSchedulerStart: 1.925ms RestoreLoadedAssetsState: 99.073ms UpdateImportedAssetsSnapshot: 255.261ms ReloadSourceAssets: 50.076ms UnloadImportedAssets: 3.578ms Hotreload: 151.630ms FixTempGuids: 0.008ms GatherAllCurrentPrimaryArtifactRevisions: 1.688ms UnloadStreamsBegin: 0.168ms LoadedImportedAssetsSnapshotReleaseGCHandles: 18.654ms GetLoadedSourceAssetsSnapshot: 196.398ms PersistCurrentRevisions: 1.763ms UnloadStreamsEnd: 0.338ms Untracked: -163.973ms Registering precompiled user dll's ... Registered in 0.021609 seconds. Refreshing native plugins compatible for Editor in 4.32 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2069.374ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.048ms Scan: 5.579ms OnSourceAssetsModified: 0.045ms InitializeImportedAssetsSnapshot: 304.117ms GetAllGuidsForCategorization: 1.394ms CategorizeAssets: 18.254ms ImportAndPostprocessOutOfDateAssets: 1480.628ms (100.515ms without children) PostProcessAllAssets: 1006.856ms ReloadImportedAssets: 7.996ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.009ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.762ms OnDemandSchedulerStart: 1.843ms RestoreLoadedAssetsState: 99.713ms UpdateImportedAssetsSnapshot: 253.933ms ReloadSourceAssets: 49.058ms UnloadImportedAssets: 3.501ms Hotreload: 150.788ms FixTempGuids: 0.008ms GatherAllCurrentPrimaryArtifactRevisions: 1.567ms UnloadStreamsBegin: 0.172ms LoadedImportedAssetsSnapshotReleaseGCHandles: 18.630ms GetLoadedSourceAssetsSnapshot: 196.049ms PersistCurrentRevisions: 1.875ms UnloadStreamsEnd: 0.887ms Untracked: -163.224ms Registering precompiled user dll's ... Registered in 0.021954 seconds. Refreshing native plugins compatible for Editor in 6.23 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2115.776ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.048ms Scan: 8.099ms OnSourceAssetsModified: 0.047ms InitializeImportedAssetsSnapshot: 310.745ms GetAllGuidsForCategorization: 1.404ms CategorizeAssets: 18.543ms ImportAndPostprocessOutOfDateAssets: 1484.864ms (103.506ms without children) PostProcessAllAssets: 980.146ms ReloadImportedAssets: 30.100ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.447ms PostProcessAllAssetNotificationsAddChangedAssets: 2.866ms OnDemandSchedulerStart: 1.942ms RestoreLoadedAssetsState: 98.914ms UpdateImportedAssetsSnapshot: 259.944ms ReloadSourceAssets: 50.197ms UnloadImportedAssets: 3.850ms Hotreload: 181.230ms FixTempGuids: 0.011ms GatherAllCurrentPrimaryArtifactRevisions: 1.584ms UnloadStreamsBegin: 0.165ms LoadedImportedAssetsSnapshotReleaseGCHandles: 20.199ms GetLoadedSourceAssetsSnapshot: 197.664ms PersistCurrentRevisions: 1.887ms UnloadStreamsEnd: 0.382ms Untracked: -165.143ms Registering precompiled user dll's ... Registered in 0.044473 seconds. Refreshing native plugins compatible for Editor in 4.49 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2190.139ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.043ms Scan: 7.869ms OnSourceAssetsModified: 0.047ms InitializeImportedAssetsSnapshot: 305.643ms GetAllGuidsForCategorization: 1.270ms CategorizeAssets: 17.766ms ImportAndPostprocessOutOfDateAssets: 1573.874ms (101.438ms without children) PostProcessAllAssets: 1088.389ms ReloadImportedAssets: 15.186ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.881ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.747ms OnDemandSchedulerStart: 2.107ms RestoreLoadedAssetsState: 99.278ms UpdateImportedAssetsSnapshot: 257.847ms ReloadSourceAssets: 49.103ms UnloadImportedAssets: 3.470ms Hotreload: 152.841ms FixTempGuids: 0.010ms GatherAllCurrentPrimaryArtifactRevisions: 1.506ms UnloadStreamsBegin: 0.149ms LoadedImportedAssetsSnapshotReleaseGCHandles: 19.602ms GetLoadedSourceAssetsSnapshot: 196.389ms PersistCurrentRevisions: 1.951ms UnloadStreamsEnd: 0.385ms Untracked: -141.779ms Registering precompiled user dll's ... Registered in 0.021643 seconds. Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000) [ScriptCompilation] Recompiling all scripts because: Player settings modified -> (artifact id: '588617e83f4212374da33e5e57b42bc6') in 0.008232 seconds Refreshing native plugins compatible for Editor in 4.50 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2074.224ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.048ms Scan: 1.508ms OnSourceAssetsModified: 0.048ms InitializeImportedAssetsSnapshot: 311.418ms GetAllGuidsForCategorization: 1.411ms CategorizeAssets: 18.177ms ImportAndPostprocessOutOfDateAssets: 1480.024ms (100.813ms without children) ImportManagerImport: 60.367ms (51.392ms without children) ImportInProcess: 8.928ms UpdateCategorizedAssets: 0.046ms PostProcessAllAssets: 998.724ms ReloadImportedAssets: 0.001ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.629ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.746ms OnDemandSchedulerStart: 1.990ms RestoreLoadedAssetsState: 99.640ms UpdateImportedAssetsSnapshot: 209.110ms ReloadSourceAssets: 49.329ms UnloadImportedAssets: 3.336ms Hotreload: 152.765ms FixTempGuids: 0.009ms GatherAllCurrentPrimaryArtifactRevisions: 1.562ms UnloadStreamsBegin: 0.125ms LoadedImportedAssetsSnapshotReleaseGCHandles: 19.343ms GetLoadedSourceAssetsSnapshot: 196.423ms PersistCurrentRevisions: 1.880ms UnloadStreamsEnd: 0.356ms Untracked: -163.538ms Remove References in Build Stats: Prefab references in bundle piece: 134 Graphical piece setup as prefab 14 Graphical part removed from physical prefab 3 Total: 151 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) ReferenceRemoval:PrintStats () (at Assets/simuzen/CommonTools/BakingTools/Editor/ReferenceRemoval.cs:39) ReferenceRemoval:Apply () (at Assets/simuzen/CommonTools/BakingTools/Editor/ReferenceRemoval.cs:28) AutoBuilder:RemoveReferences () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:32) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/ReferenceRemoval.cs Line: 39) [Licensing::Client] Successfully resolved entitlements Assembly for Assembly Definition File 'Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Editor/AFPSCounter.Editor.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,string,UnityEditor.Scripting.ScriptCompilation.TargetAssembly[]&,string[]&,UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[],UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Assembly for Assembly Definition File 'Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Runtime/AFPSCounter.Runtime.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,string,UnityEditor.Scripting.ScriptCompilation.TargetAssembly[]&,string[]&,UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[],UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:TickCompilationPipeline (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) - Starting script compilation - Starting compile Library/ScriptAssemblies/Unity.Jobs.CodeGen.dll - Starting compile Library/ScriptAssemblies/UnityEngine.UI.dll - Starting compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll Deleting stamp file at Library/ScriptAssemblies/BuiltinAssemblies.stamp - Starting compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll - Finished compile Library/ScriptAssemblies/Unity.Jobs.CodeGen.dll in 0,813447 seconds - Starting compile Library/ScriptAssemblies/UnityEditor.UI.dll - Starting compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll - Starting compile Library/ScriptAssemblies/Obi.dll - Starting compile Library/ScriptAssemblies/SteamVR_Windows_EditorHelper.dll - Starting compile Library/ScriptAssemblies/Unity.Rider.Editor.dll - Starting compile Library/ScriptAssemblies/Analytics.dll - Starting compile Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll - Starting compile Library/ScriptAssemblies/Zenject.dll - Starting compile Library/ScriptAssemblies/Unity.XR.Management.dll - Starting compile Library/ScriptAssemblies/LeapMotion.LeapCSharp.dll - Starting compile Library/ScriptAssemblies/AmplifyShaderEditor.dll - Starting compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/Unity.Timeline.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Jobs.dll - Starting compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll - Starting compile Library/ScriptAssemblies/crosstales.dll - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.CodeGen.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.XR.OpenVR.dll - Starting compile Library/ScriptAssemblies/XRDependency.dll - Starting compile Library/ScriptAssemblies/Unity.XR.Management.Editor.dll - Starting compile Library/ScriptAssemblies/LeapMotion.dll - Starting compile Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll - Starting compile Library/ScriptAssemblies/UnityEditor.SpatialTracking.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.CodeGen.dll in 1,766151 seconds - Starting compile Library/ScriptAssemblies/Zenject-TestFramework.dll - Starting compile Library/ScriptAssemblies/Zenject-Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - Starting compile Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll - Starting compile Library/ScriptAssemblies/SteamVR.dll - Starting compile Library/ScriptAssemblies/Unity.XR.OpenVR.Editor.dll - Starting compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll - Starting compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.CodeGen.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll - Starting compile Library/ScriptAssemblies/SteamVR_Input_Editor.dll - Starting compile Library/ScriptAssemblies/SteamVR_Editor.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Collections.CodeGen.dll in 3,269034 seconds - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.TestRunner.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.TestRunner.dll in 0,16378 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.TestRunner.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.TestRunner.dll in 0,001733 seconds - Finished ILPostProcessorRunner in 0,296874 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll in 19,890057 seconds - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.UI.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.UI.dll in 0,193973 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.UI.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.UI.dll in 0,001586 seconds - Finished ILPostProcessorRunner in 0,333269 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.UI.dll in 28,78446 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.TestRunner.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.TestRunner.dll in 0,314245 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.TestRunner.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.TestRunner.dll in 0,001496 seconds - Finished ILPostProcessorRunner in 0,440428 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll in 28,169706 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.UI.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.UI.dll in 0,245793 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.UI.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.UI.dll in 0,001764 seconds - Finished ILPostProcessorRunner in 0,363949 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.UI.dll in 27,528331 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VisualStudio.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VisualStudio.Editor.dll in 0,275252 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VisualStudio.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VisualStudio.Editor.dll in 0,001605 seconds - Finished ILPostProcessorRunner in 0,387578 seconds - Finished compile Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll in 27,008907 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 0,246851 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 0,001603 seconds - Finished ILPostProcessorRunner in 0,368368 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 27,022748 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.dll in 0,199393 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.dll in 0,001809 seconds - Finished ILPostProcessorRunner in 0,33386 seconds - Finished compile Library/ScriptAssemblies/Unity.Timeline.dll in 27,085625 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Sprite.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Sprite.Editor.dll in 0,258472 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Sprite.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Sprite.Editor.dll in 0,001652 seconds - Finished ILPostProcessorRunner in 0,385684 seconds - Finished compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll in 27,120723 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Runtime.dll in 0,232363 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Runtime.dll in 0,001639 seconds - Finished ILPostProcessorRunner in 0,373034 seconds - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll in 25,83522 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Obi.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Obi.dll in 0,271758 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Obi.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Obi.dll in 0,002021 seconds - Finished ILPostProcessorRunner in 0,398427 seconds - Finished compile Library/ScriptAssemblies/Obi.dll in 27,292512 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VSCode.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VSCode.Editor.dll in 0,169354 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VSCode.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VSCode.Editor.dll in 0,001557 seconds - Finished ILPostProcessorRunner in 0,302642 seconds - Finished compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll in 27,339718 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.dll in 0,188062 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.dll in 0,001869 seconds - Finished ILPostProcessorRunner in 0,313245 seconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll in 27,347124 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.Editor.dll in 0,265626 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.Editor.dll in 0,008537 seconds - Finished ILPostProcessorRunner in 0,393022 seconds - Finished compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll in 23,670072 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 0,146102 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 0,001963 seconds - Finished ILPostProcessorRunner in 0,271707 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 24,686985 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.dll in 0,264662 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.dll in 0,001631 seconds - Finished ILPostProcessorRunner in 0,382731 seconds - Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll in 27,398764 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.LeapCSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.LeapCSharp.dll in 0,201258 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.LeapCSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.LeapCSharp.dll in 0,001688 seconds - Finished ILPostProcessorRunner in 0,396317 seconds - Finished compile Library/ScriptAssemblies/LeapMotion.LeapCSharp.dll in 27,494332 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AmplifyShaderEditor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AmplifyShaderEditor.dll in 0,296887 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AmplifyShaderEditor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AmplifyShaderEditor.dll in 0,002036 seconds - Finished ILPostProcessorRunner in 0,49778 seconds - Finished compile Library/ScriptAssemblies/AmplifyShaderEditor.dll in 27,53081 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Analytics.DataPrivacy.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Analytics.DataPrivacy.dll in 0,196397 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Analytics.DataPrivacy.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Analytics.DataPrivacy.dll in 0,001742 seconds - Finished ILPostProcessorRunner in 0,407443 seconds - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll in 27,604103 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SpracheAssembly.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SpracheAssembly.dll in 0,219055 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SpracheAssembly.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SpracheAssembly.dll in 0,001656 seconds - Finished ILPostProcessorRunner in 0,48053 seconds - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll in 27,59936 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.dll in 0,210247 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.dll in 0,00164 seconds - Finished ILPostProcessorRunner in 0,451956 seconds - Finished compile Library/ScriptAssemblies/Unity.Burst.dll in 27,607047 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Tilemap.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Tilemap.Editor.dll in 0,186964 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Tilemap.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Tilemap.Editor.dll in 0,001384 seconds - Finished ILPostProcessorRunner in 0,349379 seconds - Finished compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll in 27,693784 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.dll in 0,235598 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.dll in 0,00135 seconds - Finished ILPostProcessorRunner in 0,437916 seconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll in 27,714044 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.Editor.dll in 0,213941 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.Editor.dll in 0,001715 seconds - Finished ILPostProcessorRunner in 0,390768 seconds - Finished compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll in 21,921898 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Analytics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Analytics.dll in 0,116332 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Analytics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Analytics.dll in 0,00132 seconds - Finished ILPostProcessorRunner in 0,295775 seconds - Finished compile Library/ScriptAssemblies/Analytics.dll in 27,865614 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.Management.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.Management.dll in 0,087432 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.Management.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.Management.dll in 0,00102 seconds - Finished ILPostProcessorRunner in 0,157682 seconds - Finished compile Library/ScriptAssemblies/Unity.XR.Management.dll in 27,878477 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll in 0,176106 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll in 0,00184 seconds - Finished ILPostProcessorRunner in 0,282885 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll in 28,642928 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Windows_EditorHelper.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Windows_EditorHelper.dll in 0,135444 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Windows_EditorHelper.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Windows_EditorHelper.dll in 0,001661 seconds - Finished ILPostProcessorRunner in 0,24004 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Windows_EditorHelper.dll in 28,723605 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.SpatialTracking.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.SpatialTracking.dll in 0,145144 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.SpatialTracking.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.SpatialTracking.dll in 0,001724 seconds - Finished ILPostProcessorRunner in 0,301935 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll in 28,754664 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll in 0,168087 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll in 0,001793 seconds - Finished ILPostProcessorRunner in 0,30941 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll in 28,756058 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll in 0,178447 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll in 0,002013 seconds - Finished ILPostProcessorRunner in 0,317664 seconds - Finished compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll in 28,905135 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject.dll in 0,241008 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject.dll in 0,001818 seconds - Finished ILPostProcessorRunner in 0,381274 seconds - Finished compile Library/ScriptAssemblies/Zenject.dll in 28,899839 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on crosstales.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on crosstales.dll in 0,206555 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on crosstales.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on crosstales.dll in 0,002646 seconds - Finished ILPostProcessorRunner in 0,334533 seconds - Finished compile Library/ScriptAssemblies/crosstales.dll in 24,399534 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on XRDependency.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on XRDependency.dll in 0,195855 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on XRDependency.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on XRDependency.dll in 0,001716 seconds - Finished ILPostProcessorRunner in 0,300117 seconds - Finished compile Library/ScriptAssemblies/XRDependency.dll in 20,994547 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.Editor.dll in 0,193064 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.Editor.dll in 0,170367 seconds - Finished ILPostProcessorRunner in 0,477384 seconds - Finished compile Library/ScriptAssemblies/Unity.Burst.Editor.dll in 21,561217 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.dll in 0,203414 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.dll in 0,001973 seconds - Finished ILPostProcessorRunner in 0,327127 seconds - Finished compile Library/ScriptAssemblies/LeapMotion.dll in 20,398347 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.Editor.dll in 0,19267 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.Editor.dll in 0,00199 seconds - Finished ILPostProcessorRunner in 0,303712 seconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll in 21,372607 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.SpatialTracking.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.SpatialTracking.dll in 0,145142 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.SpatialTracking.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.SpatialTracking.dll in 0,002453 seconds - Finished ILPostProcessorRunner in 0,255111 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.SpatialTracking.dll in 20,474466 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Jobs.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Jobs.dll in 0,130018 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Jobs.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Jobs.dll in 0,001628 seconds - Finished ILPostProcessorRunner in 0,23884 seconds - Finished compile Library/ScriptAssemblies/Unity.Jobs.dll in 25,67304 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-TestFramework.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-TestFramework.dll in 0,179231 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-TestFramework.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-TestFramework.dll in 0,001805 seconds - Finished ILPostProcessorRunner in 0,33162 seconds - Finished compile Library/ScriptAssemblies/Zenject-TestFramework.dll in 20,01315 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Rider.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Rider.Editor.dll in 0,195433 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Rider.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Rider.Editor.dll in 0,001756 seconds - Finished ILPostProcessorRunner in 0,33162 seconds - Finished compile Library/ScriptAssemblies/Unity.Rider.Editor.dll in 29,319368 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll in 0,157435 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll in 0,001676 seconds - Finished ILPostProcessorRunner in 0,295482 seconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll in 23,781262 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.Management.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.Management.Editor.dll in 0,201402 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.Management.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.Management.Editor.dll in 0,001852 seconds - Finished ILPostProcessorRunner in 0,335343 seconds - Finished compile Library/ScriptAssemblies/Unity.XR.Management.Editor.dll in 21,376071 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.XR.LegacyInputHelpers.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.XR.LegacyInputHelpers.dll in 0,165742 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.XR.LegacyInputHelpers.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.XR.LegacyInputHelpers.dll in 0,001629 seconds - Finished ILPostProcessorRunner in 0,312167 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll in 20,733492 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll in 0,172231 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll in 0,00171 seconds - Finished ILPostProcessorRunner in 0,296363 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll in 20,413523 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.OpenVR.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.OpenVR.dll in 0,175788 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.OpenVR.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.OpenVR.dll in 0,001831 seconds - Finished ILPostProcessorRunner in 0,316562 seconds - Finished compile Library/ScriptAssemblies/Unity.XR.OpenVR.dll in 21,509052 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-Editor.dll in 0,161278 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-Editor.dll in 0,001758 seconds - Finished ILPostProcessorRunner in 0,288981 seconds - Finished compile Library/ScriptAssemblies/Zenject-Editor.dll in 20,299958 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.dll in 0,210387 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.dll in 0,264714 seconds - Finished ILPostProcessorRunner in 0,596693 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.dll in 22,11826 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.XR.LegacyInputHelpers.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.XR.LegacyInputHelpers.dll in 0,158444 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.XR.LegacyInputHelpers.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.XR.LegacyInputHelpers.dll in 0,001708 seconds - Finished ILPostProcessorRunner in 0,278414 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll in 17,556062 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.OpenVR.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.OpenVR.Editor.dll in 0,160004 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.OpenVR.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.OpenVR.Editor.dll in 0,001637 seconds - Finished ILPostProcessorRunner in 0,280984 seconds - Finished compile Library/ScriptAssemblies/Unity.XR.OpenVR.Editor.dll in 17,377233 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR.dll in 0,183237 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR.dll in 0,001315 seconds - Finished ILPostProcessorRunner in 0,276484 seconds - Finished compile Library/ScriptAssemblies/SteamVR.dll in 19,005328 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll in 0,146718 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll in 0,115415 seconds - Finished ILPostProcessorRunner in 0,381002 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll in 18,04601 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Editor.dll in 0,138554 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Editor.dll in 0,001606 seconds - Finished ILPostProcessorRunner in 0,228245 seconds - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll in 19,771628 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.Editor.dll in 0,12001 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.Editor.dll in 0,001709 seconds - Finished ILPostProcessorRunner in 0,217775 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.Editor.dll in 18,172643 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 0,303348 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 0,126681 seconds - Finished ILPostProcessorRunner in 0,525408 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 18,220445 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Input_Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Input_Editor.dll in 0,145272 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Input_Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Input_Editor.dll in 0,001244 seconds - Finished ILPostProcessorRunner in 0,237895 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Input_Editor.dll in 16,978027 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-PoolMonitor-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-PoolMonitor-Editor.dll in 0,129753 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-PoolMonitor-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-PoolMonitor-Editor.dll in 0,001248 seconds - Finished ILPostProcessorRunner in 0,223211 seconds - Finished compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll in 18,508772 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-ReflectionBaking-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-ReflectionBaking-Editor.dll in 0,136456 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-ReflectionBaking-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-ReflectionBaking-Editor.dll in 0,001315 seconds - Finished ILPostProcessorRunner in 0,221382 seconds - Finished compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll in 18,569211 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Editor.dll in 0,130853 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Editor.dll in 0,001878 seconds - Finished ILPostProcessorRunner in 0,228951 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Editor.dll in 17,101223 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.DocCodeSamples.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.DocCodeSamples.dll in 0,12595 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.DocCodeSamples.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.DocCodeSamples.dll in 0,001934 seconds - Finished ILPostProcessorRunner in 0,217944 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll in 18,457653 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll in 0,141839 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll in 0,147563 seconds - Finished ILPostProcessorRunner in 0,384844 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll in 15,812139 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll in 0,51012 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll in 0,584619 seconds - Finished ILPostProcessorRunner in 1,201514 seconds Symbols will be read from Library/ScriptAssemblies/Assembly-CSharp.pdb Script Module: Assembly-CSharp.dll Pass: 0 took 23 milliseconds [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [AGXForkliftTransformSync] Found NetworkBehaviour AGXForkliftTransformSync [AGXForkliftTransformSync] NetworkBehaviourProcessor [AGXForkliftTransformSync] Process Start [AGXForkliftTransformSync] GenerateSerialization [AGXForkliftTransformSync] GenerateDeSerialization [AGXForkliftTransformSync] Process Done [NetAuthorityBehaviour] Already processed [ActiveStatusSync] Found NetworkBehaviour ActiveStatusSync [ActiveStatusSync] NetworkBehaviourProcessor [ActiveStatusSync] Process Start [ActiveStatusSync] GenerateConstants [ActiveStatusSync] GenerateSerialization [ActiveStatusSync] GenerateDeSerialization [ActiveStatusSync] Process Done [NetAuthorityBehaviour] Already processed [AttachRotaryLightSync] Found NetworkBehaviour AttachRotaryLightSync [AttachRotaryLightSync] NetworkBehaviourProcessor [AttachRotaryLightSync] Process Start [AttachRotaryLightSync] GenerateConstants [AttachRotaryLightSync] GenerateSerialization [AttachRotaryLightSync] GenerateDeSerialization [AttachRotaryLightSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicChild] Found NetworkBehaviour AttachToVehicleGraphicChild [AttachToVehicleGraphicChild] NetworkBehaviourProcessor [AttachToVehicleGraphicChild] Process Start [AttachToVehicleGraphicChild] GenerateConstants [AttachToVehicleGraphicChild] GenerateSerialization [AttachToVehicleGraphicChild] GenerateDeSerialization [AttachToVehicleGraphicChild] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [BulldozerTransformSync] Found NetworkBehaviour BulldozerTransformSync [BulldozerTransformSync] NetworkBehaviourProcessor [BulldozerTransformSync] Process Start [BulldozerTransformSync] GenerateSerialization [BulldozerTransformSync] GenerateDeSerialization [BulldozerTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [FreeRouteEntityAnimationSync] Found NetworkBehaviour FreeRouteEntityAnimationSync [FreeRouteEntityAnimationSync] NetworkBehaviourProcessor [FreeRouteEntityAnimationSync] Process Start [FreeRouteEntityAnimationSync] GenerateConstants [FreeRouteEntityAnimationSync] GenerateSerialization [FreeRouteEntityAnimationSync] GenerateDeSerialization [FreeRouteEntityAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [LoadWeightLightsSync] Found NetworkBehaviour LoadWeightLightsSync [LoadWeightLightsSync] NetworkBehaviourProcessor [LoadWeightLightsSync] Process Start [LoadWeightLightsSync] GenerateConstants [LoadWeightLightsSync] GenerateSerialization [LoadWeightLightsSync] GenerateDeSerialization [LoadWeightLightsSync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [MultiplePlatesSync] Found NetworkBehaviour MultiplePlatesSync [MultiplePlatesSync] NetworkBehaviourProcessor [MultiplePlatesSync] Process Start [MultiplePlatesSync] GenerateConstants [MultiplePlatesSync] GenerateSerialization [MultiplePlatesSync] GenerateDeSerialization [MultiplePlatesSync] Process Done [NetAuthorityBehaviour] Already processed [MultipleWheelsPivotSync] Found NetworkBehaviour MultipleWheelsPivotSync [MultipleWheelsPivotSync] NetworkBehaviourProcessor [MultipleWheelsPivotSync] Process Start [MultipleWheelsPivotSync] GenerateConstants [MultipleWheelsPivotSync] GenerateSerialization [MultipleWheelsPivotSync] GenerateDeSerialization [MultipleWheelsPivotSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [OptionalCargoSync] Found NetworkBehaviour OptionalCargoSync [OptionalCargoSync] NetworkBehaviourProcessor [OptionalCargoSync] Process Start [OptionalCargoSync] GenerateConstants [OptionalCargoSync] GenerateSerialization [OptionalCargoSync] GenerateDeSerialization [OptionalCargoSync] Process Done [NetAuthorityBehaviour] Already processed [PalletTransformSync] Found NetworkBehaviour PalletTransformSync [PalletTransformSync] NetworkBehaviourProcessor [PalletTransformSync] Process Start [PalletTransformSync] GenerateSerialization [PalletTransformSync] GenerateDeSerialization [PalletTransformSync] Process Done [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [PoliceSirenSync] Found NetworkBehaviour PoliceSirenSync [PoliceSirenSync] NetworkBehaviourProcessor [PoliceSirenSync] Process Start [PoliceSirenSync] GenerateConstants [PoliceSirenSync] GenerateSerialization [PoliceSirenSync] GenerateDeSerialization [PoliceSirenSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Already processed [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [NetAuthorityBehaviour] Already processed [WipersSync] Found NetworkBehaviour WipersSync [WipersSync] NetworkBehaviourProcessor [WipersSync] Process Start [WipersSync] GenerateConstants [WipersSync] GenerateSerialization [WipersSync] GenerateDeSerialization [WipersSync] Process Done [FreeRouteArrowNetMessage] MessageClassProcessor for FreeRouteArrowNetMessage [FreeRouteArrowNetMessage] MessageClassProcessor Start [FreeRouteArrowNetMessage] GenerateSerialization [FreeRouteArrowNetMessage] GenerateDeserialization [FreeRouteArrowNetMessage] MessageClassProcessor Done [NetAuthorityBehaviour] Already processed [MotograderTransformSync] Found NetworkBehaviour MotograderTransformSync [MotograderTransformSync] NetworkBehaviourProcessor [MotograderTransformSync] Process Start [MotograderTransformSync] GenerateSerialization [MotograderTransformSync] GenerateDeSerialization [MotograderTransformSync] Process Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [DeformableTerrainStatusNetMessage] MessageClassProcessor for DeformableTerrainStatusNetMessage [DeformableTerrainStatusNetMessage] MessageClassProcessor Start [DeformableTerrainStatusNetMessage] GenerateSerialization [DeformableTerrainStatusNetMessage] GenerateDeserialization [DeformableTerrainStatusNetMessage] MessageClassProcessor Done [ParticlesDataNetMessage] MessageClassProcessor for ParticlesDataNetMessage [ParticlesDataNetMessage] MessageClassProcessor Start [ParticlesDataNetMessage] GenerateSerialization [ParticlesDataNetMessage] GenerateDeserialization [ParticlesDataNetMessage] MessageClassProcessor Done [UnloadZonesStatusNetMessage] MessageClassProcessor for UnloadZonesStatusNetMessage [UnloadZonesStatusNetMessage] MessageClassProcessor Start [UnloadZonesStatusNetMessage] GenerateSerialization [UnloadZonesStatusNetMessage] GenerateDeserialization [UnloadZonesStatusNetMessage] MessageClassProcessor Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor for ChangeEnvironmentWeatherNetMessage [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Start [ChangeEnvironmentWeatherNetMessage] GenerateSerialization [ChangeEnvironmentWeatherNetMessage] GenerateDeserialization [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [InfractionPointsNetMessage] MessageClassProcessor for InfractionPointsNetMessage [InfractionPointsNetMessage] MessageClassProcessor Start [InfractionPointsNetMessage] GenerateSerialization [InfractionPointsNetMessage] GenerateDeserialization [InfractionPointsNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [CircuitLineNetMessage] MessageClassProcessor for CircuitLineNetMessage [CircuitLineNetMessage] MessageClassProcessor Start [CircuitLineNetMessage] GenerateSerialization [CircuitLineNetMessage] GenerateDeserialization [CircuitLineNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TMAssetStatusNetMessage] MessageClassProcessor for TMAssetStatusNetMessage [TMAssetStatusNetMessage] MessageClassProcessor Start [TMAssetStatusNetMessage] GenerateSerialization [TMAssetStatusNetMessage] GenerateDeserialization [TMAssetStatusNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done Pass: 1 took 150 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:01.1249934 - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll in 17,838149 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp-Editor.dll in 0,261888 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp-Editor.dll in 0,222602 seconds - Finished ILPostProcessorRunner in 0,57631 seconds - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll in 9,779631 seconds - Finished script compilation in 37,176974 seconds Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0108: 'VehiclePerceptionAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(111,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(8,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(61,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(66,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs(10,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(47,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(21,38): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(28,36): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(7,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(8,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,75): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(60,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs(40,24): warning CS0108: 'RadarStimulus.CalculateDirectionAndDistance()' hides inherited member 'SightStimulus.CalculateDirectionAndDistance()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\orchestrator\TimeManager\ExerciseTimeManager.cs(102,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Foscam\FoscamManager.cs(102,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\configuration\Webcam\IWebcamManager.cs(5,10): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Webcam\WebcamManager.cs(139,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(72,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(327,46): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs(23,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\DistanceToNextNodeCanvas.cs(10,56): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\EditCircuitLinesCanvas.cs(9,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(230,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(112,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs(23,53): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(670,49): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,55): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,82): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,27): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,46): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(81,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(87,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(11,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(39,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EditFreeRoutesCanvas.cs(7,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(43,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(49,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(56,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(12,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(35,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(41,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(116,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(652,41): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(69,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(117,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(125,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(131,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(176,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(181,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(209,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(215,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(223,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(229,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(120,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(156,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(162,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_IG_BasicDashboard.cs(12,42): warning CS0108: 'HCOM_IG_BasicDashboard.vehicleService' hides inherited member 'GenericPanelHandler.vehicleService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(94,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(100,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(106,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(132,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(121,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(147,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(341,41): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(37,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(43,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs(17,44): warning CS0108: 'HCOM_PI_GPSPanel._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs(18,44): warning CS0108: 'HCOM_PI_HudVehicleDataPanels._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(18,33): warning CS0108: 'HCOM_PI_MachineryVehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0108: 'AirBrakeAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(16,44): warning CS0108: 'HCOM_PI_Telemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,34): warning CS0108: 'BlinkersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ActiveStatusSync.cs(66,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ActiveStatusSync.cs(37,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ActiveStatusSync.cs(43,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(51,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(57,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(64,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,10): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(50,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(56,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(29,33): warning CS0108: 'HCOM_PI_VehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0108: 'OpenBusDoorAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(161,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(166,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0108: 'PoliceAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InclinometerComponent.cs(41,22): warning CS0114: 'InclinometerComponent.OnStartSpawn()' hides inherited member 'BaseVehicleComponent.OnStartSpawn()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\ElectricEnginePowerSerializedSettings.cs(8,22): warning CS0108: 'ElectricEnginePowerSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\EngineTempSerializedSettings.cs(8,22): warning CS0108: 'EngineTempSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs(8,22): warning CS0108: 'RPMSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs(8,22): warning CS0108: 'SpeedSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0108: 'WipersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(49,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(75,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(42,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(31,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(40,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(30,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(14,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(37,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(38,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(51,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(97,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(103,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(109,16): warning CS0108: 'BDZPRabbitTurtleModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(108,16): warning CS0114: 'BHPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(114,16): warning CS0114: 'BHPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(120,16): warning CS0108: 'BHPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,49): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,76): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs(10,26): warning CS0108: 'HeadOutBehaviourAction.gameObject' hides inherited member 'BaseCameraBehaviourAction.gameObject'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs(129,16): warning CS0108: 'BHPSpecialFunctionsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000GrillDryHandler.cs(121,22): warning CS0108: 'EH5000GrillDryHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(147,16): warning CS0114: 'EH5000FailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(202,22): warning CS0114: 'EH5000FailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(245,16): warning CS0108: 'EH5000FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(348,16): warning CS0108: 'EH5000FailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(54,16): warning CS0114: 'EX5500LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(62,16): warning CS0114: 'EX5500LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(112,16): warning CS0108: 'EX5500LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(54,16): warning CS0114: 'EH5000LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(63,16): warning CS0114: 'EH5000LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(113,16): warning CS0108: 'EH5000LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(126,16): warning CS0114: 'DPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(146,16): warning CS0114: 'DPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(160,16): warning CS0108: 'DPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(185,16): warning CS0108: 'DPFailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(195,16): warning CS0108: 'EX5500FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(381,53): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\EH5000BrakeHandler.cs(203,26): warning CS0108: 'EH5000BrakeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(22,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(23,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000AutoSpeedModeHandler.cs(146,16): warning CS0108: 'EH5000AutoSpeedModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs(132,22): warning CS0108: 'EH5000DumpHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(105,22): warning CS0108: 'HCOM_JungLSP_ForkInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(122,22): warning CS0114: 'HCOM_JungLSP_ForkInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(145,22): warning CS0114: 'HCOM_JungLSP_Indicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(156,22): warning CS0108: 'HCOM_JungLSP_Indicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(171,22): warning CS0114: 'HCOM_JungLSP_Indicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(308,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(120,22): warning CS0108: 'HCOM_LSP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(135,22): warning CS0114: 'HCOM_LSP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorVehicle.cs(69,32): warning CS0114: 'HydraulicTrackExcavatorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(205,16): warning CS0114: 'MotorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(215,16): warning CS0108: 'MotorVehicle.SleepWheelPatch()' hides inherited member 'Vehicle.SleepWheelPatch()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(103,22): warning CS0114: 'RigidFrameHaulerVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(114,22): warning CS0108: 'RigidFrameHaulerVehicle.SleepWheelPatch()' hides inherited member 'Vehicle.SleepWheelPatch()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs(45,22): warning CS0114: 'TrackVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs(5,62): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs(6,49): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(132,22): warning CS0108: 'HCOM_LP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(142,22): warning CS0114: 'HCOM_LP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(158,22): warning CS0114: 'HCOM_LP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(126,22): warning CS0108: 'HCOM_LP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(136,22): warning CS0114: 'HCOM_LP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(148,22): warning CS0114: 'HCOM_LP_ForkController.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(69,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(88,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(93,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(244,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(301,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(150,22): warning CS0108: 'HCOM_LP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(163,22): warning CS0114: 'HCOM_LP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(176,22): warning CS0114: 'HCOM_LP_LightIndicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs(5,74): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(11,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(5,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(14,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs(122,16): warning CS0108: 'LPGearHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(13,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(22,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(29,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(35,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(44,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(44,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(63,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(227,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(16,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(92,27): warning CS0114: 'MSPIndicatorsHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(131,26): warning CS0108: 'MSPIndicatorsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(84,26): warning CS0108: 'MSPLightsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(89,18): warning CS0108: 'MSPLightsHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(29,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(118,21): warning CS0114: 'HCOM_PI_TP_GearHandler.IsEngineRunning' hides inherited member 'GenericPanelHandlerPI.IsEngineRunning'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(26,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(160,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(190,22): warning CS0108: 'HCOM_JungLSP_WheelModeInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(206,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(133,22): warning CS0108: 'HCOM_LSP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(143,22): warning CS0114: 'HCOM_LSP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(159,22): warning CS0114: 'HCOM_LSP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs(103,22): warning CS0108: 'HCOM_LSP_DrivingTimeAndKmh.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticlesData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainParticlesData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(109,22): warning CS0108: 'HCOM_LSP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(114,22): warning CS0114: 'HCOM_LSP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(19,21): warning CS0114: 'DebugEnvironmentService.IsServiceReady' hides inherited member 'MonoService.IsServiceReady'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs(20,21): warning CS0114: 'SmartExercise.InitializeInScene()' hides inherited member 'SmartObject.InitializeInScene()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(68,18): warning CS0659: 'ReplayMultipleDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs(5,16): warning CS0618: 'ForkInput' is obsolete: 'Usar ForkComponentInput' Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(282,38): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(208,37): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1084,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1089,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(96,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1984,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1989,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(101,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs(143,31): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(233,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs(5,73): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs(5,79): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcyclePoliceLightPieceInstantiator.cs(5,59): warning CS0618: 'PieceInstantiator' is obsolete: 'Deprecated class. Use instead VehiclePieceInstantiator' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(278,48): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(20,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(102,6): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(106,6): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(107,6): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\TerrainShadowsCullingBehaviour.cs(56,13): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,42): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,13): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,38): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Obi\Rendering\ObiSimpleFluidRenderer.cs(33,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(38,29): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' Assets\simuzen\CommonTools\Obi\Rendering\ObiFluidRenderer.cs(53,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\VehicleTestSettings.cs(65,7): warning CS0184: The given expression is never of the provided ('VPTwoWheelController') type Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(38,24): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(42,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(46,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(109,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(110,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,101): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,30): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(214,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(216,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(230,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,17): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,41): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulation()' is obsolete Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnGoToSimulation()' is obsolete Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(44,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(45,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,44): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(36,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(69,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(75,28): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(61,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(68,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(104,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(56,113): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(63,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(89,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(89,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(176,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(67,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(182,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(105,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(114,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,43): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(15,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(17,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(22,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(32,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(896,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(119,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(119,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(124,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(124,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(134,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(146,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(146,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(160,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(160,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(41,26): warning CS0618: 'UnityWebRequest.Send()' is obsolete: 'Use SendWebRequest. It returns a UnityWebRequestAsyncOperation which contains a reference to the WebRequest object.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(43,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1759,13): warning CS0219: The variable 'z' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(75,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(130,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(132,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,142): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs(188,14): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs(190,14): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(173,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(180,26): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(181,39): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(185,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(186,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(188,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(189,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(263,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(267,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(277,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,93): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,112): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(273,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(387,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(430,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(91,40): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(92,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(241,17): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(241,92): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(48,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(51,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\DeformableMeshes\Core\wrappers\UnityTerrainWrapper.cs(180,13): warning CS0618: 'Terrain.ApplyDelayedHeightmapModification()' is obsolete: 'Use TerrainData.SyncHeightmap to notify all Terrain instances using the TerrainData.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(62,33): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(155,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(157,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,143): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(198,41): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(204,27): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(205,40): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(209,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(210,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(212,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(213,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(74,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\Texture2DExtensions.cs(316,12): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(303,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(307,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(87,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(517,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(29,24): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs(150,31): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(342,47): warning CS0618: 'ConfigurableVehicle.VehicleSizeQuery' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(617,66): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(626,29): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(691,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(730,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(759,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(849,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(912,57): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(931,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(955,37): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(956,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(974,30): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(978,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,52): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,103): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(983,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,58): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,124): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(1002,46): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,74): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(93,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(94,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(64,59): warning CS0618: 'ConfigurableVehicle.VehicleTransform' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(228,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(230,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(244,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(264,37): warning CS0219: The variable 'radius' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(152,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(156,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(34,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(39,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(48,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(62,13): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(316,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(321,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SystemInfoWindow.cs(36,76): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(156,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(55,17): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,47): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,17): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(120,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\hud\SimuZenGUIService.cs(78,21): warning CS0618: 'HUDMonitor.setLogo(Sprite)' is obsolete: 'Use HProductLogo' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(37,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(611,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(617,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(50,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(216,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs(17,48): warning CS0612: 'HUDDefaultConstants.ATLAS_HUD_COMPONENTS' is obsolete Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(125,13): warning CS0162: Unreachable code detected Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(71,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(248,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(265,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,48): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,52): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(273,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(298,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(229,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(234,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,67): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(240,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(245,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(105,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(114,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,159): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(356,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(398,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(70,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(106,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(107,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(120,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(83,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(33,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,89): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,94): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(18,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(187,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(69,40): warning CS0067: The event 'BasicPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(189,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(65,40): warning CS0067: The event 'BasicPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\systems\base\configuration\Configuration.cs(82,50): warning CS0067: The event 'Configuration.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(10,44): warning CS0067: The event 'ElectricEnginelIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(25,43): warning CS0067: The event 'AssetsFromProjectService.OnBundleVersionResult' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(21,43): warning CS0067: The event 'AssetBundleService.OnBundleVersionResult' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(17,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(26,30): warning CS0067: The event 'AssetsFromProjectService.OnLoadingBundle' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(111,29): warning CS0067: The event 'ReplayVehicleService.OnCompletedSpawn' is never used Assets\simuzen\platform\systems\base\services\product\ProductService.cs(16,50): warning CS0067: The event 'ProductService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(33,35): warning CS0067: The event 'DummyRearviewService.OnRightSwitched' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(27,29): warning CS0067: The event 'PITrainingManagerSceneService.OnExerciseEnded' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(67,25): warning CS0067: The event 'BasicPassengersService.OnStartFlow' is never used Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(13,50): warning CS0067: The event 'SpecialScreenService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(12,50): warning CS0067: The event 'DriverTargetService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(25,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(26,38): warning CS0067: The event 'ElectricEnginelIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(29,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(125,29): warning CS0067: The event 'ReplayVehicleService.OnRemoteVehicle' is never used Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(63,25): warning CS0067: The event 'BasicPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(46,35): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(21,49): warning CS0067: The event 'PIInfractionService.OnInfractionPoints1' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(15,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(26,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(21,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(177,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(72,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(11,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(34,35): warning CS0067: The event 'DummyRearviewService.OnLeftSwitched' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(13,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(21,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(15,29): warning CS0067: The event 'DeformableTerrainService.IsVehiclePoolReady' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(64,40): warning CS0067: The event 'BasicPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(51,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopDetected' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(58,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(13,29): warning CS0067: The event 'WorkflowService.OnStart' is never used Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(19,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(188,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(26,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(192,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs(17,50): warning CS0067: The event 'DummyInfractionService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(35,39): warning CS0067: The event 'SimNetworkManager.OnServerConnectedClient' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(27,44): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleCollision' is never used Assets\simuzen\platform\systems\base\session\ContextService.cs(23,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(16,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(53,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopNearby' is never used Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(22,59): warning CS0067: The event 'ReplayVehicleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(29,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(20,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\performance\PerformanceService.cs(15,50): warning CS0067: The event 'PerformanceService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(110,29): warning CS0067: The event 'ReplayVehicleService.OnStartSpawn' is never used Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(22,36): warning CS0067: The event 'AssetBundleService.OnLoadingBundle' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(16,59): warning CS0067: The event 'DummyRearviewService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(25,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(182,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(10,44): warning CS0067: The event 'MultiBlockableIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(40,50): warning CS0067: The event 'AssetsFromProjectService.OnServiceFailed' is never used Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(46,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(13,55): warning CS0067: The event 'BasicPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(17,59): warning CS0067: The event 'DeformableTerrainService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(19,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(14,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(52,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopMissing' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(54,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopEnter' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(71,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(11,50): warning CS0067: The event 'WorkflowService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(42,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(137,29): warning CS0067: The event 'FakeDeformableTerrainsOperationService.IsVehiclePoolReady' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(53,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(18,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(203,29): warning CS0067: The event 'TrafficService.OnVehicleOvertakingSpawned' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(23,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(20,35): warning CS0067: The event 'ReplayVehicleService.OnReplayServiceReady' is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(35,46): warning CS0067: The event 'TmCircuitLineNode.OnNodeToRendererPathEvent' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(29,50): warning CS0067: The event 'PITrainingManagerSceneService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,59): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(23,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(192,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(24,50): warning CS0067: The event 'AssetBundleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(20,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\hardware\PIHardwareService.cs(20,50): warning CS0067: The event 'PIHardwareService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs(24,50): warning CS0067: The event 'DummyGlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(66,40): warning CS0067: The event 'BasicPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(70,40): warning CS0067: The event 'BasicPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(160,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(59,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(28,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleRawCollision' is never used Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(23,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(68,25): warning CS0067: The event 'BasicPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(15,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(139,83): warning CS0067: The event 'FakeDeformableTerrainsOperationService.TileModifiedTerrain' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(28,38): warning CS0067: The event 'MultiBlockableIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(14,16): warning CS0414: The field 'EX5500LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(6,18): warning CS0414: The field 'ControllerChecker.triggerLeftPressed' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TriggerController.cs(21,36): warning CS0414: The field 'TriggerController.triggerIconImage' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(47,31): warning CS0414: The field 'RewiredInputDebugWindow.selectionGrid' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorOpenableBucket.cs(14,23): warning CS0414: The field 'ExcavatorOpenableBucket._sideshiftPosition' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(31,22): warning CS0414: The field 'EX5500FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_PI_SpeedNumbers.cs(16,22): warning CS0414: The field 'HCOM_PI_SpeedNumbers._enabled' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(14,60): warning CS0414: The field 'CircuitLineTMStep._settings' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(31,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressedDown' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(19,18): warning CS0414: The field 'ControllerChecker.xButtonPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(56,22): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(81,22): warning CS0414: The field 'FreeRouteController._hasRouteBeenPlayed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(31,22): warning CS0414: The field 'EH5000FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(24,18): warning CS0414: The field 'ControllerChecker.bButtonPressed' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(19,41): warning CS0414: The field 'TrainingManagerEditorCameraService.configuration' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(36,18): warning CS0414: The field 'ControllerChecker.aButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs(21,50): warning CS0414: The field 'TrainingManagerStepManager.routeCreatorManager' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(30,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressedDown' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs(22,23): warning CS0414: The field 'DashboardHandler._value' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(31,21): warning CS0414: The field 'MachineryDriverBehaviourAction.indexCamera' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(14,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressed' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(97,22): warning CS0414: The field 'FreeRoutePanelController._panelAdjusted' is assigned but its value is never used Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximityRadarSensor.cs(15,23): warning CS0414: The field 'ProximityRadarSensor._offsetDistanceToEntity' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(71,38): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._absLight' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(36,21): warning CS0414: The field 'ConfigurableAutomaticGearboxController.gear' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(7,18): warning CS0414: The field 'ControllerChecker.triggerRightPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(10,18): warning CS0414: The field 'ControllerChecker.touchpadLeftPressed' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(27,16): warning CS0414: The field 'EH5000FailuresHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs(27,23): warning CS0414: The field 'ExcavatorLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_GP_SpeedNumbers.cs(10,22): warning CS0414: The field 'HCOM_GP_SpeedNumbers._isShutoff' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(14,16): warning CS0414: The field 'EH5000LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(15,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressed' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(23,22): warning CS0414: The field 'HCOM_IG_SlopePanel._initialized' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(26,22): warning CS0414: The field 'EX5500FailuresHandler._Caution' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(52,29): warning CS0414: The field 'RewiredInputDebugWindow._currentModifiedAction' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs(9,22): warning CS0414: The field 'Spreader._spawning' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryLMVIgnitionControllerComponent.cs(75,22): warning CS0414: The field 'MilitaryLMVIgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(23,18): warning CS0414: The field 'ControllerChecker.yButtonPressed' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(30,23): warning CS0414: The field 'CircuitLineController.pathPosition' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(11,18): warning CS0414: The field 'ControllerChecker.touchpadRightPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(39,22): warning CS0414: The field 'ConfigurableAutomaticGearboxController.isChangingGear' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(35,18): warning CS0414: The field 'ControllerChecker.xButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(24,23): warning CS0414: The field 'DumperBucketAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(20,18): warning CS0414: The field 'ControllerChecker.aButtonPressed' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\HCOM_RabbitTurtleHandler.cs(10,15): warning CS0414: The field 'HCOM_RabbitTurtleHandler._keyState' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\Editor\SceneryDataEditor.cs(5,22): warning CS0612: 'SceneryData' is obsolete Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(9,43): warning CS0618: 'SaveAssetsProcessor' is obsolete: 'Use UnityEditor.AssetModificationProcessor' Assets\simuzen\platform\utils\Graphics\Editor\FreeRouteEntityAnimationDescriptorEditor.cs(8,20): warning CS0108: 'FreeRouteEntityAnimationDescriptorEditor.OnEnable()' hides inherited member 'BaseDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(5,57): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(21,36): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: 'BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member 'PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: 'ColorPickerHDRConfig' is obsolete Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(169,29): warning CS0109: The member 'TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an accessible member. The new keyword is not required. Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(27,9): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(29,9): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(44,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: 'ColorPickerHDRConfig' is obsolete Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(132,9): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(134,9): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(149,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(36,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(37,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(38,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(278,38): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(280,38): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(284,38): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(286,38): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(307,37): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(309,37): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(363,37): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(365,37): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(21,9): warning CS0618: 'EditorApplication.playmodeStateChanged' is obsolete: 'Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(32,57): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(214,3): warning CS0618: 'MaterialEditor.TexturePropertyWithHDRColor(GUIContent, MaterialProperty, MaterialProperty, ColorPickerHDRConfig, bool)' is obsolete: 'Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,60): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,21): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,56): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(121,29): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(135,32): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs(18,18): warning CS0618: 'EditorGUI.EnumMaskField(Rect, string, Enum)' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs(274,18): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(41,9): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\Editor\RemoteContentUpdater.cs(84,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\Editor\RemoteContentUpdater.cs(84,43): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,115): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,52): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,17): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,46): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,5): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(399,13): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,45): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,4): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(27,49): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(40,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(45,75): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,123): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs(13,3): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(58,3): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(65,3): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(84,9): warning CS0612: 'NetPrefabRegister' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(90,9): warning CS0612: 'NetPrefabRegister' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,93): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,3): warning CS0162: Unreachable code detected Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,10): warning CS0219: The variable 'tab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(222,10): warning CS0219: The variable 'intermediateTab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(223,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(234,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(37,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(38,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(39,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(40,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(18,33): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(19,18): warning CS0618: 'PrefabUtility.ConnectGameObjectToPrefab(GameObject, GameObject)' is obsolete: 'Use RevertPrefabInstance. Prefabs instances can no longer be connected to Prefab Assets they are not an instance of to begin with.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,138): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,4): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,41): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(98,4): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(98,25): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(107,13): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(107,35): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(754,13): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(955,19): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,44): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,3): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(98,31): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(99,17): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(105,17): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2450,81): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(4398,9): warning CS0162: Unreachable code detected Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Editor\GearInputDrawer.cs(13,22): warning CS0414: The field 'GearInputDrawer.gearSecuencialShiftAutomaticFoldout' is assigned but its value is never used Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(267,30): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(267,50): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseCustomVoiceProvider.cs(258,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseCustomVoiceProvider.cs(258,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseVoiceProvider.cs(327,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseVoiceProvider.cs(327,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(450,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(450,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assembly 'SMKSocratesCOMDLL' has non matching file name: 'SMKsocratesCOMDLL.dll'. This can cause build issues on some platforms. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEditor.AssemblyHelper:CheckForAssemblyFileNameMismatch (string) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 5.229ms Registering precompiled user dll's ... Registered in 0.021298 seconds. Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll using Guid(9d8abcd49aff2c043966a80793b166d3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '600ca1d854c020cc954f828c08cd7281') in 0.009192 seconds [Licensing::Client] Successfully resolved entitlement details Refreshing native plugins compatible for Editor in 3.97 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2447.383ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.049ms Scan: 5.563ms OnSourceAssetsModified: 0.041ms InitializeImportedAssetsSnapshot: 553.828ms GetAllGuidsForCategorization: 3.622ms CategorizeAssets: 33.500ms ImportAndPostprocessOutOfDateAssets: 1533.612ms (100.865ms without children) ImportManagerImport: 59.745ms (49.555ms without children) ImportInProcess: 10.154ms UpdateCategorizedAssets: 0.036ms PostProcessAllAssets: 1044.017ms ReloadImportedAssets: 0.238ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.544ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.387ms OnDemandSchedulerStart: 1.663ms RestoreLoadedAssetsState: 98.679ms UpdateImportedAssetsSnapshot: 219.470ms ReloadSourceAssets: 49.307ms UnloadImportedAssets: 3.456ms Hotreload: 152.044ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.653ms UnloadStreamsBegin: 0.211ms LoadedImportedAssetsSnapshotReleaseGCHandles: 18.616ms GetLoadedSourceAssetsSnapshot: 242.244ms PersistCurrentRevisions: 1.649ms UnloadStreamsEnd: 0.431ms GenerateScriptTypeHashes: 0.059ms Untracked: -152.451ms Registering precompiled user dll's ... Registered in 0.021440 seconds. Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll using Guid(79ae3de04744960478249fffe32520bc) Importer(-1,00000000000000000000000000000000) -> (artifact id: '8c6c46e0b7db75e0764ff1e5c6a640ba') in 0.010896 seconds Refreshing native plugins compatible for Editor in 4.14 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2420.800ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.044ms Scan: 7.122ms OnSourceAssetsModified: 0.046ms InitializeImportedAssetsSnapshot: 554.638ms GetAllGuidsForCategorization: 2.656ms CategorizeAssets: 31.615ms ImportAndPostprocessOutOfDateAssets: 1514.811ms (103.542ms without children) ImportManagerImport: 61.020ms (49.226ms without children) ImportInProcess: 11.755ms UpdateCategorizedAssets: 0.038ms PostProcessAllAssets: 1044.247ms ReloadImportedAssets: 0.244ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.381ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.493ms OnDemandSchedulerStart: 1.655ms RestoreLoadedAssetsState: 93.505ms UpdateImportedAssetsSnapshot: 201.720ms ReloadSourceAssets: 48.574ms UnloadImportedAssets: 3.384ms Hotreload: 152.797ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.539ms UnloadStreamsBegin: 0.116ms LoadedImportedAssetsSnapshotReleaseGCHandles: 19.305ms GetLoadedSourceAssetsSnapshot: 237.441ms PersistCurrentRevisions: 1.720ms UnloadStreamsEnd: 0.317ms Untracked: -155.333ms Refresh completed in 0.046966 seconds. RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 46.950ms Refresh completed in 0.027825 seconds. RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 27.812ms Registering precompiled user dll's ... Registered in 0.045740 seconds. Start importing Assets/Resources using Guid(63118b22cd1e3234284c75b3126e6b8a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0a7cdd8c3c5fb9dc305354ad2d1cfd80') in 0.005608 seconds Refreshing native plugins compatible for Editor in 4.18 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2092.379ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.057ms Scan: 1.807ms OnSourceAssetsModified: 0.046ms InitializeImportedAssetsSnapshot: 298.273ms GetAllGuidsForCategorization: 1.339ms CategorizeAssets: 17.472ms ImportAndPostprocessOutOfDateAssets: 1479.907ms (97.245ms without children) ImportManagerImport: 57.099ms (49.604ms without children) ImportInProcess: 7.454ms UpdateCategorizedAssets: 0.041ms PostProcessAllAssets: 1013.742ms ReloadImportedAssets: 0.001ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.741ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.343ms OnDemandSchedulerStart: 1.758ms RestoreLoadedAssetsState: 95.431ms UpdateImportedAssetsSnapshot: 205.544ms ReloadSourceAssets: 47.405ms UnloadImportedAssets: 3.361ms Hotreload: 159.203ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.514ms UnloadStreamsBegin: 0.163ms LoadedImportedAssetsSnapshotReleaseGCHandles: 18.788ms GetLoadedSourceAssetsSnapshot: 189.553ms PersistCurrentRevisions: 4.096ms UnloadStreamsEnd: 0.317ms GenerateScriptTypeHashes: 0.025ms Untracked: -130.930ms Registering precompiled user dll's ... Registered in 0.022000 seconds. Refreshing native plugins compatible for Editor in 4.02 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2074.397ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.047ms Scan: 2.580ms OnSourceAssetsModified: 0.036ms InitializeImportedAssetsSnapshot: 296.602ms GetAllGuidsForCategorization: 1.318ms CategorizeAssets: 17.569ms ImportAndPostprocessOutOfDateAssets: 1496.036ms (98.085ms without children) PostProcessAllAssets: 1034.124ms ReloadImportedAssets: 0.001ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.629ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.614ms OnDemandSchedulerStart: 1.691ms RestoreLoadedAssetsState: 100.566ms UpdateImportedAssetsSnapshot: 252.326ms ReloadSourceAssets: 47.295ms UnloadImportedAssets: 3.388ms Hotreload: 153.256ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.624ms UnloadStreamsBegin: 0.132ms LoadedImportedAssetsSnapshotReleaseGCHandles: 19.260ms GetLoadedSourceAssetsSnapshot: 195.748ms PersistCurrentRevisions: 1.758ms UnloadStreamsEnd: 0.302ms GenerateScriptTypeHashes: 0.071ms Untracked: -162.563ms Registering precompiled user dll's ... Registered in 0.021901 seconds. Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'de692bd01da956a0309bcd397c5e3fad') in 0.002412 seconds Start importing ProjectSettings/DynamicsManager.asset using Guid(00000000000000008000000000000000) Importer(-1,00000000000000000000000000000000) -> (artifact id: '42b72dbd9e0c3d2ed0db3d64a051acb1') in 0.001366 seconds Start importing ProjectSettings/UnityConnectSettings.asset using Guid(0000000000000000a100000000000000) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b56e34bf6bab64956efb7da6bd3c5694') in 0.001315 seconds Start importing Assets/simuzen/CommonTools/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset using Guid(2e498d1c8094910479dc3e1b768306a4) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7937b0492f39e922a42acb13965561fc') in 0.006431 seconds Refreshing native plugins compatible for Editor in 4.25 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 3465.885ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.052ms Scan: 2.131ms OnSourceAssetsModified: 0.051ms InitializeImportedAssetsSnapshot: 310.450ms GetAllGuidsForCategorization: 1.301ms CategorizeAssets: 17.951ms ImportAndPostprocessOutOfDateAssets: 2873.256ms (168.359ms without children) ImportManagerImport: 117.795ms (101.644ms without children) ImportInProcess: 16.050ms UpdateCategorizedAssets: 0.101ms PostProcessAllAssets: 1994.813ms ReloadImportedAssets: 0.122ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.289ms InitializingProgressBar: 0.003ms PostProcessAllAssetNotificationsAddChangedAssets: 2.957ms OnDemandSchedulerStart: 1.833ms RestoreLoadedAssetsState: 107.162ms UpdateImportedAssetsSnapshot: 472.923ms ReloadSourceAssets: 63.995ms UnloadImportedAssets: 3.477ms Hotreload: 155.135ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.559ms UnloadStreamsBegin: 0.118ms LoadedImportedAssetsSnapshotReleaseGCHandles: 20.048ms GetLoadedSourceAssetsSnapshot: 253.671ms PersistCurrentRevisions: 1.815ms UnloadStreamsEnd: 0.386ms Untracked: -239.517ms [ScriptCompilation] Recompiling all scripts because: Define symbols changed Deleting stamp file at Library/ScriptAssemblies/BuiltinAssemblies.stamp Assembly for Assembly Definition File 'Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Editor/AFPSCounter.Editor.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,string,UnityEditor.Scripting.ScriptCompilation.TargetAssembly[]&,string[]&,UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[],UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface/<>c__DisplayClass38_0:b__0 () UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError (System.Func`1,UnityEditor.Scripting.ScriptCompilation.EditorCompilation/CompileStatus) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) UnityEditor.PlayerSettings:SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup,string) VLB.SRPHelper:AppendScriptingDefineSymbols (string[],string) (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SRPHelper.cs:153) VLB.SRPHelper:SetScriptingDefineSymbolsForRenderPipeline (VLB.RenderPipeline) (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SRPHelper.cs:178) VLB.Config:SetScriptingDefineSymbolsForCurrentRenderPipeline () (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Config.cs:437) VLB.Config:GetInstance (bool) (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Config.cs:784) VLB.Config:get_Instance () (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Config.cs:704) VLB.PlatformHelper:SetBuildTargetOverride (UnityEditor.BuildTarget) (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/PlatformHelper.cs:16) OnBuildPreprocess:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/simuzen/CommonTools/VolumetricLightBeam/Editor/OnBuildPreprocess.cs:12) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass15_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SRPHelper.cs Line: 153) Assembly for Assembly Definition File 'Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Runtime/AFPSCounter.Runtime.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,string,UnityEditor.Scripting.ScriptCompilation.TargetAssembly[]&,string[]&,UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[],UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface/<>c__DisplayClass38_0:b__0 () UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError (System.Func`1,UnityEditor.Scripting.ScriptCompilation.EditorCompilation/CompileStatus) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) UnityEditor.PlayerSettings:SetScriptingDefineSymbolsForGroup (UnityEditor.BuildTargetGroup,string) VLB.SRPHelper:AppendScriptingDefineSymbols (string[],string) (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SRPHelper.cs:153) VLB.SRPHelper:SetScriptingDefineSymbolsForRenderPipeline (VLB.RenderPipeline) (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SRPHelper.cs:178) VLB.Config:SetScriptingDefineSymbolsForCurrentRenderPipeline () (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Config.cs:437) VLB.Config:GetInstance (bool) (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Config.cs:784) VLB.Config:get_Instance () (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Config.cs:704) VLB.PlatformHelper:SetBuildTargetOverride (UnityEditor.BuildTarget) (at Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/PlatformHelper.cs:16) OnBuildPreprocess:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/simuzen/CommonTools/VolumetricLightBeam/Editor/OnBuildPreprocess.cs:12) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass15_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SRPHelper.cs Line: 153) - Starting script compilation - Starting compile Library/ScriptAssemblies/Unity.Jobs.CodeGen.dll - Starting compile Library/ScriptAssemblies/UnityEngine.UI.dll - Starting compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll Deleting stamp file at Library/ScriptAssemblies/BuiltinAssemblies.stamp - Finished compile Library/ScriptAssemblies/Unity.Jobs.CodeGen.dll in 0,609876 seconds - Starting compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll - Starting compile Library/ScriptAssemblies/UnityEditor.UI.dll - Starting compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll - Starting compile Library/ScriptAssemblies/Obi.dll - Starting compile Library/ScriptAssemblies/SteamVR_Windows_EditorHelper.dll - Starting compile Library/ScriptAssemblies/Unity.Rider.Editor.dll - Starting compile Library/ScriptAssemblies/Analytics.dll - Starting compile Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll - Starting compile Library/ScriptAssemblies/Zenject.dll - Starting compile Library/ScriptAssemblies/Unity.XR.Management.dll - Starting compile Library/ScriptAssemblies/LeapMotion.LeapCSharp.dll - Starting compile Library/ScriptAssemblies/AmplifyShaderEditor.dll - Starting compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/Unity.Timeline.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Jobs.dll - Starting compile Library/ScriptAssemblies/crosstales.dll - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.XR.OpenVR.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Starting compile Library/ScriptAssemblies/XRDependency.dll - Starting compile Library/ScriptAssemblies/Unity.XR.Management.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Starting compile Library/ScriptAssemblies/LeapMotion.dll - Starting compile Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll - Starting compile Library/ScriptAssemblies/UnityEditor.SpatialTracking.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.CodeGen.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.dll - Starting compile Library/ScriptAssemblies/Zenject-TestFramework.dll - Starting compile Library/ScriptAssemblies/Zenject-Editor.dll - Starting compile Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll - Starting compile Library/ScriptAssemblies/SteamVR.dll - Starting compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll - Starting compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll - Starting compile Library/ScriptAssemblies/SteamVR_Input_Editor.dll - Starting compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.CodeGen.dll in 3,450528 seconds - Starting compile Library/ScriptAssemblies/SteamVR_Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.XR.OpenVR.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.CodeGen.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll - Finished compile Library/ScriptAssemblies/Unity.Collections.CodeGen.dll in 1,181469 seconds - Starting compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.UI.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.UI.dll in 0,115226 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.UI.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.UI.dll in 0,00106 seconds - Finished ILPostProcessorRunner in 0,18949 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.UI.dll in 16,496683 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.TestRunner.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.TestRunner.dll in 0,13387 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.TestRunner.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.TestRunner.dll in 0,001018 seconds - Finished ILPostProcessorRunner in 0,20631 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.TestRunner.dll in 16,530463 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.TestRunner.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.TestRunner.dll in 0,155162 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.TestRunner.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.TestRunner.dll in 0,001582 seconds - Finished ILPostProcessorRunner in 0,235387 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.TestRunner.dll in 15,918968 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.UI.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.UI.dll in 0,135514 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.UI.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.UI.dll in 0,001166 seconds - Finished ILPostProcessorRunner in 0,211305 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.UI.dll in 15,503976 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Analytics.DataPrivacy.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Analytics.DataPrivacy.dll in 0,116822 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Analytics.DataPrivacy.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Analytics.DataPrivacy.dll in 0,001292 seconds - Finished ILPostProcessorRunner in 0,187272 seconds - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll in 15,028592 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.dll in 0,094127 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.dll in 0,001109 seconds - Finished ILPostProcessorRunner in 0,171438 seconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll in 15,067559 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Analytics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Analytics.dll in 0,118096 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Analytics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Analytics.dll in 0,001172 seconds - Finished ILPostProcessorRunner in 0,18833 seconds - Finished compile Library/ScriptAssemblies/Analytics.dll in 15,127454 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Tilemap.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Tilemap.Editor.dll in 0,12806 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Tilemap.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Tilemap.Editor.dll in 0,001344 seconds - Finished ILPostProcessorRunner in 0,197229 seconds - Finished compile Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll in 15,094149 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Obi.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Obi.dll in 0,108033 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Obi.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Obi.dll in 0,001339 seconds - Finished ILPostProcessorRunner in 0,18316 seconds - Finished compile Library/ScriptAssemblies/Obi.dll in 15,228657 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VisualStudio.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VisualStudio.Editor.dll in 0,1181 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VisualStudio.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VisualStudio.Editor.dll in 0,00119 seconds - Finished ILPostProcessorRunner in 0,233528 seconds - Finished compile Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll in 15,176002 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Jobs.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Jobs.dll in 0,090983 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Jobs.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Jobs.dll in 0,001244 seconds - Finished ILPostProcessorRunner in 0,170155 seconds - Finished compile Library/ScriptAssemblies/Unity.Jobs.dll in 12,941972 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.Management.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.Management.dll in 0,09676 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.Management.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.Management.dll in 0,001255 seconds - Finished ILPostProcessorRunner in 0,177184 seconds - Finished compile Library/ScriptAssemblies/Unity.XR.Management.dll in 15,309734 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SpracheAssembly.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SpracheAssembly.dll in 0,104899 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SpracheAssembly.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SpracheAssembly.dll in 0,001165 seconds - Finished ILPostProcessorRunner in 0,179832 seconds - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll in 15,299568 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.dll in 0,11681 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.dll in 0,001221 seconds - Finished ILPostProcessorRunner in 0,260946 seconds - Finished compile Library/ScriptAssemblies/Unity.Timeline.dll in 15,32609 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.dll in 0,116056 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.dll in 0,001186 seconds - Finished ILPostProcessorRunner in 0,222204 seconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll in 15,362587 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on crosstales.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on crosstales.dll in 0,158675 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on crosstales.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on crosstales.dll in 0,001127 seconds - Finished ILPostProcessorRunner in 0,274565 seconds - Finished compile Library/ScriptAssemblies/crosstales.dll in 13,088558 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Windows_EditorHelper.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Windows_EditorHelper.dll in 0,096277 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Windows_EditorHelper.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Windows_EditorHelper.dll in 0,001146 seconds - Finished ILPostProcessorRunner in 0,198353 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Windows_EditorHelper.dll in 15,566963 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VSCode.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.VSCode.Editor.dll in 0,107296 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VSCode.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.VSCode.Editor.dll in 0,001142 seconds - Finished ILPostProcessorRunner in 0,242428 seconds - Finished compile Library/ScriptAssemblies/Unity.VSCode.Editor.dll in 15,619176 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 0,098603 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 0,001155 seconds - Finished ILPostProcessorRunner in 0,190341 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 15,52011 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.LeapCSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.LeapCSharp.dll in 0,150662 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.LeapCSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.LeapCSharp.dll in 0,001196 seconds - Finished ILPostProcessorRunner in 0,229134 seconds - Finished compile Library/ScriptAssemblies/LeapMotion.LeapCSharp.dll in 15,647265 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.SpatialTracking.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.SpatialTracking.dll in 0,120678 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.SpatialTracking.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.SpatialTracking.dll in 0,001087 seconds - Finished ILPostProcessorRunner in 0,239954 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.SpatialTracking.dll in 15,749336 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Runtime.dll in 0,124909 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Runtime.dll in 0,001232 seconds - Finished ILPostProcessorRunner in 0,228834 seconds - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll in 14,451797 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll in 0,114907 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.Editor.dll in 0,000857 seconds - Finished ILPostProcessorRunner in 0,221408 seconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll in 12,329069 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll in 0,138 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-weaver.Editor.dll in 0,000737 seconds - Finished ILPostProcessorRunner in 0,23665 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-weaver.Editor.dll in 15,760492 seconds - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.dll in 0,148206 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.dll in 0,001354 seconds - Finished ILPostProcessorRunner in 0,220485 seconds - Finished compile Library/ScriptAssemblies/Unity.Burst.dll in 22,712091 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.dll in 0,166991 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.dll in 0,001312 seconds - Finished ILPostProcessorRunner in 0,238074 seconds - Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll in 22,763438 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject.dll in 0,130505 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject.dll in 0,000854 seconds - Finished ILPostProcessorRunner in 0,197147 seconds - Finished compile Library/ScriptAssemblies/Zenject.dll in 22,908592 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Rider.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Rider.Editor.dll in 0,133511 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Rider.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Rider.Editor.dll in 0,001033 seconds - Finished ILPostProcessorRunner in 0,207645 seconds - Finished compile Library/ScriptAssemblies/Unity.Rider.Editor.dll in 22,983697 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.Editor.dll in 0,148294 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.Editor.dll in 0,001262 seconds - Finished ILPostProcessorRunner in 0,219821 seconds - Finished compile Library/ScriptAssemblies/Unity.Timeline.Editor.dll in 18,389385 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.XR.LegacyInputHelpers.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.XR.LegacyInputHelpers.dll in 0,092745 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.XR.LegacyInputHelpers.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.XR.LegacyInputHelpers.dll in 0,001348 seconds - Finished ILPostProcessorRunner in 0,217358 seconds - Finished compile Library/ScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll in 16,853518 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AmplifyShaderEditor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AmplifyShaderEditor.dll in 0,195616 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AmplifyShaderEditor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AmplifyShaderEditor.dll in 0,001157 seconds - Finished ILPostProcessorRunner in 0,328532 seconds - Finished compile Library/ScriptAssemblies/AmplifyShaderEditor.dll in 23,03952 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Sprite.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.2D.Sprite.Editor.dll in 0,172817 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Sprite.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.2D.Sprite.Editor.dll in 0,001175 seconds - Finished ILPostProcessorRunner in 0,307395 seconds - Finished compile Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll in 23,041807 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.OpenVR.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.OpenVR.dll in 0,109542 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.OpenVR.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.OpenVR.dll in 0,001031 seconds - Finished ILPostProcessorRunner in 0,276992 seconds - Finished compile Library/ScriptAssemblies/Unity.XR.OpenVR.dll in 18,585713 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll in 0,114061 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.AssetBundleBrowser.Editor.dll in 0,001212 seconds - Finished ILPostProcessorRunner in 0,273084 seconds - Finished compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll in 23,265642 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-Editor.dll in 0,154529 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-Editor.dll in 0,001167 seconds - Finished ILPostProcessorRunner in 0,279039 seconds - Finished compile Library/ScriptAssemblies/Zenject-Editor.dll in 16,627773 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 0,104982 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 0,001352 seconds - Finished ILPostProcessorRunner in 0,261714 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Editor.dll in 17,787919 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.Editor.dll in 0,161055 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.Editor.dll in 0,001239 seconds - Finished ILPostProcessorRunner in 0,266462 seconds - Finished compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll in 16,939854 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR.dll in 0,172833 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR.dll in 0,001165 seconds - Finished ILPostProcessorRunner in 0,279206 seconds - Finished compile Library/ScriptAssemblies/SteamVR.dll in 15,342204 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll in 0,170158 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll in 0,001176 seconds - Finished ILPostProcessorRunner in 0,256458 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll in 23,453432 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.dll in 0,170346 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.dll in 0,001028 seconds - Finished ILPostProcessorRunner in 0,268665 seconds - Finished compile Library/ScriptAssemblies/LeapMotion.dll in 17,31112 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-TestFramework.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-TestFramework.dll in 0,106316 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-TestFramework.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-TestFramework.dll in 0,001019 seconds - Finished ILPostProcessorRunner in 0,243262 seconds - Finished compile Library/ScriptAssemblies/Zenject-TestFramework.dll in 16,892814 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-ReflectionBaking-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-ReflectionBaking-Editor.dll in 0,109073 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-ReflectionBaking-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-ReflectionBaking-Editor.dll in 0,000976 seconds - Finished ILPostProcessorRunner in 0,242955 seconds - Finished compile Library/ScriptAssemblies/Zenject-ReflectionBaking-Editor.dll in 15,057118 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.XR.LegacyInputHelpers.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.XR.LegacyInputHelpers.dll in 0,134698 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.XR.LegacyInputHelpers.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.XR.LegacyInputHelpers.dll in 0,001158 seconds - Finished ILPostProcessorRunner in 0,263564 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.XR.LegacyInputHelpers.dll in 16,444887 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.Editor.dll in 0,154255 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.Editor.dll in 0,001523 seconds - Finished ILPostProcessorRunner in 0,267243 seconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll in 19,072553 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.Editor.dll in 0,122804 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.Editor.dll in 0,097888 seconds - Finished ILPostProcessorRunner in 0,332191 seconds - Finished compile Library/ScriptAssemblies/Unity.Burst.Editor.dll in 17,430785 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.SpatialTracking.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEditor.SpatialTracking.dll in 0,116077 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.SpatialTracking.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEditor.SpatialTracking.dll in 0,001143 seconds - Finished ILPostProcessorRunner in 0,193028 seconds - Finished compile Library/ScriptAssemblies/UnityEditor.SpatialTracking.dll in 17,558088 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll in 0,124778 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Editor.dll in 0,001168 seconds - Finished ILPostProcessorRunner in 0,200756 seconds - Finished compile Library/ScriptAssemblies/com.unity.multiplayer-hlapi.Editor.dll in 14,154726 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.Management.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.Management.Editor.dll in 0,152765 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.Management.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.Management.Editor.dll in 0,001126 seconds - Finished ILPostProcessorRunner in 0,225993 seconds - Finished compile Library/ScriptAssemblies/Unity.XR.Management.Editor.dll in 19,233505 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Input_Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Input_Editor.dll in 0,087224 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Input_Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Input_Editor.dll in 0,000852 seconds - Finished ILPostProcessorRunner in 0,151715 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Input_Editor.dll in 15,923856 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.dll in 0,118581 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.dll in 0,198221 seconds - Finished ILPostProcessorRunner in 0,379477 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.dll in 18,644096 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on XRDependency.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on XRDependency.dll in 0,059684 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on XRDependency.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on XRDependency.dll in 0,000803 seconds - Finished ILPostProcessorRunner in 0,105249 seconds - Finished compile Library/ScriptAssemblies/XRDependency.dll in 20,518935 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-PoolMonitor-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject-PoolMonitor-Editor.dll in 0,075423 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-PoolMonitor-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject-PoolMonitor-Editor.dll in 0,000841 seconds - Finished ILPostProcessorRunner in 0,121112 seconds - Finished compile Library/ScriptAssemblies/Zenject-PoolMonitor-Editor.dll in 16,631118 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Editor.dll in 0,087813 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Editor.dll in 0,001009 seconds - Finished ILPostProcessorRunner in 0,148802 seconds - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll in 13,73758 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll in 0,086829 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.BurstCompatibilityGen.dll in 0,107762 seconds - Finished ILPostProcessorRunner in 0,255172 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.BurstCompatibilityGen.dll in 13,238461 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.Editor.dll in 0,079325 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.Editor.dll in 0,000809 seconds - Finished ILPostProcessorRunner in 0,13398 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.Editor.dll in 13,284828 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR_Editor.dll in 0,069828 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR_Editor.dll in 0,001135 seconds - Finished ILPostProcessorRunner in 0,119144 seconds - Finished compile Library/ScriptAssemblies/SteamVR_Editor.dll in 13,87101 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.DocCodeSamples.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.DocCodeSamples.dll in 0,067312 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.DocCodeSamples.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.DocCodeSamples.dll in 0,001333 seconds - Finished ILPostProcessorRunner in 0,122761 seconds - Finished compile Library/ScriptAssemblies/Unity.Collections.DocCodeSamples.dll in 13,381536 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.OpenVR.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.OpenVR.Editor.dll in 0,071583 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.OpenVR.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.OpenVR.Editor.dll in 0,000895 seconds - Finished ILPostProcessorRunner in 0,130867 seconds - Finished compile Library/ScriptAssemblies/Unity.XR.OpenVR.Editor.dll in 13,945051 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 0,180403 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 0,083271 seconds - Finished ILPostProcessorRunner in 0,334486 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 13,462811 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll in 0,086669 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Editor.dll in 0,101996 seconds - Finished ILPostProcessorRunner in 0,237347 seconds - Finished compile Library/ScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Editor.dll in 11,614449 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll in 0,344357 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll in 0,448114 seconds - Finished ILPostProcessorRunner in 0,844041 seconds Symbols will be read from Library/ScriptAssemblies/Assembly-CSharp.pdb Script Module: Assembly-CSharp.dll Pass: 0 took 20 milliseconds [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [AGXForkliftTransformSync] Found NetworkBehaviour AGXForkliftTransformSync [AGXForkliftTransformSync] NetworkBehaviourProcessor [AGXForkliftTransformSync] Process Start [AGXForkliftTransformSync] GenerateSerialization [AGXForkliftTransformSync] GenerateDeSerialization [AGXForkliftTransformSync] Process Done [NetAuthorityBehaviour] Already processed [ActiveStatusSync] Found NetworkBehaviour ActiveStatusSync [ActiveStatusSync] NetworkBehaviourProcessor [ActiveStatusSync] Process Start [ActiveStatusSync] GenerateConstants [ActiveStatusSync] GenerateSerialization [ActiveStatusSync] GenerateDeSerialization [ActiveStatusSync] Process Done [NetAuthorityBehaviour] Already processed [AttachRotaryLightSync] Found NetworkBehaviour AttachRotaryLightSync [AttachRotaryLightSync] NetworkBehaviourProcessor [AttachRotaryLightSync] Process Start [AttachRotaryLightSync] GenerateConstants [AttachRotaryLightSync] GenerateSerialization [AttachRotaryLightSync] GenerateDeSerialization [AttachRotaryLightSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicChild] Found NetworkBehaviour AttachToVehicleGraphicChild [AttachToVehicleGraphicChild] NetworkBehaviourProcessor [AttachToVehicleGraphicChild] Process Start [AttachToVehicleGraphicChild] GenerateConstants [AttachToVehicleGraphicChild] GenerateSerialization [AttachToVehicleGraphicChild] GenerateDeSerialization [AttachToVehicleGraphicChild] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [BulldozerTransformSync] Found NetworkBehaviour BulldozerTransformSync [BulldozerTransformSync] NetworkBehaviourProcessor [BulldozerTransformSync] Process Start [BulldozerTransformSync] GenerateSerialization [BulldozerTransformSync] GenerateDeSerialization [BulldozerTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [FreeRouteEntityAnimationSync] Found NetworkBehaviour FreeRouteEntityAnimationSync [FreeRouteEntityAnimationSync] NetworkBehaviourProcessor [FreeRouteEntityAnimationSync] Process Start [FreeRouteEntityAnimationSync] GenerateConstants [FreeRouteEntityAnimationSync] GenerateSerialization [FreeRouteEntityAnimationSync] GenerateDeSerialization [FreeRouteEntityAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [LoadWeightLightsSync] Found NetworkBehaviour LoadWeightLightsSync [LoadWeightLightsSync] NetworkBehaviourProcessor [LoadWeightLightsSync] Process Start [LoadWeightLightsSync] GenerateConstants [LoadWeightLightsSync] GenerateSerialization [LoadWeightLightsSync] GenerateDeSerialization [LoadWeightLightsSync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [MultiplePlatesSync] Found NetworkBehaviour MultiplePlatesSync [MultiplePlatesSync] NetworkBehaviourProcessor [MultiplePlatesSync] Process Start [MultiplePlatesSync] GenerateConstants [MultiplePlatesSync] GenerateSerialization [MultiplePlatesSync] GenerateDeSerialization [MultiplePlatesSync] Process Done [NetAuthorityBehaviour] Already processed [MultipleWheelsPivotSync] Found NetworkBehaviour MultipleWheelsPivotSync [MultipleWheelsPivotSync] NetworkBehaviourProcessor [MultipleWheelsPivotSync] Process Start [MultipleWheelsPivotSync] GenerateConstants [MultipleWheelsPivotSync] GenerateSerialization [MultipleWheelsPivotSync] GenerateDeSerialization [MultipleWheelsPivotSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [OptionalCargoSync] Found NetworkBehaviour OptionalCargoSync [OptionalCargoSync] NetworkBehaviourProcessor [OptionalCargoSync] Process Start [OptionalCargoSync] GenerateConstants [OptionalCargoSync] GenerateSerialization [OptionalCargoSync] GenerateDeSerialization [OptionalCargoSync] Process Done [NetAuthorityBehaviour] Already processed [PalletTransformSync] Found NetworkBehaviour PalletTransformSync [PalletTransformSync] NetworkBehaviourProcessor [PalletTransformSync] Process Start [PalletTransformSync] GenerateSerialization [PalletTransformSync] GenerateDeSerialization [PalletTransformSync] Process Done [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [PoliceSirenSync] Found NetworkBehaviour PoliceSirenSync [PoliceSirenSync] NetworkBehaviourProcessor [PoliceSirenSync] Process Start [PoliceSirenSync] GenerateConstants [PoliceSirenSync] GenerateSerialization [PoliceSirenSync] GenerateDeSerialization [PoliceSirenSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Already processed [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [NetAuthorityBehaviour] Already processed [WipersSync] Found NetworkBehaviour WipersSync [WipersSync] NetworkBehaviourProcessor [WipersSync] Process Start [WipersSync] GenerateConstants [WipersSync] GenerateSerialization [WipersSync] GenerateDeSerialization [WipersSync] Process Done [FreeRouteArrowNetMessage] MessageClassProcessor for FreeRouteArrowNetMessage [FreeRouteArrowNetMessage] MessageClassProcessor Start [FreeRouteArrowNetMessage] GenerateSerialization [FreeRouteArrowNetMessage] GenerateDeserialization [FreeRouteArrowNetMessage] MessageClassProcessor Done [NetAuthorityBehaviour] Already processed [MotograderTransformSync] Found NetworkBehaviour MotograderTransformSync [MotograderTransformSync] NetworkBehaviourProcessor [MotograderTransformSync] Process Start [MotograderTransformSync] GenerateSerialization [MotograderTransformSync] GenerateDeSerialization [MotograderTransformSync] Process Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [DeformableTerrainStatusNetMessage] MessageClassProcessor for DeformableTerrainStatusNetMessage [DeformableTerrainStatusNetMessage] MessageClassProcessor Start [DeformableTerrainStatusNetMessage] GenerateSerialization [DeformableTerrainStatusNetMessage] GenerateDeserialization [DeformableTerrainStatusNetMessage] MessageClassProcessor Done [ParticlesDataNetMessage] MessageClassProcessor for ParticlesDataNetMessage [ParticlesDataNetMessage] MessageClassProcessor Start [ParticlesDataNetMessage] GenerateSerialization [ParticlesDataNetMessage] GenerateDeserialization [ParticlesDataNetMessage] MessageClassProcessor Done [UnloadZonesStatusNetMessage] MessageClassProcessor for UnloadZonesStatusNetMessage [UnloadZonesStatusNetMessage] MessageClassProcessor Start [UnloadZonesStatusNetMessage] GenerateSerialization [UnloadZonesStatusNetMessage] GenerateDeserialization [UnloadZonesStatusNetMessage] MessageClassProcessor Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor for ChangeEnvironmentWeatherNetMessage [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Start [ChangeEnvironmentWeatherNetMessage] GenerateSerialization [ChangeEnvironmentWeatherNetMessage] GenerateDeserialization [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [InfractionPointsNetMessage] MessageClassProcessor for InfractionPointsNetMessage [InfractionPointsNetMessage] MessageClassProcessor Start [InfractionPointsNetMessage] GenerateSerialization [InfractionPointsNetMessage] GenerateDeserialization [InfractionPointsNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [CircuitLineNetMessage] MessageClassProcessor for CircuitLineNetMessage [CircuitLineNetMessage] MessageClassProcessor Start [CircuitLineNetMessage] GenerateSerialization [CircuitLineNetMessage] GenerateDeserialization [CircuitLineNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TMAssetStatusNetMessage] MessageClassProcessor for TMAssetStatusNetMessage [TMAssetStatusNetMessage] MessageClassProcessor Start [TMAssetStatusNetMessage] GenerateSerialization [TMAssetStatusNetMessage] GenerateDeserialization [TMAssetStatusNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done Pass: 1 took 89 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:00.9097114 - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll in 12,621808 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp-Editor.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp-Editor.dll in 0,153277 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp-Editor.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp-Editor.dll in 0,154254 seconds - Finished ILPostProcessorRunner in 0,366134 seconds - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll in 7,015147 seconds - Finished script compilation in 30,214168 seconds Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(8,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(61,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(111,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(66,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0108: 'VehiclePerceptionAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(21,38): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(28,36): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(7,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(8,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,75): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(60,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(81,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(87,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\TimeManager\ExerciseTimeManager.cs(102,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(11,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(39,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs(40,24): warning CS0108: 'RadarStimulus.CalculateDirectionAndDistance()' hides inherited member 'SightStimulus.CalculateDirectionAndDistance()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(106,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(132,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(121,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(147,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(35,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(41,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Foscam\FoscamManager.cs(102,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Webcam\IWebcamManager.cs(5,10): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(69,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Webcam\WebcamManager.cs(139,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(116,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(125,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(131,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(176,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(181,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(209,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(215,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(223,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(229,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(156,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(162,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\ElectricEnginePowerSerializedSettings.cs(8,22): warning CS0108: 'ElectricEnginePowerSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\EngineTempSerializedSettings.cs(8,22): warning CS0108: 'EngineTempSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs(8,22): warning CS0108: 'RPMSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(94,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs(8,22): warning CS0108: 'SpeedSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(100,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(120,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(43,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(49,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(56,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(12,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(341,41): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(37,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(43,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(47,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(72,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(327,46): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs(23,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs(10,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\DistanceToNextNodeCanvas.cs(10,56): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\EditCircuitLinesCanvas.cs(9,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InclinometerComponent.cs(41,22): warning CS0114: 'InclinometerComponent.OnStartSpawn()' hides inherited member 'BaseVehicleComponent.OnStartSpawn()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(230,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(112,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(652,41): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ActiveStatusSync.cs(66,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ActiveStatusSync.cs(37,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ActiveStatusSync.cs(43,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(51,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(57,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(64,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,10): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(50,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(56,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_IG_BasicDashboard.cs(12,42): warning CS0108: 'HCOM_IG_BasicDashboard.vehicleService' hides inherited member 'GenericPanelHandler.vehicleService'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(670,49): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,55): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,82): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs(23,53): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,27): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,46): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0108: 'AirBrakeAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(161,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(166,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,34): warning CS0108: 'BlinkersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EditFreeRoutesCanvas.cs(7,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs(18,44): warning CS0108: 'HCOM_PI_HudVehicleDataPanels._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(117,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(16,44): warning CS0108: 'HCOM_PI_Telemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(18,33): warning CS0108: 'HCOM_PI_MachineryVehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(29,33): warning CS0108: 'HCOM_PI_VehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs(17,44): warning CS0108: 'HCOM_PI_GPSPanel._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0108: 'OpenBusDoorAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs(20,21): warning CS0114: 'SmartExercise.InitializeInScene()' hides inherited member 'SmartObject.InitializeInScene()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorVehicle.cs(69,32): warning CS0114: 'HydraulicTrackExcavatorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0108: 'PoliceAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(205,16): warning CS0114: 'MotorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(215,16): warning CS0108: 'MotorVehicle.SleepWheelPatch()' hides inherited member 'Vehicle.SleepWheelPatch()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs(5,62): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs(6,49): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs(5,74): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(5,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(29,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(49,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(75,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(42,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0108: 'WipersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(31,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(40,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(30,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(14,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(37,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(97,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(103,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(109,16): warning CS0108: 'BDZPRabbitTurtleModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(108,16): warning CS0114: 'BHPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(114,16): warning CS0114: 'BHPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(120,16): warning CS0108: 'BHPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(147,16): warning CS0114: 'EH5000FailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(202,22): warning CS0114: 'EH5000FailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(245,16): warning CS0108: 'EH5000FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(348,16): warning CS0108: 'EH5000FailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000GrillDryHandler.cs(121,22): warning CS0108: 'EH5000GrillDryHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(38,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(51,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(54,16): warning CS0114: 'EH5000LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(63,16): warning CS0114: 'EH5000LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(113,16): warning CS0108: 'EH5000LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs(129,16): warning CS0108: 'BHPSpecialFunctionsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,49): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,76): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(126,16): warning CS0114: 'DPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(146,16): warning CS0114: 'DPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(160,16): warning CS0108: 'DPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(185,16): warning CS0108: 'DPFailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(195,16): warning CS0108: 'EX5500FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\EH5000BrakeHandler.cs(203,26): warning CS0108: 'EH5000BrakeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000AutoSpeedModeHandler.cs(146,16): warning CS0108: 'EH5000AutoSpeedModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs(132,22): warning CS0108: 'EH5000DumpHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs(10,26): warning CS0108: 'HeadOutBehaviourAction.gameObject' hides inherited member 'BaseCameraBehaviourAction.gameObject'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs(103,22): warning CS0108: 'HCOM_LSP_DrivingTimeAndKmh.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(132,22): warning CS0108: 'HCOM_LP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(142,22): warning CS0114: 'HCOM_LP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(158,22): warning CS0114: 'HCOM_LP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(22,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(23,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(126,22): warning CS0108: 'HCOM_LP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(136,22): warning CS0114: 'HCOM_LP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(148,22): warning CS0114: 'HCOM_LP_ForkController.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(109,22): warning CS0108: 'HCOM_LSP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(114,22): warning CS0114: 'HCOM_LSP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(120,22): warning CS0108: 'HCOM_LSP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(135,22): warning CS0114: 'HCOM_LSP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(150,22): warning CS0108: 'HCOM_LP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(163,22): warning CS0114: 'HCOM_LP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(176,22): warning CS0114: 'HCOM_LP_LightIndicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(381,53): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs(122,16): warning CS0108: 'LPGearHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(118,21): warning CS0114: 'HCOM_PI_TP_GearHandler.IsEngineRunning' hides inherited member 'GenericPanelHandlerPI.IsEngineRunning'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(92,27): warning CS0114: 'MSPIndicatorsHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(131,26): warning CS0108: 'MSPIndicatorsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(84,26): warning CS0108: 'MSPLightsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(89,18): warning CS0108: 'MSPLightsHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(105,22): warning CS0108: 'HCOM_JungLSP_ForkInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(122,22): warning CS0114: 'HCOM_JungLSP_ForkInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(145,22): warning CS0114: 'HCOM_JungLSP_Indicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(156,22): warning CS0108: 'HCOM_JungLSP_Indicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(171,22): warning CS0114: 'HCOM_JungLSP_Indicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(308,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(160,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(190,22): warning CS0108: 'HCOM_JungLSP_WheelModeInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(206,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(133,22): warning CS0108: 'HCOM_LSP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(143,22): warning CS0114: 'HCOM_LSP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(159,22): warning CS0114: 'HCOM_LSP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(54,16): warning CS0114: 'EX5500LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(62,16): warning CS0114: 'EX5500LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(112,16): warning CS0108: 'EX5500LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(69,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(88,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(93,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(244,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(301,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(26,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(11,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(14,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(13,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(22,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(29,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(35,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(44,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(44,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(63,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(227,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(16,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(282,38): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(103,22): warning CS0114: 'RigidFrameHaulerVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(114,22): warning CS0108: 'RigidFrameHaulerVehicle.SleepWheelPatch()' hides inherited member 'Vehicle.SleepWheelPatch()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(19,21): warning CS0114: 'DebugEnvironmentService.IsServiceReady' hides inherited member 'MonoService.IsServiceReady'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs(45,22): warning CS0114: 'TrackVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(96,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1084,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1089,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(208,37): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(101,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs(143,31): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticlesData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainParticlesData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1984,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1989,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(233,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(68,18): warning CS0659: 'ReplayMultipleDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs(5,16): warning CS0618: 'ForkInput' is obsolete: 'Usar ForkComponentInput' Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcyclePoliceLightPieceInstantiator.cs(5,59): warning CS0618: 'PieceInstantiator' is obsolete: 'Deprecated class. Use instead VehiclePieceInstantiator' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs(5,79): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs(5,73): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(278,48): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(20,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(102,6): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(106,6): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(107,6): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\Obi\Rendering\ObiSimpleFluidRenderer.cs(33,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(38,29): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' Assets\simuzen\CommonTools\Obi\Rendering\ObiFluidRenderer.cs(53,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\TerrainShadowsCullingBehaviour.cs(56,13): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(38,24): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(42,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(46,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,42): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,13): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,38): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\VehicleTestSettings.cs(65,7): warning CS0184: The given expression is never of the provided ('VPTwoWheelController') type Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(109,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(110,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,101): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,30): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(214,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(216,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(230,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulation()' is obsolete Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnGoToSimulation()' is obsolete Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,17): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,41): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(44,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(45,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(69,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(75,28): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,44): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(36,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(61,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(68,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(104,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(56,113): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(63,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(89,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(89,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(67,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(176,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(182,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(105,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(114,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,43): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(15,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(17,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(22,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(32,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(896,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(119,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(119,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(124,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(124,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(134,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(146,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(146,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(160,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(160,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(41,26): warning CS0618: 'UnityWebRequest.Send()' is obsolete: 'Use SendWebRequest. It returns a UnityWebRequestAsyncOperation which contains a reference to the WebRequest object.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(43,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(55,17): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,47): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,17): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(156,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1759,13): warning CS0219: The variable 'z' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(75,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SystemInfoWindow.cs(36,76): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(130,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(132,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,142): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs(188,14): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSConstants.cs(190,14): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(173,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(180,26): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(181,39): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(185,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(186,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(188,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(189,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(263,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(267,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(277,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(387,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(430,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(273,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(74,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(91,40): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(92,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(241,17): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(241,92): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Core\wrappers\UnityTerrainWrapper.cs(180,13): warning CS0618: 'Terrain.ApplyDelayedHeightmapModification()' is obsolete: 'Use TerrainData.SyncHeightmap to notify all Terrain instances using the TerrainData.' Assets\simuzen\CommonTools\TextureArrayInspector\Extensions\Texture2DExtensions.cs(316,12): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs(150,31): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(29,24): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(152,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(156,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,93): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,112): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(155,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(157,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,143): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(198,41): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(204,27): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(205,40): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(209,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(210,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(212,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(213,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(62,33): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(303,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(307,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(87,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(34,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(39,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(48,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(51,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(48,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(62,13): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(342,47): warning CS0618: 'ConfigurableVehicle.VehicleSizeQuery' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(517,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(316,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(321,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(617,66): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(626,29): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(691,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(730,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(759,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(849,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(264,37): warning CS0219: The variable 'radius' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(912,57): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(931,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(955,37): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(956,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(974,30): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(978,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,52): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,103): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(983,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,58): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,124): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,74): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(93,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(94,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(228,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(230,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(244,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(1002,46): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,89): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,94): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(18,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(64,59): warning CS0618: 'ConfigurableVehicle.VehicleTransform' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\platform\systems\base\services\hud\SimuZenGUIService.cs(78,21): warning CS0618: 'HUDMonitor.setLogo(Sprite)' is obsolete: 'Use HProductLogo' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(37,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(125,13): warning CS0162: Unreachable code detected Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(71,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(611,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(617,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(248,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(265,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,48): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,52): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(273,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,67): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(298,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(105,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(114,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(229,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(234,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(240,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(245,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,159): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(70,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(106,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(107,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(120,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(356,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(398,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(50,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(120,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(33,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(83,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs(17,48): warning CS0612: 'HUDDefaultConstants.ATLAS_HUD_COMPONENTS' is obsolete Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(216,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\systems\base\session\ContextService.cs(23,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(42,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(137,29): warning CS0067: The event 'FakeDeformableTerrainsOperationService.IsVehiclePoolReady' is never used Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(21,49): warning CS0067: The event 'PIInfractionService.OnInfractionPoints1' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(53,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(110,29): warning CS0067: The event 'ReplayVehicleService.OnStartSpawn' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(13,29): warning CS0067: The event 'WorkflowService.OnStart' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(64,40): warning CS0067: The event 'BasicPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(15,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(17,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(26,30): warning CS0067: The event 'AssetsFromProjectService.OnLoadingBundle' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(51,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopDetected' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(29,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(21,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(27,44): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleCollision' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(182,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(20,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(11,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(71,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(68,25): warning CS0067: The event 'BasicPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(23,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(12,50): warning CS0067: The event 'DriverTargetService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(111,29): warning CS0067: The event 'ReplayVehicleService.OnCompletedSpawn' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(23,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(25,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(53,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopNearby' is never used Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(14,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(35,46): warning CS0067: The event 'TmCircuitLineNode.OnNodeToRendererPathEvent' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(26,38): warning CS0067: The event 'ElectricEnginelIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(20,35): warning CS0067: The event 'ReplayVehicleService.OnReplayServiceReady' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(24,50): warning CS0067: The event 'AssetBundleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(187,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(18,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(65,40): warning CS0067: The event 'BasicPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(26,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(25,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(72,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(15,29): warning CS0067: The event 'DeformableTerrainService.IsVehiclePoolReady' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(46,35): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(13,50): warning CS0067: The event 'SpecialScreenService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,59): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\hardware\PIHardwareService.cs(20,50): warning CS0067: The event 'PIHardwareService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(13,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(34,35): warning CS0067: The event 'DummyRearviewService.OnLeftSwitched' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(66,40): warning CS0067: The event 'BasicPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(23,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(139,83): warning CS0067: The event 'FakeDeformableTerrainsOperationService.TileModifiedTerrain' is never used Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(125,29): warning CS0067: The event 'ReplayVehicleService.OnRemoteVehicle' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(22,36): warning CS0067: The event 'AssetBundleService.OnLoadingBundle' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(188,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\performance\PerformanceService.cs(15,50): warning CS0067: The event 'PerformanceService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(52,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopMissing' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(16,59): warning CS0067: The event 'DummyRearviewService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(17,59): warning CS0067: The event 'DeformableTerrainService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(192,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(46,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs(24,50): warning CS0067: The event 'DummyGlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(177,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(11,50): warning CS0067: The event 'WorkflowService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(19,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(10,44): warning CS0067: The event 'MultiBlockableIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(63,25): warning CS0067: The event 'BasicPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(192,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(29,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(59,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(21,43): warning CS0067: The event 'AssetBundleService.OnBundleVersionResult' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(40,50): warning CS0067: The event 'AssetsFromProjectService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(58,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(26,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(19,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\product\ProductService.cs(16,50): warning CS0067: The event 'ProductService.OnServiceFailed' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(27,29): warning CS0067: The event 'PITrainingManagerSceneService.OnExerciseEnded' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(54,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopEnter' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(203,29): warning CS0067: The event 'TrafficService.OnVehicleOvertakingSpawned' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\configuration\Configuration.cs(82,50): warning CS0067: The event 'Configuration.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(10,44): warning CS0067: The event 'ElectricEnginelIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(25,43): warning CS0067: The event 'AssetsFromProjectService.OnBundleVersionResult' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(189,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(21,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(160,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(13,55): warning CS0067: The event 'BasicPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(28,38): warning CS0067: The event 'MultiBlockableIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(20,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(22,59): warning CS0067: The event 'ReplayVehicleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(33,35): warning CS0067: The event 'DummyRearviewService.OnRightSwitched' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(29,50): warning CS0067: The event 'PITrainingManagerSceneService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs(17,50): warning CS0067: The event 'DummyInfractionService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(67,25): warning CS0067: The event 'BasicPassengersService.OnStartFlow' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(16,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(70,40): warning CS0067: The event 'BasicPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(69,40): warning CS0067: The event 'BasicPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(15,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(35,39): warning CS0067: The event 'SimNetworkManager.OnServerConnectedClient' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(28,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleRawCollision' is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(31,22): warning CS0414: The field 'EH5000FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(35,18): warning CS0414: The field 'ControllerChecker.xButtonPressedDown' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(19,41): warning CS0414: The field 'TrainingManagerEditorCameraService.configuration' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(56,22): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(6,18): warning CS0414: The field 'ControllerChecker.triggerLeftPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs(9,22): warning CS0414: The field 'Spreader._spawning' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(24,18): warning CS0414: The field 'ControllerChecker.bButtonPressed' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(31,22): warning CS0414: The field 'EX5500FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TriggerController.cs(21,36): warning CS0414: The field 'TriggerController.triggerIconImage' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(20,18): warning CS0414: The field 'ControllerChecker.aButtonPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(97,22): warning CS0414: The field 'FreeRoutePanelController._panelAdjusted' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(52,29): warning CS0414: The field 'RewiredInputDebugWindow._currentModifiedAction' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(39,22): warning CS0414: The field 'ConfigurableAutomaticGearboxController.isChangingGear' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(31,21): warning CS0414: The field 'MachineryDriverBehaviourAction.indexCamera' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(31,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressedDown' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs(27,23): warning CS0414: The field 'ExcavatorLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(24,23): warning CS0414: The field 'DumperBucketAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(81,22): warning CS0414: The field 'FreeRouteController._hasRouteBeenPlayed' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_PI_SpeedNumbers.cs(16,22): warning CS0414: The field 'HCOM_PI_SpeedNumbers._enabled' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(15,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(36,21): warning CS0414: The field 'ConfigurableAutomaticGearboxController.gear' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(30,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressedDown' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\HCOM_RabbitTurtleHandler.cs(10,15): warning CS0414: The field 'HCOM_RabbitTurtleHandler._keyState' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(47,31): warning CS0414: The field 'RewiredInputDebugWindow.selectionGrid' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(71,38): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._absLight' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(23,22): warning CS0414: The field 'HCOM_IG_SlopePanel._initialized' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(11,18): warning CS0414: The field 'ControllerChecker.touchpadRightPressed' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(14,16): warning CS0414: The field 'EH5000LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs(21,50): warning CS0414: The field 'TrainingManagerStepManager.routeCreatorManager' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(23,18): warning CS0414: The field 'ControllerChecker.yButtonPressed' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(27,16): warning CS0414: The field 'EH5000FailuresHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(14,16): warning CS0414: The field 'EX5500LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorOpenableBucket.cs(14,23): warning CS0414: The field 'ExcavatorOpenableBucket._sideshiftPosition' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(36,18): warning CS0414: The field 'ControllerChecker.aButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_GP_SpeedNumbers.cs(10,22): warning CS0414: The field 'HCOM_GP_SpeedNumbers._isShutoff' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs(22,23): warning CS0414: The field 'DashboardHandler._value' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximityRadarSensor.cs(15,23): warning CS0414: The field 'ProximityRadarSensor._offsetDistanceToEntity' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(10,18): warning CS0414: The field 'ControllerChecker.touchpadLeftPressed' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(30,23): warning CS0414: The field 'CircuitLineController.pathPosition' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(14,60): warning CS0414: The field 'CircuitLineTMStep._settings' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(7,18): warning CS0414: The field 'ControllerChecker.triggerRightPressed' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(26,22): warning CS0414: The field 'EX5500FailuresHandler._Caution' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(19,18): warning CS0414: The field 'ControllerChecker.xButtonPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(14,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryLMVIgnitionControllerComponent.cs(75,22): warning CS0414: The field 'MilitaryLMVIgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\Editor\SceneryDataEditor.cs(5,22): warning CS0612: 'SceneryData' is obsolete Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(9,43): warning CS0618: 'SaveAssetsProcessor' is obsolete: 'Use UnityEditor.AssetModificationProcessor' Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(5,57): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\Editor\FindComponents\FindNetworkTransform.cs(21,36): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\Graphics\Editor\FreeRouteEntityAnimationDescriptorEditor.cs(8,20): warning CS0108: 'FreeRouteEntityAnimationDescriptorEditor.OnEnable()' hides inherited member 'BaseDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: 'BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member 'PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: 'ColorPickerHDRConfig' is obsolete Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(169,29): warning CS0109: The member 'TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an accessible member. The new keyword is not required. Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(27,9): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(29,9): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(44,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(132,9): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(134,9): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(149,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: 'ColorPickerHDRConfig' is obsolete Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(36,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(37,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\simuzen\CommonTools\BakingTools\Editor\AutoLightmapBaker.cs(38,13): warning CS0618: 'Lightmapping.completed' is obsolete: 'OnCompletedFunction.completed is obsolete, please use event bakeCompleted instead. ' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(278,38): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(280,38): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(284,38): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(286,38): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(307,37): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(309,37): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(363,37): warning CS0618: 'BuildTarget.StandaloneLinux' is obsolete: 'StandaloneLinux has been removed in 2019.2' Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(365,37): warning CS0618: 'BuildTarget.StandaloneLinuxUniversal' is obsolete: 'StandaloneLinuxUniversal has been removed in 2019.2' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(21,9): warning CS0618: 'EditorApplication.playmodeStateChanged' is obsolete: 'Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(32,57): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(214,3): warning CS0618: 'MaterialEditor.TexturePropertyWithHDRColor(GUIContent, MaterialProperty, MaterialProperty, ColorPickerHDRConfig, bool)' is obsolete: 'Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,56): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,60): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,21): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs(18,18): warning CS0618: 'EditorGUI.EnumMaskField(Rect, string, Enum)' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(121,29): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(135,32): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(41,9): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs(274,18): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\Editor\RemoteContentUpdater.cs(84,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\Editor\RemoteContentUpdater.cs(84,43): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,4): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(86,41): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(98,4): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(98,25): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(107,13): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\SplitTerrain\Editor\SplitTerrain.cs(107,35): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,115): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,52): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,17): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(27,49): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(40,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,46): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,5): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(399,13): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,45): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,4): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(45,75): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(84,9): warning CS0612: 'NetPrefabRegister' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(90,9): warning CS0612: 'NetPrefabRegister' is obsolete Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,93): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs(13,3): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(58,3): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(65,3): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,123): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,3): warning CS0162: Unreachable code detected Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(221,10): warning CS0219: The variable 'tab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(222,10): warning CS0219: The variable 'intermediateTab' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(223,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(37,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(38,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(39,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(40,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(234,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(754,13): warning CS0618: 'SceneView.onSceneGUIDelegate' is obsolete: 'onSceneGUIDelegate has been deprecated. Use duringSceneGui instead.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(18,33): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(19,18): warning CS0618: 'PrefabUtility.ConnectGameObjectToPrefab(GameObject, GameObject)' is obsolete: 'Use RevertPrefabInstance. Prefabs instances can no longer be connected to Prefab Assets they are not an instance of to begin with.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(955,19): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,44): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,3): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,138): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(98,31): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(99,17): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\DeformableMeshes\Core\Editor\DeformableTerrainTool.cs(105,17): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2450,81): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(4398,9): warning CS0162: Unreachable code detected Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Editor\GearInputDrawer.cs(13,22): warning CS0414: The field 'GearInputDrawer.gearSecuencialShiftAutomaticFoldout' is assigned but its value is never used Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(267,30): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(267,50): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseCustomVoiceProvider.cs(258,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseCustomVoiceProvider.cs(258,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseVoiceProvider.cs(327,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseVoiceProvider.cs(327,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(450,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(450,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Refresh completed in 0.023336 seconds. RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 23.308ms Refresh completed in 0.057578 seconds. RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 57.564ms PlayMakerPreProcessBuild... UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks/PlayMakerPreProcessBuild:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs:30) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass15_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs Line: 30) Opening scene 'Assets/simuzen/scenes/StartingScene.unity' Unloading 0 Unused Serialized files (Serialized files now loaded: 0) LightingSettings: switching bake backend from 1 to 0. [Licensing::Client] Successfully resolved entitlements Loaded scene 'Assets/simuzen/scenes/StartingScene.unity' Deserialize: 8.877 ms Integration: 84.128 ms Integration of assets: 0.001 ms Thread Wait Time: 0.051 ms Total Operation Time: 93.057 ms System memory in use before: 3.47 GB. System memory in use after: 2.95 GB. Unloading 846915 unused Assets to reduce memory usage. Loaded Objects now: 77426. Total: 546.328600 ms (FindLiveObjects: 41.017600 ms CreateObjectMapping: 37.065700 ms MarkObjects: 65.196200 ms DeleteObjects: 403.048200 ms) DisplayProgressbar: PlayMaker Opening scene 'Assets/simuzen/scenes/SimulationScene.unity' Unloading 878 Unused Serialized files (Serialized files now loaded: 0) LightingSettings: switching bake backend from 1 to 0. Loaded scene 'Assets/simuzen/scenes/SimulationScene.unity' Deserialize: 3324.054 ms Integration: 50.701 ms Integration of assets: 101.234 ms Thread Wait Time: -0.371 ms Total Operation Time: 3475.618 ms System memory in use before: 2.01 GB. System memory in use after: 2.02 GB. Unloading 151 unused Assets to reduce memory usage. Loaded Objects now: 98813. Total: 114.725300 ms (FindLiveObjects: 5.511800 ms CreateObjectMapping: 6.159500 ms MarkObjects: 102.592700 ms DeleteObjects: 0.460000 ms) Opening scene 'Assets/simuzen/scenes/EmptyScene.unity' LightingSettings: switching bake backend from 1 to 0. Unloading 195 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/simuzen/scenes/EmptyScene.unity' Deserialize: 6.182 ms Integration: 37.609 ms Integration of assets: 0.001 ms Thread Wait Time: 0.012 ms Total Operation Time: 43.805 ms System memory in use before: 2.00 GB. System memory in use after: 1.81 GB. Unloading 21443 unused Assets to reduce memory usage. Loaded Objects now: 77344. Total: 93.832700 ms (FindLiveObjects: 5.336500 ms CreateObjectMapping: 2.312600 ms MarkObjects: 59.769300 ms DeleteObjects: 26.413300 ms) Opening scene 'Assets/simuzen/tm/Scenes/TrainingManagerStartScene.unity' Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Component GUI Layer in Main Camera for Scene Assets/simuzen/tm/Scenes/TrainingManagerStartScene.unity is no longer available. It will be removed after you edit this GameObject and save the Scene. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.SceneManagement.EditorSceneManager:OpenScene (string,UnityEditor.SceneManagement.OpenSceneMode) HutongGames.PlayMakerEditor.ProjectTools:GetAllPrefabFSMsInBuild () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:244) HutongGames.PlayMakerEditor.ProjectTools:DoPreprocessPrefabFSMsInBuild () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:103) HutongGames.PlayMakerEditor.ProjectTools:PreprocessPrefabFSMs () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:57) HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks/PlayMakerPreProcessBuild:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs:31) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass15_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs line 244] LightingSettings: switching bake backend from 1 to 0. Problem detected while opening the Scene file: 'Assets/simuzen/tm/Scenes/TrainingManagerStartScene.unity'. Check the following logs for more details. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.SceneManagement.EditorSceneManager:OpenScene (string,UnityEditor.SceneManagement.OpenSceneMode) HutongGames.PlayMakerEditor.ProjectTools:GetAllPrefabFSMsInBuild () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:244) HutongGames.PlayMakerEditor.ProjectTools:DoPreprocessPrefabFSMsInBuild () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:103) HutongGames.PlayMakerEditor.ProjectTools:PreprocessPrefabFSMs () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:57) HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks/PlayMakerPreProcessBuild:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs:31) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass15_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs line 244] Component at index 2 could not be loaded when loading game object 'Main Camera'. Removing it. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.SceneManagement.EditorSceneManager:OpenScene (string,UnityEditor.SceneManagement.OpenSceneMode) HutongGames.PlayMakerEditor.ProjectTools:GetAllPrefabFSMsInBuild () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:244) HutongGames.PlayMakerEditor.ProjectTools:DoPreprocessPrefabFSMsInBuild () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:103) HutongGames.PlayMakerEditor.ProjectTools:PreprocessPrefabFSMs () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:57) HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks/PlayMakerPreProcessBuild:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs:31) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass15_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs line 244] ProgressiveSceneManager::Cancel() Loaded scene 'Assets/simuzen/tm/Scenes/TrainingManagerStartScene.unity' Deserialize: 7.780 ms Integration: 148.414 ms Integration of assets: 0.024 ms Thread Wait Time: 0.049 ms Total Operation Time: 156.267 ms System memory in use before: 1.72 GB. System memory in use after: 1.72 GB. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 81425. Total: 73.670200 ms (FindLiveObjects: 4.508500 ms CreateObjectMapping: 3.134100 ms MarkObjects: 65.919700 ms DeleteObjects: 0.107200 ms) Loaded scene 'Library/Unused/0788be7d0e010f449be4e7ce72d7da41' Deserialize: 1.385 ms Integration: 0.500 ms Integration of assets: 0.001 ms Thread Wait Time: 0.009 ms Total Operation Time: 1.895 ms Registering precompiled user dll's ... Registered in 0.021326 seconds. Refreshing native plugins compatible for Editor in 4.31 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1240.714ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.047ms Scan: 7.655ms OnSourceAssetsModified: 0.082ms InitializeImportedAssetsSnapshot: 65.243ms GetAllGuidsForCategorization: 3.019ms CategorizeAssets: 36.449ms ImportAndPostprocessOutOfDateAssets: 1052.588ms (12.673ms without children) PostProcessAllAssets: 953.467ms ReloadImportedAssets: 36.964ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.404ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.432ms OnDemandSchedulerStart: 1.628ms RestoreLoadedAssetsState: 11.112ms UpdateImportedAssetsSnapshot: 27.907ms ReloadSourceAssets: 5.188ms UnloadImportedAssets: 1.963ms Hotreload: 7.425ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.654ms UnloadStreamsBegin: 0.366ms LoadedImportedAssetsSnapshotReleaseGCHandles: 4.948ms GetLoadedSourceAssetsSnapshot: 27.060ms PersistCurrentRevisions: 1.718ms UnloadStreamsEnd: 1.083ms GenerateScriptTypeHashes: 0.078ms Untracked: 24.218ms Loaded scene 'Library/Unused/3d73f950e4e1f5543bbb318f230b2a22' Deserialize: 0.612 ms Integration: 0.043 ms Integration of assets: 0.001 ms Thread Wait Time: 0.052 ms Total Operation Time: 0.708 ms Registering precompiled user dll's ... Registered in 0.021502 seconds. Refreshing native plugins compatible for Editor in 4.27 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1151.929ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.045ms Scan: 3.624ms OnSourceAssetsModified: 0.046ms InitializeImportedAssetsSnapshot: 35.507ms GetAllGuidsForCategorization: 1.435ms CategorizeAssets: 17.509ms ImportAndPostprocessOutOfDateAssets: 1037.919ms (12.500ms without children) PostProcessAllAssets: 975.851ms ReloadImportedAssets: 1.036ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 5.884ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.475ms OnDemandSchedulerStart: 2.167ms RestoreLoadedAssetsState: 10.876ms UpdateImportedAssetsSnapshot: 27.129ms ReloadSourceAssets: 5.238ms UnloadImportedAssets: 1.941ms Hotreload: 6.561ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.593ms UnloadStreamsBegin: 0.139ms LoadedImportedAssetsSnapshotReleaseGCHandles: 4.868ms GetLoadedSourceAssetsSnapshot: 21.438ms PersistCurrentRevisions: 1.797ms UnloadStreamsEnd: 0.206ms Untracked: 12.057ms Loaded scene 'Library/Unused/e6cf4a685d409ff45bbb221518959b76' Deserialize: 3.865 ms Integration: 0.454 ms Integration of assets: 0.002 ms Thread Wait Time: 0.045 ms Total Operation Time: 4.366 ms Registering precompiled user dll's ... Registered in 0.021188 seconds. Refreshing native plugins compatible for Editor in 4.31 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1181.061ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.043ms Scan: 5.292ms OnSourceAssetsModified: 0.043ms InitializeImportedAssetsSnapshot: 33.964ms GetAllGuidsForCategorization: 1.377ms CategorizeAssets: 17.767ms ImportAndPostprocessOutOfDateAssets: 1067.326ms (12.519ms without children) PostProcessAllAssets: 992.845ms ReloadImportedAssets: 11.708ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.484ms PostProcessAllAssetNotificationsAddChangedAssets: 2.589ms OnDemandSchedulerStart: 1.789ms RestoreLoadedAssetsState: 11.029ms UpdateImportedAssetsSnapshot: 28.364ms ReloadSourceAssets: 5.263ms UnloadImportedAssets: 2.024ms Hotreload: 6.512ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.893ms UnloadStreamsBegin: 0.143ms LoadedImportedAssetsSnapshotReleaseGCHandles: 4.820ms GetLoadedSourceAssetsSnapshot: 21.341ms PersistCurrentRevisions: 1.731ms UnloadStreamsEnd: 0.258ms Untracked: 11.259ms Loaded scene 'Library/Unused/4ea41c83b7b448a46a2217abd9288a30' Deserialize: 20.513 ms Integration: 3.964 ms Integration of assets: 0.002 ms Thread Wait Time: 0.114 ms Total Operation Time: 24.593 ms Loaded scene 'Library/Unused/0eaeea10ffa8b1f4fad9a440007f0fcf' Deserialize: 2.781 ms Integration: 0.089 ms Integration of assets: 0.001 ms Thread Wait Time: 0.055 ms Total Operation Time: 2.926 ms Registering precompiled user dll's ... Registered in 0.021793 seconds. Refreshing native plugins compatible for Editor in 4.41 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1150.543ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.049ms Scan: 4.097ms OnSourceAssetsModified: 0.041ms InitializeImportedAssetsSnapshot: 36.151ms GetAllGuidsForCategorization: 1.434ms CategorizeAssets: 18.883ms ImportAndPostprocessOutOfDateAssets: 1032.488ms (12.590ms without children) PostProcessAllAssets: 962.453ms ReloadImportedAssets: 8.370ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.310ms PostProcessAllAssetNotificationsAddChangedAssets: 2.355ms OnDemandSchedulerStart: 1.789ms RestoreLoadedAssetsState: 11.206ms UpdateImportedAssetsSnapshot: 27.415ms ReloadSourceAssets: 5.319ms UnloadImportedAssets: 1.944ms Hotreload: 6.705ms FixTempGuids: 0.005ms GatherAllCurrentPrimaryArtifactRevisions: 1.816ms UnloadStreamsBegin: 0.197ms LoadedImportedAssetsSnapshotReleaseGCHandles: 4.802ms GetLoadedSourceAssetsSnapshot: 22.020ms PersistCurrentRevisions: 1.778ms UnloadStreamsEnd: 0.240ms Untracked: 12.573ms Loaded scene 'Library/Unused/f5edc0ecff481ae47a85cc8eb5c1ea38' Deserialize: 3.353 ms Integration: 0.055 ms Integration of assets: 0.013 ms Thread Wait Time: 0.089 ms Total Operation Time: 3.510 ms Registering precompiled user dll's ... Registered in 0.020626 seconds. Refreshing native plugins compatible for Editor in 4.58 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1135.776ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.053ms Scan: 4.984ms OnSourceAssetsModified: 0.036ms InitializeImportedAssetsSnapshot: 33.005ms GetAllGuidsForCategorization: 1.369ms CategorizeAssets: 17.956ms ImportAndPostprocessOutOfDateAssets: 1023.516ms (12.462ms without children) PostProcessAllAssets: 953.447ms ReloadImportedAssets: 8.264ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.143ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.394ms OnDemandSchedulerStart: 1.889ms RestoreLoadedAssetsState: 11.018ms UpdateImportedAssetsSnapshot: 27.900ms ReloadSourceAssets: 5.249ms UnloadImportedAssets: 1.968ms Hotreload: 6.873ms FixTempGuids: 0.005ms GatherAllCurrentPrimaryArtifactRevisions: 1.651ms UnloadStreamsBegin: 0.155ms LoadedImportedAssetsSnapshotReleaseGCHandles: 4.625ms GetLoadedSourceAssetsSnapshot: 21.324ms PersistCurrentRevisions: 1.793ms UnloadStreamsEnd: 0.223ms Untracked: 10.990ms Loaded scene 'Library/Unused/5204fc723cd0b8f42be1e2dacddd3bc1' Deserialize: 2.854 ms Integration: 0.062 ms Integration of assets: 0.002 ms Thread Wait Time: 0.042 ms Total Operation Time: 2.960 ms Registering precompiled user dll's ... Registered in 0.021538 seconds. Refreshing native plugins compatible for Editor in 4.45 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1145.929ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.047ms Scan: 4.629ms OnSourceAssetsModified: 0.049ms InitializeImportedAssetsSnapshot: 33.236ms GetAllGuidsForCategorization: 1.440ms CategorizeAssets: 18.091ms ImportAndPostprocessOutOfDateAssets: 1032.848ms (12.631ms without children) PostProcessAllAssets: 960.614ms ReloadImportedAssets: 10.875ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.037ms PostProcessAllAssetNotificationsAddChangedAssets: 2.480ms OnDemandSchedulerStart: 1.739ms RestoreLoadedAssetsState: 10.999ms UpdateImportedAssetsSnapshot: 27.472ms ReloadSourceAssets: 5.393ms UnloadImportedAssets: 1.962ms Hotreload: 6.603ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.597ms UnloadStreamsBegin: 0.151ms LoadedImportedAssetsSnapshotReleaseGCHandles: 4.787ms GetLoadedSourceAssetsSnapshot: 21.508ms PersistCurrentRevisions: 1.711ms UnloadStreamsEnd: 0.232ms Untracked: 11.640ms Loaded scene 'Library/Unused/091812e4f4f24294ca8aa3b8ac6b02ee' Deserialize: 11.239 ms Integration: 0.319 ms Integration of assets: 0.004 ms Thread Wait Time: 0.028 ms Total Operation Time: 11.590 ms Registering precompiled user dll's ... Registered in 0.021473 seconds. Refreshing native plugins compatible for Editor in 4.41 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1147.085ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.048ms Scan: 4.589ms OnSourceAssetsModified: 0.042ms InitializeImportedAssetsSnapshot: 33.380ms GetAllGuidsForCategorization: 1.446ms CategorizeAssets: 18.980ms ImportAndPostprocessOutOfDateAssets: 1031.706ms (12.895ms without children) PostProcessAllAssets: 952.369ms ReloadImportedAssets: 16.851ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.222ms PostProcessAllAssetNotificationsAddChangedAssets: 2.857ms OnDemandSchedulerStart: 1.730ms RestoreLoadedAssetsState: 11.097ms UpdateImportedAssetsSnapshot: 27.684ms ReloadSourceAssets: 5.591ms UnloadImportedAssets: 2.046ms Hotreload: 6.645ms FixTempGuids: 0.005ms GatherAllCurrentPrimaryArtifactRevisions: 1.670ms UnloadStreamsBegin: 0.174ms LoadedImportedAssetsSnapshotReleaseGCHandles: 4.838ms GetLoadedSourceAssetsSnapshot: 21.529ms PersistCurrentRevisions: 1.813ms UnloadStreamsEnd: 0.234ms Untracked: 12.347ms Loaded scene 'Library/Unused/506bd10cd485ca6469c2eb26c2b058ae' Deserialize: 1.582 ms Integration: 2.176 ms Integration of assets: 0.005 ms Thread Wait Time: 0.007 ms Total Operation Time: 3.770 ms Registering precompiled user dll's ... Registered in 0.021969 seconds. Refreshing native plugins compatible for Editor in 4.38 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1141.393ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.044ms Scan: 4.263ms OnSourceAssetsModified: 0.048ms InitializeImportedAssetsSnapshot: 35.895ms GetAllGuidsForCategorization: 1.494ms CategorizeAssets: 17.533ms ImportAndPostprocessOutOfDateAssets: 1025.929ms (12.462ms without children) PostProcessAllAssets: 962.755ms ReloadImportedAssets: 1.360ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.031ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.385ms OnDemandSchedulerStart: 1.984ms RestoreLoadedAssetsState: 11.214ms UpdateImportedAssetsSnapshot: 27.740ms ReloadSourceAssets: 5.269ms UnloadImportedAssets: 1.923ms Hotreload: 6.691ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.590ms UnloadStreamsBegin: 0.142ms LoadedImportedAssetsSnapshotReleaseGCHandles: 4.803ms GetLoadedSourceAssetsSnapshot: 21.765ms PersistCurrentRevisions: 1.768ms UnloadStreamsEnd: 0.220ms Untracked: 12.010ms Loaded scene 'Library/Unused/6c53679fe447a7f4faca811970c3f90e' Deserialize: 1.289 ms Integration: 0.042 ms Integration of assets: 0.001 ms Thread Wait Time: 0.071 ms Total Operation Time: 1.404 ms Registering precompiled user dll's ... Registered in 0.021901 seconds. Refreshing native plugins compatible for Editor in 4.46 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1145.298ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.043ms Scan: 5.143ms OnSourceAssetsModified: 0.051ms InitializeImportedAssetsSnapshot: 33.379ms GetAllGuidsForCategorization: 1.273ms CategorizeAssets: 18.026ms ImportAndPostprocessOutOfDateAssets: 1031.437ms (12.567ms without children) PostProcessAllAssets: 960.473ms ReloadImportedAssets: 8.423ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.219ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.924ms OnDemandSchedulerStart: 1.868ms RestoreLoadedAssetsState: 11.128ms UpdateImportedAssetsSnapshot: 27.834ms ReloadSourceAssets: 5.304ms UnloadImportedAssets: 1.964ms Hotreload: 6.670ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.559ms UnloadStreamsBegin: 0.136ms LoadedImportedAssetsSnapshotReleaseGCHandles: 4.802ms GetLoadedSourceAssetsSnapshot: 21.600ms PersistCurrentRevisions: 1.772ms UnloadStreamsEnd: 0.236ms Untracked: 11.898ms Loaded scene 'Library/Unused/f047100f76f17304eae47c3c54eecc31' Deserialize: 1.081 ms Integration: 0.037 ms Integration of assets: 0.001 ms Thread Wait Time: 0.018 ms Total Operation Time: 1.137 ms Registering precompiled user dll's ... Registered in 0.021268 seconds. Refreshing native plugins compatible for Editor in 4.69 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1213.130ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.047ms Scan: 8.649ms OnSourceAssetsModified: 0.044ms InitializeImportedAssetsSnapshot: 34.452ms GetAllGuidsForCategorization: 1.309ms CategorizeAssets: 17.770ms ImportAndPostprocessOutOfDateAssets: 1094.643ms (12.295ms without children) PostProcessAllAssets: 1007.318ms ReloadImportedAssets: 25.534ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.516ms PostProcessAllAssetNotificationsAddChangedAssets: 2.518ms OnDemandSchedulerStart: 2.080ms RestoreLoadedAssetsState: 10.918ms UpdateImportedAssetsSnapshot: 27.466ms ReloadSourceAssets: 5.184ms UnloadImportedAssets: 1.935ms Hotreload: 6.880ms FixTempGuids: 0.005ms GatherAllCurrentPrimaryArtifactRevisions: 1.622ms UnloadStreamsBegin: 0.157ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.016ms GetLoadedSourceAssetsSnapshot: 21.199ms PersistCurrentRevisions: 1.865ms UnloadStreamsEnd: 0.246ms Untracked: 12.107ms Loaded scene 'Library/Unused/1a915e258c0031046be97b94b0cd997a' Deserialize: 4.135 ms Integration: 0.043 ms Integration of assets: 0.001 ms Thread Wait Time: 0.097 ms Total Operation Time: 4.277 ms Registering precompiled user dll's ... Registered in 0.021102 seconds. Refreshing native plugins compatible for Editor in 4.67 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1167.211ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.049ms Scan: 5.524ms OnSourceAssetsModified: 0.062ms InitializeImportedAssetsSnapshot: 36.567ms GetAllGuidsForCategorization: 1.367ms CategorizeAssets: 18.082ms ImportAndPostprocessOutOfDateAssets: 1044.029ms (12.938ms without children) PostProcessAllAssets: 968.560ms ReloadImportedAssets: 12.262ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.061ms PostProcessAllAssetNotificationsAddChangedAssets: 2.408ms OnDemandSchedulerStart: 1.796ms RestoreLoadedAssetsState: 10.889ms UpdateImportedAssetsSnapshot: 29.116ms ReloadSourceAssets: 5.481ms UnloadImportedAssets: 1.986ms Hotreload: 11.242ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.897ms UnloadStreamsBegin: 0.162ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.093ms GetLoadedSourceAssetsSnapshot: 21.523ms PersistCurrentRevisions: 1.893ms UnloadStreamsEnd: 0.252ms Untracked: 11.994ms Loaded scene 'Library/Unused/a5418e6681d1cbe49a0075c706d1a06e' Deserialize: 3.796 ms Integration: 0.043 ms Integration of assets: 0.001 ms Thread Wait Time: 0.008 ms Total Operation Time: 3.847 ms Registering precompiled user dll's ... Registered in 0.021208 seconds. Refreshing native plugins compatible for Editor in 4.32 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1136.701ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.044ms Scan: 2.980ms OnSourceAssetsModified: 0.045ms InitializeImportedAssetsSnapshot: 33.087ms GetAllGuidsForCategorization: 1.401ms CategorizeAssets: 18.160ms ImportAndPostprocessOutOfDateAssets: 1025.851ms (12.775ms without children) PostProcessAllAssets: 953.784ms ReloadImportedAssets: 9.515ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.311ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.368ms OnDemandSchedulerStart: 1.664ms RestoreLoadedAssetsState: 11.079ms UpdateImportedAssetsSnapshot: 28.355ms ReloadSourceAssets: 5.547ms UnloadImportedAssets: 1.997ms Hotreload: 6.500ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.630ms UnloadStreamsBegin: 0.139ms LoadedImportedAssetsSnapshotReleaseGCHandles: 4.759ms GetLoadedSourceAssetsSnapshot: 21.878ms PersistCurrentRevisions: 1.678ms UnloadStreamsEnd: 0.230ms Untracked: 10.770ms Loaded scene 'Library/Unused/97840f1ad51092e409d0e73ebaf79b28' Deserialize: 29.952 ms Integration: 1.653 ms Integration of assets: 0.004 ms Thread Wait Time: 0.028 ms Total Operation Time: 31.638 ms Loaded scene 'Library/Unused/df4723c0ed54c284a974479179a08d06' Deserialize: 43.924 ms Integration: 0.051 ms Integration of assets: 0.006 ms Thread Wait Time: 0.005 ms Total Operation Time: 43.987 ms Registering precompiled user dll's ... Registered in 0.021539 seconds. [Licensing::Client] Successfully resolved entitlement details Refreshing native plugins compatible for Editor in 4.32 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1150.813ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.048ms Scan: 2.975ms OnSourceAssetsModified: 0.044ms InitializeImportedAssetsSnapshot: 37.144ms GetAllGuidsForCategorization: 1.267ms CategorizeAssets: 17.822ms ImportAndPostprocessOutOfDateAssets: 1035.122ms (13.020ms without children) PostProcessAllAssets: 971.197ms ReloadImportedAssets: 1.217ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.298ms PostProcessAllAssetNotificationsAddChangedAssets: 2.348ms OnDemandSchedulerStart: 2.070ms RestoreLoadedAssetsState: 11.278ms UpdateImportedAssetsSnapshot: 27.695ms ReloadSourceAssets: 5.675ms UnloadImportedAssets: 2.135ms Hotreload: 6.611ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.612ms UnloadStreamsBegin: 0.188ms LoadedImportedAssetsSnapshotReleaseGCHandles: 4.853ms GetLoadedSourceAssetsSnapshot: 21.819ms PersistCurrentRevisions: 1.869ms UnloadStreamsEnd: 0.236ms Untracked: 11.387ms Loaded scene 'Library/Unused/98c63e52aedb81841ab23a959e9e63e0' Deserialize: 17.725 ms Integration: 1.013 ms Integration of assets: 0.004 ms Thread Wait Time: 0.045 ms Total Operation Time: 18.787 ms Loaded scene 'Library/Unused/60073a37ef93b6942b3847555e9cc557' Deserialize: 2.709 ms Integration: 0.115 ms Integration of assets: 0.007 ms Thread Wait Time: 0.006 ms Total Operation Time: 2.836 ms Registering precompiled user dll's ... Registered in 0.021630 seconds. Refreshing native plugins compatible for Editor in 4.42 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1151.399ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.045ms Scan: 3.327ms OnSourceAssetsModified: 0.052ms InitializeImportedAssetsSnapshot: 37.112ms GetAllGuidsForCategorization: 1.251ms CategorizeAssets: 17.616ms ImportAndPostprocessOutOfDateAssets: 1036.593ms (12.562ms without children) PostProcessAllAssets: 961.870ms ReloadImportedAssets: 12.915ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.089ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.566ms OnDemandSchedulerStart: 1.841ms RestoreLoadedAssetsState: 11.183ms UpdateImportedAssetsSnapshot: 27.567ms ReloadSourceAssets: 5.420ms UnloadImportedAssets: 1.923ms Hotreload: 6.606ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.537ms UnloadStreamsBegin: 0.192ms LoadedImportedAssetsSnapshotReleaseGCHandles: 4.779ms GetLoadedSourceAssetsSnapshot: 21.657ms PersistCurrentRevisions: 1.733ms UnloadStreamsEnd: 0.224ms Untracked: 11.325ms Loaded scene 'Library/Unused/63ab6bd7d4b529843965fa2752d7fe81' Deserialize: 4.577 ms Integration: 3.142 ms Integration of assets: 0.012 ms Thread Wait Time: 0.111 ms Total Operation Time: 7.843 ms Registering precompiled user dll's ... Registered in 0.040493 seconds. Refreshing native plugins compatible for Editor in 4.37 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1170.388ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.044ms Scan: 3.656ms OnSourceAssetsModified: 0.044ms InitializeImportedAssetsSnapshot: 35.540ms GetAllGuidsForCategorization: 1.237ms CategorizeAssets: 18.251ms ImportAndPostprocessOutOfDateAssets: 1035.827ms (12.673ms without children) PostProcessAllAssets: 964.554ms ReloadImportedAssets: 8.415ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.136ms PostProcessAllAssetNotificationsAddChangedAssets: 2.440ms OnDemandSchedulerStart: 2.274ms RestoreLoadedAssetsState: 10.987ms UpdateImportedAssetsSnapshot: 28.349ms ReloadSourceAssets: 5.275ms UnloadImportedAssets: 1.960ms Hotreload: 6.830ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.561ms UnloadStreamsBegin: 0.147ms LoadedImportedAssetsSnapshotReleaseGCHandles: 4.952ms GetLoadedSourceAssetsSnapshot: 21.452ms PersistCurrentRevisions: 1.934ms UnloadStreamsEnd: 0.254ms Untracked: 31.417ms Loaded scene 'Library/Unused/857411d2038dd964bb86abd626372f62' Deserialize: 5.193 ms Integration: 0.097 ms Integration of assets: 0.009 ms Thread Wait Time: 0.113 ms Total Operation Time: 5.412 ms Registering precompiled user dll's ... Registered in 0.021626 seconds. Refreshing native plugins compatible for Editor in 4.28 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1160.089ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.043ms Scan: 3.881ms OnSourceAssetsModified: 0.042ms InitializeImportedAssetsSnapshot: 36.832ms GetAllGuidsForCategorization: 1.444ms CategorizeAssets: 17.924ms ImportAndPostprocessOutOfDateAssets: 1044.182ms (12.640ms without children) PostProcessAllAssets: 968.349ms ReloadImportedAssets: 11.403ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.461ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.726ms OnDemandSchedulerStart: 2.134ms RestoreLoadedAssetsState: 11.202ms UpdateImportedAssetsSnapshot: 29.267ms ReloadSourceAssets: 5.199ms UnloadImportedAssets: 2.112ms Hotreload: 6.493ms FixTempGuids: 0.005ms GatherAllCurrentPrimaryArtifactRevisions: 1.592ms UnloadStreamsBegin: 0.144ms LoadedImportedAssetsSnapshotReleaseGCHandles: 4.782ms GetLoadedSourceAssetsSnapshot: 21.564ms PersistCurrentRevisions: 1.698ms UnloadStreamsEnd: 0.245ms Untracked: 11.907ms Loaded scene 'Library/Unused/8fa51052f8723a84aaa830f8c7fbb3e0' Deserialize: 3.200 ms Integration: 0.059 ms Integration of assets: 0.002 ms Thread Wait Time: 0.037 ms Total Operation Time: 3.299 ms Registering precompiled user dll's ... Registered in 0.020874 seconds. Refreshing native plugins compatible for Editor in 4.16 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1226.990ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.056ms Scan: 6.074ms OnSourceAssetsModified: 0.043ms InitializeImportedAssetsSnapshot: 34.517ms GetAllGuidsForCategorization: 1.249ms CategorizeAssets: 17.726ms ImportAndPostprocessOutOfDateAssets: 1112.479ms (12.519ms without children) PostProcessAllAssets: 1038.741ms ReloadImportedAssets: 10.290ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.515ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.572ms OnDemandSchedulerStart: 1.823ms RestoreLoadedAssetsState: 11.252ms UpdateImportedAssetsSnapshot: 28.766ms ReloadSourceAssets: 5.089ms UnloadImportedAssets: 1.961ms Hotreload: 6.433ms FixTempGuids: 0.005ms GatherAllCurrentPrimaryArtifactRevisions: 1.715ms UnloadStreamsBegin: 0.172ms LoadedImportedAssetsSnapshotReleaseGCHandles: 4.732ms GetLoadedSourceAssetsSnapshot: 21.840ms PersistCurrentRevisions: 1.651ms UnloadStreamsEnd: 0.245ms Untracked: 11.001ms Loaded scene 'Library/Unused/30bcdb5cf255d4f4bb41254d55961e34' Deserialize: 2.297 ms Integration: 0.040 ms Integration of assets: 0.001 ms Thread Wait Time: 0.019 ms Total Operation Time: 2.358 ms Registering precompiled user dll's ... Registered in 0.022691 seconds. Refreshing native plugins compatible for Editor in 4.39 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1159.278ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.061ms Scan: 5.938ms OnSourceAssetsModified: 0.042ms InitializeImportedAssetsSnapshot: 36.544ms GetAllGuidsForCategorization: 1.399ms CategorizeAssets: 18.104ms ImportAndPostprocessOutOfDateAssets: 1037.431ms (13.183ms without children) PostProcessAllAssets: 964.133ms ReloadImportedAssets: 9.912ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.115ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.691ms OnDemandSchedulerStart: 2.023ms RestoreLoadedAssetsState: 11.397ms UpdateImportedAssetsSnapshot: 27.977ms ReloadSourceAssets: 5.679ms UnloadImportedAssets: 2.049ms Hotreload: 6.871ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 2.751ms UnloadStreamsBegin: 0.310ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.189ms GetLoadedSourceAssetsSnapshot: 21.929ms PersistCurrentRevisions: 1.696ms UnloadStreamsEnd: 0.247ms Untracked: 13.029ms Loaded scene 'Library/Unused/2ae1f4d3d312c3a438ff334c6c21be3d' Deserialize: 1.832 ms Integration: 0.045 ms Integration of assets: 0.001 ms Thread Wait Time: 0.118 ms Total Operation Time: 1.996 ms Registering precompiled user dll's ... Registered in 0.021083 seconds. Refreshing native plugins compatible for Editor in 4.80 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1157.725ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.043ms Scan: 5.879ms OnSourceAssetsModified: 0.046ms InitializeImportedAssetsSnapshot: 35.712ms GetAllGuidsForCategorization: 1.514ms CategorizeAssets: 18.194ms ImportAndPostprocessOutOfDateAssets: 1039.314ms (12.940ms without children) PostProcessAllAssets: 965.100ms ReloadImportedAssets: 9.949ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.321ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 3.159ms OnDemandSchedulerStart: 1.996ms RestoreLoadedAssetsState: 11.251ms UpdateImportedAssetsSnapshot: 28.598ms ReloadSourceAssets: 5.608ms UnloadImportedAssets: 2.002ms Hotreload: 7.109ms FixTempGuids: 0.005ms GatherAllCurrentPrimaryArtifactRevisions: 1.487ms UnloadStreamsBegin: 0.137ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.096ms GetLoadedSourceAssetsSnapshot: 21.809ms PersistCurrentRevisions: 1.875ms UnloadStreamsEnd: 0.278ms Untracked: 11.617ms Could Not Create Action: : FSM: FollowingFork: LiftAGXDriverCameraBehaviourAction (Maybe the script was removed?) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) HutongGames.PlayMaker.ActionData:CreateAction (HutongGames.PlayMaker.ActionData/Context,int) HutongGames.PlayMaker.ActionData:LoadActions (HutongGames.PlayMaker.FsmState) HutongGames.PlayMaker.FsmState:LoadActions () HutongGames.PlayMaker.Fsm:InitData () PlayMakerFSM:OnAfterDeserialize () Loaded scene 'Library/Unused/1c616bf9fb00cb540a040e4fe4e27a70' Deserialize: 129.278 ms Integration: 0.129 ms Integration of assets: 0.017 ms Thread Wait Time: 0.085 ms Total Operation Time: 129.509 ms Could Not Create Action: [missing Owner]: FSM: FollowingFork: LiftAGXDriverCameraBehaviourAction (Maybe the script was removed?) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) HutongGames.PlayMaker.ActionData:CreateAction (HutongGames.PlayMaker.ActionData/Context,int) HutongGames.PlayMaker.ActionData:LoadActions (HutongGames.PlayMaker.FsmState) HutongGames.PlayMaker.FsmState:LoadActions () HutongGames.PlayMaker.Fsm:InitData () PlayMakerFSM:OnAfterDeserialize () UnityEditor.PrefabUtility:SaveAsPrefabAsset (UnityEngine.GameObject,string,bool&) UnityEditor.PrefabUtility:SaveAsPrefabAsset (UnityEngine.GameObject,string) HutongGames.PlayMakerEditor.ProjectTools:DoPreprocessPrefabFSMs (System.Collections.Generic.List`1) (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:319) HutongGames.PlayMakerEditor.ProjectTools:DoPreprocessPrefabFSMsInBuild () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:127) HutongGames.PlayMakerEditor.ProjectTools:PreprocessPrefabFSMs () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:57) HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks/PlayMakerPreProcessBuild:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs:31) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass15_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs Line: 319) Could Not Create Action: [missing Owner]: FSM: FollowingFork: LiftAGXDriverCameraBehaviourAction (Maybe the script was removed?) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) HutongGames.PlayMaker.ActionData:CreateAction (HutongGames.PlayMaker.ActionData/Context,int) HutongGames.PlayMaker.ActionData:LoadActions (HutongGames.PlayMaker.FsmState) HutongGames.PlayMaker.FsmState:LoadActions () HutongGames.PlayMaker.Fsm:InitData () PlayMakerFSM:OnAfterDeserialize () UnityEditor.PrefabUtility:SaveAsPrefabAsset (UnityEngine.GameObject,string,bool&) UnityEditor.PrefabUtility:SaveAsPrefabAsset (UnityEngine.GameObject,string) HutongGames.PlayMakerEditor.ProjectTools:DoPreprocessPrefabFSMs (System.Collections.Generic.List`1) (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:319) HutongGames.PlayMakerEditor.ProjectTools:DoPreprocessPrefabFSMsInBuild () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:127) HutongGames.PlayMakerEditor.ProjectTools:PreprocessPrefabFSMs () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:57) HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks/PlayMakerPreProcessBuild:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs:31) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass15_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs Line: 319) Registering precompiled user dll's ... Registered in 0.022439 seconds. Refreshing native plugins compatible for Editor in 4.43 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1204.366ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.049ms Scan: 4.255ms OnSourceAssetsModified: 0.044ms InitializeImportedAssetsSnapshot: 36.892ms GetAllGuidsForCategorization: 1.385ms CategorizeAssets: 17.779ms ImportAndPostprocessOutOfDateAssets: 1085.321ms (13.542ms without children) PostProcessAllAssets: 1010.635ms ReloadImportedAssets: 8.618ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.015ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 3.004ms OnDemandSchedulerStart: 1.936ms RestoreLoadedAssetsState: 11.640ms UpdateImportedAssetsSnapshot: 28.930ms ReloadSourceAssets: 5.403ms UnloadImportedAssets: 2.517ms Hotreload: 7.044ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.554ms UnloadStreamsBegin: 0.167ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.160ms GetLoadedSourceAssetsSnapshot: 22.673ms PersistCurrentRevisions: 1.869ms UnloadStreamsEnd: 0.277ms Untracked: 11.973ms Loaded scene 'Library/Unused/8663901f0f75b4f41818152735357184' Deserialize: 1.662 ms Integration: 0.047 ms Integration of assets: 0.001 ms Thread Wait Time: 0.126 ms Total Operation Time: 1.836 ms Registering precompiled user dll's ... Registered in 0.021259 seconds. Refreshing native plugins compatible for Editor in 4.28 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1162.723ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.046ms Scan: 4.392ms OnSourceAssetsModified: 0.041ms InitializeImportedAssetsSnapshot: 36.442ms GetAllGuidsForCategorization: 1.568ms CategorizeAssets: 17.815ms ImportAndPostprocessOutOfDateAssets: 1045.603ms (12.463ms without children) PostProcessAllAssets: 974.581ms ReloadImportedAssets: 8.140ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 5.930ms PostProcessAllAssetNotificationsAddChangedAssets: 2.788ms OnDemandSchedulerStart: 1.809ms RestoreLoadedAssetsState: 11.486ms UpdateImportedAssetsSnapshot: 28.406ms ReloadSourceAssets: 5.127ms UnloadImportedAssets: 2.071ms Hotreload: 6.754ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.609ms UnloadStreamsBegin: 0.163ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.234ms GetLoadedSourceAssetsSnapshot: 21.904ms PersistCurrentRevisions: 1.891ms UnloadStreamsEnd: 0.253ms Untracked: 11.801ms Loaded scene 'Library/Unused/8ef4381c448e6e843b01ae27cbd9eed7' Deserialize: 1.709 ms Integration: 0.083 ms Integration of assets: 0.002 ms Thread Wait Time: 0.036 ms Total Operation Time: 1.830 ms Registering precompiled user dll's ... Registered in 0.020933 seconds. Refreshing native plugins compatible for Editor in 4.30 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1158.909ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.047ms Scan: 9.868ms OnSourceAssetsModified: 0.040ms InitializeImportedAssetsSnapshot: 36.676ms GetAllGuidsForCategorization: 1.382ms CategorizeAssets: 17.849ms ImportAndPostprocessOutOfDateAssets: 1037.050ms (13.207ms without children) PostProcessAllAssets: 965.106ms ReloadImportedAssets: 8.236ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.047ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.631ms OnDemandSchedulerStart: 1.921ms RestoreLoadedAssetsState: 11.501ms UpdateImportedAssetsSnapshot: 28.401ms ReloadSourceAssets: 5.592ms UnloadImportedAssets: 1.941ms Hotreload: 6.758ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 1.608ms UnloadStreamsBegin: 0.150ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.172ms GetLoadedSourceAssetsSnapshot: 22.334ms PersistCurrentRevisions: 1.807ms UnloadStreamsEnd: 0.246ms Untracked: 10.382ms Refresh completed in 0.013843 seconds. RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 13.832ms Preprocess Prefab FSMs in Build: Prefab FSMs found: 25 Elapsed Time: 31s UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) HutongGames.PlayMakerEditor.ProjectTools:PreprocessPrefabFSMs () (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs:61) HutongGames.PlayMakerEditor.PlayMakerBuildCallbacks/PlayMakerPreProcessBuild:OnPreprocessBuild (UnityEditor.Build.Reporting.BuildReport) (at Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerBuildCallbacks.cs:31) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass15_0:b__1 (UnityEditor.Build.IPreprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPreProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/PlayMakerProjectTools.cs Line: 61) Registering precompiled user dll's ... Registered in 0.021076 seconds. Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4bd34cac547e9e1a1f055b69cdda29cb') in 0.003705 seconds Refreshing native plugins compatible for Editor in 4.29 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1157.232ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.060ms Scan: 1.276ms OnSourceAssetsModified: 0.045ms InitializeImportedAssetsSnapshot: 36.405ms GetAllGuidsForCategorization: 1.398ms CategorizeAssets: 18.270ms ImportAndPostprocessOutOfDateAssets: 1043.803ms (12.600ms without children) ImportManagerImport: 13.446ms (7.267ms without children) ImportInProcess: 6.156ms UpdateCategorizedAssets: 0.022ms PostProcessAllAssets: 969.201ms ReloadImportedAssets: 0.000ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.450ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.521ms OnDemandSchedulerStart: 2.054ms RestoreLoadedAssetsState: 11.361ms UpdateImportedAssetsSnapshot: 26.165ms ReloadSourceAssets: 5.121ms UnloadImportedAssets: 2.008ms Hotreload: 6.725ms FixTempGuids: 0.008ms GatherAllCurrentPrimaryArtifactRevisions: 1.653ms UnloadStreamsBegin: 0.129ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.402ms GetLoadedSourceAssetsSnapshot: 22.027ms PersistCurrentRevisions: 2.200ms UnloadStreamsEnd: 0.217ms Untracked: 10.484ms BuildPlayerGenerator: Succeeded [ScriptCompilation] Recompiling all scripts because: Recompiling scripts for player build. BuildPlayer: start building target 19 [Licensing::Client] Successfully resolved entitlements Assembly for Assembly Definition File 'Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Runtime/AFPSCounter.Runtime.asmdef' will not be compiled, because it has no scripts associated with it. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScriptsWithSettings (UnityEditor.Scripting.ScriptCompilation.ScriptAssemblySettings,string,UnityEditor.Scripting.ScriptCompilation.TargetAssembly[]&,string[]&,UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilation:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[],UnityEditor.Scripting.ScriptCompilation.CompilationTaskOptions) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface/<>c__DisplayClass38_0:b__0 () UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:EmitExceptionAsError (System.Func`1,UnityEditor.Scripting.ScriptCompilation.EditorCompilation/CompileStatus) UnityEditor.Scripting.ScriptCompilation.EditorCompilationInterface:CompileScripts (UnityEditor.Scripting.ScriptCompilation.EditorScriptCompilationOptions,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,string[]) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) - Starting script compilation - Starting compile Library/PlayerScriptAssemblies/UnityEngine.UI.dll - Starting compile Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll - Starting compile Library/PlayerScriptAssemblies/Obi.dll - Starting compile Library/PlayerScriptAssemblies/UnityEngine.SpatialTracking.dll - Starting compile Library/PlayerScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Starting compile Library/PlayerScriptAssemblies/LightingTools.LightProbesVolumes.dll - Starting compile Library/PlayerScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll - Starting compile Library/PlayerScriptAssemblies/Zenject.dll - Starting compile Library/PlayerScriptAssemblies/Unity.XR.Management.dll - Starting compile Library/PlayerScriptAssemblies/LeapMotion.LeapCSharp.dll - Starting compile Library/PlayerScriptAssemblies/SpracheAssembly.dll - Starting compile Library/PlayerScriptAssemblies/Unity.Timeline.dll - Starting compile Library/PlayerScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/PlayerScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Starting compile Library/PlayerScriptAssemblies/Unity.Mathematics.dll - Starting compile Library/PlayerScriptAssemblies/Unity.Burst.dll - Starting compile Library/PlayerScriptAssemblies/Unity.Postprocessing.Runtime.dll - Starting compile Library/PlayerScriptAssemblies/Unity.Jobs.dll - Starting compile Library/PlayerScriptAssemblies/crosstales.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.TestRunner.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.TestRunner.dll in 0,079889 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.TestRunner.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.TestRunner.dll in 0,000773 seconds - Finished ILPostProcessorRunner in 0,12731 seconds - Finished compile Library/PlayerScriptAssemblies/UnityEngine.TestRunner.dll in 1,490163 seconds - Starting compile Library/PlayerScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll - Starting compile Library/PlayerScriptAssemblies/Unity.Collections.dll - Starting compile Library/PlayerScriptAssemblies/Unity.XR.OpenVR.dll - Starting compile Library/PlayerScriptAssemblies/XRDependency.dll - Starting compile Library/PlayerScriptAssemblies/LeapMotion.dll - Starting compile Library/PlayerScriptAssemblies/SteamVR.dll - Starting compile Library/PlayerScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Starting compile Library/PlayerScriptAssemblies/Assembly-CSharp.dll - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.UI.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.UI.dll in 0,072221 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.UI.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.UI.dll in 0,000816 seconds - Finished ILPostProcessorRunner in 0,128161 seconds - Finished compile Library/PlayerScriptAssemblies/UnityEngine.UI.dll in 10,725659 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SpracheAssembly.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SpracheAssembly.dll in 0,061927 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SpracheAssembly.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SpracheAssembly.dll in 0,000849 seconds - Finished ILPostProcessorRunner in 0,108696 seconds - Finished compile Library/PlayerScriptAssemblies/SpracheAssembly.dll in 10,142691 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Jobs.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Jobs.dll in 0,044251 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Jobs.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Jobs.dll in 0,000803 seconds - Finished ILPostProcessorRunner in 0,118637 seconds - Finished compile Library/PlayerScriptAssemblies/Unity.Jobs.dll in 10,143232 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll in 0,06339 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on com.unity.multiplayer-hlapi.Runtime.dll in 0,000824 seconds - Finished ILPostProcessorRunner in 0,140055 seconds - Finished compile Library/PlayerScriptAssemblies/com.unity.multiplayer-hlapi.Runtime.dll in 10,243484 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.SpatialTracking.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.SpatialTracking.dll in 0,054723 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.SpatialTracking.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.SpatialTracking.dll in 0,000803 seconds - Finished ILPostProcessorRunner in 0,104948 seconds - Finished compile Library/PlayerScriptAssemblies/UnityEngine.SpatialTracking.dll in 10,300046 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Burst.dll in 0,086859 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Burst.dll in 0,00082 seconds - Finished ILPostProcessorRunner in 0,150782 seconds - Finished compile Library/PlayerScriptAssemblies/Unity.Burst.dll in 10,27833 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Mathematics.dll in 0,080777 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Mathematics.dll in 0,000815 seconds - Finished ILPostProcessorRunner in 0,154435 seconds - Finished compile Library/PlayerScriptAssemblies/Unity.Mathematics.dll in 10,32588 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 0,049717 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 0,000781 seconds - Finished ILPostProcessorRunner in 0,099753 seconds - Finished compile Library/PlayerScriptAssemblies/AwesomeTechnologies.TouchReactSystemPro.Runtime.dll in 10,40115 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.TextMeshPro.dll in 0,069047 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.TextMeshPro.dll in 0,00082 seconds - Finished ILPostProcessorRunner in 0,115904 seconds - Finished compile Library/PlayerScriptAssemblies/Unity.TextMeshPro.dll in 10,449389 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.XR.LegacyInputHelpers.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on UnityEngine.XR.LegacyInputHelpers.dll in 0,066065 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.XR.LegacyInputHelpers.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on UnityEngine.XR.LegacyInputHelpers.dll in 0,000833 seconds - Finished ILPostProcessorRunner in 0,113942 seconds - Finished compile Library/PlayerScriptAssemblies/UnityEngine.XR.LegacyInputHelpers.dll in 8,9097 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Analytics.DataPrivacy.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Analytics.DataPrivacy.dll in 0,050351 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Analytics.DataPrivacy.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Analytics.DataPrivacy.dll in 0,000815 seconds - Finished ILPostProcessorRunner in 0,12381 seconds - Finished compile Library/PlayerScriptAssemblies/Unity.Analytics.DataPrivacy.dll in 10,576309 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Postprocessing.Runtime.dll in 0,069917 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Postprocessing.Runtime.dll in 0,000803 seconds - Finished ILPostProcessorRunner in 0,138905 seconds - Finished compile Library/PlayerScriptAssemblies/Unity.Postprocessing.Runtime.dll in 10,553209 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Obi.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Obi.dll in 0,074678 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Obi.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Obi.dll in 0,000869 seconds - Finished ILPostProcessorRunner in 0,119761 seconds - Finished compile Library/PlayerScriptAssemblies/Obi.dll in 10,670255 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Timeline.dll in 0,071145 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Timeline.dll in 0,000828 seconds - Finished ILPostProcessorRunner in 0,11729 seconds - Finished compile Library/PlayerScriptAssemblies/Unity.Timeline.dll in 10,666642 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LightingTools.LightProbesVolumes.dll in 0,050529 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LightingTools.LightProbesVolumes.dll in 0,000841 seconds - Finished ILPostProcessorRunner in 0,119078 seconds - Finished compile Library/PlayerScriptAssemblies/LightingTools.LightProbesVolumes.dll in 10,741467 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.Management.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.Management.dll in 0,077147 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.Management.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.Management.dll in 0,000836 seconds - Finished ILPostProcessorRunner in 0,123395 seconds - Finished compile Library/PlayerScriptAssemblies/Unity.XR.Management.dll in 10,76736 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.LeapCSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.LeapCSharp.dll in 0,080896 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.LeapCSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.LeapCSharp.dll in 0,000812 seconds - Finished ILPostProcessorRunner in 0,19301 seconds - Finished compile Library/PlayerScriptAssemblies/LeapMotion.LeapCSharp.dll in 10,806138 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Zenject.dll in 0,07497 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Zenject.dll in 0,000779 seconds - Finished ILPostProcessorRunner in 0,169181 seconds - Finished compile Library/PlayerScriptAssemblies/Zenject.dll in 10,857799 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.OpenVR.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.XR.OpenVR.dll in 0,071118 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.OpenVR.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.XR.OpenVR.dll in 0,000811 seconds - Finished ILPostProcessorRunner in 0,171561 seconds - Finished compile Library/PlayerScriptAssemblies/Unity.XR.OpenVR.dll in 6,945245 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Unity.Collections.dll in 0,106543 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Unity.Collections.dll in 0,210506 seconds - Finished ILPostProcessorRunner in 0,390058 seconds - Finished compile Library/PlayerScriptAssemblies/Unity.Collections.dll in 8,724964 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on XRDependency.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on XRDependency.dll in 0,138731 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on XRDependency.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on XRDependency.dll in 0,000792 seconds - Finished ILPostProcessorRunner in 0,184692 seconds - Finished compile Library/PlayerScriptAssemblies/XRDependency.dll in 7,026206 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on LeapMotion.dll in 0,140991 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on LeapMotion.dll in 0,000748 seconds - Finished ILPostProcessorRunner in 0,186478 seconds - Finished compile Library/PlayerScriptAssemblies/LeapMotion.dll in 6,718209 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on crosstales.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on crosstales.dll in 0,096669 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on crosstales.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on crosstales.dll in 0,000839 seconds - Finished ILPostProcessorRunner in 0,14597 seconds - Finished compile Library/PlayerScriptAssemblies/crosstales.dll in 11,014781 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on SteamVR.dll in 0,085122 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on SteamVR.dll in 0,000802 seconds - Finished ILPostProcessorRunner in 0,146372 seconds - Finished compile Library/PlayerScriptAssemblies/SteamVR.dll in 6,047043 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 0,164651 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 0,086704 seconds - Finished ILPostProcessorRunner in 0,29549 seconds - Finished compile Library/PlayerScriptAssemblies/AwesomeTechnologies.VegetationStudioPro.Runtime.dll in 6,324007 seconds - Starting ILPostProcessorRunner - Starting ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'Unity.Jobs.CodeGen.JobsILPostProcessor' on Assembly-CSharp.dll in 0,326315 seconds - Starting ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll - Finished ILPostProcessor 'zzzUnity.Burst.CodeGen.BurstILPostProcessor' on Assembly-CSharp.dll in 0,441628 seconds - Finished ILPostProcessorRunner in 0,819101 seconds Symbols will be read from Library/PlayerScriptAssemblies/Assembly-CSharp.pdb Script Module: Assembly-CSharp.dll Pass: 0 took 18 milliseconds [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [AGXForkliftTransformSync] Found NetworkBehaviour AGXForkliftTransformSync [AGXForkliftTransformSync] NetworkBehaviourProcessor [AGXForkliftTransformSync] Process Start [AGXForkliftTransformSync] GenerateSerialization [AGXForkliftTransformSync] GenerateDeSerialization [AGXForkliftTransformSync] Process Done [NetAuthorityBehaviour] Already processed [ActiveStatusSync] Found NetworkBehaviour ActiveStatusSync [ActiveStatusSync] NetworkBehaviourProcessor [ActiveStatusSync] Process Start [ActiveStatusSync] GenerateConstants [ActiveStatusSync] GenerateSerialization [ActiveStatusSync] GenerateDeSerialization [ActiveStatusSync] Process Done [NetAuthorityBehaviour] Already processed [AttachRotaryLightSync] Found NetworkBehaviour AttachRotaryLightSync [AttachRotaryLightSync] NetworkBehaviourProcessor [AttachRotaryLightSync] Process Start [AttachRotaryLightSync] GenerateConstants [AttachRotaryLightSync] GenerateSerialization [AttachRotaryLightSync] GenerateDeSerialization [AttachRotaryLightSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicChild] Found NetworkBehaviour AttachToVehicleGraphicChild [AttachToVehicleGraphicChild] NetworkBehaviourProcessor [AttachToVehicleGraphicChild] Process Start [AttachToVehicleGraphicChild] GenerateConstants [AttachToVehicleGraphicChild] GenerateSerialization [AttachToVehicleGraphicChild] GenerateDeSerialization [AttachToVehicleGraphicChild] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [BulldozerTransformSync] Found NetworkBehaviour BulldozerTransformSync [BulldozerTransformSync] NetworkBehaviourProcessor [BulldozerTransformSync] Process Start [BulldozerTransformSync] GenerateSerialization [BulldozerTransformSync] GenerateDeSerialization [BulldozerTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [FreeRouteEntityAnimationSync] Found NetworkBehaviour FreeRouteEntityAnimationSync [FreeRouteEntityAnimationSync] NetworkBehaviourProcessor [FreeRouteEntityAnimationSync] Process Start [FreeRouteEntityAnimationSync] GenerateConstants [FreeRouteEntityAnimationSync] GenerateSerialization [FreeRouteEntityAnimationSync] GenerateDeSerialization [FreeRouteEntityAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [LoadWeightLightsSync] Found NetworkBehaviour LoadWeightLightsSync [LoadWeightLightsSync] NetworkBehaviourProcessor [LoadWeightLightsSync] Process Start [LoadWeightLightsSync] GenerateConstants [LoadWeightLightsSync] GenerateSerialization [LoadWeightLightsSync] GenerateDeSerialization [LoadWeightLightsSync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [MultiplePlatesSync] Found NetworkBehaviour MultiplePlatesSync [MultiplePlatesSync] NetworkBehaviourProcessor [MultiplePlatesSync] Process Start [MultiplePlatesSync] GenerateConstants [MultiplePlatesSync] GenerateSerialization [MultiplePlatesSync] GenerateDeSerialization [MultiplePlatesSync] Process Done [NetAuthorityBehaviour] Already processed [MultipleWheelsPivotSync] Found NetworkBehaviour MultipleWheelsPivotSync [MultipleWheelsPivotSync] NetworkBehaviourProcessor [MultipleWheelsPivotSync] Process Start [MultipleWheelsPivotSync] GenerateConstants [MultipleWheelsPivotSync] GenerateSerialization [MultipleWheelsPivotSync] GenerateDeSerialization [MultipleWheelsPivotSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [OptionalCargoSync] Found NetworkBehaviour OptionalCargoSync [OptionalCargoSync] NetworkBehaviourProcessor [OptionalCargoSync] Process Start [OptionalCargoSync] GenerateConstants [OptionalCargoSync] GenerateSerialization [OptionalCargoSync] GenerateDeSerialization [OptionalCargoSync] Process Done [NetAuthorityBehaviour] Already processed [PalletTransformSync] Found NetworkBehaviour PalletTransformSync [PalletTransformSync] NetworkBehaviourProcessor [PalletTransformSync] Process Start [PalletTransformSync] GenerateSerialization [PalletTransformSync] GenerateDeSerialization [PalletTransformSync] Process Done [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [PoliceSirenSync] Found NetworkBehaviour PoliceSirenSync [PoliceSirenSync] NetworkBehaviourProcessor [PoliceSirenSync] Process Start [PoliceSirenSync] GenerateConstants [PoliceSirenSync] GenerateSerialization [PoliceSirenSync] GenerateDeSerialization [PoliceSirenSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Already processed [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [NetAuthorityBehaviour] Already processed [WipersSync] Found NetworkBehaviour WipersSync [WipersSync] NetworkBehaviourProcessor [WipersSync] Process Start [WipersSync] GenerateConstants [WipersSync] GenerateSerialization [WipersSync] GenerateDeSerialization [WipersSync] Process Done [FreeRouteArrowNetMessage] MessageClassProcessor for FreeRouteArrowNetMessage [FreeRouteArrowNetMessage] MessageClassProcessor Start [FreeRouteArrowNetMessage] GenerateSerialization [FreeRouteArrowNetMessage] GenerateDeserialization [FreeRouteArrowNetMessage] MessageClassProcessor Done [NetAuthorityBehaviour] Already processed [MotograderTransformSync] Found NetworkBehaviour MotograderTransformSync [MotograderTransformSync] NetworkBehaviourProcessor [MotograderTransformSync] Process Start [MotograderTransformSync] GenerateSerialization [MotograderTransformSync] GenerateDeSerialization [MotograderTransformSync] Process Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [DeformableTerrainStatusNetMessage] MessageClassProcessor for DeformableTerrainStatusNetMessage [DeformableTerrainStatusNetMessage] MessageClassProcessor Start [DeformableTerrainStatusNetMessage] GenerateSerialization [DeformableTerrainStatusNetMessage] GenerateDeserialization [DeformableTerrainStatusNetMessage] MessageClassProcessor Done [ParticlesDataNetMessage] MessageClassProcessor for ParticlesDataNetMessage [ParticlesDataNetMessage] MessageClassProcessor Start [ParticlesDataNetMessage] GenerateSerialization [ParticlesDataNetMessage] GenerateDeserialization [ParticlesDataNetMessage] MessageClassProcessor Done [UnloadZonesStatusNetMessage] MessageClassProcessor for UnloadZonesStatusNetMessage [UnloadZonesStatusNetMessage] MessageClassProcessor Start [UnloadZonesStatusNetMessage] GenerateSerialization [UnloadZonesStatusNetMessage] GenerateDeserialization [UnloadZonesStatusNetMessage] MessageClassProcessor Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor for ChangeEnvironmentWeatherNetMessage [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Start [ChangeEnvironmentWeatherNetMessage] GenerateSerialization [ChangeEnvironmentWeatherNetMessage] GenerateDeserialization [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [InfractionPointsNetMessage] MessageClassProcessor for InfractionPointsNetMessage [InfractionPointsNetMessage] MessageClassProcessor Start [InfractionPointsNetMessage] GenerateSerialization [InfractionPointsNetMessage] GenerateDeserialization [InfractionPointsNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [CircuitLineNetMessage] MessageClassProcessor for CircuitLineNetMessage [CircuitLineNetMessage] MessageClassProcessor Start [CircuitLineNetMessage] GenerateSerialization [CircuitLineNetMessage] GenerateDeserialization [CircuitLineNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TMAssetStatusNetMessage] MessageClassProcessor for TMAssetStatusNetMessage [TMAssetStatusNetMessage] MessageClassProcessor Start [TMAssetStatusNetMessage] GenerateSerialization [TMAssetStatusNetMessage] GenerateDeserialization [TMAssetStatusNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done Pass: 1 took 76 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:00.9750230 - Finished compile Library/PlayerScriptAssemblies/Assembly-CSharp.dll in 8,449643 seconds - Finished script compilation in 15,879674 seconds Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(8,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(21,38): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(28,36): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(7,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(8,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FreeRouteArrowNetMessage.cs(14,75): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(60,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\TimeManager\ExerciseTimeManager.cs(102,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultiplePlatesSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MultipleWheelsPivotSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(81,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(87,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0108: 'VehiclePerceptionAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(11,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(26,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\OptionalCargoSync.cs(32,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(39,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(35,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(41,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(69,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(116,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(72,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(327,46): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(125,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(131,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(176,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(181,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(209,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(215,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(223,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(229,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Foscam\FoscamManager.cs(102,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\configuration\Webcam\IWebcamManager.cs(5,10): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(156,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(162,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineRenderer.cs(23,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\DistanceToNextNodeCanvas.cs(10,56): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\EditCircuitLinesCanvas.cs(9,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(94,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(100,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\configuration\Webcam\WebcamManager.cs(139,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(230,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(37,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WipersSync.cs(43,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(111,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(112,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(652,41): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteLineRenderer.cs(23,53): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ActiveStatusSync.cs(66,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ActiveStatusSync.cs(37,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ActiveStatusSync.cs(43,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(51,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(57,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(64,29): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,10): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(50,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(56,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(670,49): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,55): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(677,82): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,27): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,46): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(43,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(49,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(56,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(12,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(106,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(132,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(121,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(147,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(41,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(47,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(54,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Utils\ChasedFreeRouteArrow.cs(10,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\VRUILeapInteractionsSystem\Scripts\VRUILeapInteractionManager.cs(120,54): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(47,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(61,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\FreeRouteEntityAnimationSync.cs(66,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(341,41): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\LoadWeightLightsSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RadarStimulus.cs(40,24): warning CS0108: 'RadarStimulus.CalculateDirectionAndDistance()' hides inherited member 'SightStimulus.CalculateDirectionAndDistance()'. Use the new keyword if hiding was intended. Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\ElectricEnginePowerSerializedSettings.cs(8,22): warning CS0108: 'ElectricEnginePowerSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\EngineTempSerializedSettings.cs(8,22): warning CS0108: 'EngineTempSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\RPMSerializedSettings.cs(8,22): warning CS0108: 'RPMSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Serializable Settings\SerializeSettings\SpeedSerializedSettings.cs(8,22): warning CS0108: 'SpeedSerializedSettings.Settings' hides inherited member 'VehicleSerializedSettings.Settings'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EditFreeRoutesCanvas.cs(7,51): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\FreeRouteNode.cs(117,36): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\LiftAGX\InclinometerComponent.cs(41,22): warning CS0114: 'InclinometerComponent.OnStartSpawn()' hides inherited member 'BaseVehicleComponent.OnStartSpawn()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\DumperAnimationHandler.cs(5,62): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(205,16): warning CS0114: 'MotorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(215,16): warning CS0108: 'MotorVehicle.SleepWheelPatch()' hides inherited member 'Vehicle.SleepWheelPatch()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(103,22): warning CS0114: 'RigidFrameHaulerVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\RigidFrameHaulerVehicle.cs(114,22): warning CS0108: 'RigidFrameHaulerVehicle.SleepWheelPatch()' hides inherited member 'Vehicle.SleepWheelPatch()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ReachStackerAnimationHandler.cs(6,49): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\TrackVehicle.cs(45,22): warning CS0114: 'TrackVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\WheelLoaderAnimationHandler.cs(5,74): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(29,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(5,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(161,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\service\NetDeformableTerrainService.cs(166,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\DeformableTerrainStatusNetMessage.cs(49,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\ParticlesDataNetMessage.cs(75,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\NetDeformableTerrains\UnloadZonesStatusNetMessage.cs(42,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(31,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(40,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionPointsNetMessage.cs(30,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(14,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesCircuitLineNetMessage.cs(37,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(20,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(38,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TMAssetStatusNetMessage.cs(51,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\HydraulicTrackExcavatorVehicle.cs(69,32): warning CS0114: 'HydraulicTrackExcavatorVehicle.Update()' hides inherited member 'ConfigurableVehicle.Update()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,49): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(89,76): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(10,39): warning CS0108: 'AirBrakeAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,34): warning CS0108: 'BlinkersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_IG_BasicDashboard.cs(12,42): warning CS0108: 'HCOM_IG_BasicDashboard.vehicleService' hides inherited member 'GenericPanelHandler.vehicleService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs(5,16): warning CS0618: 'ForkInput' is obsolete: 'Usar ForkComponentInput' Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs(20,21): warning CS0114: 'SmartExercise.InitializeInScene()' hides inherited member 'SmartObject.InitializeInScene()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\camera\behaviours\action\HeadOutBehaviourAction.cs(10,26): warning CS0108: 'HeadOutBehaviourAction.gameObject' hides inherited member 'BaseCameraBehaviourAction.gameObject'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0108: 'OpenBusDoorAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PoliceAudioManager.cs(9,40): warning CS0108: 'PoliceAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(18,33): warning CS0108: 'HCOM_PI_MachineryVehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GPSPanel.cs(17,44): warning CS0108: 'HCOM_PI_GPSPanel._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs(16,44): warning CS0108: 'HCOM_PI_Telemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_HudVehicleDataPanels.cs(18,44): warning CS0108: 'HCOM_PI_HudVehicleDataPanels._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(29,33): warning CS0108: 'HCOM_PI_VehicleTelemetry._simulatorModes' hides inherited member 'AbstractHComponent._simulatorModes'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(381,53): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0108: 'WipersAudioManager.inputService' hides inherited member 'BaseAudioManager.inputService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(22,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(23,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(69,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(88,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(93,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(244,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(301,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(308,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(11,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(14,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(13,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(22,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(29,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(35,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(44,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(44,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(63,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(26,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(227,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(16,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(19,21): warning CS0114: 'DebugEnvironmentService.IsServiceReady' hides inherited member 'MonoService.IsServiceReady'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableTerrainParticlesData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainParticlesData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(282,38): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(7,18): warning CS0659: 'ReplayDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableTerrainData.cs(68,18): warning CS0659: 'ReplayMultipleDeformableTerrainData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(96,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs(208,37): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\tm\Scripts\Services\EditorMode\Routes\RouteCreatorManager.cs(143,31): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1084,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(1089,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(97,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(103,16): warning CS0114: 'BDZPRabbitTurtleModeHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs(109,16): warning CS0108: 'BDZPRabbitTurtleModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(108,16): warning CS0114: 'BHPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(114,16): warning CS0114: 'BHPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs(120,16): warning CS0108: 'BHPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(195,16): warning CS0108: 'EX5500FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(101,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1984,40): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(1989,44): warning CS0618: 'Factory' is obsolete: 'Zenject.Factory has been renamed to PlaceholderFactory. Zenject.Factory will be removed in future versions' Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(54,16): warning CS0114: 'EX5500LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(62,16): warning CS0114: 'EX5500LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(112,16): warning CS0108: 'EX5500LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(233,47): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(54,16): warning CS0114: 'EH5000LoadHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(63,16): warning CS0114: 'EH5000LoadHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(113,16): warning CS0108: 'EH5000LoadHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(150,22): warning CS0108: 'HCOM_LP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(163,22): warning CS0114: 'HCOM_LP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(176,22): warning CS0114: 'HCOM_LP_LightIndicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(132,22): warning CS0108: 'HCOM_LP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(142,22): warning CS0114: 'HCOM_LP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs(158,22): warning CS0114: 'HCOM_LP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs(122,16): warning CS0108: 'LPGearHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(84,26): warning CS0108: 'MSPLightsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs(89,18): warning CS0108: 'MSPLightsHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(109,22): warning CS0108: 'HCOM_LSP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_ForkController.cs(114,22): warning CS0114: 'HCOM_LSP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(133,22): warning CS0108: 'HCOM_LSP_BasicParameters.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(143,22): warning CS0114: 'HCOM_LSP_BasicParameters.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_BasicParameters.cs(159,22): warning CS0114: 'HCOM_LSP_BasicParameters.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(145,22): warning CS0114: 'HCOM_JungLSP_Indicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(156,22): warning CS0108: 'HCOM_JungLSP_Indicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_Indicators.cs(171,22): warning CS0114: 'HCOM_JungLSP_Indicators.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(120,22): warning CS0108: 'HCOM_LSP_LightIndicators.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_LightIndicators.cs(135,22): warning CS0114: 'HCOM_LSP_LightIndicators.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(105,22): warning CS0108: 'HCOM_JungLSP_ForkInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_ForkInfo.cs(122,22): warning CS0114: 'HCOM_JungLSP_ForkInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(126,22): warning CS0108: 'HCOM_LP_ForkController.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(136,22): warning CS0114: 'HCOM_LP_ForkController.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs(148,22): warning CS0114: 'HCOM_LP_ForkController.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_LSP_DrivingTimeAndKmh.cs(103,22): warning CS0108: 'HCOM_LSP_DrivingTimeAndKmh.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(92,27): warning CS0114: 'MSPIndicatorsHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(131,26): warning CS0108: 'MSPIndicatorsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(160,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(190,22): warning CS0108: 'HCOM_JungLSP_WheelModeInfo.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\LogSimPanelHandlers\HCOM_JungLSP_WheelModeInfo.cs(206,22): warning CS0114: 'HCOM_JungLSP_WheelModeInfo.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(126,16): warning CS0114: 'DPFailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(146,16): warning CS0114: 'DPFailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(160,16): warning CS0108: 'DPFailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(185,16): warning CS0108: 'DPFailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs(129,16): warning CS0108: 'BHPSpecialFunctionsHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\EH5000BrakeHandler.cs(203,26): warning CS0108: 'EH5000BrakeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\GearHandler\HCOM_PI_TP_GearHandler.cs(118,21): warning CS0114: 'HCOM_PI_TP_GearHandler.IsEngineRunning' hides inherited member 'GenericPanelHandlerPI.IsEngineRunning'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000AutoSpeedModeHandler.cs(146,16): warning CS0108: 'EH5000AutoSpeedModeHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000DumpHandler.cs(132,22): warning CS0108: 'EH5000DumpHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ExcavatorLoaderAnimationHandler.cs(5,79): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MotorcyclePoliceLightPieceInstantiator.cs(5,59): warning CS0618: 'PieceInstantiator' is obsolete: 'Deprecated class. Use instead VehiclePieceInstantiator' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BackhoeLoaderAnimationHandler.cs(5,73): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(147,16): warning CS0114: 'EH5000FailuresHandler.DisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.DisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(202,22): warning CS0114: 'EH5000FailuresHandler.ForceDisplayIndicators(bool)' hides inherited member 'GenericPanelHandler.ForceDisplayIndicators(bool)'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(245,16): warning CS0108: 'EH5000FailuresHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(348,16): warning CS0108: 'EH5000FailuresHandler.TryRead(DataBusKey)' hides inherited member 'GenericPanelHandler.TryRead(DataBusKey)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(278,48): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(20,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000GrillDryHandler.cs(121,22): warning CS0108: 'EH5000GrillDryHandler.IsEngineRunning(DataBusObject)' hides inherited member 'GenericPanelHandler.IsEngineRunning'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(756,42): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(768,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,21): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(774,46): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Obi\Rendering\ObiSimpleFluidRenderer.cs(33,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,13): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(931,38): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' Assets\simuzen\CommonTools\Obi\Rendering\ObiFluidRenderer.cs(53,6): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(87,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(88,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Setups\Common Resources\Scripts\VehicleTestSettings.cs(65,7): warning CS0184: The given expression is never of the provided ('VPTwoWheelController') type Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(109,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(110,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,101): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(131,30): warning CS0618: 'VehicleMovable' is obsolete: 'Use UserVehicleBehaviours to handle hardware controls -> VehicleHandlesVehicleBehaviour + descriptores ' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(38,24): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(42,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\YamahaDisplay.cs(46,17): warning CS0618: 'DataLogger.NewChannel(string, Color, float)' is obsolete: 'Use NewChannel(name), then set channel.color and channel.origin separately' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(214,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(216,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(230,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2140,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,17): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CompleteTerrainShader.cs(2151,41): warning CS0618: 'TerrainData.thickness' is obsolete: 'Terrain thickness is no longer required by the physics engine. Set appropriate continuous collision detection modes to fast moving bodies.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnGoToSimulation()' is obsolete Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(15,9): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulation()' is obsolete Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\InfractionsAudioManager\InfractionsAudioManager.cs(46,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TransferBoxAudioManager\TransferBoxAudioManager.cs(35,39): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(9,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,17): warning CS0618: 'Terrain.materialType' is obsolete: 'Property materialType is not used any more. Set materialTemplate directly.' Assets\simuzen\CommonTools\Procedural Worlds\CTS\Scripts\CTSWeatherController.cs(50,43): warning CS0618: 'Terrain.MaterialType' is obsolete: 'Enum type MaterialType is not used any more.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(44,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(45,61): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(69,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachRotaryLightSync.cs(75,28): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(15,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(21,44): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(34,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(36,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(61,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(68,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicChild.cs(103,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(59,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(65,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(104,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(123,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(97,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(56,113): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(63,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(89,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PoliceSirenSync.cs(89,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(67,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(86,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(176,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(105,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(182,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(196,68): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(114,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(421,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\TerrainShadowsCullingBehaviour.cs(56,13): warning CS0618: 'Terrain.castShadows' is obsolete: 'castShadows is deprecated, please use shadowCastingMode instead.' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,21): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenSystem\Screens\GifScreen\GifPlayer.cs(163,43): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetKeyLeftTangentMode, AnimationUtility.SetKeyRightTangentMode, AnimationUtility.GetKeyLeftTangentMode or AnimationUtility.GetKeyRightTangentMode instead.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(15,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(17,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(22,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(30,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(32,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(896,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(119,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(119,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(124,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(124,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(134,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(146,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(146,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(160,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetGameObjectUtils.cs(160,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(41,26): warning CS0618: 'UnityWebRequest.Send()' is obsolete: 'Use SendWebRequest. It returns a UnityWebRequestAsyncOperation which contains a reference to the WebRequest object.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerAudioManager.cs(43,17): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(75,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(130,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(132,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(140,142): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(173,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(180,26): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(181,39): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(185,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(186,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(188,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(189,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(263,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(267,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(277,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(387,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1759,13): warning CS0219: The variable 'z' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(430,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\configuration\ResultDB.cs(122,13): warning CS0162: Unreachable code detected Assets\simuzen\platform\DeformableMeshes\Core\wrappers\UnityTerrainWrapper.cs(180,13): warning CS0618: 'Terrain.ApplyDelayedHeightmapModification()' is obsolete: 'Use TerrainData.SyncHeightmap to notify all Terrain instances using the TerrainData.' Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(273,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,93): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteRuntimeManager.cs(75,112): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(241,17): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(241,92): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(74,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\VRCalibrationManager.cs(75,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(91,40): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\PIFreeRouteArrowHierarchySync.cs(92,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(55,17): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,47): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(56,17): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(62,33): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(156,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(157,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(48,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(51,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(140,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(516,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(517,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(29,24): warning CS0168: The variable 'e' is declared but never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteCharacter.cs(264,37): warning CS0219: The variable 'radius' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(155,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(157,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,83): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(165,143): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(198,41): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(204,27): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(205,40): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(209,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(210,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(212,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(213,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(72,74): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(73,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(93,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(94,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(303,17): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(307,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SystemInfoWindow.cs(36,76): warning CS0618: 'SystemInfo.supportsImageEffects' is obsolete: 'supportsImageEffects always returns true, no need to call it' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(228,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(230,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\SimpleImpl\NetComponentBasedVehicleService.cs(244,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(152,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(156,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs(150,31): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(617,66): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(626,29): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(34,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(39,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(87,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviour Instead' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(48,17): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(62,13): warning CS0618: 'SubContainerBinder.ByNewPrefab(Object)' is obsolete: 'ByNewPrefab has been renamed to ByNewContextPrefab to avoid confusion with ByNewPrefabInstaller and ByNewPrefabMethod' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\VehiclePhysicsPro Vehicles\BaseUserVehicle.cs(342,47): warning CS0618: 'ConfigurableVehicle.VehicleSizeQuery' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(316,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(321,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(691,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(730,29): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(61,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(759,32): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(849,21): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(912,57): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(931,49): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(955,37): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(956,42): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(974,30): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(978,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,52): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(982,103): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(983,31): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,58): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(995,124): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(1002,46): warning CS0618: 'RoutesCreatorUtilities' is obsolete: 'NOT USED THIS CODE. IT'S DEPRECATED' Assets\simuzen\platform\systems\base\services\hud\SimuZenGUIService.cs(78,21): warning CS0618: 'HUDMonitor.setLogo(Sprite)' is obsolete: 'Use HProductLogo' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(611,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(617,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(125,13): warning CS0162: Unreachable code detected Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(71,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(248,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(265,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(273,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(126,48): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(134,52): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(298,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(229,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(234,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(240,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(245,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,159): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(70,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(84,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(106,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(107,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(120,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(89,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(99,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(356,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(398,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(120,13): warning CS0618: 'InputTracking.Recenter()' is obsolete: 'This API is obsolete, and should no longer be used. Please use XRInputSubsystem.TryRecenter() instead.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,43): warning CS0618: 'TrackingSpaceType' is obsolete: 'This is obsolete, and should no longer be used. Please use InputTrackingModeFlags.' Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(121,13): warning CS0618: 'XRDevice.SetTrackingSpaceType(TrackingSpaceType)' is obsolete: 'This is obsolete, and should no longer be used. Please use XRInputSubsystem.TrySetTrackingOriginMode.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(33,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(83,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_MachineryVehicleTelemetry.cs(37,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(50,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs(216,13): warning CS0612: 'GlobalOrchestratorFromList.OnBackFromSimulationEvent' is obsolete Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs(17,48): warning CS0612: 'HUDDefaultConstants.ATLAS_HUD_COMPONENTS' is obsolete Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Vehicle.cs(64,59): warning CS0618: 'ConfigurableVehicle.VehicleTransform' is obsolete: 'Use GetInteriorComponent()' Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(11,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(53,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopNearby' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(66,40): warning CS0067: The event 'BasicPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(54,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopEnter' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(23,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(21,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(68,25): warning CS0067: The event 'BasicPassengersService.OnFinishFlow' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(125,29): warning CS0067: The event 'ReplayVehicleService.OnRemoteVehicle' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used Assets\simuzen\platform\systems\base\services\infraction\DummyInfractionService.cs(17,50): warning CS0067: The event 'DummyInfractionService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(58,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(10,44): warning CS0067: The event 'MultiBlockableIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(159,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(42,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(14,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(34,35): warning CS0067: The event 'DummyRearviewService.OnLeftSwitched' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(65,40): warning CS0067: The event 'BasicPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(160,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\configuration\Configuration.cs(82,50): warning CS0067: The event 'Configuration.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(19,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(23,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\performance\PerformanceService.cs(15,50): warning CS0067: The event 'PerformanceService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(20,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(13,55): warning CS0067: The event 'BasicPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(63,25): warning CS0067: The event 'BasicPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(72,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(33,35): warning CS0067: The event 'DummyRearviewService.OnRightSwitched' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(20,35): warning CS0067: The event 'ReplayVehicleService.OnReplayServiceReady' is never used Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(25,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(24,50): warning CS0067: The event 'AssetBundleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(177,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(10,44): warning CS0067: The event 'ElectricEnginelIgnitionController.OnStatusChanged' is never used Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(15,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MultiBlockableIgnitionController.cs(28,38): warning CS0067: The event 'MultiBlockableIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(51,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopDetected' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(189,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(188,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(71,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingStart' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(13,29): warning CS0067: The event 'WorkflowService.OnStart' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(20,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(69,40): warning CS0067: The event 'BasicPassengersService.OnBoardingStart' is never used Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(29,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(13,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(64,40): warning CS0067: The event 'BasicPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(17,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(52,58): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnBusStopMissing' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(26,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(21,49): warning CS0067: The event 'PIInfractionService.OnInfractionPoints1' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(21,43): warning CS0067: The event 'AssetBundleService.OnBundleVersionResult' is never used Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(59,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(67,25): warning CS0067: The event 'BasicPassengersService.OnStartFlow' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(23,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(26,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(192,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(187,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(29,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(111,29): warning CS0067: The event 'ReplayVehicleService.OnCompletedSpawn' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used Assets\simuzen\platform\systems\base\services\driverlicense\DriverTargetService.cs(12,50): warning CS0067: The event 'DriverTargetService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\rearview\DummyRearviewService.cs(16,59): warning CS0067: The event 'DummyRearviewService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(15,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(19,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\workflow\WorkflowService.cs(11,50): warning CS0067: The event 'WorkflowService.OnServiceFailed' is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\TmCircuitLineNode.cs(35,46): warning CS0067: The event 'TmCircuitLineNode.OnNodeToRendererPathEvent' is never used Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(16,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,59): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(137,29): warning CS0067: The event 'FakeDeformableTerrainsOperationService.IsVehiclePoolReady' is never used Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(35,39): warning CS0067: The event 'SimNetworkManager.OnServerConnectedClient' is never used Assets\simuzen\platform\systems\base\services\scene\specialscreens\SpecialScreenService.cs(13,50): warning CS0067: The event 'SpecialScreenService.OnServiceFailed' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(22,59): warning CS0067: The event 'ReplayVehicleService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(70,40): warning CS0067: The event 'BasicPassengersService.OnBoardingCompleted' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(27,44): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleCollision' is never used Assets\simuzen\platform\systems\base\session\ContextService.cs(23,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(15,29): warning CS0067: The event 'DeformableTerrainService.IsVehiclePoolReady' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(29,50): warning CS0067: The event 'PITrainingManagerSceneService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs(24,50): warning CS0067: The event 'DummyGlobalVRService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(25,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(21,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\KinematicVehicle Components\BasicVehicleRigidbody.cs(28,39): warning CS0067: The event 'BasicVehicleRigidbody.OnVehicleRawCollision' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\DeformableTerrainService.cs(17,59): warning CS0067: The event 'DeformableTerrainService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\hardware\PIHardwareService.cs(20,50): warning CS0067: The event 'PIHardwareService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(182,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(53,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionVehicleComponent.cs(46,35): warning CS0067: The event 'VehiclePerceptionVehicleComponent.OnCeilingChanged' is never used Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(158,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleService.cs(22,36): warning CS0067: The event 'AssetBundleService.OnLoadingBundle' is never used Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(46,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\product\ProductService.cs(16,50): warning CS0067: The event 'ProductService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used Assets\simuzen\platform\DeformableMeshes\Scripts\service\FakeDeformableTerrainsOperationService.cs(139,83): warning CS0067: The event 'FakeDeformableTerrainsOperationService.TileModifiedTerrain' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(192,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\ReplayVehicleService.cs(110,29): warning CS0067: The event 'ReplayVehicleService.OnStartSpawn' is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(18,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(203,29): warning CS0067: The event 'TrafficService.OnVehicleOvertakingSpawned' is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\ElectricEnginelIgnitionController.cs(26,38): warning CS0067: The event 'ElectricEnginelIgnitionController.OnKeyStatusChange' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\PITrainingManagerSceneService.cs(27,29): warning CS0067: The event 'PITrainingManagerSceneService.OnExerciseEnded' is never used Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(19,18): warning CS0414: The field 'ControllerChecker.xButtonPressed' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\HCOM_RabbitTurtleHandler.cs(10,15): warning CS0414: The field 'HCOM_RabbitTurtleHandler._keyState' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(10,18): warning CS0414: The field 'ControllerChecker.touchpadLeftPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\CircuitLineTMStep.cs(14,60): warning CS0414: The field 'CircuitLineTMStep._settings' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemControllers\TriggerController.cs(21,36): warning CS0414: The field 'TriggerController.triggerIconImage' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500LoadHandler.cs(14,16): warning CS0414: The field 'EX5500LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(47,31): warning CS0414: The field 'RewiredInputDebugWindow.selectionGrid' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(31,22): warning CS0414: The field 'EX5500FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(15,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryLMVIgnitionControllerComponent.cs(75,22): warning CS0414: The field 'MilitaryLMVIgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\CommonTools\CullingSystem\System\CullingBakeDebugger.cs(17,22): warning CS0414: The field 'CullingBakeDebugger.prevDebug' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(35,18): warning CS0414: The field 'ControllerChecker.xButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_IG_SlopePanel.cs(23,22): warning CS0414: The field 'HCOM_IG_SlopePanel._initialized' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000LoadHandler.cs(14,16): warning CS0414: The field 'EH5000LoadHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(14,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(71,38): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._absLight' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EX5500\EX5500FailuresHandler.cs(26,22): warning CS0414: The field 'EX5500FailuresHandler._Caution' is assigned but its value is never used Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RewiredInputDebugWindow.cs(52,29): warning CS0414: The field 'RewiredInputDebugWindow._currentModifiedAction' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_PI_SpeedNumbers.cs(16,22): warning CS0414: The field 'HCOM_PI_SpeedNumbers._enabled' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(39,22): warning CS0414: The field 'ConfigurableAutomaticGearboxController.isChangingGear' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(31,21): warning CS0414: The field 'MachineryDriverBehaviourAction.indexCamera' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(20,18): warning CS0414: The field 'ControllerChecker.aButtonPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\MilitaryRG31IgnitionControllerComponent.cs(56,22): warning CS0414: The field 'MilitaryRG31IgnitionControllerComponent._auxIgnitionSignal' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(31,22): warning CS0414: The field 'EH5000FailuresHandler._cautionCoroutineRunning' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(24,18): warning CS0414: The field 'ControllerChecker.bButtonPressed' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\EH5000\EH5000FailuresHandler.cs(27,16): warning CS0414: The field 'EH5000FailuresHandler._isInitialAnimation' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(24,23): warning CS0414: The field 'DumperBucketAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(11,18): warning CS0414: The field 'ControllerChecker.touchpadRightPressed' is assigned but its value is never used Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\FreeRoutePanelController.cs(97,22): warning CS0414: The field 'FreeRoutePanelController._panelAdjusted' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(36,18): warning CS0414: The field 'ControllerChecker.aButtonPressedDown' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorLoaderShovelAudioManager.cs(27,23): warning CS0414: The field 'ExcavatorLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximityRadarSensor.cs(15,23): warning CS0414: The field 'ProximityRadarSensor._offsetDistanceToEntity' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(19,41): warning CS0414: The field 'TrainingManagerEditorCameraService.configuration' is assigned but its value is never used Assets\simuzen\platform\hud\components\HCOM_GP_SpeedNumbers.cs(10,22): warning CS0414: The field 'HCOM_GP_SpeedNumbers._isShutoff' is assigned but its value is never used Assets\simuzen\platform\hud\elements\impl\GenericPanelHandlers\DashboardHandler\DashboardHandler.cs(22,23): warning CS0414: The field 'DashboardHandler._value' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(30,18): warning CS0414: The field 'ControllerChecker.appmenuLeftPressedDown' is assigned but its value is never used Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerStepManager.cs(21,50): warning CS0414: The field 'TrainingManagerStepManager.routeCreatorManager' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(7,18): warning CS0414: The field 'ControllerChecker.triggerRightPressed' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Spreader\Spreader.cs(9,22): warning CS0414: The field 'Spreader._spawning' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Machinery\ExcavatorOpenableBucket.cs(14,23): warning CS0414: The field 'ExcavatorOpenableBucket._sideshiftPosition' is assigned but its value is never used Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Gearbox\ConfigurableAutomaticGearboxController.cs(36,21): warning CS0414: The field 'ConfigurableAutomaticGearboxController.gear' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(23,18): warning CS0414: The field 'ControllerChecker.yButtonPressed' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\CircuitLine\CircuitLineController.cs(30,23): warning CS0414: The field 'CircuitLineController.pathPosition' is assigned but its value is never used Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(6,18): warning CS0414: The field 'ControllerChecker.triggerLeftPressed' is assigned but its value is never used Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs(31,18): warning CS0414: The field 'ControllerChecker.appmenuRightPressedDown' is assigned but its value is never used Assets\simuzen\tm\Route Creator\Scripts\FreeRoutes\FreeRouteController.cs(81,22): warning CS0414: The field 'FreeRouteController._hasRouteBeenPlayed' is assigned but its value is never used Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(267,30): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(267,50): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseCustomVoiceProvider.cs(258,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseCustomVoiceProvider.cs(258,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseVoiceProvider.cs(327,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\BaseVoiceProvider.cs(327,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(450,24): warning CS0618: 'UnityWebRequest.isHttpError' is obsolete: 'UnityWebRequest.isHttpError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ProtocolError) instead.' Assets\simuzen\CommonTools\RTVoice\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(450,44): warning CS0618: 'UnityWebRequest.isNetworkError' is obsolete: 'UnityWebRequest.isNetworkError is deprecated. Use (UnityWebRequest.result == UnityWebRequest.Result.ConnectionError) instead.' Assets\simuzen\CommonTools\Obi\Scripts\Attributes\VisibleIf.cs(15,22): warning CS0414: The field 'VisibleIf.eventMethodInfo' is assigned but its value is never used Assets\simuzen\CommonTools\Obi\Scripts\Attributes\VisibleIf.cs(16,21): warning CS0414: The field 'VisibleIf.fieldInfo' is assigned but its value is never used Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(30,27): warning CS0109: The member 'SteamVR_Camera.camera' does not hide an accessible member. The new keyword is not required. Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Core\Scripts\HandCollider.cs(9,31): warning CS0109: The member 'HandCollider.rigidbody' does not hide an accessible member. The new keyword is not required. Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Core\Scripts\Throwable.cs(59,33): warning CS0109: The member 'Throwable.rigidbody' does not hide an accessible member. The new keyword is not required. Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Core\Scripts\LinearAnimation.cs(16,24): warning CS0109: The member 'LinearAnimation.animation' does not hide an accessible member. The new keyword is not required. Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Core\Scripts\InteractableDebug.cs(35,30): warning CS0109: The member 'InteractableDebug.rigidbody' does not hide an accessible member. The new keyword is not required. Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Teleport\Scripts\TeleportPoint.cs(41,25): warning CS0109: The member 'TeleportPoint.animation' does not hide an accessible member. The new keyword is not required. Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Samples\Squishy\SquishyToy.cs(12,40): warning CS0109: The member 'SquishyToy.renderer' does not hide an accessible member. The new keyword is not required. Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Samples\Squishy\SquishyToy.cs(21,31): warning CS0109: The member 'SquishyToy.rigidbody' does not hide an accessible member. The new keyword is not required. Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Samples\JoeJeff\JoeJeff.cs(43,31): warning CS0109: The member 'JoeJeff.rigidbody' does not hide an accessible member. The new keyword is not required. BuildPlayerGenerator: Succeeded [Licensing::Client] Successfully resolved entitlements Registering precompiled user dll's ... Registered in 0.022187 seconds. Refresh completed in 0.429550 seconds. RefreshInfo: RefreshV2() scanfilter: RefreshProfiler: Total: 429.534ms InvokeBeforeRefreshCallbacks: 0.008ms ApplyChangesToAssetFolders: 0.051ms Scan: 1.100ms OnSourceAssetsModified: 0.000ms InitializeImportedAssetsSnapshot: 36.505ms GetAllGuidsForCategorization: 1.361ms CategorizeAssets: 289.705ms ImportAndPostprocessOutOfDateAssets: 29.714ms (7.323ms without children) PostProcessAllAssets: 0.001ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.011ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 2.609ms OnDemandSchedulerStart: 2.146ms RestoreLoadedAssetsState: 11.623ms ReloadSourceAssets: 5.365ms UnloadImportedAssets: 1.936ms Hotreload: 0.025ms FixTempGuids: 0.007ms GatherAllCurrentPrimaryArtifactRevisions: 1.714ms UnloadStreamsBegin: 1.745ms LoadedImportedAssetsSnapshotReleaseGCHandles: 5.253ms GetLoadedSourceAssetsSnapshot: 16.872ms PersistCurrentRevisions: 1.832ms UnloadStreamsEnd: 0.141ms Untracked: 36.200ms Registering precompiled user dll's ... Registered in 0.021572 seconds. Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STPemex/HUD_GP_Images_Atlas.spriteatlas using Guid(b06c74a4fa53ce2488a220e4949f8bad) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5d962a522e30f639c9ff6ed5dd23fef0') in 0.006402 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STYucarro/HUD_GP_Images_Atlas.spriteatlas using Guid(d0509fb98d0e9154fa70926e66be9ae8) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7e25d73be087478a9f84a5e68fd5783d') in 0.004261 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STDanone/HUD_GP_Images_Atlas.spriteatlas using Guid(e07456b651c7cc84286fe9551224d384) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a0e1ad32689e3bc012beb6b1cbf5747b') in 0.003744 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STBachoco/HUD_GP_Images_Atlas.spriteatlas using Guid(e05decc692ac8e446bc6fb6c2b33a449) Importer(-1,00000000000000000000000000000000) -> (artifact id: '478dfd694a14e0c2b3bbb8605de0de07') in 0.004429 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STLala/HUD_GP_Images_Atlas.spriteatlas using Guid(5128c7e4b7db82d4582309527b865458) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd2bcc0cc1d30c1a38574a3ce6ba99353') in 0.001607 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STFletes/HUD_GP_Images_Atlas.spriteatlas using Guid(0286df8925bf1b04e9e6722299612b99) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd7eb47e43859342bb355d74f1b627322') in 0.004620 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STEstafeta/HUD_GP_Images_Atlas.spriteatlas using Guid(22abcdeaee76edb488685cc319e4dea7) Importer(-1,00000000000000000000000000000000) -> (artifact id: '7ac8042c1d13f6a53f151444110dc82b') in 0.004255 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STGlobal/HUD_GP_Images_Atlas.spriteatlas using Guid(32a380c155139014ead8647723f9deac) Importer(-1,00000000000000000000000000000000) -> (artifact id: '4ea15a3d3fb6c82b5c4c678176e8c998') in 0.004260 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STPepsico/HUD_GP_Images_Atlas.spriteatlas using Guid(b221152c4291f3d499978d22a9b96c2a) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd6d429067825269767be0f2c298e5bf2') in 0.004415 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STTufesa/HUD_GP_Images_Atlas.spriteatlas using Guid(e2d3e5f0bc6c3d241beb1b168d94e27b) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a3a58e9a66f0fe266b40a608577f9a5f') in 0.001471 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STGuatemala/HUD_GP_Images_Atlas.spriteatlas using Guid(039151d0309112244a76027d55148c44) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cef50ebf9dd62cbe2b78a67eb525250b') in 0.004624 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STMG/HUD_GP_Images_Atlas.spriteatlas using Guid(531f9d6b48bbb2347928651828fab78c) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2c5bf9cd86ea68a7442b9642d4c80af0') in 0.001394 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STEstrella/HUD_GP_Images_Atlas.spriteatlas using Guid(f3f98b47fa0acda4c93971b457ece2bc) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f9c84ab98c18718f416590276eace29d') in 0.004245 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STFletesMX/HUD_GP_Images_Atlas.spriteatlas using Guid(05202a8fa5ce9604ab37e3861cbf149e) Importer(-1,00000000000000000000000000000000) -> (artifact id: '811f1630fdf41dff946798b522c92d88') in 0.001355 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STBarcel/HUD_GP_Images_Atlas.spriteatlas using Guid(4504e4abdec277043acfd90847053a65) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b1195237184803a5ee7123e7771bff3f') in 0.004071 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STCoppel/HUD_GP_Images_Atlas.spriteatlas using Guid(764849ee4c92a884293ff3b3248f3fbb) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0ad5f0bc4380a67475010564419cdefd') in 0.004003 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STPrimafrio/HUD_GP_Images_Atlas.spriteatlas using Guid(961b8ea7e85880244a9362b98518d704) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'aac44a3ecb040d8ec2b8e0dc238c8561') in 0.003566 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STLiverpool/HUD_GP_Images_Atlas.spriteatlas using Guid(77e2452206be5bc408fc1de036175c6e) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b6981f2e406417a28d49248e17235d0a') in 0.003912 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STHG/HUD_GP_Images_Atlas.spriteatlas using Guid(875289823a905a143a8cca931bb45414) Importer(-1,00000000000000000000000000000000) -> (artifact id: '844d0628bfad0366ace40c11bc7d1108') in 0.003653 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STGCC/HUD_GP_Images_Atlas.spriteatlas using Guid(09236660bd4644a4bb4bc8f48d26dd37) Importer(-1,00000000000000000000000000000000) -> (artifact id: '6582bcfb33158150a61b1a433a801f98') in 0.004137 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STAviMarca/HUD_GP_Images_Atlas.spriteatlas using Guid(19b3000da92db364697cde09058f0085) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'b539c97db247dcadb21258409e19938a') in 0.003804 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STCola/HUD_GP_Images_Atlas.spriteatlas using Guid(79e9e157a5d2ce444ad201021a4d808a) Importer(-1,00000000000000000000000000000000) -> (artifact id: '0677a2f8d19750d445649d676e8e6837') in 0.003987 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STGuerras/HUD_GP_Images_Atlas.spriteatlas using Guid(b959b92da30ac7e439d7bfd03a6d5a11) Importer(-1,00000000000000000000000000000000) -> (artifact id: '51e30d47a0182a8797fa8db09b2e17e7') in 0.024101 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STLucia/HUD_GP_Images_Atlas.spriteatlas using Guid(c92cbc8204ffa34438f03b505642af75) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f49f3d89463f46d36793417a8c6a5278') in 0.005254 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STArmstrong/HUD_GP_Images_Atlas.spriteatlas using Guid(aa3978a413812234c9749a5554562e2b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2d104504dd20acd26aa50ab259b344d3') in 0.004104 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STBusVencedor/HUD_GP_Images_Atlas.spriteatlas using Guid(4b817a9a17978694dba58a1aaac6ae27) Importer(-1,00000000000000000000000000000000) -> (artifact id: '18a48c7d4dda34678c4d8d04689af01c') in 0.003806 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STOxxo/HUD_GP_Images_Atlas.spriteatlas using Guid(cb8308464da48ee4688c87acd2602e83) Importer(-1,00000000000000000000000000000000) -> (artifact id: '803a6678e0cfc910515df1d52203f502') in 0.003891 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STBimbo/HUD_GP_Images_Atlas.spriteatlas using Guid(0cdcaa47833cd794daa08440cc6a72de) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f6212a60d8f63f9eeb888125fb967fab') in 0.004069 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/ST/HUD_GP_Images_Atlas.spriteatlas using Guid(4c35e44b1efa94c48a5258a0ab856a4d) Importer(-1,00000000000000000000000000000000) -> (artifact id: '87842283b570d87dfb5421e6f1b07202') in 0.004628 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STJCV/HUD_GP_Images_Atlas.spriteatlas using Guid(1e36be533f608014583accaa451325af) Importer(-1,00000000000000000000000000000000) -> (artifact id: '38281684ddd07bcc35b503c906cb5c20') in 0.004108 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STArmy/HUD_GP_Images_Atlas.spriteatlas using Guid(3ecb8afc3ebff5948a8710f4e2d64dfb) Importer(-1,00000000000000000000000000000000) -> (artifact id: '10f94ba257e63fab92ab768b0332dfd8') in 0.003510 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STSoriana/HUD_GP_Images_Atlas.spriteatlas using Guid(eeae6ddcd1fe32342895895c882a539b) Importer(-1,00000000000000000000000000000000) -> (artifact id: '06242c0681edb0a5a89d607700d30b19') in 0.001263 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STInlk/HUD_GP_Images_Atlas.spriteatlas using Guid(8f6152256f22a8e429332b7653d950eb) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2d1c14a0b3ce377ba53c80cf92c63449') in 0.001309 seconds Start importing Assets/UI/Atlas/Simulator/GP Atlas/GP Simestruck/Images_Atlas/STMayab/HUD_GP_Images_Atlas.spriteatlas using Guid(df74ed9ad885d824e9405f7b09c28051) Importer(-1,00000000000000000000000000000000) -> (artifact id: '21b1aaa26a6d98b5dfbca1445c143e2b') in 0.001347 seconds Refreshing native plugins compatible for Editor in 4.25 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1320.369ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.053ms Scan: 5.591ms OnSourceAssetsModified: 0.130ms InitializeImportedAssetsSnapshot: 33.042ms GetAllGuidsForCategorization: 1.425ms CategorizeAssets: 18.789ms ImportAndPostprocessOutOfDateAssets: 1197.332ms (13.064ms without children) ImportManagerImport: 180.412ms (8.482ms without children) ImportInProcess: 171.706ms UpdateCategorizedAssets: 0.224ms PostProcessAllAssets: 955.612ms ReloadImportedAssets: 0.015ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 7.005ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.825ms OnDemandSchedulerStart: 1.895ms RestoreLoadedAssetsState: 11.255ms UpdateImportedAssetsSnapshot: 25.245ms ReloadSourceAssets: 5.812ms UnloadImportedAssets: 1.952ms Hotreload: 6.597ms FixTempGuids: 0.008ms GatherAllCurrentPrimaryArtifactRevisions: 1.647ms UnloadStreamsBegin: 6.871ms LoadedImportedAssetsSnapshotReleaseGCHandles: 4.403ms GetLoadedSourceAssetsSnapshot: 21.743ms PersistCurrentRevisions: 2.074ms UnloadStreamsEnd: 0.465ms Untracked: 12.436ms Registering precompiled user dll's ... Registered in 0.021427 seconds. Refresh completed in 0.422814 seconds. RefreshInfo: RefreshV2() scanfilter: RefreshProfiler: Total: 422.796ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.046ms Scan: 2.998ms OnSourceAssetsModified: 0.000ms InitializeImportedAssetsSnapshot: 29.811ms GetAllGuidsForCategorization: 1.432ms CategorizeAssets: 292.504ms ImportAndPostprocessOutOfDateAssets: 28.713ms (7.283ms without children) PostProcessAllAssets: 0.001ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 5.997ms PostProcessAllAssetNotificationsAddChangedAssets: 2.300ms OnDemandSchedulerStart: 1.898ms RestoreLoadedAssetsState: 11.235ms ReloadSourceAssets: 5.250ms UnloadImportedAssets: 2.008ms Hotreload: 0.024ms FixTempGuids: 0.009ms GatherAllCurrentPrimaryArtifactRevisions: 1.616ms UnloadStreamsBegin: 0.198ms LoadedImportedAssetsSnapshotReleaseGCHandles: 4.479ms GetLoadedSourceAssetsSnapshot: 16.540ms PersistCurrentRevisions: 1.704ms UnloadStreamsEnd: 0.224ms Untracked: 35.239ms SpriteAtlasPacking completed in 6.220028 sec Opening scene 'Assets/simuzen/scenes/StartingScene.unity' Unloading 79 Unused Serialized files (Serialized files now loaded: 0) LightingSettings: switching bake backend from 1 to 0. Loaded scene 'Assets/simuzen/scenes/StartingScene.unity' Deserialize: 0.648 ms Integration: 44.126 ms Integration of assets: 0.001 ms Thread Wait Time: 0.061 ms Total Operation Time: 44.836 ms System memory in use before: 1.76 GB. System memory in use after: 1.65 GB. Unloading 2672 unused Assets to reduce memory usage. Loaded Objects now: 75905. Total: 72.004500 ms (FindLiveObjects: 3.370500 ms CreateObjectMapping: 1.406200 ms MarkObjects: 61.932600 ms DeleteObjects: 5.294400 ms) Created GICache directory at C:/Users/Jenkins/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.011s, timestamps: [449.183 - 449.194] gi::BakeBackendSwitch: switching bake backend from 3 to 0. Setting up 12 worker threads for Enlighten. Thread -> id: 4bd8 -> priority: 1 Thread -> id: 21d4 -> priority: 1 Thread -> id: 1ebc -> priority: 1 Thread -> id: 6870 -> priority: 1 Thread -> id: 4e3c -> priority: 1 Thread -> id: 6d08 -> priority: 1 Thread -> id: 47e4 -> priority: 1 Thread -> id: 545c -> priority: 1 Thread -> id: 908 -> priority: 1 Thread -> id: 7c2c -> priority: 1 Thread -> id: 3f90 -> priority: 1 Thread -> id: 353c -> priority: 1 Sprite GP_BrakeAssistant matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_PresionNeumaticos matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_IntermitenteDer matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_CalentadoresGasoil matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_TemperaturaRefrigerante matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Cinturon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Warning matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Antinieblatrasera matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_LuzFundida matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_LucesPosición matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_LucesCarretera matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_LucesCruce matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Freno matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_NivelAceite matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Antiniebladelantera matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_IntermitenteIzq matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Combustible matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_2H matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_FalloMotorIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Rueda matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_4H matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Diferencial matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_4L matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_ControlEstabilidad matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_ControlEstabilidad_On matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Diferencial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_BloqueoDiferencial matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Dial matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_automatico matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4_Diferential_common matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4_Diferential2_common matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IG_Longitudinal matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IG_Background matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_EngineTemperature matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_engine_blank matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_empty_gas matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_ESP_on matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_FuelBackground matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_5th_wheel_yellow matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_circle matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_circleBigWhite matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_PressionPanel matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_LevelRetarder matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_5th_wheel_green matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_seat_belt matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_abs matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_background matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_water matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_circleBig matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_ESP_off matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_battery matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_differential_Front matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_tire_alingment matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_differential_lock matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_needle matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_service_brake matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_LIM matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_trailer_brake matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_gear_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_blue matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_temp matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_stop_engine matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_oil matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_lights matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_parking matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_rpmCircle matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_ESP matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_MotorOilTemperature matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_circle matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_arrow_right matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_suspension matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_retarder matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_ip_indicator matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_TC_off matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_TC_on matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_tire_pressure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_green_lamp matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_5th_wheel_red matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_arrow_left matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_TC matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_check_engine matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_ESP matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_expand_arrows matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_motor_heating matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite freightliner_tempomat_ar matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_ABS_On matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_manual matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4_Wheel matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite 4x4P_Averias matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IG_Trasversal matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ChangeGear matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_StabilitySensor matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_PositionBeam matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_DippedBeamsHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_FrontFog matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_RearFog matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Wiper matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Dial3 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_FrontFog matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Belt matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Carrier_Truck_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Retarder1 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ESP_On matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamR440_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_MotorPreheating matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Lim matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_OpenDoors2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Traction matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_SteeringSystemFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ARTICULATED_KENWORTH_T880_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamRigPlataf_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_NoFuel2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Retarder_Automatic matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_BusRigUrb_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_NoFuel matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Dial1 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_SuspensionFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_C_Mec_Prancha_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_KENWORTH_T370_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_NoOil matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_RampUnfolded matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_TemperatureFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Retarder5 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Microbus_Van_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamRigCargaviva_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamRigCaja_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_IntLeft matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_BusTrailer_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_TireUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Actros_2645_biart_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Manual matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_TirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_OpenDoors_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_HandbreakFail matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_Belt matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Retarder3 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Kenworthdoble_articulado_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_DippedBeamsHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ESP matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamArtPlataf_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_KMH matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Frame matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_IntRight matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Carretera_2Eixos_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_C_Mec_Cacamba_sin_lona_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamT680_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_IntRight matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamArtPlataf2_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_ServiceBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Automatic matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_TankTruck matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Parking matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_TANKER_INTERNATIONAL_DAY_PROSTAR_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Tempomat matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Microbus_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_HandbreakFailIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_MotorFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_TrailerBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_StopRequested matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_IntLeft matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Actros_2046_biart_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Retarder2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_TruckCab matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_RampGoingDown matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_OpeningBox matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Retarder matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Bitrem_9Eixos_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Kenworthdoble_doble_articulado_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamArtCistPeligroso_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_RampGoingUp matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_FifthWheel3 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Maintenance matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_CruiseControlWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Rodotrem_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamBiart_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_SteeringSystemFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_MainBeamHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Freightliner_cab_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_LowWasherFluid matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Bitrem_7Eixos_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Tanker_Freightliner_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_BusBiartUrb_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamRigCaja2_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_TractionWarningLight_On matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_VUC_Bau_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_SuspensionFaillure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_BlockedBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_NoBattery matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Truck matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_FifthWheel2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Retarder4 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_PositionBeam matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_LowTirePressureIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Forest_Truck_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_DifferentialLock matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_OpenDoors1 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Bitruck_8x2_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamArtCaja_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_HandBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Trailer matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_CamArtCist_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_RearFog matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_OpenDoors_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Kenworth_10_Cab_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Tanker_Scania_R500_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ElectronicSecurityLock matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_MainBeamHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_BusInterurb_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_FifthWheel1 matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Tanker_Road_Train_Freightliner_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_StopRequestedRamp matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_C_Mec_Truck_LS_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_BusArtUrb_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Sequential matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_TrenCarretera_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ParkingSensor matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_LightsWarning matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_Actros_2046_art_icon matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_TempomatART matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_OffTractionWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ServiceBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite TP_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite CP_TractionWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_IntLeft matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_RearFog matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_NoBattery matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_IntRight matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_DippedBeamsHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_ServiceBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_MotorFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_FrontFog matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_Belt matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_TemperatureFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_SupensionFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_ESP matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_MainBeamHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_ESP_On matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_PositionBeam matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_NoFuel matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_LowWasherFluid matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_CruiseControlWarningLight_white matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_CruiseControlWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GCP_MotorPreheating matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite GP_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IG_MaxSpeedVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IG_DialVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IG_2PixelBackground matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IG_BackgroundVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite IG_VehicleVolcado matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite AC_upper_box matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite level matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Green_ON matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite Green_OFF matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite AC_levels matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite control matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Sprite AC_upper_box_FIX matches more than one built-in atlases. Default to use the first available atlas. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] '.' is not allowed in State name UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] '.' is not allowed in State name UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] '.' is not allowed in State name UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Opening scene 'Assets/simuzen/scenes/SimulationScene.unity' Could Not Create Action: : FSM: FollowingFork: LiftAGXDriverCameraBehaviourAction (Maybe the script was removed?) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) HutongGames.PlayMaker.ActionData:CreateAction (HutongGames.PlayMaker.ActionData/Context,int) HutongGames.PlayMaker.ActionData:LoadActions (HutongGames.PlayMaker.FsmState) HutongGames.PlayMaker.FsmState:LoadActions () HutongGames.PlayMaker.Fsm:InitData () PlayMakerFSM:OnAfterDeserialize () Unloading 6584 Unused Serialized files (Serialized files now loaded: 0) LightingSettings: switching bake backend from 1 to 0. [Licensing::Client] Successfully resolved entitlements Loaded scene 'Assets/simuzen/scenes/SimulationScene.unity' Deserialize: 1896.044 ms Integration: 56.351 ms Integration of assets: 75.814 ms Thread Wait Time: -0.082 ms Total Operation Time: 2028.128 ms System memory in use before: 5.72 GB. System memory in use after: 5.73 GB. Unloading 109558 unused Assets to reduce memory usage. Loaded Objects now: 102338. Total: 149.707600 ms (FindLiveObjects: 9.136300 ms CreateObjectMapping: 8.282600 ms MarkObjects: 99.510400 ms DeleteObjects: 32.777200 ms) Script attached to 'OrchestatorInit' in scene 'Assets/simuzen/scenes/SimulationScene.unity' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Opening scene 'Assets/simuzen/scenes/EmptyScene.unity' LightingSettings: switching bake backend from 1 to 0. Unloading 126 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/simuzen/scenes/EmptyScene.unity' Deserialize: 0.284 ms Integration: 35.002 ms Integration of assets: 0.001 ms Thread Wait Time: 0.013 ms Total Operation Time: 35.299 ms System memory in use before: 5.52 GB. System memory in use after: 5.28 GB. Unloading 22901 unused Assets to reduce memory usage. Loaded Objects now: 79547. Total: 91.779200 ms (FindLiveObjects: 5.083300 ms CreateObjectMapping: 3.992300 ms MarkObjects: 65.834100 ms DeleteObjects: 16.868600 ms) [00:00:00] Enlighten: Precompute started. [00:00:00] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.00s wallclock) [00:00:00] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.01s wallclock) [00:00:00] Enlighten: Precompute took 0.015277 seconds. Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date. [00:00:00] Enlighten: Bake started. [00:00:00] Enlighten: Finished 1 Bake Runtime job (0.03s execute, 0.00s integrate, 0.03s wallclock) [Optix] Number of Devices = 1 [Optix] context local device 0: NVIDIA GeForce RTX 3060 - 12288MB VRAM (available: 11282MB) [Optix] successfully set up context. [Optix] removing context. [00:00:01] Enlighten: Bake took 0.912671 seconds. [PathTracer] building lightmap data asset. [PathTracer] Total bake time: 0.010694, raw bake time: 0.000000 [00:00:01] Enlighten: LightingDataAsset started. > Collecting Enlighten data Opening scene 'Temp/__Backupscenes/0.backup' LightingSettings: switching bake backend from 1 to 0. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) ProgressiveSceneManager::Cancel() [00:00:00] Enlighten: LightingDataAsset took 0.133802 seconds. Cancelled, so not done yet. Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 17.576 ms Integration: 61.278 ms Integration of assets: 0.679 ms Thread Wait Time: 0.010 ms Total Operation Time: 79.543 ms System memory in use before: 4.50 GB. System memory in use after: 4.50 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 83621. Total: 76.225600 ms (FindLiveObjects: 3.715400 ms CreateObjectMapping: 1.585700 ms MarkObjects: 70.829300 ms DeleteObjects: 0.094600 ms) gi::BakeBackendSwitch: Clear() active clients. [EnlightenBakeManager] m_Clear = false; Mono dependencies included in the build Dependency assembly - System.Configuration.dll Dependency assembly - System.Windows.Forms.dll Dependency assembly - Mono.Data.dll Dependency assembly - SMKcerberusSRA.dll Dependency assembly - Ookii.Dialogs.dll Dependency assembly - Sirenix.Serialization.dll Dependency assembly - System.ServiceModel.Internals.dll Dependency assembly - System.Xml.Linq.dll Dependency assembly - System.Data.dll Dependency assembly - System.Runtime.dll Dependency assembly - CTNAudio.dll Dependency assembly - crosstales.dll Dependency assembly - System.EnterpriseServices.dll Dependency assembly - Rewired_Windows_Lib.dll Dependency assembly - AwesomeTechnologies.TouchReactSystemPro.Runtime.dll Dependency assembly - Accessibility.dll Dependency assembly - Unity.Collections.dll Dependency assembly - systemCheckDLL.dll Dependency assembly - mscorlib.dll Dependency assembly - Valve.Newtonsoft.Json.dll Dependency assembly - System.Drawing.Design.dll Dependency assembly - LightingTools.LightProbesVolumes.dll Dependency assembly - Unity.Burst.Cecil.Mdb.dll Dependency assembly - System.Globalization.Extensions.dll Dependency assembly - Zenject.dll Dependency assembly - Mono.Data.Sqlite.dll Dependency assembly - System.IO.Compression.FileSystem.dll Dependency assembly - netstandard.dll Dependency assembly - System.Numerics.dll Dependency assembly - I18N.dll Dependency assembly - DynadvertDLL.dll Dependency assembly - System.Xml.dll Dependency assembly - System.Net.Http.dll Dependency assembly - System.IO.Compression.dll Dependency assembly - SMKCOM.dll Dependency assembly - Unity.Burst.Cecil.Pdb.dll Dependency assembly - UnityEngine.SpatialTracking.dll Dependency assembly - Unity.Burst.Cecil.dll Dependency assembly - DOTween50.dll Dependency assembly - LeapMotion.LeapCSharp.dll Dependency assembly - System.Core.dll Dependency assembly - PlayMaker.dll Dependency assembly - System.Design.dll Dependency assembly - System.ComponentModel.DataAnnotations.dll Dependency assembly - Zenject-usage.dll Dependency assembly - Assembly-CSharp.dll Dependency assembly - System.Security.dll Dependency assembly - DOTween.dll Dependency assembly - Unity.Collections.LowLevel.ILSupport.dll Dependency assembly - Mono.Data.SqliteClient.dll Dependency assembly - System.Runtime.Serialization.Xml.dll Dependency assembly - DOTween46.dll Dependency assembly - System.Runtime.Serialization.dll Dependency assembly - ConditionalExpression.dll Dependency assembly - Mono.Security.dll Dependency assembly - System.Transactions.dll Dependency assembly - Rewired_Linux_Lib.dll Dependency assembly - SteamVR.dll Dependency assembly - Unity.TextMeshPro.dll Dependency assembly - Unity.Jobs.dll Dependency assembly - System.Web.ApplicationServices.dll Dependency assembly - System.Diagnostics.StackTrace.dll Dependency assembly - System.Xml.XPath.XDocument.dll Dependency assembly - SpracheAssembly.dll Dependency assembly - Unity.Burst.dll Dependency assembly - Novell.Directory.Ldap.dll Dependency assembly - Unity.Burst.Unsafe.dll Dependency assembly - System.Web.dll Dependency assembly - Sirenix.Serialization.Config.dll Dependency assembly - itextsharp.dll Dependency assembly - Rewired_OSX_Lib.dll Dependency assembly - Unity.Mathematics.dll Dependency assembly - Sirenix.OdinInspector.Attributes.dll Dependency assembly - Unity.Postprocessing.Runtime.dll Dependency assembly - Unity.XR.Management.dll Dependency assembly - I18N.West.dll Dependency assembly - System.Runtime.Serialization.Formatters.Soap.dll Dependency assembly - Mono.Posix.dll Dependency assembly - Rewired_Core.dll Dependency assembly - InputSimulator.dll Dependency assembly - Unity.Timeline.dll Dependency assembly - System.Drawing.dll Dependency assembly - Sirenix.Utilities.dll Dependency assembly - UnityEngine.UI.dll Dependency assembly - System.ComponentModel.Composition.dll Dependency assembly - System.dll Dependency assembly - System.DirectoryServices.dll Dependency assembly - SMKsocratesCOMDLL.dll Dependency assembly - ProSimuladorDLL.dll Dependency assembly - DynamicWaterNativeWrapper.dll Dependency assembly - com.unity.multiplayer-hlapi.Runtime.dll Dependency assembly - Obi.dll Dependency assembly - Unity.Analytics.DataPrivacy.dll Dependency assembly - LeapMotion.dll Dependency assembly - AwesomeTechnologies.VegetationStudioPro.Runtime.dll Dependency assembly - UnityEngine.XR.LegacyInputHelpers.dll Dependency assembly - XRDependency.dll Dependency assembly - Unity.XR.OpenVR.dll Dependency assembly - DOTween43.dll Dependency assembly - Unity.Burst.Cecil.Rocks.dll Dependency assembly - Ionic.Zip.dll Dependency assembly - Mono.WebBrowser.dll Dependency assembly - System.Web.Services.dll Dependency assembly - Rewired_Windows.dll System.Windows.Forms.dll assembly is referenced by user code, but is not supported on StandaloneWindows64 platform. Various failures might follow. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogWarningFormat (string,object[]) UnityEditor.BuildVerifier:VerifyBuildInternal (UnityEditor.BuildTarget,string) UnityEditor.BuildVerifier:VerifyBuild (UnityEditor.BuildTarget,string) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) [Licensing::Client] Successfully resolved entitlements Unable to find player assembly: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Temp\StagingArea\Data\Managed\UnityEngine.TestRunner.dll UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) Unity.Burst.Editor.BurstAotCompiler:OnPostBuildPlayerScriptDLLsImpl (UnityEditor.Build.Reporting.BuildReport) (at Library/PackageCache/com.unity.burst@1.6.6/Editor/BurstAotCompiler.cs:350) Unity.Burst.Editor.BurstAotCompiler:OnPostBuildPlayerScriptDLLs (UnityEditor.Build.Reporting.BuildReport) (at Library/PackageCache/com.unity.burst@1.6.6/Editor/BurstAotCompiler.cs:208) UnityEditor.Build.BuildPipelineInterfaces:OnPostBuildPlayerScriptDLLs (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Library/PackageCache/com.unity.burst@1.6.6/Editor/BurstAotCompiler.cs Line: 350) C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@1.6.6\.Runtime\bcl.exe exited after 8454 ms. stdout: Compiled 1 library, containing 184 methods, in 8169ms using 14 threads: C:\Users\Jenkins\.jenkins\projects\simuproject\simuplatform\simuzen_dev\Temp\StagingArea\Data\Plugins\x86_64\lib_burst_generated.dll stderr: Serialization depth limit 10 exceeded at 'UIWidgets::TreeViewItem.icon'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeViewItem.icon 10: UIWidgets::TreeNode`1.item 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgetsSamples::TestTreeView.Nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::TreeViewComponentBase`1.k__BackingField UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::TreeViewComponentBase`1.k__BackingField UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::TreeViewComponentBase`1.k__BackingField UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::DragSupport`1.k__BackingField UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::TreeViewComponentBase`1.k__BackingField UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::DragSupport`1.k__BackingField UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeViewItem.icon'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeViewItem.icon 10: UIWidgets::TreeNode`1.item 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgetsSamples::TestTreeGraph.Nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::TreeGraphComponentIcons.Node UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeViewItem.icon'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeViewItem.icon 10: UIWidgets::TreeNode`1.item 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgetsSamples::DialogTreeViewInputHelper.nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeNode`1.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeNode`1.item 10: UIWidgets::ObservableList`1.Items 9: UIWidgets::TreeNode`1.nodes 8: UIWidgets::ObservableList`1.Items 7: UIWidgets::TreeNode`1.nodes 6: UIWidgets::ObservableList`1.Items 5: UIWidgets::TreeNode`1.nodes 4: UIWidgets::ObservableList`1.Items 3: UIWidgets::TreeNode`1.nodes 2: UIWidgets::ObservableList`1.Items 1: UIWidgets::TreeNode`1.nodes 0: UIWidgets::TreeViewComponentBase`1.k__BackingField UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeViewItem.icon'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeViewItem.icon UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgetsSamples.Shops::JRPGOrderLine.item'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgetsSamples.Shops::JRPGOrderLine.item 10: UIWidgets::TreeNode`1.item 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgets::TreeViewCustom`2.nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Serialization depth limit 10 exceeded at 'UIWidgets::TreeViewItem.icon'. There may be an object composition cycle in one or more of your serialized classes. Serialization hierarchy: 11: UIWidgets::TreeViewItem.icon 10: UIWidgets::TreeNode`1.item 9: UIWidgets::ObservableList`1.Items 8: UIWidgets::TreeNode`1.nodes 7: UIWidgets::ObservableList`1.Items 6: UIWidgets::TreeNode`1.nodes 5: UIWidgets::ObservableList`1.Items 4: UIWidgets::TreeNode`1.nodes 3: UIWidgets::ObservableList`1.Items 2: UIWidgets::TreeNode`1.nodes 1: UIWidgets::ObservableList`1.Items 0: UIWidgets::TreeGraphCustom`2.nodes UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Unloading 187 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 14.01 GB. System memory in use after: 14.01 GB. Unloading 2305 unused Assets to reduce memory usage. Loaded Objects now: 79546. Total: 88.139100 ms (FindLiveObjects: 3.832900 ms CreateObjectMapping: 1.585500 ms MarkObjects: 81.478400 ms DeleteObjects: 1.238600 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 14.00 GB. System memory in use after: 14.01 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 79558. Total: 87.305100 ms (FindLiveObjects: 4.249500 ms CreateObjectMapping: 3.442100 ms MarkObjects: 79.473300 ms DeleteObjects: 0.138400 ms) Unloading 15 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 14.03 GB. System memory in use after: 14.01 GB. Unloading 120 unused Assets to reduce memory usage. Loaded Objects now: 79546. Total: 80.231700 ms (FindLiveObjects: 2.779500 ms CreateObjectMapping: 1.077500 ms MarkObjects: 66.483900 ms DeleteObjects: 9.889500 ms) Compiling shader "Standard (Specular setup)" pass "FORWARD" (vp) 528 / 528 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.54 seconds. Local cache hits 528 (35.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "FORWARD" (fp) 768 / 768 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.07 seconds. Local cache hits 768 (48.89s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "FORWARD_DELTA" (vp) 312 / 312 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.83 seconds. Local cache hits 312 (19.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "FORWARD_DELTA" (fp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.11 seconds. Local cache hits 416 (25.80s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "ShadowCaster" (vp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 12 (0.22s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "ShadowCaster" (fp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 12 (0.19s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "DEFERRED" (vp) 192 / 192 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.50 seconds. Local cache hits 192 (11.28s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "DEFERRED" (fp) 320 / 320 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.86 seconds. Local cache hits 320 (19.96s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "META" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "META" (fp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 6 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "FORWARD" (vp) 288 / 288 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.69 seconds. Local cache hits 288 (15.84s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "FORWARD" (fp) 384 / 384 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.96 seconds. Local cache hits 384 (22.41s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "FORWARD_DELTA" (vp) 240 / 240 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.56 seconds. Local cache hits 240 (12.92s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "FORWARD_DELTA" (fp) 320 / 320 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.77 seconds. Local cache hits 320 (17.77s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "ShadowCaster" (vp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 12 (0.19s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "ShadowCaster" (fp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 12 (0.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "META" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Specular setup)" pass "META" (fp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 6 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Standard (Specular setup) in 0.01s d3d11 (total internal programs: 3836, unique: 3588) Compressed shader 'Standard (Specular setup)' on d3d11 from 16.73MB to 0.70MB Compressed shader 'Standard (Specular setup)' in 0.21s Compiling shader "Standard" pass "FORWARD" (vp) 2816 / 2816 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 7.53 seconds. Local cache hits 2816 (179.47s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "FORWARD" (fp) 5504 / 5504 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 15.50 seconds. Local cache hits 5504 (370.76s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "FORWARD_DELTA" (vp) 832 / 832 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.20 seconds. Local cache hits 832 (52.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "FORWARD_DELTA" (fp) 1352 / 1352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 4.08 seconds. Local cache hits 1352 (97.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "ShadowCaster" (vp) 80 / 80 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.23 seconds. Local cache hits 80 (4.86s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "ShadowCaster" (fp) 80 / 80 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 80 (3.92s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "DEFERRED" (vp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.72 seconds. Local cache hits 1024 (64.63s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "DEFERRED" (fp) 2240 / 2240 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 6.08 seconds. Local cache hits 2240 (145.30s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "META" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "META" (fp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 10 (0.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "FORWARD" (vp) 576 / 576 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.55 seconds. Local cache hits 576 (36.53s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "FORWARD" (fp) 1152 / 1152 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 3.24 seconds. Local cache hits 1152 (76.52s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "FORWARD_DELTA" (vp) 480 / 480 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.23 seconds. Local cache hits 480 (28.98s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "FORWARD_DELTA" (fp) 840 / 840 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.40 seconds. Local cache hits 840 (56.80s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "ShadowCaster" (vp) 28 / 28 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 28 (1.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "ShadowCaster" (fp) 28 / 28 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 28 (0.90s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "META" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard" pass "META" (fp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 10 (0.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Standard in 0.03s d3d11 (total internal programs: 17060, unique: 17024) Compressed shader 'Standard' on d3d11 from 86.76MB to 3.14MB Compressed shader 'Standard' in 0.22s Compiling shader "Legacy Shaders/Transparent/Cutout/VertexLit" pass "Pass 0" (vp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 12 (0.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Transparent/Cutout/VertexLit" pass "Pass 0" (fp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 12 (0.19s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Transparent/Cutout/VertexLit" pass "Pass 1" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Transparent/Cutout/VertexLit" pass "Pass 1" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Transparent/Cutout/VertexLit" pass "Caster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Transparent/Cutout/VertexLit" pass "Caster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Legacy Shaders/Transparent/Cutout/VertexLit in 0.00s d3d11 (total internal programs: 48, unique: 48) Compiling shader "Skybox/Cubemap" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Skybox/Cubemap" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Skybox/Cubemap in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Skybox/Procedural" pass "Pass 0" (vp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 6 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Skybox/Procedural" pass "Pass 0" (fp) 6 / 6 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 6 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Skybox/Procedural in 0.00s d3d11 (total internal programs: 12, unique: 12) Compiling shader "Legacy Shaders/Particles/Alpha Blended" pass "Pass 0" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Particles/Alpha Blended" pass "Pass 0" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Legacy Shaders/Particles/Alpha Blended in 0.00s d3d11 (total internal programs: 16, unique: 16) Serialized binary data for shader Hidden/Nature/Terrain/Utilities in 0.00s d3d11 (total internal programs: 0, unique: 0) Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.44 seconds. Local cache hits 176 (9.95s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.34 seconds. Local cache hits 128 (7.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "FORWARD" (vp) 20 / 20 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 20 (0.52s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "FORWARD" (fp) 20 / 20 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 20 (0.50s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "PREPASS" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "PREPASS" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "PREPASS" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.31 seconds. Local cache hits 128 (6.79s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "PREPASS" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.31 seconds. Local cache hits 128 (6.69s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 64 (3.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "Pass 0" (vp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 12 (0.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "Pass 0" (fp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 12 (0.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "Pass 1" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "Pass 1" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/TerrainEngine/Details/Vertexlit in 0.00s d3d11 (total internal programs: 776, unique: 776) Compressed shader 'Hidden/TerrainEngine/Details/Vertexlit' on d3d11 from 1.96MB to 0.09MB Compressed shader 'Hidden/TerrainEngine/Details/Vertexlit' in 0.02s Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.44 seconds. Local cache hits 176 (9.88s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.32 seconds. Local cache hits 128 (7.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 52 (2.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.26 seconds. Local cache hits 52 (4.89s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "PREPASS" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "PREPASS" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "PREPASS" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.57 seconds. Local cache hits 128 (12.92s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "PREPASS" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.42 seconds. Local cache hits 128 (8.49s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "Pass 0" (vp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 12 (0.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "Pass 0" (fp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 12 (0.19s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "Pass 1" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "Pass 1" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/TerrainEngine/Details/WavingDoublePass in 0.00s d3d11 (total internal programs: 728, unique: 728) Compressed shader 'Hidden/TerrainEngine/Details/WavingDoublePass' on d3d11 from 2.34MB to 0.11MB Compressed shader 'Hidden/TerrainEngine/Details/WavingDoublePass' in 0.02s Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.47 seconds. Local cache hits 176 (10.58s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 128 (4.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 52 (2.58s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 52 (1.33s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "PREPASS" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "PREPASS" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "PREPASS" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.31 seconds. Local cache hits 128 (6.67s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "PREPASS" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.24 seconds. Local cache hits 128 (5.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/TerrainEngine/Details/BillboardWavingDoublePass in 0.00s d3d11 (total internal programs: 696, unique: 696) Compressed shader 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' on d3d11 from 2.34MB to 0.10MB Compressed shader 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' in 0.02s Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "FORWARD" (vp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.97 seconds. Local cache hits 352 (22.56s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "FORWARD" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.37 seconds. Local cache hits 512 (32.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "FORWARD" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.64 seconds. Local cache hits 208 (14.66s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "FORWARD" (fp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.11 seconds. Local cache hits 416 (26.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "PREPASS" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "PREPASS" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.32s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "PREPASS" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.79 seconds. Local cache hits 256 (18.31s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "PREPASS" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.43 seconds. Local cache hits 512 (33.60s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "DEFERRED" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.32 seconds. Local cache hits 128 (7.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "DEFERRED" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.70 seconds. Local cache hits 256 (16.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.43 seconds. Local cache hits 176 (9.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 128 (6.57s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 104 (6.48s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.22 seconds. Local cache hits 104 (4.73s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "PREPASS" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "PREPASS" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "PREPASS" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.40 seconds. Local cache hits 128 (9.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "PREPASS" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 128 (6.73s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.12 seconds. Local cache hits 64 (2.32s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-AddPass" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 64 (2.57s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/TerrainEngine/Splatmap/Diffuse-AddPass in 0.00s d3d11 (total internal programs: 3568, unique: 2718) Compressed shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' on d3d11 from 10.16MB to 0.42MB Compressed shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' in 0.11s Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.51 seconds. Local cache hits 176 (11.63s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "FORWARD" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.73 seconds. Local cache hits 256 (16.85s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.25 seconds. Local cache hits 104 (5.40s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "FORWARD" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.60 seconds. Local cache hits 208 (13.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "PREPASS" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "PREPASS" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "PREPASS" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.45 seconds. Local cache hits 128 (9.51s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "PREPASS" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.75 seconds. Local cache hits 256 (17.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 64 (3.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "DEFERRED" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.35 seconds. Local cache hits 128 (7.85s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "ShadowCaster" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.31s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-Base" pass "Meta" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/TerrainEngine/Splatmap/Diffuse-Base in 0.00s d3d11 (total internal programs: 1368, unique: 1368) Compressed shader 'Hidden/TerrainEngine/Splatmap/Diffuse-Base' on d3d11 from 3.61MB to 0.16MB Compressed shader 'Hidden/TerrainEngine/Splatmap/Diffuse-Base' in 0.04s Compiling shader "Nature/Terrain/Diffuse" pass "FORWARD" (vp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.95 seconds. Local cache hits 352 (22.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "FORWARD" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.35 seconds. Local cache hits 512 (31.70s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "FORWARD" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.62 seconds. Local cache hits 208 (13.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "FORWARD" (fp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.13 seconds. Local cache hits 416 (26.45s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "PREPASS" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "PREPASS" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 16 (0.65s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "PREPASS" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.78 seconds. Local cache hits 256 (17.96s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "PREPASS" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.35 seconds. Local cache hits 512 (31.70s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "DEFERRED" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.34 seconds. Local cache hits 128 (7.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "DEFERRED" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.69 seconds. Local cache hits 256 (15.78s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "ShadowCaster" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "ShadowCaster" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 32 (1.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "Meta" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "Meta" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.33s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.44 seconds. Local cache hits 176 (9.86s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.37 seconds. Local cache hits 128 (8.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.25 seconds. Local cache hits 104 (5.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 104 (6.66s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "PREPASS" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "PREPASS" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "PREPASS" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.40 seconds. Local cache hits 128 (8.85s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "PREPASS" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.28 seconds. Local cache hits 128 (6.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 64 (3.47s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 64 (3.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Terrain/Diffuse" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Nature/Terrain/Diffuse in 0.00s d3d11 (total internal programs: 3664, unique: 2794) Compressed shader 'Nature/Terrain/Diffuse' on d3d11 from 10.25MB to 0.44MB Compressed shader 'Nature/Terrain/Diffuse' in 0.11s Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-BaseGen" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Diffuse-BaseGen" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/TerrainEngine/Splatmap/Diffuse-BaseGen in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/TerrainEngine/BillboardTree" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/BillboardTree" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/TerrainEngine/BillboardTree in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Hidden/TerrainEngine/Splatmap/Standard-BaseGen" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Standard-BaseGen" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Standard-BaseGen" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Standard-BaseGen" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Standard-BaseGen" pass "Pass 2" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TerrainEngine/Splatmap/Standard-BaseGen" pass "Pass 2" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/TerrainEngine/Splatmap/Standard-BaseGen in 0.00s d3d11 (total internal programs: 12, unique: 10) Compiling shader "Unlit/Transparent" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Unlit/Transparent" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 4 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Unlit/Transparent in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Unlit/Texture" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Unlit/Texture" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Unlit/Texture in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Sprites/Default" pass "Pass 0" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Sprites/Default" pass "Pass 0" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Sprites/Default in 0.00s d3d11 (total internal programs: 16, unique: 16) Compiling shader "Unlit/Color" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Unlit/Color" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Unlit/Color in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "UI/Default" pass "Default" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "UI/Default" pass "Default" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader UI/Default in 0.00s d3d11 (total internal programs: 16, unique: 16) Compiling shader "Nature/SpeedTree" pass "FORWARD" (vp) 2304 / 2304 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 6.41 seconds. Local cache hits 2304 (152.65s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "FORWARD" (fp) 1536 / 1536 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 4.16 seconds. Local cache hits 1536 (99.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "FORWARD" (vp) 1248 / 1248 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 3.42 seconds. Local cache hits 1248 (81.31s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "FORWARD" (fp) 1248 / 1248 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 3.32 seconds. Local cache hits 1248 (78.55s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "PREPASS" (vp) 96 / 96 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.24 seconds. Local cache hits 96 (5.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "PREPASS" (fp) 96 / 96 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.28 seconds. Local cache hits 96 (5.57s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "PREPASS" (vp) 1536 / 1536 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 4.28 seconds. Local cache hits 1536 (102.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "PREPASS" (fp) 1536 / 1536 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 4.34 seconds. Local cache hits 1536 (103.48s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "DEFERRED" (vp) 768 / 768 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.90 seconds. Local cache hits 768 (44.87s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "DEFERRED" (fp) 768 / 768 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.05 seconds. Local cache hits 768 (48.48s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Meta" (vp) 96 / 96 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.24 seconds. Local cache hits 96 (4.95s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Meta" (fp) 96 / 96 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.27 seconds. Local cache hits 96 (5.74s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Pass 6" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 64 (3.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Pass 6" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Pass 7" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.31 seconds. Local cache hits 128 (6.88s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Pass 7" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.35 seconds. Local cache hits 128 (7.62s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "FORWARD" (vp) 192 / 192 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.49 seconds. Local cache hits 192 (11.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.34 seconds. Local cache hits 128 (7.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "FORWARD" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.52 seconds. Local cache hits 208 (11.58s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "FORWARD" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.52 seconds. Local cache hits 208 (11.90s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "PREPASS" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "PREPASS" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "PREPASS" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.31 seconds. Local cache hits 128 (6.80s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "PREPASS" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.33 seconds. Local cache hits 128 (7.33s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 64 (3.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.84s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Meta" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Meta" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Pass 6" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 16 (0.45s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Pass 6" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 16 (0.27s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Pass 7" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree" pass "Pass 7" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.33s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Nature/SpeedTree in 0.03s d3d11 (total internal programs: 12928, unique: 12884) Shader warning in 'Nature/SpeedTree': floating point division by zero at Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/CGIncludes/SpeedTreeVertex.cginc(101) (on d3d11) Compiling Vertex program with GEOM_TYPE_LEAF LOD_FADE_PERCENTAGE SHADOWS_CUBE STEREO_INSTANCING_ON Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_SHADOWCASTER UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: GEOM_TYPE_BRANCH GEOM_TYPE_BRANCH_DETAIL GEOM_TYPE_FROND GEOM_TYPE_MESH SHADER_API_GLES30 SHADOWS_DEPTH UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compressed shader 'Nature/SpeedTree' on d3d11 from 78.09MB to 6.11MB Compressed shader 'Nature/SpeedTree' in 0.53s Compiling shader "Nature/SpeedTree Billboard" pass "FORWARD" (vp) 768 / 768 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.17 seconds. Local cache hits 768 (51.50s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "FORWARD" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.33 seconds. Local cache hits 512 (31.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "FORWARD" (vp) 320 / 320 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.84 seconds. Local cache hits 320 (19.49s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "FORWARD" (fp) 320 / 320 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.84 seconds. Local cache hits 320 (19.55s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "PREPASS" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "PREPASS" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "PREPASS" (vp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.28 seconds. Local cache hits 512 (29.96s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "PREPASS" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.26 seconds. Local cache hits 512 (29.70s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "DEFERRED" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.67 seconds. Local cache hits 256 (15.46s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "DEFERRED" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.70 seconds. Local cache hits 256 (16.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "ShadowCaster" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 64 (4.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "ShadowCaster" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "Pass 6" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "Pass 6" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "FORWARD" (vp) 96 / 96 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.24 seconds. Local cache hits 96 (5.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.80s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "FORWARD" (vp) 40 / 40 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 40 (1.72s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "FORWARD" (fp) 40 / 40 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 40 (1.52s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "PREPASS" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "PREPASS" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "PREPASS" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 64 (3.89s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "PREPASS" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.14 seconds. Local cache hits 64 (2.69s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 32 (1.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "Pass 5" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/SpeedTree Billboard" pass "Pass 5" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Nature/SpeedTree Billboard in 0.01s d3d11 (total internal programs: 4160, unique: 4145) Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 16.08MB to 0.56MB Compressed shader 'Nature/SpeedTree Billboard' in 0.13s Compiling shader "Hidden/CubeBlur" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeBlur" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeBlur" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeBlur" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/CubeBlur in 0.00s d3d11 (total internal programs: 8, unique: 6) Compiling shader "Hidden/CubeCopy" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeCopy" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeCopy" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeCopy" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/CubeCopy in 0.00s d3d11 (total internal programs: 8, unique: 4) Compiling shader "Hidden/CubeBlend" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeBlend" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeBlend" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeBlend" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/CubeBlend in 0.00s d3d11 (total internal programs: 8, unique: 4) Compiling shader "Deprecated/SMK/Buildings/BuildingRS" pass "DEFERRED" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Buildings/BuildingRS" pass "DEFERRED" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Buildings/BuildingRS" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.23 seconds. Local cache hits 88 (4.80s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Buildings/BuildingRS" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 64 (3.89s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Buildings/BuildingRS" pass "FORWARD_DELTA" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 52 (2.50s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Buildings/BuildingRS" pass "FORWARD_DELTA" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.14 seconds. Local cache hits 52 (2.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Buildings/BuildingRS" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Buildings/BuildingRS" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Deprecated/SMK/Buildings/BuildingRS in 0.00s d3d11 (total internal programs: 304, unique: 296) Shader warning in 'Deprecated/SMK/Buildings/BuildingRS': 'UNITY_PASS_DEFERRED': macro redefinition. Previous definition found at :1. at line 52 Compiling Vertex program with SHADOWS_DEPTH Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_DEFERRED UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: FOG_EXP FOG_EXP2 FOG_LINEAR SHADER_API_GLES30 SHADOWS_CUBE UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HDR_ON UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Deprecated/SMK/Buildings/BuildingRS': 'UNITY_PASS_FORWARDBASE': macro redefinition. Previous definition found at :1. at line 292 Compiling Vertex program with DIRECTIONAL Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH SHADER_API_GLES30 SHADOWS_SCREEN SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING VERTEXLIGHT_ON Shader warning in 'Deprecated/SMK/Buildings/BuildingRS': 'UNITY_PASS_FORWARDADD': macro redefinition. Previous definition found at :1. at line 557 Compiling Vertex program with POINT Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDADD UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRECTIONAL DIRECTIONAL_COOKIE FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_SHADOW_MIXING POINT_COOKIE SHADER_API_GLES30 SHADOWS_CUBE SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_SHADOWMASK SHADOWS_SOFT SPOT UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Deprecated/SMK/Buildings/BuildingRS': 'UNITY_PASS_SHADOWCASTER': macro redefinition. Previous definition found at :1. at line 782 Compiling Vertex program with SHADOWS_DEPTH STEREO_INSTANCING_ON Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_SHADOWCASTER UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: FOG_EXP FOG_EXP2 FOG_LINEAR SHADER_API_GLES30 SHADOWS_CUBE UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compressed shader 'Deprecated/SMK/Buildings/BuildingRS' on d3d11 from 1.75MB to 0.05MB Compressed shader 'Deprecated/SMK/Buildings/BuildingRS' in 0.01s Compiling shader "Deprecated/SMK/Common" pass "FORWARD" (vp) 960 / 960 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.66 seconds. Local cache hits 960 (39.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common" pass "FORWARD" (fp) 704 / 704 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.16 seconds. Local cache hits 704 (27.60s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common" pass "FORWARD_DELTA" (vp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.16 seconds. Local cache hits 416 (27.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common" pass "FORWARD_DELTA" (fp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.13 seconds. Local cache hits 416 (25.92s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common" pass "ShadowCaster" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common" pass "ShadowCaster" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common" pass "Meta" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 64 (3.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common" pass "Meta" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.72s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Deprecated/SMK/Common in 0.00s d3d11 (total internal programs: 2752, unique: 2112) Shader warning in 'Deprecated/SMK/Common': 'UNITY_PASS_FORWARDBASE': macro redefinition. Previous definition found at :1. at line 52 Compiling Vertex program with DIRECTIONAL DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF STEREO_INSTANCING_ON Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH SHADER_API_GLES30 SHADOWS_SCREEN SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING VERTEXLIGHT_ON Shader warning in 'Deprecated/SMK/Common': 'UNITY_PASS_FORWARDADD': macro redefinition. Previous definition found at :1. at line 298 Compiling Vertex program with DIRECTIONAL DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDADD UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRECTIONAL_COOKIE DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING POINT POINT_COOKIE SHADER_API_GLES30 SHADOWS_CUBE SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_SHADOWMASK SHADOWS_SOFT SPOT UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Deprecated/SMK/Common': 'UNITY_PASS_SHADOWCASTER': macro redefinition. Previous definition found at :1. at line 479 Compiling Vertex program with DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF SHADOWS_DEPTH Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_SHADOWCASTER UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON SHADER_API_GLES30 SHADOWS_CUBE UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compressed shader 'Deprecated/SMK/Common' on d3d11 from 11.74MB to 0.33MB Compressed shader 'Deprecated/SMK/Common' in 0.08s Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "FORWARD" (vp) 2816 / 2816 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 7.67 seconds. Local cache hits 2816 (183.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "FORWARD" (fp) 2048 / 2048 variants left after stripping, processed in 0.00 seconds starting compilation... Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds finished in 6.73 seconds. Local cache hits 1024 (37.55s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1024 variants (122.98s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "FORWARD" (vp) 1664 / 1664 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 4.31 seconds. Local cache hits 1664 (102.79s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "FORWARD" (fp) 1664 / 1664 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 4.56 seconds. Local cache hits 1664 (108.33s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "DEFERRED" (vp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.67 seconds. Local cache hits 1024 (63.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "DEFERRED" (fp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.62 seconds. Local cache hits 1024 (62.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "Meta" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.35 seconds. Local cache hits 128 (7.62s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "Meta" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.35 seconds. Local cache hits 128 (7.63s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "ShadowCaster" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "ShadowCaster" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader NatureManufacture Shaders/Trees/Tree Bark Specular Snow in 0.02s d3d11 (total internal programs: 9600, unique: 9600) Shader error in 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow': maximum ps_4_0 sampler register index (16) exceeded at line 101 (on d3d11) Compiling Fragment program with DIRECTIONAL DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON GPU_FRUSTUM_ON LOD_FADE_CROSSFADE SHADOWS_SCREEN Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: FOG_EXP FOG_EXP2 FOG_LINEAR INSTANCING_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH PROCEDURAL_INSTANCING_ON SHADER_API_GLES30 SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING _DETALUSEUV3_ON _SNOWUSEUV3_ON Shader error in 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow': maximum ps_5_0 sampler register index (16) exceeded at line 101 (on d3d11) Compiling Fragment program with DIRECTIONAL DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON GPU_FRUSTUM_ON LOD_FADE_CROSSFADE PROCEDURAL_INSTANCING_ON SHADOWS_SCREEN Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: FOG_EXP FOG_EXP2 FOG_LINEAR INSTANCING_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH SHADER_API_GLES30 SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING _DETALUSEUV3_ON _SNOWUSEUV3_ON Shader error in 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow': maximum ps_4_0 sampler register index (16) exceeded at line 103 (on d3d11) Compiling Fragment program with DIRECTIONAL DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON GPU_FRUSTUM_ON SHADOWS_SCREEN STEREO_INSTANCING_ON Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: FOG_EXP FOG_EXP2 FOG_LINEAR INSTANCING_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH LOD_FADE_CROSSFADE PROCEDURAL_INSTANCING_ON SHADER_API_GLES30 SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING _DETALUSEUV3_ON _SNOWUSEUV3_ON Shader error in 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow': maximum ps_5_0 sampler register index (16) exceeded at line 103 (on d3d11) Compiling Fragment program with DIRECTIONAL GPU_FRUSTUM_ON LIGHTMAP_ON LIGHTPROBE_SH PROCEDURAL_INSTANCING_ON SHADOWS_SCREEN STEREO_INSTANCING_ON Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR INSTANCING_ON LIGHTMAP_SHADOW_MIXING LOD_FADE_CROSSFADE SHADER_API_GLES30 SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING _DETALUSEUV3_ON _SNOWUSEUV3_ON Shader warning in 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow': Duplicate #pragma vertex found, ignoring: #pragma vertex vert at line 161 Compiling Vertex program with GPU_FRUSTUM_ON SHADOWS_CUBE STEREO_INSTANCING_ON UNITY_PASS_SHADOWCASTER Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_SHADOWCASTER UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: INSTANCING_ON PROCEDURAL_INSTANCING_ON SHADER_API_GLES30 SHADOWS_DEPTH UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING _DETALUSEUV3_ON _SNOWUSEUV3_ON Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow' on d3d11 from 63.20MB to 2.09MB Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow' in 0.16s Compiling shader "Deprecated/SMK/Common_Metallic" pass "DEFERRED" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.36 seconds. Local cache hits 128 (7.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common_Metallic" pass "DEFERRED" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.34 seconds. Local cache hits 128 (7.55s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common_Metallic" pass "FORWARD" (vp) 960 / 960 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.71 seconds. Local cache hits 960 (40.61s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common_Metallic" pass "FORWARD" (fp) 704 / 704 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.10 seconds. Local cache hits 688 (24.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 16 variants (1.98s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common_Metallic" pass "FORWARD_DELTA" (vp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.17 seconds. Local cache hits 416 (27.41s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common_Metallic" pass "FORWARD_DELTA" (fp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.20 seconds. Local cache hits 416 (28.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common_Metallic" pass "ShadowCaster" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common_Metallic" pass "ShadowCaster" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common_Metallic" pass "Meta" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.67s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Common_Metallic" pass "Meta" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 64 (3.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Deprecated/SMK/Common_Metallic in 0.00s d3d11 (total internal programs: 2992, unique: 2356) Shader error in 'Deprecated/SMK/Common_Metallic': maximum ps_4_0 sampler register index (16) exceeded at line 309 (on d3d11) Compiling Fragment program with DIRECTIONAL DIRLIGHTMAP_COMBINED DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_ON LIGHTMAP_OFF LIGHTMAP_ON LIGHTPROBE_SH SHADOWS_SCREEN Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_OFF FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_SHADOW_MIXING SHADER_API_GLES30 SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Deprecated/SMK/Common_Metallic': 'UNITY_PASS_DEFERRED': macro redefinition. Previous definition found at :1. at line 56 Compiling Vertex program with DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF SHADOWS_DEPTH STEREO_INSTANCING_ON Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_DEFERRED UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON SHADER_API_GLES30 SHADOWS_CUBE UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HDR_ON UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Deprecated/SMK/Common_Metallic': 'UNITY_PASS_FORWARDBASE': macro redefinition. Previous definition found at :1. at line 265 Compiling Vertex program with DIRECTIONAL DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH SHADER_API_GLES30 SHADOWS_SCREEN SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING VERTEXLIGHT_ON Shader warning in 'Deprecated/SMK/Common_Metallic': 'UNITY_PASS_FORWARDADD': macro redefinition. Previous definition found at :1. at line 512 Compiling Vertex program with DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF POINT Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDADD UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRECTIONAL DIRECTIONAL_COOKIE DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING POINT_COOKIE SHADER_API_GLES30 SHADOWS_CUBE SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_SHADOWMASK SHADOWS_SOFT SPOT UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Deprecated/SMK/Common_Metallic': 'UNITY_PASS_SHADOWCASTER': macro redefinition. Previous definition found at :1. at line 693 Compiling Vertex program with DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF SHADOWS_DEPTH STEREO_INSTANCING_ON Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_SHADOWCASTER UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON SHADER_API_GLES30 SHADOWS_CUBE UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compressed shader 'Deprecated/SMK/Common_Metallic' on d3d11 from 13.14MB to 0.35MB Compressed shader 'Deprecated/SMK/Common_Metallic' in 0.09s Compiling shader "Deprecated/SMK/Vehicles/TrafficVehicle" pass "FORWARD" (vp) 960 / 960 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.73 seconds. Local cache hits 960 (40.86s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/TrafficVehicle" pass "FORWARD" (fp) 704 / 704 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.17 seconds. Local cache hits 704 (27.88s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/TrafficVehicle" pass "FORWARD_DELTA" (vp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.16 seconds. Local cache hits 416 (27.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/TrafficVehicle" pass "FORWARD_DELTA" (fp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.15 seconds. Local cache hits 416 (26.87s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/TrafficVehicle" pass "Meta" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/TrafficVehicle" pass "Meta" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 64 (3.89s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Deprecated/SMK/Vehicles/TrafficVehicle in 0.00s d3d11 (total internal programs: 2624, unique: 1984) Shader warning in 'Deprecated/SMK/Vehicles/TrafficVehicle': 'UNITY_PASS_FORWARDBASE': macro redefinition. Previous definition found at :1. at line 40 Compiling Vertex program with DIRECTIONAL DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF STEREO_INSTANCING_ON Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH SHADER_API_GLES30 SHADOWS_SCREEN SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING VERTEXLIGHT_ON Shader warning in 'Deprecated/SMK/Vehicles/TrafficVehicle': 'UNITY_PASS_FORWARDADD': macro redefinition. Previous definition found at :1. at line 252 Compiling Vertex program with DIRECTIONAL DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDADD UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRECTIONAL_COOKIE DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING POINT POINT_COOKIE SHADER_API_GLES30 SHADOWS_CUBE SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_SHADOWMASK SHADOWS_SOFT SPOT UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compressed shader 'Deprecated/SMK/Vehicles/TrafficVehicle' on d3d11 from 8.47MB to 0.24MB Compressed shader 'Deprecated/SMK/Vehicles/TrafficVehicle' in 0.06s Compiling shader "CTS/CTS Terrain Shader Advanced LOD CutOut" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.47 seconds. Local cache hits 176 (10.63s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD CutOut" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.35 seconds. Local cache hits 128 (7.65s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD CutOut" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.28 seconds. Local cache hits 104 (6.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD CutOut" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.33 seconds. Local cache hits 104 (7.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD CutOut" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.86s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD CutOut" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 64 (3.30s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD CutOut" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD CutOut" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD CutOut" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD CutOut" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Advanced LOD CutOut in 0.00s d3d11 (total internal programs: 664, unique: 664) Compressed shader 'CTS/CTS Terrain Shader Advanced LOD CutOut' on d3d11 from 9.74MB to 0.44MB Compressed shader 'CTS/CTS Terrain Shader Advanced LOD CutOut' in 0.11s Compiling shader "AwesomeTechnologies/Billboards/GroupBillboardsSpecular" pass "FORWARD" (vp) 1408 / 1408 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 3.85 seconds. Local cache hits 1408 (91.71s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboardsSpecular" pass "FORWARD" (fp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.90 seconds. Local cache hits 1024 (68.88s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboardsSpecular" pass "DEFERRED" (vp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.51 seconds. Local cache hits 512 (35.61s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboardsSpecular" pass "DEFERRED" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.40 seconds. Local cache hits 512 (32.88s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboardsSpecular" pass "ShadowCaster" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 64 (3.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboardsSpecular" pass "ShadowCaster" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 64 (2.94s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboardsSpecular" pass "Meta" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.97s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboardsSpecular" pass "Meta" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.19s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/GroupBillboardsSpecular in 0.01s d3d11 (total internal programs: 3648, unique: 3648) Compressed shader 'AwesomeTechnologies/Billboards/GroupBillboardsSpecular' on d3d11 from 25.48MB to 0.86MB Compressed shader 'AwesomeTechnologies/Billboards/GroupBillboardsSpecular' in 0.13s Compiling shader "Enviro/Effects/LightShafts" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 1" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 1" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 2" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 2" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 3" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 3" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 4" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 4" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Effects/LightShafts in 0.00s d3d11 (total internal programs: 40, unique: 28) Compiling shader "Deprecated/SMK/Unlit" pass "FORWARD" (vp) 44 / 44 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.14 seconds. Local cache hits 44 (2.47s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Unlit" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.30s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Deprecated/SMK/Unlit in 0.00s d3d11 (total internal programs: 76, unique: 76) Shader warning in 'Deprecated/SMK/Unlit': 'UNITY_PASS_FORWARDBASE': macro redefinition. Previous definition found at :1. at line 27 Compiling Vertex program with DIRECTIONAL LIGHTPROBE_SH Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADER_API_GLES30 SHADOWS_SCREEN SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING VERTEXLIGHT_ON Compiling shader "CustomShaders/Vehicles/Vehicle" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.49 seconds. Local cache hits 176 (11.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.35 seconds. Local cache hits 128 (7.70s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 52 (2.97s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.14 seconds. Local cache hits 52 (2.65s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.72s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "Meta" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "Meta" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/Vehicle in 0.00s d3d11 (total internal programs: 568, unique: 568) Compressed shader 'CustomShaders/Vehicles/Vehicle' on d3d11 from 2.97MB to 0.12MB Compressed shader 'CustomShaders/Vehicles/Vehicle' in 0.03s Compiling shader "Deprecated/Simumak 2.0/LightEffects/GodRays_BB" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/Simumak 2.0/LightEffects/GodRays_BB" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Deprecated/Simumak 2.0/LightEffects/GodRays_BB in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "CTS/CTS Terrain Shader Advanced LOD" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.48 seconds. Local cache hits 176 (10.78s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.38 seconds. Local cache hits 128 (8.30s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.26 seconds. Local cache hits 104 (5.50s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 104 (6.41s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 64 (3.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 64 (3.67s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced LOD" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Advanced LOD in 0.00s d3d11 (total internal programs: 664, unique: 664) Compressed shader 'CTS/CTS Terrain Shader Advanced LOD' on d3d11 from 9.64MB to 0.43MB Compressed shader 'CTS/CTS Terrain Shader Advanced LOD' in 0.10s Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "FORWARD" (vp) 480 / 480 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.94 seconds. Local cache hits 480 (22.28s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "FORWARD" (fp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.57 seconds. Local cache hits 352 (13.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "FORWARD_DELTA" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.58 seconds. Local cache hits 208 (13.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "FORWARD_DELTA" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.55 seconds. Local cache hits 208 (12.46s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "ShadowCaster" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.24s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "ShadowCaster" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.68s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "Meta" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.22s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "Meta" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/SMKGlass in 0.00s d3d11 (total internal programs: 1376, unique: 1056) Shader warning in 'CustomShaders/Vehicles/SMKGlass': 'UNITY_PASS_FORWARDBASE': macro redefinition. Previous definition found at :1. at line 55 Compiling Vertex program with DIRECTIONAL DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH SHADER_API_GLES30 SHADOWS_SCREEN SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING VERTEXLIGHT_ON Shader warning in 'CustomShaders/Vehicles/SMKGlass': 'UNITY_PASS_FORWARDADD': macro redefinition. Previous definition found at :1. at line 296 Compiling Vertex program with DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF POINT Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDADD UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRECTIONAL DIRECTIONAL_COOKIE DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING POINT_COOKIE SHADER_API_GLES30 SHADOWS_CUBE SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_SHADOWMASK SHADOWS_SOFT SPOT UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'CustomShaders/Vehicles/SMKGlass': 'UNITY_PASS_SHADOWCASTER': macro redefinition. Previous definition found at :1. at line 472 Compiling Vertex program with DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF SHADOWS_DEPTH Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_SHADOWCASTER UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON LIGHTMAP_ON SHADER_API_GLES30 SHADOWS_CUBE UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compressed shader 'CustomShaders/Vehicles/SMKGlass' on d3d11 from 4.92MB to 0.15MB Compressed shader 'CustomShaders/Vehicles/SMKGlass' in 0.04s Compiling shader "CustomShaders/DefaultUnlit" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/DefaultUnlit" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/DefaultUnlit in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "CTS/CTS Terrain Shader Advanced" pass "FORWARD" (vp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.93 seconds. Local cache hits 352 (21.55s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced" pass "FORWARD" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.73 seconds. Local cache hits 256 (16.89s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced" pass "FORWARD" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.60 seconds. Local cache hits 208 (13.56s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced" pass "FORWARD" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.75 seconds. Local cache hits 208 (17.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced" pass "DEFERRED" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.42 seconds. Local cache hits 128 (9.27s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced" pass "DEFERRED" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.38 seconds. Local cache hits 128 (8.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced" pass "Meta" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced" pass "Meta" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced" pass "ShadowCaster" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 16 (0.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced" pass "ShadowCaster" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.32s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Advanced in 0.02s d3d11 (total internal programs: 1328, unique: 1328) Compressed shader 'CTS/CTS Terrain Shader Advanced' on d3d11 from 48.92MB to 9.58MB Compressed shader 'CTS/CTS Terrain Shader Advanced' in 0.72s Compiling shader "CTS/CTS Terrain Shader Basic" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.48 seconds. Local cache hits 176 (10.46s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.37 seconds. Local cache hits 128 (7.84s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.29 seconds. Local cache hits 104 (6.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.32 seconds. Local cache hits 104 (6.60s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 64 (3.99s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 64 (3.30s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "Meta" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "Meta" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Basic in 0.01s d3d11 (total internal programs: 672, unique: 672) Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 18.47MB to 3.05MB Compressed shader 'CTS/CTS Terrain Shader Basic' in 0.66s Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.48 seconds. Local cache hits 176 (10.82s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.36 seconds. Local cache hits 128 (7.60s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.25 seconds. Local cache hits 104 (5.27s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.29 seconds. Local cache hits 104 (6.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 64 (3.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 64 (3.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "Meta" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "Meta" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Basic LOD in 0.00s d3d11 (total internal programs: 672, unique: 672) Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 7.06MB to 0.27MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD' in 0.07s Compiling shader "AwesomeTechnologies/Billboards/RenderNormalsAtlas" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/RenderNormalsAtlas" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/RenderNormalsAtlas in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.23 seconds. Local cache hits 88 (4.86s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 64 (3.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.24 seconds. Local cache hits 52 (4.47s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 52 (2.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.27s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 4 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/Lights/LightsMedium in 0.00s d3d11 (total internal programs: 336, unique: 336) Compressed shader 'CustomShaders/Vehicles/Lights/LightsMedium' on d3d11 from 1.52MB to 0.07MB Compressed shader 'CustomShaders/Vehicles/Lights/LightsMedium' in 0.02s Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "FORWARD" (vp) 1408 / 1408 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 3.66 seconds. Local cache hits 1408 (87.24s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "FORWARD" (fp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.92 seconds. Local cache hits 1024 (69.28s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "FORWARD" (vp) 832 / 832 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.21 seconds. Local cache hits 832 (52.32s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "FORWARD" (fp) 832 / 832 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.22 seconds. Local cache hits 832 (52.69s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "DEFERRED" (vp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.31 seconds. Local cache hits 512 (30.81s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "DEFERRED" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.34 seconds. Local cache hits 512 (31.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "ShadowCaster" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "ShadowCaster" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.71s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "Meta" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "Meta" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader NatureManufacture Shaders/Trees/Tree Bark Metalic in 0.01s d3d11 (total internal programs: 5376, unique: 5376) Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Metalic' on d3d11 from 34.31MB to 1.16MB Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Metalic' in 0.15s Compiling shader "CustomShaders/StandardCM" pass "FORWARD" (vp) 11264 / 11264 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 30.15 seconds. Local cache hits 11264 (722.73s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "FORWARD" (fp) 8192 / 8192 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 23.68 seconds. Local cache hits 8192 (567.70s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "FORWARD" (vp) 3328 / 3328 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 10.37 seconds. Local cache hits 3328 (248.30s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "FORWARD" (fp) 3328 / 3328 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 9.20 seconds. Local cache hits 3328 (220.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "DEFERRED" (vp) 4096 / 4096 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 11.65 seconds. Local cache hits 4096 (278.85s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "DEFERRED" (fp) 4096 / 4096 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 11.21 seconds. Local cache hits 4096 (268.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "Meta" (vp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.43 seconds. Local cache hits 512 (33.71s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "Meta" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.40 seconds. Local cache hits 512 (32.98s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "ShadowCaster" (vp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.29 seconds. Local cache hits 512 (30.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "ShadowCaster" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.41 seconds. Local cache hits 512 (33.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/StandardCM in 0.09s d3d11 (total internal programs: 36352, unique: 36352) Compressed shader 'CustomShaders/StandardCM' on d3d11 from 195.15MB to 7.17MB Compressed shader 'CustomShaders/StandardCM' in 0.22s Compiling shader "CustomShaders/Vehicles/Glass" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.40 seconds. Local cache hits 88 (8.80s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.64s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 26 (0.88s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 26 (1.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "Meta" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "Meta" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/Glass in 0.00s d3d11 (total internal programs: 228, unique: 228) Compressed shader 'CustomShaders/Vehicles/Glass' on d3d11 from 1.44MB to 0.07MB Compressed shader 'CustomShaders/Vehicles/Glass' in 0.02s Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.25 seconds. Local cache hits 88 (5.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.78s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 52 (2.51s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 52 (2.41s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 32 (2.49s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.84s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/Lights/LightsLarge in 0.00s d3d11 (total internal programs: 336, unique: 336) Compressed shader 'CustomShaders/Vehicles/Lights/LightsLarge' on d3d11 from 1.55MB to 0.07MB Compressed shader 'CustomShaders/Vehicles/Lights/LightsLarge' in 0.02s Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "FORWARD" (vp) 704 / 704 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.83 seconds. Local cache hits 704 (43.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "FORWARD" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.46 seconds. Local cache hits 512 (34.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "FORWARD" (vp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.15 seconds. Local cache hits 416 (26.85s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "FORWARD" (fp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.15 seconds. Local cache hits 416 (26.88s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "DEFERRED" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.64 seconds. Local cache hits 256 (14.71s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "DEFERRED" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.71 seconds. Local cache hits 256 (16.33s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "ShadowCaster" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "ShadowCaster" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.22s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "Meta" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "Meta" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader NatureManufacture Shaders/Trees/Tree_Leaves_Specular in 0.01s d3d11 (total internal programs: 2688, unique: 2688) Compressed shader 'NatureManufacture Shaders/Trees/Tree_Leaves_Specular' on d3d11 from 19.69MB to 0.64MB Compressed shader 'NatureManufacture Shaders/Trees/Tree_Leaves_Specular' in 0.14s Compiling shader "AwesomeTechnologies/Billboards/RenderDiffuseAtlasSpeedtree" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/RenderDiffuseAtlasSpeedtree" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/RenderDiffuseAtlasSpeedtree in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "CustomShaders/SkinsArray" pass "FORWARD" (vp) 1408 / 1408 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 3.75 seconds. Local cache hits 1408 (89.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "FORWARD" (fp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.83 seconds. Local cache hits 1024 (67.32s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "FORWARD" (vp) 832 / 832 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.73 seconds. Local cache hits 832 (64.88s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "FORWARD" (fp) 832 / 832 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.34 seconds. Local cache hits 832 (55.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "DEFERRED" (vp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.66 seconds. Local cache hits 512 (39.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "DEFERRED" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.50 seconds. Local cache hits 512 (35.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "Meta" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.84s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "Meta" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "ShadowCaster" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.22s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "ShadowCaster" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.91s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/SkinsArray in 0.01s d3d11 (total internal programs: 5376, unique: 5376) Compressed shader 'CustomShaders/SkinsArray' on d3d11 from 23.33MB to 0.79MB Compressed shader 'CustomShaders/SkinsArray' in 0.15s Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.51 seconds. Local cache hits 176 (11.58s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.36 seconds. Local cache hits 128 (8.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.33 seconds. Local cache hits 104 (6.61s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.27 seconds. Local cache hits 104 (5.90s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.77s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "Meta" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "Meta" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Basic LOD CutOut in 0.00s d3d11 (total internal programs: 672, unique: 672) Compressed shader 'CTS/CTS Terrain Shader Basic LOD CutOut' on d3d11 from 7.15MB to 0.27MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD CutOut' in 0.07s Compiling shader "AwesomeTechnologies/Grass/Grass" pass "FORWARD" (vp) 1056 / 1056 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.90 seconds. Local cache hits 1056 (68.98s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "FORWARD" (fp) 768 / 768 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.13 seconds. Local cache hits 768 (50.46s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "FORWARD" (vp) 624 / 624 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.61 seconds. Local cache hits 624 (38.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "FORWARD" (fp) 624 / 624 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.78 seconds. Local cache hits 624 (42.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "PREPASS" (vp) 24 / 24 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 24 (0.77s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "PREPASS" (fp) 24 / 24 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 24 (0.76s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "PREPASS" (vp) 768 / 768 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.15 seconds. Local cache hits 768 (50.41s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "PREPASS" (fp) 768 / 768 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.10 seconds. Local cache hits 768 (49.73s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "DEFERRED" (vp) 384 / 384 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.99 seconds. Local cache hits 384 (23.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "DEFERRED" (fp) 384 / 384 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.05 seconds. Local cache hits 384 (24.52s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "ShadowCaster" (vp) 48 / 48 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 48 (2.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "ShadowCaster" (fp) 48 / 48 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 48 (2.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "Meta" (vp) 24 / 24 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 24 (0.73s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/Grass" pass "Meta" (fp) 24 / 24 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 24 (1.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Grass/Grass in 0.01s d3d11 (total internal programs: 5568, unique: 5568) Compressed shader 'AwesomeTechnologies/Grass/Grass' on d3d11 from 20.77MB to 0.82MB Compressed shader 'AwesomeTechnologies/Grass/Grass' in 0.16s Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "FORWARD" (vp) 704 / 704 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.92 seconds. Local cache hits 704 (45.32s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "FORWARD" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.72 seconds. Local cache hits 512 (40.68s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "FORWARD" (vp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.08 seconds. Local cache hits 416 (25.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "FORWARD" (fp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.16 seconds. Local cache hits 416 (27.27s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "DEFERRED" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.66 seconds. Local cache hits 256 (15.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "DEFERRED" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.66 seconds. Local cache hits 256 (15.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "Meta" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.80s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "Meta" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "ShadowCaster" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.33s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "ShadowCaster" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader NatureManufacture Shaders/Trees/Tree Leaves Specular Snow in 0.01s d3d11 (total internal programs: 2656, unique: 2656) Shader warning in 'NatureManufacture Shaders/Trees/Tree Leaves Specular Snow': Duplicate #pragma vertex found, ignoring: #pragma vertex vert at line 173 Compiling Vertex program with GPU_FRUSTUM_ON SHADOWS_DEPTH UNITY_PASS_SHADOWCASTER Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_SHADOWCASTER UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: INSTANCING_ON PROCEDURAL_INSTANCING_ON SHADER_API_GLES30 SHADOWS_CUBE UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compressed shader 'NatureManufacture Shaders/Trees/Tree Leaves Specular Snow' on d3d11 from 21.46MB to 0.71MB Compressed shader 'NatureManufacture Shaders/Trees/Tree Leaves Specular Snow' in 0.14s Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 1" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 1" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 2" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 2" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 3" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 3" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/SkyboxFlatClouds in 0.00s d3d11 (total internal programs: 24, unique: 24) Compiling shader "Enviro/Standard/FlatCloudMap" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/FlatCloudMap" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/FlatCloudMap in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "AwesomeTechnologies/Billboards/GroupBillboards" pass "FORWARD" (vp) 1408 / 1408 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 3.80 seconds. Local cache hits 1408 (90.60s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboards" pass "FORWARD" (fp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.85 seconds. Local cache hits 1024 (67.65s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboards" pass "DEFERRED" (vp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.47 seconds. Local cache hits 512 (34.55s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboards" pass "DEFERRED" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.33 seconds. Local cache hits 512 (31.27s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboards" pass "ShadowCaster" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.82s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboards" pass "ShadowCaster" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 64 (2.96s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboards" pass "Meta" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.24s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/GroupBillboards" pass "Meta" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 32 (1.96s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/GroupBillboards in 0.01s d3d11 (total internal programs: 3648, unique: 3648) Compressed shader 'AwesomeTechnologies/Billboards/GroupBillboards' on d3d11 from 25.56MB to 0.89MB Compressed shader 'AwesomeTechnologies/Billboards/GroupBillboards' in 0.14s Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.49 seconds. Local cache hits 176 (11.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.39 seconds. Local cache hits 128 (8.59s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.27 seconds. Local cache hits 104 (5.85s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 104 (6.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 64 (3.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.51s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "Meta" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "Meta" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Basic CutOut in 0.01s d3d11 (total internal programs: 672, unique: 672) Compressed shader 'CTS/CTS Terrain Shader Basic CutOut' on d3d11 from 18.56MB to 3.12MB Compressed shader 'CTS/CTS Terrain Shader Basic CutOut' in 0.67s Compiling shader "CustomShaders/StandardLight" pass "FORWARD" (vp) 11264 / 11264 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 41.96 seconds. Local cache hits 11264 (1006.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "FORWARD" (fp) 8192 / 8192 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 22.70 seconds. Local cache hits 8192 (544.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "FORWARD" (vp) 3328 / 3328 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 8.58 seconds. Local cache hits 3328 (205.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "FORWARD" (fp) 3328 / 3328 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 9.13 seconds. Local cache hits 3328 (218.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "DEFERRED" (vp) 4096 / 4096 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 10.36 seconds. Local cache hits 4096 (248.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "DEFERRED" (fp) 4096 / 4096 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 11.41 seconds. Local cache hits 4096 (272.91s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "Meta" (vp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.38 seconds. Local cache hits 512 (32.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "Meta" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.37 seconds. Local cache hits 512 (32.24s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "ShadowCaster" (vp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.28 seconds. Local cache hits 512 (30.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "ShadowCaster" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.50 seconds. Local cache hits 512 (35.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/StandardLight in 0.10s d3d11 (total internal programs: 36352, unique: 36352) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 239.16MB to 8.95MB Compressed shader 'CustomShaders/StandardLight' in 0.25s Compiling shader "CustomShaders/SkinsAtlas" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.49 seconds. Local cache hits 176 (11.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.38 seconds. Local cache hits 128 (8.40s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 52 (2.91s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 52 (3.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 8 (0.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "Meta" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "Meta" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/SkinsAtlas in 0.00s d3d11 (total internal programs: 568, unique: 568) Compressed shader 'CustomShaders/SkinsAtlas' on d3d11 from 2.51MB to 0.11MB Compressed shader 'CustomShaders/SkinsAtlas' in 0.03s Compiling shader "CustomShaders/StandardHeavy" pass "FORWARD" (vp) 11264 / 11264 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 30.11 seconds. Local cache hits 11264 (721.89s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "FORWARD" (fp) 8192 / 8192 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 34.05 seconds. Local cache hits 6912 (405.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1280 variants (410.28s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "FORWARD" (vp) 3328 / 3328 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 8.77 seconds. Local cache hits 3328 (209.71s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "FORWARD" (fp) 3328 / 3328 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 9.17 seconds. Local cache hits 3072 (170.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 256 variants (47.23s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "DEFERRED" (vp) 4096 / 4096 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 9.99 seconds. Local cache hits 4096 (239.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "DEFERRED" (fp) 4096 / 4096 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 11.12 seconds. Local cache hits 4096 (266.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "Meta" (vp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.61 seconds. Local cache hits 512 (37.86s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "Meta" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.33 seconds. Local cache hits 512 (31.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "ShadowCaster" (vp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.33 seconds. Local cache hits 512 (31.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "ShadowCaster" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.35 seconds. Local cache hits 512 (31.80s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/StandardHeavy in 0.11s d3d11 (total internal programs: 34816, unique: 34816) Shader error in 'CustomShaders/StandardHeavy': maximum ps_4_0 sampler register index (16) exceeded at line 113 (on d3d11) Compiling Fragment program with COLOR_MASK DIRECTIONAL EMISSION LIGHTMAP_ON LIGHTPROBE_SH MAOHS_MAP SHADOWS_SCREEN STEREO_INSTANCING_ON Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR GLOBAL_COORD INSTANCING_ON LIGHTMAP_SHADOW_MIXING SHADER_API_GLES30 SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _ALPHATEST_ON Shader error in 'CustomShaders/StandardHeavy': maximum ps_4_0 sampler register index (16) exceeded at line 115 (on d3d11) Compiling Fragment program with COLOR_MASK DIRECTIONAL DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON EMISSION LIGHTMAP_ON SHADOWS_SCREEN STEREO_INSTANCING_ON Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: FOG_EXP FOG_EXP2 FOG_LINEAR GLOBAL_COORD INSTANCING_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH MAOHS_MAP SHADER_API_GLES30 SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING _ALPHABLEND_ON _ALPHAPREMULTIPLY_ON _ALPHATEST_ON Compressed shader 'CustomShaders/StandardHeavy' on d3d11 from 264.45MB to 10.35MB Compressed shader 'CustomShaders/StandardHeavy' in 0.31s Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.49 seconds. Local cache hits 176 (11.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.37 seconds. Local cache hits 128 (8.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 52 (2.61s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 52 (2.46s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 64 (3.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 64 (3.28s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 8 (0.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "Meta" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "Meta" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/Lights/LightsBase in 0.00s d3d11 (total internal programs: 568, unique: 568) Compressed shader 'CustomShaders/Vehicles/Lights/LightsBase' on d3d11 from 2.75MB to 0.12MB Compressed shader 'CustomShaders/Vehicles/Lights/LightsBase' in 0.03s Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 0" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 0" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 1" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 1" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 32 (1.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 2" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 64 (2.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 2" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.14 seconds. Local cache hits 64 (2.80s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 3" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.24s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 3" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.51s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 4" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 4" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 5" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 5" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/VolumeLight in 0.00s d3d11 (total internal programs: 516, unique: 411) Shader warning in 'Enviro/Standard/VolumeLight': signed/unsigned mismatch, unsigned assumed at line 119 (on d3d11) Compiling Vertex program with STEREO_INSTANCING_ON Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: HEIGHT_FOG NOISE POINT POINT_COOKIE SHADER_API_GLES30 SHADOWS_CUBE UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Enviro/Standard/VolumeLight': signed/unsigned mismatch, unsigned assumed at line 174 (on d3d11) Compiling Vertex program with HEIGHT_FOG SHADOWS_DEPTH SPOT STEREO_INSTANCING_ON Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: NOISE SHADER_API_GLES30 UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Enviro/Standard/VolumeLight': signed/unsigned mismatch, unsigned assumed at line 227 (on d3d11) Compiling Vertex program with POINT_COOKIE SHADOWS_CUBE STEREO_INSTANCING_ON Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: HEIGHT_FOG NOISE POINT SHADER_API_GLES30 UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Enviro/Standard/VolumeLight': signed/unsigned mismatch, unsigned assumed at line 300 (on d3d11) Compiling Vertex program with HEIGHT_FOG SHADOWS_DEPTH STEREO_INSTANCING_ON Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: NOISE SHADER_API_GLES30 SPOT UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Enviro/Standard/VolumeLight': gradient instruction used in a loop with varying iteration; partial derivatives may have undefined value at Standard/Resources/Shaders/Core/EnviroVolumeLightCore.cginc(89) (on d3d11) Compiling Fragment program with SPOT STEREO_INSTANCING_ON Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: HEIGHT_FOG NOISE SHADER_API_GLES30 SHADOWS_DEPTH UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Enviro/Standard/VolumeLight': gradient instruction used in a loop with varying iteration; partial derivatives may have undefined value at Standard/Resources/Shaders/Core/EnviroVolumeLightCore.cginc(92) (on d3d11) Compiling Fragment program with SPOT STEREO_INSTANCING_ON Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: HEIGHT_FOG NOISE SHADER_API_GLES30 SHADOWS_DEPTH UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Enviro/Standard/VolumeLight': gradient instruction used in a loop with varying iteration; partial derivatives may have undefined value at Standard/Resources/Shaders/Core/EnviroVolumeLightCore.cginc(103) (on d3d11) Compiling Fragment program with NOISE POINT SHADOWS_CUBE STEREO_INSTANCING_ON Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: HEIGHT_FOG POINT_COOKIE SHADER_API_GLES30 UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Enviro/Standard/VolumeLight': gradient instruction used in a loop with varying iteration; partial derivatives may have undefined value at Standard/Resources/Shaders/Core/EnviroVolumeLightCore.cginc(108) (on d3d11) Compiling Fragment program with POINT_COOKIE STEREO_INSTANCING_ON Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: HEIGHT_FOG NOISE POINT SHADER_API_GLES30 SHADOWS_CUBE UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Enviro/Standard/VolumeLight': gradient instruction used in a loop with varying iteration; partial derivatives may have undefined value at Standard/Resources/Shaders/Core/EnviroVolumeLightCore.cginc(128) (on d3d11) Compiling Fragment program with NOISE SHADOWS_CUBE STEREO_INSTANCING_ON Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: HEIGHT_FOG POINT POINT_COOKIE SHADER_API_GLES30 UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compressed shader 'Enviro/Standard/VolumeLight' on d3d11 from 1.06MB to 0.04MB Compressed shader 'Enviro/Standard/VolumeLight' in 0.01s Compiling shader "CustomShaders/Standard" pass "FORWARD" (vp) 5632 / 5632 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 14.69 seconds. Local cache hits 5632 (351.74s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "FORWARD" (fp) 4096 / 4096 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 11.60 seconds. Local cache hits 4096 (277.53s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "FORWARD" (vp) 1664 / 1664 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 5.29 seconds. Local cache hits 1664 (126.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "FORWARD" (fp) 1664 / 1664 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 4.45 seconds. Local cache hits 1664 (105.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "DEFERRED" (vp) 2048 / 2048 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 5.85 seconds. Local cache hits 2048 (139.74s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "DEFERRED" (fp) 2048 / 2048 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 6.02 seconds. Local cache hits 2048 (143.71s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "Meta" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.68 seconds. Local cache hits 256 (15.59s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "Meta" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.64 seconds. Local cache hits 256 (14.76s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "ShadowCaster" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.34 seconds. Local cache hits 128 (7.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "ShadowCaster" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 128 (6.64s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Standard in 0.04s d3d11 (total internal programs: 17920, unique: 17920) Compressed shader 'CustomShaders/Standard' on d3d11 from 89.81MB to 3.34MB Compressed shader 'CustomShaders/Standard' in 0.19s Compiling shader "Hidden/MinPostFilter" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/MinPostFilter" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/MinPostFilter in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Deprecated/SMK/Road/RoadVertexRS" pass "DEFERRED" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.38 seconds. Local cache hits 128 (8.19s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Road/RoadVertexRS" pass "DEFERRED" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.40 seconds. Local cache hits 128 (8.77s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Road/RoadVertexRS" pass "FORWARD" (vp) 960 / 960 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.02 seconds. Local cache hits 960 (47.60s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Road/RoadVertexRS" pass "FORWARD" (fp) 704 / 704 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.17 seconds. Local cache hits 704 (27.79s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Road/RoadVertexRS" pass "FORWARD_DELTA" (vp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.10 seconds. Local cache hits 416 (25.61s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Road/RoadVertexRS" pass "FORWARD_DELTA" (fp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.14 seconds. Local cache hits 416 (26.51s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Road/RoadVertexRS" pass "ShadowCaster" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.82s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Road/RoadVertexRS" pass "ShadowCaster" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Road/RoadVertexRS" pass "Meta" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 64 (3.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Road/RoadVertexRS" pass "Meta" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.82s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Deprecated/SMK/Road/RoadVertexRS in 0.00s d3d11 (total internal programs: 3008, unique: 2368) Shader warning in 'Deprecated/SMK/Road/RoadVertexRS': 'UNITY_PASS_DEFERRED': macro redefinition. Previous definition found at :1. at line 51 Compiling Vertex program with DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF SHADOWS_DEPTH Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_DEFERRED UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON SHADER_API_GLES30 SHADOWS_CUBE UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HDR_ON UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Deprecated/SMK/Road/RoadVertexRS': 'UNITY_PASS_FORWARDBASE': macro redefinition. Previous definition found at :1. at line 319 Compiling Vertex program with DIRECTIONAL DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF LIGHTPROBE_SH Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING SHADER_API_GLES30 SHADOWS_SCREEN SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING VERTEXLIGHT_ON Shader warning in 'Deprecated/SMK/Road/RoadVertexRS': 'UNITY_PASS_FORWARDADD': macro redefinition. Previous definition found at :1. at line 608 Compiling Vertex program with DIRECTIONAL DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDADD UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRECTIONAL_COOKIE DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING POINT POINT_COOKIE SHADER_API_GLES30 SHADOWS_CUBE SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_SHADOWMASK SHADOWS_SOFT SPOT UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Deprecated/SMK/Road/RoadVertexRS': 'UNITY_PASS_SHADOWCASTER': macro redefinition. Previous definition found at :1. at line 843 Compiling Vertex program with DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF SHADOWS_CUBE Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_SHADOWCASTER UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON SHADER_API_GLES30 SHADOWS_DEPTH UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compressed shader 'Deprecated/SMK/Road/RoadVertexRS' on d3d11 from 14.65MB to 0.36MB Compressed shader 'Deprecated/SMK/Road/RoadVertexRS' in 0.09s Compiling shader "CTS/CTS Terrain Shader Advanced CutOut" pass "FORWARD" (vp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.94 seconds. Local cache hits 352 (22.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut" pass "FORWARD" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.74 seconds. Local cache hits 256 (16.97s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut" pass "FORWARD" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.66 seconds. Local cache hits 208 (15.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut" pass "FORWARD" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.59 seconds. Local cache hits 208 (13.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut" pass "DEFERRED" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.44 seconds. Local cache hits 128 (9.69s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut" pass "DEFERRED" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.43 seconds. Local cache hits 128 (9.60s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut" pass "Meta" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut" pass "Meta" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut" pass "ShadowCaster" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.32s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut" pass "ShadowCaster" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.33s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Advanced CutOut in 0.01s d3d11 (total internal programs: 1328, unique: 1328) Compressed shader 'CTS/CTS Terrain Shader Advanced CutOut' on d3d11 from 49.09MB to 9.67MB Compressed shader 'CTS/CTS Terrain Shader Advanced CutOut' in 0.72s Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "FORWARD" (vp) 1408 / 1408 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 4.23 seconds. Local cache hits 1408 (100.83s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "FORWARD" (fp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.84 seconds. Local cache hits 1024 (67.31s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "FORWARD" (vp) 640 / 640 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.95 seconds. Local cache hits 640 (45.96s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "FORWARD" (fp) 640 / 640 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.58 seconds. Local cache hits 640 (37.31s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "Meta" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.31 seconds. Local cache hits 128 (6.73s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "Meta" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.33 seconds. Local cache hits 128 (7.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Deprecated/CustomShaders/Assets/CutoutColor/Timer in 0.00s d3d11 (total internal programs: 3968, unique: 3968) Compressed shader 'Deprecated/CustomShaders/Assets/CutoutColor/Timer' on d3d11 from 8.28MB to 0.17MB Compressed shader 'Deprecated/CustomShaders/Assets/CutoutColor/Timer' in 0.03s '.' is not allowed in State name UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] '.' is not allowed in State name UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] '.' is not allowed in State name UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Compiling shader "Legacy Shaders/Transparent/VertexLit" pass "Pass 0" (vp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 12 (0.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Transparent/VertexLit" pass "Pass 0" (fp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 12 (0.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Transparent/VertexLit" pass "Pass 1" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Transparent/VertexLit" pass "Pass 1" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Legacy Shaders/Transparent/VertexLit in 0.00s d3d11 (total internal programs: 32, unique: 32) Compiling shader "Legacy Shaders/Particles/Additive" pass "Pass 0" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Particles/Additive" pass "Pass 0" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Legacy Shaders/Particles/Additive in 0.00s d3d11 (total internal programs: 16, unique: 16) Compiling shader "Nature/Tree Creator Leaves" pass "FORWARD" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 64 (3.88s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Tree Creator Leaves" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Tree Creator Leaves" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Nature/Tree Creator Leaves" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Nature/Tree Creator Leaves in 0.00s d3d11 (total internal programs: 112, unique: 112) Compiling shader "Hidden/Nature/Tree Creator Leaves Rendertex" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Nature/Tree Creator Leaves Rendertex" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Nature/Tree Creator Leaves Rendertex in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/Nature/Tree Creator Leaves Optimized" pass "FORWARD" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.32 seconds. Local cache hits 128 (6.85s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Nature/Tree Creator Leaves Optimized" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 64 (3.30s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Nature/Tree Creator Leaves Optimized" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Nature/Tree Creator Leaves Optimized" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Nature/Tree Creator Leaves Optimized in 0.00s d3d11 (total internal programs: 200, unique: 200) Compressed shader 'Hidden/Nature/Tree Creator Leaves Optimized' on d3d11 from 1.16MB to 0.04MB Compressed shader 'Hidden/Nature/Tree Creator Leaves Optimized' in 0.01s Compiling shader "Mobile/Particles/Multiply" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Mobile/Particles/Multiply" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 4 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Mobile/Particles/Multiply in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Enviro/Lite/MoonShaderPhased" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/MoonShaderPhased" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Lite/MoonShaderPhased in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Enviro/HDRP/Skybox Lite" pass "Pass 0" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/HDRP/Skybox Lite" pass "Pass 1" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/HDRP/Skybox Lite" pass "Pass 2" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/HDRP/Skybox Lite" pass "Pass 3" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/HDRP/Skybox Lite" pass "Pass 4" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/HDRP/Skybox Lite" pass "Pass 5" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Serialized binary data for shader Enviro/HDRP/Skybox Lite in 0.00s d3d11 (total internal programs: 0, unique: 0) Compiling shader "Hidden/VLB_SD_BuiltIn_Default" pass "Pass 0" (vp) 768 / 768 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.99 seconds. Local cache hits 768 (47.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VLB_SD_BuiltIn_Default" pass "Pass 0" (fp) 768 / 768 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.00 seconds. Local cache hits 768 (47.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/VLB_SD_BuiltIn_Default in 0.00s d3d11 (total internal programs: 1536, unique: 1536) Compressed shader 'Hidden/VLB_SD_BuiltIn_Default' on d3d11 from 8.05MB to 0.23MB Compressed shader 'Hidden/VLB_SD_BuiltIn_Default' in 0.06s Compiling shader "Custom/SteamVR_ColorOut" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/SteamVR_ColorOut" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Custom/SteamVR_ColorOut in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "RTUnityApp/TintedTexture" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "RTUnityApp/TintedTexture" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader RTUnityApp/TintedTexture in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Valve/VR/Silhouette" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Valve/VR/Silhouette" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Valve/VR/Silhouette" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Valve/VR/Silhouette" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Valve/VR/Silhouette" pass "Pass 1" (gp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Valve/VR/Silhouette in 0.00s d3d11 (total internal programs: 10, unique: 8) Compiling shader "Particles/Alpha Blended Premultiply Lit" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 2 variants (0.04s CPU time), skipped 0 variants Compiling shader "Particles/Alpha Blended Premultiply Lit" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 2 variants (0.03s CPU time), skipped 0 variants Serialized binary data for shader Particles/Alpha Blended Premultiply Lit in 0.00s d3d11 (total internal programs: 4, unique: 4) Shader error in 'Particles/Alpha Blended Premultiply Lit': 'UnityObjectToViewPos': no matching 1 parameter function at line 61 (on d3d11) Compiling Vertex program with SOFTPARTICLES_ON Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: SHADER_API_GLES30 UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader error in 'Particles/Alpha Blended Premultiply Lit': invalid subscript 'vertex' at line 61 (on d3d11) Compiling Vertex program with SOFTPARTICLES_ON Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: SHADER_API_GLES30 UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compiling shader "Hidden/OutlineBufferEffect" pass "FORWARD" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineBufferEffect" pass "FORWARD" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineBufferEffect" pass "FORWARD" (vp) 20 / 20 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 20 (0.55s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineBufferEffect" pass "FORWARD" (fp) 20 / 20 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 20 (0.59s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineBufferEffect" pass "PREPASS" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineBufferEffect" pass "PREPASS" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineBufferEffect" pass "PREPASS" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.45s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineBufferEffect" pass "PREPASS" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.33s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineBufferEffect" pass "DEFERRED" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 16 (0.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineBufferEffect" pass "DEFERRED" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/OutlineBufferEffect in 0.00s d3d11 (total internal programs: 128, unique: 128) Compiling shader "Obi/Fluid/OpaqueFluid" pass "OpaqueFluid" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Fluid/OpaqueFluid" pass "OpaqueFluid" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 2 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Obi/Fluid/OpaqueFluid in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "FORWARD" (vp) 1440 / 1440 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 4.00 seconds. Local cache hits 1440 (94.77s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "FORWARD" (fp) 960 / 960 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.62 seconds. Local cache hits 960 (62.24s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "FORWARD" (vp) 1560 / 1560 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 4.17 seconds. Local cache hits 1560 (99.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "FORWARD" (fp) 1560 / 1560 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 4.27 seconds. Local cache hits 1560 (101.81s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "PREPASS" (vp) 60 / 60 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.21 seconds. Local cache hits 60 (4.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "PREPASS" (fp) 60 / 60 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 60 (3.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "PREPASS" (vp) 960 / 960 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.55 seconds. Local cache hits 960 (60.49s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "PREPASS" (fp) 960 / 960 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.55 seconds. Local cache hits 960 (60.40s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "DEFERRED" (vp) 480 / 480 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.21 seconds. Local cache hits 480 (28.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "DEFERRED" (fp) 480 / 480 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.28 seconds. Local cache hits 480 (29.96s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Meta" (vp) 60 / 60 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 60 (2.94s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Meta" (fp) 60 / 60 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 60 (2.93s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Pass 6" (vp) 240 / 240 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.68 seconds. Local cache hits 240 (15.76s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Pass 6" (fp) 240 / 240 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.63 seconds. Local cache hits 240 (14.24s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Pass 7" (vp) 80 / 80 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 80 (4.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Pass 7" (fp) 80 / 80 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.23 seconds. Local cache hits 80 (4.73s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "FORWARD" (vp) 240 / 240 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.42 seconds. Local cache hits 240 (33.53s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "FORWARD" (fp) 160 / 160 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.45 seconds. Local cache hits 160 (10.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "FORWARD" (vp) 260 / 260 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.73 seconds. Local cache hits 260 (16.70s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "FORWARD" (fp) 260 / 260 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.70 seconds. Local cache hits 260 (15.61s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "PREPASS" (vp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 10 (0.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "PREPASS" (fp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 10 (0.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "PREPASS" (vp) 160 / 160 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.41 seconds. Local cache hits 160 (9.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "PREPASS" (fp) 160 / 160 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.42 seconds. Local cache hits 160 (9.32s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "DEFERRED" (vp) 80 / 80 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.22 seconds. Local cache hits 80 (4.68s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "DEFERRED" (fp) 80 / 80 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 80 (4.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Meta" (vp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 10 (0.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Meta" (fp) 10 / 10 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 10 (0.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Pass 6" (vp) 20 / 20 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 20 (0.53s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Pass 6" (fp) 20 / 20 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 20 (0.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Pass 7" (vp) 20 / 20 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 20 (0.83s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree" pass "Pass 7" (fp) 20 / 20 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 20 (0.52s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/VS_SpeedTree in 0.02s d3d11 (total internal programs: 10800, unique: 10734) Shader warning in 'AwesomeTechnologies/VS_SpeedTree': floating point division by zero at Files/Unity/Hub/Editor/2020.3.48f1/Editor/Data/CGIncludes/SpeedTreeVertex.cginc(101) (on d3d11) Compiling Vertex program with GEOM_TYPE_LEAF LOD_FADE_PERCENTAGE SHADOWS_CUBE STEREO_INSTANCING_ON Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_SHADOWCASTER UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: GEOM_TYPE_BRANCH GEOM_TYPE_BRANCH_DETAIL GEOM_TYPE_FROND GEOM_TYPE_MESH SHADER_API_GLES30 SHADOWS_DEPTH UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compressed shader 'AwesomeTechnologies/VS_SpeedTree' on d3d11 from 57.09MB to 4.23MB Compressed shader 'AwesomeTechnologies/VS_SpeedTree' in 0.42s Compiling shader "AwesomeTechnologies/Billboards/RenderDiffuseAtlasTreeCreator" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/RenderDiffuseAtlasTreeCreator" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/RenderDiffuseAtlasTreeCreator in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 0" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 0" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 1" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 1" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 2" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 2" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 3" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 3" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 4" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 4" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 5" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 5" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 6" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 6" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 7" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 7" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 8" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroDistanceBlur" pass "Pass 8" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/EnviroDistanceBlur in 0.00s d3d11 (total internal programs: 104, unique: 64) Compiling shader "CTS/CTS Terrain Shader Basic Mesh" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.47 seconds. Local cache hits 176 (10.62s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic Mesh" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.39 seconds. Local cache hits 128 (8.52s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic Mesh" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.25 seconds. Local cache hits 104 (5.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic Mesh" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.32 seconds. Local cache hits 104 (6.97s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic Mesh" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.99s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic Mesh" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.92s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic Mesh" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic Mesh" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic Mesh" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic Mesh" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Basic Mesh in 0.00s d3d11 (total internal programs: 664, unique: 664) Compressed shader 'CTS/CTS Terrain Shader Basic Mesh' on d3d11 from 18.23MB to 3.03MB Compressed shader 'CTS/CTS Terrain Shader Basic Mesh' in 0.65s Compiling shader "UI/ColorPicker" pass "Default" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "UI/ColorPicker" pass "Default" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader UI/ColorPicker in 0.00s d3d11 (total internal programs: 16, unique: 16) Compiling shader "Hidden/VLB_HD_BuiltIn_Default" pass "Pass 0" (vp) 1152 / 1152 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 4.25 seconds. Local cache hits 1152 (101.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VLB_HD_BuiltIn_Default" pass "Pass 0" (fp) 1152 / 1152 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 3.26 seconds. Local cache hits 1152 (77.61s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/VLB_HD_BuiltIn_Default in 0.00s d3d11 (total internal programs: 2304, unique: 2304) Compressed shader 'Hidden/VLB_HD_BuiltIn_Default' on d3d11 from 13.22MB to 0.29MB Compressed shader 'Hidden/VLB_HD_BuiltIn_Default' in 0.07s Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 2" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 2" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 3" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 3" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 4" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 4" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 5" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 5" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 6" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 6" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 7" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 7" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 8" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 8" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 9" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 9" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 10" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 10" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 11" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/EnviroBilateralBlur" pass "Pass 11" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/EnviroBilateralBlur in 0.00s d3d11 (total internal programs: 48, unique: 30) Shader warning in 'Hidden/EnviroBilateralBlur': use of potentially uninitialized variable (BilateralUpsample) at line 210 (on d3d11) Compiling Fragment program with STEREO_INSTANCING_ON Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: SHADER_API_GLES30 UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Hidden/EnviroBilateralBlur': use of potentially uninitialized variable (BilateralUpsample) at line 379 (on d3d11) Compiling Fragment program Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: SHADER_API_GLES30 UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compiling shader "Enviro/Clouds Particles Advanced" pass "Pass 0" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.40s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Clouds Particles Advanced" pass "Pass 0" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Clouds Particles Advanced in 0.00s d3d11 (total internal programs: 64, unique: 64) Compiling shader "Obi/Fluid/DielectricFluid" pass "DielectricFluid" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Fluid/DielectricFluid" pass "DielectricFluid" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Obi/Fluid/DielectricFluid in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Enviro/HDRP/Skybox" pass "Pass 0" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/HDRP/Skybox" pass "Pass 1" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/HDRP/Skybox" pass "Pass 2" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/HDRP/Skybox" pass "Pass 3" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/HDRP/Skybox" pass "Pass 4" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Serialized binary data for shader Enviro/HDRP/Skybox in 0.00s d3d11 (total internal programs: 0, unique: 0) Compiling shader "Enviro/Pro/EnviroFogHDRP" pass "EnviroFog Full Pass" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/Pro/EnviroFogHDRP" pass "EnviroFog SkyOnly Pass" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Serialized binary data for shader Enviro/Pro/EnviroFogHDRP in 0.00s d3d11 (total internal programs: 0, unique: 0) Compiling shader "Hidden/OutlineEffect" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineEffect" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineEffect" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/OutlineEffect" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/OutlineEffect in 0.00s d3d11 (total internal programs: 8, unique: 6) Compiling shader "Shader Forge/AreaShading" pass "FORWARD" (vp) 44 / 44 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 44 (1.97s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Shader Forge/AreaShading" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.45s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Shader Forge/AreaShading in 0.00s d3d11 (total internal programs: 76, unique: 76) Compiling shader "Hidden/Enviro/ReflectionProbe" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Enviro/ReflectionProbe" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Enviro/ReflectionProbe in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Custom/SteamVR_SphericalProjection" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/SteamVR_SphericalProjection" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Custom/SteamVR_SphericalProjection in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Enviro/Standard/ShadowCookie" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/ShadowCookie" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/ShadowCookie in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/Enviro/BakeCubemap" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Enviro/BakeCubemap" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Enviro/BakeCubemap in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "AwesomeTechnologies/TouchReact/RenderTouchBuffer" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/TouchReact/RenderTouchBuffer" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/TouchReact/RenderTouchBuffer in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "CustomShaders/UnlitColorAbove" pass "Unlit" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/UnlitColorAbove" pass "Unlit" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/UnlitColorAbove in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Obi/Fluid/Colors/FluidColorsBlend" pass "FluidColors" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Fluid/Colors/FluidColorsBlend" pass "FluidColors" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Obi/Fluid/Colors/FluidColorsBlend in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "AwesomeTechnologies/Billboards/RenderDiffuseAtlasNormal" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/RenderDiffuseAtlasNormal" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/RenderDiffuseAtlasNormal in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Obi/Fluid/Simple2DFluid" pass "SimpleFluid" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Fluid/Simple2DFluid" pass "SimpleFluid" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Obi/Fluid/Simple2DFluid in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Enviro/Lite/EnviroFogRenderingSimple" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/EnviroFogRenderingSimple" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Lite/EnviroFogRenderingSimple in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/ScreenSpaceCurvatureFlow" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.01s CPU time), skipped 0 variants Compiling shader "Hidden/ScreenSpaceCurvatureFlow" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 1 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1 variants (0.01s CPU time), skipped 0 variants Serialized binary data for shader Hidden/ScreenSpaceCurvatureFlow in 0.00s d3d11 (total internal programs: 2, unique: 2) Shader error in 'Hidden/ScreenSpaceCurvatureFlow': undeclared identifier 'sampler_MainTex' at line 57 (on d3d11) Compiling Vertex program with STEREO_INSTANCING_ON Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: SHADER_API_GLES30 UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compiling shader "AwesomeTechnologies/Billboards/AOBackground" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.23 seconds. Local cache hits 88 (4.73s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/AOBackground" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 64 (4.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/AOBackground" pass "FORWARD" (vp) 20 / 20 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 20 (0.68s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/AOBackground" pass "FORWARD" (fp) 20 / 20 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 20 (0.53s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/AOBackground" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.64s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/AOBackground" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/AOBackground" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/AOBackground" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/AOBackground in 0.00s d3d11 (total internal programs: 260, unique: 260) Compiling shader "Enviro/Lite/EnviroFogRendering" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/EnviroFogRendering" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Lite/EnviroFogRendering in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "AwesomeTechnologies/TouchReact/RenderTouchBufferInstanced" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/TouchReact/RenderTouchBufferInstanced" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/TouchReact/RenderTouchBufferInstanced in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "AwesomeTechnologies/Shadows/ShadowHeight" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Shadows/ShadowHeight" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Shadows/ShadowHeight in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Enviro/Pro/LightShafts" pass "Pass 0" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/Pro/LightShafts" pass "Pass 1" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/Pro/LightShafts" pass "Pass 2" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/Pro/LightShafts" pass "Pass 3" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Compiling shader "Enviro/Pro/LightShafts" pass "Pass 4" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Serialized binary data for shader Enviro/Pro/LightShafts in 0.00s d3d11 (total internal programs: 0, unique: 0) Compiling shader "TextMeshPro/Distance Field" pass "Pass 0" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "TextMeshPro/Distance Field" pass "Pass 0" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader TextMeshPro/Distance Field in 0.00s d3d11 (total internal programs: 16, unique: 16) Compiling shader "AwesomeTechnologies/Billboards/RenderDiffuseAtlasCTI" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/RenderDiffuseAtlasCTI" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/RenderDiffuseAtlasCTI in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/copyRGB" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/copyRGB" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/copyRGB in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/Enviro/Upsample" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Enviro/Upsample" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 4 (0.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Enviro/Upsample in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Hidden/NormalReconstruction" pass "NormalsFromDepth" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/NormalReconstruction" pass "NormalsFromDepth" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/NormalReconstruction in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "CTS/CTS Terrain Shader Advanced CutOut Mesh" pass "FORWARD" (vp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.00 seconds. Local cache hits 352 (22.77s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut Mesh" pass "FORWARD" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.75 seconds. Local cache hits 256 (17.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut Mesh" pass "FORWARD" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.54 seconds. Local cache hits 208 (12.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut Mesh" pass "FORWARD" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.59 seconds. Local cache hits 208 (13.40s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut Mesh" pass "DEFERRED" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.34 seconds. Local cache hits 128 (7.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut Mesh" pass "DEFERRED" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.39 seconds. Local cache hits 128 (8.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut Mesh" pass "Meta" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut Mesh" pass "Meta" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut Mesh" pass "ShadowCaster" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced CutOut Mesh" pass "ShadowCaster" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.32s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Advanced CutOut Mesh in 0.01s d3d11 (total internal programs: 1328, unique: 1328) Compressed shader 'CTS/CTS Terrain Shader Advanced CutOut Mesh' on d3d11 from 49.09MB to 9.67MB Compressed shader 'CTS/CTS Terrain Shader Advanced CutOut Mesh' in 0.72s Compiling shader "Hidden/Enviro/BlitTroughHDRP" pass "EnviroBlitTroughHDRP" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Serialized binary data for shader Hidden/Enviro/BlitTroughHDRP in 0.00s d3d11 (total internal programs: 0, unique: 0) Compiling shader "Hidden/EnviroDistanceBlurHDRP" pass "Pass 0" (vp) 0 / 8 variants left after stripping, processed in 0.00 seconds Compiling shader "Hidden/EnviroDistanceBlurHDRP" pass "Pass 1" (vp) 0 / 8 variants left after stripping, processed in 0.00 seconds Compiling shader "Hidden/EnviroDistanceBlurHDRP" pass "Pass 2" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Compiling shader "Hidden/EnviroDistanceBlurHDRP" pass "Pass 3" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Compiling shader "Hidden/EnviroDistanceBlurHDRP" pass "Pass 4" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Compiling shader "Hidden/EnviroDistanceBlurHDRP" pass "Pass 5" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Compiling shader "Hidden/EnviroDistanceBlurHDRP" pass "Pass 6" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Compiling shader "Hidden/EnviroDistanceBlurHDRP" pass "Pass 7" (vp) 0 / 8 variants left after stripping, processed in 0.00 seconds Compiling shader "Hidden/EnviroDistanceBlurHDRP" pass "Pass 8" (vp) 0 / 8 variants left after stripping, processed in 0.00 seconds Serialized binary data for shader Hidden/EnviroDistanceBlurHDRP in 0.00s d3d11 (total internal programs: 0, unique: 0) Compiling shader "Enviro/Standard/EnviroFogRendering" pass "Pass 0" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/EnviroFogRendering" pass "Pass 0" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/EnviroFogRendering in 0.00s d3d11 (total internal programs: 64, unique: 64) Compiling shader "Enviro/Standard/MoonShaderPhased" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/MoonShaderPhased" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/MoonShaderPhased in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Obi/Particles" pass "ParticleFwdBase" (vp) 24 / 24 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 24 (0.76s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Particles" pass "ParticleFwdBase" (fp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 12 (0.22s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Particles" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Particles" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Obi/Particles in 0.00s d3d11 (total internal programs: 44, unique: 44) Compiling shader "Deprecated/SMK/Vehicles/UserVehicle" pass "DEFERRED" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.35 seconds. Local cache hits 128 (7.66s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/UserVehicle" pass "DEFERRED" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.35 seconds. Local cache hits 128 (7.72s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/UserVehicle" pass "FORWARD" (vp) 960 / 960 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.59 seconds. Local cache hits 960 (37.80s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/UserVehicle" pass "FORWARD" (fp) 704 / 704 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.13 seconds. Local cache hits 704 (26.78s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/UserVehicle" pass "FORWARD_DELTA" (vp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.19 seconds. Local cache hits 416 (27.61s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/UserVehicle" pass "FORWARD_DELTA" (fp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.07 seconds. Local cache hits 416 (25.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/UserVehicle" pass "Meta" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 64 (2.97s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/SMK/Vehicles/UserVehicle" pass "Meta" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 64 (2.97s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Deprecated/SMK/Vehicles/UserVehicle in 0.00s d3d11 (total internal programs: 2880, unique: 2240) Shader warning in 'Deprecated/SMK/Vehicles/UserVehicle': 'UNITY_PASS_DEFERRED': macro redefinition. Previous definition found at :1. at line 52 Compiling Vertex program with DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF SHADOWS_DEPTH STEREO_INSTANCING_ON Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_DEFERRED UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON SHADER_API_GLES30 SHADOWS_CUBE UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HDR_ON UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Shader warning in 'Deprecated/SMK/Vehicles/UserVehicle': 'UNITY_PASS_FORWARDBASE': macro redefinition. Previous definition found at :1. at line 225 Compiling Vertex program with DIRECTIONAL DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDBASE UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING LIGHTPROBE_SH SHADER_API_GLES30 SHADOWS_SCREEN SHADOWS_SHADOWMASK UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING VERTEXLIGHT_ON Shader warning in 'Deprecated/SMK/Vehicles/UserVehicle': 'UNITY_PASS_FORWARDADD': macro redefinition. Previous definition found at :1. at line 419 Compiling Vertex program with DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF LIGHTMAP_OFF POINT STEREO_INSTANCING_ON Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PASS_FORWARDADD UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: DIRECTIONAL DIRECTIONAL_COOKIE DIRLIGHTMAP_COMBINED DIRLIGHTMAP_SEPARATE DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 FOG_LINEAR LIGHTMAP_ON LIGHTMAP_SHADOW_MIXING POINT_COOKIE SHADER_API_GLES30 SHADOWS_CUBE SHADOWS_DEPTH SHADOWS_SCREEN SHADOWS_SHADOWMASK SHADOWS_SOFT SPOT UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compressed shader 'Deprecated/SMK/Vehicles/UserVehicle' on d3d11 from 9.87MB to 0.29MB Compressed shader 'Deprecated/SMK/Vehicles/UserVehicle' in 0.07s Compiling shader "Enviro/Lite/EnviroFogRenderingSimple" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 4 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/EnviroFogRenderingSimple" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Lite/EnviroFogRenderingSimple in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Obi/DistanceFieldSlice" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/DistanceFieldSlice" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Obi/DistanceFieldSlice in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Enviro/Lite/SkyboxSimple" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/SkyboxSimple" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/SkyboxSimple" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/SkyboxSimple" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/SkyboxSimple" pass "Pass 2" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/SkyboxSimple" pass "Pass 2" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Lite/SkyboxSimple in 0.00s d3d11 (total internal programs: 12, unique: 12) Compiling shader "Custom/MeshTerrainDebug" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.48 seconds. Local cache hits 176 (10.70s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/MeshTerrainDebug" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.40 seconds. Local cache hits 128 (8.96s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/MeshTerrainDebug" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 52 (2.79s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/MeshTerrainDebug" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 52 (2.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/MeshTerrainDebug" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.56s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/MeshTerrainDebug" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.87s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/MeshTerrainDebug" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/MeshTerrainDebug" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Custom/MeshTerrainDebug in 0.00s d3d11 (total internal programs: 544, unique: 544) Compressed shader 'Custom/MeshTerrainDebug' on d3d11 from 1.84MB to 0.09MB Compressed shader 'Custom/MeshTerrainDebug' in 0.02s Compiling shader "LeapMotion/VertexOffsetShader" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "LeapMotion/VertexOffsetShader" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader LeapMotion/VertexOffsetShader in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Obi/Simple Particles" pass "ParticleFwdBase" (vp) 24 / 24 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 24 (0.72s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Simple Particles" pass "ParticleFwdBase" (fp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 12 (0.19s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Simple Particles" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Simple Particles" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Obi/Simple Particles in 0.00s d3d11 (total internal programs: 44, unique: 44) Compiling shader "Hidden/Enviro/DepthDownsample" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Enviro/DepthDownsample" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Enviro/DepthDownsample in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "CustomShaders/UnlitColorAbove_SIM" pass "Unlit" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/UnlitColorAbove_SIM" pass "Unlit" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/UnlitColorAbove_SIM in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Enviro/Standard/EnviroFogRenderingSimple" pass "Pass 0" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/EnviroFogRenderingSimple" pass "Pass 0" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/EnviroFogRenderingSimple in 0.00s d3d11 (total internal programs: 16, unique: 16) Compiling shader "Enviro/Pro/CloudsBlit" pass "Enviro Clouds Blit" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Serialized binary data for shader Enviro/Pro/CloudsBlit in 0.00s d3d11 (total internal programs: 0, unique: 0) Compiling shader "Enviro/Lite/MoonShader" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/MoonShader" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Lite/MoonShader in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "FORWARD" (vp) 1056 / 1056 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 3.07 seconds. Local cache hits 1056 (72.96s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "FORWARD" (fp) 768 / 768 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.24 seconds. Local cache hits 768 (53.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "FORWARD" (vp) 160 / 160 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.42 seconds. Local cache hits 160 (9.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "FORWARD" (fp) 160 / 160 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.43 seconds. Local cache hits 160 (9.75s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "DEFERRED" (vp) 384 / 384 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.04 seconds. Local cache hits 384 (24.19s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "DEFERRED" (fp) 384 / 384 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.01 seconds. Local cache hits 384 (23.65s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "ShadowCaster" (vp) 48 / 48 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.12 seconds. Local cache hits 48 (2.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "ShadowCaster" (fp) 48 / 48 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 48 (2.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "Meta" (vp) 24 / 24 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 24 (0.76s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "Meta" (fp) 24 / 24 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 24 (1.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.22 seconds. Local cache hits 88 (4.60s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.25 seconds. Local cache hits 64 (4.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "FORWARD" (vp) 20 / 20 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 20 (0.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "FORWARD" (fp) 20 / 20 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 20 (0.51s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.22s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/VS_SpeedTree8" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/VS_SpeedTree8 in 0.01s d3d11 (total internal programs: 3324, unique: 3324) Compressed shader 'AwesomeTechnologies/VS_SpeedTree8' on d3d11 from 21.79MB to 0.83MB Compressed shader 'AwesomeTechnologies/VS_SpeedTree8' in 0.15s Compiling shader "Enviro/Standard/WeatherMap" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/WeatherMap" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/WeatherMap in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Enviro/Standard/SkyboxSimple" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxSimple" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxSimple" pass "Pass 1" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 4 (0.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxSimple" pass "Pass 1" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxSimple" pass "Pass 2" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxSimple" pass "Pass 2" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxSimple" pass "Pass 3" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxSimple" pass "Pass 3" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/SkyboxSimple in 0.00s d3d11 (total internal programs: 20, unique: 20) Compiling shader "Enviro/Standard/RaymarchClouds" pass "Pass 0" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.24s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/RaymarchClouds" pass "Pass 0" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/RaymarchClouds in 0.00s d3d11 (total internal programs: 128, unique: 128) Shader warning in 'Enviro/Standard/RaymarchClouds': gradient instruction used in a loop with varying iteration; partial derivatives may have undefined value at Standard/Resources/Shaders/Core/EnviroVolumeCloudsCore.cginc(291) (on d3d11) Compiling Fragment program with ENVIROURP ENVIRO_CURLNOISE Platform defines: SHADER_API_DESKTOP UNITY_ENABLE_DETAIL_NORMALMAP UNITY_ENABLE_REFLECTION_BUFFERS UNITY_LIGHTMAP_RGBM_ENCODING UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BLENDING UNITY_SPECCUBE_BOX_PROJECTION UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS Disabled keywords: ENVIRO_DEPTHBLENDING ENVIRO_HALTONOFFSET SHADER_API_GLES30 UNITY_ASTC_NORMALMAP_ENCODING UNITY_COLORSPACE_GAMMA UNITY_COLORSPACE_GAMMA UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_FULL_HDR UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_DXT5nm UNITY_NO_FULL_STANDARD_SHADER UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_VIRTUAL_TEXTURING Compressed shader 'Enviro/Standard/RaymarchClouds' on d3d11 from 1.32MB to 0.05MB Compressed shader 'Enviro/Standard/RaymarchClouds' in 0.02s Compiling shader "CTS/CTS Terrain Shader Basic CutOut Mesh" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.49 seconds. Local cache hits 176 (11.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut Mesh" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.38 seconds. Local cache hits 128 (8.40s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut Mesh" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.28 seconds. Local cache hits 104 (6.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut Mesh" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.27 seconds. Local cache hits 104 (5.87s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut Mesh" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.61s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut Mesh" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 64 (3.33s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut Mesh" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut Mesh" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut Mesh" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut Mesh" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Basic CutOut Mesh in 0.00s d3d11 (total internal programs: 664, unique: 664) Compressed shader 'CTS/CTS Terrain Shader Basic CutOut Mesh' on d3d11 from 18.33MB to 3.09MB Compressed shader 'CTS/CTS Terrain Shader Basic CutOut Mesh' in 0.66s Compiling shader "Enviro/Standard/Skybox" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/Skybox" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 4 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/Skybox" pass "Pass 1" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/Skybox" pass "Pass 1" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/Skybox" pass "Pass 2" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/Skybox" pass "Pass 2" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/Skybox in 0.00s d3d11 (total internal programs: 20, unique: 20) Compiling shader "AwesomeTechnologies/Billboards/RenderNormalsAtlasTreeCreator" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/RenderNormalsAtlasTreeCreator" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/RenderNormalsAtlasTreeCreator in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Standard (Vertex Colors)" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.23 seconds. Local cache hits 88 (4.73s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Vertex Colors)" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 64 (3.32s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Vertex Colors)" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 52 (3.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Vertex Colors)" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 52 (2.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Vertex Colors)" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.24s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Vertex Colors)" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.28s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Vertex Colors)" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Standard (Vertex Colors)" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Standard (Vertex Colors) in 0.00s d3d11 (total internal programs: 324, unique: 324) Compressed shader 'Standard (Vertex Colors)' on d3d11 from 1.21MB to 0.06MB Compressed shader 'Standard (Vertex Colors)' in 0.01s Compiling shader "AwesomeTechnologies/Grass/GrassPatchVertexColor" pass "FORWARD" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/GrassPatchVertexColor" pass "FORWARD" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/GrassPatchVertexColor" pass "FORWARD" (vp) 20 / 20 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 20 (0.61s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Grass/GrassPatchVertexColor" pass "FORWARD" (fp) 20 / 20 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 20 (0.48s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Grass/GrassPatchVertexColor in 0.00s d3d11 (total internal programs: 56, unique: 56) Compiling shader "Custom/SteamVR_Fade" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/SteamVR_Fade" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Custom/SteamVR_Fade in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "CTS/CTS Terrain Shader Advanced Mesh" pass "FORWARD" (vp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.20 seconds. Local cache hits 352 (27.62s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Mesh" pass "FORWARD" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.85 seconds. Local cache hits 256 (19.71s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Mesh" pass "FORWARD" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.54 seconds. Local cache hits 208 (12.28s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Mesh" pass "FORWARD" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.57 seconds. Local cache hits 208 (12.97s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Mesh" pass "DEFERRED" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.42 seconds. Local cache hits 128 (9.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Mesh" pass "DEFERRED" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.37 seconds. Local cache hits 128 (8.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Mesh" pass "Meta" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Mesh" pass "Meta" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Mesh" pass "ShadowCaster" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 16 (0.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Mesh" pass "ShadowCaster" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.31s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Advanced Mesh in 0.01s d3d11 (total internal programs: 1328, unique: 1328) Compressed shader 'CTS/CTS Terrain Shader Advanced Mesh' on d3d11 from 48.89MB to 9.61MB Compressed shader 'CTS/CTS Terrain Shader Advanced Mesh' in 0.72s Compiling shader "Enviro/Lite/MoonShaderPhased" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/MoonShaderPhased" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Lite/MoonShaderPhased in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "RTUnityApp/SimpleColor" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "RTUnityApp/SimpleColor" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader RTUnityApp/SimpleColor in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "AwesomeTechnologies/Terrain/TerrainHeatmap" pass "FORWARD" (vp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.00 seconds. Local cache hits 352 (22.89s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Terrain/TerrainHeatmap" pass "FORWARD" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.65 seconds. Local cache hits 256 (14.94s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Terrain/TerrainHeatmap" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.26 seconds. Local cache hits 104 (5.66s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Terrain/TerrainHeatmap" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.29 seconds. Local cache hits 104 (6.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Terrain/TerrainHeatmap" pass "Meta" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Terrain/TerrainHeatmap" pass "Meta" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Terrain/TerrainHeatmap in 0.00s d3d11 (total internal programs: 832, unique: 832) Compressed shader 'AwesomeTechnologies/Terrain/TerrainHeatmap' on d3d11 from 2.96MB to 0.10MB Compressed shader 'AwesomeTechnologies/Terrain/TerrainHeatmap' in 0.02s Compiling shader "Hidden/CubeBlurEnviro" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeBlurEnviro" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeBlurEnviro" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/CubeBlurEnviro" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/CubeBlurEnviro in 0.00s d3d11 (total internal programs: 8, unique: 6) Compiling shader "Obi/Fluid/Colors/FluidColorsOpaque" pass "FluidColors" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Obi/Fluid/Colors/FluidColorsOpaque" pass "FluidColors" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Obi/Fluid/Colors/FluidColorsOpaque in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "FORWARD" (vp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.90 seconds. Local cache hits 352 (20.91s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "FORWARD" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.86 seconds. Local cache hits 256 (19.70s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "FORWARD" (hp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.66 seconds. Local cache hits 256 (15.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "FORWARD" (dp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.66 seconds. Local cache hits 256 (15.28s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "FORWARD" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.49 seconds. Local cache hits 208 (11.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "FORWARD" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.60 seconds. Local cache hits 208 (13.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "FORWARD" (hp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.49 seconds. Local cache hits 208 (11.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "FORWARD" (dp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.57 seconds. Local cache hits 208 (13.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "DEFERRED" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.31 seconds. Local cache hits 128 (6.72s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "DEFERRED" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.43 seconds. Local cache hits 128 (9.50s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "DEFERRED" (hp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.35 seconds. Local cache hits 128 (7.66s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "DEFERRED" (dp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.36 seconds. Local cache hits 128 (7.98s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "Meta" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "Meta" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "Meta" (hp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "Meta" (dp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "ShadowCaster" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut" pass "ShadowCaster" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.33s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Advanced Tess CutOut in 0.02s d3d11 (total internal programs: 2528, unique: 2488) Compressed shader 'CTS/CTS Terrain Shader Advanced Tess CutOut' on d3d11 from 70.88MB to 10.53MB Compressed shader 'CTS/CTS Terrain Shader Advanced Tess CutOut' in 0.67s Compiling shader "Hidden/EnviroBlitThrough" pass "EnviroBlitThrough" (vp) 0 / 4 variants left after stripping, processed in 0.00 seconds Serialized binary data for shader Hidden/EnviroBlitThrough in 0.00s d3d11 (total internal programs: 0, unique: 0) Compiling shader "Unlit/Transparent Colored" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 2 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Unlit/Transparent Colored" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Unlit/Transparent Colored" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Unlit/Transparent Colored" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Unlit/Transparent Colored in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Custom/SteamVR_ClearAll" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/SteamVR_ClearAll" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Custom/SteamVR_ClearAll in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "RTUnityApp/GizmoSolidHandle" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "RTUnityApp/GizmoSolidHandle" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader RTUnityApp/GizmoSolidHandle in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "FORWARD" (vp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.76 seconds. Local cache hits 352 (17.79s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "FORWARD" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.75 seconds. Local cache hits 256 (17.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "FORWARD" (hp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.65 seconds. Local cache hits 256 (14.87s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "FORWARD" (dp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.68 seconds. Local cache hits 256 (15.51s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "FORWARD" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.41 seconds. Local cache hits 208 (9.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "FORWARD" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.59 seconds. Local cache hits 208 (13.30s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "FORWARD" (hp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.49 seconds. Local cache hits 208 (11.19s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "FORWARD" (dp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.79 seconds. Local cache hits 208 (17.77s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "DEFERRED" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.27 seconds. Local cache hits 128 (5.78s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "DEFERRED" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.37 seconds. Local cache hits 128 (8.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "DEFERRED" (hp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.34 seconds. Local cache hits 128 (7.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "DEFERRED" (dp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.34 seconds. Local cache hits 128 (7.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "Meta" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "Meta" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "Meta" (hp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "Meta" (dp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "ShadowCaster" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess Mesh" pass "ShadowCaster" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.31s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Advanced Tess Mesh in 0.02s d3d11 (total internal programs: 2528, unique: 2480) Compressed shader 'CTS/CTS Terrain Shader Advanced Tess Mesh' on d3d11 from 70.78MB to 10.42MB Compressed shader 'CTS/CTS Terrain Shader Advanced Tess Mesh' in 0.66s Compiling shader "Hidden/FluidThickness" pass "FluidThickness" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/FluidThickness" pass "FluidThickness" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 2 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/FluidThickness" pass "ThicknessHorizontalBlur" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/FluidThickness" pass "ThicknessHorizontalBlur" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/FluidThickness" pass "ThicknessVerticalBlur" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/FluidThickness" pass "ThicknessVerticalBlur" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/FluidThickness in 0.00s d3d11 (total internal programs: 12, unique: 10) Compiling shader "Enviro/Effects/ClearLightShafts" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/ClearLightShafts" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Effects/ClearLightShafts in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Enviro/Standard/Blit" pass "Pass 0" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/Blit" pass "Pass 0" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/Blit in 0.00s d3d11 (total internal programs: 16, unique: 16) Compiling shader "TextMeshPro/Sprite" pass "Default" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "TextMeshPro/Sprite" pass "Default" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader TextMeshPro/Sprite in 0.00s d3d11 (total internal programs: 16, unique: 16) Compiling shader "RTUnityApp/CircleCull" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "RTUnityApp/CircleCull" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader RTUnityApp/CircleCull in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Custom/SteamVR_AlphaOut" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Custom/SteamVR_AlphaOut" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Custom/SteamVR_AlphaOut in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "RTUnityApp/TorusCull" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "RTUnityApp/TorusCull" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader RTUnityApp/TorusCull in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Enviro/Lite/MoonShader" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/MoonShader" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Lite/MoonShader in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "RTUnityApp/LinearGradientCameraBk" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "RTUnityApp/LinearGradientCameraBk" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader RTUnityApp/LinearGradientCameraBk in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Enviro/Lite/EnviroFogRendering" pass "Pass 0" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Lite/EnviroFogRendering" pass "Pass 0" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Lite/EnviroFogRendering in 0.00s d3d11 (total internal programs: 16, unique: 16) Compiling shader "AwesomeTechnologies/Billboards/RenderNormalsAtlasCTI" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/RenderNormalsAtlasCTI" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/RenderNormalsAtlasCTI in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "AwesomeTechnologies/Vegetation/RenderVegetationColorMask" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Vegetation/RenderVegetationColorMask" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Vegetation/RenderVegetationColorMask in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "CTS/CTS Terrain Shader Lite LOD" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.23 seconds. Local cache hits 88 (4.92s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite LOD" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.96s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite LOD" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 52 (2.45s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite LOD" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.14 seconds. Local cache hits 52 (2.64s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite LOD" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.79s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite LOD" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.19s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite LOD" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite LOD" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite LOD" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite LOD" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Lite LOD in 0.00s d3d11 (total internal programs: 332, unique: 332) Compressed shader 'CTS/CTS Terrain Shader Lite LOD' on d3d11 from 2.69MB to 0.10MB Compressed shader 'CTS/CTS Terrain Shader Lite LOD' in 0.02s Compiling shader "CTS/CTS Terrain Shader Lite" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.22 seconds. Local cache hits 88 (4.57s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.83s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 52 (2.48s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 52 (2.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.12 seconds. Local cache hits 32 (1.89s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite" pass "Meta" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Lite" pass "Meta" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Lite in 0.00s d3d11 (total internal programs: 332, unique: 332) Compressed shader 'CTS/CTS Terrain Shader Lite' on d3d11 from 4.13MB to 0.18MB Compressed shader 'CTS/CTS Terrain Shader Lite' in 0.04s Compiling shader "Enviro/Standard/EnviroFogRenderingDisabled" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/EnviroFogRenderingDisabled" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/EnviroFogRenderingDisabled in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "AwesomeTechnologies/Billboards/RenderDiffuseAtlasPolygonTree" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "AwesomeTechnologies/Billboards/RenderDiffuseAtlasPolygonTree" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader AwesomeTechnologies/Billboards/RenderDiffuseAtlasPolygonTree in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "FORWARD" (vp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.73 seconds. Local cache hits 352 (16.78s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "FORWARD" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.80 seconds. Local cache hits 256 (18.51s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "FORWARD" (hp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.56 seconds. Local cache hits 256 (12.77s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "FORWARD" (dp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.66 seconds. Local cache hits 256 (15.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "FORWARD" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.43 seconds. Local cache hits 208 (9.82s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "FORWARD" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.61 seconds. Local cache hits 208 (13.44s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "FORWARD" (hp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.40 seconds. Local cache hits 208 (9.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "FORWARD" (dp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.57 seconds. Local cache hits 208 (12.46s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "DEFERRED" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.28 seconds. Local cache hits 128 (6.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "DEFERRED" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.38 seconds. Local cache hits 128 (8.32s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "DEFERRED" (hp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 128 (5.91s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "DEFERRED" (dp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.32 seconds. Local cache hits 128 (7.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "Meta" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "Meta" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "Meta" (hp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "Meta" (dp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "ShadowCaster" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess" pass "ShadowCaster" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 16 (0.57s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Advanced Tess in 0.02s d3d11 (total internal programs: 2528, unique: 2480) Compressed shader 'CTS/CTS Terrain Shader Advanced Tess' on d3d11 from 70.73MB to 10.42MB Compressed shader 'CTS/CTS Terrain Shader Advanced Tess' in 0.66s Compiling shader "RTUnityApp/XZGrid_Plane" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "RTUnityApp/XZGrid_Plane" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader RTUnityApp/XZGrid_Plane in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "FORWARD" (vp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.70 seconds. Local cache hits 352 (16.19s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "FORWARD" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.78 seconds. Local cache hits 256 (18.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "FORWARD" (hp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.59 seconds. Local cache hits 256 (13.61s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "FORWARD" (dp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.78 seconds. Local cache hits 256 (18.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "FORWARD" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.42 seconds. Local cache hits 208 (9.61s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "FORWARD" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.58 seconds. Local cache hits 208 (13.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "FORWARD" (hp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.51 seconds. Local cache hits 208 (11.71s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "FORWARD" (dp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.54 seconds. Local cache hits 208 (12.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "DEFERRED" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.27 seconds. Local cache hits 128 (6.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "DEFERRED" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.37 seconds. Local cache hits 128 (8.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "DEFERRED" (hp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.31 seconds. Local cache hits 128 (6.92s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "DEFERRED" (dp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.35 seconds. Local cache hits 128 (7.64s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "Meta" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "Meta" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "Meta" (hp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "Meta" (dp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "ShadowCaster" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Advanced Tess CutOut Mesh" pass "ShadowCaster" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 16 (0.30s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Advanced Tess CutOut Mesh in 0.02s d3d11 (total internal programs: 2528, unique: 2488) Compressed shader 'CTS/CTS Terrain Shader Advanced Tess CutOut Mesh' on d3d11 from 71.00MB to 10.50MB Compressed shader 'CTS/CTS Terrain Shader Advanced Tess CutOut Mesh' in 0.67s Compiling shader "RTUnityApp/CylindricalTorusCull" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 2 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "RTUnityApp/CylindricalTorusCull" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader RTUnityApp/CylindricalTorusCull in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "TextMeshPro/Mobile/Distance Field" pass "Pass 0" (vp) 24 / 24 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 24 (0.80s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "TextMeshPro/Mobile/Distance Field" pass "Pass 0" (fp) 24 / 24 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 24 (0.82s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader TextMeshPro/Mobile/Distance Field in 0.00s d3d11 (total internal programs: 48, unique: 48) '.' is not allowed in State name UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] '.' is not allowed in State name UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Refreshing native plugins compatible for Editor in 24.71 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Refreshing native plugins compatible for Editor in 3.54 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Script attached to 'PushManipulator2' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'MonoInfractions' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'MonoInfractions' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'PushManipulator1' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'ShovelSteamRoller' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'Tines' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'DiggManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'DiggManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'DiggManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'DiggManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'DiggManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'PushManipulator2' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'PushManipulator1' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'UnloadZoneChecker' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'UnloadZoneChecker' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'ThrowManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'UnloadZoneChecker' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'UnloadZoneChecker' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'UnloadZoneChecker' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RockManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'ShovelSteamRoller' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'Fork' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'Fork_Toyota_8FG' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'AlgoryxTrafficService' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'KM985Container' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'DiggManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RockContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RockContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'ThrowManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RockContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RockContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RockContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'KMpc3000Container' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'JCB3CXBackContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'LeapHandController' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'PushManipulator1' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RockContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'KMwa900Container' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'JCB409Container' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'JCB3CXFrontContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'BodySteamRoller' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'ThrowManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'MonoInfractions' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RigidBodyManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RigidBodyManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RigidBodyManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RigidBodyManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'RigidBodyManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'LeapSpace' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'ThrowManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'ThrowManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'ThrowManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'ThrowManipulator' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'BodySteamRoller' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'MonoInfractions' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'Text' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'MonoInfractions' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'MonoInfractions' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Script attached to 'MonoInfractions' in scene '' is missing or no valid script is attached. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) [Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs line 35] Could Not Create Action: [missing Owner]: FSM: FollowingFork: LiftAGXDriverCameraBehaviourAction (Maybe the script was removed?) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) HutongGames.PlayMaker.ActionData:CreateAction (HutongGames.PlayMaker.ActionData/Context,int) HutongGames.PlayMaker.ActionData:LoadActions (HutongGames.PlayMaker.FsmState) HutongGames.PlayMaker.FsmState:LoadActions () HutongGames.PlayMaker.Fsm:InitData () PlayMakerFSM:OnAfterDeserialize () UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Compiling shader "Legacy Shaders/Particles/Alpha Blended Premultiply" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Particles/Alpha Blended Premultiply" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Legacy Shaders/Particles/Alpha Blended Premultiply in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Particles/Standard Surface" pass "ShadowCaster" (vp) 24 / 24 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 24 (0.84s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Standard Surface" pass "ShadowCaster" (fp) 24 / 24 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 24 (0.69s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Standard Surface" pass "FORWARD" (vp) 192 / 192 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.52 seconds. Local cache hits 192 (11.87s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Standard Surface" pass "FORWARD" (fp) 288 / 288 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.80 seconds. Local cache hits 288 (18.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Standard Surface" pass "DEFERRED" (vp) 48 / 48 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 48 (2.33s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Standard Surface" pass "DEFERRED" (fp) 144 / 144 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.54 seconds. Local cache hits 144 (12.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Particles/Standard Surface in 0.00s d3d11 (total internal programs: 720, unique: 720) Compressed shader 'Particles/Standard Surface' on d3d11 from 3.68MB to 0.14MB Compressed shader 'Particles/Standard Surface' in 0.04s Compiling shader "Particles/Standard Unlit" pass "ShadowCaster" (vp) 24 / 24 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 24 (0.86s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Standard Unlit" pass "ShadowCaster" (fp) 24 / 24 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 24 (1.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Standard Unlit" pass "Pass 4" (vp) 48 / 48 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.12 seconds. Local cache hits 48 (2.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Standard Unlit" pass "Pass 4" (fp) 80 / 80 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 80 (4.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Particles/Standard Unlit in 0.00s d3d11 (total internal programs: 176, unique: 176) Compiling shader "Mobile/Particles/Additive" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Mobile/Particles/Additive" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Mobile/Particles/Additive in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Hidden/PostProcessing/CopyStdFromTexArray" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/CopyStdFromTexArray" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/CopyStdFromTexArray" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/CopyStdFromTexArray" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/CopyStdFromTexArray in 0.00s d3d11 (total internal programs: 8, unique: 6) Compiling shader "Hidden/PostProcessing/GrainBaker" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/GrainBaker" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/GrainBaker" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/GrainBaker" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/GrainBaker in 0.00s d3d11 (total internal programs: 8, unique: 6) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Calculation" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Calculation" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Temporal Filter" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Temporal Filter" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Downsample and Prefilter" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Downsample and Prefilter" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (small)" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (small)" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (medium)" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (medium)" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (large)" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (large)" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (very large)" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (very large)" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 2 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Postfilter" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Postfilter" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Combine" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Combine" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Debug Overlay" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Debug Overlay" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Calculation" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Calculation" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Temporal Filter" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Temporal Filter" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Downsample and Prefilter" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Downsample and Prefilter" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (small)" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (small)" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (medium)" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (medium)" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (large)" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (large)" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (very large)" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (very large)" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Postfilter" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Postfilter" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Combine" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Combine" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Debug Overlay" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Debug Overlay" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/DepthOfField in 0.00s d3d11 (total internal programs: 80, unique: 28) Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 2" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 2" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 3" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 3" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 4" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 4" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 5" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 5" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/MotionBlur in 0.00s d3d11 (total internal programs: 24, unique: 14) Compiling shader "Hidden/PostProcessing/Debug/Waveform" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Waveform" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/Debug/Waveform in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/PostProcessing/Texture2DLerp" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Texture2DLerp" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Texture2DLerp" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Texture2DLerp" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/Texture2DLerp in 0.00s d3d11 (total internal programs: 8, unique: 6) Compiling shader "Hidden/PostProcessing/Uber" pass "Pass 0" (vp) 3456 / 3456 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 8.72 seconds. Local cache hits 3456 (208.64s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Uber" pass "Pass 0" (fp) 3456 / 3456 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 9.57 seconds. Local cache hits 3456 (229.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/Uber in 0.01s d3d11 (total internal programs: 6912, unique: 6912) Compressed shader 'Hidden/PostProcessing/Uber' on d3d11 from 23.15MB to 0.46MB Compressed shader 'Hidden/PostProcessing/Uber' in 0.08s Compiling shader "Hidden/PostProcessing/DeferredFog" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DeferredFog" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DeferredFog" pass "Pass 1" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DeferredFog" pass "Pass 1" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/DeferredFog in 0.00s d3d11 (total internal programs: 16, unique: 12) Compiling shader "Drunk Man/Drunk" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Drunk Man/Drunk" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Drunk Man/Drunk" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Drunk Man/Drunk" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Drunk Man/Drunk" pass "Pass 2" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Drunk Man/Drunk" pass "Pass 2" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Drunk Man/Drunk" pass "Pass 3" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Drunk Man/Drunk" pass "Pass 3" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Drunk Man/Drunk" pass "Pass 4" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Drunk Man/Drunk" pass "Pass 4" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Drunk Man/Drunk in 0.00s d3d11 (total internal programs: 20, unique: 12) Compiling shader "Hidden/PostProcessing/CopyStd" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/CopyStd" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/CopyStd" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/CopyStd" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/CopyStd in 0.00s d3d11 (total internal programs: 8, unique: 6) Compiling shader "Hidden/PostProcessing/TemporalAntialiasing" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/TemporalAntialiasing" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/TemporalAntialiasing" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/TemporalAntialiasing" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/TemporalAntialiasing in 0.00s d3d11 (total internal programs: 8, unique: 6) Compiling shader "Hidden/PostProcessing/DiscardAlpha" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/DiscardAlpha" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/DiscardAlpha in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 2" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 2" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 3" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 3" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/MultiScaleVO in 0.00s d3d11 (total internal programs: 28, unique: 22) Compiling shader "Hidden/PostProcessing/Lut2DBaker" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Lut2DBaker" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Lut2DBaker" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Lut2DBaker" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Lut2DBaker" pass "Pass 2" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Lut2DBaker" pass "Pass 2" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/Lut2DBaker in 0.00s d3d11 (total internal programs: 24, unique: 20) Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 2" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 2" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 3" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 3" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 4" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 4" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 5" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 5" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 6" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 6" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/SubpixelMorphologicalAntialiasing in 0.00s d3d11 (total internal programs: 28, unique: 20) Compiling shader "Enviro/Particles/Additive" pass "Pass 0" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Particles/Additive" pass "Pass 0" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Particles/Additive in 0.00s d3d11 (total internal programs: 16, unique: 16) Compiling shader "Hidden/PostProcessing/Debug/Vectorscope" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Vectorscope" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/Debug/Vectorscope in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Enviro/Particles/WeatherParticles" pass "Pass 0" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Particles/WeatherParticles" pass "Pass 0" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Particles/WeatherParticles in 0.00s d3d11 (total internal programs: 16, unique: 16) Compiling shader "Hidden/PostProcessing/Debug/LightMeter" pass "Pass 0" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/LightMeter" pass "Pass 0" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/Debug/LightMeter in 0.00s d3d11 (total internal programs: 16, unique: 16) Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 1" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 4 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 1" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 2" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 2" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 3" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 3" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 4" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 4" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 5" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 5" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 6" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 6" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/Debug/Overlays in 0.00s d3d11 (total internal programs: 32, unique: 20) Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 2" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 2" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 3" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 3" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 4" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 4" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 2 (0.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 5" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 5" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 6" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 6" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 7" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 7" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 8" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 8" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/Bloom in 0.00s d3d11 (total internal programs: 36, unique: 20) Compiling shader "Particles/Priority Alpha Blended" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Priority Alpha Blended" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Priority Alpha Blended" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Priority Alpha Blended" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Priority Alpha Blended" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Particles/Priority Alpha Blended" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Particles/Priority Alpha Blended in 0.00s d3d11 (total internal programs: 24, unique: 24) Compiling shader "Hidden/PostProcessing/Copy" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Copy" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Copy" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Copy" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/Copy in 0.00s d3d11 (total internal programs: 8, unique: 6) Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 0" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 0" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 1" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 1" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 2" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 2" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 3" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 3" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 4" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 4" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 5" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 5" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 6" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 6" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 7" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 7" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/ScalableAO in 0.00s d3d11 (total internal programs: 56, unique: 36) Compiling shader "Enviro/Particles/Lightning" pass "Pass 0" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Particles/Lightning" pass "Pass 0" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Particles/Lightning in 0.00s d3d11 (total internal programs: 16, unique: 16) Compiling shader "Hidden/PostProcessing/CopyStdFromDoubleWide" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/CopyStdFromDoubleWide" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/CopyStdFromDoubleWide" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/CopyStdFromDoubleWide" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/CopyStdFromDoubleWide in 0.00s d3d11 (total internal programs: 8, unique: 6) Compiling shader "Hidden/PostProcessing/FinalPass" pass "Pass 0" (vp) 54 / 54 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 54 (3.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/FinalPass" pass "Pass 0" (fp) 54 / 54 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.14 seconds. Local cache hits 54 (2.69s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/FinalPass" pass "Pass 0" (vp) 54 / 54 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 54 (2.54s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/FinalPass" pass "Pass 0" (fp) 54 / 54 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 54 (3.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/FinalPass in 0.00s d3d11 (total internal programs: 216, unique: 216) Compiling shader "Hidden/PostProcessing/Debug/Histogram" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/Debug/Histogram" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/Debug/Histogram in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 2" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 2" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 3" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 3" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/PostProcessing/ScreenSpaceReflections in 0.00s d3d11 (total internal programs: 16, unique: 10) Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 12 (0.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (fp) 12 / 12 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 12 (0.20s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 4 (0.24s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/VertexLit" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/VertexLit" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Legacy Shaders/VertexLit in 0.00s d3d11 (total internal programs: 48, unique: 48) Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.58 seconds. Local cache hits 176 (13.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.43 seconds. Local cache hits 128 (9.63s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (vp) 20 / 20 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 20 (0.57s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (fp) 20 / 20 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 20 (0.59s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "PREPASS" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "PREPASS" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "PREPASS" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.31 seconds. Local cache hits 128 (6.73s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "PREPASS" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.31 seconds. Local cache hits 128 (6.86s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 64 (4.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "Meta" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Legacy Shaders/Diffuse" pass "Meta" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 8 (0.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Legacy Shaders/Diffuse in 0.00s d3d11 (total internal programs: 752, unique: 752) Compressed shader 'Legacy Shaders/Diffuse' on d3d11 from 1.89MB to 0.09MB Compressed shader 'Legacy Shaders/Diffuse' in 0.02s Compiling shader "Hidden/Internal-StencilWrite" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-StencilWrite" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-StencilWrite in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-DepthNormalsTexture in 0.00s d3d11 (total internal programs: 40, unique: 34) Compiling shader "Hidden/Internal-PrePassLighting" pass "Pass 0" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 26 (0.85s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-PrePassLighting" pass "Pass 0" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 26 (0.87s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-PrePassLighting" pass "Pass 1" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 26 (0.22s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-PrePassLighting" pass "Pass 1" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 26 (0.90s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-PrePassLighting in 0.00s d3d11 (total internal programs: 104, unique: 78) Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 8 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-ScreenSpaceShadows in 0.00s d3d11 (total internal programs: 64, unique: 40) Compiling shader "Hidden/Internal-CombineDepthNormals" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-CombineDepthNormals" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-CombineDepthNormals in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/BlitCopy" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/BlitCopy" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/BlitCopy in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/BlitCopyDepth" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/BlitCopyDepth" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/BlitCopyDepth in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/ConvertTexture" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/ConvertTexture" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/ConvertTexture in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/Internal-DeferredShading" pass "Pass 0" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 52 (2.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DeferredShading" pass "Pass 0" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 52 (3.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DeferredShading" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DeferredShading" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-DeferredShading in 0.00s d3d11 (total internal programs: 108, unique: 108) Compiling shader "Hidden/Internal-DeferredReflections" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DeferredReflections" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DeferredReflections" pass "Pass 1" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-DeferredReflections" pass "Pass 1" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-DeferredReflections in 0.00s d3d11 (total internal programs: 12, unique: 12) Compiling shader "Hidden/Internal-MotionVectors" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-MotionVectors" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-MotionVectors" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-MotionVectors" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-MotionVectors" pass "Pass 2" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-MotionVectors" pass "Pass 2" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-MotionVectors in 0.00s d3d11 (total internal programs: 12, unique: 10) Compiling shader "Hidden/Internal-Flare" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-Flare" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-Flare in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/Internal-Halo" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-Halo" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-Halo in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Hidden/BlitCopyWithDepth" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/BlitCopyWithDepth" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/BlitCopyWithDepth in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/BlitToDepth" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/BlitToDepth" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/BlitToDepth in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/BlitToDepth_MSAA" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/BlitToDepth_MSAA" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/BlitToDepth_MSAA in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/BlitCopyHDRTonemap" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/BlitCopyHDRTonemap" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/BlitCopyHDRTonemap in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/Internal-GUITextureClip" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITextureClip" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITextureClip" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITextureClip" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-GUITextureClip in 0.00s d3d11 (total internal programs: 8, unique: 4) Compiling shader "Hidden/Internal-GUITextureClipText" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITextureClipText" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITextureClipText" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITextureClipText" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-GUITextureClipText in 0.00s d3d11 (total internal programs: 8, unique: 4) Compiling shader "Hidden/Internal-GUITexture" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITexture" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITexture" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITexture" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-GUITexture in 0.00s d3d11 (total internal programs: 8, unique: 4) Compiling shader "Hidden/Internal-GUITextureBlit" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITextureBlit" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITextureBlit" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUITextureBlit" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-GUITextureBlit in 0.00s d3d11 (total internal programs: 8, unique: 4) Compiling shader "Hidden/Internal-GUIRoundedRect" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUIRoundedRect" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUIRoundedRect" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUIRoundedRect" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-GUIRoundedRect in 0.00s d3d11 (total internal programs: 8, unique: 4) Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-GUIRoundedRectWithColorPerBorder in 0.00s d3d11 (total internal programs: 8, unique: 4) Compiling shader "Hidden/Internal-UIRDefault" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-UIRDefault" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-UIRDefault" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-UIRDefault" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-UIRDefault in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Hidden/Internal-UIRAtlasBlitCopy" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-UIRAtlasBlitCopy" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-UIRAtlasBlitCopy in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-UIRDefaultWorld in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Sprites/Mask" pass "Pass 0" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Sprites/Mask" pass "Pass 0" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Sprites/Mask in 0.00s d3d11 (total internal programs: 16, unique: 16) Compiling shader "Hidden/VR/BlitTexArraySlice" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VR/BlitTexArraySlice" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/VR/BlitTexArraySlice in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/VR/BlitTexArraySliceToDepth" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VR/BlitTexArraySliceToDepth" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/VR/BlitTexArraySliceToDepth in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/VR/BlitTexArraySliceToDepth_MSAA" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VR/BlitTexArraySliceToDepth_MSAA" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/VR/BlitTexArraySliceToDepth_MSAA in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-ODSWorldTexture in 0.00s d3d11 (total internal programs: 40, unique: 30) Compiling shader "Hidden/Internal-CubemapToEquirect" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Internal-CubemapToEquirect" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Internal-CubemapToEquirect in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "Pass 0" (gp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/VR/BlitFromTex2DToTexArraySlice in 0.00s d3d11 (total internal programs: 10, unique: 10) Compiling shader "Hidden/VideoComposite" pass "Default" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoComposite" pass "Default" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/VideoComposite in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/VideoDecode" pass "YCbCr_To_RGB1" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "YCbCr_To_RGB1" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "YCbCrA_To_RGBAFull" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "YCbCrA_To_RGBAFull" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "YCbCrA_To_RGBA" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "YCbCrA_To_RGBA" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "Flip_RGBA_To_RGBA" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "Flip_RGBA_To_RGBA" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "Flip_RGBASplit_To_RGBA" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "Flip_RGBASplit_To_RGBA" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "Flip_NV12_To_RGB1" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "Flip_NV12_To_RGB1" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 4 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "Flip_NV12_To_RGBA" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "Flip_NV12_To_RGBA" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "Flip_P010_To_RGB1" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/VideoDecode" pass "Flip_P010_To_RGB1" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/VideoDecode in 0.00s d3d11 (total internal programs: 60, unique: 38) Compiling shader "Hidden/Compositing" pass "Mix_RGBA_To_RGBA" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/Compositing" pass "Mix_RGBA_To_RGBA" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/Compositing in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Hidden/TextCore/Distance Field SSD" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Hidden/TextCore/Distance Field SSD" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Hidden/TextCore/Distance Field SSD in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 0" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 64 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 0" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 64 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 1" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 1" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 2" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 64 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 2" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 64 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 3" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 3" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 32 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 4" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 64 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 4" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 64 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 5" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/VolumeLight" pass "Pass 5" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/VolumeLight in 0.00s d3d11 (total internal programs: 516, unique: 411) Compressed shader 'Enviro/Standard/VolumeLight' on d3d11 from 1.06MB to 0.04MB Compressed shader 'Enviro/Standard/VolumeLight' in 0.01s Compiling shader "Enviro/Standard/FlatCloudMap" pass "Pass 0" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 2 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/FlatCloudMap" pass "Pass 0" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/FlatCloudMap in 0.00s d3d11 (total internal programs: 4, unique: 4) Compiling shader "Enviro/Effects/LightShafts" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 1" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 1" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 4 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 2" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 2" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 3" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 3" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 4" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Effects/LightShafts" pass "Pass 4" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Effects/LightShafts in 0.00s d3d11 (total internal programs: 40, unique: 28) Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 1" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 1" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 2" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 2" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 3" (vp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Enviro/Standard/SkyboxFlatClouds" pass "Pass 3" (fp) 2 / 2 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 2 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Enviro/Standard/SkyboxFlatClouds in 0.00s d3d11 (total internal programs: 24, unique: 24) Compiling shader "CustomShaders/Standard" pass "FORWARD" (vp) 2816 / 2816 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.12 seconds. Local cache hits 2816 (2.94s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "FORWARD" (fp) 2048 / 2048 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 2048 (2.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "FORWARD" (vp) 1664 / 1664 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 1664 (1.75s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "FORWARD" (fp) 1664 / 1664 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 1664 (2.45s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "DEFERRED" (vp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 1024 (1.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "DEFERRED" (fp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 1024 (1.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "Meta" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 128 (0.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "Meta" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 128 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "ShadowCaster" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 128 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Standard" pass "ShadowCaster" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 128 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Standard in 0.02s d3d11 (total internal programs: 10752, unique: 10752) Compressed shader 'CustomShaders/Standard' on d3d11 from 50.92MB to 1.71MB Compressed shader 'CustomShaders/Standard' in 0.15s Compiling shader "CustomShaders/StandardCM" pass "FORWARD" (vp) 5632 / 5632 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 15.35 seconds. Local cache hits 5632 (367.63s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "FORWARD" (fp) 4096 / 4096 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 11.33 seconds. Local cache hits 4096 (271.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "FORWARD" (vp) 3328 / 3328 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 4.49 seconds. Local cache hits 3328 (107.59s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "FORWARD" (fp) 3328 / 3328 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.75 seconds. Local cache hits 3328 (17.99s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "DEFERRED" (vp) 2048 / 2048 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.48 seconds. Local cache hits 2048 (11.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "DEFERRED" (fp) 2048 / 2048 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.35 seconds. Local cache hits 2048 (8.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "Meta" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 256 (1.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "Meta" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 256 (1.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "ShadowCaster" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 256 (1.69s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardCM" pass "ShadowCaster" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 256 (1.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/StandardCM in 0.04s d3d11 (total internal programs: 21504, unique: 21504) Compressed shader 'CustomShaders/StandardCM' on d3d11 from 109.88MB to 3.67MB Compressed shader 'CustomShaders/StandardCM' in 0.18s Compiling shader "CustomShaders/StandardLight" pass "FORWARD" (vp) 5632 / 5632 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.28 seconds. Local cache hits 5632 (6.63s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "FORWARD" (fp) 4096 / 4096 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 4096 (4.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "FORWARD" (vp) 3328 / 3328 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.14 seconds. Local cache hits 3328 (3.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "FORWARD" (fp) 3328 / 3328 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 3328 (3.59s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "DEFERRED" (vp) 2048 / 2048 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.12 seconds. Local cache hits 2048 (2.93s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "DEFERRED" (fp) 2048 / 2048 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 2048 (2.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "Meta" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 256 (0.27s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "Meta" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 256 (0.27s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "ShadowCaster" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 256 (0.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardLight" pass "ShadowCaster" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 256 (0.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/StandardLight in 0.05s d3d11 (total internal programs: 21504, unique: 21504) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 136.75MB to 4.68MB Compressed shader 'CustomShaders/StandardLight' in 0.22s Compiling shader "CustomShaders/StandardHeavy" pass "FORWARD" (vp) 5632 / 5632 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.24 seconds. Local cache hits 5632 (5.82s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "FORWARD" (fp) 4096 / 4096 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 8.47 seconds. Local cache hits 3456 (23.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 640 variants (178.36s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "FORWARD" (vp) 3328 / 3328 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 3.44 seconds. Local cache hits 3328 (82.56s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "FORWARD" (fp) 3328 / 3328 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 3.37 seconds. Local cache hits 3072 (15.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 256 variants (62.82s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "DEFERRED" (vp) 2048 / 2048 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.48 seconds. Local cache hits 2048 (11.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "DEFERRED" (fp) 2048 / 2048 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.42 seconds. Local cache hits 2048 (9.92s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "Meta" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.05 seconds. Local cache hits 256 (1.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "Meta" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 256 (1.32s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "ShadowCaster" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 256 (0.97s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/StandardHeavy" pass "ShadowCaster" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 256 (0.97s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/StandardHeavy in 0.05s d3d11 (total internal programs: 20608, unique: 20608) Compressed shader 'CustomShaders/StandardHeavy' on d3d11 from 153.00MB to 5.64MB Compressed shader 'CustomShaders/StandardHeavy' in 0.27s Compiling shader "CustomShaders/SkinsArray" pass "FORWARD" (vp) 1408 / 1408 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 3.81 seconds. Local cache hits 1408 (90.68s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "FORWARD" (fp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.79 seconds. Local cache hits 1024 (65.81s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "FORWARD" (vp) 832 / 832 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.68 seconds. Local cache hits 832 (63.60s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "FORWARD" (fp) 832 / 832 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.29 seconds. Local cache hits 832 (53.84s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "DEFERRED" (vp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.64 seconds. Local cache hits 512 (38.60s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "DEFERRED" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.50 seconds. Local cache hits 512 (35.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "Meta" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.19s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "Meta" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.59s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "ShadowCaster" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsArray" pass "ShadowCaster" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/SkinsArray in 0.01s d3d11 (total internal programs: 5376, unique: 5376) Compressed shader 'CustomShaders/SkinsArray' on d3d11 from 23.33MB to 0.79MB Compressed shader 'CustomShaders/SkinsArray' in 0.15s Compiling shader "CustomShaders/SkinsAtlas" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.24 seconds. Local cache hits 88 (4.98s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 52 (3.47s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 52 (2.74s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.22s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/SkinsAtlas" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/SkinsAtlas in 0.00s d3d11 (total internal programs: 336, unique: 336) Compressed shader 'CustomShaders/SkinsAtlas' on d3d11 from 1.40MB to 0.06MB Compressed shader 'CustomShaders/SkinsAtlas' in 0.02s Compiling shader "CustomShaders/DefaultUnlit" pass "Pass 0" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 4 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/DefaultUnlit" pass "Pass 0" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/DefaultUnlit in 0.00s d3d11 (total internal programs: 8, unique: 8) Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "FORWARD" (vp) 1408 / 1408 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.06 seconds. Local cache hits 1408 (1.47s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "FORWARD" (fp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 1024 (1.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "FORWARD" (vp) 640 / 640 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 640 (0.63s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "FORWARD" (fp) 640 / 640 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.03 seconds. Local cache hits 640 (0.63s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "Meta" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 128 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "Deprecated/CustomShaders/Assets/CutoutColor/Timer" pass "Meta" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 128 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader Deprecated/CustomShaders/Assets/CutoutColor/Timer in 0.00s d3d11 (total internal programs: 3968, unique: 3968) Compressed shader 'Deprecated/CustomShaders/Assets/CutoutColor/Timer' on d3d11 from 8.28MB to 0.17MB Compressed shader 'Deprecated/CustomShaders/Assets/CutoutColor/Timer' in 0.03s Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 88 (0.52s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 64 (0.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 52 (0.28s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 52 (0.29s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 32 (0.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 32 (0.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsBase" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/Lights/LightsBase in 0.00s d3d11 (total internal programs: 336, unique: 336) Compressed shader 'CustomShaders/Vehicles/Lights/LightsBase' on d3d11 from 1.49MB to 0.07MB Compressed shader 'CustomShaders/Vehicles/Lights/LightsBase' in 0.02s Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.27 seconds. Local cache hits 88 (5.72s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 64 (3.27s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 52 (2.39s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 52 (3.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.12 seconds. Local cache hits 32 (2.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.24s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.00 seconds. Local cache hits 4 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsLarge" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/Lights/LightsLarge in 0.00s d3d11 (total internal programs: 336, unique: 336) Compressed shader 'CustomShaders/Vehicles/Lights/LightsLarge' on d3d11 from 1.55MB to 0.07MB Compressed shader 'CustomShaders/Vehicles/Lights/LightsLarge' in 0.02s Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.24 seconds. Local cache hits 88 (5.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 52 (3.68s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 52 (3.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.30s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Lights/LightsMedium" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/Lights/LightsMedium in 0.00s d3d11 (total internal programs: 336, unique: 336) Compressed shader 'CustomShaders/Vehicles/Lights/LightsMedium' on d3d11 from 1.52MB to 0.07MB Compressed shader 'CustomShaders/Vehicles/Lights/LightsMedium' in 0.02s Compiling shader "CustomShaders/Vehicles/Glass" pass "FORWARD" (vp) 44 / 44 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.15 seconds. Local cache hits 44 (2.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "FORWARD" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.09 seconds. Local cache hits 32 (1.45s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "FORWARD" (vp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 26 (0.91s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "FORWARD" (fp) 26 / 26 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.07 seconds. Local cache hits 26 (0.93s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Glass" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/Glass in 0.00s d3d11 (total internal programs: 144, unique: 144) Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "FORWARD" (vp) 480 / 480 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.90 seconds. Local cache hits 480 (21.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "FORWARD" (fp) 352 / 352 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.57 seconds. Local cache hits 352 (13.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "FORWARD_DELTA" (vp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.58 seconds. Local cache hits 208 (13.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "FORWARD_DELTA" (fp) 208 / 208 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.55 seconds. Local cache hits 208 (12.58s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "ShadowCaster" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.10 seconds. Local cache hits 32 (1.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "ShadowCaster" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "Meta" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.22s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/SMKGlass" pass "Meta" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/SMKGlass in 0.00s d3d11 (total internal programs: 1376, unique: 1056) Compressed shader 'CustomShaders/Vehicles/SMKGlass' on d3d11 from 4.92MB to 0.15MB Compressed shader 'CustomShaders/Vehicles/SMKGlass' in 0.04s Compiling shader "CustomShaders/Vehicles/Vehicle" pass "FORWARD" (vp) 88 / 88 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.25 seconds. Local cache hits 88 (5.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "FORWARD" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "FORWARD" (vp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.13 seconds. Local cache hits 52 (2.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "FORWARD" (fp) 52 / 52 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 52 (2.66s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "DEFERRED" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "DEFERRED" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.27s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "Meta" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "Meta" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "ShadowCaster" (vp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CustomShaders/Vehicles/Vehicle" pass "ShadowCaster" (fp) 4 / 4 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 4 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CustomShaders/Vehicles/Vehicle in 0.00s d3d11 (total internal programs: 336, unique: 336) Compressed shader 'CustomShaders/Vehicles/Vehicle' on d3d11 from 1.65MB to 0.07MB Compressed shader 'CustomShaders/Vehicles/Vehicle' in 0.02s Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "FORWARD" (vp) 1408 / 1408 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 3.65 seconds. Local cache hits 1408 (86.97s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "FORWARD" (fp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.85 seconds. Local cache hits 1024 (67.70s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "FORWARD" (vp) 832 / 832 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.16 seconds. Local cache hits 832 (51.27s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "FORWARD" (fp) 832 / 832 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.17 seconds. Local cache hits 832 (51.37s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "DEFERRED" (vp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.32 seconds. Local cache hits 512 (30.98s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "DEFERRED" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.28 seconds. Local cache hits 512 (30.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "ShadowCaster" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "ShadowCaster" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "Meta" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Metalic" pass "Meta" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader NatureManufacture Shaders/Trees/Tree Bark Metalic in 0.01s d3d11 (total internal programs: 5376, unique: 5376) Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Metalic' on d3d11 from 34.31MB to 1.16MB Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Metalic' in 0.15s Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "FORWARD" (vp) 704 / 704 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.82 seconds. Local cache hits 704 (43.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "FORWARD" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.41 seconds. Local cache hits 512 (33.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "FORWARD" (vp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.09 seconds. Local cache hits 416 (25.52s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "FORWARD" (fp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.17 seconds. Local cache hits 416 (27.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "DEFERRED" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.65 seconds. Local cache hits 256 (14.87s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "DEFERRED" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.68 seconds. Local cache hits 256 (15.64s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "ShadowCaster" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.18s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "ShadowCaster" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.11 seconds. Local cache hits 32 (1.88s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "Meta" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree_Leaves_Specular" pass "Meta" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.21s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader NatureManufacture Shaders/Trees/Tree_Leaves_Specular in 0.01s d3d11 (total internal programs: 2688, unique: 2688) Compressed shader 'NatureManufacture Shaders/Trees/Tree_Leaves_Specular' on d3d11 from 19.69MB to 0.64MB Compressed shader 'NatureManufacture Shaders/Trees/Tree_Leaves_Specular' in 0.14s Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "FORWARD" (vp) 704 / 704 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.91 seconds. Local cache hits 704 (45.22s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "FORWARD" (fp) 512 / 512 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.62 seconds. Local cache hits 512 (38.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "FORWARD" (vp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.07 seconds. Local cache hits 416 (24.99s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "FORWARD" (fp) 416 / 416 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 1.16 seconds. Local cache hits 416 (27.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "DEFERRED" (vp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.66 seconds. Local cache hits 256 (15.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "DEFERRED" (fp) 256 / 256 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.69 seconds. Local cache hits 256 (15.22s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "Meta" (vp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "Meta" (fp) 32 / 32 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.08 seconds. Local cache hits 32 (1.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "ShadowCaster" (vp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.34s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Leaves Specular Snow" pass "ShadowCaster" (fp) 16 / 16 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.04 seconds. Local cache hits 16 (0.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader NatureManufacture Shaders/Trees/Tree Leaves Specular Snow in 0.01s d3d11 (total internal programs: 2656, unique: 2656) Compressed shader 'NatureManufacture Shaders/Trees/Tree Leaves Specular Snow' on d3d11 from 21.46MB to 0.71MB Compressed shader 'NatureManufacture Shaders/Trees/Tree Leaves Specular Snow' in 0.14s Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "FORWARD" (vp) 2816 / 2816 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 7.34 seconds. Local cache hits 2816 (175.38s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "FORWARD" (fp) 2048 / 2048 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 7.05 seconds. Local cache hits 1024 (34.51s CPU time), remote cache hits 0 (0.00s CPU time), compiled 1024 variants (133.71s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "FORWARD" (vp) 1664 / 1664 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 4.43 seconds. Local cache hits 1664 (105.68s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "FORWARD" (fp) 1664 / 1664 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 4.43 seconds. Local cache hits 1664 (105.71s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "DEFERRED" (vp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.67 seconds. Local cache hits 1024 (63.50s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "DEFERRED" (fp) 1024 / 1024 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 2.60 seconds. Local cache hits 1024 (61.82s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "Meta" (vp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.33 seconds. Local cache hits 128 (7.27s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "Meta" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.34 seconds. Local cache hits 128 (7.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "ShadowCaster" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.20 seconds. Local cache hits 64 (3.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "NatureManufacture Shaders/Trees/Tree Bark Specular Snow" pass "ShadowCaster" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader NatureManufacture Shaders/Trees/Tree Bark Specular Snow in 0.02s d3d11 (total internal programs: 9600, unique: 9600) Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow' on d3d11 from 63.20MB to 2.09MB Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Specular Snow' in 0.16s Compiling shader "CTS/CTS Terrain Shader Basic" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.48 seconds. Local cache hits 176 (10.78s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.39 seconds. Local cache hits 128 (8.61s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.26 seconds. Local cache hits 104 (5.50s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.32 seconds. Local cache hits 104 (6.85s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.82s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.91s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "Meta" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "Meta" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Basic in 0.01s d3d11 (total internal programs: 672, unique: 672) Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 18.47MB to 3.05MB Compressed shader 'CTS/CTS Terrain Shader Basic' in 0.67s Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.49 seconds. Local cache hits 176 (11.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.40 seconds. Local cache hits 128 (8.80s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.30 seconds. Local cache hits 104 (6.58s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.26 seconds. Local cache hits 104 (5.65s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.18 seconds. Local cache hits 64 (3.72s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.17 seconds. Local cache hits 64 (3.27s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "Meta" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "Meta" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic CutOut" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Basic CutOut in 0.01s d3d11 (total internal programs: 672, unique: 672) Compressed shader 'CTS/CTS Terrain Shader Basic CutOut' on d3d11 from 18.56MB to 3.12MB Compressed shader 'CTS/CTS Terrain Shader Basic CutOut' in 0.67s Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.47 seconds. Local cache hits 176 (10.61s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.36 seconds. Local cache hits 128 (8.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.29 seconds. Local cache hits 104 (6.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.28 seconds. Local cache hits 104 (5.91s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.76s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "Meta" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "Meta" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Basic LOD in 0.00s d3d11 (total internal programs: 672, unique: 672) Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 7.06MB to 0.27MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD' in 0.07s Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "FORWARD" (vp) 176 / 176 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.50 seconds. Local cache hits 176 (11.24s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "FORWARD" (fp) 128 / 128 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.37 seconds. Local cache hits 128 (8.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "FORWARD" (vp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.29 seconds. Local cache hits 104 (6.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "FORWARD" (fp) 104 / 104 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.28 seconds. Local cache hits 104 (5.94s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "DEFERRED" (vp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.19 seconds. Local cache hits 64 (3.23s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "DEFERRED" (fp) 64 / 64 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.16 seconds. Local cache hits 64 (3.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "Meta" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "Meta" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "ShadowCaster" (vp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.01 seconds. Local cache hits 8 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Compiling shader "CTS/CTS Terrain Shader Basic LOD CutOut" pass "ShadowCaster" (fp) 8 / 8 variants left after stripping, processed in 0.00 seconds starting compilation... finished in 0.02 seconds. Local cache hits 8 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time), skipped 0 variants Serialized binary data for shader CTS/CTS Terrain Shader Basic LOD CutOut in 0.00s d3d11 (total internal programs: 672, unique: 672) Compressed shader 'CTS/CTS Terrain Shader Basic LOD CutOut' on d3d11 from 7.15MB to 0.27MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD CutOut' in 0.07s DisplayProgressbar: Building Player [Licensing::Client] Successfully updated the access token [Licensing::Module] Successfully cleared the access token [UnityConnectServicesConfig] config is NOT valid, switching to default [Licensing::Client] Successfully updated the access token [Licensing::Module] Successfully updated access token: "uuk8hdhU"... (expires: 2024-04-07 18:42:56 GMT) User unity.lic+user01@simumak.com logged in successfully time="2024-04-07T18:42:32+02:00" level=info msg="Using filter: GameAssembly.pdb" time="2024-04-07T18:42:32+02:00" level=info msg="Found 0 files to check, scanning for binary images now..." time="2024-04-07T18:42:32+02:00" level=info msg="Found 0 binary images to process (not all files contain a binary image, and some contain multiple images)" Registering precompiled user dll's ... Registered in 6.562169 seconds. Start importing Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll using Guid(9d8abcd49aff2c043966a80793b166d3) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'cf6930487389eae56d87be57ac1868bd') in 0.012889 seconds [Licensing::Client] Successfully resolved entitlement details Refreshing native plugins compatible for Editor in 4.50 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 9580.457ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.060ms Scan: 9.873ms OnSourceAssetsModified: 0.098ms InitializeImportedAssetsSnapshot: 201.439ms GetAllGuidsForCategorization: 4.141ms CategorizeAssets: 53.085ms ImportAndPostprocessOutOfDateAssets: 2615.233ms (26.501ms without children) ImportManagerImport: 33.177ms (17.650ms without children) ImportInProcess: 15.491ms UpdateCategorizedAssets: 0.036ms PostProcessAllAssets: 2457.416ms ReloadImportedAssets: 3.708ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.718ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.585ms OnDemandSchedulerStart: 1.903ms RestoreLoadedAssetsState: 27.244ms UpdateImportedAssetsSnapshot: 55.978ms ReloadSourceAssets: 13.396ms UnloadImportedAssets: 2.657ms Hotreload: 12.032ms FixTempGuids: 0.009ms GatherAllCurrentPrimaryArtifactRevisions: 2.562ms UnloadStreamsBegin: 20.173ms LoadedImportedAssetsSnapshotReleaseGCHandles: 7.965ms GetLoadedSourceAssetsSnapshot: 81.979ms PersistCurrentRevisions: 1.819ms UnloadStreamsEnd: 0.294ms GenerateScriptTypeHashes: 0.553ms Untracked: 6553.641ms Registering precompiled user dll's ... Registered in 0.021602 seconds. Start importing Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll using Guid(79ae3de04744960478249fffe32520bc) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ba1f670a8421d0a9db0df6bec532f132') in 0.011408 seconds Refreshing native plugins compatible for Editor in 4.33 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1439.265ms InvokeBeforeRefreshCallbacks: 0.000ms ApplyChangesToAssetFolders: 0.048ms Scan: 5.934ms OnSourceAssetsModified: 0.046ms InitializeImportedAssetsSnapshot: 138.971ms GetAllGuidsForCategorization: 2.764ms CategorizeAssets: 34.100ms ImportAndPostprocessOutOfDateAssets: 1159.561ms (26.036ms without children) ImportManagerImport: 30.298ms (17.369ms without children) ImportInProcess: 12.891ms UpdateCategorizedAssets: 0.038ms PostProcessAllAssets: 1005.481ms ReloadImportedAssets: 3.129ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.478ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.997ms OnDemandSchedulerStart: 1.868ms RestoreLoadedAssetsState: 27.238ms UpdateImportedAssetsSnapshot: 56.032ms ReloadSourceAssets: 13.090ms UnloadImportedAssets: 2.707ms Hotreload: 9.247ms FixTempGuids: 0.013ms GatherAllCurrentPrimaryArtifactRevisions: 1.599ms UnloadStreamsBegin: 0.215ms LoadedImportedAssetsSnapshotReleaseGCHandles: 8.238ms GetLoadedSourceAssetsSnapshot: 65.729ms PersistCurrentRevisions: 1.847ms UnloadStreamsEnd: 0.296ms Untracked: -5.140ms Refresh completed in 0.036586 seconds. RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 36.574ms Refresh completed in 0.028381 seconds. RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 28.369ms Registering precompiled user dll's ... Registered in 0.025402 seconds. Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000) -> (artifact id: '35c0d80193d6ceed0855f6cc9712a992') in 0.031808 seconds Refreshing native plugins compatible for Editor in 4.39 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1350.124ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.058ms Scan: 1.497ms OnSourceAssetsModified: 0.051ms InitializeImportedAssetsSnapshot: 76.299ms GetAllGuidsForCategorization: 1.502ms CategorizeAssets: 17.891ms ImportAndPostprocessOutOfDateAssets: 1177.220ms (29.774ms without children) ImportManagerImport: 47.430ms (14.416ms without children) ImportInProcess: 32.969ms UpdateCategorizedAssets: 0.045ms PostProcessAllAssets: 1004.827ms ReloadImportedAssets: 0.001ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.891ms InitializingProgressBar: 0.005ms PostProcessAllAssetNotificationsAddChangedAssets: 2.798ms OnDemandSchedulerStart: 2.018ms RestoreLoadedAssetsState: 28.416ms UpdateImportedAssetsSnapshot: 55.059ms ReloadSourceAssets: 13.361ms UnloadImportedAssets: 2.895ms Hotreload: 9.134ms FixTempGuids: 0.009ms GatherAllCurrentPrimaryArtifactRevisions: 2.039ms UnloadStreamsBegin: 0.245ms LoadedImportedAssetsSnapshotReleaseGCHandles: 8.120ms GetLoadedSourceAssetsSnapshot: 54.564ms PersistCurrentRevisions: 1.965ms UnloadStreamsEnd: 0.292ms Untracked: -17.017ms Registering precompiled user dll's ... Registered in 0.020766 seconds. Start importing Assets/XR/Settings/Open VR Settings.asset using Guid(b7acbf4ee01deec4eadbb0467780d960) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2b899cdd1e843d793cf5da7fb0828af5') in 0.005803 seconds Refreshing native plugins compatible for Editor in 4.57 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 1320.949ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.047ms Scan: 3.310ms OnSourceAssetsModified: 0.050ms InitializeImportedAssetsSnapshot: 76.887ms GetAllGuidsForCategorization: 1.490ms CategorizeAssets: 18.542ms ImportAndPostprocessOutOfDateAssets: 1149.832ms (29.298ms without children) ImportManagerImport: 23.150ms (15.067ms without children) ImportInProcess: 8.048ms UpdateCategorizedAssets: 0.036ms PostProcessAllAssets: 996.280ms ReloadImportedAssets: 0.001ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 6.569ms InitializingProgressBar: 0.004ms PostProcessAllAssetNotificationsAddChangedAssets: 2.759ms OnDemandSchedulerStart: 1.838ms RestoreLoadedAssetsState: 28.066ms UpdateImportedAssetsSnapshot: 61.867ms ReloadSourceAssets: 13.093ms UnloadImportedAssets: 2.500ms Hotreload: 9.864ms FixTempGuids: 0.010ms GatherAllCurrentPrimaryArtifactRevisions: 1.708ms UnloadStreamsBegin: 0.234ms LoadedImportedAssetsSnapshotReleaseGCHandles: 8.346ms GetLoadedSourceAssetsSnapshot: 53.900ms PersistCurrentRevisions: 2.510ms UnloadStreamsEnd: 0.374ms GenerateScriptTypeHashes: 0.035ms Untracked: -21.748ms settingsAssetPath: Assets/XR/Settings/Open VR Settings.asset UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Unity.XR.OpenVR.Editor.OpenVRSettingsCopier:OnPostprocessBuild (UnityEditor.BuildTarget,string) (at Library/PackageCache/com.valvesoftware.unity.openvr@3ee6c452bc34/Editor/OpenVRSettingsCopier.cs:97) System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UnityEditor.Build.BuildPipelineInterfaces/AttributeCallbackWrapper:OnPostprocessBuild (UnityEditor.Build.Reporting.BuildReport) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass17_0:b__1 (UnityEditor.Build.IPostprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPostProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Library/PackageCache/com.valvesoftware.unity.openvr@3ee6c452bc34/Editor/OpenVRSettingsCopier.cs Line: 97) Copied openvr settings to build directory: C:\Users\Jenkins\.jenkins\projects\simuproject\build\Application\Simescar_Data\StreamingAssets\SteamVR\OpenVRSettings.asset UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Unity.XR.OpenVR.Editor.OpenVRSettingsCopier:OnPostprocessBuild (UnityEditor.BuildTarget,string) (at Library/PackageCache/com.valvesoftware.unity.openvr@3ee6c452bc34/Editor/OpenVRSettingsCopier.cs:110) System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) UnityEditor.Build.BuildPipelineInterfaces/AttributeCallbackWrapper:OnPostprocessBuild (UnityEditor.Build.Reporting.BuildReport) UnityEditor.Build.BuildPipelineInterfaces/<>c__DisplayClass17_0:b__1 (UnityEditor.Build.IPostprocessBuildWithReport) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair (System.Collections.Generic.List`1,System.Action`1,System.Collections.Generic.List`1,System.Action`1,bool) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPostProcess (UnityEditor.Build.Reporting.BuildReport) UnityEditor.BuildPipeline:BuildPlayerInternal (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (string[],string,string,UnityEditor.BuildTargetGroup,UnityEditor.BuildTarget,UnityEditor.BuildOptions,string[]) UnityEditor.BuildPipeline:BuildPlayer (UnityEditor.BuildPlayerOptions) UnityEditor.BuildPipeline:BuildPlayer (string[],string,UnityEditor.BuildTarget,UnityEditor.BuildOptions) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:35) (Filename: Library/PackageCache/com.valvesoftware.unity.openvr@3ee6c452bc34/Editor/OpenVRSettingsCopier.cs Line: 110) Refreshing native plugins compatible for Editor in 4.29 ms, found 19 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ------------------------------------------------------------------------------- Build Report Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.8 gb 78.6% Meshes 393.3 mb 7.9% Animations 3.7 mb 0.1% Sounds 30.4 mb 0.6% Shaders 177.8 mb 3.6% Other Assets 403.0 mb 8.1% Levels 303.9 kb 0.0% Scripts 29.7 mb 0.6% Included DLLs 19.9 mb 0.4% File headers 4.7 mb 0.1% Total User Assets 4.9 gb 100.0% Complete build size 6.5 gb Used Assets and files from the Resources folder, sorted by uncompressed size: 69.9 mb 1.0% Assets/contents/Sceneries/WaterWorld/Common/Vegetation/BakeVegetation/Baked_PalmTrees_WaterWorld.asset 64.0 mb 1.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Textures/cube_enviro_stars.png 63.6 mb 0.9% Assets/contents/Sceneries/DirtTrack/Common/Terrain/Bake_PalmTrees_vegetation_DT.asset 34.6 mb 0.5% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Meshes/LMV_mesh.fbx 34.1 mb 0.5% Assets/contents/Sceneries/CNADTrack/Common/Vegetation/CNAD_Storaged_Vegetation.asset 33.7 mb 0.5% Assets/contents/Sceneries/HighwayLand/Common/Vegetation/BakeVegetation/Baked_PalmTress_vegetation_HW.asset 31.9 mb 0.5% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Meshes/User_LMV.FBX 25.2 mb 0.4% Assets/contents/Sceneries/WaterWorld/Common/Vegetation/BakeVegetation/Baked_EuropeanTrees_WaterWorld.asset 24.7 mb 0.4% Assets/contents/Sceneries/MountainPass/Common/Vegetation/BakeVegetation/Baked_PalmTrees_vegetation_MP.asset 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Textures/YamahaNMAX160_Interior_MAOHS.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Textures/YamahaNMAX160_Exterior_MAOHS.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/YamahaFZ-07_Interior_MAOHS.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/YamahaFZ-07_Exterior_MAOHS.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Textures/YamahaNMAX160_Interior_N.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Textures/YamahaNMAX160_Exterior_N.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/YamahaFZ-07_Interior_N.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/YamahaFZ-07_Exterior_N.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/Amarok_Inside_MAOHS.tga 21.3 mb 0.3% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/Atlas_06/Textures/Sig_Atlas06_MAOHS.tga 21.3 mb 0.3% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/Atlas_01/Textures/Sig_Atlas01_MAOHS.tga 21.3 mb 0.3% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/Textures/Sig_Atlas01_MAOHS.tga 21.3 mb 0.3% Assets/content_common/art_common/Modules/signals/2020/Common/Textures/Sig_Metallic_MAOHS.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/Amarok_Inside_N.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/Product/Default/IvecoDaily_MAOHS.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_Int_N.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_Int_M.tga 21.3 mb 0.3% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Textures/Dumper_UpMesh_N.tga 21.3 mb 0.3% Assets/content_common/art_common/Modules/signals/2020/Common/Textures/Sig_Metallic_N.tga 21.3 mb 0.3% Assets/content_common/art_common/Modules/signals/2020/Common/Textures/Sig_Metallic_BC.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/CL/Amarok_MAOHS.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/CL/Amarok_AC.tga 21.3 mb 0.3% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/CL/Amarok_N.tga 21.3 mb 0.3% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Textures/Dumper_N.tga 21.0 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Meshes/LMV_broken_mesh.fbx 18.3 mb 0.3% Assets/contents/Sceneries/DirtTrack/Common/Terrain/Baked_EuropeanTrees_Vegetation_DT.asset 18.3 mb 0.3% Assets/contents/Sceneries/MountainPass/Common/Vegetation/BakeVegetation/Baked_EuropeanTrees_Vegetation_MP.asset 18.2 mb 0.3% Assets/contents/Sceneries/HighwayLand/Common/Vegetation/BakeVegetation/Baked_EuropeanTrees_vegetation_HW.asset 16.3 mb 0.2% Resources/unity_builtin_extra 16.1 mb 0.2% Assets/contents/Sceneries/CityLand/Common/Vegetation/Bake/Baked_PalmTrees_vegetation_City.asset 16.1 mb 0.2% Assets/contents/Sceneries/CityLand/Common/Vegetation/Bake/Baked_EuropeanTrees_vegetation_City.asset 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Textures/Product/Default/User_FreightLinerM2_106_3Axis_Trailer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Textures/FreightlinerM2_106_3Axis_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/Product/Default/User_FreightLinerM2_106_Trailer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/KenworthT800_Mixer_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/International HV607/Textures/International_HV607_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Textures/User_FreightLinerM2_106_3Axis_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/FreightlinerM2_106_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros2646/Art/Textures/User_Actros2646_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/KenworthT800_Mixer_Trailer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/IvecoEuroTrakker_Trailer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/IvecoEuroTrakker_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/NewCascadia126_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/Default/FreightlinerM2User_Trailer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/FreightlinerM2_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/FreightlinerM2User_Tanker_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Textures/InterceptorSedan_InteriorN.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Sitrak_C7H/Art/Textures/User_SitrakC7H_Mixer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Textures/ProstarDayCab_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Textures/ProstarDayCab_Exterior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/ProstarCab_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/ActrosUser_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/KenworthT880_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/KenworthT880_CocaCola_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Textures/Product/Default/Kenworth_T370_N_Exterior.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Textures/Kenworth_T370_N_Interior.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Textures/Isuzu_Elf_100_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/International HV607/Textures/International_HV607_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_Externa_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/Default/Hino500User_Trailer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/ArticulateBus_External_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Textures/Product/Default/Forward1100_Trailer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Textures/UserMondeo_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Dodge_Charger/Art/Textures/DodgeCharger_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/Trailer_Rodotrem_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Tourismo_Exterior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Semitrailer_2_axes_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/KenworthT880_Cab_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/KenworthT800_Mixer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/IvecoEuroTrakker_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Hino500_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Hino300_Trailer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/FreightlinerM2User_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Product/Default/Forward800_Trailer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Textures/Kenworth_interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Isuzu500H_Trailer_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Isuzu500H_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Isuzu500H_Exterior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Textures/UserClio_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Textures/InterceptorSedan_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Textures/InterceptorSedan_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Textures/Ford_F150_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Textures/Ford_F150_Exterior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Hopper/Art/Textures/Trailer_Hopper_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_1_Axis/Art/Textures/Trailer_1_Axis_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Textures/Tandem_Bitrem9_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Sitrak_C7H/Art/Textures/User_SitrakC7H_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Common/Textures/Cargo_Tanker_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Renault_Kangoo/Art/Textures/RenaultKangoo_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/KenworthT880_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Textures/T800_Cocacola_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Textures/Isuzu_Elf_100_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Hino500User_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/NewCascadia126_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Dolly_TypeH/Art/Textures/Dolly_TypeH_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/DollyTowplug/Art/Textures/DollyTowplug_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/CarrierTruck/Art/Textures/PortaCoches_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/MercedesAtego_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Textures/KenworthT680_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STCommonVehicles/GlobalExpedition_Tanker/Art/Textures/Global_tanker_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Textures/Forward1100_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Dodge_Charger/Art/Textures/DodgeCharger_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Textures/RG31_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Textures/LMV_Interior_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/VolvoFH_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/ProstarCab_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Textures/Dumpster_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/AxorTruck_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/AtronTruck_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Textures/T800_Cab_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Hino300_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Forward800_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Localized/Default/Accelo815_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STCommonVehicles/DAF XF 106 SC/Art/Textures/DAFXF106_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Textures/UserClio_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Textures/UserMondeo_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Textures/CitroenC4_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_Normal.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Man_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Textures/RG31_N.tga 16.0 mb 0.2% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Textures/LMV_N.tga 13.3 mb 0.2% Assets/contents/Sceneries/MountainPass/Common/Terrain/CTS/Arrays/CTS_Profile_MP_Albedos_BH.asset 13.3 mb 0.2% Assets/contents/Sceneries/HighwayLand/Common/Terrain/CTS/Arrays/CTS_Profile_HW_Albedos_BH.asset 13.0 mb 0.2% Assets/content_common/art_common/Modules/Shaders/StandardHeavy.shader 12.5 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/VolkswagenConstellation/Art/Meshes/VolkswagenConstellation_Prototype.fbx 12.0 mb 0.2% Assets/contents/Sceneries/DirtTrack/Common/Terrain/CTS/Arrays/CTS_Profile_DT_Albedos_BH.asset 11.7 mb 0.2% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 11.3 mb 0.2% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Meshes/User_YamahaFZ07.fbx 10.8 mb 0.2% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Advanced Tess CutOut.shader 10.8 mb 0.2% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Advanced Tess CutOut Mesh.shader 10.7 mb 0.2% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Advanced Tess Mesh.shader 10.7 mb 0.2% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Advanced Tess.shader 10.7 mb 0.2% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Textures/YamahaNMAX160_Interior_BC.tga 10.7 mb 0.2% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Textures/YamahaNMAX160_Exterior_BC.tga 10.7 mb 0.2% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/Product/SBCOP/YamahaFZ-07_Interior_BC.tga 10.7 mb 0.2% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/Product/SBCOP/YamahaFZ-07_Exterior_BC.tga 10.7 mb 0.2% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/Product/Default/YamahaFZ-07_Interior_BC.tga 10.7 mb 0.2% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaFZ-07/Art/Textures/Product/Default/YamahaFZ-07_Exterior_BC.tga 10.7 mb 0.2% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Textures/Amarok_Inside_AC.tga 10.7 mb 0.2% Assets/vehicles/UserVehicles/Common/Textures/Glass/GlassMud_Broken2.jpg 10.7 mb 0.2% Assets/vehicles/UserVehicles/Common/Textures/Glass/GlassMud_Broken.tga 10.7 mb 0.2% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/Product/Default/IvecoDaily_BC.tga 10.7 mb 0.2% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_Int_D.tga 10.7 mb 0.2% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_CM.tga 10.7 mb 0.2% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/Atlas_06/Textures/Sig_Atlas06_BC.jpg 10.7 mb 0.2% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/Atlas_01/Textures/Sig_Atlas01_BC.jpg 10.7 mb 0.2% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/Textures/Sig_Atlas01_BC.jpg 10.3 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Meshes/Freightliner_FL360_715_Prototype.fbx 10.3 mb 0.2% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Weather/sfx_enviro_blizzard.wav 9.9 mb 0.1% Assets/content_common/art_common/Modules/Shaders/StandardCM.shader 9.9 mb 0.1% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Advanced CutOut.shader 9.8 mb 0.1% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Advanced CutOut Mesh.shader 9.8 mb 0.1% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Advanced Mesh.shader 9.8 mb 0.1% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Advanced.shader 9.1 mb 0.1% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/enviro_clouds_base.asset 8.0 mb 0.1% Assets/contents/Sceneries/WaterWorld/Common/Terrain/Arrays/CTS_Profile_190524-1021_Albedos_BH.asset 8.0 mb 0.1% Assets/contents/Sceneries/MountainPass/Common/Terrain/CTS/Arrays/CTS_Profile_MP_Normals_BH.asset 8.0 mb 0.1% Assets/contents/Sceneries/HighwayLand/Common/Terrain/CTS/Arrays/CTS_Profile_HW_Normals_BH.asset 8.0 mb 0.1% Assets/contents/Sceneries/DirtTrack/Common/Terrain/CTS/Arrays/CTS_Profile_DT_Normals_BH.asset 8.0 mb 0.1% Built-in Texture2D: sactx-0-2048x1024-Uncompressed-Training_Manager-cab4d9ce 7.3 mb 0.1% Assets/contents/Sceneries/TestLand/Common/Terrain/TreesConfig/PersistentVegetation/Baked_PalmTrees_vegetation_Testland.asset 6.7 mb 0.1% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Meshes/HitachiEH4000_IA.FBX 5.9 mb 0.1% Assets/contents/Sceneries/WaterWorld/Common/Vegetation/BakeVegetation/Baked_ArabianTrees_WaterWorld.asset 5.7 mb 0.1% Assets/vehicles/UserVehicles/STCommonVehicles/DAF XF 106 SC/Art/Meshes/User_DAF_XF_106.fbx 5.7 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Meshes/ProstarDayCab.FBX 5.6 mb 0.1% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Textures/Walls_Concrete_N.tga 5.3 mb 0.1% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/UI/Icons/Icon_Atlas.png 5.3 mb 0.1% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Meshes/User_YamahaYBR.fbx 5.3 mb 0.1% Assets/contents/Sceneries/WaterWorld/Common/Terrain/Arrays/CTS_Profile_190524-1021_Normals_BH.asset 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/concrete barrage_concrete barrage 1_MetallicSmoothness.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/brick and 2 con.ring_DefaultMaterial_MetallicSmoothness.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/wood boards_DefaultMaterial_MetallicSmoothness.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/bags of cement_bags of cement_MetallicSmoothness.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/conteiner 1_DefaultMaterial_MetallicSmoothness.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/concrete barrage_concrete barrage 1_Normal.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/brick and 2 con.ring_DefaultMaterial_Normal.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/Barrel_A_Material_1_MetallicSmoothness.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/wood boards_DefaultMaterial_Normal.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/bags of cement_bags of cement_Normal.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/conteiner 1_DefaultMaterial_Normal.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/busket_busket_SpecularSmoothness.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/WoodCrate_MetallicSmoothness 1.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Art/Common/Textures/ChevroletVanExpress_Ambulance_N.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/Barrel_A_Material_1_Normal.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/_Common/Textures/RoadChain_MetallicSmoothness.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/_Common/Textures/RoadChain_AlbedoTransparency.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Textures/PoliceCar_InterceptorSedan_N.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/Komatsu985/Art/Textures/AtlasVehiclesTraffic_1_M1.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/Spool_MetallicSmoothness.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Textures/NPC_PolicePickupF150_N.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/RigidTruck/Common/Art/Textures/RigidTruck_Trailer_MAOHS.tga 5.3 mb 0.1% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Textures/tex_enviro_cirrus.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/busket_busket_Normal.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/WoodCrate_Normal 1.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Cone/Textures/DefaultMaterial_MAOHS.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/Common/Textures/Glass/BrokenGlass_Normal.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_CM_MAOHS.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/RigidTruck/Common/Art/Textures/RigidTruck_Trailer_N.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Cone/Textures/DefaultMaterial_N.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Cone/Textures/DefaultMaterial_BC.jpg 5.3 mb 0.1% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/MaleClothes1_MT_N.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/MaleClothes1_MT_M.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/_Common/Textures/RoadChain_Normal.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Textures/UserYBR125_MAOHS.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Textures/UserYBR125_INT_N.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Common/Textures/Clio_Taxi_MAHOS.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Common/Textures/Passat_Police_N.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Localized/BR/FiremanTruck_N.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Common/Textures/Fireman_Lights_N.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Textures/WheelsAtlas_N.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Textures/WheelsAtlas_M.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Art/Textures/RigidTruck_MAOHS.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Textures/Dumper_UpMesh_N.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/Spool_Normal.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Textures/Child_clothes_N.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Textures/UserYBR125_N.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/Common/Textures/Glass/GlassMud_N.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_N.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Common/Textures/Clio_Taxi_N.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Art/Textures/RigidTruck_N.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_S.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Textures/JPEG/Atlas_10_N.jpg 5.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Textures/LMV_N.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Textures/Child_hair_N.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Textures/Child_body_N.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/Man_MT_N.tga 5.3 mb 0.1% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/Man_MT_M.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Textures/Dumper_UpMesh_MAOHS.tga 5.2 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Meshes/Right/User_Actros.fbx 5.2 mb 0.1% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Meshes/User_IvecoDaily.fbx 5.1 mb 0.1% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Textures/Walls_NoArrows_N.tga 5.1 mb 0.1% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_N.tga 5.1 mb 0.1% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Shaders/VS_SpeedTree.shader 4.9 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Meshes/Right/User_Forward800.FBX 4.9 mb 0.1% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Meshes/User_Forward1100.FBX 4.9 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Sitrak_C7H/Art/Meshes/User_SitrakC7H.fbx 4.9 mb 0.1% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaNMAX160/Art/Meshes/User_YamahaNMAX160.fbx 4.9 mb 0.1% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Meshes/HitachiEH3500_IA_Mesh.FBX 4.8 mb 0.1% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Textures/Dumper_MAOHS.tga 4.8 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Textures/LMV_broken_MAOHS.tga 4.7 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Meshes/User_Hino300.FBX 4.7 mb 0.1% Assets/content_common/art_common/Modules/Shaders/Standard.shader 4.5 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Textures/PlatformlTrailer_N.tga 4.5 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Textures/ForestalTrailer_N.tga 4.5 mb 0.1% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Meshes/KenworthT680.fbx 4.5 mb 0.1% Assets/vehicles/TrafficVehicles/Komatsu985/Art/Textures/AtlasVehiclesTraffic_1_N.tga 4.4 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/Product/Default/Trailer_Rodotrem_MAOHS.tga 4.4 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/International HV607/Meshes/International_HV607.fbx 4.4 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia_InterMG/Art/Meshes/User_Cascadia_InterMG.fbx 4.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Textures/TGA/Atlas_13_MAOHS.tga 4.3 mb 0.1% Assets/contents/Sceneries/DirtTrack/Common/Terrain/Baked_ArabianTrees_Vegetation_DT.asset 4.3 mb 0.1% Assets/contents/Sceneries/MountainPass/Common/Vegetation/BakeVegetation/Baked_ArabianTrees_Vegetation_MP.asset 4.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Meshes/Barricade.fbx 4.3 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Meshes/RG31_mesh.fbx 4.1 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Meshes/User_Cascadia126.fbx 4.0 mb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_N.jpg 4.0 mb 0.1% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Textures/cube_enviro_stars LQ.png 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_FreightlinerFL360VehicleDashboardAtlas-886d7d20 4.0 mb 0.1% Built-in Texture2D: sactx-1-2048x2048-DXT5-HUD_KenworthT880VehicleDashboardAtlas-eb717af6 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_KenworthT880VehicleDashboardAtlas-eb717af6 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_IsuzuForwardVehicleDashboardAtlas-8707ed17 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_InternationalProstarDashboardAtlas-0a1bfd7b 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_FreightlinerVehicleDashboardAtlas-78a768b9 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_FreightlinerCascadiaDashboardAtlas-d8f62b51 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_DodgeChargerVehicleDashboardAtlas-9e6f8f9f 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_ChevroletTahoeVehicleDashboardAtlas-33c12b35 4.0 mb 0.1% Built-in Texture2D: sactx-1-2048x2048-DXT5-HUD_IvecoEuroTrakkerDashboardAtlas-dd2d86ff 4.0 mb 0.1% Built-in Texture2D: sactx-1-2048x2048-DXT5-HUD_InternationalHV607DashboardAtlas-c88eedab 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_Volkswagen17280DashboardAtlas-c93cc2f1 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_IvecoEuroTrakkerDashboardAtlas-dd2d86ff 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_IsuzuELFVehicleDashboardAtlas-0b1dc69c 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_IsuzuELF100VehicleDashboardAtlas-86ee68d9 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_InternationalHV607DashboardAtlas-c88eedab 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_VolvoVLN760DashboardAtlas-84643c43 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_SitrakVehicleDashboardAtlas-31a4136c 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_HinoVehicleDashboardAtlas-36a354c9 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_EXF_VehicleDashboardAtlas-dec60cb2 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_DP2_VehicleDashboardAtlas-feef3ea1 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-BHL_WL_VR_VehicleDashboardAtlas-2263c817 4.0 mb 0.1% Built-in Texture2D: sactx-1-2048x2048-DXT5-HUD_VehicleDashboardAtlas-8a6e9577 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_VehicleDashboardAtlas-8a6e9577 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_Hino300DashboardAtlas-06ae5427 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_DAFXF106SCDashboardAtlas-6733f9ae 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_CityStar5DashboardAtlas-be6d34f9 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_Actros2646DashboardAtlas-d6eb8b83 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_ManTGXDashboardAtlas-d5a220f9 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_KangooDashboardAtlas-c104f899 4.0 mb 0.1% Built-in Texture2D: sactx-3-2048x2048-DXT5-HUD_GP_CommonAtlas-1f65bfc7 4.0 mb 0.1% Built-in Texture2D: sactx-2-2048x2048-DXT5-HUD_GP_CommonAtlas-1f65bfc7 4.0 mb 0.1% Built-in Texture2D: sactx-1-2048x2048-DXT5-HUD_GP_CommonAtlas-1f65bfc7 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_ScaniaG440_Atlas-bf3d0e4a 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-DXT5-HUD_GP_CommonAtlas-1f65bfc7 4.0 mb 0.1% Built-in Texture2D: sactx-2-2048x2048-BC7-HUD_IG_Atlas-a0abb71c 4.0 mb 0.1% Built-in Texture2D: sactx-1-2048x2048-BC7-HUD_IG_Atlas-a0abb71c 4.0 mb 0.1% Built-in Texture2D: sactx-0-2048x2048-BC7-HUD_IG_Atlas-a0abb71c 4.0 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Common/Textures/Cargo_Tanker_DangerousCargo_N.tga 4.0 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Textures/Isuzu_Elf_100_Light_N.tga 4.0 mb 0.1% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpress_CM.tga 4.0 mb 0.1% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_CM.tga 4.0 mb 0.1% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/tex_enviro_flat_detail.png 4.0 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros2646/Art/Textures/User_Actros2646_N.tga 4.0 mb 0.1% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Isuzu500H_Light_N.tga 4.0 mb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Textures/Fiat500_Interior_N.tga 4.0 mb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Common/Textures/User_GlassBroken_N.tga 4.0 mb 0.1% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/Explosion_custom.tif 4.0 mb 0.1% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/tex_enviro_flat_base.png 4.0 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/PortContainer_N.tga 4.0 mb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_Lights_N.tga 4.0 mb 0.1% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_CM.tga 4.0 mb 0.1% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_CM.tga 4.0 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/ActrosUser_N.tga 4.0 mb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Textures/Fiat500_N.tga 4.0 mb 0.1% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_CM.tga 4.0 mb 0.1% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/Passat_CM.tga 4.0 mb 0.1% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_CM.tga 4.0 mb 0.1% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Shaders/HDWind/Resources/GustNoise.psd 4.0 mb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_CM.tga 4.0 mb 0.1% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_CM.tga 4.0 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/InternationalHV607Tank/Art/Meshes/InternationalHV607Tank_Prototype.fbx 4.0 mb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Textures/JPG/Atlas_13_N.jpg 4.0 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/KenworthT800_Mixer_MAOHS.tga 3.9 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/Product/Default/AxorTruck_MAOHS.tga 3.9 mb 0.1% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Textures/Product/Default/Forward1100_MAOHS.tga 3.9 mb 0.1% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Textures/LMV_MAOHS.tga 3.8 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Art/Textures/Product/Default/TrailerPlank_MAOHS.tga 3.8 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_IntDriver_N.tga 3.8 mb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/TGA/Atlas_07_MAOHS.tga 3.8 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Textures/Product/Default/Dumpster_MAOHS.tga 3.8 mb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Textures/JPEG/Atlas_11_N.jpg 3.8 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Textures/Tandem_Bitrem9_MAOHS.tga 3.7 mb 0.1% Assets/vehicles/TrafficVehicles/_Common/Textures/Police Lights/PoliceLight_N.tga 3.7 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/Default/KenworthT800_Mixer_Trailer_MAOHS.tga 3.7 mb 0.1% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Meshes/KenworthT680_Trailer_TM.fbx 3.7 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Product/Default/Forward800_MAOHS.tga 3.7 mb 0.1% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Weather/sfx_enviro_liightrain.wav 3.6 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/Product/Default/AtronTruck_MAOHS.tga 3.6 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Product/Default/Semitrailer_2_axes_MAOHS.tga 3.6 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/Product/Default/Trailer_Bitrem9_MAOHS.tga 3.6 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Hopper/Art/Textures/Product/Default/Trailer_Hopper_MAOHS.tga 3.6 mb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/TGA/Atlas_01_MAOHS.tga 3.6 mb 0.1% Assets/vehicles/UserVehicles/STCommonVehicles/Trailer_2_Axes/Common/Textures/Product/Default/Trailer_2Axes_MAOHS.tga 3.6 mb 0.1% Assets/vehicles/TrafficVehicles/_Common/Textures/Police Lights/PoliceLight_MAOHS.tga 3.6 mb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_Interior_M.tga 3.5 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Product/Default/Man_MAOHS.tga 3.5 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Meshes/Right/User_ActrosRigid.fbx 3.5 mb 0.1% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Art/Meshes/NPC_Actros_PF.FBX 3.5 mb 0.1% Assets/vehicles/UserVehicles/STCommonVehicles/Trailer_2_Axes/Common/Textures/Product/Default/Trailer_2Axes_N.tga 3.5 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Textures/PlatformlTrailer_MAOHS.tga 3.5 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Textures/ForestalTrailer_MAOHS.tga 3.4 mb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/TGA/Atlas_07_BC.tga 3.4 mb 0.1% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Textures/Ford_F150_Interior_MAOHS.tga 3.4 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Meshes/User_FreightLinerM2_106_3Axis.fbx 3.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Meshes/User_FreightLinerM2_Tanker.fbx 3.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/DollyTowplug/Art/Textures/DollyTowplug_MAOHS.tga 3.3 mb 0.0% Assets/contents/Sceneries/TestLand/Common/Terrain/Arrays/CTS_Profile_Testland_Albedos_BH.asset 3.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/Product/Default/Trailer_Bitrem7_MAOHS.tga 3.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Art/Textures/Product/Default/RigidTrailer_MAOHS.tga 3.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/CarrierTruck/Art/Textures/Product/Default/PortaCoches_MAOHS.tga 3.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Textures/Product/Default/Kenworth_T370_MAOHS_Exterior.tga 3.3 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_M.tga 3.3 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/GlobalExpedition_Tanker/Art/Textures/Global_tanker_MAOHS.tga 3.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_Interior_N.tga 3.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/Product/Default/ProstarCab_MAOHS.tga 3.2 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Textures/TGA/Atlas_11_MAOHS.tga 3.2 mb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Textures/Walls_NoArrows_MAOHS.tga 3.2 mb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_MAOHS.tga 3.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Meshes/User_Zafiro.fbx 3.2 mb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Basic CutOut.shader 3.2 mb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Textures/Walls_Concrete_MAOHS.tga 3.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Meshes/Right/ProstarCab_mesh.FBX 3.2 mb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Basic CutOut Mesh.shader 3.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Forward800_Interior_MAOHS.tga 3.2 mb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Basic.shader 3.2 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Textures/Product/Default/KenworthT680_MAOHS.tga 3.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Common/PoliceLight/Textures/PoliceLight_N.tga 3.1 mb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Basic Mesh.shader 3.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_Interior_M.tga 3.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/AxorTruckInterior_N.tga 3.1 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Meshes/KenworthT680_Prop.fbx 3.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/IvecoEuroTrakker_Interior_MAOHS.tga 3.1 mb 0.0% Assets/contents/Sceneries/TestLand/Common/Terrain/TreesConfig/PersistentVegetation/Baked_EuropeanTrees_vegetation_Testland.asset 3.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Art/Textures/TrailerPlank_N.tga 3.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Textures/UserMondeo_Interior_MAOHS.tga 3.1 mb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Meshes/Dumper_IA.fbx 3.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/Product/Default/Tandem_Bitrem7_MAOHS.tga 3.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/product/Default/IvecoEuroTrakker_MAOHS.tga 3.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Textures/ProstarDayCab_Interior_MAOHS.tga 3.0 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Dodge_Charger/Art/Textures/DodgeCharger_Interior_MAOHS.tga 3.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Textures/Isuzu_Elf_100_Interior_MAOHS.tga 3.0 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Isuzu500H_Interior_MAOHS.tga 3.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Renault_Kangoo/Art/Textures/RenaultKangoo_interior_MAOHS.tga 3.0 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Textures/InterceptorSedan_Interior_MAOHS.tga 3.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/Product/Default/VolvoFH_MAOHS.tga 3.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Meshes/User_FreightLinerM2_106.fbx 3.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Meshes/User_FreightLinerM2.fbx 3.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/MercedesAtego_Int_N.tga 2.9 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Common/PoliceLight/Textures/PoliceLight_MAOHS.tga 2.9 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/Trailer_Bitrem9_N.tga 2.9 mb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Vegetation/BakeVegetation/Baked_ArabianTrees_vegetation_HW.asset 2.9 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Textures/Product/Default/UserClio_MAOHS.tga 2.9 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Textures/Kenworth_T370_MAOHS_Interior.tga 2.9 mb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Textures/LMV_MAOHS.tga 2.9 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Art/Meshes/User_VolvoVNL760.fbx 2.9 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Sitrak_C7H/Art/Textures/Product/Default/User_SitrakC7H_MAOHS.tga 2.8 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Art/Textures/Product/Default/RigidTrailer_N.tga 2.8 mb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Foliage Shaders/Tree_Bark_Specular_Snow.shader 2.8 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Textures/UserClio_Interior_MAOHS.tga 2.8 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Textures/Product/Default/ProstarDayCab_Exterior_MAOHS.tga 2.8 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Meshes/User_HyundaiCountyBus.FBX 2.8 mb 0.0% Assets/vehicles/TrafficVehicles/Komatsu985/Art/Meshes/Komatsu985_Traffic.FBX 2.8 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_MAOHS.tga 2.8 mb 0.0% Assets/contents/Sceneries/CityLand/Common/Vegetation/Bake/Baked_ArabianTrees_vegetation_City.asset 2.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Textures/Zafiro_Interior_N.tga 2.7 mb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Textures/Dumper_UpMesh_BC.tga 2.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_N.jpg 2.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/ArticulateBus_IntDriver_N.tga 2.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/concrete barrage_concrete barrage 1_AlbedoTransparency.png 2.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/brick and 2 con.ring_DefaultMaterial_AlbedoTransparency.png 2.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/wood boards_DefaultMaterial_AlbedoTransparency.png 2.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/conteiner 1_DefaultMaterial_AlbedoTransparency.png 2.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/Barrel_A_Material_1_AlbedoTransparency.tga 2.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/bags of cement of roadblock_Albedo.png 2.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/busket_busket_AlbedoTransparency.png 2.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/WoodCrate_AlbedoTransparency 1.tga 2.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Textures/Spool_AlbedoTransparency.tga 2.7 mb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Common/Art/Textures/RigidTruck_Trailer_BC.tga 2.7 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Localized/BR/Clio_TaxiMirror_BC.tga 2.7 mb 0.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/MaleClothes1_MT_D.tga 2.7 mb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Textures/UserYBR125_INT_D.tga 2.7 mb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Textures/UserYBR125_BC.tga 2.7 mb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Textures/WheelsAtlas_D.tga 2.7 mb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Textures/LoPolyHand_Color.png 2.7 mb 0.0% Assets/content_common/art_common/Modules/Animals/Textures/Pack_Oveja.tif 2.7 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Localized/BR/Clio_Taxi_BC.tga 2.7 mb 0.0% Assets/content_common/art_common/Modules/Animals/Textures/horse_2_D.png 2.7 mb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/Resources/Performance Debugger/OverrideMaterials/Texel_5m.jpg 2.7 mb 0.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/Man_MT_D.tga 2.7 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Product/Default/Isuzu500H_Exterior_MAOHS.tga 2.7 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/DAF XF 106 SC/Art/Textures/DAFXF106_MAOHS.tga 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Product/Default/Scania440_MAOHS.tga 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/VolvoFH_Interior_N.tga 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/ArticulateBus_Interior_N.tga 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/Product/Default/User_FreightLinerM2_106_MAOHS.tga 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/Default/FreightlinerM2User_MAOHS.tga 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Textures/Accelo815_Int_MAOHS.tga 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia_InterMG/Art/Textures/CascadiaInterMG_Interior_N.tga 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Textures/Tandem_Bitem9_Cap_N.tga 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/International HV607/Textures/International_HV607_Interior_MAOHS.tga 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/CityStar5/Art/Meshes/CityStar5_Prototype.fbx 2.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/Tandem_Bitrem7_N.tga 2.5 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Meshes/User_Clio.fbx 2.5 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Meshes/User_Isuzu500H.FBX 2.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Tourismo_Driver_N.tga 2.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_Interior_MAOHS.tga 2.5 mb 0.0% Assets/vehicles/TrafficVehicles/Komatsu985/Art/Textures/AtlasVehiclesTraffic_1_D.tga 2.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Product/Default/Forward800_Trailer_MAOHS.tga 2.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Textures/Zafiro_Interior_MAOHS.tga 2.5 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Textures/Product/SCPFM/InterceptorSedan_MAOHS.tga 2.5 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Textures/InterceptorSedan_MAOHS.tga 2.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_interior_MAOHS.tga 2.5 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Meshes/NPC_SuspectIvecoDaily_Mesh.fbx 2.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Meshes/User_MercedesTourismo.fbx 2.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Meshes/User_Kenworth_T800_Mixer.fbx 2.4 mb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Textures/RG31_MAOHS.tga 2.4 mb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Meshes/NPC_ScaniaTanker.fbx 2.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Forward800_Interior_N.tga 2.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Tourismo_Interior_N.tga 2.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Localized/Default/Accelo815_MAOHS.tga 2.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_1_Axis/Art/Textures/Product/Default/Trailer_1_Axis_MAOHS.tga 2.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/AxorTruckInterior_MAOHS.tga 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/TrailerTarp_Bitrem7_N.tga 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/TandemTarp_Bitrem7_N.tga 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Tourismo_Interior_MAOHS.tga 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Meshes/User_Hino500.fbx 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Meshes/User_ActrosRigidPlatform.fbx 2.3 mb 0.0% Assets/contents/Sceneries/UrbaLand/Common/Terrain/CTS/Arrays/CTS_Profile_UR_Albedos_BH.asset 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia_InterMG/Art/Textures/CascadiaInterMG_Interior_MAOHS.tga 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Nissan_NP300/Art/Meshes/NissanNP300_Protoype.fbx 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/NewCascadia126_Interior_MAOHS.tga 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/Default/Hino500User_MAOHS.tga 2.3 mb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Meshes/User_RG31.fbx 2.3 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Meshes/PolicePickupF150_assets.fbx 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/Product/STCola/KenworthT880_MAOHS.tga 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semirremolque_1_Axis/Art/Textures/Product/Default/Semirremolque_1_Axis_MAOHS.tga 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros2646/Art/Meshes/User_actros2646.fbx 2.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/Product/Pepsico/ActrosUser_MAOHS.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Textures/Accelo815_Int_N.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/Product/Default/User_FreightLinerM2_106_Trailer_MAOHS.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Textures/RG31_MAOHS.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/Common/Plates/Art/Textures/BR/PlatesGenerator_N.jpg 2.2 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Meshes/User_Ford_F150.fbx 2.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Textures/FreightlinerM2_106_3Axis_Interior_MAOHS.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/FreightlinerM2_106_Interior_MAOHS.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/FreightlinerM2_Interior_MAOHS.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Textures/Product/STCola/KenworthT800_MAOHS.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/Product/Default/NewCascadia126_MAOHS.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Mesh/User_Amarok.FBX 2.2 mb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Textures/RG31_Interior_MAOHS.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Product/Default/Hino300_MAOHS.tga 2.2 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Meshes/User_FordMondeo.fbx 2.2 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Textures/JPG/Atlas_13_BC.jpg 2.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Meshes/Isuzu_Elf_100.fbx 2.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Dodge_Charger/Art/Meshes/Right/User_DodgeCharger.fbx 2.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/Product/Default/HyundaiCounty_Externa_MAOHS.tga 2.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/Product/Default/MercedesAtego_MAOHS.tga 2.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Meshes/Right/User_CitroenC4.FBX 2.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Hino300_Interior_N.tga 2.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Textures/UserMondeo_MAOHS.tga 2.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Renault_Kangoo/Art/Meshes/User_RenaultKangoo.fbx 2.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Meshes/User_KenworthT800_CocaCola.fbx 2.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/ArticulateBus_Interior_MAOHS.tga 2.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Hino500_Interior_MAOHS.tga 2.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/VolvoFH_Interior_MAOHS.tga 2.0 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Textures/Ford_Hybrid_Sedan_M.tga 2.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/TrailerTarp_Rodotrem_N.tga 2.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/TrailerTarp_Bitrem9_N.tga 2.0 mb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Audio/Coche/Diesel/PEugeot_diesel_2kRPM+volumen.wav 2.0 mb 0.0% Assets/contents/Sceneries/TestLand/Common/Terrain/Arrays/CTS_Profile_Testland_Normals_BH.asset 2.0 mb 0.0% Assets/contents/Sceneries/UrbaLand/Common/Terrain/CTS/Arrays/CTS_Profile_UR_Normals_BH.asset 2.0 mb 0.0% Built-in Texture2D: sactx-1-2048x1024-DXT5-HUD_FreightlinerFL360VehicleDashboardAtlas-886d7d20 2.0 mb 0.0% Built-in Texture2D: sactx-1-1024x2048-DXT5-HUD_FreightlinerVehicleDashboardAtlas-78a768b9 2.0 mb 0.0% Built-in Texture2D: sactx-1-1024x2048-DXT5-HUD_FreightlinerCascadiaDashboardAtlas-d8f62b51 2.0 mb 0.0% Built-in Texture2D: sactx-1-2048x1024-DXT5-HUD_Volkswagen17280DashboardAtlas-c93cc2f1 2.0 mb 0.0% Built-in Texture2D: sactx-0-1024x2048-DXT5-HUD_GolfVehicleDashboardAtlas-73a30b00 2.0 mb 0.0% Built-in Texture2D: sactx-1-2048x1024-DXT5-HUD_Hino300DashboardAtlas-06ae5427 2.0 mb 0.0% Built-in Texture2D: sactx-1-2048x1024-DXT5-HUD_Actros2646DashboardAtlas-d6eb8b83 2.0 mb 0.0% Built-in Texture2D: sactx-1-1024x2048-DXT5-HUD_DAFXF106SCDashboardAtlas-6733f9ae 2.0 mb 0.0% Built-in Texture2D: sactx-1-2048x1024-DXT5-HUD_ManTGXDashboardAtlas-d5a220f9 2.0 mb 0.0% Built-in Texture2D: sactx-1-1024x2048-DXT5-HUD_KangooDashboardAtlas-c104f899 2.0 mb 0.0% Built-in Texture2D: sactx-0-1024x2048-DXT5-HUD_LMV_ACDashboardAtlas-bca28a73 2.0 mb 0.0% Built-in Texture2D: sactx-1-1024x2048-DXT5-HUD_ScaniaG440_Atlas-bf3d0e4a 2.0 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Textures/NPC_PolicePickupF150_BC.tga 2.0 mb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Common/Art/Textures/RigidTruck_Trailer_CM.tga 2.0 mb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Textures/UserYBR125_INT_AO.tga 2.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Meshes/User_Scania440.FBX 2.0 mb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Textures/Dumper_BC.tga 2.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Art/Textures/Product/Default/TrailerPlank_BC.tga 2.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/ArticulateBus_IntDriver_MAOHS.tga 1.9 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Meshes/User_Fiat500.FBX 1.9 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Interior_MAN_N.tga 1.9 mb 0.0% Assets/vehicles/TrafficVehicles/Komatsu985/Art/Textures/AtlasVehiclesTraffic_1_MR.tga 1.9 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/MercedesAtego_Int_MAOHS.tga 1.9 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Meshes/User_IvecoEuroTrakker.fbx 1.9 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Textures/Product/SCPFM/Ford_F150_Exterior_MAOHS.tga 1.9 mb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Meshes/Child.fbx 1.9 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_IntDriver_MAOHS.tga 1.9 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Textures/CitroenC4_Interior_MAOHS.tga 1.9 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Meshes/User_MercedesAxorTruck_PF.FBX 1.9 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Textures/Kenworth_interior_MAOHS.tga 1.9 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Dodge_Charger/Art/Textures/DodgeCharger_MAOHS.tga 1.9 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/Trailer_Bitrem7_N.tga 1.8 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Thunder/SFX_Thunder_6.wav 1.8 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Textures/Product/Default/PlatformlTrailer_BC.tga 1.8 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Textures/Product/Default/ForestalTrailer_BC.tga 1.8 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Sitrak_C7H/Art/Textures/User_SitrakC7H_Interior_N.tga 1.8 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Textures/Product/Default/UserClio_BC.tga 1.8 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Meshes/Fiat500_Prototype.FBX 1.8 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Textures/JPEG/Atlas_11_BC.jpg 1.8 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Meshes/Kenworth_T880_Cocacola.fbx 1.8 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/product/Default/IvecoEuroTrakker_Trailer_MAOHS.tga 1.8 mb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Meshes/man001.fbx 1.8 mb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Meshes/Pedestrian_Woman.fbx 1.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros2646/Art/Textures/User_Actros2646_Interior_MAOHS.tga 1.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/ActrosUser_Interior_MAOHS.tga 1.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Meshes/User_RigidVolvoFH.fbx 1.7 mb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Meshes/CargoMixta.FBX 1.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/AtronTruckInterior_N.tga 1.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Renault_Kangoo/Art/Textures/RenaultKangoo_interior_N.tga 1.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Dolly_TypeH/Art/Textures/Dolly_TypeH_MAOHS.tga 1.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Hopper/Art/Textures/Product/Default/Trailer_Hopper_BC.tga 1.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/KenworthT800_Mixer_Interior_MAOHS.tga 1.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/KenworthT880_Interior_MAOHS.tga 1.7 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_BC.jpg 1.7 mb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/FBX/man2.fbx 1.7 mb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Meshes/Woman002.fbx 1.7 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/Default/KenworthT800_Mixer_Trailer_BC.tga 1.6 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Meshes/InterceptorSedan_BumpersLights.FBX 1.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Interior_MAN_MAOHS.tga 1.6 mb 0.0% Assets/vehicles/UserVehicles/Common/Plates/Art/Textures/BR/PlatesGenerator_MAOHS.tga 1.6 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_14/Common/Meshes/City_Building_09.FBX 1.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/Default/FreightlinerM2User_Tanker_MAOHS.tga 1.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/Default/FreightlinerM2User_Trailer_MAOHS.tga 1.6 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Textures/Product/Default/CitroenC4_MAOHS.tga 1.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/Product/Default/Trailer_Rodotrem_BC.tga 1.6 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Textures/Product/Default/Forward1100_Trailer_MAOHS.tga 1.6 mb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Textures/LMV_broken_BC.tga 1.6 mb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Textures/Walls_Concrete_BC.tga 1.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Art/Textures/Product/Default/RigidTrailer_BC.tga 1.6 mb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Foliage Shaders/Tree_Bark_Metalic.shader 1.6 mb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Meshes/NPC_JCB3CX_PF.FBX 1.6 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/DAF XF 106 SC/Art/Textures/Product/Default/DAFXF106_BC.tga 1.6 mb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Textures/Walls_NoArrows_Red_BC.tga 1.6 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Meshes/User_VolvoFH.fbx 1.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia_InterMG/Art/Meshes/Cascadia_InterMG_Trailer.fbx 1.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/Product/Default/ArticulateBus_External_MAOHS.tga 1.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Hino300_Interior_MAOHS.tga 1.5 mb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Textures/LMV_Interior_MAOHS.tga 1.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Meshes/Kenworth_T370.fbx 1.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Textures/Cargo_Dumpster_N.tga 1.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Tourismo_Driver_MAOHS.tga 1.5 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Thunder/SFX_Thunder_8.wav 1.5 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Textures/TGA/Atlas_13_CM.tga 1.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Textures/Product/Default/User_FreightLinerM2_106_3Axis_MAOHS.tga 1.5 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Textures/Product/Default/Zafiro_MAOHS.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/DollyTowplug/Art/Textures/DollyTowplug_BC.tga 1.4 mb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Textures/Walls_NoArrows_White_BC.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Textures/Product/Default/User_FreightLinerM2_106_3Axis_BC.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Renault_Kangoo/Art/Textures/product/Default/RenaultKangoo_MAOHS.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/GlobalExpedition_Tanker/Art/Meshes/GlobalExpedition_Tanker.fbx 1.4 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Trailer_2_Axes/Common/Textures/Product/Default/Trailer_2Axes_BC.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/ProstarCab_Interior_MAOHS.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/Product/Pepsico/ActrosUser_BC.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/Product/Default/MercedesAtego_BC.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Textures/CitroenC4_Interior_N.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Meshes/User_ManTgx.FBX 1.4 mb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/FBX/Woman001.fbx 1.4 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Thunder/SFX_Thunder_4.wav 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Sitrak_C7H/Art/Textures/User_SitrakC7H_Interior_MAOHS.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Product/Default/Hino300_Trailer_MAOHS.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Hopper/Art/Meshes/HopperTrailer.fbx 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/Product/Default/User_FreightLinerM2_106_BC.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/Default/FreightlinerM2User_BC.tga 1.4 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/KenworthT800_Mixer_BC.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Thunder/SFX_Thunder_7.wav 1.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Textures/Product/Default/Dumpster_BC.tga 1.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Sitrak_C7H/Art/Textures/Product/Default/User_SitrakC7H_BC.tga 1.3 mb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Body_MetallicAndSmoothness.png 1.3 mb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Body_BaseColor2.png 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpressLights_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_N.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Textures/enviro_particle_clouds.psd 1.3 mb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Body_Normal.png 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_Cargo_M1.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpress_N.tga 1.3 mb 0.0% Assets/content_common/art_common/Modules/Animals/Textures/GermanShepherdTexture_01.png 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_Normal.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Textures/IA_Dumper_UpMesh_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Textures/IA_Dumper_BotMesh_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_Normal.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Common/Textures/Fireman_Lights_E.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/_Common/Textures/Police Lights/PoliceLight_M1.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_M1.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/PassatLight_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_Mask1.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Textures/Dumper_LowMesh_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/GolfIA_Lights_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/NPC_Tourismo_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights_N.tga 1.3 mb 0.0% Assets/content_common/art_common/Modules/Animals/Textures/GermanShepherdNM.png 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_MT_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Normal.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Normal.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_E.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Art/Textures/Male003_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Art/Textures/Bicycle_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/Art/Textures/Product/Default/BRT_Bus_N.jpg 1.3 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Textures/tex_enviro_moon.jpg 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/Passat_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Impala/Art/Textures/Impala_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/GolfIA_N.tga 1.3 mb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_N.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture9_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture8_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture7_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture6_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture5_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture4_n.png 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture3_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture2_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture1_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture16_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture15_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture14_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture13_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture12_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture11_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture10_n.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture9.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture8.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture7.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture6.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture5.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture4.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture3.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture2.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture16.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture15.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture14.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture13.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture12.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture11.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture10.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture1.tga 1.3 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Dodge_Charger/Art/Textures/DodgeCharger_Interior_BC.tga 1.3 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_D.tga 1.3 mb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Textures/LMV_BC.tga 1.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Textures/Product/Default/Tandem_Bitrem9_BC.tga 1.3 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Textures/Ford_Hybrid_Sedan_BC.tga 1.3 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Textures/Product/Default/Forward1100_BC.tga 1.3 mb 0.0% Assets/content_common/art_common/Modules/Environment/Textures/Snow/Snow_Albedo_Metallic_Smoothness_Mask.tga 1.3 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Weather/sfx_enviro_heavyrain.wav 1.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/TrailerTarp_Rodotrem_MAOHS.tga 1.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/TrailerTarp_Bitrem9_MAOHS.tga 1.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/Default/Hino500User_BC.tga 1.3 mb 0.0% Assets/content_common/art_common/Modules/Environment/Textures/Snow/snow_normal.jpg 1.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Product/Default/Man_BC.tga 1.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Product/Default/Tourismo_Exterior_MAOHS.tga 1.3 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Meshes/User_MercedesAtronTruck_PF.FBX 1.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/Product/Default/NewCascadia126_BC.tga 1.2 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/AGrass.shader 1.2 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Meshes/InterceptorSedan.FBX 1.2 mb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Textures/RG31_BC.tga 1.2 mb 0.0% Assets/content_common/art_common/Modules/Environment/Textures/Crack/CrackNormal.tga 1.2 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Textures/CitroenC4_Interior_BC.tga 1.2 mb 0.0% Assets/content_common/art_common/Modules/Shaders/SkinsArray.shader 1.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/Product/Default/VolvoFH_BC.tga 1.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Textures/Zafiro_Interior_BC.tga 1.2 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/VSBillboards.shader 1.2 mb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_Cargo_MAOHS.tga 1.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semirremolque_1_Axis/Art/Textures/Product/Default/Semirremolque_1_Axis_N.tga 1.2 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/Textures/JPEG/Atlas_02_N.jpg 1.2 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/Textures/TGA/Atlas_02_MAOHS.tga 1.2 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/Textures/JPEG/Atlas_06_N.jpg 1.2 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Thunder/SFX_Thunder_5.wav 1.2 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Zafiro_Bus/Art/Textures/Product/STVencedor/Zafiro_BC.tga 1.2 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/VSBillboardsSpecular.shader 1.1 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/enviro_clouds_detail_high.asset 1.1 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/enviro_clouds_base_low.asset 1.1 mb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Textures/RG31_BC.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_Interior_BC.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Meshes/User_MercedesCitaro_Articulate_Front.fbx 1.1 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Localized/BR/FiremanTruck_MAOHS.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_interior_N.tga 1.1 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/Textures/TGA/Atlas_06_MAOHS.tga 1.1 mb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIAL_Unicode.TTF 1.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/Product/Default/Trailer_Bitrem7_BC.tga 1.1 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Shaders/VS_SpeedTree8.shader 1.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/Product/Default/AtronTruck_BC.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Textures/LMV_BC.tga 1.1 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Textures/TGA/Atlas_10_MAOHS.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Textures/UserMondeo_BC.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/Product/Default/Trailer_Bitrem9_BC.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Meshes/RIGID_TRUCK_2_AXES.fbx 1.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Product/Default/Semitrailer_2_axes_BC.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Meshes/User_Atego3030.fbx 1.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/CarrierTruck/Art/Textures/Product/Default/PortaCoches_BC.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Textures/UserMondeo_Interior_BC.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Product/Default/Isuzu500H_Exterior_BC.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/Product/STCola/KenworthT880_Cab_MAOHS.tga 1.1 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_HybridSedan/Art/Meshes/InterceptorSedan.FBX 1.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/IvecoEuroTrakker_Interior_BC.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_1_Axis/Art/Textures/Product/Default/Trailer_1_Axis_BC.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Cocacola/Art/Meshes/RigidTrailerCocacola_3axis.fbx 1.0 mb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/ExtraCamera/ExtraCamera_512x384_IG.png 1.0 mb 0.0% Assets/simuzen/tm/Resources/ARIAL SDF.asset 1.0 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_15/Common/Textures/TGA/Atlas_15_MAOHS.tga 1.0 mb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF.asset 1.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Common/Textures/Cargo_Tanker_DangerousCargo_MAOHS.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Product/Default/Forward800_BC.tga 1.0 mb 0.0% Assets/UI/Fonts/TextMeshPro Fonts/Regen Bold Italic SDF.asset 1.0 mb 0.0% Assets/UI/Fonts/TextMeshPro Fonts/Bureau Agency FB Bold SDF.asset 1.0 mb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_19/Common/Textures/TGA/Atlas_19_MAOHS.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Localized/Default/Cargo_Tanker_MAOHS.tga 1.0 mb 0.0% Assets/UI/Fonts/TextMeshPro Fonts/digital-7 SDF.asset 1.0 mb 0.0% Assets/UI/Fonts/TextMeshPro Fonts/digital-7 V2 Mspace SDF.asset 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Meshes/NPC_PoliceCar_InterceptorSedan.FBX 1.0 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Dodge_Charger/Art/Textures/DodgeCharger_BC.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Art/Localized/BR/ChevroletVanExpress_Ambulance_MAOHS.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Renault_Kangoo/Art/Textures/RenaultKangoo_interior_BC.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_Lights_N.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/Product/Default/User_FreightLinerM2_106_Trailer_BC.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Product/Default/Forward800_Trailer_BC.tga 1.0 mb 0.0% Built-in Texture2D: sactx-0-512x512-Uncompressed-HUD_Frontal_VR_VehicleDashboardAtlas-4fa061fc 1.0 mb 0.0% Built-in Texture2D: sactx-1-1024x1024-DXT5-HUD_InternationalProstarDashboardAtlas-0a1bfd7b 1.0 mb 0.0% Built-in Texture2D: sactx-1-1024x1024-DXT5-HUD_ChevroletVehicleDashboardAtlas-505f6f19 1.0 mb 0.0% Built-in Texture2D: sactx-0-1024x1024-DXT5-HUD_ChevroletVehicleDashboardAtlas-505f6f19 1.0 mb 0.0% Built-in Texture2D: sactx-1-1024x1024-DXT5-HUD_SitrakVehicleDashboardAtlas-31a4136c 1.0 mb 0.0% Built-in Texture2D: sactx-1-1024x1024-DXT5-HUD_AmarokVehicleDashboardAtlas-377b75eb 1.0 mb 0.0% Built-in Texture2D: sactx-0-1024x1024-DXT5-HUD_DP_VR_VehicleDashboardAtlas-244b88ea 1.0 mb 0.0% Built-in Texture2D: sactx-0-1024x1024-DXT5-HUD_AmarokVehicleDashboardAtlas-377b75eb 1.0 mb 0.0% Built-in Texture2D: sactx-1-1024x1024-DXT5-HUD_CityStar5DashboardAtlas-be6d34f9 1.0 mb 0.0% Built-in Texture2D: sactx-0-1024x1024-DXT5-HUD_VehicleDashboardAtlas-33fdaec5 1.0 mb 0.0% Built-in Texture2D: sactx-0-1024x1024-DXT5-HUD_PI_Machinery_Atlas-2ebdb853 1.0 mb 0.0% Built-in Texture2D: sactx-0-1024x1024-BC7-HUD_PI_Atlas-e4184590 1.0 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Textures/tex_enviro_moon_standard_bright.png 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Textures/NPC_PolicePickupF150_Lights_M.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpressLights_E.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpressLights_CB.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_E.tga 1.0 mb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/tex_enviro_aurora_layer_2.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_E.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Light/BeamLightBike.jpg 1.0 mb 0.0% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_M2.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Textures/IvecoDaily_M1.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_E.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Art/Textures/RigidTruck_Mask.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_E.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/PassatLight_E.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/PassatLight_BC.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/GolfIA_Lights_M.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/NPC_Tourismo_BC.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights_E.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights_D.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Light/DipLightBike.jpg 1.0 mb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Light/BeamLight.jpg 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Impala/Art/Textures/Impala_CM.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/Tourismo_E.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Art/Textures/Bicycle_CM.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/Art/Textures/BRT_Bus_E.tga 1.0 mb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Light/DipLight.jpg 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_E.tga 1.0 mb 0.0% Assets/vehicles/TrafficVehicles/Impala/Art/Textures/Impala_E.tga 1.0 mb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/PerlinSeamlessRGB.png 1022.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_14/Common/Textures/TGA/Atlas_14_MAOHS.tga 1020.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/International_LT/Art/Meshes/International_LT_Prototype.fbx 1013.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semirremolque_1_Axis/Art/Textures/Product/Default/Semirremolque_1_Axis_BC.tga 1004.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_14/Common/Textures/JPG/Atlas_14_N.jpg 1004.5 kb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/Art/Meshes/BRT_Bus.fbx 1004.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Product/Default/Tourismo_Interior_BC.tga 1002.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Meshes/User_Chevrolet_Cruze.FBX 998.6 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_Interior_AC.tga 998.5 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_Lights_MAOHS.tga 995.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/product/Default/IvecoEuroTrakker_BC.tga 995.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Textures/Product/Default/User_FreightLinerM2_106_3Axis_Trailer_MAOHS.tga 988.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Textures/Product/Default/Isuzu_Elf_100_MAOHS.tga 986.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/product/Default/IvecoEuroTrakker_Trailer_BC.tga 984.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Cocacola/Art/Meshes/RigidTrailerCocacola_2Axis.fbx 981.1 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Textures/Forward1100_Interior_MAOHS.tga 979.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Meshes/IvecoEuroTrakker_Trailer.fbx 979.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/Default/Hino500User_Trailer_MAOHS.tga 978.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/Product/Default/Tandem_Bitrem7_BC.tga 976.9 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Uber.shader 972.4 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Textures/UserClio_Interior_BC.tga 963.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Textures/JPEG/Atlas_11_CM.jpg 959.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Product/Default/Hino300_BC.tga 949.1 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Foliage Shaders/Tree_Leaves_Specular_Snow.shader 945.3 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/PoliceMan/Common/Meshes/PoliceMan.fbx 945.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_19/Common/Textures/JPG/Atlas_19_N.jpg 943.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Textures/NewCascadia126_Interior_BC.tga 941.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Decals/Textures/Decal_1_MAOHS.tga 940.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia_InterMG/Art/Textures/CascadiaInterMG_Interior_BC.tga 939.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Product/Default/Tourismo_Driver_BC.tga 928.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/International HV607/Textures/Product/Default/International_HV607_BC.tga 926.1 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Meshes/NPC_BusTourismo.fbx 925.0 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_Cargo_N.tga 920.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_3_Axes/Art/Meshes/RigidTrailer.fbx 920.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_16/Common/Textures/JPG/Atlas_16_N.jpg 920.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/AtronTruckInterior_MAOHS.tga 913.4 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/Art/Textures/BR/PlatesGenerator_BC.jpg 912.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Hino500_Interior_BC.tga 911.5 kb 0.0% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 906.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Textures/Ford_F150_Interior_BC.tga 905.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Textures/Fiat500_Interior_MAOHS.tga 905.0 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/GolfIA_MAOHS.tga 897.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Meshes/NPC_PolicePickupF150.fbx 882.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_16/Common/Textures/TGA/Atlas_16_MAOHS.tga 876.5 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Foliage Shaders/Tree_Leaves_Specular.shader 872.6 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Textures/PoliceCar_InterceptorSedan_MAOHS.tga 870.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Decals/Textures/Decal_1_N.tga 864.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Renault_Kangoo/Art/Textures/product/Default/RenaultKangoo_BC.tga 861.6 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_Lights_M.tga 856.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/International HV607/Textures/Product/Default/International_HV607_MAOHS.tga 855.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/PortContainer_MAOHS.tga 838.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/TrailerTarp_Rodotrem_BC.tga 838.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/TrailerTarp_Bitrem9_BC.tga 832.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Textures/Product/Default/Kenworth_T370_BC_Exterior.tga 831.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_15/Common/Textures/JPG/Atlas_15_N.jpg 829.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Textures/Product/Default/CitroenC4_BC.tga 825.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/Product/Default/AxorTruck_BC.tga 825.6 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Ambient/sfx_enviro_ambient_day.ogg 824.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Textures/Product/Default/ProstarDayCab_Exterior_BC.tga 809.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_interior_BC.tga 803.8 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Tahoe/Art/Meshes/ChevroletTahoe_Prototype.fbx 797.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros2646/Art/Textures/Product/Default/User_Actros2646_MAOHS.tga 796.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/Product/Default/ActrosUser_MAOHS.tga 793.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Meshes/Wheelchair.FBX 792.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Dolly_TypeH/Art/Textures/Dolly_TypeH_BC.tga 782.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/Default/FreightlinerM2User_Tanker_BC.tga 778.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/Product/Default/KenworthT880_BC.tga 771.9 kb 0.0% Assets/contents/Sceneries/UrbaLand/Common/Terrain/Baked/Baked_ArabianTrees_Urbaland.asset 768.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Resources/VLBBlueNoise.png 767.4 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Textures/NPC_PolicePickupF150_MAOHS.tga 764.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/Product/STCola/KenworthT880_Cab_BC.tga 763.6 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIAL.TTF 761.7 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIAL_TEST.TTF 761.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Product/Default/Hino300_Trailer_BC.tga 758.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Textures/Forward800_Interior_BC.tga 752.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Textures/FreightlinerM2_106_3Axis_Interior_BC.tga 752.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/FreightlinerM2_Interior_BC.tga 747.2 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Meshes/DumperEH3500_BackWheel.FBX 745.3 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Common/PoliceLight/Textures/PoliceLight_M1.tga 743.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/Product/STCola/KenworthT880_BC.tga 740.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Textures/TGA/Atlas_10_BC.tga 740.4 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIALBD.TTF 735.6 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Textures/Forward1100_Interior_N.tga 734.1 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Common/Textures/Fireman_Lights_MAOHS.tga 717.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Textures/Product/STCola/KenworthT800_BC.tga 717.5 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Textures/Product/Default/Forward1100_Trailer_BC.tga 716.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Textures/Child_body_MAOHS.tga 715.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Textures/Isuzu_Elf_100_Light_MAOHS.tga 715.1 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Isuzu500H_Light_MAOHS.tga 714.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Textures/GlobalUVs.tga 710.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_AC.tga 701.4 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Meshes/Dumper_FrontWheel.FBX 697.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Sitrak_C7H/Art/Textures/User_SitrakC7H_Interior_BC.tga 695.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Meshes/Cargo_Dumpster.FBX 692.8 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@TurnOnSpot.fbx 688.4 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Terrain/TreesConfig/PersistentVegetation/Baked_ArabianTrees_vegetation_Testland.asset 687.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Textures/InterceptorSedan_Interior_BC.tga 682.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Body_AmbientOcclusion.png 682.8 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Textures/PoliceCar_PoliceLight_M1.tga 680.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Textures/FreightlinerM2_106_Interior_BC.tga 673.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Meshes/User_MercedesCitaro_Articulate_Back.fbx 672.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Meshes/User_MercedesCitaro_BiArticulate_Back.fbx 667.9 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Textures/Product/Default/KenworthT680_BC.tga 663.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Textures/Police Lights/PoliceLight_BC.tga 659.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/Motorcycle Engine Loop.wav 657.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/Product/Default/ProstarCab_BC.tga 655.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Textures/Product/Default/Isuzu_Elf_100_BC.tga 653.5 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Trailer_2_Axes/Common/Meshes/Trailer_2_axes.fbx 642.6 kb 0.0% Assets/vehicles/TrafficVehicles/Impala/Art/Meshes/Impala.fbx 638.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_Interior_BC.tga 631.7 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Meshes/Right/User_Golf.fbx 631.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Common/Meshes/NPC_FiremanTruck.fbx 631.2 kb 0.0% Assets/content_common/art_common/Modules/Shaders/_Legacy/RoadVertexColor.shader 630.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Resources/Lucida Grande.ttf 629.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Localized/Default/Accelo815_BC.tga 629.2 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Trailer_2_Axes/Common/Meshes/Trailer_2_axes_Prop.fbx 628.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_19/Common/Textures/TGA/Atlas_19_BC.tga 623.4 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Meshes/DumperEH3500_FrontWheel.FBX 622.3 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_Int_M.tga 621.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/Product/Default/ArticulateBus_External_BC.tga 609.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Textures/Product/Default/FreightlinerM2User_Trailer_BC.tga 609.7 kb 0.0% Assets/content_common/art_common/Modules/Shaders/_Legacy/Common_Metallic.shader 608.7 kb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Textures/LMV_Interior_BC.tga 606.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Art/Meshes/RoadTrainTrailer.fbx 591.7 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Textures/Fiat500_MAOHS.tga 581.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/Textures/JPEG/Atlas_02_BC.jpg 580.5 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Textures/Product/SCPFM/Ford_F150_Exterior_BC.tga 578.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/Textures/JPEG/Atlas_06_BC.jpg 576.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Textures/Child_clothes_MAOHS.tga 571.4 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/GolfIA_Lights_MAOHS.tga 567.2 kb 0.0% Assets/content_common/art_common/Modules/Shaders/_Legacy/Common.shader 562.4 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Meshes/NPC_Golf.FBX 561.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/sitting_wheelchair.fbx 560.4 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Advanced LOD CutOut.shader 555.9 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Advanced LOD.shader 551.4 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIALI.TTF 551.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIALBI.TTF 550.6 kb 0.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Meshes/Male1_ScooterSeatPose.fbx 546.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Meshes/Trailer_Bitrem9.fbx 544.9 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Art/Meshes/Cyclist@Ride.fbx 540.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Meshes/Tandem_Bitrem7.FBX 539.5 kb 0.0% Assets/content_common/art_common/Modules/Shaders/_Legacy/UserVehicle.shader 536.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXR/PI_BckPerfil_EX3600.png 536.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXR/PI_BckPerfil_EX1200.png 535.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Textures/Product/Default/Hino500User_Trailer_BC.tga 534.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Meshes/Tandem_Bitrem9.FBX 534.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Textures/Product/Default/User_FreightLinerM2_106_3Axis_Trailer_BC.tga 533.7 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Textures/Product/SCPFM/InterceptorSedan_BC.tga 533.1 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_Int_D.tga 532.2 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Localized/BR/Passat_Police_MAOHS.tga 526.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Textures/TGA/Atlas_13_E.tga 523.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_BckPerfil.png 514.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Common/PoliceLight/Meshes/PoliceLight.FBX 512.4 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/GlobalExpedition_Tanker/Art/Textures/Product/Global_Spedition/Global_tanker_BC.tga 512.2 kb 0.0% Built-in Texture2D: sactx-1-512x1024-DXT5-HUD_IsuzuForwardVehicleDashboardAtlas-8707ed17 512.2 kb 0.0% Built-in Texture2D: sactx-0-512x1024-DXT5-HUD_EXC_VR_VehicleDashboardAtlas-3e4acd8a 512.2 kb 0.0% Built-in Texture2D: sactx-0-1024x512-DXT5-HUD_Jung_VR_VehicleDashboardAtlas-99ad4520 512.2 kb 0.0% Built-in Texture2D: sactx-1-1024x512-DXT5-HUD_VehicleDashboardAtlas-33fdaec5 512.1 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Art/Textures/RigidTruck_BC.tga 512.1 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/GolfIA_Lights_E.tga 512.1 kb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/Art/Textures/Product/Default/BRT_Bus_BC.tga 511.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/AxorTruckInterior_BC.tga 505.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Textures/Accelo815_Int_BC.tga 505.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Textures/Cargo_Dumpster_MAOHS.tga 503.5 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_BC.tga 502.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T370/Art/Textures/Kenworth_T370_BC_Interior.tga 498.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Meshes/Trailer_Bitrem7.FBX 497.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Common/PoliceLight/Textures/PoliceLight_BC.tga 493.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_CM.jpg 491.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_14/Common/Textures/JPG/Atlas_14_BC.jpg 490.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Meshes/Trailer_RodotremHead_PF.FBX 487.9 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Thunder/SFX_Thunder_3.wav 487.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/Product/Default/HyundaiCounty_Externa_BC.tga 485.7 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Ambient/sfx_enviro_ambient_night.ogg 484.2 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Localized/BR/FiremanTruck_BC.tga 479.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarDayCab/Art/Textures/ProstarDayCab_Interior_BC.tga 477.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Textures/Child_hair_MAOHS.tga 476.8 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Timer.shader 474.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/TrailerTarp_Bitrem7_MAOHS.tga 474.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/TandemTarp_Bitrem7_MAOHS.tga 472.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/International HV607/Textures/International_HV607_Interior_BC.tga 469.0 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Shaders/VLBGeneratedShaderHD.shader 465.7 kb 0.0% Assets/content_common/art_common/Modules/Shaders/_Legacy/TrafficVehicle.shader 465.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/Meshes/BigHouseYard.FBX 465.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ProstarCab/Art/Textures/ProstarCab_Interior_BC.tga 463.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Textures/Hino300_Interior_BC.tga 462.0 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Product/Default/Isuzu500H_Trailer_MAOHS.tga 460.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/JPG/General_maskObjectUV_RainSnowIcyLateral.jpg 447.1 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/GolfIA_BC.tga 446.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Thunder/SFX_Thunder_2.wav 442.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Textures/Tandem_Bitem9_Cap_MAHOS.tga 441.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/AtronTruckInterior_BC.tga 439.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/Product/Default/ActrosUser_BC.tga 438.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros2646/Art/Textures/Product/Default/User_Actros2646_BC.tga 438.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Cargo_Semitrailer_2_axes_N.tga 434.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Textures/Product/STCola/KenworthT800_Cab_MAOHS.tga 430.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Textures/Product/STCola/KenworthT800_Cab_BC.tga 429.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/Product/Default/ArticulateBus_Interior_BC.tga 426.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Textures/Child_clothes_BC.tga 422.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Textures/Decal_broken_BC.tga 421.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_16/Common/Textures/JPG/Atlas_16_BC.jpg 420.6 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InstructorEventPanel/Resources/InstructorEventsPrefab.prefab 420.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semirremolque_1_Axis/Art/Meshes/Semirremolque_1_Axis.fbx 407.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Textures/Product/Default/ArticulateBus_IntDriver_BC.tga 407.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Textures/TGA/Atlas_11_E.tga 404.4 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Meshes/NPC_Scooter_PF.FBX 401.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Meshes/User_MercedesCitaro_BiArticulate_Middle.fbx 392.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/TGA/Atlas_07_E.tga 391.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/MercedesAtego_Int_BC.tga 391.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Textures/Child_hair_BC.tga 386.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_IntDriver_BC.tga 385.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Product/Default/Scania440_BC.tga 384.3 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Art/Localized/BR/ChevroletVanExpress_Ambulance_BC.tga 379.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Thunder/SFX_Thunder_1.wav 379.6 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights__M.tga 372.5 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_Cargo_BC.tga 371.7 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Basic LOD CutOut.shader 370.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semirremolque_1_Axis/Art/Meshes/Semirremolque_1_Axis_Prototype.fbx 368.0 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Textures/IA_Dumper_BotMesh_MAOHS.tga 367.4 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Basic LOD.shader 365.8 kb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/RG-31/Art/Textures/RG31_Interior_BC.tga 362.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_Lights_N.tga 362.0 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheDirt_M.tga 361.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Textures/Isuzu_Elf_100_Interior_BC.tga 361.5 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Isuzu500H_Interior_BC.tga 360.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Common/Textures/Cargo_Tanker_DangerousCargo_BC.tga 359.8 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Textures/IA_Dumper_UpMesh_MAOHS.tga 358.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Art/Meshes/TrailerPlank.FBX 347.5 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_MT_M.tga 347.4 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Shaders/VLBGeneratedShaderSD.shader 346.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Localized/Default/Cargo_Tanker_BC.tga 346.1 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Meshes/Dumper_BackWheel.FBX 344.5 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Fonts/LiberationSans.ttf 344.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/wind_ext.wav 343.4 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_M.tga 342.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/TouchControls/Sprites/Circles/CircleSolid01.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Bottom_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Top_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Shoes_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Hair_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Shoes_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Body_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Shoes_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Body_MetallicAndSmoothness.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Top_BaseColor2.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Shoes_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Bottom_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Shoes_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Bottom_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Bottom_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Top_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Hair_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-03/FuseModel_Top_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-03/FuseModel_Hair_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-03/FuseModel_Body_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-02/FuseModel_Top_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-02/FuseModel_Hair_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-02/FuseModel_Body_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Top_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Shoes_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Hair_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Hair_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Body_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Body_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Body_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Bottom_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man03/man001_Bottom_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man02/man002_Bottom_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man02/man002_Body_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Top_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Shoes_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Bottom_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Body_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Body_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/PoliceMan/Common/Textures/Police_Clothes_MAOHS.tga 341.5 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_Lights_N.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Textures/Woman2-01/FuseModel_Top_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-03/man2_Top_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-02/man2_Top_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Top_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Shoes_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Shoes_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Bottom_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Body_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man03/man001_Top_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man02/man002_Top_BaseColor.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Top_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/PoliceMan/Common/Textures/Police_Clothes_N.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Animals/Textures/CowTexture_01.png 341.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Shaders/FAE/Resources/FAE_Windvectors.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Top_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Body_Normal.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Textures/Wheelchir_MAHOS.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/ClothM1_MAOHS.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Animals/Textures/Pig_bump_2k.png 341.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/WindTunnel/Sprays.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Textures/Wheelchair_N.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/ClothM1_N.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/ClothM1_M.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/BodyM_MAOHS.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Textures/Helmet1_MT_N.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Textures/Helmet1_MT_M.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Textures/Helmet1_MT_D.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Animals/Textures/CowNM_01.png 341.5 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Sprites/EmojiOne.png 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/BodyM_N.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/BodyM_M.tga 341.5 kb 0.0% Assets/content_common/art_common/Modules/Animals/Textures/horse_S.tga 341.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainTextures/TerrainTexture4_old.psd 338.6 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpressLights_MAOHS.tga 331.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_Maquina.png 329.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Common/Meshes/Rigid_Tanker.fbx 328.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_14/Common/Textures/JPG/Atlas_14_CM.jpg 327.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/KenworthT800_Mixer_Interior_BC.tga 327.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Meshes/City_Building_01.FBX 327.5 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_M.tga 324.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Meshes/Semitrailer_2_axes.fbx 323.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/VolvoFH_Interior_BC.tga 319.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Textures/KenworthT880_Interior_BC.tga 319.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_PlantaHorquillas.png 319.3 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_M.tga 319.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Meshes/Train_Machine.FBX 318.4 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InstructorEventPanel/Resources/InstructorLOGStillFMX20Prefab.prefab 317.6 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Textures/Dumper_LowMesh_MAOHS.tga 316.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Cargo_Semitrailer_2_axes_MAOHS.tga 316.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Guias_Planta.png 313.7 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Vegetation/Tocopilla_Storaged_Vegetation.asset 311.3 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Textures/Dumper_UpMesh_MAOHS.tga 311.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Meshes/Tractor_FrontWheel.FBX 311.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Meshes/Tractor_BackWheel.FBX 307.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_15/Common/Textures/JPG/Atlas_15_CM.jpg 306.2 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_MAOHS.tga 306.0 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Meshes/NPC_ChevroletAvalanche_PF.FBX 305.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_Lights_MAOHS.tga 305.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InstructorEventPanel/Resources/InstructorLOGPrefab.prefab 304.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Art/Textures/Product/Default/Tourismo_Exterior_BC.tga 304.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Textures/Child_body_BC.tga 303.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Interior_MAN_BC.tga 302.3 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_M.tga 300.5 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_M.tga 299.1 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpress_MAOHS.tga 298.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Rigid_Tanker/Art/Common/Meshes/Rigid_Tanker_2axes.FBX 297.7 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Cruze/Art/Textures/Cruze_Lights_BC.tga 296.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/gravel loop 1.aiff 292.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2021 Military/Meshes/RG31 Collider.fbx 292.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Textures/Tandem_Bitem9_Cap_BC.tga 291.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Meshes/Trailer_Platform.fbx 290.2 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Meshes/NPC_ScooterProp_PF.FBX 289.3 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_M.tga 280.6 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_MAOHS.tga 280.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Textures/product/Default/PortContainer_BC.tga 275.4 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/SMKGlass.shader 275.3 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/Passat_MAOHS.tga 273.7 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Art/Textures/Bicycle_MAOHS.tga 269.5 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheDirt_D.tga 264.8 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_MAOSH.tga 262.6 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/SMAA/AreaTex.tga 261.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_PerfilMaquina.png 261.4 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Art/Common/Meshes/NPC_ChevroletVanExpress_Ambulance_PF.FBX 261.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Dolly_TypeH/Art/Meshes/Dolly_TypeH.fbx 260.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Cargo_Semitrailer_2_axes_BC.tga 260.3 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Meshes/Dumper_FrontWheel.fbx 260.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/car rumble.wav 259.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/DollyTowplug/Art/Meshes/User_DollyTowplug.fbx 258.8 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab 257.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/UI/Misc/target_2.psd 256.3 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/cube_enviro_starsNoise.png 256.2 kb 0.0% Built-in Texture2D: sactx-0-512x512-DXT5-HUD_IG_LateralJung_VehicleDashboardAtlas-ba98b098 256.2 kb 0.0% Built-in Texture2D: sactx-0-512x512-DXT5-HUD_IG_Machinery-706594d1 256.1 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Textures/ScaniaTanker_CM.tga 256.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/hail.png 256.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Shaders/HDWind/Resources/3DNoise.psd 256.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Resources/Noise3D_64x64x64.asset 252.8 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Textures/UserGolf_Lights_D.tga 250.7 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAVatar@PlantNTurn90.fbx 250.2 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/DOG_GermanShepherd.FBX 249.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InstructorEventPanel/Resources/InstructorSMPPrefab_Deprecated.prefab 249.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Lite.shader 248.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InstructorEventPanel/Resources/AWSInstructor4WDPrefab_Deprecated.prefab 246.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/Pig.FBX 244.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/Horse.FBX 240.7 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_Mate_MAOHS.tga 239.8 kb 0.0% Assets/simuzen/platform/systems/base/services/GPS/Resources/CircleGPS.png 239.2 kb 0.0% Assets/simuzen/platform/systems/base/services/GPS/Resources/CircleSolidGPS.png 238.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_1_Axis/Art/Meshes/User_Trailer_1_Axis.fbx 236.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/skid loop 4.aiff 235.8 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/PassatLight_MAOHS.tga 233.8 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InstructorEventPanel/Resources/InstructorSBPrefab_Deprecated.prefab 232.0 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@Idle_Neutral.fbx 231.8 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@PlantNTurn180.fbx 231.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/CarrierTruck/Art/Meshes/CarrierTruck.fbx 230.1 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Product/Default/Isuzu500H_Trailer_BC.tga 229.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/TrainingManagerUI.prefab 228.2 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_MAOSH.tga 226.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Meshes/Komatsu-PC3000-collider.fbx 226.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/ForestalTrailerFront.fbx 225.6 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Meshes/NPC_AudiS5_PF.FBX 224.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros2646/Art/Textures/User_Actros2646_Interior_BC.tga 221.5 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Meshes/PoliceBumpers.FBX 219.2 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Horse_Walk.FBX 217.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/engine loop.wav 215.7 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Common/Meshes/Passat_Police.FBX 215.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros/Art/Textures/ActrosUser_Interior_BC.tga 214.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Fonts/Play-Regular.ttf 214.1 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_MAOSH.tga 213.7 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Mesh/NPC_MercedesSL500_PF.FBX 213.5 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/NPC_Tourismo_MAOHS.tga 213.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Fonts/Play-Bold.ttf 213.4 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Localized/BR/Passat_Police_BC.tga 212.0 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Textures/PoliceCar_InterceptorSedan_BC.tga 211.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Meshes/TrailerTarp_Rodotrem_PF.FBX 207.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXR/PI_Guias_Planta_EXR.png 206.8 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Textures/Forward1100_Interior_BC.tga 205.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/ForestalTrailerRear.fbx 204.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Textures/Cargo_Dumpster_BC.tga 202.8 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Textures/Kenworth_interior_BC.tga 200.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/TruckVehicle/HTruckPanel.prefab 199.8 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Meshes/Dumper_BackWheel.fbx 194.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Textures/Fiat500_Interior_BC.tga 194.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Textures/JPEG/Atlas_10_CM.jpg 192.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPMarkup_Gradient.tif 192.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/Hands/Resources/EditorHand.png 190.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_MAHOS.tga 189.7 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_MAOHS.tga 189.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@PlantNTurn135.fbx 187.6 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/SFX/Weather/sfx_enviro_storm.wav 187.2 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Pig.fbx 184.9 kb 0.0% Assets/vehicles/TrafficVehicles/Impala/Art/Textures/Impala_MAOHS.tga 184.9 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Vehicle.shader 184.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Meshes/Trailer_Bitrem9_Tarp.fbx 183.0 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/Resources/TouchReactSplash.psd 179.4 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_AC.tga 177.8 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Meshes/Clio.FBX 177.3 kb 0.0% Assets/simuzen/platform/systems/base/services/input/Prefabs/InputRewiredSystem.prefab 176.7 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIALNI.TTF 176.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Audio/EventSounds/high explosion.mp3 176.1 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsBase.shader 175.8 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIALNB.TTF 175.7 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIALNBI.TTF 172.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/turbo.wav 172.2 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Fonts/RobotoCondensed-BoldItalic.ttf 171.7 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Fonts/RobotoCondensed-LightItalic.ttf 171.5 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Fonts/RobotoCondensed-Italic.ttf 171.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Shaders/TerrainHeatmap.shader 171.0 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIALN.TTF 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Top_AmbientOcclusion.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Shoes_AmbientOcclusion.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Hair_AmbientOcclusion.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Bottom_AmbientOcclusion.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Bottom_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Shoes_AmbientOcclusion.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_AmbientOcclusion.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Body_AmbientOcclusion.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Shoes_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Textures/Pedestrian_Woman_Hair_BaseColor.png 170.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Textures/enviro_lightning_glow.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Shoes_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman003/Woman002_Top_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman003/Woman002_Hair_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Top_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman002/Woman002_Hair_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Top_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Textures/Woman001/FuseModel_Hair_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-03/man2_Bottom_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-02/man2_Bottom_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Bottom_BaseColor.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/PoliceMan/Common/Textures/Police_Clothes_BC.tga 170.8 kb 0.0% Assets/content_common/art_common/Modules/Animals/Textures/Pig_Specular_2k.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Animals/Textures/PigDif04_2k.png 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Textures/Wheelchair_D.tga 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/ClothM1_D.tga 170.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/BodyM_D.tga 170.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/PerlinSeamless.png 170.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/tex_enviro_curl.asset 170.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_PlantaMaquina.png 170.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/WalkLeft_Right_Short.fbx 170.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/WalkLeft_Right_Medium.fbx 168.7 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Resources/CTS Terrain Shader Lite LOD.shader 168.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/TrailerTarp_Bitrem7_BC.tga 168.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/TandemTarp_Bitrem7_BC.tga 167.0 kb 0.0% Assets/content_common/art_common/Modules/Shaders/SkinsAtlas.shader 166.7 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Fonts/RobotoCondensed-Regular.ttf 166.3 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Fonts/RobotoCondensed-Bold.ttf 166.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/gearwhine.wav 166.0 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@WalkForwardTurnRight_NtrlMedium.fbx 165.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/WalkLeft_Right_Wide.fbx 165.0 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@WalkForwardTurnRight_NtrlShort.fbx 164.5 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Fonts/RobotoCondensed-Light.ttf 163.0 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Art/Textures/Bicycle_BC.tga 163.0 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Meshes/NPC_ChevroletVanExpress_PF.FBX 163.0 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@WalkForwardTurnRight_NtrlWide.fbx 162.3 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_D.tga 161.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Cow.fbx 161.2 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Art/Textures/Male003_D.tif 159.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_BckComandosDP.png 159.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Resources/MachineryInfractions.prefab 155.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Textures/Fiat500_BC.tga 154.8 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Mesh/Mazda_CX_7.FBX 153.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_CM.jpg 150.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/WhiteSheep.FBX 150.8 kb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/Art/Textures/Product/Default/BRT_Bus_MAOHS.tga 149.3 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/ovejaInPlace.fbx 148.2 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Common/Mesh/Clio_Taxi.fbx 148.1 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Common/Textures/Fireman_Lights_BC.tga 146.4 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/enviro_clouds_detail_low.asset 143.7 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Meshes/Police_bumpers.fbx 143.3 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/EditFreeRoutesCanvas.prefab 143.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_BckFrnotalPerfilDumper.png 142.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/Resources/MeshTerrainDebug.shader 141.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Meshes/Dead_Cow.fbx 141.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_BckComandos.png 139.8 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/Hands/Resources/EditorDocumentationGreenDownstate.png 139.8 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/Hands/Resources/EditorDocumentationGreenUpstate.png 136.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/TGA/Atlas_01_E.tga 135.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Meshes/Tandem_Bitrem7_Tarp.FBX 134.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Meshes/Trailer_Bitrem7_Tarp.FBX 131.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_14/Common/Textures/TGA/Atlas_14_E.tga 129.2 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_D.tga 128.2 kb 0.0% Built-in Texture2D: sactx-0-512x256-DXT5-HUD_IG_Frontal_VehicleDashboardAtlas-a2869f34 128.2 kb 0.0% Built-in Texture2D: sactx-0-512x256-DXT5-HUD_IG_Minesim_Atlas-0a7c8b9c 128.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Textures/tex_enviro_moonGlow.png 127.7 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Textures/Dumper_UpMesh_BC.tga 127.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/Default/Unknown.asset 127.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.prefab 127.2 kb 0.0% Assets/simuzen/tm/Resources/TMRuntimeMenu.prefab 125.9 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Textures/IA_Dumper_UpMesh_BC.tga 125.3 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Mesh/Passat.FBX 125.1 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_D.tga 124.2 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Textures/IA_Dumper_BotMesh_BC.tga 120.9 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Resources/AlgoryxInfractions.prefab 120.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Meshes/City_Building_04.FBX 120.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/Dog.FBX 119.6 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_BC.tga 118.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/ARIBLK.TTF 118.1 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_D.tga 117.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Meshes/Komatsu-Wa900-collider.fbx 116.8 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Textures/Dumper_LowMesh_BC.tga 116.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/CarVehicle/HCarPanel.prefab 116.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/HyundaiCounty_Bus/Art/Textures/HyundaiCounty_Lights_BC.tga 115.3 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/AWESOME_Vegetation_Studio_Pro_Editor.png 114.9 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_D.tga 114.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Meshes/Train_Wagon.FBX 113.5 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Textures/Passat_BC.tga 113.3 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsLarge.shader 113.2 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_AC.tga 112.9 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Textures/ChevroletVanExpress_CB.tga 112.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Meshes/DoubleHouse.FBX 112.1 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_D.tga 111.2 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_D.tga 110.8 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsMedium.shader 108.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/Textures/TGA/Atlas_02_E.tga 106.9 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@RunForwardTurnRight_NtrlWide.fbx 106.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Textures/TGA/Atlas_10_E.tga 106.0 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Mesh/CRV.FBX 105.5 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_D.tga 103.9 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Vehicles/Glass.shader 102.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_16/Common/Textures/TGA/Atlas_16_E.tga 100.3 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_BC.tga 100.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/PI_FrameVehicleLights.png 99.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/Textures/TGA/Atlas_06_E.tga 99.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_FrameVehicleLights.png 99.0 kb 0.0% Assets/UI/Atlas/Support/TM Atlas/Training_Manager.spriteatlas 98.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/DollyTowplug/Art/Meshes/User_RoadTrainDolly.fbx 98.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/Textures/TGA/Atlas_06_CM.tga 97.6 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@RunForwardTurnRight_NtrlMedium.fbx 96.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/engine start 01.wav 95.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HIvecoEuroTrakkerPanel.prefab 95.2 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/StandardVertexColors.shader 93.5 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/AutoExposure.compute 93.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/PI_LS_FrameVehicleLights.png 92.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/Meshes/House_2_C.fbx 90.9 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/Effects/EnviroVolumeLight.shader 90.3 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_AC.tga 90.3 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVOUpsample.compute 89.3 kb 0.0% Assets/simuzen/reusable/Resources/SC_InitialFSM.prefab 88.9 kb 0.0% Assets/content_common/art_common/Modules/Shaders/_Legacy/BuildingVertexColor.shader 87.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Meshes/Man_Tandem_Cap.FBX 86.2 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/UI/Buttons/Border - Cuadrado.psd 85.5 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Textures/enviro_rainSplash_particles.png 85.5 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Textures/enviro_snow_particles.png 85.5 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Textures/enviro_rain_particles.png 85.5 kb 0.0% Assets/content_common/art_common/Modules/Environment/VehicleDynamicWater/Textures/ParticleMudSplash_Normal.png 85.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudWhite.png 85.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.5 kb 0.0% Assets/content_common/art_common/Modules/Environment/VehicleDynamicWater/Textures/ParticleMudSplash.png 85.5 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/orange_pointer.png 85.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/Smoke_custom.tga 85.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/GrassTextures/GrassFrond02.psd 85.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/GrassTextures/GrassFrond01.psd 85.5 kb 0.0% Assets/content_common/art_common/Modules/Cameras/LensFlares/Art Assets/35mmflare.psd 84.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InGameScreenPrefab.prefab 83.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_BckComandos2.png 82.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Walk_Neutral_BackIntoPose.fbx 82.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Walk_Neutral.fbx 82.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Cone/Textures/DefaultMaterial_E.jpg 81.4 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@WalkForward_NtrlFaceFwd.fbx 80.9 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Traffic/EditRoutePopup Traffic.prefab 80.5 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_Lights_MAOHS.tga 79.7 kb 0.0% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Meshes/MotorHelmet1_PF.FBX 78.5 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HDieselCarPanel.prefab 78.5 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRJCB3CXPanel.prefab 77.6 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/TelemetryScreenPrefab.prefab 77.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/LoaderAdditionalIGPanel.prefab 76.5 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_trigger.prefab 76.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRJCB409BPanel.prefab 75.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_PlantaHorquilla.png 75.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Meshes/User_MercedesCitaro_Articulate_Bellows.fbx 75.3 kb 0.0% Assets/vehicles/TrafficVehicles/Impala/Art/Textures/Impala_BC.tga 75.2 kb 0.0% Assets/contents/Sceneries/UrbaLand/Common/Terrain/Baked/Baked_EuropeanTrees_Urbaland.asset 75.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRCat246Panel.prefab 74.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRJCB220Panel.prefab 74.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Meshes/TrailerPlatformCargoLogs100.fbx 74.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_PerfilMastil.png 74.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Textures/Isuzu_Elf_100_Light_BC.tga 74.2 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Textures/Isuzu500H_Light_BC.tga 74.0 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/AOBackground.shader 73.7 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/BureauAgency_Unicode.otf 72.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Amarok-collider.fbx 72.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqSimTelemetryPanelOLD.prefab 71.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HCarTelemetryPanel.prefab 71.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HCar4WDTelemetryPanel.prefab 71.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HTruckTelemetryPanel.prefab 70.5 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqSimTelemetryPanel.prefab 69.9 kb 0.0% Assets/simuzen/platform/systems/base/services/GPS/Resources/ArrowGPS.png 69.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HSnowPloughTelemetryPanel.prefab 68.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HBusTelemetryPanel.prefab 68.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HDodgeChargerPanel.prefab 67.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/Textures/JPEG/Atlas_02_CM.jpg 67.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MicrosoftXboxOne.asset 66.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HYamahaFZ07Panel.prefab 66.5 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/YamahaFZ07/HYamahaFZ07Panel.prefab 66.3 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroRaymarchClouds.shader 66.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXR/PI_PlumaPerfil_EXR.png 66.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/YamahaNMAX160/HYNMAX160Panel.prefab 66.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HYNMAX160Panel.prefab 66.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HYBRPanel.prefab 65.7 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Yamaha125YBR/HYBRPanel.prefab 64.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HYBRTelemetryPanel.prefab 64.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_CajaFrontal.png 64.2 kb 0.0% Built-in Texture2D: sactx-0-256x256-DXT5-HUD_IG_VR_CommonAtlas-e3d22c09 64.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/tex_enviro_aurora_layer_1.tga 64.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_7.png 64.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_6.png 64.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_5.png 64.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_4.png 64.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_3.png 64.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_2.png 64.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_1.png 64.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_0.png 64.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HTruckPanel.prefab 63.3 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_spawnpoint.prefab 62.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Meshes/TrailerPlatformCargoLogs75.fbx 61.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Meshes/Komatsu-Hd985-collider.fbx 61.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_CajaPerfil.png 59.4 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/RG31DashboardButtons.prefab 58.5 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_pallet.prefab 58.1 kb 0.0% Assets/UI/Fonts/toyotamr2.ttf 57.5 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HLiftPanel.prefab 57.5 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_indication.prefab 57.4 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/DepthOfField.shader 57.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_19/Common/Meshes/Ramp.FBX 57.3 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/EditTrafficRoutesCanvas.prefab 57.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Meshes/Cargo_Dumpster_tarp.FBX 56.9 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/EditRoutesPanel.prefab 56.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Meshes/AmbushItem.fbx 56.5 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HDumperPanel.prefab 56.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorJCB3CXTelemetryPanel.prefab 55.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Running_Neutral_BackIntoPose.fbx 55.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Running_Neutral.fbx 55.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MicrosoftXbox360.asset 55.6 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Models/LoPoly_Rigged_Hand_Left.fbx 55.5 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Models/LoPoly_Rigged_Hand_Right.fbx 55.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/scrape loop 4.aiff 55.4 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HLogSimPanel.prefab 55.4 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Animations/DefaultAvatar@RunForward_NtrlFaceFwd.fbx 55.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/LMVDashboardButtons.prefab 54.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SonyDualShock4.asset 54.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Enviro Sky Manager.prefab 54.0 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Enviro Sky Manager VR.prefab 53.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRCATD11Panel.prefab 53.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/BackhoeLoaderAdditionalIGPanel.prefab 53.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/MotograderAdditionalIGPanel.prefab 53.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HLoaderTelemetryPanel.prefab 53.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HDumperTelemetryPanel.prefab 53.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/TelemetryDashboardScreen.prefab 52.7 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRCAT120Panel.prefab 52.4 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorJCB220TelemetryPanel.prefab 52.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HManTGXPanel.prefab 52.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/JCB220ExcavatorAdditionalIGPanel.prefab 52.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/BulldozerAdditionalIGPanel.prefab 51.9 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_AC.tga 51.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/MetalBarrel.FBX 51.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Renault_Kangoo/Art/Meshes/RenaultKangooZE_Collider.fbx 51.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HSnowPusherTelemetryPanel.prefab 51.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HHino500Panel.prefab 50.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_16/Common/Meshes/Kiosk_A.FBX 50.6 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Textures/UserJCB3CX_Lights_BC.tga 50.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/MachineryInclinometerPanel.prefab 49.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Meshes/TrailerPlatformCargoLogs50.fbx 49.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Meshes/container 1.fbx 48.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_E.tga 48.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_PlantaHorquillas.png 48.6 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Textures/WhiteSquare128.png 48.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Fonts/VeraMono.ttf 48.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/ParamsConfigCanvas.prefab 48.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_D.tga 48.1 kb 0.0% Assets/UI/Atlas/Simulator/GP Atlas/GP Common/HUD_GP_CommonAtlas.spriteatlas 48.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Cyclist@TurnRight.fbx 47.4 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_asset.prefab 47.3 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_logSimAsset.prefab 47.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Lift/HLiftPanel.prefab 47.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Meshes/User_MercedesCitaro_Door.fbx 46.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HBackhoeLoaderPanel.prefab 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_PersistentVegetationStorage.png 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_VegetationMeshCombiner.png 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_RuntimePrefabSpawner.png 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_TerrafirmaTerrain.png 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_RaycastTerrain.png 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_ColliderSystem.png 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_BillboardSystem.png 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_UnityTerrain.png 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_TerrainSystem.png 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_MeshTerrain.png 46.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/Banner_BiomeMaskArea.png 46.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/TelemetryDashboardScreenCNAD.prefab 46.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorLoaderEX5500TelemetryPanel.prefab 46.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Cyclist@TurnLeft.fbx 45.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SonyDualShock3.asset 45.8 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Logic/SpawnPointsHighwayland_PF.prefab 45.2 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Logic/SpawnPointDeliveryCity_PF.prefab 45.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekX52.asset 45.1 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Logic/SpawnpointsWaterworld_PF.prefab 45.0 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Logic/SpawnPointIndustryLand_PF.prefab 44.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekX52Pro.asset 44.9 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorEX3600TelemetryPanel.prefab 44.9 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorEX2600TelemetryPanel.prefab 44.9 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorEX1900TelemetryPanel.prefab 44.9 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorEX1200TelemetryPanel.prefab 44.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HLoaderPanel.prefab 44.8 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_createmenu.prefab 44.8 kb 0.0% Assets/contents/Sceneries/MineRoute/Common/Logic/SpawnPointMineroute_PF.prefab 44.8 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Logic/SpawnPointTocopillaRoute_PF.prefab 44.7 kb 0.0% Assets/contents/Sceneries/MaliRoute/Common/Logic/SpawnPointMaliRoute_PF.prefab 44.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Resources/Montserrat-Regular.otf 44.5 kb 0.0% Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Common/Logic/SpawnPoint_SanMiguelRoute_2_PF.prefab 44.5 kb 0.0% Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Common/Logic/SpawnPoint_SanMiguelRoute_1_PF.prefab 44.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/metal scratch.aiff 44.3 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Logic/SpawnpointsMountainPass_PF.prefab 44.1 kb 0.0% Assets/contents/Sceneries/DirtTrack/Common/Logic/SpawnpointsDirtTrack_PF.prefab 44.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorJCB409TelemetryPanel.prefab 44.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Audio/MilitarySounds/RG31/engine.ogg 43.7 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Logic/SpawnPointCityland_PF.prefab 43.5 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Logic/SpawnPointsHighwaylandLeft_PF.prefab 43.5 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Logic/SpawnpointsTestland_PF.prefab 43.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Animations/Running.fbx 42.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Textures/enviro_lightning_particles.png 42.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Common/Logic/SpawnpointsWaterworldLeft_PF.prefab 42.7 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/ExerciseConfigCanvas.prefab 42.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Animations/Walking.fbx 42.7 kb 0.0% Assets/contents/Sceneries/IndustryLand/Common/Logic/SpawnPointIndustryLand_Left_PF.prefab 42.7 kb 0.0% Assets/contents/Sceneries/DeliveryCity/Common/Logic/SpawnPointDeliveryCity_Left_PF.prefab 42.5 kb 0.0% Assets/contents/Sceneries/MineRoute/Common/Logic/SpawnPointMinerouteLeft_PF.prefab 42.5 kb 0.0% Assets/contents/Sceneries/TocopillaRoute/Common/Logic/SpawnPointTocopillaRouteLeft_PF.prefab 42.2 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/FinalPass.shader 42.2 kb 0.0% Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_2/Common/Logic/SpawnPoint_SanMiguelRoute_2_Left_PF.prefab 42.2 kb 0.0% Assets/contents/Sceneries/SanMiguelRoute/SanMiguelRoute_1/Common/Logic/SpawnPoint_SanMiguelRoute_1_Left_PF.prefab 42.1 kb 0.0% Assets/contents/Sceneries/TenerifePort/Common/Logic/SpawnpointsTenerifePort_PF.prefab 42.0 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Logic/SpawnpointsMountainPassLeft_PF.prefab 41.8 kb 0.0% Assets/contents/Sceneries/DirtTrack/Common/Logic/SpawnpointsDirtTrackLeft_PF.prefab 41.7 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/SummaryPanel.prefab 41.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/Cow_1.fbx 41.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Platform/Art/Meshes/TrailerPlatformCargoLogs25.fbx 41.4 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Logic/SpawnPointCityland_Left_PF.prefab 41.3 kb 0.0% Assets/contents/Sceneries/TestLand/Common/Logic/SpawnpointsTestland_Left_PF.prefab 40.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/Balon.FBX 40.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/scrape loop 8.aiff 40.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Audio/DAFSounds/turbo.ogg 40.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/truck engine.wav 40.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorCat246TelemetryPanel.prefab 40.4 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HVolvoVNL760Panel.prefab 40.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Meshes/Wc.FBX 40.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HKangooPanel.prefab 40.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HInternationalLTPanel.prefab 40.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HInternationalHV607Panel.prefab 40.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Chevrolet Cruze collider.fbx 39.9 kb 0.0% Assets/contents/Sceneries/RutaG245/Common/Ruta_G245_3/Logic/SpawnpointsRuta_G245_3_PF.prefab 39.9 kb 0.0% Assets/contents/Sceneries/RutaG245/Common/Ruta_G245_2/Logic/SpawnpointsRuta_G245_2_PF.prefab 39.9 kb 0.0% Assets/contents/Sceneries/RutaG245/Common/Ruta_G245_1/Logic/SpawnpointsRuta_G245_1_PF.prefab 39.9 kb 0.0% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_3/Logic/SpawnpointsRuta_G21_3_PF.prefab 39.9 kb 0.0% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_2/Logic/SpawnpointsRuta_G21_2_PF.prefab 39.9 kb 0.0% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Logic/SpawnpointsRuta_G21_1_PF.prefab 39.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HLogsimToyota8FGTelemetryPanel.prefab 39.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREH5000Panel.prefab 39.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorCAT120TelemetryPanel.prefab 39.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Audio/DAFSounds/retarder.ogg 39.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HFreightlinerCascadiaPanel.prefab 39.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HDAFXF106SCPanel.prefab 39.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HInternationalProstar.prefab 39.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimDumperTelemetryPanel.prefab 39.0 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVORender.compute 38.9 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HKenworthT800.prefab 38.9 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HSitrakPanel.prefab 38.9 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HKenworthT880.prefab 38.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SonyDualShock2.asset 38.7 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorCatD11TelemetryPanel.prefab 38.6 kb 0.0% Assets/content_common/art_common/Modules/Shaders/SMKShaderVariants.shadervariants 38.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HFreightlinerFL360Panel.prefab 38.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HScaniaG440Panel.prefab 37.7 kb 0.0% Assets/contents/Sceneries/UrbaLand/Common/Logic/SpawnpointsUrbaland_PF.prefab 37.6 kb 0.0% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_3/Logic/SpawnpointsRuta_G21_3_Left_PF.prefab 37.6 kb 0.0% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_2/Logic/SpawnpointsRuta_G21_2_Left_PF.prefab 37.6 kb 0.0% Assets/contents/Sceneries/RutaG21/Common/Ruta_G21_1/Logic/SpawnpointsRuta_G21_1_Left_PF.prefab 37.5 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/Effects/EnviroDistanceBlur.shader 37.5 kb 0.0% Assets/simuzen/tm/Resources/TMUiManager.prefab 37.3 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/ItemOptionsCanvas.prefab 37.2 kb 0.0% Assets/contents/Sceneries/RutaG245/Common/Ruta_G245_3/Logic/SpawnpointsRuta_G245_3_Left_PF.prefab 37.2 kb 0.0% Assets/contents/Sceneries/RutaG245/Common/Ruta_G245_2/Logic/SpawnpointsRuta_G245_2_Left_PF.prefab 37.2 kb 0.0% Assets/contents/Sceneries/RutaG245/Common/Ruta_G245_1/Logic/SpawnpointsRuta_G245_1_Left_PF.prefab 37.1 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/ObjectivesEvaluationConfigCanvas.prefab 36.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Kenworth T880 Variant.prefab 36.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/TrailerForestalCargoLogs100.fbx 36.6 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/AWSCameraService.prefab 36.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Meshes/Cargo_Semitrailer_2_axes_Logs100.fbx 36.4 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/Effects/EnviroBilateralBlur.shader 36.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekX55RhinoThrottle.asset 36.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Idle_Neutral.fbx 36.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/Templates/DualAnalogGamepad.asset 35.9 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HMaqsimExcavatorTelemetryPanel.prefab 35.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HActros2646Panel.prefab 35.7 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HVolkswagen17280Panel.prefab 35.7 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HCityStar5Panel.prefab 35.4 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/HJungETV216AdditionalIGPanel.prefab 35.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Audio/DAFSounds/engine.ogg 34.7 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/HToyota8FGAdditionalIGPanel.prefab 34.7 kb 0.0% Assets/contents/Sceneries/UrbaLand/Common/Logic/SpawnpointsUrbaland_Left_PF.prefab 34.6 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Textures/NPC_Tourismo_M.tga 34.5 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HFreightlinerPanel.prefab 34.5 kb 0.0% Assets/contents/Sceneries/CNADTrack/Common/Logic/SpawnPointCNAD_PF.prefab 34.4 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/FreePracticeMenuScreenPrefabHV.prefab 34.4 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/FreePracticeMenuScreenPrefab.prefab 34.3 kb 0.0% Assets/simuzen/reusable/Resources/SMT_Login_ES_CL.prefab 34.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InGamePIScreenPrefab.prefab 34.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Meshes/Cargo_Semitrailer_2_axes_Logs75.fbx 34.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HBulldozerPanel.prefab 34.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HMotoGraderPanel.prefab 34.0 kb 0.0% Assets/UI/Fonts/digital-7 (mono).ttf 34.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HIsuzuForwardPanel.prefab 34.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/MonitorSettingsPrefab.prefab 33.9 kb 0.0% Assets/UI/Fonts/digital-7.ttf 33.8 kb 0.0% Assets/simuzen/CommonTools/OutlineEffect/Resources/OutlineBufferShader.shader 33.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2022 Construsim Variants/JCB 3CX Variant.prefab 33.7 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HChevroletTahoePanel.prefab 33.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_Angulo.png 33.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Kenworth T800 Mixer Variant.prefab 33.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Cabina_Planta.png 33.5 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HGasolineCarPanel.prefab 33.4 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/EH5000AdditionalIGPanel.prefab 33.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/CHEclipseYoke.asset 32.9 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/ReplayButtonsScreenPrefab.prefab 32.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Meshes/Yamaha-YBR125-collider.fbx 32.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2023 Simesbike/Meshes/Yamaha YBR125 collider.fbx 32.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HIsuzuElf100Panel.prefab 32.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HIsuzuElfPanel.prefab 32.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/engine start 03.wav 32.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/Templates/HOTAS.asset 32.1 kb 0.0% Assets/vehicles/UserVehicles/Common/_Legacy/RainGlass/Textures/DropSet01_N_P.tga 32.1 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/Common_VR/Button-status/Recursos Panel Constusim/red_on.png 31.8 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/Font/Purista Light.otf 31.6 kb 0.0% Assets/vehicles/UserVehicles/Common/IvecoDaily/Art/Meshes/User_DailyLogo.fbx 31.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterHOTASWarthogThrottle.asset 31.4 kb 0.0% Assets/contents/Sceneries/TenerifePort/Common/Vegetation/TenerifePort_Storaged_Vegetation.asset 31.0 kb 0.0% Assets/UI/Atlas/Simulator/IG Atlas/IG Common Atlas/HUD_IG_Atlas.spriteatlas 30.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Mesh/TMHalos.FBX 30.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/TrailerForestalCargoLogs75.fbx 30.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LoadingBar.png 30.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechG27.asset 30.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/PI_Frame3.png 30.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/PI_RPMs.png 29.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/DumperAdditionalIGPanel.prefab 29.5 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterHOTASWarthogJoystick.asset 29.4 kb 0.0% Assets/contents/Sceneries/UrbaLand/Common/Terrain/Baked/Baked_JungleTrees_Urbaland.asset 29.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Motorbike.fbx 29.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekX45.asset 28.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekProFlightYokeSystem.asset 28.5 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/ScalableAO.shader 28.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Audio/EventSounds/glassBroken.mp3 28.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HLogsimJungETV216TelemetryPanel.prefab 28.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechG25.asset 28.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HEH5000Panel.prefab 28.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/EX5500AdditionalIGPanel.prefab 27.8 kb 0.0% Assets/simuzen/vehicles/AIMilitary/Vehicle_IED_PF.prefab 27.8 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/TelemetryDashboardScreenObsolete.prefab 27.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HHino300Panel.prefab 27.6 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Compute/Resources/GPUFrustumCulling.compute 27.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/SimesExerciseConfirmationScreenPrefabHV.prefab 26.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Audio/EventSounds/shooting.mp3 26.1 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Interceptor_Sedan/Art/Meshes/InterceptorCollider.fbx 26.1 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_Mondeo/Art/Meshes/MondeoCollider.fbx 26.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/H4WDCarPanel.prefab 25.9 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Bloom.shader 25.7 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/MojoPanel.prefab 25.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/CHFighterStickUSB.asset 25.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekX55RhinoStick.asset 25.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXR/PI_Cabina_Planta_EXR.png 25.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/GameSirG3.asset 25.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 InterMG-18 Variant.prefab 25.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 InterMG-12 Variant.prefab 25.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Mercedes Actros 2646 Variant.prefab 25.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Kenworth T800 Variant.prefab 24.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/8BitdoNES30Pro.asset 24.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Ford Taurus Variant.prefab 24.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Mercedes Citaro Bi-Articulated Front Variant.prefab 24.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Mercedes Citaro Articulated Front Variant.prefab 24.6 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/Regen Bold Italic.otf 24.6 kb 0.0% Assets/UI/Fonts/Regen Bold Italic.otf 24.6 kb 0.0% Assets/simuzen/reusable/Resources/InitialFSM.prefab 24.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2022 Construsim Variants/Caterpillar D11 Variant.prefab 24.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/TrailerForestalCargoLogs50.fbx 24.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Meshes/Cargo_Semitrailer_2_axes_Logs50.fbx 24.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2021 Military Variants/RG31 Sound Variant.prefab 24.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2021 Military Variants/RG31 Variant.prefab 24.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/Regen Italic.otf 24.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2022 Construsim Variants/JCB 220X SC Variant.prefab 24.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/EditCircuitLinesCanvas.prefab 24.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SonyPS4AimController.asset 23.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 BBC 72 RR-18 DD16 Variant.prefab 23.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 BBC 72 RR-18 DD15 Variant.prefab 23.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 BBC 72 RR-18 Variant.prefab 23.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Freightliner New Cascadia 126 BBC 72 RR Variant.prefab 23.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/CHProThrottle.asset 23.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Mercedes Actros 2545L Platform Variant.prefab 23.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Kenworth T680 Variant.prefab 23.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Kenworth T680-10 Variant.prefab 23.7 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/SimesExerciseConfirmationLiftScreenPrefab.prefab 23.7 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Textures/GolfIA_CM.tga 23.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Mercedes Atego 3030 Variant.prefab 23.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/DAF XF 106 480 SC Sound Variant.prefab 23.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/DAF XF 106 480 SC Variant.prefab 23.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Volvo VML 760 Variant.prefab 23.6 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/User Vehicle/EditRoutePopup.prefab 23.5 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/LogSim/HVRToyota8FGPanel_Logsim.prefab 23.5 kb 0.0% Assets/vehicles/UserVehicles/ArmyUserVehicles/LMV/Art/Meshes/LMV_Mesh_Collider.FBX 23.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Cone/Meshes/BigCone.FBX 23.4 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Tornado.prefab 23.4 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/Effects/EnviroFogRendering.shader 23.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/International HV607 Tanker Variant.prefab 23.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InGameScreenPrefabMS.prefab 23.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/WindTunnel/Wind Tunnel.prefab 23.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Mercedes Axor Rigid 6x4 Variant.prefab 23.3 kb 0.0% Assets/configuration/hud/Resources/DescriptorsToHandler.xml 23.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/StadiaController.asset 23.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/EditUserRoutesCanvas.prefab 23.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Scania P310 Rigid 6x2 2 steering wheels Variant Variant.prefab 23.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Scania P310 Rigid 6x2 4 steering wheels Variant.prefab 23.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Audio/DAFSounds/start.ogg 23.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Sitrak C7H Mixer Variant.prefab 23.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechG29.asset 23.0 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/Carpanel Atlas/HUD_KangooDashboardAtlas.spriteatlas 23.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/SimesExerciseConfirmationScreenPrefab.prefab 23.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2022 Construsim Variants/JCB 409B Variant.prefab 22.9 kb 0.0% Assets/UI/Atlas/Support/PI Atlas/HUD_PI_Atlas.spriteatlas 22.8 kb 0.0% Assets/UI/Fonts/digital-7 (mono italic).ttf 22.8 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/ResultsScreenPrefabHV.prefab 22.8 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/ResultsScreenPrefab.prefab 22.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner M2-10 Tanker Variant.prefab 22.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner M2 Tanker Variant.prefab 22.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/International Prostar Day Cab Variant.prefab 22.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Mercedes Actros 2046S LS Variant.prefab 22.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterT16000M.asset 22.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/HitachiEX5500Lights.prefab 22.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/HitachiEX3600Lights.prefab 22.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/HitachiEX2600Lights.prefab 22.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/HitachiEX1900Lights.prefab 22.3 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/SubpixelMorphologicalAntialiasing.shader 22.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXR/PI_BrazoPerfil_EXR.png 22.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Zafiro Sport Variant.prefab 22.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/International HV607 Variant.prefab 22.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Mercedes Axor 3344 Variant.prefab 22.0 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/2D/slider_handle.png 21.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/International Prostar Cab Variant.prefab 21.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterTFlightHotasX.asset 21.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NvidiaShieldController.asset 21.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroSkyboxFlatClouds.shader 21.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/8BitdoSN30Pro.asset 21.8 kb 0.0% Assets/UI/Atlas/Simulator/IG VR Atlas/IG VR Construsim/BHL_WL_VR_VehicleDashboardAtlas.spriteatlas 21.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Volvo FH Variant.prefab 21.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Volvo FH Rigid Variant.prefab 21.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Scania G440 Variant.prefab 21.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2021 Military Variants/Iveco Eurotrakker Variant.prefab 21.5 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/Regen Bold.otf 21.5 kb 0.0% Assets/UI/Fonts/Regen Bold.otf 21.5 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Textures/checker.psd 21.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Pluma_Perfil.png 21.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_PerfilHorquillas.png 21.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/MAN TGX 29.480 Variant.prefab 21.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/Regen.otf 21.3 kb 0.0% Assets/UI/Fonts/Regen.otf 21.2 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Overlays.shader 21.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/HitachiEX1200Lights.prefab 21.2 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/BoardCommon.asset 21.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREX1200Panel.prefab 21.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREX5500Panel.prefab 21.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2022 Construsim Variants/Caterpillar 246 Variant.prefab 21.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Lut3DBaker.compute 21.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Kenworth T370 Variant.prefab 21.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Mercedes Tourismo Variant.prefab 21.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EX1900.prefab 20.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800/Art/Meshes/T800_Cocacola_Col.fbx 20.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Volkswagen Amarok Variant.prefab 20.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Animations/Cyclist@Ride.fbx 20.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner M2 106 3-Axles Variant.prefab 20.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EX1200.prefab 20.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Iveco Daily Variant.prefab 20.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/RazerServal.asset 20.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Cone/Meshes/SmallCone.FBX 20.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EX5500.prefab 20.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/TrailerForestalCargoLogs25.fbx 20.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/Resources/Touch_React_logo_inspector.png 20.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Hyundai County Bus Variant.prefab 20.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EX3600.prefab 20.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EX2600.prefab 20.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechF310_X.asset 20.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_VehicleDashboardAtlas.spriteatlas 20.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Models/Chassis Parts/Chassis B collider.fbx 20.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechExtreme3DPro.asset 20.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Ford Taurus Interceptor Police Variant.prefab 20.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekX56RhinoThrottle.asset 20.0 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroSkyboxSimpleStandard.shader 20.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekCyborgEvo.asset 19.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Citroen C4 Sound Variant.prefab 19.6 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_RTGApp.prefab 19.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Ford Mondeo Variant.prefab 19.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Citroen C4 Variant.prefab 19.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2021 Military Variants/LMV Sound Variant.prefab 19.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2021 Military Variants/LMV Variant.prefab 19.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Nissan_NP300/Art/Meshes/NissanNP300_Collider.fbx 19.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Fiat 500 Variant.prefab 19.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Ford F-150 XLT Police Variant.prefab 19.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner M2 106 Variant.prefab 19.4 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BrakeAssistantAudio/PARK_SENSOR_D4_2.wav 19.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Renault Clio Variant.prefab 19.4 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/templates/LogicCameraTemplateAGX.prefab 19.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rigid Tanker 2 Axles Back Variant.prefab 19.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/DumperLights_Caterpillar798.prefab 19.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SonyDualSense.asset 19.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rigid Tanker 2 Axles Head Variant.prefab 19.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NvidiaShieldController_2017.asset 19.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Chevrolet Cruze Variant.prefab 19.3 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/templates/LogicCameraTemplate.prefab 19.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner M2 Variant.prefab 19.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/LocutionsPanel.prefab 19.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/VKBSimGladiatorMKII.asset 19.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_PerfilHorquillas.png 19.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Dodge Charger Variant.prefab 19.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Mercedes Atron 1635 Variant.prefab 19.1 kb 0.0% Assets/UI/Fonts/Bureau Agency FB Bold.otf 19.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/Bureau Agency FB Bold.otf 19.0 kb 0.0% Assets/simuzen/reusable/Resources/InitialFSM_without_checksim.prefab 19.0 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Tools/Resources/ToolSkin.guiskin 19.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXR/PI_Oruga_Planta_EXR.png 18.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Volkswagen Golf Variant.prefab 18.8 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MotionBlur.shader 18.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Hino 500 1524 M Variant.prefab 18.7 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/UI/Misc/border-degre.psd 18.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Isuzu ELF 100 Variant.prefab 18.7 kb 0.0% Assets/UI/Fonts/Bureau Agency FB Regular.otf 18.6 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Fonts/BUREAU AGENCY FB REGULAR.OTF 18.6 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/MainMenuScreenPrefabHV.prefab 18.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/OuyaGamepad.asset 18.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/8BitdoNES30.asset 18.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/Common_VR/Button-status/Boton_amarillo_hover.png 18.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/8BitdoSNES30.asset 18.6 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/VRInGameScreenPrefab.prefab 18.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SteelSeriesStratusXL_HID.asset 18.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Isuzu Forward 800K Variant.prefab 18.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Isuzu Forward 1100Q Variant.prefab 18.5 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/MainMenuScreenPrefab.prefab 18.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Brazo_Perfil.png 18.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Isuzu ELF 500H Variant.prefab 18.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Mercedes Accelo 815 Variant.prefab 18.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MogaProPower.asset 18.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NykoAirfloEX.asset 18.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MogaHeroPower.asset 18.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/Default/KenworthT800_Mixer_Decals_MAOHS.tga 18.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Textures/Default/KenworthT800_Mixer_Decals_BC.tga 18.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Oruga_Planta.png 18.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekP990.asset 18.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Meshes/Cargo_Semitrailer_2_axes_Logs25.fbx 18.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/DumperLights_EH4000.prefab 18.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/DumperLights_EH5000.prefab 18.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/DumperLights_EH3500.prefab 18.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/CHThrottleQuadrant.asset 18.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Hino 300 716L Variant.prefab 18.0 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/ParticleShader.shader 18.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/AmazonFireGameController.asset 18.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Renault Kangoo ZE Variant.prefab 17.9 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/Shaders/Effects/EnviroLightShafts.shader 17.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2021 Military Variants/Iveco Eurotrakker Trailer Variant.prefab 17.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rigid Tanker 3 Axles Variant.prefab 17.9 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/ExercisesTeachingPlanScreenPrefabHV.prefab 17.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Lowloader Variant.prefab 17.8 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/CoursesTeachingPlanScreenPrefabHV.prefab 17.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/Common_VR/Button-status/Boton_amarillo_apagado.png 17.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/Common_VR/Button-status/Boton_amarillo_encendido.png 17.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/VStyleRigidTruckLights.prefab 17.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechF710_D.asset 17.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Actros Platform Variant.prefab 17.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ElecomJC-U3312.asset 17.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/idroidconSnakebyte_Mode1.asset 17.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkTerrainDropZoneNoBorder.png 17.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkMeshDropZoneNoBorder.png 17.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ZhidongVPlus_DIMode.asset 17.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Meshes/standard_idle.fbx 17.6 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/ExercisesTeachingPlanScreenPrefab.prefab 17.6 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/CoursesTeachingPlanScreenPrefab.prefab 17.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/RadioShackPCGamingController.asset 17.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechDualAction.asset 17.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/GGE909Recoil.asset 17.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MadCatzCTRLR.asset 17.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_BaseCucharon_Perfil.png 17.5 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/RedSamuraiWirelessGamepad.asset 17.5 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroSkybox.shader 17.5 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Chevrolet_Tahoe/Art/Meshes/ChevroletTahoe_Collider.fbx 17.5 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/BoardHandicapped.asset 17.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXR/PI_CazoPerfil_EXR.png 17.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/SnowplowLights.prefab 17.3 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Meshes/Kenworth-T680-collider.fbx 17.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Semitrailer 2 Axles Variant.prefab 17.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/LogSim/HVRJungETV216Panel_Logsim.prefab 17.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/InternationalHV607Tank/Art/Meshes/InternationalHV607Tank_Collider.fbx 17.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/GameSirG4.asset 17.0 kb 0.0% Assets/simuzen/CommonTools/Drunk Man/Shader/Drunk.shader 17.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Global Expedition Tanker Variant.prefab 16.9 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Textures/folder.png 16.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Cargo Dumpster Variant.prefab 16.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_LimitadorOFF.png 16.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Forestal Front Variant.prefab 16.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HToyota8FGPanel_Logsim.prefab 16.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NintendoSwitchProController.asset 16.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_TruckFront.fbx 16.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Meshes/TM_IndicationChangeDirectionRight.fbx 16.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Meshes/TM_IndicationChangeDirectionLeft.fbx 16.7 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Textures/cancel.png 16.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Forestal Rear Variant.prefab 16.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekP880.asset 16.6 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Textures/default.png 16.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_ModoPotenciaP.png 16.6 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/UI/Buttons/FlatBox.psd 16.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MadCatzCYBORGV1.asset 16.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rigid 3 Axles Variant.prefab 16.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_PlantaMastil.png 16.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_ModoPotenciaE.png 16.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Actros Tanker Variant.prefab 16.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_ModoPotenciaHP.png 16.4 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HRG31Panel.prefab 16.4 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Shaders/TMP_SDF-Mobile.shader 16.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterF430.asset 16.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Meshes/ConstructionFence.FBX 16.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekST290Pro.asset 16.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HEX1200Panel.prefab 16.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HEX5500Panel.prefab 16.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ipegaBluetoothClassicGamePad.asset 16.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MicrosoftSideWinderForceFeedbackPro.asset 16.2 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/UnboardCommon.asset 16.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Mehes/PlasticBarrier.fbx 16.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalHV607Panel/TP_Elements/numbers.png 16.2 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Meshes/TM_IndicationDesincorporationRight.fbx 16.2 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Meshes/TM_IndicationDesincorporationLeft.fbx 16.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Tools/Textures/labelModifierTitle.png 16.1 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Meshes/TM_IndicationLeft.fbx 16.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_PerfilMastil.png 16.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MicrosoftSideWinderPrecisionPro.asset 16.1 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Meshes/TM_IndicationRight.fbx 16.1 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/Points/TM_Trigger_Normal.png 16.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/SMK Heavy Rain.prefab 16.1 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/Points/TM_Trigger_Hover.png 16.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/SMK Medium Hail.prefab 16.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/SMK Heavy Hail.prefab 16.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_PositionBeam_off.png 16.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterFFBWheel.asset 16.0 kb 0.0% Assets/simuzen/reusable/Resources/EditorSimFSM.prefab 16.0 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/MiniMap2DPanelPrefab.prefab 16.0 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Shaders/AreaShadingRectCS.prefab 16.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/GameCubeController_Mayflash2p.asset 16.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_Carga.png 16.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Zafiro Collider fixed bottom.fbx 16.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_Circule.fbx 16.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/StandardizedGamepad.asset 16.0 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/SMK Medium Rain.prefab 16.0 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/SMK Light Rain.prefab 15.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ZhidongN_AndroidMode.asset 15.9 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/UnboardHandicapped.asset 15.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechF710_X.asset 15.9 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/Points/TM_SpawnPoint_Pressed.png 15.9 kb 0.0% Assets/simuzen/vehicles/Product Components/SMP/ParticleSystems/SnowParticle_Shovel.prefab 15.9 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/Points/TM_SpawnPoint_Normal.png 15.9 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/Points/TM_SpawnPoint_Hover.png 15.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/PIEngineeringXK-24.asset 15.8 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/Points/TM_Trigger_Pressed.png 15.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_PositionBeam.png 15.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MicrosoftSideWinderPrecision2.asset 15.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/International LT Variant.prefab 15.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Cocacola 3Axis Variant.prefab 15.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Actros RoadTrain Variant.prefab 15.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Wa900.prefab 15.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/WheelLoaderLights.prefab 15.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_AlturaPerfil.png 15.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ScaniaR440Lights.prefab 15.7 kb 0.0% Assets/content_common/art_common/Modules/Environment/VehicleDynamicWater/Splash_Lake.prefab 15.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/XiaoMiWirelessGameController.asset 15.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/hood impact 8a.aiff 15.7 kb 0.0% Assets/simuzen/vehicles/Product Components/SMP/ParticleSystems/SnowParticle_Right.prefab 15.7 kb 0.0% Assets/simuzen/vehicles/Product Components/SMP/ParticleSystems/SnowParticle_Left.prefab 15.6 kb 0.0% Assets/contents/Sceneries/OffRoadLand/Common/Logic/SpawnPointOffRoadLand_PF.prefab 15.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MicrosoftSideWinder3DPro.asset 15.6 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Prefabs/Enviro_Lightning_Strike.prefab 15.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Audio/MilitarySounds/LVM/engine.ogg 15.5 kb 0.0% Assets/simuzen/vehicles/Product Components/SMP/SaltSpreader/SaltSpreader.prefab 15.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Caterpillar 798.prefab 15.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Mercedes Citaro Bi-Articulated Middle Variant.prefab 15.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Freightliner FL 360 715 Variant.prefab 15.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechF310_D.asset 15.3 kb 0.0% Assets/simuzen/reusable/Resources/STPI_FSM.prefab 15.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/SMK Light Hail.prefab 15.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Chevrolet Tahoe Variant.prefab 15.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesCar Variants/Chevrolet Tahoe 6-Gear Variant.prefab 15.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterScoreA.asset 15.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InGamePOScreenPrefab.prefab 15.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/StudentInfoScreen.prefab 15.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Lut2DBaker.shader 15.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NykoPlaypadPro.asset 15.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Scania Tandem Bitrem7 Variant.prefab 15.0 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/ReplayConnectionScreenPrefab.prefab 15.0 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BrakeAssistantAudio/PARK_SENSOR_D3.wav 14.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rodotrem Back Variant.prefab 14.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/8BitdoRB8-64.asset 14.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Brazo_Planta.png 14.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Scania Bitrem7 Variant.prefab 14.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rodotrem Head Variant.prefab 14.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Hopper Back Variant.prefab 14.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Cascadia InterMG Variant.prefab 14.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Car_S.fbx 14.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Car_M.fbx 14.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Car_L.fbx 14.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Car.fbx 14.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EH5000.prefab 14.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Cocacola Train Back Variant.prefab 14.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Hopper Head Variant.prefab 14.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rodotrem Dolly Variant.prefab 14.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_RPM.png 14.7 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/PIConnectionScreenPrefab.prefab 14.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Cocacola Train Head Variant.prefab 14.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/engine start 02.wav 14.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia_InterMG/Art/Meshes/Cascadia_InterMG_Col.fbx 14.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rigid 2 Axles Back (Prostar) Variant.prefab 14.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rigid 2 Axles Back Variant.prefab 14.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Background/Hino_panel_background_day.png 14.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EH4000.prefab 14.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Background/Hino_panel_background_night.png 14.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rigid 2 Axles Head (Prostar) Variant.prefab 14.6 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/ScreenSpaceReflections.shader 14.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Rigid 2 Axles Head Variant.prefab 14.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Tractors/Nissan NP300 Variant.prefab 14.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/tire impact mid.aiff 14.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/hood impact 7.wav 14.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/SitrakPanel/Panel_Sitrak_Backgr_Day.png 14.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/SitrakPanel/Panel_Sitrak_Backgr_Night.png 14.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Mercedes Citaro Bi-Articulated Rear Variant.prefab 14.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesBus Variants/Mercedes Citaro Articulated Rear Variant.prefab 14.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/StudentInfoScreenHV.prefab 14.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/Shaders/EnviroSkyboxSimple.shader 14.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Hitachi EH3500.prefab 14.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu 980E.prefab 14.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekX56RhinoStick.asset 14.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/Volkswagen Constellation 17.280 Variant.prefab 14.2 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Meshes/TM_IndicationNoPass.fbx 14.1 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Shaders/TMP_SDF.shader 14.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Dolly Type H Variant.prefab 14.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_SubirCaja.png 14.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SC_FrontFog.png 13.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NykoPlaypad.asset 13.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trucks/CityStar 5 Variant.prefab 13.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_TruckBack.fbx 13.8 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Shaders/PriorityParticleAlpha.shader 13.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/Shaders/EnviroParticleClouds.shader 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/GrassPatchVertexColor.shader 13.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ZhidongN_DIMode.asset 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/LightLargeObjectPrefabNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkLargeObjectPrefabNoBorder.psd 13.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Semi 1 Axle Head Variant.prefab 13.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Semi 1 Axle Back Variant.prefab 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/LightPlantTextureNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/LightObjectPrefabNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/LightGrassTextureNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/LightTreePrefabNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/LightPlantPrefabNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/LightGrassPrefabNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkTreePrefabNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkPlantTextureNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkPlantPrefabNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkObjectPrefabNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkGrassTextureNoBorder.psd 13.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DropZoneIcons/DarkGrassPrefabNoBorder.psd 13.7 kb 0.0% Assets/simuzen/vehicles/AIMilitary/AmbushItem_PF.prefab 13.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_FrontFog.png 13.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_RpmBackground.png 13.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer 1 Axis Variant.prefab 13.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/GoogleNexusPlayerGamepad.asset 13.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerCascadiaPanel/TP_Background/FreightlinerCascadia_Panel_Night.png 13.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerCascadiaPanel/TP_Background/FreightlinerCascadia_Panel_Day.png 13.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalProstarPanel/IProstar_Panel_Night.png 13.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalProstarPanel/IProstar_Panel_Day.png 13.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Actros2646Panel/TP_Background/Panel_Actros_2646_NIGHT_darker.png 13.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Actros2646Panel/TP_Background/Panel_Actros_2646_DAY.png 13.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Toyota8FGLights.prefab 13.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer MAN Tandem Bitrem Variant.prefab 13.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/ScaniaG440Panel/TP_Background/Scania_G440_backgr_Noche_extended.png 13.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/ScaniaG440Panel/TP_Background/Scania_G440_backgr_Dia_extended.png 13.5 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MadCatzMicroCTRLR.asset 13.5 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/Resources/LeapRig.prefab 13.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_FrontFog_off.png 13.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SC_FrontFog_off.png 13.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/VRinsightShipConsole.asset 13.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ReachStackerLights.prefab 13.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/StillFMX20Lights.prefab 13.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/PortainerLights.prefab 13.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SamsungEI-GP20.asset 13.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Hd985.prefab 13.2 kb 0.0% Assets/simuzen/CommonTools/Utils/Graph Maker/SMPGraph.prefab 13.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ipegaMultiMediaBluetoothController.asset 13.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Graph Maker/STruckDoubleAxisYGraphWithConsumptionInKmPerLeter.prefab 13.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer Actros Dolly Variant.prefab 13.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Graph Maker/SMaqSimDoubleAxisYGraph.prefab 13.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Meshes/Scania440_Col.FBX 13.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Graph Maker/STruckDoubleAxisYGraph.prefab 13.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/StillFMX20AGXLights.prefab 13.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Graph Maker/LogSimDoubleAxisYGraph.prefab 13.1 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_InternationalHV607DashboardAtlas.spriteatlas 13.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekHeavyEquipmentControlPanel.asset 13.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/CityStar5Panel/TP_Background/CityStar_Panel_NIGHT.png 13.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/CityStar5Panel/TP_Background/CityStar_Panel_DAY.png 13.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Models/Chassis Parts/Engine collider.fbx 13.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SatechiST-UBGC.asset 13.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/JungETVAGXLights.prefab 12.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Yamaha FZ07.prefab 12.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Golf_User/Art/Meshes/Golf_Collider.fbx 12.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_Angle.png 12.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ProFlightTrainerPUMA.asset 12.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_ConmutadorPie_off.png 12.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_ConmutadorPie.png 12.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ipegaWirelessGamepadController.asset 12.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SteelSeriesFree.asset 12.7 kb 0.0% Assets/simuzen/reusable/Resources/EditorPIFSM.prefab 12.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer MAN Trailer Bitrem Variant.prefab 12.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_TP_OpenDoorsRamp_off.png 12.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_TP_OpenDoorsRamp.png 12.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_DippedBeamsHeadlights_off.png 12.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SC_DippedBeamsHeadlights_off.png 12.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_TP_OpenDoors_off.png 12.4 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVO.shader 12.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterTWCSThrottle.asset 12.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_TP_OpenDoors.png 12.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterUSBJoystick.asset 12.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Background/Panel_Freightliner_FL360_backr_NIGHT_MASK.png 12.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Background/Panel_Freightliner_FL360_backr_DAY_MASK.png 12.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Circle.png 12.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NintendoSwitchJoyCon_Left.asset 12.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_DippedBeamsHeadlights.png 12.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SC_DippedBeamsHeadlights.png 12.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NintendoSwitchJoyCon_Right.asset 12.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/ManTGXPanel/TP_Background/Panel_Man_GTX_NIGHT.png 12.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/ManTGXPanel/TP_Background/Panel_Man_GTX_DAY.png 12.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechAttack3.asset 12.2 kb 0.0% Assets/UI/Textures/Simulator/Simescar/ChevroletTahoePanel/CP_Background/Panel_Tahoe_backgr_NIGHT.png 12.2 kb 0.0% Assets/UI/Textures/Simulator/Simescar/ChevroletTahoePanel/CP_Background/Panel_Tahoe_backgr_DAY.png 12.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/tex_enviro_blueNoise.png 12.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/LightMeter.shader 12.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Resources/Shaders/EnviroLiteFogRendering.shader 12.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekProFlightThrottleQuadrant.asset 12.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Shaders/AreaShading.shader 12.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/DodgeChargerPanel/CP_Background/Backgr_Dodge_Charger_NIGHT.png 12.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/DodgeChargerPanel/CP_Background/Backgr_Dodge_Charger_DAY.png 12.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/InterceptorSedan_PoliceLight.prefab 12.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/Police Lights/FordF150_PoliceLight.prefab 12.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MayflashWiiUProAdapter.asset 11.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/GameStickController.asset 11.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechRumblePad2.asset 11.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2022 Construsim Variants/Caterpillar 120 Variant.prefab 11.8 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/SimpleParticleShader.shader 11.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_ModoPrioridadGiro1.png 11.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_ModoPrioridadGiro3.png 11.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_MainBeamHeadlights_off.png 11.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/TeachingPlanConfirmationScreenPrefabHV.prefab 11.7 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/TeachingPlanConfirmationScreenPrefab.prefab 11.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HLMV_ACPanel.prefab 11.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HLMV12inchPanel.prefab 11.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_ModoPrioridadGiro2.png 11.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_ModoTortuga.png 11.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXR/PI_Brazo_Planta_EXR.png 11.5 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/BuffaloBSGP801.asset 11.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_RetarderAutomatico.png 11.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_MainBeamHeadlights.png 11.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalHV607Panel/TP_Background/back_layer_night.png 11.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalHV607Panel/TP_Background/back_layer_day.png 11.3 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Resources/Shaders/EnviroLightFogRendering.shader 11.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/LP_LS_ModoTortugaOff.png 11.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/LP_LS_ModoTortuga.png 11.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Meshes/MercedesAtronTruck_Collider.FBX 11.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_CargaDescarga.png 11.3 kb 0.0% Assets/simuzen/reusable/Resources/UserInstructorLoginFSM.prefab 11.3 kb 0.0% Assets/simuzen/CommonTools/Utils/Graph Maker/SMKNormalizedGraph.prefab 11.3 kb 0.0% Assets/simuzen/CommonTools/Utils/Graph Maker/SMKGraph.prefab 11.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_Warning.png 11.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/3DconnexionSpacePilotPro.asset 11.2 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/FluidThickness.shader 11.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_Wiper_off.png 11.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/BuffaloBGCFC801.asset 11.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_Warning_off.png 11.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_Warning.png 11.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/Templates/RacingWheel.asset 11.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechDrivingForceGT.asset 11.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_Wiper.png 11.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_ABS.png 11.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Meshes/HouseWork.FBX 11.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_ModoTortuga_off.png 11.1 kb 0.0% Assets/vehicles/TrafficVehicles/SpawnedEntities/BrokenCrash_PF_TM.prefab 11.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_ABS_off.png 11.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Background/Panel_Kangoo_Electrica_NIGHT.png 11.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Background/Panel_Kangoo_Electrica_DAY.png 11.0 kb 0.0% Assets/vehicles/TrafficVehicles/SpawnedEntities/BrokenCrash_PF.prefab 11.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2023 SimesBike Variants/Yamaha FZ-07 Variant.prefab 11.0 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/Carpanel Atlas/HUD_ChevroletTahoeVehicleDashboardAtlas.spriteatlas 10.9 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/Managers/ModalPanelsManagers.prefab 10.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/International HV607/Meshes/International_HV607_Collider.fbx 10.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_ASR_on.png 10.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_ModoLiebre.png 10.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/tex_enviro_curl.png 10.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_ASR.png 10.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekProFlightTPMPanel.asset 10.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_ASR_off.png 10.8 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/BannerPanel.prefab 10.8 kb 0.0% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Mesh/RoadChain_R.FBX 10.8 kb 0.0% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Art/Mesh/RoadChain_L.FBX 10.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_TC_on.png 10.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_TC_off.png 10.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_TC.png 10.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MicrosoftSideWinderJoystick.asset 10.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Yamaha YBR125.prefab 10.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_OpeningBox_off.png 10.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_OpeningBox.png 10.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/ChooseLoginDemoScreenPrefabHV.prefab 10.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_ESP_off.png 10.5 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/Prefabs/Common/EngineAudioManagerFsm.prefab 10.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_Parking_off.png 10.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_ESP.png 10.5 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/Audio/engine start 04.wav 10.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_ESP_on.png 10.5 kb 0.0% Assets/content_common/art_common/Modules/Shaders/_Legacy/Unlit.shader 10.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IsuzuForwardPanel/TP_Background/forward_panel_night.png 10.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IsuzuELFPanel/TP_Background/ELF500_panel_night.png 10.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/DAFX106SCPanel/TP_Background/DAF_Panel_night.png 10.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/DAFX106SCPanel/TP_Background/DAF_Panel_day.png 10.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_VelocidadCrucero.png 10.4 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/InfractionConfigPrefab.prefab 10.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IsuzuForwardPanel/TP_Background/forward_panel_day.png 10.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IsuzuELFPanel/TP_Background/ELF500_panel_day.png 10.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_Parking.png 10.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/ChooseLoginDemoScreenPrefab.prefab 10.3 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu PC3000.prefab 10.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HJungETV216Panel_Logsim.prefab 10.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustMasterTFlightStickX.asset 10.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino300Panel/TP_Background/Hino300_Panel_night.png 10.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino300Panel/TP_Background/Hino300_Panel_day.png 10.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/VehicleTelemetrySubPanels/LoadingShovelVisualPanel.prefab 10.2 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/GrainBaker.shader 10.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroWeatherMap.shader 10.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Descarga.png 10.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_FrenoEstacionamiento.png 10.1 kb 0.0% Assets/simuzen/reusable/Resources/OrchestratorFsm.prefab 10.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalHV607Panel/TP_Background/top_layer.png 10.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2023 SimesBike Variants/Yamaha NMAX-160 Variant.prefab 10.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustMasterTH8A.asset 10.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SC_ABS.png 9.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SC_ABS_off.png 9.9 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Shaders/Particle/EnviroParticlesLightning.shader 9.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Cucharon_perfil.png 9.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Toyota8FGAGXLights.prefab 9.9 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_IvecoEuroTrakkerDashboardAtlas.spriteatlas 9.9 kb 0.0% Assets/simuzen/tm/Resources/TMRuntimeDialog.prefab 9.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_Marcador.png 9.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekJI3GCyborg3DGold.asset 9.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Background/T880_Panel_night.png 9.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Background/T880_Panel_day.png 9.8 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Oveja.prefab 9.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Shaders/Particle/EnviroParticlesAdditive.shader 9.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_Woman_PF.prefab 9.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_Stick_Large.fbx 9.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IsuzuELF100Panel/TP_Background/ELF100_panel_NIGHT.png 9.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IsuzuELF100Panel/TP_Background/ELF100_panel_DAY.png 9.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterFerrari458_X360.asset 9.7 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Shaders/Particle/EnviroWeatherParticles.shader 9.6 kb 0.0% Assets/simuzen/tm/Resources/TMToolsBarManager.prefab 9.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Carga.png 9.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterTFlightHotas4.asset 9.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SteamController.asset 9.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/FanatecPorsche911TurboS.asset 9.5 kb 0.0% Assets/simuzen/vehicles/AIMilitary/DeadAnimal_IED_PF.prefab 9.5 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustMasterT150.asset 9.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_man_03_PF.prefab 9.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_man_01_PF.prefab 9.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_SecadorParrilla.png 9.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ZhidongVPlus_XIMode.asset 9.4 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/Resources/RegistryService.prefab 9.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechWingManAttack2.asset 9.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_AutoRenti.png 9.3 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/Effects/EnviroFogRenderingSimple.shader 9.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/Carpanel Atlas/HUD_AmarokVehicleDashboardAtlas.spriteatlas 9.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_LuzTrabajoDelanterasOff.png 9.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_LuzTrabajoDelanteras.png 9.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/RoadTrainLights.prefab 9.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_LuzTrabajoTraserasOff.png 9.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_LuzTrabajoTraseras.png 9.2 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Renault_Clio/Art/Meshes/ClioCollider.fbx 9.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/CHCombatStickUSB.asset 9.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/ScaniaR440_User/Windshield_ScaniaR440.prefab 9.2 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_FreightlinerFL360VehicleDashboardAtlas.spriteatlas 9.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_Woman_04_PF_TM.prefab 9.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_Woman_03_PF_TM.prefab 9.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/JCB3CXLights.prefab 9.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Prefabs/Male_Wheelchair_PF.prefab 9.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_180_off.png 9.1 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_KenworthT880VehicleDashboardAtlas.spriteatlas 9.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_Woman_04_PF.prefab 9.1 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_Woman_03_PF.prefab 9.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_360.png 9.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_DifferentialLock_off.png 9.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_MainBeamHeadlights_off.png 9.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Shaders/Silhouette.shader 9.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2023 SimesBike Variants/Yamaha YBR-125 Variant.prefab 9.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/VehicleTelemetrySubPanels/BackhoeVisualPanel.prefab 9.0 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Locomotion.controller 9.0 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/LoginByInputFieldCIPScreenPrefab.prefab 9.0 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/LoginByEmailScreenPrefab.prefab 9.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_Woman_02_PF_TM.prefab 9.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekHeavyEquipmentWheelAndPedal.asset 8.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_DifferentialLock.png 8.9 kb 0.0% Assets/vehicles/TrafficVehicles/SpawnedEntities/BrokenHitachiEH5000_PF.prefab 8.9 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Man.prefab 8.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_360_off.png 8.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_Woman_02_PF.prefab 8.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_MainBeamHeadlights.png 8.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/idroidconSnakebyte_Mode2.asset 8.9 kb 0.0% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/Amarok/Pieces Prefabs/Windshield_Amarok4x4.prefab 8.8 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/SMK Near Snow.prefab 8.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_180F.png 8.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SC_Belt_off.png 8.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_man_07_PF_TM.prefab 8.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_man_06_PF_TM.prefab 8.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_man_05_PF_TM.prefab 8.7 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_man_04_PF_TM.prefab 8.7 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnviroSkySetting/DefaultEnviroSkySettingVR.asset 8.7 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnviroSkySetting/DefaultEnviroSkySetting.asset 8.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_man_07_PF.prefab 8.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_man_06_PF.prefab 8.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_man_05_PF.prefab 8.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_man_04_PF.prefab 8.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Background/TP_Backgroundnight.png 8.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/8BitdoZero.asset 8.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Background/TP_Backgroundday.png 8.6 kb 0.0% Assets/UI/Atlas/Support/PI Atlas/HUD_PI_Machinery_Atlas.spriteatlas 8.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tourismo Bus/Prefab/Windshield_Tourism.prefab 8.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Pieces Prefab/Windshield_Citaro.prefab 8.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ArcadeGunsG500.asset 8.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/SMK Heavy Snow.prefab 8.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_Woman_07_PF_TM.prefab 8.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_Woman_06_PF_TM.prefab 8.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SC_Belt.png 8.6 kb 0.0% Assets/UI/Atlas/Simulator/IG VR Atlas/IG VR Minesim/HUD_DP_VR_VehicleDashboardAtlas.spriteatlas 8.6 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_DAFXF106SCDashboardAtlas.spriteatlas 8.5 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/Prefabs/DustCloud.prefab 8.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_Woman_05_PF_TM.prefab 8.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Sitrak_C7H/Art/Meshes/User_SitrakC7H_Col.fbx 8.5 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ColorPicker/ColorPicker shader.shader 8.5 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/GoalConfigPrefab.prefab 8.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_FrenoEstacionamientoManual.png 8.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_ModoTortuga.png 8.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/TM/Man001_IDLE_PF_TM.prefab 8.5 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_VolvoVLN760DashboardAtlas.spriteatlas 8.5 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_IsuzuForwardVehicleDashboardAtlas.spriteatlas 8.4 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HRG318inchLeftPanel.prefab 8.4 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_Hino300DashboardAtlas.spriteatlas 8.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_Woman_07_PF.prefab 8.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_Woman_06_PF.prefab 8.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_Woman_05_PF.prefab 8.4 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/EditItemPanel.prefab 8.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechG920.asset 8.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_man_02_PF_TM.prefab 8.4 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_FreightlinerCascadiaDashboardAtlas.spriteatlas 8.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_FreightlinerVehicleDashboardAtlas.spriteatlas 8.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/ConfigurationScreenPrefabHV.prefab 8.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/ConfigurationScreenPrefab.prefab 8.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HBackhoePanel.prefab 8.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_Volkswagen17280DashboardAtlas.spriteatlas 8.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_InternationalProstarDashboardAtlas.spriteatlas 8.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_SitrakVehicleDashboardAtlas.spriteatlas 8.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_Actros2646DashboardAtlas.spriteatlas 8.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_FrenoEstacionamientoManual_off.png 8.3 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Prefab/Pedestrian_man_02_PF.prefab 8.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_ScaniaG440_Atlas.spriteatlas 8.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_CityStar5DashboardAtlas.spriteatlas 8.3 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_ManTGXDashboardAtlas.spriteatlas 8.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/SMK Light Snow.prefab 8.2 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_Add.png 8.2 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/PIEngineeringRailDriver.asset 8.2 kb 0.0% Assets/simuzen/CommonTools/OutlineEffect/Resources/OutlineShader.shader 8.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/tex_enviro_aurora_colorshift.tga 8.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/ChooseLoginLiftScreenPrefab.prefab 8.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Compute/Resources/MergeInstancedIndirectBuffers.compute 8.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Particle_User_PF.prefab 8.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/2020 SimesTruck Variants/Trailers/Trailer CarrierTruck Variant.prefab 8.0 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_IsuzuELFVehicleDashboardAtlas.spriteatlas 8.0 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_IsuzuELF100VehicleDashboardAtlas.spriteatlas 8.0 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/Shaders/EnviroCubeBlur.shader 8.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterFreeStylerBike.asset 8.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Prefab/Particle_Traffic_PF.prefab 8.0 kb 0.0% Assets/content_common/art_common/Modules/Environment/VehicleDynamicWater/Splash_Front.prefab 8.0 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/Resources/DefaultGrassPatch_LOD0.asset 7.9 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/TemporalAntialiasing.shader 7.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/AtariJaguarController.asset 7.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106_3Axis/Art/Meshes/FreightLinerM2_106_3Axis_Collider.fbx 7.9 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/GUI/ProfilerSkin.guiskin 7.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_Belt_off.png 7.9 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/SimulatorSessionHButtonPrefab.prefab 7.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_Belt.png 7.9 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Pieces Prefab/NPC_Cyclist_Exclusive_PF_TM.prefab 7.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterT300RS_PS3.asset 7.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterT500RS.asset 7.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Dodge_Charger/Art/Meshes/DodgeCharger_Collider.fbx 7.9 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Profiles/SMK_Enviro Profile Standard Default.asset 7.9 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/ObjectsPanel.prefab 7.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SC_Wiper_off.png 7.8 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Pieces Prefab/NPC_Cyclist_Exclusive_PF.prefab 7.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_girafaro.png 7.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_Diamond.fbx 7.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SC_Wiper.png 7.8 kb 0.0% Assets/content_common/art_common/Modules/Environment/VehicleDynamicWater/Splash_Ring.prefab 7.7 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Profiles/SMK_Enviro Profile Standard VR.asset 7.7 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/LocutionRow.prefab 7.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterDualPower.asset 7.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_LucesTrabajo.png 7.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Profiles/SMK Enviro Profile Lite VR.asset 7.6 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Resources/DustParticles.prefab 7.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/UnityPreconfiguredGamepad.asset 7.6 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Resources/VehicleDatabase.guiskin 7.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SonyPS4FlightStick.asset 7.5 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Profiles/SMK Enviro Profile Lite Default.asset 7.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_ModoBoom.png 7.5 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroBlit.shader 7.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_CargaPesada.png 7.5 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/Templates/SixDoFController.asset 7.5 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/Templates/FlightYoke.asset 7.5 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/MinesimPanel Atlas/HUD_DP2_VehicleDashboardAtlas.spriteatlas 7.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/JCB409BLights.prefab 7.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Electric Automatic Root.prefab 7.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/3DconnexionSpaceExplorer.asset 7.4 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/LoginByDinamicCPFScreenPrefab.prefab 7.4 kb 0.0% Assets/simuzen/reusable/Resources/EditorPIFSM_OLD.prefab 7.3 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/DeferredFog.shader 7.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Volvo_VNL760/Art/Meshes/VolvoVNL760_Col.fbx 7.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterDualAnalog3.asset 7.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/CHFlightStickPro.asset 7.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_LucesTrabajo.png 7.2 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_HinoVehicleDashboardAtlas.spriteatlas 7.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_4x4_2H_off.png 7.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_4x4_2H.png 7.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_4x4_4H_off.png 7.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SeatBeltAudio/SeatBeltAudio.mp3 7.1 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Shaders/TMP_Sprite.shader 7.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_4x4_4H.png 7.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_19.png 7.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SonyPS4Drums.asset 7.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_Cinturon.png 7.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Shaders/Unlit - Transparent Colored.shader 7.0 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/LitParticles.shader 7.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Cinturon.png 7.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Ford_F150_Police/Art/Meshes/FordF150_Mesh_Collider.fbx 7.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_4x4_4L_off.png 7.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_DHL_female_PF 1_TM.prefab 7.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_Cinturon_off.png 7.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/FreeRoutePedestrians/Pedestrian_DHL_male_PF 1_TM.prefab 7.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_4x4_4L.png 7.0 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Fiat_500/Art/Meshes/Fiat500_Collider.FBX 7.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/MayflashN64Adapter.asset 7.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerPanel/TP_Background/Freightliner_panel_day.png 6.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerPanel/TP_Background/Freightliner_panel_night.png 6.9 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Textures/Mask_Bot.tga 6.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/VolvoVNL760Panel/TP_Background/VolvoVNL760_Panel_Night.png 6.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/VolvoVNL760Panel/TP_Background/VolvoVNL760_Panel_Day.png 6.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Citroen C4/Art/Meshes/CitroenC4_Collider.FBX 6.9 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Textures/Mask_Up.tga 6.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Yamaha NMAX160.prefab 6.8 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/DielectricFluidShader.shader 6.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ZhidongN_XIMode.asset 6.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SteelSeriesNimbusPlus_MFi.asset 6.7 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/LoginByDinamicCPFScreenPrefabHV.prefab 6.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SonyPS4Guitar.asset 6.7 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/Transfer.asset 6.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SteelSeriesStratusXL_MFi.asset 6.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tow/Art/Meshes/Tow_Ball.FBX 6.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SonyPS4SteeringWheel.asset 6.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/HoripadUltimateHIP-047U_MFi.asset 6.7 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/CIPorCSMenuScreenPrefab.prefab 6.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/LMVRoot.prefab 6.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_Stick_Medium.fbx 6.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SteelSeriesNimbus_MFi.asset 6.6 kb 0.0% Assets/configuration/hud/Resources/GUIManagerConfigLogSim.xml 6.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Meshes/FreightLinerM2_Tanker_Collider.fbx 6.6 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Pig.prefab 6.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T880/Art/Meshes/T880_Cocacola_Col.fbx 6.6 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Cow.prefab 6.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_NumberFrame.png 6.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_Marcador2Perfil.png 6.5 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/AppleiOSMfiController.asset 6.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Background/T800_Panel_night.png 6.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Background/T800_Panel_day.png 6.5 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Meshes/TM_IndicationStraight.fbx 6.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Prefabs/Child_PF.prefab 6.5 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Cyclist.prefab 6.4 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Horse.prefab 6.4 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/OpaqueFluidShader.shader 6.4 kb 0.0% Assets/simuzen/reusable/Resources/EmptyLoginFSM.prefab 6.3 kb 0.0% Assets/UI/Atlas/Simulator/IG VR Atlas/IG VR Logsim/HUD_Frontal_VR_VehicleDashboardAtlas.spriteatlas 6.3 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/GaussianDownsample.compute 6.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HRG318inchRightPanel.prefab 6.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SonyPlaystationVita.asset 6.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SP_SirenLight_on.png 6.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SP_SirenLight_off.png 6.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth_T800_Mixer/Art/Meshes/User_Kenworth_T800_Mixer_Collider.fbx 6.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/AssetMenu.prefab 6.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2_106/Art/Meshes/User_FreightLinerM2_106_Collider.fbx 6.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/Right/PivotExtCam_Urban_Bus.prefab 6.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Resources/Shaders/EnviroLiteFogRenderingSimple.shader 6.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_MiniBus.prefab 6.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/OculusTouchLeft.asset 6.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_International_HV607_Articulated.prefab 6.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_18.png 6.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_InternationalHV607Tank.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_SitrakC7H.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Motograder Root.prefab 6.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Art/Meshes/TrailerPlank_Col.FBX 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_BiArticulated_Bus.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Articulated_UrbanBus.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Van_MiniBus_W7.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_TourismoBus.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Zafiro.prefab 6.0 kb 0.0% Assets/content_common/art_common/Modules/Shaders/_Legacy/GodRays_BB.shader 6.0 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Assets.png 6.0 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_Yield.fbx 6.0 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/JCB409/JCB409Container.prefab 6.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Volkswagen17280Panel/TP_Background/Wolkswagen_Constellation_panel_NIGHT.png 6.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Volkswagen17280Panel/TP_Background/Wolkswagen_Constellation_panel_DAY.png 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_IsuzuElf100.prefab 6.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Volkswagen Amarok - standard.mat 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_LongDistanceBusTrailer.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/RG31Root.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_International_LT_BiArticulado.prefab 5.9 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Texture2DLerp.shader 5.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_International_LT.prefab 5.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Signal_BigTriangle.fbx 5.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_NissanNP300.prefab 5.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_ACDashboard/AC_levels.png 5.9 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/SimulatorReplayInfoPrefab.prefab 5.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Komatsu_980E4Lights.prefab 5.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Constellation.prefab 5.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Kenworth_10.prefab 5.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/OculusTouchRight.asset 5.8 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/CopyStdFromDoubleWide.shader 5.8 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/CopyStd.shader 5.8 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Copy.shader 5.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_VolvoVNL760.prefab 5.7 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/Carpanel Atlas/HUD_ChevroletVehicleDashboardAtlas.spriteatlas 5.7 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/CopyStdFromTexArray.shader 5.7 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/AddLocutionDialog.prefab 5.7 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/SimesbikePanel Atlas/HUD_VehicleDashboardAtlas.spriteatlas 5.7 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/DropdownSelector.prefab 5.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Chevrolet_Tahoe.prefab 5.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Demo.png 5.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Hino300.prefab 5.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_NoFuel_off.png 5.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_International_HV607_BiArticulated.prefab 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Scania440_Articulated.prefab 5.6 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/InfoPopup.prefab 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_FreightlinerM2.prefab 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_CityStar5.prefab 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_IvecoEuroTrakker.prefab 5.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Profile/Post-process Volume Profile_7am Passenger.asset 5.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Profile/Post-process Volume Profile_18pm Passenger.asset 5.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Profile/Post-process Volume Profile_12am Passenger.asset 5.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Profile/Post-process Volume Profile_00 Passenger.asset 5.6 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/ReplayScreenPrefab.prefab 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Scania440_Biarticulated.prefab 5.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Profile/Post-process Volume Profile_7am.asset 5.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Profile/Post-process Volume Profile_18pm.asset 5.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Profile/Post-process Volume Profile_12am.asset 5.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Profile/Post-process Volume Profile_00.asset 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/Right/PivotExtCam_Actros_Biarticulated.prefab 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Kenworth_T800Mixer.prefab 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_FreightlinerCascadia.prefab 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_ArticulatedKenworth.prefab 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_RenaultKangoo.prefab 5.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Scania440.prefab 5.6 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Shaders/RTApp_CylindricalTorusCull.shader 5.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_M2/Art/Meshes/FreightLinerM2_Collider.fbx 5.5 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroCloudsCompose.shader 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_FreightlinerCascadiaInterMG.prefab 5.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/International_LT/Art/Meshes/International_LT_Col.fbx 5.5 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_Stick_Short.fbx 5.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_IntRight.png 5.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_IntLeft.png 5.5 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Popups/Resources/SimesCarBlockPopupPrefab.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_KenworthWithTrailer.prefab 5.5 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/particle.png 5.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/TM/Train_Group_TM_PF_TM.prefab 5.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_6.png 5.5 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/FluidColorsBlend.shader 5.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_IntLeft_off.png 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_MercedesAtronTruck3Axis.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_MercedesAtronTruck2Axis.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_FreightlinerRoadTrain.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Fatbled_ArticulatedTruck.prefab 5.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_9.png 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/Right/PivotExtCam_Actros_Articulated.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_RoadTrainKenworth.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_MercedesAxorTruck.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_MercedesAtronTruck.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_FreightlinerTanker.prefab 5.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_IntLeft.png 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_TruckWithTanker.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_TruckScaniaR440.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Kenworth_T370.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Kenworth_Head_10.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_InterceptorSedan.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Flatbed_Truck.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Chevrolet_Cruze.prefab 5.5 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/LogitechMOMO.asset 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/Right/PivotExtCam_Rigid_Truck.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_VolvoStyle.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_ScaniaTanker.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_RoadTrain.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Pickup4x4.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Kenworth_T.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Freightliner.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Forward1100.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Ford_F150.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_FordMondeo.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Chevrolet.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_CarrierTruck.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Atego3030.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Accelo815.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_VolvoFH.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Rodotrem.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_ManTGX.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Hino500.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Fiat500.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Elf500.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_DayCab.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Amarok.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_RG31.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_LMV.prefab 5.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Clio.prefab 5.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_DAFXF106.prefab 5.4 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Resources/Shaders/EnviroLightFogRenderingSimple.shader 5.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_NewCascadia126/Art/Meshes/Cascadia126_Col.fbx 5.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ScenesDataSetting.asset 5.4 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Shaders/VertexOffsetShader.shader 5.4 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/Carpanel Atlas/HUD_DodgeChargerVehicleDashboardAtlas.spriteatlas 5.4 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/prefabs/HandicappedPassengerLogic.prefab 5.4 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/prefabs/CommonPassengerLogic.prefab 5.4 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Popups/Resources/SimesCarBigBlockPopupPrefab.prefab 5.4 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/JCB3CX/JCB3CXFrontContainer.prefab 5.4 kb 0.0% Assets/vehicles/TrafficVehicles/SpawnedEntities/TrafficCrash_PF.prefab 5.3 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Shaders/RTApp_TorusCull.shader 5.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_RuedaMotriz.png 5.3 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_Stop.fbx 5.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/3DconnexionKMJEmulator.asset 5.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_IntLeft_off.png 5.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Meshes/AxorTruck_Collider.FBX 5.2 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/FluidColorsOpaque.shader 5.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_12.png 5.2 kb 0.0% Assets/vehicles/TrafficVehicles/Komatsu985/Pieces/XX/NPC_Komatsu985_Graphics.prefab 5.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/InitialScreenCanvas.prefab 5.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Meshes/IvecoEuroTrakker_Collider.fbx 5.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_IntRight_off.png 5.2 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Resources/NetworkManager.prefab 5.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_17.png 5.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_ST_IntRight.png 5.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/3DRudder.asset 5.1 kb 0.0% Assets/simuzen/vehicles/AIAnimals/NPC_CrossingEntity_Dog.prefab 5.1 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/TMAssetButton.prefab 5.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_5.png 5.1 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_SwithFrame.png 5.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner_Cascadia_InterMG/Art/Meshes/Cascadia_InterMG_Trailer_Col.fbx 5.0 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Pieces Prefab/NPC_Scooter_PF.prefab 5.0 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/Carpanel Atlas/HUD_GolfVehicleDashboardAtlas.spriteatlas 5.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekProFlightRudderPedals.asset 5.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Meshes/SMB_Exercise_RedTurulo.FBX 5.0 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/OptionsCanvas.prefab 5.0 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Resources/Shaders/EnviroLiteMoonShaderCustom.shader 5.0 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Resources/Shaders/EnviroLightMoonShaderCustom.shader 5.0 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_4.png 5.0 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVODownsample1.compute 5.0 kb 0.0% Assets/content_common/art_common/Modules/Shaders/DefaultUnlit.shader 4.9 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_10.png 4.9 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroMoonShader.shader 4.9 kb 0.0% Assets/UI/Atlas/Simulator/IG VR Atlas/IG VR Minesim/HUD_EXC_VR_VehicleDashboardAtlas.spriteatlas 4.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_IntRight_off.png 4.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Libraries/Runtime/Rewired_Core.dll 4.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/BackhoeLoader Root.prefab 4.9 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_16.png 4.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Caterpillar120.prefab 4.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_8.png 4.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_JCB220XSC.prefab 4.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_YBR125.prefab 4.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_14.png 4.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroFlatCloudMap.shader 4.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_7.png 4.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_13.png 4.8 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/SteamVR_SphericalProjection.shader 4.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Meshes/Tandem_Bitrem9_coll.FBX 4.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/DAF Truck Root.prefab 4.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_2.png 4.8 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Close2.png 4.8 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Shaders/RTApp_XZGrid_Plane.shader 4.7 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Textures/LineSeriesPointTriangle.png 4.7 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Histogram.shader 4.7 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Textures/LineSeriesPoint.png 4.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Police Pickup Root.prefab 4.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/WheelLoader Root.prefab 4.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Truck Eaton Fuller 18 gears.prefab 4.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/MQ WheelLoader Root.prefab 4.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_3.png 4.7 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Popups/Resources/InfiniteProgressPopupPrefabV.prefab 4.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_11.png 4.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_1.png 4.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_15.png 4.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Background/GCP_backgroundNight.png 4.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Background/GCP_backgroundDay.png 4.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Dumper Root.prefab 4.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/FreightlinerM2 Root.prefab 4.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NintendoSwitchJoyCon_Dual.asset 4.7 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/3DconnexionSpaceMouse.asset 4.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Backgrounds/4x4P_Backgroundnight.png 4.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Backgrounds/4x4P_BackgroundDay.png 4.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_IntIzquierdoOff.png 4.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_IntDerechoOff.png 4.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_IntIzquierdo.png 4.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/IP_LS_IntDerecho.png 4.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Police Car Root.prefab 4.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Rigid Urban Bus Root.prefab 4.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Articuled Bus Front Root.prefab 4.6 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Resources/Brushes/Brush_0.png 4.6 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/rearview/Resources/RearviewsConfigurations.asset 4.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Komatsu980E Root.prefab 4.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Truck.prefab 4.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Rigid Truck Root.prefab 4.6 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Pieces Prefab/NPC_PolicePickupF150_Prop_PF_TM.prefab 4.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Komatsu_980E4.prefab 4.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Snow Removal Root.prefab 4.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Rigid Frame Hauler Root.prefab 4.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_CAT798.prefab 4.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/3DconnexionSpaceNavigator.asset 4.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/Cone_B.FBX 4.5 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Popups/Resources/InfiniteProgressPopupPrefab.prefab 4.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_YamahaFZ07.prefab 4.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Pieces Prefab/NPC_PoliceInterceptorSedan_Graphics.prefab 4.5 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/Effects/EnviroFogRenderingDisabled.shader 4.5 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Popups/Resources/InfiniteProgressPopupWithoutBackgroundPrefab.prefab 4.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Pieces Prefab/NPC_PolicePickupF150_Graphics.prefab 4.5 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/Results/ParamsPanel.prefab 4.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_YamahaNMAX160.prefab 4.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderDiffuseAtlasCTI.shader 4.5 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/MinesimPanel Atlas/HUD_EXF_VehicleDashboardAtlas.spriteatlas 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Mini WheelLoader Root.prefab 4.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolkswagenConstellation/Art/Meshes/VolkswagenConstellation_Col.fbx 4.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/AppleTV2015Remote.asset 4.4 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Resources/Shaders/EnviroLiteMoonShader.shader 4.4 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Resources/Shaders/EnviroLightMoonShader.shader 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Eaton 10 gears LO Root.prefab 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Truck Eaton 10 gears.prefab 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/FreightlinerM2 Tank 10 Root.prefab 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_CATD11.prefab 4.4 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroDownsampleDepth.shader 4.4 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/NormalReconstruction.shader 4.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/CityStar5/Art/Meshes/CityStar5_Collider.fbx 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/VisualChains.prefab 4.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semirremolque_1_Axis/Art/Meshes/Semirremolque_1_Axis_Collider.fbx 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Chevrolet Tahoe Root.prefab 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/SUV with Trailer Root.prefab 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Toyota8FG_AGX.prefab 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_StillFMX20_AGX.prefab 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_SnowPlow_Shovel.prefab 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_KomatsuPC3000.prefab 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_JungETV216_AGX.prefab 4.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_Caterpillar246.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Pickup Root.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_KomatsuWa900.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_KomatsuHD985.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_KomatsuH985.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_HitachiEX.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_HitachiEH.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/4WD Root.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_JCB409B.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/PivotExtCam_JCB3CX.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/HitachiEH4000/PivotExtCam_EH4000.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Rigid InterUrban Bus Root.prefab 4.3 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/ScreenSpaceCurvatureFlow.shader 4.3 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/KMwa900Container.prefab 4.3 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EX1200/EX1200_ShovelDiggerFront.prefab 4.3 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/JCB220X/JCB220X_ShovelDiggerFront.prefab 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/FreightlinerM2 Tank Root.prefab 4.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NintendoSwitchHandheld.asset 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Danone Truck Root.prefab 4.3 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Shaders/RTApp_CircleCull.shader 4.3 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderNormalsAtlas.shader 4.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Car Root.prefab 4.2 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Pieces Prefab/NPC_PoliceInterceptorSedan_Prop_PF_TM.prefab 4.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Materials/WoodCrate.mat 4.2 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/Resources/TrackedDevices.prefab 4.2 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Shaders/RTApp_LinearGradientCameraBk.shader 4.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Materials/Spool.mat 4.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Materials/Barrel_A.mat 4.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderNormalsAtlasCTI.shader 4.2 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Shaders/RTApp_GizmoSolidHandle.shader 4.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Session.png 4.2 kb 0.0% Assets/simuzen/reusable/Resources/EditorLoginFSM.prefab 4.2 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_Direction_Normal.png 4.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/Hands/Resources/EditorDividerline.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_9.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_8.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_7.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_63.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_62.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_61.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_60.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_6.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_59.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_58.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_57.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_56.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_55.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_54.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_53.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_52.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_51.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_50.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_5.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_49.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_48.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_47.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_46.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_45.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_44.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_43.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_42.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_41.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_40.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_4.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_39.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_38.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_37.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_36.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_35.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_34.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_33.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_32.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_31.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_30.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_3.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_29.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_28.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_27.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_26.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_25.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_24.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_23.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_22.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_21.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_20.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_2.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_19.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_18.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_17.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_16.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_15.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_14.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_13.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_12.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_11.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_10.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_1.png 4.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_0.png 4.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Minibus Volare Root.prefab 4.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Minibus Daily Root.prefab 4.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Bulldozer Root.prefab 4.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderDiffuseAtlasPolygon.shader 4.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Vuc Bau.prefab 4.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/minimap-drag-cursor.png 4.1 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_CursorHoverText.png 4.1 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_CursorNormal.png 4.1 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_CursorHover.png 4.1 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_CursorHover+.png 4.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Background/CP_Backgroundnight.png 4.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/Art/Meshes/Plate_bike.FBX 4.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Background/CP_Backgroundday.png 4.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_ControlCrucero_ON_Pres.png 4.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_RPM_Icon.png 4.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_ControlCrucero_Retard_Pres.png 4.1 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/AddAssetButtonCopy.prefab 4.0 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/FireFlow.asset 4.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Forklift Root.prefab 4.0 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderDiffuseAtlasSpeedtree.shader 4.0 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderDiffuseAtlasTreeCreator.shader 4.0 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/VegetationColorMaskCreator/Resources/RenderVegetationColorMask.shader 4.0 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderDiffuseAtlasNormal.shader 4.0 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/AddAssetButton.prefab 4.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/3DconnexionSpaceMouseModule.asset 4.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Freightliner FL360 715/Art/Meshes/Freightliner_FL360_715_Collider.fbx 4.0 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/RenderNormalsAtlasTreeCreator.shader 3.9 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Pieces Prefab/NPC_ScaniaTanker_Graphics_TM.prefab 3.9 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/Resources/DefaultGrassPatch_LOD1.asset 3.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Meshes/User_VolvoFH_Collider.fbx 3.9 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/SimpleFluid.shader 3.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Physic Environment.prefab 3.9 kb 0.0% Assets/simuzen/reusable/Resources/FlowPassengerFsm.prefab 3.9 kb 0.0% Assets/simuzen/reusable/Resources/InitialFSM_TM.prefab 3.9 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/MinPostFilter/MinPostFilter.shader 3.9 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Pieces Prefab/NPC_ScaniaTanker_Graphics.prefab 3.9 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/DistanceFieldSlice.shader 3.9 kb 0.0% Assets/content_common/art_common/Modules/Shaders/UnlitColorAbove_SIM.shader 3.9 kb 0.0% Assets/content_common/art_common/Modules/Shaders/UnlitColorAbove.shader 3.9 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Pieces/NPC_RigidTruck_PF.prefab 3.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/AmazonFireTVRemote.asset 3.8 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/CHProPedals.asset 3.8 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Monitor_MDGUI.prefab 3.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_DP/PI_Descarga.png 3.7 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Shaders/RTApp_TintedTexture.shader 3.7 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ScenesDataSettingVR.asset 3.7 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Pieces Prefab/NPC_FiremanTruck_PF.prefab 3.7 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/Flow.asset 3.7 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/Shaders/EnviroShadowCookie.shader 3.7 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/JCB3CX/JCB3CXBackContainer.prefab 3.7 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/MX/Pieces/NPC_RigidTruck_Physics.prefab 3.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_1_Axis/Art/Meshes/Trailer_1_Axis_Collider.fbx 3.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Meshes/SMB_Exercise.FBX 3.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_Logo.png 3.6 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Pieces Prefab/NPC_ScaniaTanker_Root.prefab 3.6 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/SteamVR_ClearAll.shader 3.6 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Pieces Prefab/NPC_ScaniaTanker_Physics.prefab 3.6 kb 0.0% Assets/simuzen/reusable/Resources/ExerciseFSM.prefab 3.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Meshes/ManTgx_Collider.FBX 3.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Prefabs/container_1_Load_PF_TM.prefab 3.6 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/XInputWheel.asset 3.6 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/Shaders/Effects/EnviroClearLightShafts.shader 3.6 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/NPC_ChevroletVanExpressAmbulance_Root.prefab 3.6 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Pieces Prefab/NPC_JCB3CX_Root.prefab 3.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/HydraulicExcavator Root.prefab 3.6 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Pieces Prefab/NPC_Passat_Root_Police.prefab 3.6 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Shaders/RTApp_SimpleColor.shader 3.6 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Pieces Prefab/NPC_Fireman_Root.prefab 3.6 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/SteamVR_AlphaOut.shader 3.6 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/Resources/RenderTouchBufferInstanced.shader 3.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Meshes/Semitrailer_2_axes_collider.fbx 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/PiecesPrefab/NPC_BRT_Bus_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Pieces Prefab/NPC_AudiS5_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Pieces Prefab/NPC_Bus_Root.prefab 3.5 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Vectorscope.shader 3.5 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/SteamVR_ColorOut.shader 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Pieces Prefab/NPC_PoliceInterceptorSedan_Root.prefab 3.5 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Textures/WMG_Link2.png 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Pieces Prefab/NPC_PolicePickupF150_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Pieces Prefab/NPC_SuspectIvecoDaily_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/NPC_ChevroletVanExpress_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Pieces Prefab/NPC_ChevroletAvalanche_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Pieces Prefab/NPC_MercedesSL500_Root.prefab 3.5 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Waveform.shader 3.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_RpmBackground.png 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Pieces Prefabs/NPC_Clio_Taxi_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Pieces Prefab/NPC_Mazda_CX_7_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Pieces Prefab/NPC_Clio_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Pieces Prefab/NPC_Passat_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/Impala/Pieces Prefab/NPC_Impala_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Pieces Prefab/NPC_Golf_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Pieces Prefab/NPC_CRV_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Pieces Prefab/NPC_HitachiEH4000_Root.prefab 3.5 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/templates/TrainingManagerCameraTemplate.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Pieces Prefab/NPC_Scooter_Root.prefab 3.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_ButtonNormal1_Swith.png 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/Komatsu985/Pieces/NPC_Komatsu985_Root.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Pieces/NPC_HitachiEH5000_Root.prefab 3.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Background/MP_BackgroundNight.png 3.5 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/ItemButton.prefab 3.5 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Pieces prefab/NPC_HitachiEH3500_Root.prefab 3.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Background/MP_BackgroundDay.png 3.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_HitachiEH5000.prefab 3.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_HitachiEH3500.prefab 3.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_HitachiEH4000.prefab 3.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/SaitekProFlightCessnaTrimWheel.asset 3.4 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/Shaders/EnviroReflectionProbe.shader 3.4 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/MinPostFilter/copyRGB.shader 3.4 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/Shaders/EnviroBakeCubemap.shader 3.4 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/Art/Meshes/Plate.FBX 3.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/HydraulicExcavatorLoader Root.prefab 3.4 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/Resources/RenderTouchBuffer.shader 3.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/SmallHydraulicExcavator Root.prefab 3.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_Neutral_off.png 3.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustmasterTFlightRudderPedals.asset 3.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/IP_SB_Neutral.png 3.4 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HLMV8inchPanel.prefab 3.4 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/RoadInfoPanel.prefab 3.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/XInputGuitar.asset 3.4 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/ShadowMaskCreator/Resources/ShadowHeight.shader 3.4 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_Scrollbar_Handle.png 3.4 kb 0.0% Assets/configuration/hud/Resources/GUIManagerConfig.xml 3.4 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/ThrustMasterT3PA.asset 3.4 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Monitor_uGUI.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Pieces Prefab/NPC_ChevroletAvalancheDirt_PF_TM.prefab 3.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Monitor_tm.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Pieces Prefab/NPC_SuspectIvecoDaily_Graphics.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Pieces Prefab/NPC_Clio_PF.prefab 3.3 kb 0.0% Assets/configuration/hud/Resources/GUIManagerConfigMachinery.xml 3.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/JCB220XHydraulicExcavator Root.prefab 3.3 kb 0.0% Assets/configuration/hud/Resources/GUIManagerConfigConstrusim.xml 3.3 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/KMpc3000Container.prefab 3.3 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Hints/Textures/HintBackground.png 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/NPC_ChevroletVanExpress_PF.prefab 3.3 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG/Common/rpm_backgr.png 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Pieces Prefab/NPC_ChevroletAvalancheDirt_PF.prefab 3.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/CourseHSelectionButtonPrefab.prefab 3.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/OpenVRControllerRight_Unity.asset 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Pieces Prefab/NPC_ChevroletAvalanche_PF.prefab 3.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InfiniteProgressScreenPrefab.prefab 3.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/OpenVRControllerLeft_Unity.asset 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Pieces Prefab/NPC_MercedesSL500_PF.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Pieces Prefab/NPC_Mazda_CX_7_PF.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Pieces Prefab/NPC_Passat_PF.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Pieces Prefab/NPC_AudiS5_PF.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Pieces Prefab/NPC_Golf_PF.prefab 3.2 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Pieces Prefab/NPC_Mazda_CX_7_Mate_PF.prefab 3.2 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Pieces Prefab/NPC_CRV_PF.prefab 3.2 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Resources/Sprite Assets/EmojiOne.asset 3.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/TurnOverRisk/TurnOverRisk.prefab 3.2 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset 3.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Yamaha FZ07 Root.prefab 3.2 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Pieces Prefab/NPC_ChevroletVanExpress_Ambulance_PF.prefab 3.2 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/DiscardAlpha.shader 3.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/ConfigurationParamHSelectionButtonPrefab.prefab 3.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/ResultsParamHSelectionButtonPrefab.prefab 3.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/ExerciseParamHSelectionButtonPrefab.prefab 3.2 kb 0.0% Assets/simuzen/vehicles/AIMilitary/Barricade_PF.prefab 3.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/Legacy Indicators/PI_SlideRegulatorButton.png 3.2 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Pieces Prefab/NPC_Passat_Police_PF.prefab 3.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Meshes/Tandem_Bitrem7_Col.FBX 3.2 kb 0.0% Assets/UI/Atlas/Simulator/IG VR Atlas/IG VR Logsim/HUD_Jung_VR_VehicleDashboardAtlas.spriteatlas 3.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Popups/Resources/SimesCarBlockSmallPopupPrefab.prefab 3.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino 300/Art/Meshes/Hino300_Collider.FBX 3.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/SteamVR_Fade.shader 3.1 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Pieces Prefab/NPC_Bus_PF.prefab 3.1 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Pieces Prefabs/NPC_Clio_Taxi_PF.prefab 3.1 kb 0.0% Assets/vehicles/TrafficVehicles/Impala/Pieces Prefab/NPC_Impala_PF.prefab 3.1 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/DAF XF 106 SC/Art/Meshes/DAFXF106_Col.fbx 3.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_KeyStartIcon.png 3.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/ExerciseHSelectionButtonPrefab.prefab 3.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/RG31 WaterDynamics.prefab 3.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/LMV WaterDynamics.prefab 3.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Excavator Root.prefab 3.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/AmarokLights.prefab 3.0 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Pieces Prefab/NPC_Golf_Prop_PF_TM.prefab 3.0 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Pieces Prefab/NPC_SuspectIvecoDaily_PROP_PF_TM.prefab 3.0 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/JCB3CX/JCB3CX_ShovelDiggerBack.prefab 3.0 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Prefabs/SFX Holder.prefab 3.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/NvidiaShieldRemote.asset 3.0 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Meshes/Trailer_Bitrem7_Col.FBX 3.0 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/TruckStatisticsFilter.asset 3.0 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_Vegetation_hover.png 3.0 kb 0.0% Assets/UI/Atlas/Simulator/IG Atlas/IG_Logsim/HUD_IG_LateralJung_VehicleDashboardAtlas.spriteatlas 3.0 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_Vegetation.png 3.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/OculusRemote.asset 3.0 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_truck_hover.png 2.9 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_truck.png 2.9 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Meshes/RadialCollider.obj 2.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Meshes/IvecoEuroTrakker_Trailer_Collider.fbx 2.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Iveco Daily Collider.fbx 2.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/GP_Background/GP_circleBigWhite.png 2.9 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal/LP_9.png 2.9 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal/LP_8.png 2.9 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal/LP_7.png 2.9 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal/LP_6.png 2.9 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal/LP_5.png 2.9 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal/LP_4.png 2.9 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal/LP_3.png 2.9 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal/LP_2.png 2.9 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal/LP_1.png 2.9 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal/LP_0.png 2.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RoundaboutExit2Icon.png 2.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/GP_Background/GP_circleBig.png 2.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Yamaha YBR 125 Root.prefab 2.9 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Pieces Prefab/NPC_HitachiEH4000_Graphics.prefab 2.9 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/GoogleNexusPlayerRemote.asset 2.9 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Extentions/TextureExtention/Resources/AlphaPadding.compute 2.8 kb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/PiecesPrefab/NPC_BRT_Bus_PF.prefab 2.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ParkingSensor.png 2.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Cone/Meshes/ColliderBase_SmallCone.FBX 2.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Cone/Meshes/ColliderBase_BigCone.FBX 2.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/JCB3CX/JCB3CX_ShovelDiggerFront.prefab 2.8 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Pieces Prefab/NPC_ScooterProp_PF_TM.prefab 2.8 kb 0.0% Assets/simuzen/CommonTools/playmaker/Plugins/PlayMaker/WebGL/PlayMaker.dll 2.8 kb 0.0% Assets/simuzen/CommonTools/playmaker/Plugins/PlayMaker/WP8/PlayMaker.dll 2.8 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker.dll 2.8 kb 0.0% Assets/UI/Atlas/Simulator/IG Atlas/IG_Logsim/HUD_IG_Frontal_VehicleDashboardAtlas.spriteatlas 2.8 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_tractor_hover.png 2.8 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/LoadingSimulatorScreenPrefabHV.prefab 2.8 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/LoadingSimulatorScreenPrefab.prefab 2.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/MercedesActros2646/Art/Meshes/User_Actros2646_Colliders.fbx 2.8 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/Animation/BottonBar.anim 2.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Yamaha NMAX 160 Root.prefab 2.8 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_tractor.png 2.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Hino500/Art/Meshes/Hino500_Col.fbx 2.7 kb 0.0% Assets/simuzen/platform/systems/base/traffic/prefabs/TrafficVehicleFactoryService.prefab 2.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB220/PI_Guias_Planta_JCB220.png 2.7 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/SnowplowStatisticsFilter.asset 2.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Caterpillar246Lights.prefab 2.7 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Textures/CamPerspMode.png 2.7 kb 0.0% Assets/simuzen/CommonTools/playmaker/Plugins/PlayMaker/Metro/PlayMaker.dll 2.7 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Hopper/Art/Meshes/Hopper_col.fbx 2.7 kb 0.0% Assets/simuzen/platform/hud/animations/loginByBio.anim 2.7 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/Animation/InfoPanel.anim 2.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RoundaboutExit3Icon.png 2.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/SessionTimeScreenPrefab.prefab 2.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/LocomotionNeutral.controller 2.6 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Common/Meshes/RIGID_TRUCK_2_AXES_Collider.fbx 2.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RoundaboutExit1Icon.png 2.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HRG3112inchPanel.prefab 2.6 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Pieces prefab/NPC_HitachiEH3500_Graphics.prefab 2.5 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/InclinometerPanel.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/FreightlinerCascadiaInterMGLights.prefab 2.5 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Pieces Prefab/NPC_JCB3CX_PF.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/KenworthT800_Mixer_Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/InternationalHV607Tank_Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Freightliner_FL360_715_Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/FreightlinerNewCascadia126Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/International_HV607_Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/FreightlinerCascadiaLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/RigidTruckPlatformLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/MercedesAxorTruckLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/MercedesAtronTruckLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/KenworthT880Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/IvecoEuroTrakkerLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/InternationalLTLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/InterceptorSedanLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/FreightlinerM2_106Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/VolvoVNL760Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/SitrakC7H_Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/RigidVolvoFHLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/RenaultKangooLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ProstarDayCabLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/NissanNP300Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Kenworth_T370_Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/IsuzuElf100Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/FreightlinerM2Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Forward1100Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/DodgeChargerLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ConstellationLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ChevroletTahoeLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/VolvoFHLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/TourismoLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Scania440Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/RigidTruckLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ProstarCabLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Isuzu500HLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Hino500Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Hino300Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Forward800Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/FordF150Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Fiat500Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/DAFXF106Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/CityStar5Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/CitroenC4Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Atego3030Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/AmarokSCLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Actros2646Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Accelo815Lights.prefab 2.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_Building_hover.png 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ZafiroLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/VolareLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/TruckLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/RG31Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/MondeoLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ManTGXLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/LMVLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/GolfLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Elf500Lights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/DailyLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/CruzeLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ClioLights.prefab 2.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/BusLights.prefab 2.5 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/Toggle.prefab 2.5 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Meshes/myMesh.asset 2.5 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Meshes/Circle.asset 2.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_Building.png 2.5 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Locution.prefab 2.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Isuzu_Elf_100/Meshes/Isuzu_Elf_100_Col.fbx 2.4 kb 0.0% Assets/simuzen/platform/hud/animations/progressBar.anim 2.4 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_FalloLuces.png 2.4 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG/Common/speed_backgr.png 2.4 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/Pickup.StatisticsFilter.asset 2.4 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/Resources/DefaultGrassPatch_LOD2.asset 2.4 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Meshes/User_Atego3030_Collider.fbx 2.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_service_brake.png 2.4 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EX3600/EX3600_ShovelDiggerFront.prefab 2.4 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EX2600/EX2600_ShovelDiggerFront.prefab 2.4 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EX1900/EX1900_ShovelDiggerFront.prefab 2.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Digital_7_Italic_6.png 2.4 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Pieces/NPC_HitachiEH5000_Graphics.prefab 2.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/GP_Background/GP_background.png 2.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RoundaboutExit4Icon.png 2.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/GP_Background/GP_rpmCircle.png 2.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IvecoEuroTrakkerPanel/TP_Background/Eurotrakker_panel_NOCHE_fix_RPM_2.png 2.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IvecoEuroTrakkerPanel/TP_Background/Eurotrakker_panel_DIA_fix_RPM_2.png 2.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Meshes/Cargo_Dumpster_coll.FBX 2.3 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/CAT120/CAT120_RipperDiggerBack.prefab 2.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_EXF/PI_MarcadorPerfil.png 2.3 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/DefaultSplatmapRulesPackage.asset 2.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/BoardTechs/IG_IconParkingSensorOn.png 2.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/BoardTechs/IG_IconParkingSensorOff.png 2.3 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Forward1100/Art/Meshes/Forward1100_Collider.FBX 2.3 kb 0.0% Assets/simuzen/platform/hud/animations/slidingBody_parkingSensor.anim 2.3 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Pieces Prefab/NPC_HitachiEH4000_Physics.prefab 2.3 kb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/PiecesPrefab/NPC_BRT_Bus_Physics.prefab 2.3 kb 0.0% Assets/simuzen/platform/hud/animations/sliding_parkingSensor.anim 2.3 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Pieces Prefab/NPC_Bus_Physics.prefab 2.3 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GP_WheelUnaligned.png 2.3 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/Results/TotalResultDataTMButton.prefab 2.3 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/Results/GenericDataTMButton.prefab 2.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/animations/IG_A95-5.png 2.3 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/KomatsuWA900.StatisticsFilter.asset 2.3 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_PresionAceiteTransmisionBaja.png 2.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/animations/IG_A95-6.png 2.3 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_ParadaMotor.png 2.3 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_MascaraRPM.png 2.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Prefab/Light_Traffic_Medium_PF.prefab 2.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Prefab/Light_Traffic_Heavy_PF.prefab 2.2 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/SignalPost2,5m.FBX 2.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/LP_LS_CinturonOff.png 2.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Joint Articuled Bus Trailer.prefab 2.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front BiArticulated Bus Middle.prefab 2.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS/LP_LS_Cinturon.png 2.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front BiArticulated Bus Rear.prefab 2.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/Prefabs/Common/ElectricEngineAudioManagerFsm.prefab 2.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/ParamGroupPanel.prefab 2.2 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Isuzu500H/Art/Meshes/Isuzu500H_Col.FBX 2.2 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_PresionAceiteTransBaja.png 2.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/CATD11Lights.prefab 2.2 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Resources/Style Sheets/Default Style Sheet.asset 2.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Pieces Prefab/User_MercedesCitaro_Articulate_Bellows.prefab 2.2 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LoadingButton.png 2.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Pieces Prefab/Front_Biarticulate_Middle_Bellows.prefab 2.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/PassengersCam/PassengerCamPanel.prefab 2.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_WiperIcon.png 2.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Pieces Prefab/Front_Biarticulate_Back_Bellows.prefab 2.2 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/Car.StatisticsFilter.asset 2.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/animations/IG_A95-2.png 2.2 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/JCB409/JCB409_ShovelDiggerFront.prefab 2.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/animations/IG_A95-1.png 2.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_JCB3CX.prefab 2.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/animations/IG_A95-3.png 2.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/ExerciseParam.prefab 2.2 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Forward800/Art/Meshes/Forward800_Collider.FBX 2.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_CityStar5.prefab 2.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/tex_enviro_linear.png 2.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EX5500/EX5500_ShovelDiggerFront.prefab 2.1 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Art/Material/Bycicle_MT.mat 2.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/animations/IG_A95-4.png 2.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_CargaPesada.png 2.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InGameScreen_Logsim.prefab 2.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/CPFDigit.prefab 2.1 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Pieces Prefab/KenworthT680_Trailer_PROP_PF_TM.prefab 2.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/IP_LS_Jung/IP_LSJung_Angulo.png 2.1 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Materials/Hitachi_EH4000_UpMesh_MT.mat 2.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/ControllerDataFiles.asset 2.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/Komatsu985.StatisticsFilter.asset 2.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Art/UI Widgets/Soft 12px Rounded Border.png 2.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/YamahaNMAX160Lights.prefab 2.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/YamahaFZ07Lights.prefab 2.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/YBR125Lights.prefab 2.1 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/Managers/ActiveItems.prefab 2.1 kb 0.0% Assets/simuzen/platform/playmaker/Resources/PlayMakerGlobals.asset 2.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_BckTempAceiteMotor.png 2.0 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_bus_hover.png 2.0 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_bus.png 2.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RevolutionsIcon.png 2.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_LucesCortas.png 2.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Digital_7_Italic_9.png 2.0 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Pieces Prefab/Light_Traffic_JCB_3CX_PF.prefab 2.0 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Popups/Resources/InfractionPopupPrefab.prefab 2.0 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/XMLParamsInfoButton.prefab 2.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_14/Common/TM/City_Building_09_PF_TM.prefab 2.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_BckPresionAceiteHidra.png 2.0 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Materials/PoliceCar_InterceptorSedan_MT.mat 2.0 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InfractionRowButtonPanel.prefab 2.0 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Materials/ScaniaTanker_MT.mat 2.0 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVODownsample2.compute 2.0 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Trailer_2_Axes/Common/Materials/Trailer_2Axes_Prop_MT.mat 2.0 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Cone/Meshes/Collider_SmallCone.FBX 2.0 kb 0.0% Assets/UI/Atlas/Simulator/IG VR Atlas/IG VR Common Atlas/HUD_IG_VR_CommonAtlas.spriteatlas 1.9 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Art/Materials/KenworthT680_Prop_MT.mat 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Art/Materials/Hitachi_EH4000_MT.mat 1.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Cone/Meshes/Collider_BigCone.FBX 1.9 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Vectorscope.compute 1.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_PositionBeam.png 1.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_ReverseMarcha.png 1.9 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/ParamToggleGroup.prefab 1.9 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/MilitaryStatisticsFilter.asset 1.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Elf 500 Lights - standard.mat 1.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Elf 100 Lights - standard.mat 1.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_PositionBeam.png 1.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_check_engine.png 1.9 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/IG_HUD_Ayuda/IG_VehicleVolcado.png 1.9 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Materials/UserBus_MT.mat 1.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_BckLiquidoMotorTemp.png 1.9 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/ReferencePose_OpenHand.asset 1.9 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/ReferencePose_BindPose.asset 1.9 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/ReferencePose_Fist.asset 1.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T880 Cocacola Decal - standard.mat 1.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_green_lamp.png 1.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_Prelub.png 1.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_SitrakC7H.prefab 1.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_ScaniaR440.prefab 1.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_DAFXF106.prefab 1.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T800 Mixer Decals - standard.mat 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/Atlas_01/TM/Sig_WorksDangerNarrow_R_PF_TM.prefab 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/Atlas_01/TM/Sig_WorksDangerNarrow_L_PF_TM.prefab 1.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Right/Rearviews_Actros.prefab 1.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Atego.prefab 1.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Lowloader Cargo Mixta Interior - standard.mat 1.9 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/Atlas_01/TM/Sig_WorksEnd_PF_TM.prefab 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Pieces Prefab/NPC_Cyclist_Exclusive_Physics.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_DangerDomesticAnimals_PF_TM.prefab 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Lowloader Cargo Mixta - standard.mat 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_TireUnaligned.png 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/Atlas_01/TM/Sig_Works_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_OneWay_Straight_PF_TM.prefab 1.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Zafiro.prefab 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner New Cascadia InterMG Interior - standard.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_Yield_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_90_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_80_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_70_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_60_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_50_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_40_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_30_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_20_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_120_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_110_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_SpeedLimit_100_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_OneWay_Right_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_OneWay_Left_PF_TM.prefab 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Semitrailer 2 Axles Cargo Logs - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Actros Rigid 3-Axles Platform - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Actros Rigid 3-Axles Interior - standard.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_NoUTurn_L_PF_TM.prefab 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_NoEntry_PF_TM.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/Komatsu985/Pieces/NPC_Komatsu985_Physics.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Pieces Prefab/NPC_JCB3CX_Physics.prefab 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Scania Tandem Bitrem7 Tarp - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Actros Rigid 3-Axles Pepsico - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Actros 2046 3-Axles Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Actros 2046 2-Axles Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/International Prostar Day Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/International Prostar Cab Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner New Cascadia Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner M2_106 3-Axles Trailer - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner M2_106 2-Axles Trailer - standard.mat 1.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_AutoRelenti.png 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Rigid Tanker Dangerous - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Global Expedition Tanker - standard.mat 1.8 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Waveform.compute 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2021 Military/Meshes/Standard Materials/Iveco EuroTrakker Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Semitrailer 2 Axles - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Scania Tandem Bitrem7 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Scania Bitrem7 Tarp - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Rigid Tanker Default - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Cargo Dumpster Tarp - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Axor 3344 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Atron 1635 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Atego 3030 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Actros Rigid 3-Axles - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Actros 2046 3-Axles - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Actros 2046 2-Axles - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Accelo 815 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T880 Cocacola Cab - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T800-T880 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T800 Mixer Trailer - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T800 Mixer Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T800 Cocacola Cab - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Forward 1100 Trailer - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/International HV607 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner M2_106 3-Axles - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner M2_106 2-Axles - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2021 Military/Meshes/Standard Materials/Iveco EuroTrakker Trailer - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Scania Bitrem7 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Rodotrem Dolly - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Cargo Dumpster - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T880 Cocacola - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T800 Cocacola - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T680 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T370 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Forward 800 Trailer - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Elf 500 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Elf 100 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/International Prostar Day - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/International Prostar Cab - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner New Cascadia - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner M2 Trailer - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner M2 Tanker - standard.mat 1.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_BckTemperaturaRefrig.png 1.8 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Common/Materials/GlassTransparent_MT.mat 1.8 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/itemsListSingle.prefab 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Semi 1 Axle - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Rodotrem Tarp - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Rigid 2 Axles - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Rigid 1 Axle - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Dolly Type H - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer CarrierTruck - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Actros Dolly - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Sitrak C7H Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Scania G440 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Axor 3344 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Atron 1635 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Atego 3030 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Accelo 815 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T800 Mixer - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Forward 1100 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Elf 500 Trailer - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/International HV607 - standard.mat 1.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_BckCombustible.png 1.8 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Histogram.compute 1.8 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/itemsList.prefab 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2021 Military/Meshes/Standard Materials/Port Container - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2021 Military/Meshes/Standard Materials/Iveco EuroTrakker - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Volvo FH Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Rodotrem - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Platform - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Lowloader - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Hopper - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Forestal - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Sitrak C7H Mixer - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Forward 800 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Hino500 Trailer - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Hino300 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner M2 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/DAF XF 106 480 - standard.mat 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_ESP.png 1.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/JCB220XSCLights.prefab 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2021 Military/Meshes/Standard Materials/RG31 Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2021 Military/Meshes/Standard Materials/LMV Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Zafiro Sport - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Trailer Rigid - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Sitrak C7H - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Scania G440 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T680 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T370 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Elf 500 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Elf 100 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Hino300 Box - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Renault Clio - standard.mat 1.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Digital_7_Italic_5.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_BckPresionAceite.png 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Prefab/Light_Traffic_Bike_PF.prefab 1.8 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/Results/EnterParamTMButton.prefab 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Volvo FH - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Hino500 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Hino300 - standard.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Materials/LMV_broken_Desert_MT.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2021 Military/Meshes/Standard Materials/RG31 - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2021 Military/Meshes/Standard Materials/LMV - standard.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Materials/RG31_Desert_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Materials/LMV_Desert_MT.mat 1.8 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_360.png 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Kenworth T800-T880 - standard.mat 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamBiart_icon.png 1.8 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Common/Materials/GlassOpaque_MT.mat 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Prefab/Light_Traffic_Dumper_PF.prefab 1.8 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/KomatsuPC3000.StatisticsFilter.asset 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RGearTruckIcon.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/GP_TC_off.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_tempomat_ar.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_FalloFrenos.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_BckTemperaturaAceite.png 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Common/Pieces/NPC_RigidTruck_Root.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Material/NPC_GlassBlack_Interior_Daily_MT.mat 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_HydraulicPneumaticMagneticBrakeIcon.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/GP_TC_on.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/GP_TC.png 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Material/NPC_Glass_Interior_Daily_MT.mat 1.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_MedidorHL_Icon.png 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/TM/Sig_Stop_PF_TM.prefab 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_8GearTruckIcon.png 1.8 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Kenworth_T680/Pieces Prefab/KenworthT680_PROP_PF_TM.prefab 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Kenworthdoble_doble_articulado_icon.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_RPMIndicador_Icon.png 1.8 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Popups/Resources/LoginByBioPopupPrefab.prefab 1.8 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/Motorbike.StatisticsFilter.asset 1.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Digital_7_Italic_8.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_temp.png 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner M2_106 3-Axles Interior - standard.mat 1.8 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner M2_106 2-Axles Interior - standard.mat 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_7GearTruckIcon.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Actros_2645_biart_icon.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Actros_2046_biart_icon.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_parking.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_gear_warning.png 1.7 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/GoalSummary.prefab 1.7 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/CATD11.StatisticsFilter.asset 1.7 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/JCB3CX.StatisticsFilter.asset 1.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Forward 800 Interior - standard.mat 1.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Isuzu Forward 1100 Interior - standard.mat 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RespectSpeedcon.png 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Materials/NPC_Dumper_botMesh.mat 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Materials/NPC_Dumper_UpMesh.mat 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Materials/NPC_Dumper_UpMesh.mat 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Materials/NPC_Dumper_LowMesh.mat 1.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Freightliner M2 Interior - standard.mat 1.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Zafiro Sport Interior - standard.mat 1.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Renault Clio Interior - standard.mat 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Pieces Prefab/NPC_SuspectIvecoDaily_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Material/NPC_IvecoDaily_MT.mat 1.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Hino500 Interior - standard.mat 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Pieces/NPC_HitachiEH5000_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Pieces prefab/NPC_HitachiEH3500_Physics.prefab 1.7 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Shaders/ComputeLineGraph.compute 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Pieces Prefab/NPC_PoliceInterceptorSedan_Physics.prefab 1.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_BckPresionAceite.png 1.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/N_circulo_rg31.png 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Pieces Prefab/NPC_PolicePickupF150_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Common/Art/Materials/RigidTruck_Trailer_MT.mat 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Pieces Prefab/NPC_Cyclist_Exclusive_Root.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Art/Materials/RigidTruck_Actros_MT.mat 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Pieces Prefab/NPC_Cyclist_Traffic_Root.prefab 1.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Generic Materials/Generic - Glass Interior.mat 1.7 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Textures/file_selected.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_BusBiartUrb_icon.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/confirmation/GP_CourseExercise_Icon.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_FalloESP.png 1.7 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Textures/file_pressed.png 1.7 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Textures/file_normal.png 1.7 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Textures/file_hover.png 1.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayoutIcon_Slider_pro.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_Score/IG_TimeScore_Icon.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_ip_indicator.png 1.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayoutIcon_Slider.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamArtPlataf2_icon.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamArtPlataf_icon.png 1.7 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Panels/DistanceToNextNodeCanvas.prefab 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_IntenseTurnRightIcon.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_stop_engine.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_WheelUnaligned.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_4GearIcon.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_abs.png 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/NPC_ChevroletVanExpress_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Pieces Prefab/NPC_ChevroletAvalanche_Physics.prefab 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/cpf/GP_EnterIcon.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_ASR.png 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Pieces Prefab/NPC_MercedesSL500_Physics.prefab 1.7 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Textures/CamOrthoMode.png 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Pieces Prefab/NPC_FiremanTruck_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Pieces Prefab/NPC_Mazda_CX_7_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Pieces Prefab/NPC_Scooter_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Pieces Prefab/NPC_Passat_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/Impala/Pieces Prefab/NPC_Impala_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Pieces Prefab/NPC_AudiS5_Physics.prefab 1.7 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Military_Props/Art/Materials/Decal_broken.mat 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Pieces Prefab/NPC_Clio_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Pieces Prefab/NPC_Golf_Physics.prefab 1.7 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Pieces Prefab/NPC_CRV_Physics.prefab 1.7 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Meshes/Sig_RectangleMedium_H.fbx 1.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Digital_7_Italic_0.png 1.6 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_spawnpoint_runtime.prefab 1.6 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/ExposureHistogram.compute 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_WheelUnaligned.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Digital_7_Italic_4.png 1.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/IG_HUD_Ayuda/IG_BackgroundVolcado.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Digital_7_Italic_2.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_3GearTruckIcon.png 1.6 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/Trailer_2_Axes/Prefabs/RigidTrailer2axes_PROP_PF_TM.prefab 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/TM/Cone_B_PF_TM.prefab 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_0GearTruckIcon.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_circle.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_circle.png 1.6 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Drop Shadow.mat 1.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/SpeedPanel.prefab 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_1GearTruckIcon.png 1.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Locomotion_freeRoutes.controller 1.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/RPMPanel.prefab 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/TM/SMB_Exercise_PF_TM.prefab 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_FalloABS.png 1.6 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/JCB409.StatisticsFilter.asset 1.6 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/CAT246.StatisticsFilter.asset 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Material/Atlas_07_Cutout_MT.mat 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_IntenseTurnLeftIcon.png 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_16/Common/TM/Kiosk_A_PF_TM.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Right/Rearviews_Bus.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Tourismo.prefab 1.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_TemperaturaAceiteExcesiva.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_LucesLargas.png 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/DumpsterLights.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_FreightlinerNewCascadia126.prefab 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_CGearIcon.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_TemperaturaAceite.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_LimiteRetarder.png 1.6 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HForkMiniCameraPanel.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_International_HV607.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_InternationalHV607Tank.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_FreightlinerCascadia.prefab 1.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Cyclist_CTRL.controller 1.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_EditTrigger_Icon.png 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_KenworthT800Mixer.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_ProstarDayCab.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Kenworth_T370.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_KenworthT880.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Daily.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_VolvoFH.prefab 1.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Kenworth.prefab 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_5th_wheel_yellow.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/GP_ESP_off.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_ControlCrucero_ON.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_5th_wheel_green.png 1.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/Enviro_RainParticle_HQ.mat 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/TM/City_Building_04_PF_TM.prefab 1.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Stick Short Joint Variant.prefab 1.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Stick Medium Joint Variant.prefab 1.6 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Stick Long Joint Variant.prefab 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Cone/SmallCone_PF.prefab 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_2GearIcon.png 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/TM/City_Building_01_PF_TM.prefab 1.6 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Outline.mat 1.6 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/Vespa_CTRL.controller 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/GP_Background/GP_MotorOilTemperature.png 1.6 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/KM985Container.prefab 1.6 kb 0.0% Assets/vehicles/TrafficVehicles/RigidTruck/Localized/XX/Art/Materials/ActrosIA_Lights_MT.mat 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/GP_Background/GP_FuelBackground.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Background/MP_200kmh_Night.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Background/MP_200kmh_Day.png 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Cone/BigCone_PF.prefab 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_SlightTurnLeftIcon.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_5GearTruckIcon.png 1.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_PresiónAceiteBaja.png 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/Material/Atlas_13_MT.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Materials/Atlas_11_MT.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Materials/Atlas_10_MT.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Material/Atlas_07_MT.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/Material/Atlas_06_MT.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/Material/Atlas_02_MT.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Materials/Atlas_01_MT.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_seat_belt.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_LimiteRetarderOk.png 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_14/Common/Material/Atlas_14.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/Enviro_SnowParticle_HQ.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Material/Clothes1_MT.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_PresionAceite.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_12inchDashboard/WorkLights_rg31 - copia.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_TankTruck.png 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/IvecoEuroTrakker_Trailer_Lights.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_16/Common/Material/Atlas_16.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_PositionBeam.png 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/TrailerTarp_Rodotrem_Lights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/TrailerLights_2axis_Lights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/TrailerLights_1axis_Lights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Semirremolque_1axis_Lights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/LongDistanceBusTrailerLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Kenworth3AxisTrailerLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ForestalTrailerRearLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/ForestalTrailerFrontLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/BusBiArticulateBackLights.prefab 1.5 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Texture3DLerp.compute 1.5 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Particles/Enviro_HailDrop.mat 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Trailer_InterMG_Lights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Trailer_Bitrem9_Lights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Trailer_Bitrem7_Lights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/TrailerPlatformLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Tandem_Bitrem9_Lights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Tandem_Bitrem7_Lights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Semitrailer_2_axesLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/RoadTrainTrailerLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/KenworthTrailerLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/KenworthRoadTrainLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/BusArticulateBackLights.prefab 1.5 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/CAT246/CAT246_ShovelDiggerFront.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_19/Common/Materials/Atlas_19_MT.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_BusRigUrb_icon.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_TempAceiteMotorFallo.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_180R.png 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/TrailerPlankLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Global_Tanker_Lights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/DollyTowplugLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/CarrierTruckLights.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Materials/MaleBody1_MT.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_TempAceiteMotor.png 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/TrailerLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/DollyTypeHLights.prefab 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Material/NPC_IvecoDaily_Int_MT.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/Dashboard/GP_BrakeAssistant.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_retarder.png 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/TankerLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/HopperLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_JCB220XSC.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Material/Helmet1_MT.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_TemperaturaMotorExcesiva.png 1.5 kb 0.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Material/Male1_MT.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_SlightTurnRightIcon.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_blue.png 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_YamahaNMAX160.prefab 1.5 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/TrainingManagerRuntimeService.prefab 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_KeyOffIcon.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_PresionAceiteBaja.png 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_YamahaFZ07.prefab 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/HouseWork_Variant_01_TM.prefab 1.5 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/FileButton.prefab 1.5 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Resources/DustParticles.psd 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_SuspensionFailure.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_5th_wheel_red.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_PresionAceite.png 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_YBR125.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Toyota8FG_AGX.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Komatsu_980E4.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_HitachiEX1200.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Caterpillar798.prefab 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Bitrem_7Eixos_icon.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_motor_heating.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_CruiseControlWarningLight.png 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/BusArticulateFrontLights.prefab 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Materials/ArticulateBus_External_MT.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_engine_blank.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/PanelConstrusim_backgr_VR.png 1.5 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Meshes/Trailer_Bitrem9_Collider.fbx 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Tanker_Road_Train_Freightliner_icon.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/GP_ESP_on.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GP_Puncture.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_ControlCrucero_OFF.png 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/KenworthLights.prefab 1.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras.prefab 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_StraightIcon.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_LevelRetarder.png 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Materials/Walls_PlasticBarrierWhite_NoArrows.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Panel_VR_backgr.png 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Materials/JCB_3CX_MT.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Materials/Walls_PlasticBarrierRed_NoArrows.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/VolvoVNL760Panel/TP_Elements/Volvo_Trucks_Logo.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_180F.png 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/TM/BigHouseYard_PF_TM.prefab 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_UpRearviewIcon.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/select practice/GP_Courses.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamArtCaja_icon.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_tire_pressure.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_FalloMotor.png 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Materials/NPC_PolicePickupF150_MT.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamR440_icon.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_tRearviewsOkIcon.png 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/Materials/Walls_Concrete.mat 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_LeftRearviewIcon.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_PresionAceiteHidraBaja.png 1.5 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/CAT120/CAT120_BladeDiggerFront.prefab 1.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_PresionAceiteHidra.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_Pinchazo.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_FrenoCargaDescarga.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RGearIcon.png 1.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/Fork_Toyota_8FG.prefab 1.4 kb 0.0% Assets/vehicles/UserVehicles/SMC4WDUserVehicles/_Common/Materials/RoadChain_MT.mat 1.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_ElevacionCaja.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamArtCistPeligroso_icon.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_LucesPosición.png 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/TM/ConstructionFence_PF_TM.prefab 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/TM/Horse_3_PF_TM.prefab 1.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Prefabs/Wheelchair_PF.prefab 1.4 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_develop_input.prefab 1.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_TemperaturaRefrigElevada.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_FalloTemperaturaRefrig.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_360.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_WheelIcon.png 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/TM/DoubleHouse_PF_TM.prefab 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/TM/MetalBarrel_PF_TM.prefab 1.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Lights/Caterpillar120Lights.prefab 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_KeyOnIcon.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_DownRearviewIcon.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_battery.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_TemperaturaRefrig.png 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/TM/House_2_C_PF_TM.prefab 1.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/MAN TGX 29.480 Trailer Tarp - standard.mat 1.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/MAN TGX 29.480 Trailer Bitrem - standard.mat 1.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/MAN TGX 29.480 Tandem Bitrem - standard.mat 1.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Volkswagen Amarok Interior - standard.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Common/Materials/Sig_Metallic.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/Pack_Oveja.mat 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_tire_alingment.png 1.4 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/TMSwitch.prefab 1.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/MAN TGX 29.480 Tandem Cap - standard.mat 1.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/MAN TGX 29.480 Interior - standard.mat 1.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Digital_7_Italic_3.png 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/TM/Cow_1_PF_TM.prefab 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RightRearviewIcon.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/GP_ESP.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_DesalioneacionRuedas.png 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/TM/Pig_PF_TM.prefab 1.4 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/EH5000.StatisticsFilter.asset 1.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/MAN TGX 29.480 - standard.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Wc_PF_TM.prefab 1.4 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Shaders/VLBDummyMaterialSD.mat 1.4 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Shaders/VLBDummyMaterialHD.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/VehicleDynamicWater/Materials/Particle_MudSplash_MT.mat 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_12inchDashboard/WorkLights_rg31.png 1.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/Atlas_06/Materials/Sig_Atlas06_MT.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/ES/Atlas_01/Material/Sig_Atlas01_MT.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/signals/2020/Localized/BR/Atlas_01/Materials/Sig_Atlas01_MT.mat 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_empty_gas.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_180R.png 1.4 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/CATD11/CATD11_RipperDiggerBack.prefab 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Puncture.png 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_13/Common/TM/SMB_Exercise_1_PF_TM.prefab 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/TM/Balon_PF_TM.prefab 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_differential_Front.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_expand_arrows.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_SinCombustible.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_Puncture.png 1.4 kb 0.0% Assets/simuzen/tm/Resources/TMCamerasManager.prefab 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/TM/WhiteSheep_PF_TM.prefab 1.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Animations/Child_animator.controller 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_2GearTruckIcon.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ARTICULATED_KENWORTH_T880_icon.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_PosicionPalancaControlCaja.png 1.4 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Common/PoliceLight/Materials/PoliceLight_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_FordF150/Art/Materials/NPC_PolicePickupF150_Lights_MT.mat 1.4 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/TMButton.prefab 1.4 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/LoadingShovelExcavator.StatisticsFilter.asset 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_trailer_brake.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_LIM.png 1.4 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/TM/Dog_PF_TM.prefab 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Actros_2046_art_icon.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_water.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/BoardTechs/IG_WarningSensorChangeLanes.png 1.3 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/PostProcessResources.asset 1.3 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/luces_infra.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_ModerateTurnLeftIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_0GearIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Bitrem_9Eixos_icon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_Puncture.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_ModerateTurnRightIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_LowBeamsIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_HeatingIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_EmergencyBeamsOnIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_ACDashboard/AC_upper_box_FIX.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_ControlCrucero_Retard.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Digital_7_Italic_7.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Retarder_Automatic.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_arrow_right.png 1.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/ExerciseParamHUnselectableButtonPrefab.prefab 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_BusInterurb_icon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_lights.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG/IG_BckCargaDescarga_EXF.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_4GearTruckIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_KmhBackground_Icon.png 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_FreightlinerCascadiaInterMG.prefab 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Materials/CRV_Basic_MT.mat 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_GearBoxFailure.png 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_IvecoEuroTrakker.prefab 1.3 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_180F.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/Background/LP3_Background.png 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_MercedesAxorTruck.prefab 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_InternationalLT.prefab 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Microbus_Van_icon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamArtCist_icon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_suspension.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/Background/LP3_Background.png 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_VolvoVNL_760.prefab 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_FreightlinerM2.prefab 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Forward1100.prefab 1.3 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Balon_PF.prefab 1.3 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/DollyTowplug/Art/Meshes/User_DollyTowplug_Collider.fbx 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/freightliner_oil.png 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Scania440.prefab 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_ManTGX.prefab 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Hino500.prefab 1.3 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_children_hover.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Elements/freightliner_arrow_left.png 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Volare.prefab 1.3 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_circuitLineNode.prefab 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_6GearTruckIcon.png 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Materials/Clio_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Materials/MercedesSL500_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Material/AudiS5_MT.mat 1.3 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/Controllers/HardwareMaps/Joysticks/Templates/FlightPedals.asset 1.3 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_freeRouteNode.prefab 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/IvecoDailySuspect/Art/Common/Material/NPC_IvecoDaily_Lights_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Materials/PoliceLight_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/Komatsu985/Art/Materials/Komatsu985Traffic_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/JCB_3CX/Art/Materials/JCB_3CXLights_MT.mat 1.3 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_children.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_PositionBeamsIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_1GearIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/DAFX106SCPanel/TP_Elements/DAF_logo_screen.png 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Material/ChevroletAvalancheDirt_MT.mat 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/BoardTechs/IG_BlindPoint.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_TANKER_INTERNATIONAL_DAY_PROSTAR_icon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GP_LowTirePressure.png 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Material/ChevroletAvalanche_MT.mat 1.3 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Materials/MaleCloth1_MT.mat 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Tanker_Freightliner_icon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_EspejoIzq.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_MedidorHC_Icon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_FalloASR.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RetarderIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_LowBeamsOnIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_5GearIcon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Bitruck_8x2_icon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/GP_Background/GP_EngineTemperature.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_NeutralMarcha.png 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Materials/NPC_Tourismo_MT.mat 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/TP_Breakdowns/GP_differential_lock.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/GP_Background/GP_PressionPanel.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_SuspensionFaillure.png 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotToyota8FG.prefab 1.3 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_SecadoParrilla.png 1.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotStillFMX.prefab 1.3 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/smoke_white.mat 1.3 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/smoke_custom.mat 1.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Tanker Root.prefab 1.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/Explosion_custom.mat 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_UnloadDumper.png 1.2 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Misc/Series.prefab 1.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/Resources/DefaultGrassPatch.prefab 1.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Materials/Wheelchair_MT.mat 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_C_Mec_Cacamba_sin_lona_icon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_FrenoEstacionamiento.png 1.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_trigger_runtime.prefab 1.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Materials/GlassCommon_MT.mat 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_EspejoDer.png 1.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Materials/Chlid_Hair_MT.mat 1.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Materials/Child_Clothes_MT.mat 1.2 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Child/Materials/Child_Body_MT.mat 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_BusArtUrb_icon.png 1.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotSnowPlow.prefab 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/DAFX106SCPanel/TP_Elements/DAF_truck_icon.png 1.2 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/TM_IndicationNoPass_V1.prefab 1.2 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_LiquidoMotorTempFallo.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_LiquidoMotorTempElevada.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Forest_Truck_icon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IvecoEuroTrakkerPanel/TP_Background/Eurotrakker_panel_bckgr.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/GenericPanel/GP_Needle/GP_needle.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_TensionOruja.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_HighBeamsIcon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_BusTrailer_icon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_LiquidoMotorTemp.png 1.2 kb 0.0% Assets/simuzen/vehicles/AIHumans/Pedestrian_Man/Pieces/Pedestrian_Man_Root.prefab 1.2 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/prefabs/PassengersService.prefab 1.2 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Materials/Particle_MudSplash.mat 1.2 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_Trigger_Normal.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/regulador_velocidad_2.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simescar/ChevroletTahoePanel/CP_Elements/circle_right.png 1.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_circuitLineRenderer.prefab 1.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/RearviewCanvas_Car.prefab 1.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/Cono.FBX 1.2 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_Trigger_Hover.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Background.png 1.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/RearviewCanvas.prefab 1.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/InfractionPanelPrefab.prefab 1.2 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/Resources/AssetsFromBundleService.prefab 1.2 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/indicator_large.png 1.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Trailer.prefab 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_PositionBeamsOnIcon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/regulador_velocidad_1.png 1.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/VideoScreen/VideoScreen.prefab 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_LowTirePressure.png 1.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Van Trailer.prefab 1.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Prefabs/Resources/TMGUIManager.prefab 1.2 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_19/Common/TM/Ramp_PF_TM.prefab 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_BeltWarningIcon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_Score/IG_Enter_Icon.png 1.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Materials/IA_Glass_MT.mat 1.2 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Perception ST.prefab 1.2 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Perception SC.prefab 1.2 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Perception CNAD.prefab 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Elements/Green_Squares.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG/IG_BckCargaDescarga_DP.png 1.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/tex_vfxpp_particle_sprite_leaf3_green.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simescar/ChevroletTahoePanel/CP_Elements/circle_left.png 1.2 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/BackhoeLoaderExcavator.StatisticsFilter.asset 1.2 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_PresionAceiteTransBaja.png 1.2 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/JCB220XExcavator.StatisticsFilter.asset 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_ServiceBrake.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_LowTirePressure.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_PositionBycicleIcon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_LaneChangeIcon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Tanker_Scania_R500_icon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_AutoWiperWasher.png 1.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Textures/SMAA/SearchTex.tga 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Bus/Art/Materials/NPC_Tourismo_Lights_MT.mat 1.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Tools/Textures/buttonModifiers.png 1.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_Tree.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_PositionVehicleIcon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_HandbreakFail.png 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar_Interceptor/Art/Materials/PoliceCar_InterceptorSedan_Ligh_MT.mat 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_GearOffIcon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/ScaniaG440Panel/TP_Elements/Solapa_aguja.png 1.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Roots/Articuled Bus Rear.prefab 1.1 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/DirectoryButton.prefab 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_GearIcon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Avatar.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Warning.png 1.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/CATD11/CATD11_BladeDiggerFront.prefab 1.1 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG/Common/indicator_speed_rpm.png 1.1 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Traffic/AlignLeaf Traffic.prefab 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/PoliceCar/Art/Common/Materials/Passat_Police_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Materials/Passat_Basic_MT.mat 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_IntRightIcon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_3GearIcon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_ACDashboard/AC_upper_box.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_KENWORTH_T370_icon.png 1.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Cone/Materials/Cone.mat 1.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_Reflejo.png 1.1 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/User Vehicle/AlignLeaf.prefab 1.1 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/PointLeaf.prefab 1.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/EventButtonPIPrefab.prefab 1.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/Toyota8FGLogSim.StatisticsFilter.asset 1.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_FloatingDump.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_OpenDoors1.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ElectronicSecurityLock.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_LowWasherFluid.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_FrontFog.png 1.1 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Traffic/Leaf Traffic.prefab 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Tourismo Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Hyundai County Bus Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Renault Kangoo ZE Interior - standard.mat 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_Airbag.png 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Materials/CX-7_Basic_MT.mat 1.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/JungETV216LogSim.StatisticsFilter.asset 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Tourismo Driver - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Citaro Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Citaro Driver - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Hyundai County Bus Lights - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Hyundai County Bus Driver - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Ford Taurus Interceptor - standard.mat 1.1 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/User Vehicle/Leaf.prefab 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Common/Materials/Clio_TaxiMirror_MT.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Iveco Daily Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Hyundai County Bus - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Ford Taurus Interceptor Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Citroen C4 Interior - standard.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Common/Material/FiremanTruck_MT.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Tourismo - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Mercedes Citaro - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Volkswagen Golf Lights - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Volkswagen Golf Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Volkswagen Golf - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Renault Kangoo ZE - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Ford Taurus Sedan Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Ford Taurus Sedan - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Fiat 500 Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Chevrolet Cruze - standard.mat 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Carretera_2Eixos_icon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamRigCaja_icon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamRigCaja2_icon.png 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Taxi/Art/Common/Materials/Clio_Taxi_MT.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesTruck/Meshes/Truck Materials/Iveco Daily - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Ford Mondeo - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Ford F150 XLT Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Ford F150 XLT - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Dodge Charger Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Dodge Charger - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Citroen C4 - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Chevrolet Cruze Lights - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Chevrolet Cruze Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/StillFMX20LogSim.StatisticsFilter.asset 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Ford Mondeo Interior - standard.mat 1.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2020 SimesCar/Meshes/Car Materials/Fiat 500 - standard.mat 1.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT120/Motoniveladora_PI_06.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Fingerprint.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholLeve.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Trailer.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamT680_icon.png 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/Ambulance/Art/Common/Material/ChevroletVanExpress_Ambulance_MT.mat 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Kenworthdoble_articulado_icon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_LowTirePressure.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_SecadoParrilla.png 1.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Prefabs/Resources/SimesCarGUIManager.prefab 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_PointIndicatedIcon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholMedio.png 1.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Trailer Tourism Bus Joint.prefab 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Material/ChevroletVanExpress_MT.mat 1.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotToyota8FG_LOG.prefab 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholNinguno.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/park_off.png 1.1 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Circulo_X_rg31.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholAlto.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_TemperaturaAceiteHidraExcesiva.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Carrier_Truck_icon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_ASR_On.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_BombaAceite_Icon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_TemperaturaAceiteHidraExcesiva.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Glow_on.png 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Materials/Scooter_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Materials/CX-7_Mate_MT.mat 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_FrontFogIcon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_ASR.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_HighBeamsOnIcon.png 1.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/PlasticBarrier_White_PF_TM.prefab 1.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Citaro_User/Materials/ArticulateBus_Interior_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Materials/RigidTanker_MT.mat 1.1 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/Background/LP3VR_Background.png 1.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/Electric.StatisticsFilter.asset 1.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/Animation/BottonBar.controller 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_AcceleratorIcon.png 1.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/PlasticBarrier_Red_PF_TM.prefab 1.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/PlasticBarrier/ConcreteBarrier_PF_TM.prefab 1.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/Animation/InfoPanel.controller 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_TrenCarretera_icon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GP_SupensionFailure.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_PresionNeumaticos.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_Background.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_1_off.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Rodotrem_icon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_LightsWarning.png 1.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Generic Materials/Generic - Transparent Plastic.mat 1.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Blink_Code.png 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/Impala/Art/Materials/Impala_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/Art/Material/BRT_Bus_MT.mat 1.0 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Components/Resources/_HFsmButtonPrefab.prefab 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Materials/GolfIA_M.mat 1.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Standard Materials/Generic/Legacy Generic - Glass.mat 1.0 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Loading_Icon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_ClutchIcon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Ambient_Icon3.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_Barro.png 1.0 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Materials/Glass_User_Motorcycle.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IntRightOnIcon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_PositionRightRearViewIcon.png 1.0 kb 0.0% Assets/simuzen/vehicles/AIHumans/Pedestrian_Man/Pieces/Pedestrian_Man_Physics.prefab 1.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Generic Materials/Generic - Glass.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Freno.png 1.0 kb 0.0% Assets/vehicles/UserVehicles/SMBUserVehicles/YamahaYBR125/Art/Materials/Glass_User_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Materials/NPC_Dumper_Lights_up.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Art/Materials/NPC_Dumper_Lights.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Art/Materials/NPC_Dumper_Lights.mat 1.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT120/Motoniveladora_top_PI_01.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_LaneChange2Icon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_BrakeIcon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_ASR_On.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_TemperatureFailure.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_MotorPreheating.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_ABS.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_vertical_off.png 1.0 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/Hands/Resources/SecondaryButton.png 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_PositionCenterRearViewIcon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_FrenoCargaDescarga.png 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Elf500.prefab 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamRigPlataf_icon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_PosicionPalancaControlCaja.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_MascaraTemperaturaMedidor.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_Background.png 1.0 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ShotOnArmoredAudioManager/ShotOnArmoredAudioManager.prefab 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_4L.png 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_InterceptorSedan.prefab 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Chevrolet_Tahoe.prefab 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Chevrolet_Cruze.prefab 1.0 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Perception SC4WD.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse 1.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_IntLeftIcony.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_TemperaturaMotorExcesiva.png 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Toyota8FG_PI.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Top_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Materials/man2_Shoes_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Materials/man2_Body_Diffuse.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_RearFog.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_DippedBeamsHeadlights.png 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Common/Material/FiremanTruck_Light_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Materials/ScaniaTanker_Light_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Materials/MercedesSL500_Light_MT.mat 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Ford_F150.prefab 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Fiat500.prefab 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_AmarokSC.prefab 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Amarok4x4.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Body_Diffuse 2.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_RearFog.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_LimiteRetarder.png 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Materials/RigidTanker_Light_MT.mat 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Mondeo.prefab 1.0 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Clio.prefab 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Materials/Woman002_Hair_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Materials/Woman002_Hair_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Materials/Woman002_Hair_Diffuse 1.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_WindshieldHeating.png 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Material/AudiS5_Light_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Materials/man2_Bottom_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Materials/man2_Bottom_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Bottom_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Bottom_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Bottom_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Body_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Snow Moderate.asset 1.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT246/PI_FloatingDump_off.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_PositionPedestrianIcon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_FrontFogOnIcon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_CruiseControlWarningLight.png 1.0 kb 0.0% Assets/UI/Atlas/Simulator/CP Atlas/TruckPanel Atlas/HUD_LMV_ACDashboardAtlas.spriteatlas 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/Bicycle/Art/Material/Male003A_MT.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Materials/man2_Top_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Materials/man2_Top_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Materials/man2_Bottom_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Shoes_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Body_Diffuse.mat 1.0 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonNormalMenu.PNG 1.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_FloatingDump2.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_MainBeamHeadlights.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_OffTractionWarningLight.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_LimiteRetarderOk.png 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Materials/man2_Top_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Snow High.asset 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_PositionLeftRearViewIcon.png 1.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Generic Materials/Generic - Default.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_HandBrakeIcon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BackgroundLines.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_ASR.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/indicator__hare_mode_off.png 1.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Generic Materials/Generic - Mirror.mat 1.0 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/LodDebug/Invisible.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Top_Diffuse.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_FifthWheel3.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_CamRigCargaviva_icon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_ABS_On.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_ABS.png 1.0 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/LodDebug/VeryNear.mat 1.0 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/LodDebug/VeryFar.mat 1.0 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/LodDebug/MidNear.mat 1.0 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/LodDebug/MidFar.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_WarningIcon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_AdvancedConfiguration_Icon3.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_gear_warning.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_LuzFundida.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_ForwardMarcha.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/hare_mode_off.png 1.0 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/LodDebug/Near.mat 1.0 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/LodDebug/Mid.mat 1.0 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/LodDebug/Far.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_LowTirePressureIndicator.png 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Materials/Clio_Light.mat 1.0 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_Object.png 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Materials/Woman002_Shoes_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Materials/Woman002_Body_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Materials/Woman002_Body_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Materials/Woman002_Body_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Shoes_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse 2.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Hair_Diffuse 1.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/Horse_2_MT.mat 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_12inchDashboard/heat_rg31.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/cpf/GP_IntroIcon.png 1.0 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Configuration/ParameterSummary.prefab 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_ESP_On.png 1.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2023 Simesbike/Meshes/Bike Materials/Yamaha YBT-125 Interior - standard.mat 1.0 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Rain Moderate.asset 1.0 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Hail Moderate.asset 1.0 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_NavigationSystem.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_ESP.png 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Materials/EmergencyLights_MT.mat 1.0 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/MiniMap2DRealTime.prefab 1.0 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Shaders/Resources/VS_Speedtree8.mat 1.0 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_aguilón.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_DippedBeamsHeadlights.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_C_Mec_Truck_LS_icon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_ControlCrucero_OFF.png 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Common/Materials/Passat_Light_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Materials/Woman002_Top_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Materials/Woman002_Top_Diffuse 1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Rain High.asset 0.9 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Hail High.asset 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_C_Mec_Prancha_icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_BckCombustible.png 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Materials/CRV_Light_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Materials/Green_Indication.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN2/Materials/Woman002_Top_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Top_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Materials/man001_Top_Diffuse 1.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/BoardTechs/IG_ParkingSensorMtrs.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Maintenance.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_FifthWheel2.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_1_on.png 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/WOMAN/Materials/Woman001_Bottom_Diffuse 1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Snow Low.asset 0.9 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Rain Low.asset 0.9 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Hail Low.asset 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_MainBeamHeadlights.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_TemperaturaAceiteExcesiva.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_FrenoEstacionamiento.png 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Materials/Pedestrian_Woman_Shoes_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Materials/Pedestrian_Woman_Hair_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Materials/Pedestrian_Woman_Bottom_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Materials/Pedestrian_Woman_Body_Diffuse.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_Score/IG_panelTitle.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_4_off.png 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotJungETV216_LOG.prefab 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2023 Simesbike/Meshes/Bike Materials/Motorbike Glass.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Mesh/Materials/haloMaterial2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Mesh/Materials/haloMaterial1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Materials/Pedestrian_Woman_Top_Diffuse.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_CalentadoresGasoil.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_4H.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_Belt.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_ABS.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_Carga_Icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_TemperaturaAceite.png 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2023 Simesbike/Meshes/Bike Materials/Yamaha YBT-125 Exterior - standard.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2023 Simesbike/Meshes/Bike Materials/Yamaha NMAX-160 Interior - standard.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2023 Simesbike/Meshes/Bike Materials/Yamaha NMAX-160 Exterior - standard.mat 0.9 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleTornado.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_VR_InfIcon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_VR_ErrIcon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_OpeningBox.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_DescargaTotal.png 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Common/Material/ChevroletVanExpressLights_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Material/ChevroletAvalancheLights_MT.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Standard Materials/Yamaha FZ07/Yamaha FZ07 - lights.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2023 Simesbike/Meshes/Bike Materials/Yamaha FZ-07 Interior - standard.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/2023 Simesbike/Meshes/Bike Materials/Yamaha FZ-07 Exterior - standard.mat 0.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/TP_Letras/TP_D.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_ModoLiebre.png 0.9 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/ProductDataSetting.asset 0.9 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/SMK_Weather_VR/SMK_Clear Sky_VR.asset 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/TEX_AnonymousStudent.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_AutoWiperWasher.png 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/Art/Material/BRT_Bus_Lights_MT.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Standard Materials/Yamaha FZ07/Yamaha FZ07 - standard.mat 0.9 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TerrainHeatmap.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Materials/brick and concr.rings.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Materials/BagsOfCementBarricade.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/results/GP_BackgroundTiming.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Vehicle_Icon3.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Scene_Icon3.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_VUC_Bau_icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/lamp_1_off.png 0.9 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/RearGearCameraPanel.prefab 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Materials/ScooterLights_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Materials/CX-7_Light_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/Impala/Art/Materials/Impala_Lights_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Art/Materials/GolfIA_Lights_M.mat 0.9 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Profiles/Weather Presets/Clear Sky.asset 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Materials/concrete barrage1.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Clear Sky.asset 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/Pig_MT.mat 0.9 kb 0.0% Assets/configuration/hud/Resources/DefaultParameters.xml 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_LiquidoMotorTempElevada_Icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_LiquidoMotorFalloTemp_Icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Dial_On.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Dial_Off.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/lights_2_off.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Dial.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_NoBattery.png 0.9 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/GUI/thread_bck.png 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Materials/wood boards.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Materials/container a.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Cloudy.asset 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/GermanShepherd_MT.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_CruiseControlWarningLight_white.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_LiquidoMotorTemp_Icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Digital_7_Italic_1.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_7_on.png 0.9 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_EditableLabel.png 0.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/ConstructionProps/Materials/bucket.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_IntLeftOnIcon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_TrailerBrake.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_ControlEstabilidad_On.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_AutoRalenti_Icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/icon_03_off.png 0.9 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/MissingVegetationItemMaterial.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Environment/EnviroSky/Weathers/Icy.asset 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/Cow_WH_Mat.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_ControlEstabilidad.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Warning.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_ModoTortuga.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_4_on.png 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotHitachiEX5500.prefab 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotHitachiEX3600.prefab 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotHitachiEX2600.prefab 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotHitachiEX1900.prefab 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotHitachiEX1200.prefab 0.9 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_NoValidPopUp_Icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_Hour_2.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_DoorSensor.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_HandbreakFailIndicator.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Reflejo.png 0.9 kb 0.0% Assets/simuzen/scenes/StartingScene/OcclusionCullingData.asset 0.9 kb 0.0% Assets/simuzen/scenes/SimulationScene/OcclusionCullingData.asset 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Standard Materials/Yamaha FZ07/Yamaha FZ07 - top case.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Standard Materials/Yamaha FZ07/Yamaha FZ07 - bodywork.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Generic Materials/Generic - PlasticoNegro.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Generic Materials/Generic - MetalAluminio.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Generic Materials/Generic - Color Yellow.mat 0.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/square_rounded_border.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_SnowIcon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_LoadKW.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_Score/IG_ImageScore.png 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotJCB3CX.prefab 0.9 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Meshes/Materials/RadialColliderMat.mat 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Generic Materials/Generic - Color Blue.mat 0.9 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/InstancedStandard.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_Score/IG_Score_Icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Truck.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_LowWasherFluid.png 0.9 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/Resources/Performance Debugger/OverrideMaterials/TexelMaterial.mat 0.9 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/Resources/Performance Debugger/OverrideMaterials/LightingMaterial.mat 0.9 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Tools/Textures/boxW.tga 0.9 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Generic Materials/Generic - Cuero.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Materials/White_Indication.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/Materials/Red_Indication.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_ServiceBrake.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_2_on.png 0.9 kb 0.0% Assets/vehicles/UserVehicles/SCUserVehicles/Common/Glass_User_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/ScaniaTanker/Art/Materials/IA_Glass_MT.mat 0.9 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/InterurbanBus_GraphCommon.asset 0.9 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Materials/Enviro_CloudsLayer_2.mat 0.9 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Materials/Enviro_CloudsLayer_1.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IP_BackgoundIndications.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_Hour_1.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/DAFX106SCPanel/TP_Elements/DAF_indicator_large.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_TractionWarningLight_On.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_ElevacionCaja.png 0.9 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Materials/default.mat 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_CristalRoto.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_TractionWarningLight.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_TemperaturaRefrigElevada.png 0.9 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_freeRouteLineRenderer.prefab 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RearFogIcon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_Hour_3.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_FalloTemperaturaRefrig.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_Combustible.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_OpenDoors2.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/alerta_sistema_electronico.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_MotorFailure.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_TemperaturaRefrig.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_SinCombustible.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/engine_rotational_speed_off.png 0.9 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_SwingPriority.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_InitionKeyIcon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_AutoWiperWasher.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_TempAceiteMotorFallo_Icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_5_off.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_vertical_on.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_LoadDumper.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_ComportamientoUsuario_Icon3.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Microbus_icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Elements/Panel_Freightliner_FL360_GASOLINE_BACK_DAY.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Antiniebladelantera.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Elements/CP_Dial1.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_TempAceiteMotor_Icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_lock_2_on.png 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/CleanerSnowPlow_RightGO.prefab 0.9 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/VideoPlayerScreenPrefab.prefab 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_IconInfraction.png 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/CleanerSnowPlow_LeftGO.prefab 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_HitachiEX5500.prefab 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_HitachiEX3600.prefab 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_HitachiEX2600.prefab 0.9 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_HitachiEX1900.prefab 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_IndicationIcon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_SteeringWheel.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_FrontFog.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Cinturon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_6_off.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/park_on.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/lamp_1_on.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/CleanerSnowShovelGO.prefab 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB220/JCB220_PI_01.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_MainBeamHeadlights.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/Numeros/DP_VR_Numero_0.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/worklights_front_off.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_5_on.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_StillFMX20_AGX.prefab 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_MotorPreheating.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_FrontFog.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_TruckCab.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_warning.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/worklights_rear_off.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotKomatsuPC3000.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotIvecoEuroTrakker.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotInternationalHV607Tank.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotHitachiEH5000.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotHitachiEH4000.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotHitachiEH3500.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotConstellation.prefab 0.8 kb 0.0% Assets/vehicles/TrafficVehicles/_SpecialVehicles/FireTruck/Art/Common/Animation/AnimController_FiremanTruck.controller 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_TemperaturaRefrigerante.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_7_off.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotVolvoVNL_760.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotKomatsu980E4.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotInternational_HV607.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotCityStar5.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotCaterpillar246.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotCaterpillar120.prefab 0.8 kb 0.0% Assets/vehicles/UserVehicles/Common/_Legacy/RainGlass/MiroDrops.mat 0.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Animations/WheelChairAnimationController.controller 0.8 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/PoliceMan/Common/Material/Police_Clothes_MT.mat 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_LowSwingVelocity.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_IconNotification.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_motorReheating.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_cruisingSpeed.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Warning.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_3_on.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotJCB220XSC.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotInternationalLT.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotHino300.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotCATD11.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotCAT798AC.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Prefabs/Halos/ParkingZoneHalo.prefab 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RespectLaneIcon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_FrameFuel.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotSitrakC7H.prefab 0.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/tex_enviro_black.png 0.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/TreeCreatorShader.mat 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_ParadaMotor_Icon.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotJCB409B.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Prefabs/Halos/StopZoneHalo.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Prefabs/Halos/ArrowHalo.prefab 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_IconInformationNotification.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/Numeros/DP_VR_Numero_1.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_6_on.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Tempomat.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Kenworth_10_Cab_icon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Freightliner_cab_icon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_ASR_On.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_PresiónAceite.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_3_off.png 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Prefabs/Halos/RingHalo.prefab 0.8 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Materials/Weather/Enviro_RainSplash.mat 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_parking.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_ASR.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_PresionAceiteHidraBaja_Icon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_Prelub_Icon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_PresiónAceiteBaja.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_Background.png 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/TM_IndicationDesincorporationRight_V1.prefab 0.8 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Perception SMP.prefab 0.8 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Perception SB.prefab 0.8 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Perception None.prefab 0.8 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Perception MQ.prefab 0.8 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/IvecoEuroTrakker/Art/Meshes/PortContainer.FBX 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Elements/GCP_Dial.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_PresionAceiteHidra_Icon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_CargaPesada_Icon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_FrenoEstacionamiento.png 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/TM_IndicationDesincorporationLeft_V1.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/TM_IndicationChangeDirectionRight_V1.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/TM_IndicationChangeDirectionLeft_V1.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotRenaultKangoo.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotChevrolet_Tahoe.prefab 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_LucesTrabajo.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_SotpIcon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_RainIcon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_FalloMotorIndicator.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_SuspensionFailure.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotNissanNP300.prefab 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_EcoMode.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/indicacion_direccion_derecha.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_ServiceBrake.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_MotorFailure.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/indicacion_direccion_frente.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Divfooter.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_checkEngine.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/icon_04_off.png 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/TM_IndicationStraight_V1.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/TM_IndicationRight_V1.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/Komatsu980E/Komatsu980EContainer.prefab 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_RearFogOffIcon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_OkOil.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_NoOil.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_BrokenWheel.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_NoFuel.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/lock_1_off.png 0.8 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/TM_IndicationLeft_V1.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotFreightlinerNewCascadia126.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EH5000/EH5000Container.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EH4000/EH4000Container.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EH3500/EH3500Container.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/CAT798/CAT798Container.prefab 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_BucketUnLocked.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_NivelAceite.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotMercedesAtronTruck.prefab 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_BeltIconIcon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_MotorOilPressure.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_differentialLock.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/lights_off.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/icon_01_on.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotFreightlinerCascadia.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotActrosMicroBus.prefab 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip__temp.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_DippedBeamsHeadlights.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_PresionAceiteBaja_Icon.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotFreightlinerM2.prefab 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT246/cat246_PI_01.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_AuxHeating.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_HailIcon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Antinieblatrasera.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_PresionAceite_Icon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/lights_on.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/Right/PivotDriverHeadPivotActrosTruck.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotTourismBus.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotKomatsuW900.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotKomatsuHD985.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotKenworthT800Mixer.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotIsuzuElf100.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotForward1100.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotAtego3030.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotActrosVolare.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotAccelo815.prefab 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Dial1.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerCascadiaPanel/TP_Elements/FreightlinerCascadia_Indicator_Large.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_LucesCruce.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_RearFog.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/worklights_front_on.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Seat_Belt_off.png 0.8 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BrakeAssistantAudio/BrakeAssistantAudioManager.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotProstarDayCab.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotManTruck.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotKenworth_T370.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotHino500.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotElf500.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotDAFXF106.prefab 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/indicacion_direccion_izquierda.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_Score/IG_BeatenCones_Icon.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_FalloDireccion.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_FrenoEstacionamiento.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/Right/PivotDriverHeadPivotBus.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotLMV.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotKenworthT880.prefab 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_BucketLocked.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Airbag.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_2_off.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotKenworth.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Caterpillar120.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/JCB409/JCB409_Wheels_Terrain_Activator.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/JCB220X/JCB220X_Wheels_Terrain_Activator.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EX5500/EX5500_Wheels_Terrain_Activator.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EX3600/EX3600_Wheels_Terrain_Activator.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EX2600/EX2600_Wheels_Terrain_Activator.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EX1900/EX1900_Wheels_Terrain_Activator.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/EX1200/EX1200_Wheels_Terrain_Activator.prefab 0.8 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/CAT246/CAT246_Wheels_Terrain_Activator.prefab 0.8 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/FogSetting.asset 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Background/TP_CentralPanelTruck.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Background/TP_CentralPanelBus.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip__tempomat_ar.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_JCB409B.prefab 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/TP_Letras/TP_M.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_Reflection.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_Dial_On.png 0.8 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ReplayIcon.png 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB220/PI_BrazoPerfil_JCB220.png 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Flechas.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_main_Beam.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip__green_lamp.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Dial2.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_IntRight.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GCP_IntLeft.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_SteeringSystemFailure.png 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotMercedesAxorTruck.prefab 0.8 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_MercedesAcceloTruck.prefab 0.8 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Shaders/Resources/VS_SpeedtreeBranchDetail.mat 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB3CX/3CX_PI_08.png 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_SwingBlocked.png 0.8 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_BDZ/bulldozer__PI_05.2.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_RocksDownloadPlace.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Lim.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_parking_small.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_circle_empty.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/icon_03_on.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/icon_01_off.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Battery_on.png 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotYamahaNMAX160.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotScaniaR440Truck.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotInterceptorSedan.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotChevrolet_Cruze.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_MercedesAtronTruck.prefab 0.7 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Materials/WheelAtlas_MT.mat 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_IdleMode.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalHV607Panel/TP_Elements/RPM_HV.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip__5th_wheel_unlock.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_ASP.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_differential_front.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/engine_rotational_speed_on.png 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotYamahaFZ07.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotStillFMX_LOG.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotScania440.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotFordMondeo.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotChevrolet.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_KomatsuWa900.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_KomatsuPC3000.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_KomatsuHD985.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_IsuzuElf100.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Constellation.prefab 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_warning.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_LucesCarretera.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_NoBattery.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_Belt.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_TemperaturaExcesiva.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/lights_2_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/icon_lamp_RPM_off.png 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotZafiro.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotYBR125.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotVolvoFH.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotFordF150.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotFiat500.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_RenaultKangoo.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_NissanNP300.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Hino300.prefab 0.7 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/Art/Material/Plate.mat 0.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Shaders/Resources/VS_SpeedtreeLeafMesh.mat 0.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Shaders/Resources/VS_SpeedtreeFrond.mat 0.7 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/Snow.asset 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_HighBeam.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/SitrakPanel/indicator_large.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/worklights_rear_on.png 0.7 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/TM_IndicationCube.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotRG31.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotClio.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivot4x4.prefab 0.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Shaders/Resources/VS_SpeedtreeLeaf.mat 0.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/VSBillboards.mat 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/TP_Letras/TP_R.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IsuzuForwardPanel/TP_Elements/indicador_pequeno.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalHV607Panel/TP_Elements/RPM_LT.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_lowCooling.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_BloqueoDiferencial.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Elements/GCP_Dial2.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_SinCombustible.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_8_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/icon_lamp_RPM_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Battery_off.png 0.7 kb 0.0% Assets/UI/Atlas/Simulator/IG Atlas/IG_Construsim/HUD_IG_Machinery.spriteatlas 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_RG31.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_LMV.prefab 0.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/WindSampler.mat 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_IntermitenteDer.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_TemperatureFailure.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Combustible.png 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/CleanerSnowPlow_Right.prefab 0.7 kb 0.0% Assets/simuzen/tm/Resources/Materials/lrMaterial.mat 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_NewExercise_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_NewExercise_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PoliceFordInterceptorSedan_Icon_iIcon_White.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PoliceFordInterceptorSedan_Icon_iIcon_Blue.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_Trigger_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Pitching_Rolling/IG_Longitudinal.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Dial2.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_beamVertical.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_ES.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_ABS.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_Dial_Off.png 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/CleanerSnowShovel.prefab 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/CleanerSnowPlow_Left.prefab 0.7 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/FreeRoutesSettingsInstaller.asset 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_FoldoutBackground_pro.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_CloseMenuButton_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CloseMenuButton_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/VolvoVNL760Panel/TP_Elements/VolvoVNL760_Needle_Small.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_Airbag.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_MedidorTemperaturaHLMascara_Icon.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_IntIzquierdo.png 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotFrontLoader.prefab 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_NormalGreen.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_NormalBlue.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_LayerIconInactive.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_FoldoutBackground.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/TP_Letras/TP_A.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB220/PI_PlumaPerfil_JCB220.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_BDZ/bulldozer__PI_02.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_indicationsIcon.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/icon_belt.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerPanel/TP_Elements/freightliner_indicator_large.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Averias.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/lock_1_on.png 0.7 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/GifScreen/GifScreen.prefab 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_NormalRed.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_Normal.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_Linear.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_LayerIconActive.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_ChevronRight.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_SolidLoadIindivisible.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_ManualTransmission.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lat_RightLoad_icon2.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_DangerousLiquidLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_AutomaticTransmission.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_CansancioMuyFatigado.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_CansancioDescansado.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_IntDerecho.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Shift_R.png 0.7 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/ActiveItemButton.prefab 0.7 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InstructorEventPanel/Materials/WebCam.mat 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_Save.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_Red.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_RGB.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_Green.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_Color.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_Blue.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_TexCh_Alpha.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_ChevronLeft.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_ChevronDown.png 0.7 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/DistanceFieldRendering.mat 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_LowBeam.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Ver_UniformLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Ver_BottomLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lon_CenterLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lat_CenterLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ParkingSensor_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ParkingSensor_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Inclinometro_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Inclinometro_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_BlindPoint_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_CansancioFatigado.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_differential_Front_Rear_Lock.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip__tire_pressure.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_RoturaSuspension.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_Remove.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_Down.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_AddPoint_03_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_AddPoint_02_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_AddPoint_02_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_AddPoint_01_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_AddPoint_01_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/flecha_rayo_rg31.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/results/GP_Statistics.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/results/GP_Infractions.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Viscosity03.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Viscosity02.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Viscosity01.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Ver_TopLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_SolidLoad2.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_SolidLoad1.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Pedestrian.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lon_FrontLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lon_BackLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_LiquidLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lat_RightLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lat_LeftLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Tempomat_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Tempomat_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Cadenas_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Cadenas_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_BlindPoint_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_WindFrontal.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_FifthWheel1.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IsuzuForwardPanel/TP_Elements/indicador_extra_grande.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerCascadiaPanel/TP_Elements/FreightlinerCascadia_Indicator_Small.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Combustible.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Elements/CP_Dial2.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_GearBackground.png 0.7 kb 0.0% Assets/vehicles/UserVehicles/STCommonVehicles/GlobalExpedition_Tanker/Art/Meshes/GlobalExpedition_Tanker_Col.fbx 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_Up.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_New.png 0.7 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_Add.png 0.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/ShadowMaskCreator/Resources/DecodeShadowHeight.compute 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Insert_Icon.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_EditAsset_Icon.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_AddPoint_03_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_AddPoint_02_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_AddPoint_01_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_TelemetryIcon.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/TP_Letras/TP_P.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_warning.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/luces_rg31.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/results/GP_Results.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/results/GP_Praxis.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_MainMenu.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_AcceptOK.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_LiveLoads.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_GrainLoad.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_75load.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_50load.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_25load.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_100load.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_00load.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time30.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time25.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time20.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time15.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time10.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_TC_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_LIM_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_LIM_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ESP_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ESP_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ASR_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ASR_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ABS_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ABS_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/tráfico/GP_Traffic03.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/tráfico/GP_Traffic02.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/tráfico/GP_Traffic01.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/tráfico/GP_Traffic00.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/momento del dia/GP_Hour_4.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/momento del dia/GP_Hour_3.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/momento del dia/GP_Hour_2.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/momento del dia/GP_Hour_1.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_WindRight.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_WindRear.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_WindLeft.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Wind03.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Wind02.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Wind01.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Wind00.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Snow03.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Snow02.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Snow01.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Rain03.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Rain02.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Rain01.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Hail03.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Hail02.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Hail01.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Cloudy.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_DescargaTotal_Icon.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/indicator_hare_mode_on.png 0.7 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Tools/Textures/foldout.png 0.7 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Tools/Textures/enumW.png 0.7 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Tools/Textures/buttonW.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_MirrorHeating.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_UnloadPlace.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Frost.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time5.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time3.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time0.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_TC_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_West.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Sun.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_South.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Snow.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Rain.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_North.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Hail.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Frost.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_East.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip__water_temp.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/icon_02_off.png 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind BiArticulated Bus Middle.prefab 0.7 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Resources/bbox.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Chains_Icon.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/TP_Letras/TP_ADEFMNPRS.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Pitching_Rolling/IG_Trasversal.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_FailureDirection.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_rapidMode.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip__5th_wheel_lock.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_ASR.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_warning.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_type_8_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/control_center_off.png 0.7 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Joint Articuled Bus.prefab 0.7 kb 0.0% Assets/content_common/art_common/Modules/Cameras/LensFlares/90mm Lens.flare 0.7 kb 0.0% Assets/content_common/art_common/Modules/Cameras/LensFlares/35mm Lens.flare 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Inclinometer_Icon.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Hail_Icon.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_Cinturon.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Sensor.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_TensionOruga_Icon.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Carga.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/control_center_roll.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/control_center_on.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_CloseMenuButton_Disabled.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CloseMenuButton_Disabled.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Border - Cuadrado.psd 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_BDZ/background_maq_clear_clean.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/SitrakPanel/indicator_small.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/indicador_pequeno.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_circle_empty_small.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/icon_02_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/control_up_roll.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/control_up_off.png 0.7 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleDuststorm.mat 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/TP_Letras/TP_E.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_HornIcon.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_SunIcon.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_airbag.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_NeutralMarcha.png 0.7 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Shaders/Resources/VS_SpeedtreeBranch.mat 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Sun_Icon.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_ValidPopUp_Icon.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT246/cat246_PI_04.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_CloudsIcon.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/VolvoVNL760Panel/TP_Elements/VolvoVNL760_Needle_Large.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerPanel/TP_Elements/freightliner_indicator_short.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_IntermitenteIzq.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_NoFuel.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Taxi_Icon_White.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Taxi_Icon_Blue.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_DeleteButton_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/TP_Letras/TP_N.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_BDZ/bulldozer__PI_04.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/Numeros/DP_VR_Numero_5.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/control_right_roll.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/control_right_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Seat_Belt_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_StormIcon.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/results/GP_Infractions_icon2.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/DAFX106SCPanel/TP_Elements/DAF_indicator_small.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_lock_2_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Arrow_left.png 0.7 kb 0.0% Assets/simuzen/tm/Resources/Materials/VideoPreview.mat 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_UnloadCrusher.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_noFuel.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_PresionAceite.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/icon_04_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/control_down_roll.png 0.7 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Textures/WMG_Link_Dotted.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB3CX/3CX_PI_03.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_intLeft.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/icon_noOil.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/Numeros/DP_VR_Numero_4.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/indicator_mid.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/control_down_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Arrow_right_off.png 0.7 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Misc/LineGraphLegendEntry.prefab 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PoliceCar_Icon_White.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PoliceCar_Icon_Blue.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_DirectionPoint_03_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_DirectionPoint_03_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_DirectionPoint_02_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_DirectionPoint_01_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB3CX/3CX_PI_06.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT246/cat246_PI_02.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_ACDashboard/control.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Checker.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_IntRight.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/boom_swing_switch_02.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Arrow_right.png 0.7 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Nodes/yAxisLabel.prefab 0.7 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Nodes/xAxisLabel.prefab 0.7 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/DielectricFluid.mat 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_StartRoute_03_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_StartRoute_03_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_StartRoute_03_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_StartRoute_02_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_StartRoute_02_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_StartRoute_01_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_StartRoute_01_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_SpawnPoint_01_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_SpawnPoint_01_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_SpawnPoint_01_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_OpenPoint_03_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_OpenPoint_03_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_OpenPoint_03_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_OpenPoint_02_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_OpenPoint_02_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_OpenPoint_02_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_OpenPoint_01_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_OpenPoint_01_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_ErasePoint_03_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_ErasePoint_03_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_ErasePoint_03_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_ErasePoint_02_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_ErasePoint_02_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_ErasePoint_02_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_ErasePoint_01_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_ErasePoint_01_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_ErasePoint_01_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_EndRoute_03_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_EndRoute_03_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_EndRoute_02_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_EndRoute_02_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_EndRoute_01_Pressed.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_EndRoute_01_Normal.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_fast.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_BoomPriority.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_SandDownloadPlace.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_intRight.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_blue____.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_LucesLargas.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/modo_1_down_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/ISO1469_down_off.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_EndRoute_03_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_EndRoute_02_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_EndRoute_01_Hover.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_WheelloaderMode.png 0.7 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT120/Motoniveladora_top_PI_04.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_Background_ClockWeatherInfractions.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_Background_ClockWeatherInfractions_V1.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lat_LeftLoad_icon2.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_East_icon2.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/warning_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/modo_2_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_ISO_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_ISO_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/hare_mode_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/hare_mode_down_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/boom_swing_switch_04.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_SavedPopUp_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_DownGearTruckIcon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_FogIcon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_8inchDashboard/Aguja.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint8.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint7.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint6.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint5.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint4.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint3.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint2.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint1.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_2H.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/bucketLocked_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/bucketLocked_off.png 0.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/PICameraPivot.prefab 0.6 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/ItemsSublist.prefab 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CruiseControl_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_limited.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT120/Motoniveladora_top_PI_03.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_FrostIcon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_BackgroundTimeOfDay.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_IntRight.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_IntLeft.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/modo_1_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_SAE_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/ISO1469_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/ISO1469_off.png 0.6 kb 0.0% Assets/configuration/scenes/Resources/ObjectsByScene.xml 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ASR_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ABS_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_IconInformation.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_Score/IG_AverageSpeed_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/Numeros/DP_VR_Numero_7.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_Motor.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/red_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/red_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Shift_2.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Arrow_left_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/16_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/16_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/15_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/15_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/14_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/14_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/13_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/13_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/12_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/12_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/11_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/11_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/10_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/10_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/09_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/09_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/08_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/08_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/07_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/07_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/06_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/06_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/05_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/05_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/04_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/04_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/03_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/03_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/02_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/02_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/01_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/01_off.png 0.6 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/Right/Right_RigidUrbanBus_GraphCommon.asset 0.6 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/Left/Left_RigidUrbanBus_GraphCommon.asset 0.6 kb 0.0% Assets/simuzen/platform/hud/VRUILeapInteractionsSystem/Materials/LeapPointerMat.mat 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ESP_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_PlusButton_Normal.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_Construsim_Icons/PI_RotaryLights.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Seta_fuera.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Seta_dentro.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_12inchDashboard/Piloto_Encendido.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_GEARN.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_GEAR4.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/indicator__turtle_mode_off.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_MinusButton.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Ball_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IsuzuForwardPanel/TP_Elements/indicador_grande.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_trailer_brake.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_expand_arrows.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_NoOil.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/shift_F.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/indicator_turtle_mode_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/bucketLocked_down_off.png 0.6 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Pieces/Dumper_BackWheel_PF.prefab 0.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/LocalizationDataSetting.asset 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Snow_LowIntensity_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_LoopRoute_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_DirectionPoint_03_Pressed.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_DirectionPoint_02_Normal.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_DirectionPoint_02_Hover.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_DirectionPoint_01_Normal.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_DirectionPoint_01_Hover.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_LIM.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_MotorFailure.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_BarraCombustible_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_Cinturon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/turtle_mode_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Car_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_StartRoute_02_Pressed.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_StartRoute_01_Pressed.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_OpenPoint_01_Normal.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_MinusButton_Normal.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB220/PI_CazoPerfil_JCB220.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Icon_03_rg31.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Bateria_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_8inchDashboard/Aguja_Peq.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/indicador_grande.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip__blue_steering.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_IntLeft.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_LucesCortas.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_Advertencia.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/turtle_mode_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/turtle_mode_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/modo_2_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Car_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_TrafficLightOn.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_ACDashboard/Green_OFF.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Instructor/IN_IG_HandBrake.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IvecoEuroTrakkerPanel/TP_Elements/Indicator_large.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino300Panel/TP_Elements/HHino300_Indicator_Big.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/GCP/CP_Icons/GP_GearBoxFailure.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_IntLeft.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/red_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/boom_swing_switch_03.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/16_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/15_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/14_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/13_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/12_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/11_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/10_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/09_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/08_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/07_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/06_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/05_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/04_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/03_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/02_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/01_down_off.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_South_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_MultiPlayAndDesappear_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Building_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_AddPoint_03_Pressed.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/TP_Letras/TP_S.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_UpGearTruckIcon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_Rocks.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_West_icon2.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/hino_ip_slowMode.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_Dial.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/boom_swing_switch_01.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Shift_1.png 0.6 kb 0.0% Assets/UI/Fonts/Buerau_Agency_FB/Bureau_Agency_FB_8.png 0.6 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/Resources/DefaultGrassPatch.mat 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Snow_HighIntensity_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Ice_LowIntensity_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/IP_Numeros/TP_0123456789.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_BDZ/bulldozer__PI_03.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_12inchDashboard/aguja_grande.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/results/GP_MaskTiming.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Finger.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_TempomatART.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_GEAR6.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_SAE_on.png 0.6 kb 0.0% Assets/simuzen/platform/systems/base/traffic/prefabs/MachineryTrafficVehicleFactoryService.prefab 0.6 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/templates/EnvironmentCameraTemplate.prefab 0.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/Snow Plow (Wedge).prefab 0.6 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Traffic/LaneFromNode Traffic.prefab 0.6 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/ObjectsList.asset 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Ice_HighIntensity_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_Score/IG_TreadLine_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_North_icon2.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_MainBeamHeadLights.png 0.6 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/Prefabs/DebugEnvironmentService.prefab 0.6 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/Snow Plow (Plow).prefab 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_SuspectedCar_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_SuspectedCar_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB220/PI_Brazo_Planta_JCB220.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_12inchDashboard/aguja_grande.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_LuzAdvertencia.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_TemperaturaAceite_OFF.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG/Common/circle_center.png 0.6 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/User Vehicle/LaneFromNode.prefab 0.6 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Traffic/RouteVisor Traffic.prefab 0.6 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Data/Resources/CAT120.StatisticsFilter.asset 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_WindDirectionE_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_East_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_AlcoholMild_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Ambulance_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Ambulance_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_2ButtonsBox_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Tortuga_circulo_rg31.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_Score/IG_MaxSpeed_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Hurdle_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Hurdle_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_TrafficLightOff.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_Hour_4.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_FreePractice.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BackgroundLine.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_noBattery.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Shift_3.png 0.6 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/User Vehicle/RouteVisor.prefab 0.6 kb 0.0% Assets/simuzen/platform/hud/VRUILeapInteractionsSystem/Prefabs/VRUILeapInteractionManager.prefab 0.6 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/RG31Vehicle.asset 0.6 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/LMVVehicle.asset 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_WindDirectionW_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/IP_InstructorLocation.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/switch_metal.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/flecha_rg31.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_South_icon2.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino300Panel/TP_Elements/HHino300_Indicator_Small.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_ReverseMarcha.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_ForwardMarcha.png 0.6 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/TMLogSimPallets.asset 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_North_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_AlcoholNothing_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Truck_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Truck_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_House_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_FireTruck_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_FireTruck_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_Dial.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_lateral_lock_off.png 0.6 kb 0.0% Assets/simuzen/platform/hud/Shader/mat_logo.mat 0.6 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/SteamVR_HoverHighlight.mat 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_3ButtonsBox_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/IP_UserLocation.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT120/Motoniveladora_PI_04.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_LogOff.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Ver_TopLoad_icon2.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_OpenDoors_2.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Frame.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/DodgeChargerPanel/CP_Elements/indicator_dodge_medium_hidden_extra.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_Porcentaje_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_ModoLiebre_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/Numeros/DP_VR_Numero_9.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/mode_lateral_lock_on.png 0.6 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/TrainingManagerService.prefab 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_FaviconTM.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RainIntensity2_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RainIntensity1_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Tractor_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_CamIconOFF.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonNormalPag.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/TP_Letras/TP_F.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_8inchDashboard/Aguja_Grande.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/Indicator_small.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/DodgeChargerPanel/CP_Elements/indicator_dodge_medium_hidden.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_NoFuel.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_AvisoChoque.png 0.6 kb 0.0% Assets/UI/Fonts/Buerau_Agency_FB/Bureau_Agency_FB_9.png 0.6 kb 0.0% Assets/UI/Fonts/Buerau_Agency_FB/Bureau_Agency_FB_4.png 0.6 kb 0.0% Assets/content_common/art_common/Modules/TrainingManager/Indications/TM_FreeRouteChasedEntityArrow.prefab 0.6 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Materials/Weather/Enviro_Lightning_Strikes.mat 0.6 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Materials/Weather/Enviro_Lightning_Glow.mat 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_LiquidDanger_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Ice_MedIntensity_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_DivisibleSolid_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_AlcoholHigh_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Tractor_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_INDNoTrespassing_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_HouseMisc_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_Internet_Pressed.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_Internet_Hover.png 0.6 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_CamIcon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB3CX/3CX_PI_04.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_8inchDashboard/Red_Square.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_8inchDashboard/Green_Square.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_8inchDashboard/Blue_Square.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_SelectPractice.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Elements/T880_indicator_white_small.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_Cm.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Indications_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_House_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/switch_neutro_metal.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalProstarPanel/IProstar_indicator_large.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/DodgeChargerPanel/CP_Elements/indicator_dodge_medium.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_MascaraCombustible.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_CargaHorquillas.png 0.6 kb 0.0% Assets/UI/Fonts/Buerau_Agency_FB/Bureau_Agency_FB_6.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_West_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_VeryTired_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_TrafficIntensity1_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Ball_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Elements/T880_indicator_small.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Elements/T880_indicator_large.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Elements/Indicator_short.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Elements/Green_Square_04.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Elements/Green_Square_01.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Diferencial2.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Shift_Screen.png 0.6 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Pig_walk.controller 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Sunshine_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_NoTired_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_AlcoholMedium_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ ChargeLevel50_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Indications_con.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_DamagedCar_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB220/PI_Cabina_Planta_JCB220.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Icon_Wire.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Retarder.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Elements/Kenworth_logo.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino300Panel/TP_Elements/HHino300_Indicator_Medium.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_KmH.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Shift_5.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RightLateralPos_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Rain_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_EditSpawn_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/tortuga.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Llave.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Volkswagen17280Panel/TP_Elements/Indicator_small.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Volkswagen17280Panel/TP_Elements/Indicator_large.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/IvecoEuroTrakkerPanel/TP_Elements/Indicator_small.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/temp_sistema_electrotecnico.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/DodgeChargerPanel/CP_Elements/indicator_dodge_large.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/Numeros/DP_VR_Numero_8.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Porcentaje.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_FrenoEstacionamiento.png 0.6 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Models/Materials/LeftHand.mat 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_CarSelectNumber_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Others/TM_CarSelectNumber_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_WindDirectionS_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_WindDirectionN_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_TrafficIntensity2_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_TC_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RainIntensity3_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_IndivisibleSolid_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Clouds_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ ChargeLevel0_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_DamagedCar_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB3CX/3CX_PI_05.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_ACDashboard/Green_ON.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_OverheatedMotor.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_MotorPreheating.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Elements/Indicator_large.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Elements/Green_Square_03.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/FreightlinerFL360Panel/TP_Elements/Green_Square_02.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_SinCombustible.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Combustible.png 0.6 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/FluidColorOpaque.mat 0.6 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/FluidColorBlend.mat 0.6 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/Hail.asset 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_SpeedLimited_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Spawn_Icon_Title.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_CircuitLine_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_TopPressed.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BottonNormal.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BottonLock.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_BrakeAssistant_off.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Dial3.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Actros2646Panel/TP_Elements/indicator_small.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Actros2646Panel/TP_Elements/indicator_large.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/car_silhouette_day.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/car_silhouette_NIGHT.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/battery_full_NIGHT.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/battery_empty_NIGHT.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/ChevroletTahoePanel/CP_Elements/triangle_down.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_N.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/Numeros/DP_VR_Numero_2.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Shift_4.png 0.6 kb 0.0% Assets/UI/Fonts/Buerau_Agency_FB/Bureau_Agency_FB_7.png 0.6 kb 0.0% Assets/UI/Fonts/Buerau_Agency_FB/Bureau_Agency_FB_5.png 0.6 kb 0.0% Assets/UI/Fonts/Buerau_Agency_FB/Bureau_Agency_FB_2.png 0.6 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/OpaqueFluid.mat 0.6 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Models/Materials/RightHand.mat 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_WindIntensity3_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_WindIntensity2_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_WindIntensity1_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Sunrise_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Snow_MedIntensity_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_LowerVerticalPos_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Loaded_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ ChargeLevel75_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ ChargeLevel25_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_HouseMisc_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_CircuitLine_Icon_Blue.png 0.6 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Building_Icon_White.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_TopNormal.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_TopLock.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_TopHover.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_BrakeAssistant_on.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_OpenDoors_1.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Manual.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_automatico.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/battery_empty.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/Indicator_large.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_SinCombustible_Icon.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/Numeros/DP_VR_Numero_3.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_ConmutadorPie.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_Kg.png 0.6 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/Shift_N.png 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/prefabs/BasicPassengersService.prefab 0.5 kb 0.0% Assets/simuzen/CommonTools/Drunk Man/Material/Drunk.mat 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Snow_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_LeftLateralPos_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Spawn_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Spawn_Icon_Green.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Spawn_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB3CX/3CX_PI_07.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/piloto_verde_encendido.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/piloto_rojo_encendido.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_ACDashboard/level.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_FrameLoading.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lon_BackLoad_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Automatic.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_BrokenRearview.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_manual.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Rueda.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/battery_full.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_IntRight.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_Combustible_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_Combustible.png 0.5 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/SimpleFluid.mat 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Others/TM_IconHeaderBG.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_TrafficIntensity3_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Train_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Train_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/piloto_verde_apagado.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/piloto_rojo_apagado.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_weatherbackgroung.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_IconInfraction_VR.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_FrameInfractions.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_Pointer.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_LowCooling.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_FailureLights.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/CityStar5Panel/TP_Elements/indicator_small.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/RenaultKangooPanel/CP_Elements/GO_icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_NoFuel2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/Numeros/DP_VR_Numero_6.png 0.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleCarDust.mat 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RearHorizontalPos_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_FrontHorizontalPos_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_MultiPlayAndStop_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_FrameLoading2.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/base_boton_lmv.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Switch_neutral.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Switch_arriba.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Pulsador_fuera.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Pulsador_dentro.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_TargetTriangle.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BottonPressed.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BottonHover.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_RampGoingDown.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/ManTGXPanel/TP_Elements/indicator_small.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/icon_base_red.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/icon_base_orange.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/icon_base_green.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/icon_base_blue.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_Toneladas_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_ModoTortuga_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_Dial.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Tired_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Delete_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_OpenExercise_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_OpenExercise_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_INDTurnAroundRight_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_shutdown.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT120/Motoniveladora_PI_05.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Tortuga_circulo_2_rg31.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Switch_abajo.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Icon_01_rg31.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Boton_de_arranque_OFF.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Elements/icon_base.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/Hino500Panel/TP_Breakdowns/hino_ip_suspension.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Indicators/4x4P_Diferencial.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_GEAR2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_mm.png 0.5 kb 0.0% Assets/UI/Fonts/Buerau_Agency_FB/Bureau_Agency_FB_0.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Night_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_ErrorPopUp_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/liebre_circulo_rg31.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Boton_de_arranque_ON.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_12inchDashboard/APS_rg31.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ChangeGear.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Toneladas.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_FrenoEstacionamiento.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_TemperaturaAgua.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_TrafficIntensity0_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Ice_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_HigherVerticalPos_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_DoubleDivisibleSolid_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_AddVariableButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PolicePickUpF150XLT_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_NoTurnAroundSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_NoTrespassingSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT120/Motoniveladora_PI_02.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Base_boton_Gris.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/Minesim_VR/IG_VR_DescargaIcon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/CP/CP_Icons/CP_GearBoxFailure.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_BarraCombustibleMascara_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_LuzAdvertencia.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_IntIzquierdo.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_VelocidadMarchaBG.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_ModoTortuga.png 0.5 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/Settings/WindshieldConfig.asset 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_TurnRigthSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_TurnLeftSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_TurnAroundSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Program_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Program_Icon_Green.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PolicePickUpF150XLT_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_GoStraigthSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT120/Motoniveladora_top_PI_05.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/Minesim_VR/IG_VR_CargaIcon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_Mix.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_SteeringSystemFailure.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_RampUnfolded.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_RampGoingUp.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_IntDerecho.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_ModoTortuga.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_Kg.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_TemperaturaAceite.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG_VR/BHLP_VR/indicator_small.png 0.5 kb 0.0% Assets/UI/Fonts/Buerau_Agency_FB/Bureau_Agency_FB_3.png 0.5 kb 0.0% Assets/UI/Fonts/Buerau_Agency_FB/Bureau_Agency_FB_1.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_LowViscosity_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_LockButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_WorkRestrictionsEnd_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_TrafficSignal_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_TrafficSignal_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Track_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Track_Icon_Green.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Track_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_SingleRoute_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Program_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Pig_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_INDTurnAroundLeft_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_INDChangeLaneRight._Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Cicle_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Cicle_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_90kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_80kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_70kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_60kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_50kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_40kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_30kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_20kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_120kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_110kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_100kmSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScaleButton_Disable.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_RotateButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_MoveButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB3CX/3CX_PI_02.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Icon_02.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_Points.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_ReplayTimeline.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_StopRequestedRamp.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_StabilitySensor.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_GearBoxFailure.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_DifferentialLock.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/ChevroletTahoePanel/CP_Elements/triangle_up.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_VelocidadMarcha.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Seeds_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_ProhibidoPaso_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Pig_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_NarrowRSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_NarrowLSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_Pause.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Editor/PI_FaviconPI.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_FrameTiming.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/cpf/GP_MediumButtonHover.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_SeparationLine.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_TirePressure.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_StopRequested.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ServiceBrake.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Sequential.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_KMH.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_BlockedBrake.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_Peligro.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_MedViscosity_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ManualTransmision_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_WorkSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_StopSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Sheep_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Sheep_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PickUp_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PickUp_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_INDTurnRight_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_INDChangeLaneLeft_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Dog_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Bus_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Bike_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Bike_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Asset_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Asset_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Asset_Icon_Title.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_MinusButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_EnableButton_On.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_EnableButton_Off.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_Play.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB220/PI_Marcador2Perfil_JCB220.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT246/cat246_PI_03.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Right.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_ComportamientoUsuario_icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Traction.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Retarder5.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Retarder4.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Retarder3.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Retarder2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Retarder1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Parking.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_HandBrake.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ESP_On.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ASR_On.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_NoFuel_White.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/CityStar5Panel/TP_Elements/indicator_large.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_Elevacion.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_Min.png 0.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Gadgets/Fork.prefab 0.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/Resources/GrassPatchVertexColor.mat 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_WindIntensity0_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ParkingSensor_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Liquid_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_DayLigth_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_AutoTransmision_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_PlusButton.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PlayAndDesappear_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Pedestrian_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Pedestrian_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_OnHit_icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_OnEnter_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_INDGoStraigth_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Dog_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Bus_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_DeleteButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_LongButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_LongButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonPressed3.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonPressed2.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonPressed1.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB220/PI_MarcadorPerfil_JCB220.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Pitching_Rolling/IG_Background.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_3.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Wiper.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ESP.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_Belt.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ASR.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Elements/TP_ABS.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_NoFuel.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/ManTGXPanel/TP_Elements/indicator_large.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Wheel drive/4x4_Diferential_common.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Wheel drive/4x4_Diferential2_common.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Low_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Full_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_VelocidadMarchaMascara.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_ElevacionBG.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_IG_MaskTiming.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_Combustible_OFF.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_C.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_Bateria.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_AlturaHorquillas.png 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Machinery/BackhoeLoaderAudioManagers.prefab 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_UniformHorizontalPos_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_TrainingCone_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_TrainingCone_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_INDTurnLeft_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Cow_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_Direction_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_Trigger_Button_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/IG_HUD_Ayuda/IG_MaxSpeedVolcado.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_GreenState.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonNormal4.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonNormal3.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonNormal2.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonNormal1.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonHover3.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_BackgroundIndications.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_Points.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_9.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/IG_Inclination.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_GEAR5.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_GEAR1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_NightDialFuel.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_MedidorPresionAceite.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Dial1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_ElevacionMascara.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_TemperaturaExcesiva.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_MaskFuelTemperature.png 0.5 kb 0.0% Assets/simuzen/tm/Resources/Materials/RadialColliderPoint.mat 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_BrakeAssistant_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Animals_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ ChargeLevel100_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Wheelchair_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Wheelchair_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Vegetation_Icon_On.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PeligroAnimal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_OnStay_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_OnExit_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Cow_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_UserVehicle_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_UserVehicle_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_Trigger_Button_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_Spawn_Button_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_Spawn_Button_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_PlusButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OptionsButton.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_MinusButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_DeleteButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_RedState.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT120/Motoniveladora_top_PI_02.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_BDZ/flecha.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_BDZ/bulldozer__PI_01.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/switch_arriba_metal.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_InfractionIcon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_FramePoints.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_8.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_InfractionIcon_V1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/EXF_VR/EXF_VR_RPMMascara_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_MedidorTempAgua.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_MedidorTempAceite.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_MedidorCombustible.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Hot_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Empty_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_ControlCrucero_Retard.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_BateriaMascara.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_H.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_E.png 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/LMVTelemetry.asset 0.5 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/TocopillaRouteTrafficSetting.asset 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_UniformVerticalPos_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_UniformLateralPos_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_ScrollupButton2.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_ScrolldownButton2.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_DotBlanc_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_DotBlanc_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_DotBlanc_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_CloseMenuButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_YieldSignal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_SingleEntity_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_PlayAndStop_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Pencil_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Pencil_Icon_Green.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Pencil_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_MultiEntity_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Horse_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Horse_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Buildings_Icon_On.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Bridge_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Bridge_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Beacon_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Beacon_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Barrel_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Barrel_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/TM_Direction_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_Update_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_Runtime_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_Runtime_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_PlusButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnStay_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnStart_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnStart_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnStall_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnStall_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnFinish_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnFinish_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnExit_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_LocButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_CAT120/Motoniveladora_PI_03.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_BDZ/bulldozer__PI_05.1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/select practice/GP_TM.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/select practice/GP_Ok.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Up.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Left.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Ver_BottomLoad_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_SolidLoadIindivisible_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lon_FrontLoad_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_AutomaticTransmission_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_CansancioMuyFatigado_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/Wheel drive/4x4_Wheel.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar4x4/4x4Panel/AVERIAS/4x4P_EmbragueRoto.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Elements/MP_DayDialFuel.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_ControlCrucero_ON.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Jung_VR/LP3VR_Bateria.png 0.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/Resources/MeshTerrainDebugMaterial.mat 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_HighViscosity.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ ProximitySensor_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_SummaryButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_CloseSettingButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_CloseMenuButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Trigger_Icon_Title.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_OnStall_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_Update_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnStay_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnHit_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnHit_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnExit_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CloseMenuButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CarSelectDownButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CarSelectDownButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/IG_HUD_Ayuda/IG_DialVolcado.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonPressed4.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_JCB220/PI_Oruga_Planta_JCB220.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Icon_02_rg31.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_7.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_MaskTimming_V1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_12inchDashboard/aguja_peq.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_12inchDashboard/Piloto_verde.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/BoardTechs/numbers/IG_-.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_DivExercisesParameters.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_ManualTransmission_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_DangerousLiquidLoad_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ParkingSensor_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ParkingSensor_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Inclinometro_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_CansancioFatigado_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_CansancioDescansado_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_Cold_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/EXF/EXF_Background.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_RpmMascara.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/DP2/DP_Background.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Frontal_IG/LP_F.png 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/prefabs/PIPassengersService.prefab 0.5 kb 0.0% Assets/simuzen/tm/Resources/Materials/White.mat 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ParkSensor_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_TrashBinButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_TrashBinButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_SideMenuButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_SideMenuButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_CloseSettingButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_AddVariableButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_AddVariableButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ProgramButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_PreviousButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_PreviousButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_PreviousButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ConfirmButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ZoomOutButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScrollupButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScrollupButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScrolldownButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScrolldownButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScrolldownButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScrolldownButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_RefreshButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_LocButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CarSelectUpButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CarSelectUpButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/TM_EditorIG/TM_Icon_delete.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_MediumButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_MediumButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonHover4.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CONSTRUSIM/IP_BDZ/linea_discontinua.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Icon_01.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Bateria.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_NoABS.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_SimbolInfractionsIcon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_LoadTiming.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_BulletPoint.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_Sand.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_8inchDashboard/RG31_8inch_screen_RIGHT_backgr.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_8inchDashboard/RG31_8inch_screen_LEFT_backgr.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/cpf/GP_SmallButtonPressed.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/cpf/GP_MediumButtonPressed.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/cpf/GP_MediumButtonNormal.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Distribution_Center.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Tempomat_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Inclinometro_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_BlindPoint_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_BlindPoint_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholNinguno_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholMedio_icon2.png 0.5 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/UserVehicleRoute.mat 0.5 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/CircuitLine_SIM.mat 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_TrashBinButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_TrashBinButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_SummaryButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_SummaryButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_SideMenuButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_SideMenuButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_EditButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_Close_ButtonNormal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Trigger_Icon_White.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_UndoButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_UndoButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_UndoButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_Savebutton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_SaveButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_SaveButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_RedoButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_RedoButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_RedoButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ProgramButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ProgramButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ProgramButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ProgramButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_PreviousButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_PreviousButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_NextButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_NextButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_NextButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_LocconButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_LocconButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_LocconButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_LocconButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_LocconButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_LayersButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_LayersButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_LayersButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_LayersButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_LayersButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_HelpButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_HelpButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_HelpButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ConfirmButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ConfirmButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ConfirmButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ConfirmButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_ConfirmButton_Check.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_CloseButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_CloseButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_CloseButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_CloseButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ZoomOutButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ZoomOutButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ZoomOutButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ZoomInButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ZoomInButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ZoomInButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ZoomInButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScrollupButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScrollupButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScaleButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScaleButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_RotateButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_RotateButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_RotateButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_RefreshButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_RefreshButton_Over.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_RefreshButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_MoveButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_LockButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CloseButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CloseButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CloseButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_Assets_Button_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_Assets_Button_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_AddButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_Loading2.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_DownloadTelemetryPressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_DownloadTelemetryNormal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_ExitTrafficLightBRT_map.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_BackgoundInfractionsIcon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_VehicleDownloadBackgroung.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/cpf/GP_SmallButtonNormal.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/cpf/GP_SmallButtonHover.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BeveledPressed.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/initial configuration/GP_TipoVehiculoEXC.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/initial configuration/GP_TipoVehiculoDP.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Viscosity03_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Viscosity02_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Viscosity01_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_SolidLoad2_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_SolidLoad1_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Pedestrian_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_LiveLoads_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_LiquidLoad_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_GrainLoad_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint8_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint7_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint6_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint5_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint4_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint3_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint2_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Spawnpoint1_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_OffRoadLand_dm.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_MontainAsphalt.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Tempomat_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Cadenas_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Cadenas_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholLeve_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholAlto_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/tráfico/GP_Traffic03_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/tráfico/GP_Traffic02_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/tráfico/GP_Traffic01_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/tráfico/GP_Traffic00_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_WindRight_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_WindRear_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_WindLeft_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_WindFrontal_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_MotorFailure.png 0.5 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/TrafficRoute.mat 0.5 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/FreeRoute.mat 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/TruckNoRetarderTelemetry.asset 0.5 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/Resources/TouchReact.mat 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Pedestrian_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_ScrollupButton.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_ScrolldownButton.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_LockButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_EditButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Trigger_Icon_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Copy_Blue.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_UndoButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_UndoButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_SaveButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_SaveButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_RedoButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_RedoButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_NextButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_NextButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_HelpButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_HelpButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_CloseButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_3DButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_3DButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_3DButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_3DButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_3DButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_2DButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_2DButton_OnClick.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_2DButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_2DButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/TM_2DButton_Disabled.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_ScaleButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnEnter_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_OnEnter_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_MoveButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_MoveButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_LockButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_CloseButton_Over.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_AddButton_Pressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_AddButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/TM_AddButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ShortButton_Normal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_DownloadReplayPressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_DownloadReplayNormal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_BulletPoint.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_EntranceTunnel_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_EmergencyBraking_map.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/indications/IG_indicationsBackground.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_ShortFrame2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_ShortFrame.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_LongFrame2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_6.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_0.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/IG_VehicleLoadBackgroung.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/RG31_12inchDashboard/RG31_5inch_screen_1.2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_WhitePixel.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_ResultHover.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Divfooter5.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Divfooter4.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Divfooter3.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Divfooter2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Divfooter1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_DivHeader4.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_CenterPressed.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_CenterNormal.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_CenterLock.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_CenterHover.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Black16x16.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BeveledNormal.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BeveledLock.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BeveledHover.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Background.jpg 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/initial configuration/GP_ModoPantalla.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Load_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Claudy_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_75load_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_50load_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_25load_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_100load_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_00load_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Warehouse_DHL.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time5_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time30_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time25_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time20_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time15_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time10_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time0_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Roundabout.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_RUTA_G245_3.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_RUTA_G245_2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_RUTA_G245_1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_RUTA_G21_3.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_RUTA_G21_2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_RUTA_G21_1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_PortWarehouse.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Overtakenland.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_OffRoadland.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_MontainDirt.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Highwayland.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Dynamicland.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_DeliveryCity.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_TC_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_TC_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_LIM_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_LIM_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ESP_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ESP_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ASR_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ASR_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ABS_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ABS_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/momento del dia/GP_Hour_4_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/momento del dia/GP_Hour_3_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/momento del dia/GP_Hour_2_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/momento del dia/GP_Hour_1_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Wind03_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Wind02_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Wind01_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Wind00_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Snow03_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Snow02_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Snow01_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Rain_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Rain03_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Rain02_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Rain01_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Hail_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Hail03_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Hail02_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Hail01_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Frost_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Cloudy_icon2.png 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/Resources/GlobalLocutionService.prefab 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_ScrollBarBG.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Others/TM_ProxyImage.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_ScrollBarBG.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ShortButton_Hover.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_OpenFilePressed.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_OpenFileNormal.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ContinuousLine.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonPressedPag.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonPressedMenu.PNG 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_University_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_TrainStation_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_SpawnPoint8_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_SpawnPoint7_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_SpawnPoint6_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_SpawnPoint5_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_SpawnPoint4_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_SpawnPoint3_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_SpawnPoint2_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_SpawnPoint1_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_SlalomCones_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_ServiceArea_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Pedestrian_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_OilStation_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_NoShoulder_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_LoadingDock_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_LevelCrossing_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_IndutrialPark_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_ExitTunnel_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_EntranceBRT_map.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_LongFrame.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_4.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_8inchDashboard/LMV_8inch_backgr_fix.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_loading.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Header3.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Header2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Header1.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Blue2x2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/initial configuration/GP_ModoVR.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Waterland.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Urbaland.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Testland.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Montain.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_MinaEXF.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_MinaDP.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Crossland.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_CityBTR.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Sun_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_GEAR3.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_VelocidadMarchaMascara.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Construsim/IG/Common/level_circles.png 0.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_CATD11.prefab 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/MinimapService.prefab 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/SpecialScreenManager.prefab 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/TruckTelemetry.asset 0.5 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/HighwaylandTrafficSetting.asset 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_ScrollBar.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_HeaderBar.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Others/TM_HeaderBar.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Police_Ford_Interceptor_Sedan_Default_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_ScrollBar.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_DashedLine.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonOpen.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonLine2.png 0.5 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_ButtonLine1.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Wading_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Village_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_TrainCar_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_StopBRT_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Stadium_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Shoulder_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_School_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Roadworks_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Ramp60%_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Ramp40%_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Pyramid_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Parking_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_NoRoad_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_MetalRamp_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Landslide_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Hospital_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Heliport_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_ExitBRT_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_DownPit_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_DirtRamp_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Cruise_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Control_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Church_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_BusLine_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Bridge_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_BikeLine_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Airport_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/dos_vehiculos_rg31.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Boton_Gris_pulsado.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_BarBackground.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/CNADTelemetryResources/LMV_12inchDashboard/LMV_12inch_1.3.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/select practice/GP_NoOk.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Mine.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_City.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalProstarPanel/IProstar_indicator_small.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_VelocidadMarchaBG.png 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/templates/PassengerCameraTemplate.prefab 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/NissanNP300TrailerTelemetry.asset 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ProstarDayCab_Cisterna_Default_bi_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_International_LT_biart_cokeTrailer_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_GP_TANKER_INTERNATIONAL_DAY_PROSTAR_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_BIARTICULATED_INTERNATIONAL_PROSTAR_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ARTICULATED_INTERNATIONAL_PROSTAR_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/PI_Stick_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Waves_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_UpPit_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Tree_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Toll_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Step_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Road2_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Radar_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Mud_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Ferry_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Visor/Map/Icons/IP_Bump_map.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Boton_Gris_fuera.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_TemperaturaAceite.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_MaskFuelTemperature.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_AlturaHorquillas.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_VelocidadMarcha.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_ElevacionMascara.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_ConmutadorPie.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_BateriaMascara.png 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/MotorbikeTelemetry.asset 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/BusNoRetarderTelemetry.asset 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Tanker_Road_Train_Freightliner_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Police_Pick_Up_F150_XLT_Default_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Police_Ford_Interceptor_Sedan_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Kenworth_T800_biart_trailer2axis_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_International_LT_art_cokeTrailer_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Freightliner_Cascadia_Carrier_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/BoardTechs/numbers/IG_Point.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_TemperaturaAgua.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_PresionAceite.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_CargaHorquillas.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_ModoTortuga.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_ElevacionBG.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_Elevacion.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_AvisoChoque.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_Advertencia.png 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TransferBoxAudioManager/TransferBoxAudioManager.prefab 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SeatBeltAudio/SeatBeltAudioManager.prefab 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/InfractionsAudioManager/InfractionsAudioManager.prefab 0.5 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/ItemPreview.prefab 0.5 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_Transform.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Toyota_8FG_Doble_horquilla_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Kenworth_doble_articulado10_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Kenworth_T880_full_Hopper_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_International_Prostar_Hopper_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_International_LT_biart_42ft_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_International_LT_art_42ft_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_International_HV607_biart_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_GP_ARTICULATED_KENWORTH_T880_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Freightliner_M2_106_3axis_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Freightliner_Cascadia_art_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Freightliner_Cascadia_Hopper_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Freightliner_Cascadia_116_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_BIARTICULATED_KENWORTH_T880_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_BIARTICULATED_KENWORTH_T800_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ARTICULATED_KENWORTH_T800_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/IG_HUD_Ayuda/IG_2PixelBackground.png 0.5 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Icon_03.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/Load/Numbers/IG_5.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Elements/TP_2_icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/T880Panel/TP_Elements/TP_1_icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalHV607Panel/TP_Elements/Indicator_small.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/InternationalHV607Panel/TP_Elements/Indicator_Large.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simescar/ChevroletTahoePanel/CP_Elements/indicator.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Minesim/IG_VR/DP_VR/DP_VR_RPM_Mascara.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_ModoTortuga.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_Combustible.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_Cinturon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_Bateria.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_dospuntos2.png 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Machinery/WheelLoaderAudioManagers.prefab 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Machinery/BulldozerAudioManagers.prefab 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/BusTelemetry.asset 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/AmarokTelemetry.asset 0.5 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/DefaultTrafficSetting.asset 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Police_Pick_Up_F150_XLT_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Motoniveladora_CAT120_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Kenworth_articulado16_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Kenworth_articulado10_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_International_HV607_art_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_InternationalHV607Tank_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ConstructionBuildings_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CarretillaFrontalToyota_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_C_Mec_Cacamba_sin_lona_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_C_Mec_Cacamba_con_lona_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Bitrem_9Eixos_con_lona_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_BrakeAssistant_on_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_BrakeAssistant_off_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_BrokenWheelPoint.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_Peligro.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_Motor.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_Bateria.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_mm.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG/LP_Jung_IG/LP3_Kg.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_dospuntos.png 0.5 kb 0.0% Assets/simuzen/platform/systems/base/traffic/prefabs/AlgoryxTrafficVehicleFactoryService.prefab 0.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Motor RoadTrain Joint.prefab 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleDynamicsAudio/VehicleDynamicsAudioMixer.mixer 0.5 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleDynamicsAudio/LMVVehicleDynamicsAudioMixer.mixer 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Tanker_Scania_R500_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Tanker_Freightliner_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Rodotrem_con_lona_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_MiniCargador_CAT246_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Kenworth_t660_biart_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Kenworth_t600_biart_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Kenworth_T800_Mixer_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_InternationalZafiro_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Freightliner_M2_Tank_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Freightliner_M2_106_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Freightliner_FL360_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Excavadora_JCB220_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ExcavadoraFrontal_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Distribution_Center_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamArtCistPeligroso_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamArtCistPeligroso2_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Bitrem_7Eixos_lona_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Actros_2646_biart_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Actros_2645_biart_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Actros_2046_biart_Icon.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Ver_UniformLoad_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lon_CenterLoad_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/vehículo/GP_Lat_CenterLoad_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_ConstructionBuildings.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_WhitePoint.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_Kg.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_H.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_F.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_E.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_Cm.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Logsim/IG_VR/LP_Frontal_VR/LPVR_C.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_IG_9.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_IG_8.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_IG_7.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_IG_6.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_IG_5.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_IG_4.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_IG_3.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_IG_2.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_IG_1.png 0.5 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_IG_0.png 0.5 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Tourism Bus Joint.prefab 0.4 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/WindTunnel/Sprays.mat 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Warehouse_DHL_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Volvo_VNL_760_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_VW_Constellation_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_TrenCarretera_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_TocopillaRoute_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Scania_440_biart_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Scania_440_art_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_SanMiguelRoute_2_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_SanMiguelRoute_1_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Renault_Kangoo_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_PortWarehouse_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_OffRoadland_dm_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_MontainAsphalt_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Man_TGX_biart_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Kenworth_10_Cab_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_KENWORTH_T370_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_IvecoEuroTrakker_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Freightliner_cab_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Freightliner_M2_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_DAF_XF_106_SC_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Chevrolet_Tahoe_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Carretera_2Eixos_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Camion_Vuc_Bao_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamRigCargaviva_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamArtPlataf2_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamArtCaja_icon_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_C_Mec_Truck_LS_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_C_Mec_Prancha_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_C_Mec_Cacamba_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Bulldozer_BDZ_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Bitrem_9Eixos_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Bitrem_7Eixos_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Actros_2046_art_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_EditButton_Disable.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Buttons/TM_Close_ButtonDisable.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Vegetation_Icon_Off.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_TrashBin_Icon_White.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_TrashBin_Icon_Green.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_TrashBin_Icon_Blue.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/TM_Buildings_Icon_Off.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_CloudyIcon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_TransparentPixel.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_DivInformation.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_TocopillaRoute.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_SanMiguelRoute_2.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_SanMiguelRoute_1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_OkBattery.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TPanel/TP_Breakdowns/TP_NoBattery.png 0.4 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_9.png 0.4 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_8.png 0.4 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_7.png 0.4 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_6.png 0.4 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_5.png 0.4 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_4.png 0.4 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_3.png 0.4 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_2.png 0.4 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_1.png 0.4 kb 0.0% Assets/UI/Fonts/numeros LP_Frontal_VR/LP_0.png 0.4 kb 0.0% Assets/simuzen/platform/hud/Shader/mat_background.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/WaterworldTrafficSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/CityLandTrafficSetting.asset 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_ShadowSeparator.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Waterland_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_TenerifePort_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Sitrak_C7H_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_SimesbikeCop_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RUTA_G245_3_Icon.jpg 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RUTA_G245_2_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RUTA_G245_1_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RUTA_G21_3_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RUTA_G21_2_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RUTA_G21_1_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_OffRoadland_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Nissan_NP300_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_MontainDirt_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Mixta_BHL_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_MineRoute_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Microbus_Van_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_MaliRoute_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_LateralJung_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Komatsu980E4_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_IndustryLand_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Highwayland_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Frontal_WL_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Forward_800_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Forward_1100_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ForestTruck_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_FordTaurus_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_FordMondeo_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_DodgeCharger_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_DeliveryCity_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_City_Star_5_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Chevrolet_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CarrierTruck_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamRigPlataf_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamRigCaja_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamRigCaja2_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamArtPlataf_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamArtCist_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamArtCist2_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CNADTrack_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_BusTrailer_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_BusRigUrb_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_BusInterurb_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_BusBiartUrb_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_BusArtUrb_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Bitruck_8x2_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Puesto_Instructor/Telemetry/CNAD/Indicativo_blanco_switch.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_SunIcon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_SnowIcon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_RainIcon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_Hour_4.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_Hour_3.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_Hour_2.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_Hour_1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_HailIcon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG_VR/CWI_VR/IG_FrostIcon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/clock, weather and infractions/IG_BackgoundInfractions.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_ResultNormal.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_TenerifePort.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_IndustryLand.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w9.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w8.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w7.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w6.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w5.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w4.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w3.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w2.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_w0.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b9.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b8.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b7.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b6.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b5.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b4.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b3.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b2.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simesbike/MP/MP_Numbers/MP_b0.png 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/4WDTelemetry.asset 0.4 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Nodes/Triangle.prefab 0.4 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Nodes/Square.prefab 0.4 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Nodes/Circle.prefab 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_LoadingBarBG.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/TM_Common/TM_LoadingBar.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Yamaha_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_VUC_Bau_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Testland_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Rodotrem_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_NMAX160_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Montain_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_MinaEXF_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_MinaDP_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Microbus_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Hino_500_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Hino_300_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Fiat500_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_EX3600_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_EX2600_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_EX1900_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_EX1200_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ELF_500_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ELF_400_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_ELF_100_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_EH4000_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_EH3500_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Dumper2_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CityBTR_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Cat798_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamT680_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamR440_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_CamBiart_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Amarok_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_2C81BD_BluePixel.png 0.4 kb 0.0% Assets/UI/Textures/Support/Support_Common/PI_common/PI_2C81BD_Blue1X2.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Rectangle.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_GoBack.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Blue2x1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Accept.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_MineRoute.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_MaliRoute.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_CNADTrack.png 0.4 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Nodes/Bar.prefab 0.4 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Links/Link_Dotted.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/MountainpassTrafficSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/IndustryLandTrafficSetting.asset 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_RG31_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Mine_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_LMV_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Golf_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_FZ07_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Clio_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_City_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_C4_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_Amba_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Support/Training_Manager/Initial_Setup/TM_Icons/TM_4x4_Icon.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_SunIcon_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_SnowIcon_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_RainIcon_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_HailIcon_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_FrostIcon_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_CloudsIcon_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Box.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_AMBA.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/ScaniaG440Panel/TP_Elements/Aguja.png 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Citroen C4 Picasso.asset 0.4 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Links/Link_2.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/UrbalandTrafficSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/MaliRouteTrafficSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/DirtTrackTrafficSetting.asset 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_Hour_4_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_Hour_3_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_Hour_2_V1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/IG/IG_clock, weather and infractions/IG_Hour_1_V1.png 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Dodge Charger.asset 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Chevrolet Tahoe.asset 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Chevrolet Cruce.asset 0.4 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/ObiMaterials/Particle.mat 0.4 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Links/Link.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/PoliceMan/Common/PoliceMan_Animation_Controller.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Oveja_Animator_Controller.controller 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Renault Clio.asset 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Ford Taurus.asset 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Ford Mondeo.asset 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Ford F150.asset 0.4 kb 0.0% Assets/simuzen/platform/hud/animations/LoginByBioScreenPrefab.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/DeliveryCityTrafficSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/WarehouseDHLEnvironmentSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/PortExteriorEnvironmentSetting.asset 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/RG31-MK5.asset 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Fiat 500.asset 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Amarok.asset 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/CarTelemetry.asset 0.4 kb 0.0% Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Serialization.dll 0.4 kb 0.0% Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Serialization.dll 0.4 kb 0.0% Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Serialization.dll 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/VTLM.asset 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Golf.asset 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/RG31Telemetry.asset 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/VehicleMinimapIcon.mat 0.4 kb 0.0% Assets/simuzen/platform/hud/animations/LoadingBar.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Controllers_TEMP/Man01_idle.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Dog_GermanShepherd.controller 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Machinery/DumperAudioManagers.prefab 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/MinerouteTrafficSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/DefaultSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Horse_Controller.controller 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/ElectricVanTelemetry.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/NPC_Pedestrians/Controller/RunningMan.controller 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/G21TrafficSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animals/Animation/Cow_walk_Controller.controller 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/SnowplowTelemetry.asset 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Culling/Resources/CullingManager.prefab 0.4 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_Field_pro.png 0.4 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Default/DefaultFourSimulatorDrivingCameraSetting.asset 0.4 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_Field.png 0.4 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/LogSim/LOGFourSimulatorDrivingCameraSetting.asset 0.4 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Default/DefaultFourSimulatorExternalCameraSetting.asset 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Resources/FakePlayer.prefab 0.4 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/ItemDragHandeler.prefab 0.4 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Textures/ZAxisLabel.png 0.4 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Textures/YAxisLabel.png 0.4 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resources/Textures/XAxisLabel.png 0.4 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/G245TrafficSetting.asset 0.4 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/UserVehicle Route Creator.prefab 0.4 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Resources/MissingVegetationItemCube.prefab 0.4 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HEmptyPanel.prefab 0.4 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Traffic Route Creator.prefab 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/rearview/prefabs/RearviewCamera.prefab 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Machinery/MiniWheelLoaderAudioManagers.prefab 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Machinery/ExcavatorLoaderAudioManagers.prefab 0.4 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/4WDCarVehicle.asset 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Machinery/MotograderAudioManagers.prefab 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Machinery/ExcavatorAudioManagers.prefab 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Resources/SceneryService.prefab 0.4 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/SteamVR_ExternalCamera.prefab 0.4 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ColorPicker/ColorPicker Material.mat 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Carrier Freightliner Cascadia Joint.prefab 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Semirremolque 1 Axis Joint.prefab 0.4 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Freightliner Cascadia Joint.prefab 0.4 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/LeafCanvas.prefab 0.4 kb 0.0% Assets/UI/Atlas/Simulator/IG Atlas/IG_Minesim/HUD_IG_Minesim_Atlas.spriteatlas 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind International LT Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind International HV607 Joint.prefab 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/MotoGraderVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/Komatsu980E4Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/BackhoeLoaderVehicle.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/TerrainLocalizationDataSetting/ArabianTerrainLocalizationSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Construsim/ConstrusimThreeSimulatorDrivingCameraSetting.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/JCB220XVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/CAT798ACVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/BulldozerVehicle.asset 0.3 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_LayerInactive_pro.png 0.3 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/HDRP Support/Resources/Shaders/EnviroLightShaftsHDRP.shader 0.3 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Construsim/ConstrusimThreeSimulatorExternalCameraSetting.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/MachineryGlobalAudioService.prefab 0.3 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_LayerInactive.png 0.3 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_LayerActive_pro.png 0.3 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Shaders/AreaShadingGradient.mat 0.3 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/SB/SBThreeSimulatorDrivingCameraSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Default/DefaultSimulatorDrivingCameraSetting.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/FrameRate/FrameRateService.prefab 0.3 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Resources/VLBDitheringNoise.png 0.3 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_LayerActive.png 0.3 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/tex_enviro_dither.png 0.3 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Default/DefaultSimulatorExternalCameraSetting.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.prefab 0.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HForkMiniCameraDashboard.prefab 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Tools/Textures/selectedModifierButton.png 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/vehiclecamerasettings/SimulationSceneCameraSettings.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/vehiclecamerasettings/STSimulationSceneCameraSettings.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/vehiclecamerasettings/SCSimulationSceneCameraSettings.asset 0.3 kb 0.0% Assets/simuzen/CommonTools/playmaker/Gizmos/PlayMakerGUI Icon.tiff 0.3 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Misc/DataLabel.prefab 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/TestLandTrafficSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/SanMiguelTrafficSetting.asset 0.3 kb 0.0% Assets/Resources/VLBConfigOverride.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/vehiclecamerasettings/Resources/LogsimSceneCameraSettings.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/Shader/mat_background_lines.mat 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/MinimapIconPrefab.prefab 0.3 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Shaders/AreaShadingFill.mat 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Pieces prefab/DumperEH3500_FrontWheel_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH3500/Pieces prefab/DumperEH3500_BackWheel_PF.prefab 0.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HVehicleDashboard.prefab 0.3 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Shaders/AreaShadingRect.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Tractor_FrontWheel_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Prefab/MinimapIcon_Traffic_PF.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Carrier Trailer Freightliner Cascadia Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Dry Van 2 axis Long SemiTrailer Head Joint.prefab 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/InternationalProstarVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/InternationalHV607Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/FreightlinerCascadiaVehicle.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/MountainPassVegetationSetting.asset 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Tractor_BackWheel_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH5000/Pieces/Dumper_FrontWheel_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Pieces Prefab/Dumper_FrontWheel_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/HitachiEH4000/Pieces Prefab/Dumper_BackWheel_PF.prefab 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/prefabs/ReplayPassengersService.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Dry Van 2 axis Long SemiTrailer Head Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Dry Van 2 axis Forestal SemiTrailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front BTrain Forestal 2 Axis Semitrailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind BTrain 2 Axis Semitrailer Forestal Joint.prefab 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/Volkswagen17280Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/SitrakC7HMixerVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/KenworthT800MixerVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/IvecoEuroTrakkerVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/InternationalLTVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/FreightlinerM2Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/FreightlinerFL360Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/ChevroletTahoeVehicle.asset 0.3 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Resources/LineBreaking Following Characters.txt 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/WaterworldVegetationSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/UrbalandVegetationSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/TestlandVegetationSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/HighwaylandVegetationSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/DirtTrackVegetationSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/CitylandVegetationSetting.asset 0.3 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/PiecesPrefab/Plate_bike_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_TruckFront.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_TruckBack.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Trailer Global Spedition Tanker Joint.prefab 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/MinibusZafiro_GraphCommon.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/YamahaNMAX160Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/YamahaFZ07Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/VolvoVNL760Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/SnowPusherVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/SnowPloughVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/RenaultKangooVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/KenworthT880Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/KenworthT800Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/IsuzuForwardVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/IsuzuELF100Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/GasolineCarVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/DodgeChargerVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/DafXF106SCVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/Actros2646Vehicle.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/DefaultVegetationSetting.asset 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_MBike.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car_S.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car_M.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car_L.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Trailer Freightliner Tanker Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Dry Van 3 axis SemiTrailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Dry Van 2 axis SemiTrailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front BTrain 3 Axis Semitrailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front BTrain 2 Axis Semitrailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Mercedes Actros 2046S LS Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind BTrain 3 axis SemiTrailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind BTrain 2 Axis Semitrailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/YBR125Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/VucBauVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/TruckMX10Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/MinibusVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/ManTGXVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/IsuzuELFVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/Hino500Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/Hino300Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/DieselCarVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/CityStar5Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/AmarokCarVehicle.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/Rainy.asset 0.3 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/PiecesPrefab/Plate_PF.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Van Kenworth RoadTrain Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Trailer Scania Tanker Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Trailer IvecoEuroTrakker Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Kenworth Van RoadTrain Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Kenworth Dolly RoadTrain Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Hopper trailer 2 Axis Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Mercedes-Benz Axor 3344 Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Kenworth T880 Trailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Kenworth T680 Trailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Kenworth Dolly Trailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Hopper trailer 2 Axis Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Axor Dolly RoadTrain Joint.prefab 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/TruckVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/Scania440.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/BusVehicle.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/PerformanceTrafficSetting.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Trailer RoadTrain Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Semirremolque 1 Axis Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Kenworth RoadTrain Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Dump 3 axis Trailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Dump 2 axis Trailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front BoxTrailer 3 Axis Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Axor Dolly RoadTrain Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Truck Prostar Day Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Truck Kenworth T880 Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Truck DAF XF 106 Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind MercedesBenz Atron 1635.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Iveco EuroTrakker Joint.prefab 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/PostProcessingSetting/VR DefaultPostProcessingSetting.asset 0.3 kb 0.0% Assets/simuzen/vehicles/AIHumans/Pedestrian_Man/Pieces/Pedestrian_Man_Graphics.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Trailer Tanker Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Trailer 1 Axis Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Kenworth Trailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Kenworth T880 Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Dolly RoadTrain Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind VolvoVNL760 Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Truck Kenworth Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Nissan NP300 Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Isuzu Elf 100 Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Dolly TypeH Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Dolly RoadTrain Joint.prefab 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/Toyota8FGAGXVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/MiniLoaderVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/JungETV216AGXVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/BackhoePanelVehicle.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/PostProcessingSetting/EmptyPostProcessingSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/PostProcessingSetting/DefaultPostProcessingSetting.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Van Trailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Lowloader Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Dolly TypeH Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Volvo FH Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Scania 440 Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Rigid Truck Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Long Truck Joint.prefab 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/MinesimTelemetry.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/ArticulatedUrbanBus_GraphCommon.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/LoaderVehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/EX5500Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/EX3600Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/EX2600Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/EX1900Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/EX1200Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/EH5000Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/EH4000Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/EH3500Vehicle.asset 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/DumperVehicle.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/Wind.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Volvo FH Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Front Trailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Trailer Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Prostar Joint.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Dolly Tanker.prefab 0.3 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HVRVehicleDashboard.prefab 0.3 kb 0.0% Assets/simuzen/platform/hud/data/vehicles/LiftVehicle.asset 0.3 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/HDRP Support/Resources/Shaders/EnviroDistanceBlurHDRP.shader 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/MicroBusSounds.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/IvecoDailySounds.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle AI/PlayerFinder.prefab 0.3 kb 0.0% Assets/simuzen/reusable/Resources/ProjectContext.prefab 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/JCB220Telemetry.asset 0.3 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Confirm Popup.prefab 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/SimesCarEmptyConfirmationScreenPrefab.prefab 0.3 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Prefabs/Nodes/Empty.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/JungETV216AGX.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Toyota8FGAGX.asset 0.3 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/CircuitLinesSettingsInstaller.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/TruckMXSounds.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/MiniTruckSounds.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/FM33TruckSounds.asset 0.3 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Resources/TMP Settings.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cargo/Cargo Friction Plus Manager.prefab 0.3 kb 0.0% Assets/simuzen/platform/systems/base/traffic/prefabs/TrafficSpawner.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/HitachiEX5500.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/HitachiEX3600.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/HitachiEX2600.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/HitachiEX1900.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/HitachiEX1200.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/HitachiEH5000.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/HitachiEH4000.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/HitachiEH3500.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Caterpillar798AC.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/TruckSounds.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/BusSounds.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/SimesCarEmptyScreenPrefab.prefab 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Prefabs/Post-process Volume_7am Passenger.prefab 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Prefabs/Post-process Volume_18pm Passenger.prefab 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Prefabs/Post-process Volume_12am Passenger.prefab 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Prefabs/Post-process Volume_00am Passenger.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Dry Van 2 axis Long SemiTrailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Cargo Global Spedition Tanker.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Freightliner DD15 portavehiculos.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Komatsu980E.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/JCB220X.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/CatD11.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/TocopillaRouteVegetationSetting.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/TenerifePort_VegetationSetting.asset 0.3 kb 0.0% Assets/simuzen/platform/installers/Prefabs/GlobalServicesInstaller.prefab 0.3 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Prefabs/DeformableTerrainService.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Kenworth T880 2 axis Trailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Kenworth T800 3 axis Trailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Flatbed Iveco EuroTrakker.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Dry Van 3 axis SemiTrailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Dry Van 2 axis SemiTrailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/BTrain 3 axis SemiTrailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/BTrain 2 axis Semitrailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/International Day Prostar.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Freightliner M2 106 3 axes.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Freightliner M2 106 2 axes.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/JCB409B.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/JCB3CX.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/CAT246.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/CAT120.asset 0.3 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/CNADTrack_VegetationSetting.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Cargo/Cargo Manager.prefab 0.3 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Wiper/VehicleWiperManager.prefab 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InstructorEventPanel/Resources/InstructorScreenPrefab.prefab 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Kenworth T680 Trailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Hopper Trailer 2 axis.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/CarrierTrailer 2 Axis.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Articuled Bus Trailer.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Van/Renault Kangoo E-tech.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/MercedesBenz Atron 1635.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/MercedesBenz Atego 3030.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/MercedesBenz Accelo 815.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Mercedes Actros 2046S LS.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/International Prostar.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/International HV607 tank.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Freightliner FL360 715.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Car/Ford Taurus Interceptor.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Bus/Mercedes Citaro Rigid.asset 0.3 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Bus/Biarticuled Urban Bus.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/JCB3CXTelemetry.asset 0.3 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/PolicePickupCarSounds.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Prefabs/Post-process Volume_7am.prefab 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Prefabs/Post-process Volume_18pm.prefab 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Prefabs/Post-process Volume_12am.prefab 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/PostProcessing/Prefabs/Post-process Volume_00am.prefab 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Trailer Semi 1 Axle.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/RoadTrain Trailer.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Lowloader Trailer.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Dump 3 axis Trailer.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Dump 2 axis Trailer.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Cargo Scania Tanker.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/BoxTrailer 3 Axis.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/BoxTrailer 2 Axis.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/BoxTrailer 1 Axis.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/BiArticulated Rear.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/BiArticulated Middle.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Volvo FH Articuled.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Mercedes RoadTrain.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Mercedes Axor 3344.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Mercedes Actros 2646.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Mercedes Actros 2645.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Kenworth T800 mixer.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Iveco EuroTrakker.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Isuzu Forward 800 K.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Isuzu Forward 1100 Q.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/International HV607.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Freightliner M2 Tank.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Freightliner M2 33K.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Freightliner DD16.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Freightliner DD15.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Bus/Mercedes Tourismo.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Bus/Hyundai County Bus.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Bus/Articuled Urban Bus.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/Prefabs/EnvironmentService.prefab 0.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HLiftDashboard.prefab 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Volvo FH Trailer.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Flatbed Trailer.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Volvo VLN 760.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Volvo FH Rigid.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Volkswagen 17280.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Sitrak C7H Mixer.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Kenworth T880.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Kenworth T800.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Kenworth T680.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Kenworth T680 10.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Kenworth T370.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Isuzu ELF 100.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/International LT.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/DAF XF 106 SC.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Motorbike/Yamaha YBR 125.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Motorbike/Yamaha NMAX 160.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/KomatsuPC3000.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/PoliceCarSounds.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Resources/ServicesRecorder.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/MinimapItemPrefab.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Bus/BusAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/Cargo Tanker.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Scania P310.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Scania G440.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Scania 440.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Nissan NP300.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Isuzu ELF.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/City Star 5.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/SnowPlow/Snow Plow.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Motorbike/Yamaha FZ07.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/KomatsuWA900.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/KomatsuHD985.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Bus/Zafiro Sport.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Bus/Iveco Daily.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/LiftScreenConfiguration.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/CarSounds.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/ConstructionBuildingsVegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Default/DefaultPOReplayDrivingCameraSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Default/DefaultPIReplayDrivingCameraSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Construsim/ConstrusimVRSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicEnvironment.prefab 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Trailer/No Cargo.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Volvo FH.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/MAN TGX.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Hino 500.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/Motor Vehicle/Truck/Hino 300.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/MinibusVolareW6_GraphCommon.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/WHConfig.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/MinelandDMTrafficSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/SB/SBVRSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Default/DefaultVRSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Fuel Tank/Fuel Tank No Engine Diesel 4500 L.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/MinibusVan_GraphCommon.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/OvertakelandVegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/IndustryLandVegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/DeliveryCityVegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ShadowSetting/MountainPassShadowSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ShadowSetting/IndustrylandShadowSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/DigglandScenerySetting.asset 0.2 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/MaxSpeedSignalsList.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/AmarokSounds.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Utilities.dll 0.2 kb 0.0% Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEmitAndNoEditor/Sirenix.Utilities.dll 0.2 kb 0.0% Assets/simuzen/CommonTools/Sirenix/Assemblies/NoEditor/Sirenix.Utilities.dll 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/RutaG245_1VegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/RutaG21_1VegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/OffRoadLandVegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/MaliRouteVegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/VegetationSetting/CrosslandVegetationSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ShadowSetting/UrbalandShadowSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ShadowSetting/OffRoadLandShadowSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ShadowSetting/HighwaylandShadowSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ShadowSetting/DirttrackShadowSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ShadowSetting/CitylandShadowSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/SB/SBSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Motorbike/PoliceMotorbikeIgnitionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/TruckVehicle/TruckVehicleDashboardPivot.prefab 0.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Lift/LiftVehicleDashboardPivot.prefab 0.2 kb 0.0% Assets/simuzen/CommonTools/SteamVR_Resources/Resources/SteamVR_Settings.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/ShadowSetting/DefaultShadowSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/OffRoadLandScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/LogSim/LOGSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Motorbike/MotorbikeIgnitionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/VehicleSkidAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/YamahaFZ07/YamahaFZ07DashboardPivot.prefab 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/SB/SBSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Default/PassengerCameraSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Default/DefaultPOExternalCameraSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/productSettings/Default/DefaultPIExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/EmptyBlackScreenPrefab.prefab 0.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/YamahaNMAX160/YamahaDashboardPivot.prefab 0.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Yamaha125YBR/YamahaDashboardPivot.prefab 0.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Fake/FakeDashboardPivot.prefab 0.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/CarVehicle/CarDashboardPivot.prefab 0.2 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Routes/TrafficRouteVehicles.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/FourScreenConfiguration.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/TenerifePortTrafficSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/LMVMilitarySounds.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/CNADTrackTrafficSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Motorbike/MotorbikeSkidAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/VehiclePerceptionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/MilitarySounds.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/mat_vfxpp_particle_sprite_leaf3_green.mat 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/WarehouseDHLAGXTrafficSetting.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Cargo/No Cargo Manager.prefab 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/SimpleImpl/ComponentBasedVehicleService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/JCB409Telemetry.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/Right/Right_UrbanBus_GraphHandicapped.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/assets/Left/Left_UrbanBus_GraphHandicapped.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/MultiDisplay4ScreensConfiguration_VH.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/MultiDisplay3ScreensConfiguration_V.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/CarC4Sounds.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/GUI/profiler_bck.png 0.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Resources/Shaders/EnviroBlitThrough.shader 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/PersistentVegetationStoragePackage.cs 0.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_CircuitLineManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/MotorbikeInfractions.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/AmarokInfractions.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/GUI/task_bck.png 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/TenerifePortLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/OffRoadLandLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/MountainpassLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/HighwaylandLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/DeliveryCityLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/CitylandlandLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/LiveDataBusService.prefab 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Prefabs/Manager/User Vehicle Manager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/BusInfractions.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/LogFourScreenConfiguration_VH.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/ElectricSounds.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Resources/tex_enviro_bayer4x4.png 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/PersistentVegetationStorageTools.cs 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/TrafficSetting/DistributionCenterTrafficSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/MaliRouteScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/WaterworldLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/UrbalandLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/TestlandtLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/RutaG245_1LowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/RutaG21_1LowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/MinelandLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/MinelandDMLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/DirtTrackLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/DefaultLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Fuel Tank/Fuel Tank Gasoline 60 L.prefab 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Fuel Tank/Fuel Tank Gasoline 13 L.prefab 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Fuel Tank/Fuel Tank Diesel 500 L.prefab 0.2 kb 0.0% Assets/simuzen/vehicles/Vehicle Fuel Tank/Fuel Tank Diesel 1555 L.prefab 0.2 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Traffic/LastPoint Traffic.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/Resources/NetworkMessages.prefab 0.2 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/EntitiesList.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/LMVTelemetryToBabel.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/OneDotZeroStyleScreenConfiguration.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/MonoDisplay3ScreensAndDashboard_V.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/MonoDisplay3ScreensAndDashboard_H.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/VegetationPackageBillboardInstances.cs 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/PortLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/operations/SetAccumulatedHeightPercentageOperation.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/WithKernelDefaultParentScopeConcreteIdArgConditionCopyNonLazyBinder.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleSmokeBlack.mat 0.2 kb 0.0% Assets/simuzen/CommonTools/Demigiant/DOTween/DOTween.dll 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/VegetationMeshCombiner/LODGroupVegetationMeshCombiner.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/PersistentVegetationStorage.cs 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/TenerifePortLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/MountainpassLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/DeliveryCityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/User Vehicle/LastPoint.prefab 0.2 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/LaneWithOnlyStartNode.prefab 0.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_FreeRouteManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/TruckNoRetarderInfractions.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/FourInOneScreenConfiguration.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraVehicleDatas/Toyota8FGFourCameras_VH.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraVehicleDatas/JungETVFourCameras_VH.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Wind/TreeCreatorWindController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationPackageProModelInfo.cs 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/WaterworldLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/UrbalandLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/TocopillaLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/TestlandLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/RutaG245_1LayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/RutaG21_1LayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/OffRoadLandLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/MinelandLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/MinelandDMLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/HighwaylandLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/DirtTrackLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/CitylandLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/installers/Prefabs/GlobalInstallerPrefab.prefab 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/RestoreTestContextAfterDomainReload.cs 0.2 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Indications/IndicationsList.asset 0.2 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/BuildingsList.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/CAT246Telemetry.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/TrainingManagerExerciseConfigurationPlugin.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/TruckInfractions.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/OnlyOneScreenConfiguration.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/PoliceMotorbikeSounds.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformScreenPointToWorldPointInRectangle.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformScreenPointToLocalPointInRectangle.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Resources/DPLayout_SplineTex.png 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/PortLayerDistance.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layercullingdistances/DefaultLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/MiniTruckIgnitionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/IvecoDailyIgnitionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/FM33TruckIgnitionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleDynamicsAudio/LMVVehicleDynamicsAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/installers/Prefabs/GlobalVehicleDatabaseInstaller.prefab 0.2 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Fake/FakePanel.prefab 0.2 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Il2CppEagerStaticClassConstructionAttribute.cs 0.2 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/SignalsList.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/EngineStartWithActivatedTransmissionInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/CarInfractions.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/PIScreenConfiguration.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/TruckNotAllowableLoadDivisible_Manual.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/TruckNotAllowableLoadDivisible_Automatic.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/GUI/profiler_toolbar.png 0.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/HDRP Support/Resources/Shaders/EnviroBlitTroughHDRP.shader 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationPackageInstances.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/NM/NMAdvancedGrassSnowController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/SerializedControllerProperty.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/ScriptOrder/AwesomeTechnologiesScriptOrder.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/RunTimeLoader/VisibleVegetationCellSelector.cs 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/TocopillaRouteScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/TenerifePort_ScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/SanMiguel_2_ScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/MountainPassScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/IndustryLandScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/DeliveryCityScenerySetting.asset 0.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_freeRouteRuntimeManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/Resources/BundleFromResourceService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/VehicleWrongGearAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/TruckIgnitionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/MicroBusIgnitionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/AirBrakeAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleDynamicsAudio/VehicleDynamicsAudioManager.prefab 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityLogCheckDelegatingCommand.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/OutOfOrderExpectedLogMessageException.cs 0.2 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/PostProcessEffectRendererExtensions.cs 0.2 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/SubpixelMorphologicalAntialiasing.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/CAT120Telemetry.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/RG31TelemetryToBabel.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/NameTransformScopeConcreteIdArgConditionCopyNonLazyBinder.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/DefaultParentScopeConcreteIdArgConditionCopyNonLazyBinder.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetControlledAudioTrackMaxCount.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentTransitionInfoIsUserName.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/Obi/Resources/GUI/scroll_peg.png 0.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/HDRP Support/Resources/Shaders/EnviroFogHDRP.shader 0.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/HDRP Support/Resources/Shaders/EnviroCloudsBlitHDRP.shader 0.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/HDRP Support/Resources/Shaders/EnviroSkyboxLiteHDRP.shader 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationItemInstanceInfo.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationInstanceDataPool.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/VegetationMeshCombiner/VegetationMeshCombiner.cs 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/SanMiguelScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/RutaG245_1ScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/RutaG21_1ScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/MinerouteScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/MinelandScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/DefaultScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/CNADTrack_ScenerySetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/Prefabs/EnvironmentEvents.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/Resources/AssetsFromProjectService.prefab 0.2 kb 0.0% Assets/simuzen/platform/installers/Prefabs/GlobalOutputInstaller.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Descriptors/VehicleMovableAxisMultiplePositionsDescriptor.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/ParticleSystemEnvironmentConfiguration.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithExcavatorArmExtendedInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/DefaultMono.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/TruckNotAllowableLoadDivisible.asset 0.2 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/HDRP Support/Resources/Shaders/EnviroSkyboxHDRP.shader 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Wind/FAEWindController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Wind/CTIWindController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationStudioCamera.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationRenderSettings.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationItemModelInfo.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationCellSpawner.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/VegetationColorMaskCreator/VegetationColorMaskCreator.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/SerializationSurrogateUtil.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/TreeCreator/TreeCreatorShaderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Speedtree/SpeedtreeShaderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Speedtree/Speedtree8ShaderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/NM/NMTreeSnowShaderControler.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/NM/NMAdvancedGrassController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/FAE/FAEFoliageShaderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Manager/VegetationStudioManager.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/Event History Logger.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/Prefabs/DeformableSurface.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/VehicleTireBlowOutAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/VehicleIgnitionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/VehicleErrorPanelAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/MotorbikeBlinkersAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/installers/Prefabs/GlobalInputInstaller.prefab 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityTestExecutionContext.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableApplyChangesToContextCommand.cs 0.2 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/TrainingManagerEditorFreeRouteManager.cs 0.2 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/TrainingManagerEditorCircuitLinesManager.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/OrchestratorPluginsConfigurations.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/ReplayExerciseConfigurationPlugin.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/LogThreeScreenConfiguration_V.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/LogThreeScreenConfiguration_H.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/Default.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/NetRegistryAssetsFromBundleFeeder.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderHydraulicRotationAudioManager.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/WithKernelScopeConcreteIdArgConditionCopyNonLazyBinder.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/GameObject/TransformScopeConcreteIdArgConditionCopyNonLazyBinder.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/DeclareSignal/DeclareSignalRequireHandlerAsyncTickPriorityCopyBinder.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/DeclareSignal/DeclareSignalIdRequireHandlerAsyncTickPriorityCopyBinder.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetCanSetDirectAudioVolume.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNextConnectedPlayerProperties.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsParameterControlledByCurve.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentTransitionInfoIsName.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Utility/HideInteractionHandWhenControllerMoving.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_VegetationPackage.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_PredictiveCellLoader.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationInstanceData.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Extentions/LayerMaskExtention.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Manager/VegetationStudioManager_VegetationMasks.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Manager/VegetationStudioManager_PostProsessing.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/BillboardShaderDetector.cs 0.2 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Connectors.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Resources/RecordService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/product/ProductService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Pickup/PickupIgnitionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/WrongGearMXAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/VehicleCollisionAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/VehicleBlinkersAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/TruckBlinkersAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/SnowPlowBladeAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/ParkingSensorAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/MovementCarAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/ExpansionJointAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Prefabs/Manager/User Vehicle Manager Replay.prefab 0.2 kb 0.0% Packages/com.unity.timeline/Runtime/AssetUpgrade/AnimationPlayableAssetUpgrade.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/Vector4ComparerWithEqualsOperator.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/Vector3ComparerWithEqualsOperator.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/Vector2ComparerWithEqualsOperator.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/RemoteHelpers/RemoteTestResultDataWithTestData.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/Callbacks/TestResultRendererCallback.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Descriptors/VehicleMovableAxisContinousVector3Descriptor.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Components/VehicleMovableAxisMultiplePositionsComponent.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Components/VehicleMovableAxisContinousVector3Component.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/CATD11Telemetry.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/EnvironmentConfigurationNetMessage.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/ChangeEnvironmentWeatherNetMessage.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/ChangeEnvironmentModifierNetMessage.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/EngineStopedWithElevatedForkInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithHandbrakeInfractionComponents.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/SimDriverParentTransformBehaviourData.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/MotorbikeSounds.asset 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowDelayedRespawnPopupAction.cs 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/SetContextConfirmedRegistrationAction.cs 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/ContextExercisesStatisticsToScreenData.cs 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/TruckNotAllowableLoad.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/RigidTruckWithBox.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/Pickup4x4WithoutInclinometer.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/FreightlinerM2Tanker.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/ArticulatedWithBox_Manual.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/ArticulatedWithBox_Automatic.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/ArticulatedHopper_Automatic.asset 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/MissingCoolingLiquidTemperatureFeedback.cs 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/SnowRemovalVehicleBreakdownController.cs 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPHydraulicTrackedVehicleControllerInput.cs 0.2 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/NetDeformableTerrains/DeformableTerrainStatusNetMessage.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Wind/VSWindController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Wind/HDWindController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSettings.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationPackagePro.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/TextureMasks/TextureMaskSettings.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/PredictiveCellLoader.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Environment/EnvironmentSettings.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Biomes/Masks/PolygonBiomeMask.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Biomes/BiomeMaskArea.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/VegetationItemMask.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/SceneVegetationBaker/SceneVegetationBaker.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/MaskBackgroundCreator/MaskBackgroundCreator.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Extentions/AnimationCurveExtention.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/VSGrassShaderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/Polygon/PolygonTreeController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/NM/NMTreeShaderControler.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/NM/NMStandardSnowController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/FAE/FAETreeShaderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/FAE/FAEGrassShaderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/DefaultShaderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/AM/AMRockShaderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PrefabSpawner/RuntimePrefabSpawner.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PrefabSpawner/RuntimePrefabManager.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/RunTimeLoader/VegetationItemSelector.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/BaseControllerSettings.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ColliderSystemPro/ColliderSystemPro.cs 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/DirttrackScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/ConstructionBuildingsScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/CameraSetting/ThreeCameraConstrusimProductSetting.asset 0.2 kb 0.0% Assets/vehicles/UserVehicles/Common/Windshield.prefab 0.2 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/AllLanes.prefab 0.2 kb 0.0% Assets/simuzen/tm/Resources/TMInputToEntitiesManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/prefabs/AlgoryxTrafficService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Resources/NetworkPhysicsManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/ReplayInfractionService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/fingerprint/Resources/NitgenFingerprintService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/WrongGearAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/WipersAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/VehicleHornAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/MovementAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/EnvironmentAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/installers/Prefabs/GlobalPriorityInstaller.prefab 0.2 kb 0.0% Assets/simuzen/platform/installers/ByProduct/Resources/Installers/Default/ProductInstallerPrefab.prefab 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/PlaymodeTestsControllerSettings.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityWorkItemDataHolder.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityTestAssemblyRunner.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/PlaymodeWorkItemFactory.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/CoroutineTestWorkItem.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Filters/CategoryFilterExtended.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/UnexpectedLogMessageException.cs 0.2 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessEffectSettings.cs 0.2 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessEffectRenderer.cs 0.2 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/FastApproximateAntialiasing.cs 0.2 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorSceneService.cs 0.2 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorGlobalService.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/8FG_AGXTelemetry.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeSecondPassPlugin/NetInitializeSecondStepPlugin.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LocalizedAssetsByVehiclePlugin/LocalizedAssetsByVehiclePlugin.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/SimExerciseConfigurationPlugin.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/SceneExerciseConfigurationPlugin.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/NetExerciseConfigurationPlugin.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/ScreensExampleConfiguration.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorLoaderShovelAudioManager.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletPackagesMergedNormalWrappedDescriptor.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletPackagesMergedHeavyWrappedDescriptor.cs 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/TruckWithTanker.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/BiarticulatedHopper.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/ArticulatedWithBox.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/ArticulatedHopper_Manual.asset 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/ColorMaskHandler.cs 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Output/MotorcycleForcefeedbackHardwareConnection.cs 0.2 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/operations/SetVoidRatioOperation.cs 0.2 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/operations/SetHeightOffsetOperation.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetTargetMaterialProperty.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetSendFrameReadyEvents.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerPreparedCompletedEvent.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetTargetMaterialProperty.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetSendFrameReadyEvents.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetCanSetPlaybackSpeed.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetNormalizedPosition.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetLastPointerEventDataInputButton.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetScreenRectFromPoints.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorRectPosition.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionMultipliedByQuaternion.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetMinimumAllocatableViewIDs.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMinimumAllocatableViewIDs.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMessagePlayerProperties.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetConnectedPlayerProperties.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLayersAffectMassCenter.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayersAffectMassCenter.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentStateInfoIsName.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Resources/DustParticles.mat 0.2 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverAdvancedAmbient.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/DeactiveGameObjectCullingBehaviour.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Runtime/LightProbesVolumeSettings.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_VegetationCells.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/RuntimeObjectInfo.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Extentions/TextureExtention/TextureExtention.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Extentions/ReflectionExtentions.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Manager/VegetationStudioManager_StorageAPI.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/BillboardGenerator.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactCollider.cs 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/ConstructionRoadScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/CameraSetting/FourCameraDefaultProductSetting.asset 0.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/tm_PICircuitLineSync.prefab 0.2 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/TMEnvironmentService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/PITelemetryService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Vegetation/Prefab/VegetationService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SessionManagers/PhotoCapturePrefab.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Resources/ReplaySceneService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/rearview/RearviewRuntimeTool.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/TimeManager/SessionTimeManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/TimeManager/ExerciseTimeManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions Empty.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/AWSPIPOCameraService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/PoliceAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/SceneAudioService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/Prefabs/Common/BeltAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/installers/ByProduct/RootProductInstaller.prefab 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/RemoteHelpers/RemoteTestResultDataFactory.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/RemoteHelpers/PlayerConnectionMessageIds.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/Callbacks/RemoteTestResultSender.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/Callbacks/PlayModeRunnerCallback.cs 0.2 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/AllocatingGCMemoryConstraint.cs 0.2 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkTransformVisualizer.cs 0.2 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/PIFreeRouteArrowHierarchySync.cs 0.2 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/DirectionSignalsList.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Descriptors/VehicleMovableWheelContinousDescriptor.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Descriptors/VehicleMovableAxisContinousDescriptor.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Components/VehicleMovableWheelContinousComponent.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/SphereCullingFromBundleController.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/PostProcessing/PostProcessingSetting.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/PostProcessing/PostProcessingModifier.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/PostProcessing/PostProcessingManager.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentConfigurationParams.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/LightController/LightSetControllerByEnvironment.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/MultipleNetIdentityNetMessage.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/CrossingSpawnDistanceNetMessage.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/WrongDumperFillOperationInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/TurningOffWithoutHandBrakeInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/OperatorsSecurityDistanceInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/ModerateWeatherSpeedLimitInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/ForkliftOperationWithCargoInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/ExtremeWeatherSpeedLimitInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithUnalignedCabinInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithOverturnRiskInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithLifterRaisedInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithBucketRaisedInfraction.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/HitachiEH5000Infractions.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BackhoeLoaderDriverBehaviourAction.cs 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFinalizeExerciseAction.cs 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckEmergencyLightsSpreadingSalt.cs 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowProgressPopupAction.cs 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceDestroyStaticScreenAction.cs 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreateStaticScreenAction.cs 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreateCPFScreenDataAction.cs 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/SetContextVehicleStaticInfoAction.cs 0.2 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/ContextExercisesParamsToScreenData.cs 0.2 kb 0.0% Assets/simuzen/platform/hud/elements/impl/HWID_ConfigurationParameterHSelectionButton.cs 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/ForestalPlatform.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/BiarticulatedBus.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/ArticulatedBus.asset 0.2 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionInKmPerLeterEmissionsGraphManager.cs 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/VPElectricVehicleControllerBreakdown.cs 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/PickupWithTrailerBreakdownController.cs 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/MilitaryVehicleBreakdownController.cs 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/TirePressureEmulator/TirePressureEmulatorComponent.cs 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPHydraulicTrackedVehicleController.cs 0.2 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/Legacy/VPElectricVehicleControllerLegacy.cs 0.2 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/service/DeformableTerrainServiceInstaller.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SpawnAndAttachAfterControllerIsTracking.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Circle/GizmoCylindricalTorusCircle3DBorderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Plugins/GrabClassifierHeuristics.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationTypeSettings.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationCell.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/TextureMasks/TextureMaskGroup.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/RaycastTerrain.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/ShadowMaskCreator/ShadowMaskCreator.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/ScreenshotUtility.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/SceneMeshRaycaster.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/ObstacleMaskCreator/ObstacleMaskCreator.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/JobCullingGroup/JobCullingGroup.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/TerrainSystemPro/TerrainSystemPro.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/CTI/CTIShaderController.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/QualityManager/QualityManager.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/GrassPatch/ProceduralGrassPlane.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/GrassPatch/GrassPatchGenerator.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/SceneViewDetector.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ColliderSystemPro/ColliderManager.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/BillboardCell.cs 0.2 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/BillboardAtlasRenderer.cs 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/RoundaboutlandScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/OvertakelandScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/HighwaylandScenerySetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/CameraSetting/ThreeCameraProductSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/CameraSetting/FourCameraLOGProductSetting.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/TrafficSpeedsSetting/TrafficLocalizationFR.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/TrafficSpeedsSetting/TrafficLocalizationBase.asset 0.2 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/TrafficSpeedsSetting/TrafficLocalizationBR.asset 0.2 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Lane.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Lights/LightsController.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/prefabs/TrafficService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/output/OutputService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/debug/Resources/DebugPIButtons.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/WindAudioManager.prefab 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/StatisticService.prefab 0.1 kb 0.0% Packages/com.unity.xr.legacyinputhelpers/Runtime/ArmModels/TransitionArmModel.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/UnityTestAssemblyBuilder.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/TestCommandBuilder.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/DefaultTestWorkItem.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/CompositeWorkItem.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/OrderedTestSuiteModifier.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Filters/AssemblyNameFilter.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableSetUpTearDownCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableRepeatedTestCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestMustExpectAllLogsAttribute.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/UnityTestTimeoutException.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/UnhandledLogMessageException.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/InvalidSignatureException.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/TextureFormatUtilities.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessRenderContext.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessDebugLayer.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/ScreenSpaceReflections.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/PITrainingManagerSceneService.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorUserVehicleScriptsManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/SceneryCargoManagerDebugWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/Data/JungETV216_AGXTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/EH5000BabelTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableTerrainData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDeformableTerrainParticlesData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/DataSettings/Settings/LogicCamerasConfigurableSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/NetInitializeFirstStepPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetBehaviourPlugin/NetInitializeThirdStepPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseFsmPlugin/ExerciseInstantiatorPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/ThreeScreenMonoConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/BDZScreenConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/SimuzenAssetBundleTranslator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/YamahaNMaxSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/SnowPlowSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WheelLoaderShovelAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleCollisionAudioManagerBase.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TracksReverseGearAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ThrottleMotorbikeAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ScriptablesSounds/Toyota8FGElectric_AGXSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MinelandEnvironmentAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/TruckMixer.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/TruckGrain.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/TankerGrain.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/RoadTrain.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/IntercityBus.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/EX5500ParametersData.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/EH5000ParametersData.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/BiTruck_8x2.asset 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MotorcyclePoliceLightPieceInstantiator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Output/ElectricForkliftFFBHardwareConnection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/HydraulicTrackExcavatorBackhoeVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/MilitaryRG31IgnitionControllerComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/MilitaryLMVIgnitionControllerComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/ConfigurableAutomaticGearboxController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/SerializeSettings/ElectricEnginePowerSerializedSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/service/FakeDeformableTerrainsOperationService.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/operations/SetStatusOperation.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/operations/SetHeightOperation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByNewGameObjectDynamicContext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/InstantiateCallbackConditionCopyNonLazyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/IdScopeConcreteIdArgConditionCopyNonLazyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetWaitForFirstFrame.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetTargetCameraAlpha.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetAudioOutputMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSeekCompletedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerLoopPointReachedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetWaitForFirstFrame.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetTargetCameraAlpha.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetCurrentFrameIndex.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetCanSetTimeSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetAudioTrackCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetAudioOutputMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetSelectionColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetHideMobileInput.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetCharacterLimit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetCaretBlinkRate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnValueChangeEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldMoveCaretToTextStart.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldMoveCaretToTextEnd.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetSelectionColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetHideMobileInput.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetCharacterLimit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetCaretBlinkRate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnInitializePotentialDragEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiEventSystemCurrentRayCastAll.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiVector2ValueChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiFloatValueChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerCanvasRaycastFilterProxy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneActivateChangedEventData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformWorldToScreenPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetScreenPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetLocalRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetLocalPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchoredPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMinAndMax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformPixelAdjustPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetLocalRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetLocalPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchoredPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMinAndMax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformContainsScreenPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionMultipliedByVector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputGetVector2AsVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetIsMessageQueueRunning.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetLocalPlayerProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetIsMessageQueueRunning.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutConfirmPasswordField.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginAreaFollowObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/NavMeshAgentAnimatorSynchronizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorRightFootBottomHeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLeftFootBottomHeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsLayerInTransition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentTransitionInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentStateInfoIsTag.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewVariableHeight/ListViewVariableHeightItemDescription.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewUnderlineSample/ListViewUnderlineSampleItemDescription.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Resources/SteamVR_HoverHighlight_URP.mat 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_Skeleton_TrackingChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_Skeleton_ConnectedChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_Pose_DeviceIndexChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/CrossPlatformInputManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverAmbientSimple.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/TerrainShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ReflectionProbeCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/LODSkinnedMeshCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/LODMeshFilterCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/LODGameObjectCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_Billboards.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/UnityTerrain_GenerateSplatMap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/MeshTerrainData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/VegetationBeacon.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Manager/VegetationStudioManager_Biomes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Integration/MapMagicInfiniteTerrain.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactMesh.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/WaterworldScenerySetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/WarehouseScenerySetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/UrbalandScenerySetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/TestlandScenerySetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/MinelandEXScenerySetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/MinelandDMScenerySetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/CrosslandScenerySetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/CameraSetting/OneCameraProductSetting.asset 0.1 kb 0.0% Assets/simuzen/vehicles/Vehicle AI/AICollider.prefab 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Assets/Prefabs/Root.prefab 0.1 kb 0.0% Assets/simuzen/reusable/Resources/Orchestrator.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/SpawnService.prefab 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/QuaternionEqualityComparer.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AssemblyProvider/PlayerTestAssemblyProvider.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/RuntimeTestRunnerFilter.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/Callbacks/TestResultRenderer.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/Callbacks/PlayerQuitHandler.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkTransformChild.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkProximityChecker.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkMigrationManager.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkMessageHandlers.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/DefaultNetworkTransport.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/InfractionDialog/ListViewInfractionPraxisComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/FileManagers/QualitySettingsFileManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/VehiclePerceptionVehicleComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Descriptors/VehicleMovablePressButtonDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Descriptors/VehicleMovableAxisButtonDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Components/VehicleMovablePressButtonComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Components/VehicleMovableAxisContinousComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Components/VehicleMovableAxisButtonComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisMultiplePositions.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisContinousVector3.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicEnvironmentManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/DeformableSurfaceEnvironment.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/DeformableSurfaceController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/DefSurfInitialStatusMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentConditionsBridge.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentComponents.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayUserVehicleGlassData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTrafficVehicleParticle.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayPassengerAnimationData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayInfractionPointsData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersReceiverSyncHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/PiecesPassengersNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/PISpawnPositionNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/PIPhysicsChangeNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/MotorVehicleInitNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/InfractionPointsNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/ExerciseParametersNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/WrongDiggingOperationInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/WrongApproachToCrusherInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/ParkWithBucketRaisedInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/NoLightsWhileEngineOnInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/NoLightsWhileDrivingInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/MovingDumpWithHighRpmInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/GearShiftAccelerationInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/ExtremeWeatherBrakeInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/ExcavatorWrongIgnitionInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/ExcavatorUnloadingFromTooHigh.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithHandbrakeInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DrivingWithForkRaisedInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DirectionChangeWithElevatedForks.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DirectionChangeOnSlopeInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MotorbikeDriverBehaviourAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/MachineryDriverBehaviourAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/ExternalFollowBehaviourAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/SmoothFollowCameraBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/BackhoeLoaderDriverBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/VRLiftScreenConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/ThreeScreenConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/MonoDisplay3Screens_V.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/BaseDynamicObjectDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorToScreenDataAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorLoadExerciseAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/TMExerciseFileDirectLoadAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/StepOnReservedNodeForPedestrian.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/GivePriorityToEmergencyVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckEmergencyLightsRemovingSnow.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowBasicPopupAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceEnableMonitorsAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreateScreenDataAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceCreatePopupDataAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/ConsolidateExerciseResultAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/SetContextStringVariableAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/SetContextExercisesParamAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/GetContextStringVariableAction.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/HWID_ResultsParameterHSelectionButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/HWID_ExerciseParameterHSelectionButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/HWID_ExerciseParamHUnselectableButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EX5500/EX5500PrelubHeavyLoadAndOverRunHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EX5500/HDES_EX5500_PrelubHeavyLoadAndOverRun.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/YamahaNMAX160.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/YamahaFZ07.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/Pickup4x4.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/Minibus.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/ElectricVan.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/LogSimConsumptionEmissionsGraphManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Algoryx/ForkCameraFollowerDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Algoryx/AGXSideForkPartsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Algoryx/AGXFrontForkPartsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LowTransmissionOilTemperature.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/MotorcycleBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/MotorVehicleBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/TransferBoxNeutralComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/DifferentialLockComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/AutomaticGearboxComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPTrackedVehicleControllerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/NetDeformableTerrains/UnloadZonesStatusNetMessage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Sirenix/Assemblies/Sirenix.Serialization.Config.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/DeviceInfoCounterData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/TextureMasks/TextureMask.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/UnityTerrain.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/VegetationMaskLine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/VegetationMaskArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/Areas/BroadCircleMaskArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/ThreadUtility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/ShadowUtility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/PolygonUtility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/MaterialUtility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/BVHTree/BVHTriangle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/ShaderSelector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/WindController.cs 0.1 kb 0.0% Assets/XR/XRGeneralSettingsPerBuildTarget.asset 0.1 kb 0.0% Packages/com.unity.xr.legacyinputhelpers/Runtime/ArmModels/SwingArmModel.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/PostBuildCleanupAttribute.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/TestEnumeratorWrapper.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/PlaymodeTestsController.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/TestResultExtensions.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/WorkItemFactory.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/UnityWorkItem.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Filters/FullNameFilter.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/ConstructDelegator.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/OuterUnityTestActionCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/ImmediateEnumerableCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableTestMethodCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableRetryTestCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandState.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnityCombinatorialStrategy.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/ConditionalIgnoreAttribute.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/PropertySheetFactory.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessVolume.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessResources.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessProfile.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessManager.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessBundle.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/ParameterOverride.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Monitors/VectorscopeMonitor.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Monitors/LightMeterMonitor.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/TemporalAntialiasing.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/ChromaticAberration.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Attributes/TrackballAttribute.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Attributes/PostProcessAttribute.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Attributes/DisplayNameAttribute.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeParallelHashMapExtensions.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerStepManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerSceneService.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerGlobalService.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorRuntimeScriptsManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/WindshieldUserVehicleWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/TrainingManagerDebugWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MotorcycleFileSettingsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/GlobalShaderVariablesWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CamerasPositionHelperWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/BabelDashboardsDebugWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/PerformanceDebuggerManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleChainsPlayer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleDeformableMeshData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayExcavatorLoaderRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/DataSettings/Settings/ConfigurableSettingWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/BaseOrchestratorPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SMKTrafficVehicleGraphicsSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/messages/ProductInfractionsResponseMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/MilitaryInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleWrongGearAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleInteriorAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleIgnitionAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleDynamicsAudio/VehicleDynamicsAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleCollisionAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TruckIgnitionAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SkidAndWheelsAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ScriptablesSounds/Toyota8FG_AGXSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ScriptablesSounds/JungETV216_AGXSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PickupTerrainsAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PickupIgnitionAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ParkingSensorAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachinerySandAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryRollingAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryEngineAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MachineryBladeAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExpansionJointAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorShovelAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorRollingAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ExcavatorEngineAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BrakeAssistantAudio/BrakeAssistantAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BladeDraggingAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BackhoeLoaderAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletWaterBottlesWrappedDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletTallPackagesWrappedDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletPackagesMergedNormalDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletPackagesMergedHeavyDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorFloat.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/logic/FloatCompareWithPercentage.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/configuration/GetConfigurationTimeValue.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/TestStartingConfigurationDecoratorInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/TestExerciseConfigurationDecoratorInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/Snowplow.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/Motorbike.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/Bus.asset 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehicleConfigurationParserService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Output/BaseForcefeedbackHardwareConnection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRotatingLightContainerDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/HydraulicTrackExcavatorLoaderVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/ElectricEnginelIgnitionController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Simucube File Settings/SimucubeFileSettingsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/TestScenes/RigidBody_Excavator/deformableTerrains_test_scene_rb_hingeMover.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByNewPrefabDynamicContext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ScopeConcreteIdArgConditionCopyNonLazyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetTargetTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetTargetCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetPlaybackSpeed.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetPlayOnAwake.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetAspectRatio.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetTargetTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetTargetCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetPlaybackSpeed.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetPlayOnAwake.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetAspectRatio.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerFrameReadyEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerFrameDroppedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoClip/VideoClipGetAudioTrackCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleOnValueChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetNormalizedValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderOnValueChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetNormalizedValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetNumberOfSteps.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetHorizontal.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiRawImageSetRaycastTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetPlaceHolder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetAsterixChar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnSubmitEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldOnEndEditEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetWasCanceled.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetTextAsFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetPlaceHolder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownGetSelectedData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiEventSystemExecuteEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiIntValueChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiBoolValueChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasScalerSetScaleFactor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasScalerGetScaleFactor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasGroupSetProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasForceUpdateCanvases.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformInputToWorldSpace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopLocationServiceUpdates.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StartLocationServiceUpdates.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/SetSpriteSortingLayerByName.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/SetSpriteSortingLayerById.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendActiveSceneChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneCountInBuildSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetSizeDelta.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetOffsetMin.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetOffsetMax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMin.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetAnchorMax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformPixelAdjustRect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetSizeDelta.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetOffsetMin.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetOffsetMax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMin.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetAnchorMax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionFromRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputUpdateActionBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputTriggeredEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputPerformedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputEnableActionMap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetWheelJoint2dProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetHingeJoint2dProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkHavePublicIpAddress.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetMaximumConnections.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetConnectionsCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerUnregisterHost.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerSetProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerRequestHostList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetNextHostData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerClearHostList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovieTextureAudioSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Logic/GameObjectIsVisibleToCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InverseTransformDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetControllerCollisionFlags.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutHorizontalSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DevicePlayFullScreenMovie.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CapturePoseAsAnimationClip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseFsmVariableIndexAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ApplicationRunInBackground.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorFeetPivotActive.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorApplyRootMotion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsMatchingTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorFeetPivotActive.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCurrentStateInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorBoneGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorApplyRootMotion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorInterruptMatchTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderTreeViewNodeDropSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderTreeViewNodeDragSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewVariableWidth/ListViewVariableWidthItemDescription.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewCustomSample/ListViewCustomSampleItemDescription.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_Pose_TrackingChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_Pose_ConnectedChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/StandaloneInput.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/DefaultXRNodeTrackingProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWaterSolverSimulation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RigidbodyCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/BakingTools/LightProbePlacement/Runtime/LightProbesPlacement.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_Terrain.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_Models.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_Editor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_Debug.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_Camera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/UnityTerrain_SampleSplatMap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/MeshTerrainJobsMultiLevel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/MeshTerrain.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/ExtendedFlycam.cs 0.1 kb 0.0% Packages/com.unity.xr.legacyinputhelpers/Runtime/TrackedPoseDriver/BasePoseProvider.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/AssetUpgrade/AnimationTrackUpgrade.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Animation/AnimationPreviewUpdateCallback.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Animation/AnimationOutputWeightProcessor.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/Vector4EqualityComparer.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/Vector3EqualityComparer.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/Vector2EqualityComparer.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/TestRunCallbackListener.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/FloatEqualityComparer.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/ColorEqualityComparer.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AssemblyProvider/ScriptingRuntimeProxy.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/SynchronousFilter.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/RemoteHelpers/RemoteTestResultData.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkStartPosition.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkServerSimple.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkManagerHUD.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkLobbyPlayer.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkLobbyManager.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkConnection.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/DotNetCompatibility.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/Menu/StaticExerciseObjetiveController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/Menu/GlobalExerciseParamsController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableRowExerciseGoalComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/VehicleHandlesVehicleBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SnowSystem/AbsorbtionAlgorthim/GameObjectFromBundleGroup.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/DynamicWater/DynamicWaterManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicWindManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerAnimationController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/DegradedAsphaltModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/DegradedAsphaltManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentConditions.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentBridgeManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/Environment Components/EnvironmentComponents.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnviroSkyManager/EnviroSkyModifierManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnviroSkyManager/EnviroSkyCeilingManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTransformScaleData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTrafficLightData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayParticleSystemData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEnvironmentData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/BusStopPassengersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengerServiceDebugInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/TrafficLightNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/TMAssetStatusNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/SpawnResponseNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/SpawnRequestNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/NetIdentityNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/DestroyRequestNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/DeformableSurfaceMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadWhileMovingInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/UnloadInWrongPlaceInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/TracksBrakeDrivingInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/StoppedInARailwayInfracction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/SpeedWithChainsInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/SpeedLimitCrashInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/SettedSpeedLimitInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/PowerLineCollisionInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/ParkedInARailwayInfracction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/NeutralGearDrivingInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/FreeAccelerationInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/BrakeOnIcyTrackInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/BrakeOnAquaplaningInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/Toyota8FGInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/HydraulicsPrelubricationWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/RabbitTurtleModeWriterOneSignal.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/LiftDriverBehaviourAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CameraRotationByInputAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/BaseCameraBehaviourAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/SimpleCameraBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/ParentTransformBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/MotorBikeDriverBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/MachineryDriverBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/FollowTransformBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/BlockTransformBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetSpeedInMeterPerSeconds.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorFsmStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/ExecutionExitCompareAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckVehicleSpeedInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowPopupAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceShowMessageAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceClosePopupAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIServiceChangeScreenAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasWithLayerAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/fingerprint/HeadTrackingFsmStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/fingerprint/FingerprintFsmStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForEscapePressedAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/GetContextBoolVariableAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/ContextExerciseParamClear.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/configuration/GetConfigurationValueAction.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/PressionHeatBatteryOthers/HCOM_PI_PressionHeatBatteryOthers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/EngineHeat/HCOM_PI_EngineHeatingByImageHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/InclinometerHandler/HCOM_IG_MachineryInclinometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPBeltHandbrakePreheatingHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/LightsHandler/HCOM_MachineryHandAcceleratorHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/BreakdownsHandler/HCOM_PI_AdditionalBreakdownHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_PressionHeatBatteryOthers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_MachineryVehicleTelemetry.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_MachineryInclinometerPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/Car.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/Cab.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_MachineryVehicleTelemetry.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/VariableDefinitionCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/VPVehicleControllerBreakdown.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/HighHydraulicOilTemperature.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/HighCoolingLiquidTemperature.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/TrailerBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/PickupBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/MaqSimBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/MachineryBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/ForkLiftBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/ElectricBreakdownComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/InclinometerComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/AirConditioning/AirConditioningComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPTrackedVehicleController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPElectricVehicleController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPDieselElectricController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/WheelLoaderGearboxControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/MotorGraderVisualElements.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/ExcavatorLoaderControlInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Debug/ExcavatorLoaderTimingTest.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/wrappers/TerrainModifierWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/wrappers/DeformableTerrainWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/service/DeformableTerrainService.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/NetDeformableTerrains/ParticlesDataNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/VelocityAndForceTester.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/TestScenes/BrazoMecanicoEddy/VehicleController_test.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/AllowTeleportWhileAttachedToHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ExtinguishableParticleSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D RATriangle/GizmoThinRATriangle3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D RATriangle/GizmoRATriangle3DBorderControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoRATrianglePlaneSlider3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Integration/UnityUI/RewiredStandaloneInputModule.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Integration/UnityUI/RewiredPointerInputModule.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Plugins/PhysicsUtility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Examples/Example Assets/ProjectionPostProcessProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/URP Support/Scripts/EnviroBlitPassVolumeClouds.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/HDRP Support/Scripts/EnviroHDRPVolumeClouds.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/HDRP Support/Scripts/EnviroHDRPDistanceBlur.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/HDRP Support/Scripts/EnviroSkyboxLiteRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/MemoryCounterData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/VegetationMask.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/Areas/PolygonMaskArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/Areas/CircleMaskArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/Areas/BeaconMaskArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Triangulator/Triangulator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/MatrixTools.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/BVHTree/BVHBBox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/AssetUtility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/GrassSystem/GrassPatch/WindBaker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/MinPostFilter/MinPostFilter.mat 0.1 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Scripts/GlobalShaderVariables.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/CitylandScenerySetting.asset 0.1 kb 0.0% Packages/com.unity.xr.management/Runtime/XRManagementAnalytics.cs 0.1 kb 0.0% Packages/com.unity.xr.legacyinputhelpers/Runtime/TrackedPoseDriver/TrackedPoseDriver.cs 0.1 kb 0.0% Packages/com.unity.xr.legacyinputhelpers/Runtime/CameraOffset.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/HorizontalOrVerticalLayoutGroup.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/TestRunCallbackAttribute.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/TestListenerWrapper.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/TestExtensions.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/FailCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/UnityTestMethodCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/BaseDelegator.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnityTearDownAttribute.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnityPlatformAttribute.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/ActionDelegator.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/TextureLerper.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/RuntimeUtilities.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/PropertySheet.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/MeshUtilities.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/ColorUtilities.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessLayer.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessDebug.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Monitors/WaveformMonitor.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Monitors/HistogramMonitor.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/LensDistortion.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/AmbientOcclusion.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Attributes/MinMaxAttribute.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Jobs/RegisterGenericJobTypeAttribute.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorSpawnPointsManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorLogSimAssetsManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorInfractionsManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/WorkSignalsList.asset 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/VehicleDynamicsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/RewiredInputDebugWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/RearviewPositionsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/RG31IgnitionDebugWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/QualitySettingsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LMVIgnitionDebugWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/ExcavatorDynamicsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CamerasPositionWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/PerformanceFPSManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/Yamaha/MotorcycleFileSettingsManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/VehicleSettingsFromFileManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/ExcavatorSettingsFromFileManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/CircuitLineRendererDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficPedestrianGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/JungETV216BabelTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/JCB409BabelTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/JCB3CXBabelTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Special Screen DDBB.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/Setting/PassengersGraphSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/SceneryCargoManagerEventFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelLoaderRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMachineryBladeRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayBackhoeLoaderRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayAGXTransformsRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayAGXForkliftRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ServicesLoaderPlugin/ServicesLoaderPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/ScenesLoaderPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/SceneInjectPlugin/SceneInjectPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/PhysicsStepPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehiclesSandCargoAnimationSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/MachinarySimBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/AbstractBabelControllerForRewiredBase.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/messages/ProductInfractionsRequestMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/impl/InitialLoginInteropResult.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/impl/ExerciseInfoInteropResult.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/BeginExerciseInteropResult.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistanceScriptable.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/NetAssetBundleMap.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/Map/AssetBundleMapUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WrongGearMXAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WrongGearAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehicleSkidAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficLightAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TireBlastAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SpeedLimitAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ReverseGearAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OpenBusDoorAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/LiftMotorAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ErrorPanelAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/EnvironmentAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/DumperBucketAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/MachineryGlobalAudioService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/VegetationLocalizationSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletBottlesWrappedDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletBarrelsNormalDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/FakePhysicsOperationBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorBool.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/SetPassengerAnimatorBase.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/VTLM.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/LogSim.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/VRUILeapInteractionsSystem/Scripts/LeapInteractionSystemSettingsInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/VehicleInZoneVehicleBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MotograderPartsAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MachineryBladeAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ExcavatorLoaderAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/BackhoeLoaderAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Output/ForcefeedbackHardwareConnection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/RigidFrameHaulerBrakesInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MilitaryRg31IgnitionInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/VehicleDynamicsProBasicInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/PowerEngineOnComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/MotograderMainControlsInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/InchingPedalComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/GenericGearComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/ExcavatorPriorityModesInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/AutomaticInflationTireInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/HydraulicTrackExcavatorVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/ElectricConfigurableMotorVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/WaterDynamics/VehicleWaterDynamicsComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Rabbit-Turtle Control/TrackVehicleRabbitTurtleControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/MultiBlockableIgnitionController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/ElectricEngineGearboxController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Simucube File Settings/SimucubeFileSettingsComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/SensorControllerComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/ExtendedGroundMaterialManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodyChildSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/SimpleVehicleControllerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/SimpleTrackControllerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/TestScenes/CommonResources/deformableTerrains_test_scene_rb_mover.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ZenjectStateMachineBehaviourAutoInjecter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByNewPrefabWithParams.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/GetFromGameObjectGetterComponentProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToExistingGameObjectComponentProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToCurrentGameObjectComponentProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteIdArgConditionCopyNonLazyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/DeclareSignal/DeclareSignalAsyncTickPriorityCopyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerStepForward.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerStartedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetVideoClip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetTimeSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetSkipOnDrop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetRenderMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetVideoClip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetTimeSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetSkipOnDrop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetRenderMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetIsPrepared.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetIsPlaying.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetIsLooping.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetFrameRate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetFrameCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetCanStep.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetCanSetTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerErrorEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoClip/VideoClipGetOriginalPath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoClip/VideoClipGetFrameRate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoClip/VideoClipGetFrameCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3HighPassFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3ClampMagnitude.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3/Vector3ClampMagnitudeXZ.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2HighPassFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2ClampMagnitude.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetWholeNumbers.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetWholeNumbers.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarGetDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollRectSetVertical.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetTextAsInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetIsFocused.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldDeactivate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageSetRaycastTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicCrossFadeColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicCrossFadeAlpha.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownClearOptions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetAnimationTriggers.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Layout/UiLayoutElementSetValues.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Layout/UiLayoutElementGetValues.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiSetSelectedGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnUpdateSelectedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerEnterEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerClickEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiIsPointerOverUiObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetSelectedGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiGetLastPointerDataInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/EventTriggerActionBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasGroupSetAlpha.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Canvas/UiCanvasEnableRaycast.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/SetSpriteOrderInLayer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/SetSpriteMaskInteraction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/GetSpriteSortingLayer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/GetSpriteOrderInLayer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/GetSpriteMaskInteraction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothLookAtDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialMovieTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetJointConnectedBody.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIBackgroundColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/MoveGameObjectToScene.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneRootGameObjects.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneLoadedEventData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RemoveMixingTransform.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformSetPivot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetPivot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionRotateTowards.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLowPassFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLookRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/GetQuaternionEulerAngles.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSaveVariable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsLoadVariable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputGetVector2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputGetMoveVector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputEnableAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputCanceledEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputButtonEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputActionBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetCollider2dIsTrigger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapPoint2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapCircle2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics/SetControllerVelocity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/SendRemoteEventByProxy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewRemoveRPCs.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetLevelPrefix.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkPeerTypeSwitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkInitializeServer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkCloseConnection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerRegisterHost.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetHostData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/MasterServerGetHostCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InverseTransformPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetParticleCollisionInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDeviceAcceleration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Gamepad/GamepadReadStickValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Gamepad/GamepadReadButtonValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Gamepad/GamepadGetButtonValues.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Gamepad/GamepadButtonComboEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectHasChildren.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutVerticalSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutRepeatButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutPasswordField.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFlexibleSpace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndScrollView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndHorizontal.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginVertical.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginScrollView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginHorizontal.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginCentered.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceOrientationEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertSecondsToString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertMaterialToObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Convert/ConvertVector2ToVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Character/GetControllerVelocity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Character/ControllerCheckHeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Camera/ClampOrthographicView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseFsmVariableAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SyncAnimatorBoolToState.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorStabilizeFeet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorPlayBackSpeed.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLayerWeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorCullingMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorPlayBackSpeed.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorNextStateInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayerWeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayerCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorHumanScale.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorGravityWeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorCullingMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStopRecording.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStartRecording.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStartPlayback.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/StateRepresentationResources.Designer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/ParameterConversionResources.Designer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/MultipleDefaultItems/TreeViewSampleComponentMultiple.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/MultipleDefaultItems/TreeViewSampleComponentCountry.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/MultipleDefaultItems/TreeViewSampleComponentContinent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewIcons/TileViewIconsLayoutWidthExtender.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderListViewDragSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewVariableWidth/ListViewVariableWidthComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewVariableHeight/ListViewVariableHeightComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewUnderlineSample/ListViewUnderlineSampleComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewIconsExt/ListViewIconsItemDescriptionExt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewIconsExt/ListViewIconsItemComponentExt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewCustomSample/ListViewCustomSampleComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedListViewComponentGroup.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextMesh Pro/Resources/LineBreaking Leading Characters.txt 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/MobileInput.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/InputAxisScrollbar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/SerializedNetworkBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/TouchControls/Examples/TouchControls1/Scripts/TouchControls1_ManipulateCube.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ScrollbarVisibilityHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ScrollRectSelectableChild.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Extension/VoiceInitializerEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Extension/TextFileSpeakerEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Extension/AudioFileGeneratorEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/NonKinematicGraspedMovement.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/HeuristicGrabClassifier.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/MarkObstructionAsTerrain.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/VolumeCullingBehaviours/RendererVolumeBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/VolumeCullingBehaviours/LightsVolumeBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/VolumeCullingBehaviours/ClipPlaneVolumeBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/TerrainCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/RendererCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/LightCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ImpostorCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_Wind.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/IVegetationStudioTerrain.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Unsafe/NativeArrayExtentions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/TerrainSystemPro/TerrainSystemPro_HeatMap.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/AnimationPreviewUtilities.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Playables/TimeNotificationBehaviour.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Playables/ActivationControlPlayable.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AssemblyProvider/AssemblyLoadProxy.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/RemoteHelpers/RemoteTestData.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/PlayerController.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkWriter.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkTransform.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkServer.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkReader.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkManager.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkIdentity.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkDiscovery.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkClient.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkCallbacks.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkBehaviour.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkAnimator.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/ConnectionArray.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/ChannelBuffer.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeParallelHashSetExtensions.gen.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeParallelHashSetExtensions.gen.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/BurstCompilerOptions.cs 0.1 kb 0.0% Packages/com.unity.analytics/DataPrivacy/DataPrivacyButton.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/InfractionDialog/ListViewInfractionsPraxis.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/VR/PerformanceDebuggerVR.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/FileManagers/LODGroupFileManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/TrafficReservedNodeStimulus.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/LaneDepartureWarningSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/DebugVehiclePerceptionController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableWheelContinous.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovablePressButton.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisContinous.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/MultipleTelemetryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DummyTelemetryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/GlobalTelemetryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/installer/EnvironmentInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/Shadow/ShadowSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/Shadow/ShadowManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentSetting/EnvironmentSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentParams.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/ModifierEnvironment.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/IcyAdherentModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/EnvironmentModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/AquaplaningModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/IcyAdherenceManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/EnvironmentManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/AquaplaningManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentIntensity.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/SnowParticleHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnviroSkyManager/WeatherIntensityKey.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnviroSkyManager/EnviroSkyModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayTransformData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayRotationData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayInfractionData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayAnimatorData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileDownloadPaths.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/performance/PerformanceService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusPropPassengersManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengerCameraManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusStopPassengersManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/Utils/PropPassengersCreator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/ReplayPassengersService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersSceneInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengerServiceInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/TelemetryNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/SingleBoolNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/PIEventNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/InfractionNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/SimNetworkDiscovery.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/ReplayInfractionService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/WrongIgnitionInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/WrongGearShiftInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/WrongGearMXInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/TransferBoxInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/Traction4x4Infraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/StopTriggerInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/SpeedLimitOnAquaplaning.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/RotaryLightsInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/InclinationInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DifferentialInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DamagedLoadInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/ConeCollisionInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/DummyInfractionService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/SceneryCargoManagerWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/RigidFrameHaulerBrakesWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/MotorVehicleBreakdownWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/LiftAGXSensorWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/HydraulicRPMControlWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/ExcavatorPriorityModesWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/AccelerometerWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/VRCameraBehaviourAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/HeadOutBehaviourAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CrashCameraSmoothAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/LiftDriverBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/TwoScreensMQScreenConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/LiftTwoScreenConfigurationBackVertical.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/GlobalLocutionService.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsRetarderPedalActive.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsAutomaticGearboxAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetEulerLocalRotationX.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/simfleet/SimFleetFsmStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/simfleet/CheckSMKSimUserAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/ClearPassengerRequests.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/CheckDistanceToBusStop.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorReadyAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/logic/RestartSimulatorAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/InteropFsmStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/EntityInFrontTooClose.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckVehicleDirection.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckSpeedRemovingSnow.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckSnowplowOnABridge.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithoutSnow.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/InstanceControllerAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/fingerprint/ReadFingerprintAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForSessionTimeAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForFSMToEndAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/WaitForExitButtonAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/SetKeyboardModeAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/SelectConfirmMenuAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/environment/GetWeatherLightsNeeded.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/environment/GetDayTimeLightsNeeded.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/environment/CheckWeatherIntensity.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/environment/CheckAquaplaningModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/SetContextSimulatorInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/ContextScreenInformation.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/ContextFsmStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/configuration/BaseConfigurationAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/SMKBaseFsmStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/SceneryServiceInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/DebugTrafficInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/PressionHeatBatteryOthers/PressionHeatBatteryOthersHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/PressionHeatBatteryOthers/HCOM_PressionHeatBatteryOthers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GasolineHandler/HCOM_PI_GasolineByImageHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/EngineHeat/HCOM_EngineHeatingByImageHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/InclinometerHandler/HCOM_PI_PP_InclinometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_RearGearCameraController.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_LSP_ForkCameraController.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/LightsHandler/HCOM_MachineryFailuresHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/BreakdownsHandler/HCOM_AdditionalBreakdownHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/BrakeAssistantHandler/HCOM_PI_BrakeAssistantHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/HCOM_PI_ElectricDriverDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/CNADHandlers/HCOM_PI_LMVAutomaticInflation.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/HCOM_BeltHandBPreheatingHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_MachineryHandAccelerator.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_MSP_BeltHandbrakePreheating.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SceneDumperChargeLevel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_CamStreamingAndBrowser.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/Lift.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/data/HUDExcerciseStatisticsScreenData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SceneDumperChargeLevel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_CamStreamingAndBrowser.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/GenericDropDownResultComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/ConsumptionEmissionsGraphManager.cs 0.1 kb 0.0% Assets/simuzen/platform/execution/ProductExecutionFlowFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DustParticleDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SteeringBrokenGeneric.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/MotorcycleBrakeFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/HighMotorOilTemperature.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/ForkliftHydraulicFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/DirtyWindshieldOnScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/EmptyBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/BaseBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleDynamicWheelState.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Lights/BlackoutComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/WindshieldComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/TransferBoxComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/GearboxPreselector.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/ConfigurableVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/BaseVehicleComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/AidsDiffComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/KinematicVehicle Components/BasicVehicleSizeQuery.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/KinematicVehicle Components/BasicVehicleRigidbody.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPBulldozerController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/Helpers/ElectricAxlePowertrain.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/WheelLoaderControlInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/StabilizersControlInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/MotorGraderControlInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/ExcavatorLoaderControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/ExcavatorControlInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Debug/TrackCollisionDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Debug/ExcavatorLoaderSwingTest.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/wrappers/UnityTerrainWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/wrappers/CustomTerrainWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/TerrainRendererPatch.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/ObiParticleCounter.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/modules/ParticleGenerator.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/TestScenes/CommonResources/ObiColliderDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/DeformableTerrain.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileListViewPathComponentBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/ObjectSlidingHorizontalHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ToDoList/ToDoListViewComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/ControllerHintsExample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DestroyOnParticleSystemDeath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DestroyOnDetachedFromHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/WaypointProgressTracker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectDestructor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/PlatformSpecificContent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/ParticleSystemDestroyer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/DynamicShadowSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/AutoMobileShaderSwitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ExplosionPhysicsForce.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ExplosionFireAndDebris.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/AfterburnerPhysicsForce.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/RTCustomObjectInteractionSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D RATriangle/GizmoRATriangle3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Circle/GizmoTorusCircle3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Circle/GizmoThinCircle3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Circle/GizmoCircle3DBorderControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Polygon/GizmoThinPolygon2DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Polygon/GizmoThickPolygon2DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Polygon/GizmoPolygon2DBorderControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Circle/GizmoThinCircle2DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Circle/GizmoCircle2DBorderControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoCirclePlaneSlider3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Line Slider/GizmoCylinderLineSlider3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoPolygonPlaneSlider2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoCirclePlaneSlider2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/GizmoCollectionEnabledStateSnapshot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Integration/UnityUI/PlayerPointerEventData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Utility/IgnoreCollisionsInChildren.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Plugins/ColliderUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/CombinablePropertyAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentHandEnableDisable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Examples/Example Assets/InertiaPostProcessProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/URP Support/Scripts/EnviroVolumeCloudsLWRP.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/URP Support/Scripts/EnviroDistanceBlurPass.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/URP Support/Scripts/EnviroDistanceBlurLWRP.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/HDRP Support/Scripts/EnviroSkyboxRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/HDRP Support/Scripts/EnviroHDRPSunShafts.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/HDRP Support/Scripts/EnviroHDRPMoonShafts.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/WaitForSecondsUnscaled.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/AFPSRenderRecorder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/FPSCounterData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/BaseCounterData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/Areas/LineMaskArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationMasks/Areas/BaseMaskArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/MeshUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/BVHTree/BVH.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/MinPostFilter/copyRGB.mat 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/Daytime.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/PassengersGraphSetting/ArticulatedUrbanBus_CommonPassengersSetting.asset 0.1 kb 0.0% Packages/com.unity.xr.management/Runtime/XRManagerSettings.cs 0.1 kb 0.0% Packages/com.unity.xr.management/Runtime/XRGeneralSettings.cs 0.1 kb 0.0% Packages/com.unity.xr.legacyinputhelpers/Runtime/ArmModels/ArmModel.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/InputModules/StandaloneInputModule.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/Messages/IEditModeTestYieldInstruction.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/TestCommandPcHelper.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/TestActionCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/SetUpTearDownCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableTestState.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnityTestAttribute.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/UnitySetUpAttribute.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/TargetPool.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/ShaderIDs.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/LogHistogram.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/HaltonSeq.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/HableCurve.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/ScalableAO.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/MultiScaleVO.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/MotionBlur.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/Dithering.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/DepthOfField.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/ColorGrading.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/AutoExposure.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Attributes/MinAttribute.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Attributes/MaxAttribute.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UTF8ArrayUnsafeUtility.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeArrayExtensions.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/BurstCompatibleAttribute.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/CompilerServices/SkipLocalsInitAttribute.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/CompilerServices/IgnoreWarningAttribute.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/TrafficRoutePanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/CircuitLinePanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TMGoalsComponentController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/Route/TrafficRouteManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/Route/OutOfRouteManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/Route/InstructionsManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorTriggersManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorPalletsManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorGoalsManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerItemsManagers/TrainingManagerEditorAssetsManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/Routes/RouteCreatorManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/ItemCreatorManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorSceneService.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorItemsManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/ITrainingManagerEditorGlobalService.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/VariableOperation.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/ArticulatedTruck.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Obstacles/PlasticBarrierWhite.asset 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/VRCalibrationWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/UserVehicleWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/ToyotaDynamicsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/SpecialScreenWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/RenderSettingsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PostProcessV2Window.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LoadedBundleWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/EnvironmentWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/AntialiasingWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/VRCalibrationManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/ScenePerformanceDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleAdditionalComponentsInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/DescriptorCreators/SmkVehicleGraphicsCreator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/JCB220BabelTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/CAT246BabelTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/GameObjectCreationService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/Setting/VegetationSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/Setting/SpawnPointSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/Setting/CameraScenerySetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/Setting/BasicScenerySetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/ScenesDataSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/ScenesDataModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicTirePressureManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/MotorbikeDriverCameraPivotBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplayServicesDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplayRecordController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplayPlayerController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMotograderRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayFreeRoutePedestrianAnimation.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayExcavatorRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/DataSettings/Settings/ScreenNumberSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/DataSettings/ScreenDataModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/DataSettings/ProductsDataModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/DataSettings/ProductDataSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/TMLoaderPlugin/TMLoaderPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LocalizedAssetsByVehiclePlugin/LocalizedAssetsByVehicleDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/GIReadyPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/GlobalOrchestratorFromList.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SnowPlowSimBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesTruckBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesCarBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesCar4WDBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/SimesBikeBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/LogSimFFBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/ConstrusimBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionEndResponseMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionBeginResponseMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionBeginRequestMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hardware/PIHardwareService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hardware/HardwareConfigParam.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/VariantParser.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/NetMapElement.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/AssetBundleManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/AssetBundleLoaderRaw.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WipersAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TinesAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/SeatBeltAudio/SeatBeltAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/RipperAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PoliceAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MovementAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/MotorAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/CameraAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BlinkersAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AlarmAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/TerrainLocalizationSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/CirculationDirectionSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletTallPackagesDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletBoxBottlesDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletBarrelsHeavyDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/Pallet8PackagesDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseTelemetryConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseSuperMarioConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseEvaluationCriteriaConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/misc/GarbageCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/logic/SendEventIfBoolValue.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/logic/GetRewiredKeyDown.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/logic/FloatCompareStorer.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/Convert/ConvertStringToFloat.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/Convert/ConvertStringToBool.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/TestExerciseConfigurationInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/SimpleImpl/ComponentBasedVehicleService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/SimpleVehicleFactoryService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/IVehicleConfigurationParserService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/Factories/BaseTrafficVehicleFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/UserVehicleSpawnException.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/UserVehicleBehaviourManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/WheelLoaderAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ReachStackerAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/MachineryAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ExcavatorAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BrakeAllWheelsOnParkingMode.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/AnimationSuspensionHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/TwoThrottleModesInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/TransferBoxNeutralInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MotorcycleIgnitionInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MotorcycleBrakesInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MotorBikeHandleBarInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MilitaryLMVIgnitionInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DifferentialLockInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/SnowRemovalVehicleInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/BeltBlocksIgnitionInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/ThrotleComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/SafetySpeedLimiterInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/RigidFrameHaulerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/LFSteerComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/HydraulicRpmModeInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/ExcavatorBackhoeInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/DeadManComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/PlatformTargetReferenceDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/FreeRouteEntityAnimationDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Speed Control/ElectricSpeedControlDevice.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Rabbit-Turtle Control/BulldozerRabbitTurtleControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/ExcavatorSideshiftBackhoe.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Lean/MotorcycleLeanWorkarround.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionControllerComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/AutomaticIgnitionComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/BrakeAssistant/SafetySpeedLimiterController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/SerializeSettings/VehicleSerializedSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/SerializeSettings/EngineTempSerializedSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/WeatherGroundMaterialData.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry Preview/VPTelemetryDefaultProvider.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry Preview/Helpers/TelemetryTemplateAssetBase.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry Preview/Helpers/TelemetryMultiLineGraphAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPBulldozerControllerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPTargetChaserDiagnostics.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/WheelSuspensionAnimator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/SimpleVehicleController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/SimpleTrackController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/GearShiftModeSelector.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Spline/Timeline/SplineFollowMixerBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Audio/MasterAudioSourceSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/service/IDeformableTerrainsOperationsService.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ReflectionInfoTypeInfoConverter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/SceneContextRegistryAdderAndRemover.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorDynamicContext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByInstanceGetter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/InstantiateOnPrefabComponentProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/GetFromGameObjectComponentProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToNewGameObjectComponentProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/AddToGameObjectComponentProviders/AddToGameObjectComponentProviderBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SubContainerPrefabBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionAssemblySelectionBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Main/SignalDeclarationAsyncInitializer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakeRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakePosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleUpdate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateUpdate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WorldToScreenPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WakeAllRigidBodies.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetUrl.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerSetSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerPrepare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetUrl.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoClip/VideoClipGetLength.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3RotateTowards.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3LowPassFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Interpolate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3/Vector3SnapToGrid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2SnapToGrid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2SnapToAngle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2RotateTowards.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2MoveTowards.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2LowPassFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Interpolate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/SelectRandomVector2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetMinMax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetMinMax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarSetSize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarGetValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiRawImageSetTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldSetText.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldGetText.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiInputFieldActivate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageSetFillAmount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageGetFillAmount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicSetColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiGraphicGetColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownSetValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiDropDownAddOptions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiButtonOnClickEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiTransitionSetType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiTransitionGetType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetIsInteractable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiNavigationSetMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiNavigationGetMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiGetIsInteractable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiExplicitNavigationSetProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiExplicitNavigationGetProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerUpEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerExitEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnPointerDownEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDeselectEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnBeginDragEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiPointerEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiEndEditEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiDragEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiClickEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2FromVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2FromVector2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TriggerEventStorer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SwipeGestureEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/SetEventStringData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/SetEventFloatData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventVector3Data.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventVector2Data.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventStringData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventFloatData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/SetSpriteSortPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/GetspriteSortPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothFollowAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTagsOnChildren.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetShadowStrength.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRandomRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRandomMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightSpotAngle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightIntensity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITextureColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITextureAlpha.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIContentColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetCameraCullingMask.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetBackgroundColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationWeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationSpeed.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAllFsmGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SelectRandomColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScreenToWorldPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/UnloadSceneAsynch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendSceneLoadedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/Internal/GetSceneActionBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneRootCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneBuildIndex.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/AllowSceneActivation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformGetRect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Rect/SetRectFromPoints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionInverse.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionBaseAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionAngleAxis.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProjectLocationToMap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralVector2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/SetProceduralBoolean.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsSetFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsHasKey.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsGetFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsDeleteKey.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerPrefs/PlayerPrefsDeleteAll.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputGetFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayerInput/PlayerInputGetBool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayRandomAnimation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/WakeAllRigidBodies2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/TranslatePosition2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetIsFixedAngle2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetGravity2dScale.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LookAt2dGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetRayCastHit2dInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextOverlapArea2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextLineCast2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetJointBreak2dInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetCollision2dInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddRelativeForce2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics/TranslatePosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PauseMovieTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetSendRate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetLogLevel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkInstantiate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetSendRate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNetworkDisconnectionInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetLastPing.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkDisconnect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Math/Vector2RandomValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Math/SelectRandomFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/KillDelayedEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GotoPreviousState.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVertexPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSystemDateTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRaycastHitInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRaycastAllInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetPreviousStateName.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButtonDown.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMaterialTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetJointBreakInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetIPhoneSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetControllerHitInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Gamepad/GamepadStickEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Gamepad/GamepadButtonEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Gamepad/GamepadActionBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectTagSwitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsVisible.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsChildOf.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectCompareTag.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectChanged.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObject/CreateNewGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIVerticalSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutTextLabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutTextField.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutIntLabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutIntField.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFloatLabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutFloatField.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndVertical.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndCentered.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEmailField.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBeginArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIHorizontalSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIElementHitTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Effects/ParticleSystemPlay.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawFullscreenColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DontDestroyOnLoad.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CreateEmptyObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertStringToInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertIntToString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertIntToFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertFloatToString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertFloatToInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertEnumToString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerSimpleMove.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerIsGrounded.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Character/ControllerMoveInAir.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseAnimationAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayTransferValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Application/SetScreenResolution.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorTrigger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorLookAt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorIKGoal.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorLayerName.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIsHuman.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorIKGoal.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorStopPlayback.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorMatchTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorCrossFade.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimationSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddMixingTransform.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddExplosionForce.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ActivateGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RuntimeCurveEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ReadOnlyAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ClassType/ClassTypeReference/ClassTypeConstraintAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewSampleItemCountry.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewSampleItemContinent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewComponentWithClick.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewCheckboxes/TreeViewCheckboxesComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewSampleDropSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewSampleDragSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewDefaultItemChange.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/LocalizationSampleListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderTreeViewComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderListViewComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/HarborShop/HarborListViewComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TestListViewVariableHeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedListViewComponentItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Customization/CustomListViewIconsComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Dialog/DialogTreeViewInputHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/KeyValueListViewDataSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/ComboboxDisableDefaultInput.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/ComboboxAutocompleteCopyData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Main/TextureArrayDecorator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_ExternalCamera_LegacyManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/ButtonHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/AxisTouchButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D RATriangle/IGizmoRATriangle3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Provider/BaseCustomVoiceProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Integration/RTVoiceGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Integration/ConfigPreferences.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Extension/ParalanguageEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Extension/LoudspeakerEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Extension/ChangeGenderEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/KinematicGraspedMovement.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/InteractionXRController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/InteractionController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Splines/Examples/TransformCatmullRomSpline.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterSolver.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_UnderwaterThirdPersonAnimation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/VolumeCullingBehaviours/BaseVolumeBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/BaseCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/UnityTerrain_HeatMap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Jobs/VisibilityAndLODJob.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Jobs/PrepareRenderListJob.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ShaderSystem/IShaderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PrefabSpawner/RuntimePrefabPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/PersistentStorage/Importer/IVegetationImporter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/RunTimeLoader/VegetationItemPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/RunTimeLoader/RuntimePrefabInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TRSceneViewDetector.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/PassengersGraphSetting/UrbanBus_HandicappedPassengersSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/PassengersGraphSetting/RigidUrbanBus_CommonPassengersSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/PassengersGraphSetting/MinibusZafiro_CommonPassengersSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/PassengersGraphSetting/MinibusVolareW6_CommonPassengersSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/PassengersGraphSetting/InterurbanBus_CommonPassengersSetting.asset 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkDynamicSequenceItemCallbackInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVRKomatsu980E4DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/LogSim/JungETV216DashboardPivot_Logsim.prefab 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/TimelineCreateUtilities.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/NotificationUtilities.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Playables/PrefabControlPlayable.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Playables/ParticleControlPlayable.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Playables/DirectorControlPlayable.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Events/Signals/CustomSignalEventDrawer.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Animation/AnimationPlayableAsset.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Activation/ActivationPlayableAsset.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Activation/ActivationMixerPlayable.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_ScrollbarEventHandler.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_PackageResourceImporter.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_EditorResourceManager.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/CoroutineRunner.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AssemblyProvider/AssemblyWrapper.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkScene.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkCRC.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/LogFilter.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/LocalClient.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/ClientScene.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Jobs/IJobParallelForBurstSchedulable.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/Menu/ToggleGroupController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/Menu/SummaryPanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/AdvancedVehicleConfig.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/LocutionsPanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPagesController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/ListViewGoalComponent.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/AutoCompleteInfractions.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/ExecutableMethodHolder.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/UndeclaredVarReport.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Obstacles/PlasticBarrierRed.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/LogsimAssets/LogsimAssetList.asset 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/VR/VrStatsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/VehiclePerceptionController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/TrafficPerceptionController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/TrafficVehicleStimulus.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/PrioritySignalStimulus.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/CameraPerceptionController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/AllowedLanes/VehicleAllowedLanes.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Descriptors/VehicleMovableDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/Components/VehicleMovableComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovableAxisButton.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/DeltaTelemetryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/PITelemetryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/NetTelemetryManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/Toyota8FGBabelTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SnowSystem/SnowSystemController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/FrameRate/FrameRateSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/FrameRate/FrameRateService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/SunnyModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/RainyModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/DaytimeModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/CloudyModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/ModifiersManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/DaytimeManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/CloudyManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentEvent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnviroSkyManager/EnviroSkySetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnviroSkyManager/EnviroSkyManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayIntData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayFloatData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEnumData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayEmptyData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayColorData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayBoolData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/DataTypes/ReplayBaseData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/remotefiles/RemoteFileConstants.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusTransformParent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/BusStopManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersSection.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengerCollider.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusStopPassengers.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BaseMonoPassengers.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PassengersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/PIPassengersService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/IntNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/FloatNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/ErrorNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/EmptyNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/BaseNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/SimFleetManagerWS.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/PIInfractionService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/SpeedLimitOnIcyTrack.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/RetarderInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/OverturnInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/OffroadInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/KickstandInfracction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/CollisionInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/AggressiveDriving.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/InfractionService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/InfractionPointsData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/InfractionEventData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/JungETV216Infractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/HitachiEX5500Infractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/ScenarioFilter/HighwaylandSceneryInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/SpeedControlDeviceWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/RabbitTurtleModeWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/GearPreselectorWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/ExcavatorLoaderWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/ExcavatorBackhoeWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/DifferentialLockWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/AutomaticInflationWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/AirConditioningWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/pivot/OverridePivotInPI.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/pivot/OverrideBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/CloneCameraAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/OrbitBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/HeadOutBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/FreeBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/TwoScreenConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/SwitchVehicleType.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/OnRespawnExtended.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsNeutralGearActive.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetRPMDynamicInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetInputAxisStatus.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/AreTrailerOpenDoors.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/AreDrivingLightsOn.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/tm/ParseExerciseAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/simfleet/SessionBatchAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/PassengersFlowStart.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/PassengersFlowEnd.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/PassengerRequests.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/CheckStopPosition.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/BusStopRequieresRamp.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/AnyPassengerRequest.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/logic/CrashListenerAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/SavePictureAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/InitialLoginAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/ExerciseInfoAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/EndExerciseAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/EditorLoginAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/CancelExerciseAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/BeginExerciseAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/UsingLaneReserved.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/StepOnReservedNode.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/HasRedTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/HasEmergencyVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckShovelWithSnow.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckRespectCyclist.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckExpansionJoints.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/HUDUpdatePopupData.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/GUIFsmStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/EnableCamerasAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/fingerprint/HeadTrackingAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/StartExerciseAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/SessionTimeAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/ExerciseTimeAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/environment/OnEnvironmentChange.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/environment/GetEnvironmentChange.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/SetFlowStatusAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/SetContextCPFInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/ContextExerciseClear.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/CheckStudentIdAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/configuration/LaunchUpdateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/SystemCheck/SystemCheckAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/FsmStateActionException.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/FakeTrafficInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_TelemetryAndCamScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_MonitorSettingsScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_LoadingSimulatorScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_ForkMiniCameraDashboard.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/messaging/PedalIndicationMessageData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/VehicleTypeHandler/HCOM_PI_VehicleTypeHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/OnBoardTechnology/HCOM_PI_OnBoardTechnology.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GasolineHandler/HCOM_GasolineByImageHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/EngineHeat/EngineHeatingByImageHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/IndicatorsHandler/HCOM_PP_IndicatorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/IndicatorsHandler/HCOM_PI_PP_IndicatorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/InclinometerHandler/HCOM_PP_InclinometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_LSP_WeatherAndDayTime.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_LSP_WaterHeatAndFuel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_LSP_DrivingTimeAndKmh.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_JungLSP_WheelModeInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/TachometerHandler/HCOM_PI_TachometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/SpeedometerHandler/HCOM_PI_SpeedometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/HCOM_PedalIndicationPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/BreakdownsHandler/AdditionalBreakdownHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/BrakeAssistantHandler/HCOM_BrakeAssistantHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/HCOM_PI_ElectricEconometer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/HCOM_ElectricDriverDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EH5000/EH5000AutoSpeedModeHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/CNADHandlers/HCOM_PI_LMVAirConditioning.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/CNADHandlers/HCOM_LMVAutomaticInflation.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/CNADHandlers/AutomaticInflationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/Odometer/HCOM_PI_BP_OdometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/HCOM_PI_BP_BreakdownHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPSpecialFunctionsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BDZPRabbitTurtleModeHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HLocalizableTextMeshProLabel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_OnboardTechnology.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_GP_EngineHeatingByImage.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_ResultsPanel/HDES_ResultsParamDescription.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_PI_InfractionRowButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_LSP_WeatherAndDayTime.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_LSP_WaterHeatAndFuel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_LSP_DrivingTimeAndKmh.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Telemetry_Dashboard.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_InstructorCollision.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_HudVehicleDataPanels.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_DistanceObstacles.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/PedalIndicationPanel/HDES_PedalIndicationPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/PedalIndicationPanel/HDES_AcceleratorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_ParkingSensorPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_MessagePanelPrefab.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_InclinometerPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_DriverLicensePanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_ExercisesTeachingPlan.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_Electric/HDES_ElectricDriverDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_EH5000_AutoSpeedMode.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CNAD/HDES_PI_LMVAirConditioning.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CNAD/HDES_LMVAutomaticInflation.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BeltHandbrakePreheating.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_SpecialFunctions.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BDZP_RabbitTurtleMode.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/Common_VR/HDES_InteractableSwitch_VR.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/Common_VR/HDES_InteractableButton_VR.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/Common_VR/HCOM_InteractableSwitch_VR.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/Common_VR/HCOM_InteractableButton_VR.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/HUDTeachingPlanScreenData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/HUDExerciseInfoScreenData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/HUDExerciseConfirmScreenData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HDES_JungLSP_WheelModeInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_ResultsParamDescription.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_ExercisesTeachingPlan.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Telemetry_Dashboard.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_InstructorCollision.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_InfractionRowButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_HudVehicleDataPanels.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_DistanceObstacles.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/AcceleratorHandler/HCOM_PI_AcceleratorHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_ParkingSensorPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_DriverLicensePanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/AbstractParametersHComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/AbstractHComponentDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/VehiclePedalsGraphManager.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/MotorbikePedalsGraphManager.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/MaqSimGadgetsGraphManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/VariableDefinition.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/ItemWithVariables.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/WheelMisalignment.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/TransmissionBroken.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SuspensionFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/RotaryLightFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LowMotorOilPreassure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LowBatteryFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LiftJoystickFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/HighTracksTension.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/FrontBrakeFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/EngineFailureGeneric.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/EmptyBatteryFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/ElectricBrakeFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/BrakeFailureGeneric.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/BatteryOverheating.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/VehicleGetter.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/OffroadComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/ClutchSystemAGX.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/AidsComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Heating/HeatingComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/WheelData.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/WheelLoaderControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/StabilizersControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/MultibodySteering.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/MotorGraderControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/DumperControlInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/AerialControlInput.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/TerrainRenderer.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/NeighbourUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/modules/ParticleMerger.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/TerrainModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/ParticleDetector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/VolumetricLightBeamAbstractBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/HD/TrackRealtimeChangesOnLightHD.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Samples/Scripts/FeaturesNotSupportedMessage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Samples/Scripts/CameraToggleBeamVisibility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewIconsItemDescription.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewIconsItemComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileListViewPathComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileListViewComponentBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/DrivesListViewComponentBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/DirectoryTreeViewComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/ObjectSlidingVerticalHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/DialogButtonComponentBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Combobox/ComboboxIconsItemComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/TargetMeasurement.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/SkeletonUIOptions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/RenderModelChangerUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/InteractableExample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/CustomSkeletonHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/JoeJeff/JoeJeffController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Hints/Scripts/ControllerButtonHints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/InteractableHoverEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/FallbackCameraController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DestroyOnTriggerEnter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ControllerHoverHighlight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/TimedObjectActivator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleMouseRotator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/SimpleActivatorMenu.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/LerpControlledBob.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/CurveControlledBob.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/AutoMoveAndRotate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/WaterHoseParticles.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SimpleImpersonation/ImpersonationException.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Sessions/InputDevicePlaneDragSession3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraProjectionSwitchSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/GizmoRotationArc3DLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/GizmoRotationArc2DLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Quad/GizmoThinQuad3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Quad/GizmoQuad3DBorderControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Quad/GizmoBoxQuad3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Circle/GizmoCircle3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Quad/GizmoThinQuad2DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Quad/GizmoQuad2DBorderControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Polygon/GizmoPolygon2DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Circle/GizmoCircle2DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoQuadPlaneSlider3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoPlaneSlider3DLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoPlaneSlider3DControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Line Slider/GizmoThinLineSlider3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Line Slider/GizmoLineSlider3DControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Line Slider/GizmoBoxLineSlider3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoQuadPlaneSlider2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoPlaneSlider2DLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoPlaneSlider2DControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Line Slider/GizmoThinLineSlider2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Line Slider/GizmoLineSlider2DControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Line Slider/GizmoBoxLineSlider2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoObjectVertexSnapSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Scripts/DataStorage/UserDataStore_PlayerPrefs.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Integration/UnityUI/RewiredEventSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Util/BuildPostprocessor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ViscositySurfTensionToUserData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Line Renderer Pro/Scripts/LineRendererPro.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeColliderGizmos.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Splines/Examples/TransformPoseSpline.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentPointBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/CopyFromLeapCExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/HDRP Support/Scripts/EnviroHDRPFog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/URP Support/Scripts/EnviroLiteFogLWRP.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/HDRP Support/Scripts/EnviroSkyboxLite.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/URP Support/Scripts/EnviroSunShaftsLWRP.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/URP Support/Scripts/EnviroMoonShaftsLWRP.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/URP Support/Scripts/EnviroBlitPassShafts.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfacePhysicsSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfaceMeshBuilder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/CachedNumbers.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/DrawableLabel.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/DistributionCenterSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/WarehouseDHLAGXScenerySetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/PortExteriorAGXScenerySetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/BasicScenerySetting/DistributionCenterScenerySetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/PassengersGraphSetting/MinibusVan_CommonPassengersSetting.asset 0.1 kb 0.0% Assets/simuzen/reusable/Resources/SceneServicesInitializator.prefab 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/DumperAdditionalInGamePanel.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVRCAT798ACDashBoardPivot.prefab 0.1 kb 0.0% Packages/com.unity.xr.management/Runtime/XRLoaderHelper.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Utility/ReflectionMethodsCache.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/MultipleDisplayUtilities.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/HorizontalLayoutGroup.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/GraphicRebuildTracker.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Culling/RectangularVertexClipper.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/Raycasters/Physics2DRaycaster.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/InputModules/PointerInputModule.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/PrebuildSceneSetupAttribute.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AttributeHelper.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/RemoteHelpers/IRemoteTestResultDataFactory.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Runner/IEnumerableTestMethodCommand.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/IAsyncTestAssemblyBuilder.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Commands/BeforeAfterTestCommandBase.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/Spline.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Monitors/Monitor.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/Vignette.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/Grain.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/Bloom.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedStringMethods.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/CompilerServices/AssumeRangeAttribute.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/UserRoutePanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/FreeRoutePanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EditRoutePanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DeleteSelectedInfractionEvent.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/Managers/TMInputToEntitiesManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/ITrainingManagerGlobalService.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/UnaryOperation.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/BinaryOperation.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/BinaryOperationSyntax.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/AvaliableClassMethods.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/CircuitLinesSettingsInstaller.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/TruckTrailer.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Pedestrian.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Firetruck.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Car.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Ambulance.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Construsim/ConstructionShed.asset 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/VegetationWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/TrafficWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/TerrainWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/SystemInfoWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/ResolutionWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/RegistryWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/RearviewsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/PhysicsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MaterialsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LocutionWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LODGroupWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/HierachyWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/FrameRateWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CullingWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CamerasWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/ExcavatorSettingsFromFileUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/Settings/ModerateSnowWindshieldSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/Settings/ModerateHailWindshieldSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehiclePieceCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Traffic/DeformableSurfaceTraffic.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/Terrain/TerrainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/Setting/ScenerySetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/SceneryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/MinimapSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicEnvironmentService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/FrameRate/RearviewToFrameRateSubscriber.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/PassengersEventFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/OrchestratorEventFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EnvironmentEventFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/NetDeformableSurfaceEnvironment.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/IDeformableSurfaceEnvironment.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatParticulateModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplayUserVehicleRotaryLights.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplaySceneService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplayFileManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplayCompatibility.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleParticles.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayRipperRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayExcavatorTracksAnimation.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDumperRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDeformableTerrainParticles.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayBaseRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/rearview/RearviewConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/ProductService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/ProductParams.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/DataSettings/Settings/SpecialScreenConfigurableSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/persistence/BasicPersistentService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeSecondPassPlugin/INetInitializeSecondStepPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetInitializeFirstPlugin/INetInitializeFirstStepPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/NetBehaviourPlugin/INetInitializeThirdStepPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LocalizedAssetsByVehiclePlugin/ILocalizedAssetsByVehiclePlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/DebugNetMessageService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/PointOfInterestDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/VolvoBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/MaqSimBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/LiftSimBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/GlobalBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/FalseEventsControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/CNADBabelControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionEndRequestMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LoginInteropResult.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyProInteropService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/impl/DisabledInteropService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hardware/HardwareService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hardware/HardwareConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/driverlicense/InfractionDriverTarget.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/TrainingManagerCameraInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/LiftTwoScreenConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistances.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/AWSReplayCameraService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsFromProjectService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/VariantValidator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/VariantManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/Map/AssetBundleMap.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/ManifestManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/SceneAudioService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Playmaker/ElectricEngineAudioStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WindAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/VehiclePerceptionAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/HornAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/GearAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ForkAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/EnvironmentWarehouseAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BusAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BeltAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BaseAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/GlobalAudioService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/MiniMapServiceInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/CustomServicesDefinition.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/AbstractExposableService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/LocalizationDataSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/LocalizationDataModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletTubesDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletEmptyDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/ProductModelFromFile.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/ProductConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/IConfigurationSettingsWritter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/HMonitorContainer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/ConfigurationParamDB.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/ConfigurationExternalExecutables.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseScoreConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseResultConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseReplayConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/BaseExerciseConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/output/PlatformToInitialPositionAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorOnSimulationAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/logic/BoolCheckValues.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/IsPPUUserAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/SetContextStudentFingerprintInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/FsmServiceContainers/RunFSMInjector.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/ProsimuladorConnectionManager.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/TrainingManagerSceneInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/FakeInteropDecoratorInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/HUDConfigurationParametersData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/VRUILeapInteractionsSystem/Scripts/LeapInteractionSystemInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/VehicleDatabaseException.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/SimpleImpl/NetComponentBasedVehicleService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseHelpers/VehicleDatabaseHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/VehiclePiecesCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/VehiclePieceCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehicleFactoryService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/UserVehicleSnowRemoval.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/UserVehicleReachStacker.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/UserVehicleMotorcycle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/ConfigurableUserVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/VehiclePieceInstantiator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RipperAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MotorcycleWheelHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/TracksAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SnowPlowAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/IUserVehicleBehaviourDeprecated.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/ForkliftAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/DumperAnimationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BaseUserVehicleBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/TelemetryGUIController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/TrailerBrakesInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ThresholdAxisInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SteeringWheelInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SpeedControlInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ScooterIgnitionInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MachineryBrakesInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/MachineryBladeInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/KomatsuBrakesInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/HeavyLoadModeInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DoorsWithRampInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/ReachStackerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MotorVehicleInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/EveryInputController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/ConfigurableInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/SteerComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/RabbitTurtleInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/LFBrakeActuatorInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/GearComponentInputFL.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/GearComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/ForkComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/FFBrakeActuatorInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/ExcavatorLoaderInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/EmergencyStopInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/ClutchComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/BrakesComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/BackhoeLoaderInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/AutoSpeedModeInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/AirConditioningInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OptionalGameObjectsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/AnimationSuspensionDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/AGXMultipleTransformsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/VehicleDynamicsException.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/RigidFrameHaulerVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/ConfigurableMotorVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/TirePressureEmulator/ITirePressureEmulatorComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SteeringWheel/SMK_VPWheelDeviceInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/WheelLoaderWrapperBase.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/RigidFrameHaulerBrakes.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/RabbitTurtleController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/HydraulicsPrelubrication.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/ExcavatorPriorityModes.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/ExcavatorOpenableBucket.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/ExcavatorLoaderSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/ExcavatorBackhoeSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Inclinometer/InclinometerController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionWithoutEngine.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Engine/ElectricEngineComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/MotorcycleAidsController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/ElectricAidsComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/SerializeSettings/SpeedSerializedSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/SerializeSettings/RPMSerializedSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/SelftAlignmentTorque.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/ExtendedGroundMaterial.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VehicleRigidbodySync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/EnableAllNetworkObjectsInScene.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Scripts/TransmissionSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Utility/AttachVisualElements.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry Preview/Helpers/TelemetryTemplateBase.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry Preview/Helpers/TelemetryMultiLineGraph.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Ground Materials/VPGroundParticleEmitter.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Ground Materials/VPGroundMaterialManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Ground Materials/VPGroundMarksRenderer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Experimental/VPTirePressureEmulator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Experimental/VPSegmentedSpeedGauge.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Dynamics/VPTireFrictionMultiplier.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Dynamics/VPTireFrictionModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Tools/MultiVehicleTelemetry.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Suspension/VPProgressiveSuspension.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/VariableVehicleCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/EndlessMovingSurface.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/DifferentialSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/CopyMomentOfInertia.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/CaptureScreenshot.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/Everlaps interface/VPTransponder.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/SimpleTurbocharger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/DualEngineSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/CustomWheelEffects.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/CustomHandlingSetup.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Inspector/DisablePropertyAttribute.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Inspector/DisableOnPlayAttribute.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Spline/Timeline/SplineFollowBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/service/DeformableTerrainsCargoManager.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/CargoFeatures/SceneryVisualCargoRepresentation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/DefaultGameObjectParentInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerDependencyProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByNewPrefab.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByInstance.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ScriptableObjectResourceProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ScriptableObjectInstanceProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/MethodMultipleProviderUntyped.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ComponentProviders/GetFromPrefabComponentProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/ScriptableObjectInstallerBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SingleProviderBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/PrefabResourceBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/PlaceholderFactoryBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinderWithParams.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ArgConditionCopyNonLazyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/BindSignal/SignalCallbackWithLookupWrapper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenShakeScale.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleTo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleFrom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleBy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenScaleAdd.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateTo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateFrom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateBy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenRotateAdd.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPunchScale.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveUpdate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveFrom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveAdd.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookUpdate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookFrom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenFsmAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerStop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerPlay.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerPause.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoPlayer/VideoPlayerGetCanSetSkipOnDrop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/VideoClip/VideoClipGetSize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Subtract.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3PerSecond.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Operator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Normalize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Multiply.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Invert.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3AddXYZ.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3/SetHandsPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2PerSecond.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Operator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Normalize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Multiply.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Invert.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/SetVector2Value.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/GetVector2Length.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleSetIsOn.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiToggleGetIsOn.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiTextSetText.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiTextGetText.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderSetValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiSliderGetValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiScrollbarOnValueChangedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageSetSprite.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiImageGetSprite.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiButtonArray.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnSubmitEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnSelectEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnScrollEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnMoveEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnEndDragEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDropEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnDragEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/EventSystem/UiOnCancelEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiEventBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Components/PlayMakerUiDropEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenUiPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenQuaternion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/BaseActions/TweenActionBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TransformPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Transform/SetPosition2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Transform/LookAtDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Transform/GetPosition2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Transform/ClampRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Transform/ClampPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Transform/AlignToDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchObjectEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchGUIEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TakeScreenshot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringReplace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringContains.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringChanged.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopMovieTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StopAnimation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/SetEventIntData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/LateUpdateEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventSentBy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventIntData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/GetEventBoolData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StartCoroutine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/SetSpriteFlip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/SetSpriteColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/GetSpriteFlip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/GetSpriteColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVisibility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVector3XYZ.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVector3Value.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTextureScale.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTextureOffset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetStringValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRectFields.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetObjectValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMouseCursor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterialColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMainCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightRange.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightFlare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightCookie.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIsKinematic.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIntFromFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetHaloStrength.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGameVolume.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUITexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVector2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmVariable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmQuaternion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFogDensity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFloatValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFlareStrength.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEventTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetColorValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioVolume.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioPitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAnimationTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAmbientLight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SequenceEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendRandomEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEventToFsm.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEventByName.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SetActiveScene.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/LoadSceneAsynch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsValid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsLoaded.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneIsDirty.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RewindAnimation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ResetInputAxes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ResetGUIMatrix.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionSlerp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionLerp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Quaternion/QuaternionEuler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ProceduralMaterial/RebuildTextures.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayRandomSound.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayMovieTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlayAnimation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Trigger2dEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SmoothLookAt2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetVelocity2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetIsKinematic2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/MovePosition2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/MousePick2dEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsKinematic2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsFixedAngle2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetVelocity2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetTrigger2dInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetNextRayCast2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Collision2dEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ObjectCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/NextFrameEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/SendRemoteEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkIsServer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkIsClient.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkDestroy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkConnect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MousePickEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MathExpression/Mathos/MathExpression.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Math/SelectRandomInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Math/FloatDeltaAngle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Material/SetTextureValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Material/SetMaterialValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Logic/Vector3Compare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Logic/Vector2Compare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Logic/FsmHasVariable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVertexCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVectorLength.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVector3XYZ.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTriggerInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTouchCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringRight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringLength.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetStringLeft.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScreenWidth.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScreenHeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRectFields.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRandomObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRandomChild.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButtonUp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMainCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLocationInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVector2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVariables.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmVariable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmQuaternion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDeviceRoll.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetCollisionInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChildCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButtonDown.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAxisVector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAngleToTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObjectIsNull.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObject/GetDistanceXYZ.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObject/DeactivateSelf.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutToolbar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutToggle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutSpace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutLabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutEndArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIContentAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FsmStateSwitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FsmEventOptions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ForwardAllEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatSubtract.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatSignTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatOperator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatMultiply.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatInterpolate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAddMultiple.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableAnimation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawStateLabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawDebugLine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceVibrate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DeviceShakeEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DetachChildren.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyObjects.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroyComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugGameObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugFsmVariable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugDrawShape.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ConvertBoolToInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ControllerMove.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ColorInterpolate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CollisionEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Character/ControllerJump.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Character/ControllerCrouch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CameraFadeOut.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CallStaticMethod.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BroadcastEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BlendAnimation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseUpdateAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BaseLogAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/SetFsmArrayItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/GetFsmArrayItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayRemoveAll.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayGetRandom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayDeleteAt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayContains.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayAddRange.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ApplicationQuit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorSpeed.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorBool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorBody.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorSpeed.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorRoot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorPivot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorDelta.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorBool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorBody.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseFsmAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveFsmAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateFsmAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateFloatV2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddAnimationClip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/TransitioningTriggerBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/StateMachineResources.Designer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/TreeViewCustomNodeDragSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewToggle/TreeViewToggleComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewSampleComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewCreateFromScript.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewCheckboxes/TreeViewCheckboxesItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewCheckboxes/TestTreeViewCheckboxes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewToggleDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewSampleDataSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewIcons/TileViewIconsDropSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewIcons/TileViewIconsDragSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewIcons/TileViewIconsDataSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewComponentSample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/SimpleTileView/SimpleTileViewComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestDirectoryTreeView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/RangeSlider/RangeSliderFloatSample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/RangeSlider/RangeSliderAudioTrack.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TestListViewPerformance.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TestListViewIconsThread.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewWithInputFields/LVInputFieldsComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewVariableWidth/ListViewVariableWidth.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewVariableHeight/ListViewVariableHeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewUnderlineSample/ListViewUnderlineSample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewSlider/ListViewSliderComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewImages/ListViewImagesComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewIconsWithFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedListViewSelect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedListViewComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Autocomplete/AutocompleteIconsHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TreeSystem/AbsorbtionAlgorthim/SphereCullingController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Scripts/CustomSerialization.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_TrackingReferenceManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Input_Generator_Names.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Behaviour_SkeletonCustom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_ActivateActionSetOnLoad.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_Vector3Event.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_Vector2Event.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_SkeletonEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_SingleEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_BooleanEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_TestTrackedCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/VirtualInput.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/TiltInput.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/IHoverableSceneEntityContainer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Universal Gizmo/UniversalGizmoSettingsCategory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Circle/IGizmoCircle3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Polygon/IGizmoPolygon2DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Circle/IGizmoCircle2DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/IGizmoPlaneSlider3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/IGizmoPlaneSlider2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scene Gizmo/ISceneGizmoCamViewportUpdater.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UISelectionUtility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/InputBehaviorWindow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CanvasScalerFitter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CalibrationWindow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Examples/ControlMapperDemo/Scripts/ControlMapperDemoMessage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Provider/VoiceProviderWindows.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Provider/VoiceProviderMary.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Provider/VoiceProviderMacOS.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Provider/VoiceProviderLinux.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Provider/VoiceProviderAndroid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Provider/BaseVoiceProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Extension/SpeechTextEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Extension/SpeakerEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Extension/SequencerEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/Util/PlatformController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/Util/AudioSourceController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/Util/AudioFilterController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Editor/Task/BaseSetupResources.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Editor/Task/BaseCompileDefines.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/LocalizationCategory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/UI/InteractionToggle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/UI/InteractionSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/UI/InteractionButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/UI/Anchors/AnchorableBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/SlidingWindowThrow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/KabschGraspedPose.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/Interface/IInternalInteractionController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/IXRControllerTrackingProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/ContactBoneParent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/InteractionManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/InteractionBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/Hands/Scripts/HandBinder/HandBinderAutoBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Testing/StationaryTestLeapProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/TransformTweenBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/WaterDetector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/UnderwaterFog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/BuoyancyForce.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Wind/IWindController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Terrains/MeshTerrainJobs.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/QuadTree/RectExtention.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/PoolingSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Jobs/FrustumLODJobs.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Extentions/MeshExtention.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/Extentions/ListExtentions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/External/Octree/Scripts/PointOctreeNode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/External/Octree/Scripts/BoundsOctreeNode.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/TenerifePortSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/PortExteriorSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/OvertakelandSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/MountainPassSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/IndustryLandSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/DeliveryCitySpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/ConstructionSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/ConstructionBuildingsCameraSetting.asset 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkEmitterObstructionOcclusion.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Windows/AkPlatformInitSettings_Windows.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkAudioSourceChangeCallbackInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkAudioInterruptionCallbackInfo.cs 0.1 kb 0.0% Assets/simuzen/reusable/Resources/test/TestGUIServiceAsGOCache.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREX5500DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREX3600DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREX2600DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREX1900DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREX1200DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREH5000DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREH4000DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/MaqSim/HVREH3500DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Lift/Toyota8FGDashboardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRJCB409BDashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRJCB3CXDashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRJCB220DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRCat246DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRCATD11DashBoardPivot.prefab 0.1 kb 0.0% Assets/simuzen/platform/hud/prefabs/VR Dashboards/Construsim/HVRCAT120DashBoardPivot.prefab 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/AnimatorBindingCache.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Playables/TimeControlPlayable.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Evaluation/ScheduleRuntimeClip.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Evaluation/InfiniteRuntimeClip.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Control/ControlPlayableAsset.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Audio/AudioPlayableAsset.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Audio/AudioMixerProperties.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Audio/AudioClipProperties.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Attributes/TrackColorAttribute.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMPro_ExtensionMethods.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextParsingUtilities.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextElement_Legacy.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SpriteAssetImportFormats.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_FontAssetUtilities.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/MaterialReferenceManager.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkInstanceId.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/INetworkTransport.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeParallelMultiHashMap.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeParallelMultiHashMap.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedStringInternalMethods.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedStringFormatMethods.gen.cs 0.1 kb 0.0% Packages/com.unity.analytics/DataPrivacy/DataPrivacy.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/Menu/StaticExerciseToggle.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/Menu/ParamGroupController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/OpenEditorController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/InfoPopups/InfoPopupController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/TableExerciseGoals.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/InfractionsDialog.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Attributes/SmartMethod.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/PlayedLocutionSet.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReporter.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReportLine.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReportCode.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/LaneWithOnlyStartNode.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/FreeRouteRuntimeManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/FreeRouteLineRenderer.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/EditCircuitLinesCanvas.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/DistanceToNextNodeCanvas.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/CircuitLineController.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Minesim/MiningFrontLoader.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Minesim/HydraulicLoader.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Minesim/ElectricShovel.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Truck.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/TractorHead.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Tractor.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Suspect.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/PoliceTransit.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Police.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Construsim/PortableToilet.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Construsim/GondolaTruck2.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Construsim/GondolaTruck1.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Construsim/CargoContainer.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/ChangeDirection.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Obstacles/ConcreteBarrier.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Indications/Ind_TurnRight.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Indications/Ind_TurnAround.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Indications/Ind_GoStraight.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Indications/Ind_ChangeRight.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Indications/Ind_ChangeLeft.asset 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/VR/FPSWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/Settings/ModerateWindshieldSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/Settings/HighSnowWindshieldSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/Settings/HighHailWindshieldSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/StopTriggerSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ProximityRadarSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ExpansionJointSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BrakingAreaSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/ConsciousnessController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/BasePerceptionController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/ColliderAwareness.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/BoxColliderAwareness.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/workflow/WorkflowService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryToBabel.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryFilter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryData/TelemetryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Vegetation/NMSnowController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/FrameRate/FPSCounter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/WindModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/SnowModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/OilModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/IcyModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/HailModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/FogSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentModifiers/FogModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/WindManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/SunnyManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/SnowManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/RainyManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/OilManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/IcyManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/HailManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentManagers/FogManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/ObjectsByEnv.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersReset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PassengersFlow.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/BusPassengers.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/descriptors/PlaceDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputActionException.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/InfractionFilter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/WheelLoaderWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/VehicleInputWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/TransferBoxWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/StabilizersWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/RG31IgnitionWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/MachineryInputWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/MachineryBladeWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/LMVIgnitionWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/InclinometerWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/HeavyLoadModeWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/GrillsDryerWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/ExtendedLightsWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/BrakeAssistantWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/BackhoeLoaderWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/AutoSpeedModeWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/ForkControllerWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/EnvironmentWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/VRBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/StatisticsFilter.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/zms/EventHUBAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/OnGearChanged.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsWorkingMotor.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsStalledMotor.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsRetarderActive.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsFifthWheelOpen.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsEngineWorking.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/HandBrakeActive.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetThrottleLevel.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetRetarderLevel.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetRPMStaticInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetLeastRoadGrip.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetInputStatus.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetClutchLevel.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetBrakeLevel.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetAcceleration.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/CheckIfInTunnel.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/simfleet/CheckSimAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/BusStopSelected.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/network/StopNetAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/network/StopDiscovery.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/network/StartNetAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/network/StartDiscovery.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/log/CloseLogAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/UsingCorrectLane.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckOnABridge.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckLaneChange.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckIsRoofed.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/environment/GetWiperNeeded.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/configuration/RestartSimAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/configuration/IsReplayAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/Statistics/OnExerciseEnd.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/TrafficInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_VehicleDashboard.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_SimulatorSessions.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_SimulatorReplays.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_SessionTimeScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_ReplayButtonsScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_InstructorScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_ConfigurationScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_ChooseLoginOrDemo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_BlackEmptyScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/messaging/InfractionMessageData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/messaging/IndicationMessageData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/VelocityHandler/HCOM_PI_VelocityHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/VehicleTypeHandler/HCOM_VehicleTypeHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/OnBoardTechnology/HCOM_OnBoardTechnology.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GearHandler/HCOM_PI_TP_GearHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GasolineHandler/HCOM_PI_GasolineHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GasolineHandler/GasolineByImageHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/DriverDisplay/HCOM_PI_DriverDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/InclinometerHandler/PPInclinometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_LSP_LightIndicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_LSP_ForkController.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_LSP_ExerciseTime.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_LSP_BasicParameters.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_JungLSP_Indicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_JungLSP_ForkInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_LightIndicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_ForkController.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LiftPanelHandlers/HCOM_LP_BasicParameters.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/TachometerHandler/HCOM_TachometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/SpeedometerHandler/HCOM_SpeedometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/LightsHandler/HCOM_PI_LightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/GenericPanelHandlerPI.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/DashboardHandler/HCOM_PI_DashboardHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/DashboardHandler/HCOM_DashboardHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/BreakdownsHandler/HCOM_PI_BreakdownHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/BreakdownsHandler/HCOM_BreakdownHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/BrakeAssistantHandler/BrakeAssistantHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/BasicDashboardHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/HCOM_PI_ElectricGOIcon.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/HCOM_PI_ElectricBattery.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/HCOM_ElectricEconometer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/ElectricGOIconHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/ElectricBatteryHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EX5500/HCOM_RabbitTurtleHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EX5500/EX5500IndicatorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EX5500/EX5500FailuresHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EH5000/EH5000IndicatorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EH5000/EH5000GrillDryHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EH5000/EH5000FailuresHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/CNADHandlers/HCOM_PI_DifferentialLock.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/Odometer/HCOM_BP_OdometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/HCOM_PI_BP_LightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/HCOM_BP_LightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/HCOM_BP_BreakdownHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/GearHandler/HCOM_PI_BP_GearHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/Popups/MonitorSettingsPopupData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/Popups/ExerciseParamsPopupData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HLocalizableTMPDropdown.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_DriverDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_GP_GasolineByImage.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_SimulatorSessions.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_SimulatorReplays.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_OpenURLFromButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_LSP_LightIndicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_LSP_ForkCameraInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_LSP_ExerciseTime.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_JungLSP_Indicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_LightIndicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_ForkController.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LiftPanel/HDES_LP_BasicParameters.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_Replay_GeneralPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_WeatherModifiers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleTelemetry.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VehicleEvents.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_TrafficIntensity.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SteeringWheel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SnowThickness.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_PhysicsButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_InfractionsTable.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralCategory.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralCamera.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ConsumptionText.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargeViscosity.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargePosition.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_IG_InstructorPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/PedalIndicationPanel/HDES_ClutchDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_WeatherAndTime.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_NavigationSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_InfractionsBar.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_IndicationsPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_BasicDashboard.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_GenericPanel/HDES_GP_HeatingSlider.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_GenericPanel/HDES_AdditionalBreakdown.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_FreePracticeMenu.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_ExerciseParameters.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_ExerciseConfirmation/HDES_TeachingPlanConfirm.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_Electric/HDES_ElectricEconometer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EX5500/HDES_EX5500_Indicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_MachineryFailures.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_EH5000_Indicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CoursesTeachingPlan.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CNAD/HDES_PI_DifferentialLock.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HDES_JungLSP_ForkInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_VisualSummaryPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_SimulatorSessions.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_SimulatorReplays.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_PI_HeatingSlider.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_PI_BasicDashboard.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_CoursesTeachingPlan.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/SteeringWheelHandler/HCOM_PI_SteeringWheel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_Replay_GeneralPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_WeatherModifiers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VehicleTelemetry.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_TrafficIntensity.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SnowThickness.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_PhysicsButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_InfractionsTable.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralCategory.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralCamera.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ConsumptionText.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargeViscosity.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargePosition.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_IG_InstructorPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/ClutchHandler/HCOM_PI_ClutchHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/AcceleratorHandler/HCOM_AcceleratorHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/IG_RearviewPanelHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_WeatherAndTime.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_NavigationSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_InfractionsBar.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_IndicationsPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_IG_BasicDashboard.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_GP_HeatingSlider.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_ExerciseParameters.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_TeachingPlanConfirm.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_DinamicCpfDigits.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/GenericMainMenuComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/VideoScreen/HDES_VideoPlayerConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/VideoScreen/HCOM_VideoPlayerConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/TelemetryGraphManager.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/SnowVolumeGraphManager.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/MaqSimPedalsGraphManager.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/LogSimPedalsGraphManager.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/Telemetry Graph/CarPedalsGraphManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/DataModelManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/VariableValues.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/IntIdCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/WheelBreakdown.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SteeringBroken.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/ShotOnArmored.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/RearBrakeFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LightsFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/LeftTireBlast.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/FifthWheelBroken.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/EngineFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/BatteryFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/Container.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/BlackList.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/MotionSystems/MotionSystemsPlatform.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/ExcavatorControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/DumperControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/AerialControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Debug/DumperTimingTest.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/MeshUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/MathUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/FakeService.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/DebugUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/modules/Compactor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SD/DynamicOcclusionRaycasting.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SD/DynamicOcclusionDepthBuffer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SD/DynamicOcclusionAbstractBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeGraph/TreeGraphComponentIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TileView/TileViewScrollRectFitter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabButtonComponentBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollRectRestrictedDrag.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollRectPageWithNumber.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Resizable/ResizableHeaderDragCell.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/RangeSlider/RangeSliderFloatVertical.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Notify/NotifySequenceManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewStringComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewItemEventData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewInt/ListViewIntComponentBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileListViewComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/DrivesListViewComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/TreeViewNodeDropSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/TreeViewNodeDragSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/ListViewIconsDropSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/ListViewIconsDragSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/ListViewDropIndicator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/DialogButtonComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerRGBPalette.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerImagePalette.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerHSVPalette.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerColorBlock.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/CenteredSlider/CenteredSliderVertical.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/CalendarDayOfWeekBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Autocomplete/AutocompleteDataSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Accordion/AccordionItemComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportURPHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportMarkerBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/IgnoreTeleportTrace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/TargetHitEffect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/FlowerPlanted.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/ButtonExample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/JoeJeff/ProceduralHats.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/JoeJeff/JoeJeffGestures.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/BuggyBuddy/BuggyController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/BalloonHapticBump.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/ArrowheadRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/VelocityEstimator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SpawnAndAttachToHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearDisplacement.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ItemPackageSpawner.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ItemPackageReference.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/InteractableDebug.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/HideOnHandFocusLost.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DontDestroyOnLoad.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/WaypointCircuit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/ObjectResetter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/DragRigidbody.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/CameraRefocus.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/ActivateTrigger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/SmokeParticles.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/StandaloneFileBrowser/StandaloneFileBrowserWindows.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/StandaloneFileBrowser/StandaloneFileBrowserEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Sessions/InputDeviceScreenDragSession.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Objects/ObjectKeyRotationSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Data Management/MeshVertexChunkCollectionDb.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Data Management/MeshVertexChunkCollection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraRotationSwitchSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraPrjSwitchTransition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Universal Gizmo/UniversalGizmoLookAndFeel3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Universal Gizmo/UniversalGizmoLookAndFeel2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Rotation Gizmo/RotationGizmoLookAndFeel3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/ObjectTransformGizmoSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Quad/GizmoQuad3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Quad/GizmoQuad2DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoPlaneSlider3DSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoPlaneSlider3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoPlaneSlider3DCollection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Line Slider/GizmoLineSlider3DSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Line Slider/GizmoLineSlider3DLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Line Slider/GizmoLineSlider3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Line Slider/GizmoLineSlider3DCollection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoPlaneSlider2DSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoPlaneSlider2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Line Slider/GizmoLineSlider2DSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Line Slider/GizmoLineSlider2DLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Line Slider/GizmoLineSlider2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Line Slider/GizmoLineSlider2DCollection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scene Gizmo/SceneGizmoCamViewportUpdater.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scene Gizmo/Scene Gizmo Handles/SceneGizmoCamPrjSwitchLabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scaling/GizmoScaleGuideLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoSglAxisRotationDrag3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoObjectVertexSnapDrag3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoDblAxisRotationDrag3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoTriPrismCap3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoSphereCap3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoPyramidCap3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/2D Caps/GizmoCircleCap2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/2D Caps/GizmoArrowCap2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Tool/AudioFileGenerator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Util/EditorConstants.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Task/SetupResources.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Task/ReminderCheck.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Task/CompileDefines.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Task/AutoInitialize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Task/AAAConfigLoader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/PreGeneratedAudio.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/GUIMultiAudioFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/SpectrumVisualizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/SerializeDeSerialize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/PlatformController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/BackgroundController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Tool/SurviveSceneSwitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ObiFluidPropertyColorizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Rendering/ObiInstancedParticleRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeGizmoToggle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/RuntimeGizmoManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/QueryOperatorExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/QueryCollapseExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/TweenInstance.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/CopyFromOtherExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LayersForProduct/LayerListsHolder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/URP Support/Scripts/EnviroFogLWRP.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/HDRP Support/Scripts/EnviroSkybox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/URP Support/Scripts/EnviroBlitPass.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/Occlusion/OcclusionSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/Manager/CullingEventStack.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/Cullables/VolumePrecisionUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/LabelEffect.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/WaterworldSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/WarehouseSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/UrbalandSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/TocopillaSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/TestlandSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/SanMiguel2SpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/SanMiguel1SpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/RutaG245_3SpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/RutaG245_2SpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/RutaG245_1SpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/RutaG21_3SpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/RutaG21_2SpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/RutaG21_1SpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/OffroadLandSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/MineroRouteSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/MinelandEXSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/MinelandDMSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/HighwaylandSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/DirtTrackSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/CitylandSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/CNADTrackSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/DistributionCenterCameraSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/Resources/TrackedDevicesRoot.prefab 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/SetPropertyUtility.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/VerticalLayoutGroup.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/ContentSizeFitter.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/AspectRatioFitter.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/FontUpdateTracker.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/CanvasUpdateRegistry.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/AnimationTriggers.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/Raycasters/PhysicsRaycaster.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/Raycasters/BaseRaycaster.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/RaycasterManager.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/InputModules/TouchInputModule.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/InputModules/BaseInputModule.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/ExecuteEvents.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/EventData/PointerEventData.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/EventData/BaseEventData.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/EventData/AxisEventData.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/TimelineAsset_CreateRemove.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Events/INotificationOptionProvider.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/IOuterUnityTestAction.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AssemblyProvider/IScriptingRuntimeProxy.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/LogScope/LogScope.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/LogScope/LogMatch.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/LogScope/LogEvent.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/LogAssert.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/ConstraintsExtensions.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/Fog.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/ListExtensions.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedStringUtils.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/ConcurrentMask.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/CollectionHelper.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/AllocatorManager.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Editor/BurstEditorUtility.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Editor/BurstEditorOptions.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Editor/BurstCompileTarget.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/BurstCompileAttribute.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/Menu/TimerController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/Menu/SummaryParamGroupController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/ScriptableRouteUI.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/MojoUserVehicleController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/LogSimAssetsPanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/IndicationsPanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/DialogControllers/LocutionsDialogController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Infractions/InfractionsConfigController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/TMEditorOptionsController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerScenePrefabs.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/Route/RouteTMStep.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerAudioManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/IsInsideTriggerAutomotive.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/ITrainingManagerSceneService.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/Routes/RouteEditor.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartUserVehicle.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartSpawnPoint.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartFreeRoute.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartExercise.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Instruction.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/LoadLiteral.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/ClassMethod.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/VariableSetSyntax.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/UnaryOperationSyntax.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/ClassMethodSyntax.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/FreeRoutesSettingsInstaller.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/CircuitLineNodeCustomList.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/PolicePickup.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Moto.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Bus.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Bike.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/TurnRight.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/StopSignal.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/Rule1000m.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/RoadWorkEnd.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/Forbidden.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/AnimalRoad.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Indications/Ind_TurnLeft.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Indications/Ind_NoPass.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Cones/ChiniseCone.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Buildings/BuildingSmall3.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Buildings/BuildingSmall2.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Buildings/BuildingSmall1.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Buildings/BuildingMisc1.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Buildings/BuildingBig3.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Buildings/BuildingBig2.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Buildings/BuildingBig1.asset 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/ScenesWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/SaveWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/MemoryWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LightsWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/LayersWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/InputWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/HelpWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/FPSWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/BundleWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/BabelWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/AudioWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/WindowsID.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Base/BaseWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/Yamaha/MotorcycleFileSettingsUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/OffsetTextureCreator.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/DontDestroyGameObjectOnLoad.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightGroupManager.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSEventTriggerSuddenBrake.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Wiper/VehicleWiperManagerAnimation.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/WindshieldSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/WindshieldManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/Settings/LowSnowWindshieldSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/Settings/LowHailWindshieldSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/Settings/HighWindshieldSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/IVehiclePerceptionController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/ITrafficPerceptionController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/ICameraPerceptionController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsRuntimeEditor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehicleType.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehicleInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehicleFactoryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficPedestrian_Wheel.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/EncapsulateColliderUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/simulatormode/SimulatorModes.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/EX5000BabelTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/CATD11BabelTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Traffic/DebugTrafficService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/NetGameObjectCreationService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/IGameObjectCreationService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SessionManagers/ContextManagerScene.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/ScenesData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/GlobalSceneryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Physic Environment/IPhysicEnvironmentService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/DummyPassengerFactoryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/TrafficEventFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EventHistoryLogger.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/interfaces/IEnvironmentConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/interfaces/IEnvironmentBridgeManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/CameraToFrameRateSubscriber.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplayResolver.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleOptionalGo.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleHandlebar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleWheels.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficVehicleLights.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowParticleSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySceneryCargoManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayRampPlayer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPedestrianAnimation.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleWheelsPivot.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayAttachToGraphicVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/RecordService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/rearview/DummyRearviewService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IPassengersServiceManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IBusPropPassengersManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengersWithHandicapped.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/implementation/CheckForcefeedbackService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseFsmPlugin/IExerciseInstantiatorPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ExerciseConfigurationPlugin/IExerciseConfigurationPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorFromList.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/PiecesCircuitLineNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/SimNetworkManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviourManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelLoaderTransformsSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RotaryLightsAnimationSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ReplayCrossingEntityAnimator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MachineryTrackAnimationSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/FreeRouteEntityAnimationSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/BackhoeLoaderTransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToVehicleGraphicUnsync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToVehicleGraphicSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToVehicleGraphicChild.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToSnowPlowVehicleSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachToPickupVehicleSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapUserVehicleRotation.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapUserVehicleRelocation.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredInputSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/OnGUIControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/CustomControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/CustomControllerDecorator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/impl/LegacyInteropServiceSession.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/impl/FakeInteropService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/impl/ExerciseInfoInteropService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/InfractionFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/ScooterInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/JCB220Infractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/ScenarioFilter/TunnelSceneryInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/ScenarioFilter/DefaultSceneryInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/SimuZenGUIService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/driverlicense/DriverTargetService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/SmoothFollowBehaviourAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/SimpleLogicCamera.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/GlobalCameraService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/AWSPIPOCameraService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundleService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/Map/MapElement.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/LoadManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Playmaker/WwiseAudioStateActionBase.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Playmaker/IgnitionPlaySoundStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ShotOnArmoredAudioManager/ShotOnArmoredAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioConstants.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/VehicleSoundsFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/LocalizationSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/LocalizationService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/LocalizationParams.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PalletReelDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/IDynamicObjectInitializer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/BasePalletDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/ISimulationPhysicsOperations.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/Webcam/WebcamConfigDB.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/Foscam/FoscamConfigDB.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/Configuration.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/ConfigInstructor.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/IBaseExerciseConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/ExerciseConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/ChangeScreenInDecoratorScene.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/BreakdownRepairStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/BreakdownEventStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/ReservePlace.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/BoolCompare.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/SocratesConnectionManager.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/AuthenticationWebServices.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/socrates/SocratesParametersTranslator.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/ServicesInitializationList.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_ExerciseConfirmation.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/buttons/HButtonAcceptExerciseAction.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HBaseDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/FreePracticeScreenData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/ExerciseConfirmationPopup.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/ConfigurationScreenData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/behaviours/ChooseLoginOrDemoListener.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/XMLScreenComponentsReader.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/VRUILeapInteractionsSystem/Scripts/VRUILeapInteractionManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/ReplayVehicleService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseHelpers/UserVehicleHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseHelpers/MotorVehicleHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/UserVehicleHelperCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/Factories/UserVehicleFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/Factories/MotorVehicleFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/Factories/BaseVehicleFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Utils/VehicleBoundsDebug.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Utils/InterfacesSerializableField.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/VehicleReadyHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/UserVehicleTrailer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/UserVehicleSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/UserVehiclePickup.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/UserVehicleMachinery.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/UserVehicleForklift.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/RemoteVehicleHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/PropulsionTypeHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/ElectricUserVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/RampAnimatorHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PoliceLightHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/PieceInstantiator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/GetComponentWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/SaltSpreaderHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/VehicleKeyInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/TransferBoxInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SnowPlowInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/SimpleGearInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ManeuverInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/FlankedSignalTestInputModule.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MotorcycleInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/MachineryInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/ForkliftInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/WheelLoaderInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/StabilizersInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/SpreaderInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/Pickup4x4Input.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/GrillsDryerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/FLClutchInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/FFClutchInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BulldozerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BreakdownInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BlackoutInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BaseInputModule.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SelectionRearviewsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/MultipleTransformsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/MotorVehicleRootValidator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/MotograderPartsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/ExcavatorLoaderDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/LoadweightSystemDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/LightsPrefabParentDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/HandlebarElementsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/WheelLoaderVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/MotograderVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/BackhoeLoaderVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/WaterDynamics/VehicleWaterDynamics.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Speed Control/SpeedControlDevice.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Snow Plow/SnowInputController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Retarder/RetarderController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Rabbit-Turtle Control/RabbitTurtleControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/TransferController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Offroad/OffroadController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Motorbike/ManeuverController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/SafetySpeedLimiter.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/HydraulicRPMControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/ExcavatorSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/EmergencyStopDevice.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IgnitionController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IExcavatorSideshiftBackhoe.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/GearboxController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/ExperimentalCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/CargoAnchorSwitcher.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/BrakeAssistant/BrakeAssistantDevice.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/PickupAidsController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Utils/RolloverGenerator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Simucube File Settings/SimucubeFileSettingsUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/SerializedSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/SerializeSettings/DashboardSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/ISerializedSettingsReceiver.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Vibration/GroundVibration.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Vibration/EngineVibration.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/SensorController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakeInMovement.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Accelerometer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/ExtendedTelemetryGUI.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/InterpolatedRotationTracking.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/ColliderLayerChangerManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Scripts/DisableStandardInputDevices.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Tools/ProjectPatchAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPVehicleController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPSuspensionGraph.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPPerformanceDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPDiagnosticsCharts.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry Preview/VPWheelFrameMonitor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry Preview/VPTelemetryDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Replay/VPReplayController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/DirectInput/VPWheelDeviceInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/DirectInput/VPShifterDeviceInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/DirectInput/VPPedalDeviceInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/DirectInput/VPButtonDeviceInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Ground Materials/VPGroundRumbleEffect.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Experimental/VPSettingsSwitcher.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Dynamics/VPRollingFriction.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Camera/VPCameraController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Camera/Camera Modes/CameraSmoothFollow.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Legacy/ElectricMotorLegacy.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/ElectricMotorUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Experimental/DifferentialGeneric.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/VPTwoWheelController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/Helpers/PlatformVehicleBase.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Tools/PowerAnalysisGraph.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Suspension/VPDynamicSuspension.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPTelemetryExporter.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPAutomatedTestBase.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPAccelerationTest.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/VariableCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/SpeedLimitZone.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/MoveJointOnKey.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/MovableObject.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/FollowHeading.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/FloatingOrigin.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/DebugRigidbody.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/BankedPlatform.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/AutoBrakeZone.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/LapSectorMark.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/LapInvalidator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/Everlaps interface/VPDecoder.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Physics/KinematicMotion.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Physics/IgnoreCollisions.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/LimitEngineRpms.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/GearRangeLimit.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/CustomInputLogic.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/ApplicationUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/InterpolatedVector3.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/InterpolatedFloat.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/InterpolatedAngle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Graphics/RuntimeCanvasBase.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/RotationController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/PositionController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/BindLocalRotation.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Spline/Timeline/SplineFollowTrack.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Spline/Timeline/SplineFollowAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Spline/SplineFollowerChaser.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Light/LightGammaCorrection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Debug/DebugMeasureDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Camera/CameraFovController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Application/ApplicationCursor.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/service/NetDeformableTerrainService.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/service/FakeMiningOperationInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/CargoFeatures/VisualCargoRepresentation.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/CargoFeatures/TrafficCargoRepresentation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/AnimatorInterfaces/AnimatorMoveHandlerManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorCached.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorByMethod.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorBindInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Main/SingletonMarkRegistry.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/ScriptableObjectInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/SubContainerBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinderBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryArgumentsToChoiceBinder/FactoryArgumentsToChoiceBinder6.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryArgumentsToChoiceBinder/FactoryArgumentsToChoiceBinder5.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryArgumentsToChoiceBinder/FactoryArgumentsToChoiceBinder4.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryArgumentsToChoiceBinder/FactoryArgumentsToChoiceBinder3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryArgumentsToChoiceBinder/FactoryArgumentsToChoiceBinder2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryArgumentsToChoiceBinder/FactoryArgumentsToChoiceBinder10.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryArgumentsToChoiceBinder/FactoryArgumentsToChoiceBinder1.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryArgumentsToChoiceBinder/FactoryArgumentsToChoiceBinder0.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionSelectTypesBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionFilterTypesBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConditionCopyNonLazyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteIdBinderNonGeneric.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/BindInfo/GameObjectCreationParameters.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/SignalTickPriorityCopyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/DeclareSignal/SignalDeclarationBindInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenStop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenResume.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenPause.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveTo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenMoveBy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/iTween/iTweenLookTo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WWWObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Lerp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector3Add.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Lerp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2AddXY.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Add.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/SetVector2XY.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/GetVector2XY.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/DebugVector2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UseGravity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UseGUILayout.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/UiRebuild.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenVector2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenUiSize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenScale.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenRect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenPunch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenFade.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenAudio.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/BaseActions/TweenHelpers.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/BaseActions/TweenExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetCosine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetACosine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TriggerEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Translate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Transform/SimpleLook.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TouchEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StringSwitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringSplit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringJoin.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/String/StringAppend.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/LoopState.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/IgnoreEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/BlockEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/SetSprite.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SpriteRenderer/GetSprite.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SmoothLookAt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetVelocity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetSkybox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetRectValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetProperty.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetParent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLightType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetIntValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGravity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIText.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUISkin.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIDepth.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetGUIAlpha.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmRect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmEnum.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFsmBool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetFogColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEventData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetEnumValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetColorRGBA.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetCameraFOV.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetBoolValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioLoop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetAudioClip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendMessage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SendEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScreenPick.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Screen/ScreenWrap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/UnloadScene.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/MergeScenes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/LoadScene.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneUnLoadedEventData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetScenePath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/GetSceneName.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/CreateScene.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScaleTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SampleCurve.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RunFSMAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RotateGUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RestartLevel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectTransform/RectTransformFlipLayoutAxes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectOverlaps.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RectContains.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RaycastAll.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomWait.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RandomBool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PlaySound.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetMass2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/SetGravity2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/ScreenPick2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/RayCast2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/MousePick2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LineCast2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/IsSleeping2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetSpeed2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/GetMass2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddTorque2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/AddForce2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics/FindOverlaps.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/PerSecond.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/StartServer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetNetworkErrorInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MoveTowards.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MovePosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MoveObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MousePick.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MouseLook2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MouseLook.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Math/IntSubtract.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Math/FloatWrap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Logic/RectCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Logic/ColorCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LoadLevelNum.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LoadLevel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IsSleeping.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IsKinematic.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InvokeMethod.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntSwitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntOperator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntChanged.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Input/WaitAnyKey.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/HasComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetVelocity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTransform.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTouchInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTimeInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTagCount.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSubstring.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRotation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetProperty.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetParent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetNextChild.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseY.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMouseX.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLastEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKeyDown.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmState.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmRect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmEnum.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetFsmBool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetEventInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetDistance.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetColorRGBA.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChildNum.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButtonUp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GameObject/ActivateSolo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUITooltip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutBox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FsmStateTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ForwardEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FormatString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatSwitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatDivide.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatClamp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatChanged.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FinishFSM.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindClosest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FindChild.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Explosion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnumSwitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnumCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableGUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableFog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EnableFSM.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawTexture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DrawDebugRay.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DestroySelf.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugEnum.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugBool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CutToCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CreateObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ColorRamp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CameraFadeIn.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/CallMethod.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BuildString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolOperator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolNoneTrue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolChanged.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolAnyTrue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolAllTrue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AxisEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioStop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioPlay.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioPause.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AudioMute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/SetFsmArray.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/GetFsmArray.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/FsmArraySet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArraySort.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayShuffle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayReverse.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayResize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayRemove.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayLength.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayInsert.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayGetNext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayForEach.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayClear.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/BaseClasses/AnimatorFrameUpdateSelector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/AnimatorPlay.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveRect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/CurveColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateRect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/AnimateColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddTorque.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddScript.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ActionHelpers.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/Signal/DoubleExponentialSmoothing.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Collider/ColliderFreeRoomVisualHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ClassType/ClassTypeReference/ClassTypeReference.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/ListViewCustomDropSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/ListViewCustomDragSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewSampleData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewListeners.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewCheckboxes/TreeViewCheckboxes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewResizeHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewItemSample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewIcons/TileViewIconsTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/SimpleTileView/SimpleTileViewItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestScrollRectEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestFolderRenamed/TestScriptRenamed.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/LocalizationSample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/CenteredSliderLabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableRowComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableList/TableListComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SteamSpyComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SimpleTable/SimpleTableComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/ResultOrderLine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderTreeView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TraderListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/PlaylistDialogHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/JRPGOrderLine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/HarborShop/HarborOrderLine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/HarborShop/HarborListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/RangeSlider/TimeRangeSlider/TestTimeRangeSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/RangeSlider/RangleSliderLabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/RangeSlider/RangeSliderSample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Progressbar/SampleProgressbar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Progressbar/SampleProgressBar2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Progressbar/SampleProgressBar1.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TestListViewSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TestListViewIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TasksView/TaskComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TasksView/TaskAutocomplete.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewWithInputFields/LVInputFieldsTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewWithInputFields/LVInputFieldsItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewSlider/ListViewSliderItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewSaveIndices.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewNoColoring.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewImages/ListViewImagesItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewCustomSample/ListViewCustomSample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/TestGroupedListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Chat/ChatLineComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Dialog/DialogInputHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/TestComboboxIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/KeyValueListViewItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/KeyValueAutocomplete.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ColorPicker/TestColorPickerRange.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Autocomplete/AutocompleteRemote.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TreeSystem/AbsorbtionAlgorthim/TreeSystemController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_SphericalProjection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Input_BindingFile.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Input_ActionSetUsages.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Behaviour_Vector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Behaviour_Vector2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Behaviour_Skeleton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Behaviour_Boolean.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_ActionSet_Manager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/BehaviourUnityEvents/SteamVR_Behaviour_PoseEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_ForceSteamVRMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/TouchPad.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/CrossPlatformInput/Scripts/Joystick.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/GetPositionInPath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/Attributes/TargetConstraintAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Universal Gizmo/UniversalGizmoSettingsType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/GizmoObjectTransformPivot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/GizmoRotationArcFillFlags.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Quad/IGizmoQuad3DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Quad/IGizmoQuad2DBorderController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoRATriangle3DBorderType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Line Slider/IGizmoLineSlider3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Line Slider/IGizmoLineSlider2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/IRTTransformGizmoListener.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Scripts/Platforms/Ouya/OuyaInputSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UISliderControl.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIImageHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIElementInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ThemedElement.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ThemeSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/InputFieldInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_WindowManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CanvasScalerExt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/VoiceProviderExample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Provider/VoiceProviderWSA.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Provider/VoiceProviderIOS.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Integration/RTVoiceMenu.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Integration/ConfigWindow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Integration/ConfigBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/Util/iOSController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/Util/NativeController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/Util/MaterialChanger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/Util/ScrollRectHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Editor/Util/BaseEditorHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Editor/Task/SetupResources.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/LocalizationItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiStretchShearConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiShapeMatchingConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiAerodynamicConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Utility/PhysicsCallbacks.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Utility/IgnoreColliderForInteraction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/Interface/IInternalInteractionManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/InteractionHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/Hands/Scripts/HandBinder/HandBinderBoneDefinitions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/XR/LeapXRPinchLocomotion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ListAndArrayExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapXRServiceProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandTransitionBehavior.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/PalmDirectionDetector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/FingerDirectionDetector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/ExtendedFingerDetector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_ComputeLineGraph_Data.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Scripts/Utilities/EnviroCloudsAnimateWithTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Scripts/EnviroVolumeCloudsQuality.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Scripts/Utilities/EnviroLiteAdditionalCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroSeasonObjectSwitcher.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/WAPI Integration/EnviroWorldAPIIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/Vegetation Studio Pro/EnviroVegetationStudioPro.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/MicroSplat Integration/EnviroMicroSplatIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/MegaSplat Integration/EnviroMegaSplatIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/FogVolume3 Integration/EnviroFogVolumeIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/SplashZone.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/FluidVolume.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/DynamicWater.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Demigiant/Resources/DOTweenSettings.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/Jobs/CellSpawnJob.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/QuadTree/QuadTreeNode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/CustomList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/CameraLoader/LightLoader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/CameraLoader/CameraLoader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/External/Octree/Scripts/PointOctree.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/External/Octree/Scripts/BoundsOctree.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/ColliderSystemPro/ColliderPool.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/ICY_ADHERENCE.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/TocopillaRouteCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/TenerifePort_CameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/PortExteriorCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/OvertakelandCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/MountainpassCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/DeliveryCityCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layers/PassengerLayerEnvironment.asset 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkGameObjPositionOffsetData.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkPropagationPathInfoArray.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Windows/AkThreadProperties_Windows.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEnginePINVOKE_Windows.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Windows/AkMemPoolAttributes_Windows.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Mac/AkPlatformInitSettings_Mac.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkSpatialAudioInitSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkSoundPropagationPathParams.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkSerializedCallbackHeader.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPropagationPathInfoProxy.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkObstructionOcclusionValues.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMusicPlaylistCallbackInfo.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/TMRenderManager.prefab 0.1 kb 0.0% Assets/simuzen/tm/Resources/TMEventManager.prefab 0.1 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/Managers/TrainingManager.prefab 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/WeightUtility.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/Extrapolation.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/TimelinePlayable.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/TimelineAsset.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Scripting/PlayableTrack.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Events/Signals/SignalReceiver.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Events/Signals/SignalEmitter.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Evaluation/RuntimeElement.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Evaluation/RuntimeClipBase.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Animation/AnimationTrack.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Activation/ActivationTrack.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMPro_EventManager.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_UpdateManager.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextUtilities.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextProcessingStack.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SpriteCharacter.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SpriteAnimator.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SelectionCaret.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_RichTextTagsCommon.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_MaterialManager.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_InputValidator.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_FontFeaturesCommon.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_FontFeatureTable.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_DefaultControls.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Compatibility.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_ColorGradient.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/Utils.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/Is.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/XRSettings.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkSceneId.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkHash128.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/NetworkBuffer.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/LocalConnections.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/CustomAttributes.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/ChannelPacket.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/math_unity_conversion.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/xxHash3.StreamingState.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeScratchAllocator.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeParallelHashSet.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeParallelHashMap.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeNotBurstCompatible.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeParallelHashSet.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeParallelHashMap.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeNotBurstCompatible.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Jobs/IJobParallelForFilter.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/JetBrains.Annotations.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedStringParseMethods.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedStringFormat.gen.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedStringAppendMethods.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/BurstString.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/BurstRuntime.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/BurstExecutionEnvironment.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/ExerciseToggle.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/EditFreeRoutesCanvas.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/ListViewGoals.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/LoadingCursor.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/VirtualMachine.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/ReportVariables.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/ClassMethodsSet.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/MainThreadHelper.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/InstructionSet.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseReport.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Report/ParseError.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/RouteCreatorManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/FreeRouteController.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/FreeRouteCharacter.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/TmCircuitLineNode.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/CircuitLineRenderer.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Train.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Sheep.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Horse.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Child.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Construsim/TankTruck.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Construsim/CargoTruck.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/AssetsList.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/Yield.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/TurnLeft.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/Straight.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/Rule5m.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/Rule50m.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/Rule500m.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/Rule10m.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/Rule100m.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/90KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/80KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/70KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/60KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/50KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/40KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/30KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/20KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/120KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/110KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/100KmH.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Obstacles/Fence.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Obstacles/Barrel.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/LogsimAssets/ConeAGX.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Crashes/CarCrash.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Cones/SmallCone.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/Settings/LowWindshieldSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/SightStimulus.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/RadarStimulus.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/RailwaySensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ProximitySensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/PrioritySensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/PowerLineSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ParkingSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/CeilingSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BusStopSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BlindSpotSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/TrafficAwareness.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/StressAwareness.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/BusStopAwareness.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/AwarenessBase.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovable/VehicleMovable.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/SceneVRService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/GlobalVRService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryId.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/CAT120BabelTelemetry.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/CameraInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/ShadowTunnelTrigger.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/StopRequest.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/PlaceManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/Passenger.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/TransferWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/SnowPlowWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/PassengersWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/OffroadWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/MotograderWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/KickstandWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/IgnitionWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/HeatingWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/GearboxWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/FuelTankWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/FifthWheelWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/ExcavatorWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/BulldozerWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/BlackoutWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/BatteryWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/AGXForkWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/TrafficWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/MotorBikeDriverBehaviourData_675309.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/BlockTransformBehaviourData_884903.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/StatisticId.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/OnRespawn.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/OnCollision.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/OnBreakDown.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsBrokenDown.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetRoadSpeed.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetRearGear.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetRampValues.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetClosestDoor.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/AreDoorsOpen.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/ExitBusStop.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/EnterBusStop.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/LogoutAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/interop/LoginAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/Infraction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/environment/CheckWeather.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/ContextClear.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/configuration/IsPIAction.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_ResultsScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_ReplayScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_LiftDashboard.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_InterludeScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_InGameScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_InGamePOScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_InGamePIScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_FreePractice.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/messaging/ActionTimerMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/VelocityHandler/HCOM_VelocityHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/VehicleTypeHandler/VehicleTypeHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/RpmHandler/HCOM_PI_RpmHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/RetarderAbsAsrOthers/HCOM_PI_AbsAsrOthers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/RetarderAbsAsrOthers/HCOM_AbsAsrOthers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/RetarderAbsAsrOthers/AbsAsrOthersHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/OnBoardTechnology/OnBoardTechnology.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GearHandler/HCOM_TP_GearHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GasolineHandler/HCOM_GasolineHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/FakeNeedles/HCOM_PI_FakeNeedles.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/DriverDisplay/HCOM_DriverDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/AirPressure/HCOM_PI_AirPressure.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/IndicatorsHandler/PPIndicatorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LogSimPanelHandlers/HCOM_LSP_Infractions.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPIndicatorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPVelocityHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPIndicatorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPFailuresHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/TachometerHandler/TachometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/SpeedometerHandler/SpeedometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/LightsHandler/HCOM_PI_RG31KeypadHw.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/LightsHandler/HCOM_PI_LMVKeypadHw.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/LightsHandler/HCOM_LightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/GenericPanelHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/ControlPanelHandler/HCOM_PI_ControlPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/ControlPanelHandler/HCOM_ControlPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/HCOM_ElectricGOIcon.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/HCOM_ElectricBattery.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/ElectricPanelHandlers/EconometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EX5500/EX5500NeedleHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EX5500/EX5500LoadHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EH5000/EH5000NeedleHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EH5000/EH5000LoadHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EH5000/EH5000LightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EH5000/EH5000DumpHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/EH5000BrakeHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPIndicatorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPFailuresHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/CNADHandlers/HCOM_PI_TransferBox.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/CNADHandlers/HCOM_PI_LMVHeating.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BulldozerPanelHandlers/BDZPLightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/Odometer/BP_OdometerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/GearHandler/HCOM_BP_GearHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPIndicatorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPFailuresHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/Popups/InfractionPopupData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HLocalizableLabel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HLocalizableDropdown.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HFsmPISessionButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_VehicleType.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_FakeNeedles.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_AirPressure.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_AbsAsrOthers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Indicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LoginPanel/HDES_SessionTimer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_RearCameraInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_LSP_Infractions.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_LSP_ForkInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Indicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_VelocityRPM.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_UserBehavior.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Telemetry.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_SpawnValue.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_RG31KeypadHw.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_LMVKeypadHw.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_LMVHeating.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GeneralPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Environment.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_ChargeLevel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_CameraButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_IG_MinimapPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/PedalIndicationPanel/HDES_SteerDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/PedalIndicationPanel/HDES_PedalDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/PedalIndicationPanel/HDES_BrakeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_SlopePanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_MessagePanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_LoadPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_GoalsPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_GenericPanel/HDES_GP_SpeedNumbers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_GenericPanel/HDES_GP_SpeedDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_GenericPanel/HDES_ControlPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_GenericPanel/HDES_BrakeAssistant.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_ExerciseConfirmation/HDES_ExerciseConfirm.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_Electric/HDES_ElectricGOIcon.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_Electric/HDES_ElectricBattery.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EX5500/HDES_RabbitTurtle.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EX5500/HDES_EX5500_Needles.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EX5500/HDES_EX5500_Failures.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_EH5000_Needles.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_EH5000_Lights.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_EH5000_GrillDry.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_EH5000_Failures.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_EH5000_Brakes.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Indicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_ConfigurationPanel/HDES_Configuration.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CNAD/HDES_PI_TransferBox.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Odometers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Breakdown.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Indicators.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Failures.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/HUDInfoScreenData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/RearviewHUDComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/InstructorHComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_PI_SpeedNumbers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_SessionTimer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/SteeringWheelHandler/SteeringWheelHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_VelocityRPM.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_UserBehavior.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Telemetry.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_SpawnValue.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GeneralPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Environment.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargeLevel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_CameraButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_IG_MinimapPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/SteerHandler/HCOM_PI_SteerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/HCOM_PedalHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/HCOM_PI_PedalHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/ClutchHandler/HCOM_ClutchHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/BrakeHandler/HCOM_PI_BrakeHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/BrakeHandler/HCOM_BrakeHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_MessagePanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_LoadPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_GoalsPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_IG_SlopePanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_GP_SpeedNumbers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_GP_SpeedDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_Configuration.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/AbstractHComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/ResourceReference.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/HUDParameterValue.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/DescriptorsToHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/errors/ErrorResolver.cs 0.1 kb 0.0% Assets/simuzen/platform/errors/ErrorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/UserVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/MotorVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Overheating.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/MirrorBroken.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/GlassBroken.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/ESPFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/DoorBroken.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/DirtyGlass.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/ClutchBroken.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/BrakeFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/ASRFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/ABSFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/Gearbox.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/SetableSlider.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/ManettinoDial.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/DrivingAidsPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/BasicDashboard.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/modules/Eroder.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/Manager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/VolumetricDustParticles.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SD/VolumetricLightBeamSD.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/HighlightNullAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/HD/VolumetricLightBeamHD2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/HD/VolumetricLightBeamHD.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/BeamGeometryAbstractBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Samples/Scripts/FreeCameraController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Samples/Scripts/CheckIfInsideBeam.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/ParameterConversion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/InputFieldListener.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeViewDataSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeViewComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabIconDefaultButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabIconButtonBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabIconActiveButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabButtonComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollRectPaginator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ListViewPaginator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Resizable/ResizableHeaderCell.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/RangeSlider/RangeSliderVertical.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/RangeSlider/RangeSliderHandle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Listeners/TransformListener.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/StandardLayoutBridge.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewInt/ListViewIntComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewGameObjects.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/DirectoryTreeView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/LayoutElementInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayoutUtilites.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayoutResizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayoutPositioner.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayoutExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayoutCompact.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/OnDragKeepSelected.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/TreeViewDropSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Connector/MultipleConnector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerRGBBlock.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerHSVBlock.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerABlock.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/CalendarDayOfWeek.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Autocomplete/AutocompleteIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ToDoList/ToDoListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/ChaperoneInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Squishy/SquishyToy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/FloppyHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/ButtonEffect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/BuggyBuddy/WheelDust.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/BuggyBuddy/LockToPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/BuggyBuddy/BuggyBuddy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/BuggyBuddy/Audio/AmbientSound.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/SoundBowClick.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/ExplosionWobble.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/BalloonSpawner.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/BalloonColliders.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/ArcheryTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SoundPlayOneshot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SoundDeparent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ModalThrowable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearMapping.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearBlendshape.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAudioPitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearAnimation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/IgnoreHovering.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DistanceHaptics.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ComplexThrowable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/CircularDrive.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/SmoothFollow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/FollowTarget.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/FPSCounter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/FireLight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/Explosive.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/StandaloneFileBrowser/StandaloneFileBrowserMac.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/StandaloneFileBrowser/StandaloneFileBrowser.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SimpleImpersonation/SafeTokenHandle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SimpleImpersonation/NativeMethods.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SimpleImpersonation/Impersonation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Utils/MovementController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/ObjectPositionCalculator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/Object2ObjectSnapDataDb.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/Object2ObjectSnapData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Input/InputDeviceDeltaCapture.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraLookAroundSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraBackgroundSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Universal Gizmo/UniversalGizmoSettings3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Universal Gizmo/UniversalGizmoSettings2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Universal Gizmo/UniversalGizmoHotkeys.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Scale Gizmo/ScaleGizmoLookAndFeel3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Rotation Gizmo/RotationGizmoSettings3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Move Gizmo/MoveGizmoLookAndFeel3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Move Gizmo/MoveGizmoLookAndFeel2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D RATriangle/GizmoRATriangle3DBorder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scene Gizmo/SceneGizmoLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Materials/GizmoCircularMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Handles/GizmoHandleCollection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Gizmo Behaviour/GizmoBehaviourCollection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoUniformScaleDrag3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoSglAxisScaleDrag3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoSglAxisOffsetDrag3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoDblAxisScaleDrag3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoDblAxisOffsetDrag3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoTransformAxisMap3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoTransformAxisMap2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoConeCap3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoCap3DLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoCap3DControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoBoxCap3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/2D Caps/GizmoQuadCap2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/2D Caps/GizmoCap2DLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/2D Caps/GizmoCap2DControllerData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Tool/VoiceInitializer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Tool/TextFileSpeaker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Util/EditorHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Util/EditorConfig.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Task/UpdateCheck.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/SequenceCaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/GUIAudioFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/RandomRotator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/CTPlayerPrefs.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/BaseConstants.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Tool/TakeScreenshot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CompleteTerrainShader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSWorldAPIIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSTerrainTextureDetails.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSRuntimeTerrainHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/CharacterController/ObiCharacterController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Rendering/ObiSimpleFluidRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Rendering/ObiDistanceFieldRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/Definitions/LeapSphericalSpace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/Definitions/LeapCylindricalSpace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/Incrementable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/ImplementsTypeNameDropdown.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentHands.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/TweenRunner.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/TransformExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/MemoryManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LayersForProduct/LayersList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/Gaia Integration/EnviroWithGAIA.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DeformableSurface/Scripts/SurfaceData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DeformableSurface/Scripts/DepthCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingStatus.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDebugger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/Cullables/CullingVolume.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Utils/UIUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/AFPSCounter.cs 0.1 kb 0.0% Assets/contents/Sceneries/RutaG245/Water (Basic)/Scripts/WaterBasic.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/WaterworldCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/WarehouseCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/UrbalandCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/TestlandCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/SanMiguelCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/RutaG245_1CameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/RutaG21_1CameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/OffRoadlandCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/MinerouteCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/MinelandEXCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/MinelandDMCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/HighwaylandCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/DirttrackCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/CitylandCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/CNADTrack_CameraSetting.asset 0.1 kb 0.0% Assets/configuration/test/TestPMAction.cs 0.1 kb 0.0% Packages/com.valvesoftware.unity.openvr/Runtime/OpenVRSettings.cs 0.1 kb 0.0% Packages/com.valvesoftware.unity.openvr/Runtime/OpenVRHelpers.cs 0.1 kb 0.0% Packages/com.unity.xr.management/Runtime/XRLoader.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/VertexModifiers/PositionAsUV1.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/VertexModifiers/BaseMeshEffect.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/StencilMaterial.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/MaskableGraphic.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/MaskUtilities.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/LayoutUtility.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/LayoutRebuilder.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/LayoutElement.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/GridLayoutGroup.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/IGraphicEnabledDisabled.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/GraphicRegistry.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/GraphicRaycaster.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/DefaultControls.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Culling/ClipperRegistry.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/UIBehaviour.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/InputModules/BaseInput.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/EventTrigger.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/EventSystem.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/MonoBehaviourTest/MonoBehaviourTest.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/MonoBehaviourTest/IMonoBehaviourTest.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/IPrebuildSceneSetup.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/IPostBuildCleanup.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AssemblyProvider/IAssemblyLoadProxy.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/ITestRunnerListener.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/ITestSuiteModifier.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Jobs/EarlyInitHelpers.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Editor/BurstReflection.cs 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewRightDown_Horizontal.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewLeftDown_Horizontal.renderTexture 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/HideOptionsPanelOnClick.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/HideCreateMenuOnClick.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/ExerciseNameValidator.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/RoutesPanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ObjectsPanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/MultiSubPanelsController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/MojoRuntimeController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/LocutionRowController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemControllers/ShowOptionsPanelOnClick.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemControllers/LogSimAssetController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AssetsPanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/LoadLevelSlider.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Infractions/InfractionConfController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/GoalsConfigController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/GoalSummaryController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/Managers/TMDialogManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/BaseTrainingManagerStep.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/IsInsideTriggerHelper.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/Routes/Routes.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/ITmEditorCameraService.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/SmartObject.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartTrigger.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Instructions/Executables/IfJump.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/IVirtualMachineComponent.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/VariableSyntax.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/LiteralSyntax.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/ExpressionSyntax.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/TestUtilities.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/ReflectionUtils.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/RoutesCreatorUtilities.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/CircuitLinesInstaller.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Taxi.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Ball.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Construsim/SmallTow.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/RoadWork.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/NarrowRight.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Signals/NarrowLeft.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Ramps/Ramp.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Cones/Rod.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Cones/Cone.asset 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/VRWindow.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/FileWriterUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/FileReaderUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MotograderTransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialCreator.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSEventTriggerFollowPath.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/ITSDirectionReference.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/scene/ReflectivesRoadManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/WindshieldConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Lights/IVehicleLightsController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Interior/VehicleInteriorPreset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Interior/VehicleInteriorManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Interior/IVehicleInteriorManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficVehicleFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficRouteFollower.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficPlayerFinder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKPlayerReservePoints.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/MaterialsGroupDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/LevelCrossingDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/CrossingEntityMovement.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/session/ContextService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/VRCalibrationSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/CalibrableInGameObject.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/ReplayTelemetryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/IGlobalTelemetryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/SpecialScreenDatabase.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/TurnOverRisk/RolloverPreventionScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/ISpecialScreenService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Zones/RaycastUnderRoof.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/TreeSystem/CullingManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/RespawnManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/NetVehicleSpawnerService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/MiniMapService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/IVehicleSpawnerService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/IAbstractEntityFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/EntityFactory/EntityFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SessionManagers/SessionManagerInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/IGlobalSceneryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicAdherenceManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/IPassengerFactoryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/SceneryCargoManagerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/PIInputProxyInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/interfaces/IPostProcessingManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/interfaces/IEnvironmentComponents.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/DeformableSurfacePartial.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/DeformableSurfaceLight.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/NetEnvironmentService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatWaterModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatSnowModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentPreset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/DebugEnvironment/DebugEnvironmentManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Culling/CullingService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/PICameraPivotDescritor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/NoJointPivotDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplayCameraDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleWipers.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleWheels.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleLights.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleGlass.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleDoors.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayUserVehicleBellow.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficBusStops.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySandCargoAnimation.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerAnimation.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerActive.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultipleTransforms.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayLoadWeightLights.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayInfractionPoints.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDeformableTerrain.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayCyclistAnimation.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/rearview/RearviewService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/IReplayPassengersService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/DummyPassengersService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/DummyPIPassengersService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/BasicPassengersService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/interfaces/IForceFeedbackService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/implementation/OutputTo3DofConverter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/implementation/FakeForcefeedbackService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ServicesLoaderPlugin/IServicesLoaderPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/NetOrchestratorFromList.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/IOrchestratorEventFlow.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/UnloadCargoNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/messages/FreeRouteArrowNetMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/SimNetworkManagerService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/SimNetworkManagerClient.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkSessionSignals.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkSessionManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkPhysicsManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/INetworkMessageService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/MQRigidbodyNetPhysics.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleLightSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SandCargoAnimationSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PedestrianAnimationSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengerAnimationSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/NetAuthorityBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MultipleWheelsPivotSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeSuspensionSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeHandlebarSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GraphicLayerNetBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GameObjectTransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ExcavatorTransformsSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/BulldozerTransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AttachRotaryLightSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/AGXForkliftTransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/MQPseudoRigidbodySync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/NetControllerForRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/InputServiceDecorator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LoginResponse.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/impl/EndResult.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/SimFleetService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/InfractionMonoBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/JCB409BInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/JCB3CXInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/driverlicense/RangeTargetValue.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/SensorControlerWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/vehiclecamerasettings/VehicleCameraSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/orbit_data_154715.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/OrbitalBehaviourAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/TestAWSCameraInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/PostProcessLayerSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/HudScreenConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/AWSCameraSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/AWSCameraService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/AWSCameraConfigurator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/ZenjectAsyncLoadLevel.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/Cache.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Playmaker/EngineAudioStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TransferBoxAudioManager/TransferBoxAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/PassengerAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/OnTriggerChangeReverb.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/InfractionsAudioManager/InfractionsAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/FurnitureAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/IGlobalLocutionService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistInfractionCounter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/ServiceHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/AbstractService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/PostDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/descriptors/ConeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/LauncherEnvironmentKeys.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/IConfigurationSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/ConfigurationParamKeys.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/teachingplan/ExerciseConfiguration/ExerciseResultConfiguration/ExerciseEvaluation.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/ScheduledExercise.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/MachineryCargoCycle.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/IExerciseConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/FreeExerciseConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/GetPlace.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorScreenData.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/orchestrator/OrchestratorOnMenuAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/CheckPourSnowOnVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/configuration/SetSimulatorModeAction.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/ExecuteFinalBatchProcess.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/Biometrics/NitgenFingerprintService.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/StartingSceneInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/SimulationSceneInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/GlobalServicesInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/GlobalPriorityInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/GlobalOutputInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/ByProduct/EmptyProductInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/ByProduct/DefaultProductInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/buttons/HButtonExerciseAction.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HSimBundleVersionLabel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/ScreenData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_OpenURLFromButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/behaviours/SMKSpriteAtlasManager.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/PseudoSimescarGUIService.cs 0.1 kb 0.0% Assets/simuzen/platform/execution/login/LoginFsmFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/VehicleService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseHelpers/VehicleHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseHelpers/TrailerHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/IVehicleDatabaseService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/GlobalPieceCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/ParsedSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/IVehicleFactoryService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/Factories/VehicleFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/Factories/TrailerFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Utils/VehicleSerializableField.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Utils/ForceFeedbackGUIFineTune.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/UserVehicleMotor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/VehiclePhysicsPro Vehicles/BaseUserVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/IUserVehicleBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/HandlebarHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Deprecated/PlateController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/BodyLeanHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ThrotleInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/RipperInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/LeanInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/HeatingInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/GearInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/FallOffInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/DoorsInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/TrailerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/ScooterInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/PickupInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/CommonInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/BaseInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/VehicleComponentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/TracksInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/LoaderInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/ForkInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ComponentInputModules/DumperInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ClutchInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/CargoInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/ButtonInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/BrakesInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/AxisInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/AidsInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleWipersDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleTextureDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/VehicleMeshDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/TriangleJointDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/OverHeatSmokeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/MotorbikeWheelDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/WheelLoaderDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/MachineryBladeDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/BackhoeLoaderDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/CameraParentDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BaseVehicleDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BackBellowsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/AGXForkliftDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/SnowplowHydraulicFailure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Breakdown Controllers/BasicBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/TwoWheelsVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/KomatsuVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/CollisionData.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/BulldozerVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Dependencies/IVehiclePhysicsReliant.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Dependencies/IInternalObjectReliant.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleTransform.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleRigidbody.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Throtle/VehicleThrotle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SteeringWheel/SteeringWheelController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SteeringWheel/SteeringWheelComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SteeringWheel/ISteeringWheelComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/MachineryBlade.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/KomatsuBrakes.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/HydraulicTracks.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/HeavyLoadMode.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/GrillDryControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/ExcavatorIgnitionBlock.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/ExcavatorBackhoe.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/BackhoeLoader.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/AutoSpeedMode.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/LFEngineActuator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/ILiftAGXSensorController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/DustParticleComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IExcavatorOpenableBucket.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Generic Components/RearGearCameraController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Generic Components/GenericIgnition.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Generic Components/GenericGearBox.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Generic Components/GenericFuelTank.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/GearPreselector.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/NoEngineFuelTank.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/RetractableFork.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Doors/DoorCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/ParticlesCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/CargoComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/BaseSolidCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Brakes/VehicleBrakes.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/BrakeAssistant/IBrakeAssistantDevice.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Battery/BatteryComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/AidsController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Utils/FallOffGenerator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Vibration/Vibration.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Vibration/AbsVibration.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/TimeMeter.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Suspension.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Speedometer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/EngineIdle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/VehicleDragForce.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/DrawCollidersAsGizmos.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/DirectTransformTracking.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/CollisionChecker.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Scripts/SimpleConstantRotation.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Scripts/MuteAudioSourceBelowRpms.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPWheelCollider.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPVehicleToolkit.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPVehicleJoint.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/VPResetVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPWeightMonitor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPBlockDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry Preview/VPTelemetryTools.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Replay/Helpers/VPReplayAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/VPStandardInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/VPRandomInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/VPDeviceInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Effects/VPVisualEffects.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Effects/VPTireEffects.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Effects/VPAudioExtras.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Dynamics/VPVehicleInertia.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Dynamics/VPAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Dynamics/VPAeroSurface.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Camera/VPCameraTarget.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Camera/Camera Modes/CameraAttachTo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/TorqueSplitter.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/TorqueInjector.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/SynchronousDrive.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/EnergyProvider.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/DrivelineHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Experimental/InertialFlywheel.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Experimental/InertialDrive.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/ElectricMotor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Driving Aids/TractionControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Driving Aids/StabilityControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/VehicleBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/GroundMaterial.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Tools/EngineDataAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Suspension/VPAdvancedDamper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Motion Platforms/VPSimtoolsOutput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Cargo/VPLiquidCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPTargetChaser.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPSnapshotAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPBrakingTest.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/MatchInertia.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/BlowShadow.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/Transponder.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/Everlaps interface/VPLoop.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Physics/CenterOfMass.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Examples/SetEngineRpm.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/StringUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/RigidbodyUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/ObjectUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/ColliderUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Network/UdpListenThread.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Network/UdpConnection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/SplineUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/FilteredFloat.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Inspector/HelpBoxAttribute.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Graphics/TextureCanvas.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/ScaleController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/RotationLookAt.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/RotationInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/RotationAttachTo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/PositionInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/PositionAttachTo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Transform/AttachToTarget.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Spline/SplineRenderer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Spline/SplineFollower.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Camera/CameraFovInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Audio/AudioClipSource.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Application/ApplicationQuit.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/NetDeformableTerrains/TransformDataCompressor.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/Containers/VehicleCargoContainer.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/Containers/UserVirtualCargoManager.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/Containers/UserPhysicCargoManager.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/CargoFeatures/SceneryLoadweightSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/CargoFeatures/MiningParticleDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/CargoFeatures/MiningParticleController.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/CargoFeatures/LoadweightSystemHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/operations/TerrainSetOperationData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ZenReflectionTypeAnalyzer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ReflectionTypeInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ExecutionOrderInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/DefaultGameObjectKernel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/DecoratableMonoKernel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/AnimatorInterfaces/AnimatorIkHandlerManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/SubContainerCreatorUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabProviders/PrefabProviderResource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabCreators/PrefabInstantiatorCached.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/PoolableMemoryPoolProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProviderWithContainer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProviderUntyped.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/GameObjectProviders/PrefabGameObjectProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/GameObjectProviders/EmptyGameObjectProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/CachedOpenTypeProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Internal/PreserveAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/ZenjectManagersInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/SceneDecoratorContext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/Util/StaticMemoryPoolRegistry.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/ScopableBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/ProviderBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/PrefabBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/Pooling/MemoryPoolInitialSizeBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/Pooling/MemoryPoolBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceIdBinder/FactoryToChoiceIdBinder10.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/DecoratorToChoiceFromBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinderBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/Untyped/FactoryFromBinderUntyped.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder6.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder5.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder4.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder10.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder1.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/SubContainerBinder/FactorySubContainerBinder0.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteBinderNonGeneric.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/DeclareSignal/SignalBindingBindInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/BindSignal/SignalCallbackWrapper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/UpdateHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/FsmProcessor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/WakeUp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/TweenInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetTan.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetSine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetAtan.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Trigonometry/GetASine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Sleep.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetTag.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetScale.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetName.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetMass.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetLayer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SetDrag.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/SceneManager/SendSceneUnLoadedEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ScaleGUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/RunFSM.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Rotate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Raycast.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/WakeUp2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Touch Object 2d Event.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/Sleep2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Physics2D/LookAt2d.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkSetMaxConnections.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkGetAveragePing.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Math/IntWrap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/LookAt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntClamp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IntAdd.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetTag.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetSpeed.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetScale.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetRoot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetOwner.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetName.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetMass.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetLayer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKeyUp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetKey.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetChild.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GetAxis.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILayoutSelectionGrid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUILabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/GUIBox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAdd.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/FloatAbs.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Flicker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DetectDeviceOrientation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugLog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/DebugInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Debug/Assert.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Comment.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/BoolFlip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Blink.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArraySet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayGet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Array/ArrayAdd.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnyKey.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/SetAnimatorPlaybackTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Animator/GetAnimatorPlaybackTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AnimateVariables/EaseRect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/AddForce.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/CachedLightProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/UI/GraphicAlphaColorCopier.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Transform/CopyTransformForChild.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/TriggerWithParameters.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/IgnoredTriggerBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/DynamicTriggerBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/TrapezoidalQuadrature.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Drawers/Vector3RangeAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Drawers/Vector2RangeAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Drawers/ElementTitleAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ComparerBySortedArray.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ICollectionItemChanged.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeViewComponentBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewComponentPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewSample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeGraph/TestTreeGraph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewSample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewReorder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewIcons/TileViewIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TestTileViewList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/SimpleTileView/SimpleTileView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/UITestSamples.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestPaginator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/StandaloneExit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Tabs/TestTabsIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Tabs/TestTabsCreate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableList/TableListTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableList/TableListCell.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SimpleTable/SimpleTableTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SimpleTable/SimpleTableItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Spinner/TestSpinnerFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Spinner/SpinnerString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/TestTrader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/JRPGOrder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/HarborShop/HarborShop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/HarborShop/HarborOrder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Resizable/SplitterSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/RangeSlider/TimeRangeSlider/TimeRangeSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Progressbar/TestProgressbar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Picker/TestPickerBool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Picker/PickerIntTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TasksView/TaskTests.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TasksView/TaskPicker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewWithInputFields/LVInputFields.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewSlider/ListViewSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewImages/ListViewImages.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewIconsExt/ListViewIconsExt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/ListViewDeselect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedListItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Chat/ChatLineOutgoing.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Chat/ChatLineIncoming.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/IO/TestFolderDialog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/IO/TestFileDialog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/KeyValueListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/KeyValueCombobox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ColorPicker/TestColorPicker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Calendar/TestDatePicker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Accordion/TestAccordion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Accordion/AccordionTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Atributte/InspectorButtonAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Atributte/CustomToggleAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TreeSystem/AbsorbtionAlgorthim/GameObjectGroup.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Scripts/ArrayTools.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Extensions/TextureArrayExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Extensions/Extensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_TrackedObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_TrackedCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_ExternalCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_EnumEqualityComparer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Skeleton_Poser.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Skeleton_Pose.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Input_ActionScopes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Input_ActionFile.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Behaviour_Single.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Behaviour_Pose.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Action_Vibration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Action_Vector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Action_Vector2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Action_Skeleton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Action_Single.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Action_Boolean.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_TestThrow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_LaserPointer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_GazeTracker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/StandaloneFileBrowser/IStandaloneFileBrowser.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/WaypointTagCheck.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/PathFollowerStep.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/PathCalculator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/SerializableEventBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/SerializableCallbackBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/InvokableCallbackBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/Shape2DBorderDirection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Serializable Collections/SerializableDictionary.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/SceneRaycastPrecision.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoQuad3DBorderType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoCircle3DBorderType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoQuad2DBorderType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoPolygon2DBorderType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoCircle2DBorderType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scaling/GizmoDblAxisScaleMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoTransformSnapshot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoMultiAxisScaleMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/IGizmoCap3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/2D Caps/IGizmoCap2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Scripts/Misc/ExternalTools.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIControlSet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIControl.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ToggleInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/LanguageData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CustomToggle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CustomSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/CustomButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_InputGrid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_Classes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ButtonInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/LanguagePack.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ObiEmitterMaterialGranular.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiStretchShearConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiShapeMatchingConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiAerodynamicConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiDistanceConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiBendTwistConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers3D/ObiDistanceFieldShapeTracker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/CollisionEventHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Utility/KabschSolver.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/UI/Anchors/AnchorGroup.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/Interface/IInteractionBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/Interface/IGraspedMovementHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/ContactBone.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/Hands/Scripts/HandBinder/HandBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/XR/LeapEyeDislocator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/PostProcessProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/KeyEnableGameObjects.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/KeyEnableBehaviors.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FrameRateControls.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/EnableDepthBuffer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/DisconnectionNotice.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ConnectionMonitor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/BitConverterNonAlloc.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/AnimationCurveUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapServiceProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapImageRetriever.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandEnableDisable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/HandRepresentation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/GeometryUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/EditorTools/LeapProjectChecks.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/ProximityDetector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/DetectorLogicGate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/AbstractHoldDetector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/SmoothedQuaternion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/CircularObjectBuffer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_EnumFlagAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Hierarchical_Tree.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Bezier_Band_Graph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Interactive_Pie/WMG_X_Interactive_Pie.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Equation_Plotter/WMG_X_Equation_Plotter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Samples/Scripts/FPSController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Scripts/Utilities/EnviroAdditionalCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroWindSynchronize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroCopyLightSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroAudioMixerSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/EnviroVegetationInstance.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/EnviroReflectionProbe.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/UBER Integration/EnviroUBERIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/Photon Integration/EnviroPhotonPlayerAssign.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/Photon Integration/EnviroPhotonIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/Pegasus Integration/TriggerControlEnviro.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/GlobalSnow Integration/GlobalSnowIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/AQUAS Integration/EnviroAquasIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Splash.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_ThirdPersonController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SceneManagerWrapper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/QuadTree/QuadTree.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/QuadTree/IHasRect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/BVHTree/BVHTypes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Utility/BVHTree/BVHNode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/External/Clipper/clipper.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/OIL_Default.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/ASPHALT_Default.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/DefaultCameraSetting.asset 0.1 kb 0.0% Assets/Wwise/Extensions/AkSoundEngine.extensions.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerCollisionExit.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerCollisionEnter.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkSpatialAudioListener.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkSpatialAudioEmitter.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkSoundEngineController.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkRoomPortalObstruction.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkObstructionOcclusion.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkGameObjPositionData.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkGameObjPosOffsetData.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkGameObjListenerList.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkGameObjEnvironmentData.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkChannelEmitterArray.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Windows/AkSoundEngine_Windows.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Mac/AkThreadProperties_Mac.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEnginePINVOKE_Mac.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Mac/AkMemPoolAttributes_Mac.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolSpatialAudio.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolLEngineDefault.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkSourceChannelOrdering.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPropagationPathInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMusicSyncCallbackInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMonitoringCallbackInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEventCallbackInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkGlobalCallbackLocation.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkDynamicSequenceType.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkDurationCallbackInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/Ak3DSpatializationMode.cs 0.1 kb 0.0% Packages/com.unity.xr.management/Runtime/XRConfigurationData.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/TimelineUndo.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/TimeUtility.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/HashUtility.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/TrackAsset.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/TimelineClip.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/GroupTrack.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Events/Signals/SignalAsset.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Events/SignalTrack.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Events/MarkerTrack.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Evaluation/RuntimeClip.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Control/ControlTrack.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Audio/AudioTrack.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TextMeshProUGUI.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TextContainer.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMPro_UGUI_Private.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMPro_MeshUtilities.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_UpdateRegistery.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextElement.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SubMeshUI.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_StyleSheet.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SpriteGlyph.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SpriteAsset.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_ShaderUtilities.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_ResourcesManager.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_InputField.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_FontAssetCommon.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_FontAsset.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_CoroutineTween.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_CharacterInfo.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Character.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/ITextPreProcessor.cs 0.1 kb 0.0% Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessEvent.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/Properties/AssemblyInfo.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/PropertyAttributes.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeAtomicCounter.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeAppendBuffer.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/RewindableAllocator.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Jobs/IJobParallelForDefer.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Jobs/IJobParallelForBatch.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Jobs/IJobBurstSchedulable.cs 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewHorizontal_Car.renderTexture 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/ResultsRows.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemControllers/FreeRouteNode.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Wizard/WizardPage.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/GoalsDialog.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DeleteButton.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/Managers/TMCommand/CommandManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/Context/ObjectiveSet.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/Context/Objective.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/Context/LocutionSet.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/UserVehicle.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/SpawnPoint.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Operations.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Objective.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Navigation.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Infractions.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/HelpScreens.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/FreeRoute.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Environment.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/ConstruSim.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Breakdown.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Attributes/ClassMethod.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/VariableSet.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/EditRoutePopupUI.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/EditRoutePopup.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/ConfirmPopupUI.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/TMFreeRouteData.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Factory/DependencySolver.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/TmCircuitLine.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Pig.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Dog.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Entities/Cow.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Construsim/Pickup.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Cones/BigCone.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/Prefabs/UI/Meshes/RadialCollider.mat 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/StimulusBase.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/RoadStimulus.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/SensorBase.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/RoadSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/ConeSensor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPresets/BreathalyerMediumLevel.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/Place.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/Utils/Palette.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/log/ErrorHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/CAT246Infractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/WindWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/TracksWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/TimeWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/RipperWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/RampWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/LightsWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/EngineWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/DumperWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/DoorsWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/CargoWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/BrakesWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/AidsWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/customdefs/ConstrusimCustomServiceDef.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/pivot/Pivot.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/free_data_541632.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/LiftDriverBehaviourData_745716.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/GlobalLocutionService/Locution.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/log/FileLogHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsDoorOpen.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IsABus.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetSpeed.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetRpm.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/BlockRamp.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/BlockDoor.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/HasStop.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/infraction/DoStop.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/exercises/FSMFlow/PIError.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_LoginScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/AbstractHScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/messaging/BasicMessageData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TrailerHandler/TrailerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TrailerHandler/HCOM_PI_Trailer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/RpmHandler/HCOM_RpmHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/Retarder/RetarderHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/Retarder/HCOM_Retarder.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/Retarder/HCOM_PI_Retarder.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GearHandler/TP_GearHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/GasolineHandler/GasolineHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/FakeNeedles/HCOM_FakeNeedles.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/DriverDisplay/DriverDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/AirPressure/HCOM_AirPressure.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/PickupPanelHandlers/PPLightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/MSPLightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPLightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/LoaderPanelHandlers/LPGearHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/NeedleHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/LightsHandler/LightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/DashboardHandler/DashboardHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/BreakdownsHandler/BreakdownHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EH5000/EH5000RpmHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/EH5000/DigitsRPMHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/DumperPanelHandlers/DPLightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BackhoePanelHandlers/BHPLightsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/Popups/InfractionPopup.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HSelectionButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HFsmPIReplays.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HFsmEventButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HDialogButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Trailer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Retarder.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Lights.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_LedRPM.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Gasoline.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_StudentInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_PickupPanel/HDES_PP_Lights.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LoginPanel/HDES_MainMenu.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LoginPanel/HDES_LoginMenu.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_LSP_Weather.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Velocity.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Lights.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Failures.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_Interlude.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Webcam.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Value.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Traffic.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Spawn.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GearText.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_GPSPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Failure.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InfoParam.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InGamePanel/HDES_IG_Timer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_GenericPanel/HDES_GP_Velocity.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_GenericPanel/HDES_Breakdown.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EmailLogin.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EX5500/HDES_EX5500_Load.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_EH5000_RPM.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_EH5000_Load.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_EH5000/HDES_EH5000_Dump.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Lights.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_DumperPanel/HDES_DP_Failures.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_Dashboard/HDES_Tachometer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_Dashboard/HDES_Speedometer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_Dashboard/HDES_Dashboard.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CPFDigits.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_CIPLogin.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BulldozerPanel/HDES_BDZP_Lights.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Lights.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BackhoePanel/HDES_BHP_Lights.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/Common_VR/HDES_EX5500_VR1.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/Common_VR/HCOM_EX5500_VR1.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HMonitorSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_StudentInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_MainMenu.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_LoginPanel/HCOM_LoginMenu.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_Interlude.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Webcam.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Value.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Traffic.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Spawn.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GearText.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_GPSPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Failure.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_Timer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_EmailLogin.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_CPFDigits.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_CIPLogin.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/animations/AnimDefinition.cs 0.1 kb 0.0% Assets/simuzen/platform/factories/POFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Variables/Variable.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/UserData.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/Vehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/Trailer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/Puncture.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/NoFuel.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Mirror Cameras/Vertical Mirror Right.renderTexture 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/Helpers/Actuator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/UIHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/TimerDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/UI/Scripts/ReplayPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/ObiEmitterShapeBasic.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Internal/TypeStringFormatter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Scripts/DirectoryButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EasingFunction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/HD/VolumetricShadowHD.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/HD/VolumetricCookieHD.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/HD/RaymarchingQuality.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/EffectAbstractBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Samples/Scripts/LightGenerator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/SelectableHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/SelectListener.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ResizeListener.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/LayoutUtilites.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/InputFieldProxy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ImageAdvanced.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/HierarchyToggle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ButtonAdvanced.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeNodeToggle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabIconButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Sidebar/SlideBlockHandle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Sidebar/SidebarHandle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollRectPage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollRectEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollButtons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Resizable/ResizableHeader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/RangeSlider/RangeSliderFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Notify/NotifyInfoBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Listeners/ScrollListener.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Listeners/ClickListener.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewHeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/EasyLayoutBridge.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/LayoutSwitcher/LayoutSwitcher.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/IOExceptionsView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileSystemEntry.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileListViewPath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/DrivesListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayoutGrid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/OnDragListener.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/ObjectSliding.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/DraggableHandle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/BaseDragSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/DialogInfoBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/DialogActions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Connector/SingleConnector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Connector/ConnectorLine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Connector/ConnectorBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Combobox/ComboboxIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPickerRange.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/CenteredSlider/CenteredSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/CalendarDateBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Accordion/AccordionItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Accordion/AccordionEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/TeleportArc.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/Planting.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/JoeJeff/JoeJeff.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Grenade/Grenade.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/BuggyBuddy/trackObj.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/BuggyBuddy/trackCam.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/FireSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/ArrowHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/UIElement.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Throwable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SleepOnAwake.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/RenderModel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/PlaySound.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/LinearDrive.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/ItemPackage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Interactable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/InputModule.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/HoverButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/HapticRack.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/HandPhysics.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/HandCollider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Equippable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/EnumFlags.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/CustomEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/BodyCollider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/FOVKick.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/ObjectVertexCollect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/ObjectSurfaceSnap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/Object2ObjectSnap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/TriangPrismShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/RightAngTriangle3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/RightAngTriangle2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/SceneRaycastFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/SceneOverlapFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/Grid/XZGridLookAndFeel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/EditorGUILayoutEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Editor UI/DragAndDropHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/RTCameraViewports.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/RTCameraBackground.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraZoomSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraPanSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraOrbitSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraMoveSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraFocusSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Universal Gizmo/UniversalGizmoConfig.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Scale Gizmo/ScaleGizmoSettings3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Scale Gizmo/ScaleGizmoHotkeys.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Rotation Gizmo/RotationGizmoHotkeys.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/ObjectTransformGizmo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Move Gizmo/MoveGizmoSettings3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Move Gizmo/MoveGizmoSettings2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/GizmoRotationArc3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/GizmoRotationArc2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Quad/GizmoQuad3DBorder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/3D Circle/GizmoCircle3DBorder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Quad/GizmoQuad2DBorder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Polygon/GizmoPolygon2DBorder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/Borders/2D Circle/GizmoCircle2DBorder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Plane Slider/GizmoPlaneSlider3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/3D Line Slider/GizmoLineSlider3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Plane Slider/GizmoPlaneSlider2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/2D Line Slider/GizmoLineSlider2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scene Gizmo/Scene Gizmo Handles/SceneGizmoAxisCap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scene Gizmo/RTSceneGizmoCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scaling/GizmoScalerHandle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Materials/GizmoSolidMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Materials/GizmoLineMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Materials/GizmoLabelMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Handles/GizmoHandleShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Handles/GizmoHandleShape2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Handles/GizmoHandleHoverData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/GizmoEngineSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoOverrideColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoCap3DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoCap3DCollection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/2D Caps/GizmoCap2DController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/2D Caps/GizmoCap2DCollection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Util/WavMaster.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Util/Constants.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Tool/SpeechText.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Tool/Sequencer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Tool/Paralanguage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Tool/Loudspeaker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Tool/ChangeGender.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Model/VoiceAlias.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Editor/Task/Launch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/SpeakWrapper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/SimpleNative.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/SendMessage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/NativeAudio.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/GUISpeech.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/GUIScenes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/GUIDialog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/WindowManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/UIWindowManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/StaticManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/XmlHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/SerializableDictionary.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/RandomScaler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/RandomColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/FFTAnalyzer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/CTWebClient.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/CTProcess.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/BaseHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSWeatherManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSWeatherController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSTerrainStitcher.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSTerrainManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSDemoController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/OutlineEffect/OutlineEffect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ColorFromViscosity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ColorFromVelocity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Rendering/ObiParticleRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Rendering/ObiBaseFluidRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Splines/HermiteQuaternionSpline.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/LeapSpaceAnchor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/Definitions/LeapRadialSpace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/SerializableDictionary.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/EnumFlags.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/EditTimeOnly.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/DisableIf.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/Interpolators/TransformInterpolators.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/Interpolators/MaterialInterpolators.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/ImageData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/FailedDeviceList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/DistortionData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Connection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/CSharpExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/Utilities.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/QueueItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingQueue.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/RoundaboutlandCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layers/ExternalEnvironmentLayer.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/DistributionCenterCullingDistance.asset 0.1 kb 0.0% Packages/com.valvesoftware.unity.openvr/Runtime/OpenVRLoader.cs 0.1 kb 0.0% Packages/com.valvesoftware.unity.openvr/Runtime/OpenVREvents.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Utility/VertexHelper.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/ToggleGroup.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Selectable.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Scrollbar.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/ScrollRect.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/RectMask2D.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/MaterialModifiers/IMaterialModifier.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/LayoutGroup.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/CanvasScaler.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/InputField.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/IPropertyCollector.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/TimelineAttributes.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Timeline.deprecated.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Playables/NotificationFlags.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Playables/BasicScriptPlayable.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/StacktraceFilter.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/ITestRunCallback.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Utils/AssemblyProvider/IAssemblyWrapper.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/NUnitExtensions/IStateSerializer.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/xxHash3.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/NoAliasAttribute.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Ssse3.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Sse4_2.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Sse4_1.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Popcnt.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Editor/BurstLoader.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/CompilerServices/Constant.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/CompilerServices/Aliasing.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/BurstCompiler.cs 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewRightDown.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewHorizontal.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewRightDown.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewHorizontal.renderTexture 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/TMSpecialComponents.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/TMConfigMenu.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/OpenTMDocumentation.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/HideObjectOnClick.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/DisableCreateOnClick.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/ChasedFreeRouteArrow.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmExerciseLocutions.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmExercise.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/ScriptableUI.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/AssetsList.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptHashChecker.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/MojoPanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/MojoItemController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/LocutionsController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemToggleController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemControllers/TriggerController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemControllers/TMPalletController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemControllers/SpawnPointController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemControllers/IndicationController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemButtonController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/AddItemController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Goals/GoalConfController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/DataSources.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/Components/Common/CustomUnityEvents.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/PlayMaker/Fly3DCameraAction.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/PlayMaker/Fly2DCameraAction.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/Managers/TMCommand/ConcreteCommands/RotateItemCommand.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/Managers/TMCommand/ConcreteCommands/DeleteItemCommand.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/Managers/TMCommand/ConcreteCommands/CreateItemCommand.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/SpecialScriptsTMStep.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/CircuitLineTMStep.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/Environment/TMEnvironmentService.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/StringExtensions.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/ParseException.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/CommentParser.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/BlockSyntax.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseUnaryOperation.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseObjectMethod.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseBinaryOperation.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/VariableOperationId.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/Utilities.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/ThreadUtils.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/StringUtils.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/Utils/Encrypter.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/BinaryOperationId.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/OrderedDictionary.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/IOrderedDictionary.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/FreeRoutes/FreeRoutesInstaller.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/CircuitLine/PICircuitLinesSync.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/Assets/Indications/Ind_Cube.asset 0.1 kb 0.0% Assets/simuzen/platform/utils/RotateContinuosly.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/ReflectionUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Profiling/ProfilingStatistics.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/FileUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/NetGameObjectUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/NetComponentUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/IDescriptorCreators.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/DescriptorCreators.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/BundleOrPrefabObject.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/BinaryStreamUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar_Wheel.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Scripts/PedestrianController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Wiper/VehicleWiperManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Wiper/IVehicleWiperManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/CustomGlassHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/BladeDraggingTrigger.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLightsUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/IVehicleTelemetry.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/LogicTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/IEDVehicleExplosion.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/DescriptorCreators/WheelPivotCreator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/ArmyExplosionEvent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/VehicleMovableVehicleComponents/VehicleMovableTypes.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/InterchangeablePiece.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/ControllerChecker.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/TelemetryInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/ITelemetryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/SpecialScreenManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Vegetation/VegetationService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Vegetation/IVegetationService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficSpeedsSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Traffic/NetTrafficService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Traffic/FakeTrafficService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGOsService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Stateful/StatefulGODescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnZoneDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/ISpawnPointService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/IAbstractEntityPool.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/EntityPool.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SessionManagers/PhotoCaptureManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicSnowManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/UserBehaviorInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/TrainingManagerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/MineSimCargoInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/BasicPIInputProxy.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/FrameRate/IFrameRateService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/VehicleEventFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/interfaces/IModifiersManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/interfaces/IModifierEnvironment.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/interfaces/IEnvironmentSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/interfaces/IEnvironmentService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/interfaces/IEnvironmentEvent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/interfaces/IEnviroSkySetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/SurfaceDataPartial.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatEnterHole.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/LightController/LightSetController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/DustCloud/DustCloudEnvironment.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPresets/TirednessNoneLevel.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPresets/TirednessMediumLevel.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPresets/TirednessHighLevel.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPresets/BreathalyerNoneLevel.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPresets/BreathalyerLowLevel.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPresets/BreathalyerHighLevel.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehaviorPreset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/CameraPivotHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/CameraPivotDescritor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ReplayDataCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWheelsPivot.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayVehicleSkin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTransformScale.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficLights.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTrafficCrash.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowplowBlades.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPoliceLights.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerType.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayParticleSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayOptionalCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayOffsetTexture.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMultiplePlates.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayGraphicVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayEnvironment.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDeformableMesh.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayCircuitLine.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayCameraPivot.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayActiveStatus.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/ISceneReplayService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/remotefiles/IRemoteFileService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/rearview/RearviewRuntimeTool.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/rearview/RearviewDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/DataSettings/Settings/ConfigurableSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/persistence/IPersistentService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/performance/IPerformanceService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPlaceManagerGetter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengerReceiver.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IGraphManagerGetter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/IPassengersService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/IPIPassengersService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/implementation/SimesBikePlatform.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/implementation/ForceFeedbackService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/implementation/FakePlatformService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/implementation/FakeOutputService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/implementation/CheckPlatformService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/TimeManager/SessionTimeManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/TimeManager/ExerciseTimeManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/ScenesLoaderPlugin/IScenesLoaderPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/SceneInjectPlugin/ISceneInjectPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/IPhysicsStepPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/BasePlugin/IOrchestratorPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/UnregisterMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/RegisteredHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkManagerUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/SnowplowNetPhysics.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetPhysicsBehaviours/NetPhysicsBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleOptionalSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleLightsSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleBellowSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TriangleJointSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SnowplowBladesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengerPiecesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PalletTransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/OptionalCargoSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MultiplePlatesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MotorBikeWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/LoadWeightLightsSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/GameObjectBasicSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CyclistAnimationSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/CrossingEntitySync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapDragArea.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/PreviouslyOnRewired.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/Mappers/IgnitionKeyMapper.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputRuntimeDebug.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/BabelDummyDecorator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LoginRequest.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/messages/ExerciseInfoMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/DiscreteInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions/ContinuousInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Infractions.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/IInfractionService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/headtracking/IHeadTrackingService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/fingerprint/IFingerprintService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/driverlicense/IDriverTargetService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/SpeedLimiterWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/ForkliftInputWriters.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/ReplayDataBusService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/LiveDataBusService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/customdefs/MinesimCustomServiceDef.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/customdefs/AlgoryxCustomServiceDef.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/coroutine/ICoroutineService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/smoothfollow_truck_pi_driving_data.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/smoothfollow_logsimpi_driving_data.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/simdriver_data.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/action/FreeBehaviourAction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/ICameraBehaviourData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/NetAWSCameraService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/ScreensConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/ScreenConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/OneScreenSBScreenConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/ActuallyOneScreenConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/SixScreenHudSimulatorConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/GlobalCameraService/IGlobalCameraService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraVehicleData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/IAWSCameraService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/CameraPivotListener.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/AWSCameraInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/AssetsOnBundleList.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/Map/MapElementsForJson.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/Map/BaseAssetBundleMap.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/ISceneAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/ISceneAudioService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/IGlobalAudioService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioID.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/AudioConstantsPSA.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/StatisticsService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistValueTimer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistActiveTimer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistActiveCounter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Statist/EndExerciseStatist.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/IStatisticService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/ServicesExceptions.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/MonoService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/IExerciseDataEvent.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/GPS/Scripts/SMKSmoothFollow.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/LocalizationHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/ILocalizationService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/hud/SMK_UIKeyBindings.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/dynamic_objects/DynamicCargoTypes.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/Webcam/WebcamConfigParam.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/SimulationConfig/ISimulationConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/ResultDB.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/ParamDB.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/Param.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/IConfigInstructor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/HMonitor.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/users/CenterProfile.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/teachingplan/ExerciseResult/ExerciseResult.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/IExerciseTemplate.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/ExerciseTemplate.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/ExercisePoints.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/ExerciseConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/SimulationSignals.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/FsmConfigurator.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/ExerciseParamKeys.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/IgnitionStateAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/BaseVehicleAction.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/context/ContexVariableClean.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/configuration/SetOcclusionScene.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/SMKWrongXMLException.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/SMKDiagnosticTool.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/IConnectionManager.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/diagnosis/DiagnosticParameters.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/Biometrics/FingerprintReader.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/Biometrics/CFingerPrintReader.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/VegetationInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/StatisticInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/InfractionInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/GlobalInputInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/messaging/ISelectionMesssage.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/buttons/HButtonCourseAction.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/HScrollToSelected.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/SceneryCargoManager.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/ISceneryCargoManager.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/ICanStoreParameters.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/COM_InterludePopup.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/VRUILeapInteractionsSystem/Scripts/IVRLeapInteractable.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/IStudentInfoConsumer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/HUDDefaultConstants.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/DatabaseCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/NetVehicleService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseId.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehiclePieces/VehiclePiece.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/IUserVehicleReliant.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/IRemoteVehicleHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/TriangleJointHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/MatchInertiaHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle Behaviours/Container.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/IgnitionBlockerInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SuspensionDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SnowPlowDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/SandCargoDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/MachineryDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/ExcavatorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/InteriorDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/HandlebarDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/ForkliftDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BodyLeanDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BellowsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/BackHitchDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/AuxCamerasDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/IBreakdownController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/TrackVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/Motorcycle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/MotorVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Dependencies/TruckTrailerSolver.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/VehicleInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/SuspensionModifier.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Spreader/SpreaderController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Spreader/SpreaderBase.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Speed Control/ISpeedControlDevice.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Snow Plow/SaltSpreader.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ramp/RampControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ramp/NormalizedControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Rabbit-Turtle Control/IRabbitTurtleControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/WheelLoader.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Stabilizers.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Motograder.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Excavator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Bulldozer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/InchingPedal.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/IVehicleComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Kickstand.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Inclinometer/IDifferentialLock.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IVehicleTransform.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IVehicleRigidbody.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IExcavatorBackhoe.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Generic Components/PowerTrain.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/BaseFuelTank.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkPalletController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/FifthWheel.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Engine/FakeEngine.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/VehicleCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/SolidCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/LiquidCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/CargoManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Utils/VehicleSize.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Utils/VehicleDynamicsUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Utils/DatabusSpy.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/ISerializedSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Rotation.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Odometer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/ISensorController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/GroundUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/RampCollider.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/BrakingTestSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Scripts/VehicleTestSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Scripts/VehicleSpawnPoints.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Scripts/MotorbikeCvtEmulator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Mirror Cameras/Vertical Mirror Left.renderTexture 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Plugins/XIWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Plugins/DIWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPTelemetry.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/VPForceCones.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/Helpers/PerformanceCharts.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/Helpers/DataRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry/Helpers/DataLogger.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/VPXboxInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Input/VPCloneInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Effects/VPWindAudio.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Effects/VPTireAudio.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Effects/VPHeadMotion.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Camera/Helpers/CameraMode.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Camera/Camera Modes/CameraOrbit.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Camera/Camera Modes/CameraLookAt.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Camera/Camera Modes/CameraFree.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/TorqueRatio.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/ParkingLock.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/InputHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/Driveline.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Driving Aids/SteeringAids.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Driving Aids/SpeedControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/DirectDrive.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Differential.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/VehicleBase.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/TireFriction.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/Telemetry.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Vehicle Controllers/Helpers/VehicleAxle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Motion Platforms/VPDboxOutput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Motion Platforms/VPCxcOutput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Motion Platforms/Plugins/DBoxWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Cargo/VPSolidCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPSnapshot.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Automation/VPSelfDrive.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/ResetVehicleLegacy.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/ResetVR.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Utility/PauseVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/LapTimer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/VrUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/TimeUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/SortedAction.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/RuntimeAudio.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/InputUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Utility/DebugUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Network/UdpSender.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/SmoothFloat.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/RandomStateWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/MathUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/BiasedRatio.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Graphics/GUITextBox.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Graphics/GUICanvasBox.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Scene/TimeScale.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Scene/ScreenNotes.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Scene/ScreenBug.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Scene/SceneReload.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Deprecated/SceneTools.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Debug/DebugBreak.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Camera/CameraShift.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Audio/IAudioSourceSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/PlatformException.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/NetDeformableTerrains/ParticleDataRenderer.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/Containers/UnloadZoneContainer.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/Containers/UnloadZoneChecker.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/Containers/PhysicCargoManager.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/operations/ITerrainSetOperation.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/Tests/NeighbourUtilsTests.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ZenjectSceneLoader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ZenUtilInternal.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/SceneContextRegistry.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/InitializableManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/GuiRenderableManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/DisposableManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/AnimatorInterfaces/AnimatorInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/TransientProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabProviders/PrefabProviderCustom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabCreators/PrefabInstantiator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProviderMultiple.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/IProviderExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Main/LazyInstanceInjector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/MonoInstallerBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/GameObjectContext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/PrefabResourceFactory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/Util/PoolCleanupChecker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/Static/PoolableStaticMemoryPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/MonoPoolableMemoryPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/PlaceholderFactoryBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/FactoryProviderWrapper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/NullBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/SubContainerBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/FromBinders/FromBinderNonGeneric.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/Pooling/MemoryPoolExpandBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceIdBinder/FactoryToChoiceIdBinder6.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceIdBinder/FactoryToChoiceIdBinder5.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceIdBinder/FactoryToChoiceIdBinder4.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceIdBinder/FactoryToChoiceIdBinder3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceIdBinder/FactoryToChoiceIdBinder2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceIdBinder/FactoryToChoiceIdBinder1.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceIdBinder/FactoryToChoiceIdBinder0.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder6.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder5.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder4.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder10.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder1.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryToChoiceBinder/FactoryToChoiceBinder0.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/CopyNonLazyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Conventions/ConventionBindInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteIdBinderGeneric.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/ConcreteBinders/ConcreteBinderGeneric.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/BindInfo/MemoryPoolBindInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Main/SignalBusInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/SignalSubscription.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/SignalDeclaration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Wait.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/BaseActions/TweenVariableBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/BaseActions/TweenPropertyBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/BaseActions/TweenComponentBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TrackMouseMovement.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/StateMachine/Loop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/PlayMakerRPCProxy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewGetViewId.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Network/NetworkViewGetIsMine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/MathExpression/Mathos/MathParser.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/InterpolateTransform.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/IncrementRenderQueue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/EditorPrefsStrings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/WriteTempFileUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/StateRepresentation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/StateConfiguration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Simple State Machine/SimpleStateMachine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/SerializeDictionary.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/SerializableField/SerializableField.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RuntimeOnGUIUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Profiler/MemoryFootprinter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/MultiKeyDictionary.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/Signal/FilteredSignalEdge.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/Signal/ExponentialSmoothing.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/IReseteableObject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/GUIFloatFieldHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Filename Extension/FilenameExtension.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Drawers/EnumFlagAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Drawers/DropdownSubtypesOf.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/DictionaryExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ClassType/Example/ExampleBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ICollectionChanged.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ComparisonCompare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeGraph/TreeGraphComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TileView/TileViewCustomSize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewCustomWidth.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewCustomHeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/IListViewItemWidth.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/IListViewItemHeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/IColorPickerBlock.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/CenteredSlider/CenteredSliderBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Autocomplete/AutocompleteCustom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TreeViewSampleItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TreeView/TestTreeView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TileView/TileViewList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestScene2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestNotify.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/SwitchTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/SmokeTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/SampleFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/PopupTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableList/TableList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableCell.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SteamSpyView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SteamSpyItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SteamSpyData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/SimpleTable/SimpleTable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/Trader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/Prices.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/JRPGShop/JRPGShop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TestListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TasksView/TaskView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/GroupedListView/GroupedItems.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Chat/ChatViewTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Combobox/TestCombobox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Calendar/TestCalendar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Atributte/SeparatorAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Atributte/LayerMaskAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/Misc/bl_MiniMapDragArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Tweens/TweenUITextNumber.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Scripts/Matrix.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Layout/Layout.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Extensions/Texture2DExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_RenderModel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_LoadLevel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_CameraMask.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_CameraFlip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Behaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Input_Sources.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Input_Source.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Input_References.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_DefaultActionSet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_DefaultAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Action_Pose.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_ActionSet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_ActionDirections.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Extras/SteamVR_CameraHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/EventSystemChecker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/AlphaButtonClickMask.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Scripts/VectorIntFormatters.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/SimpleMove.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/PathFollower.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Utils/FSM/PathBridge.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/SerializableEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/SerializableCallback.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/InvokableEventBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/InvokableCallback.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Transform/TransformSnapshot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/Shape3DRaycastMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/Shape2DPtContainMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/Shape2DExtentPoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/Shape2DBorderType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Objects/PivotPointShapeType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Objects/ObjectRotationPivot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/Primitive Epsilons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/BVH/SphereTreeNodeRayHit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/IGizmoDragSession.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Scripts/ControllerTemplates/ControllerTemplates.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/Window.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UITools.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/UIGroup.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/InputRow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ICustomSelectable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Extras/ControlMapper/Scripts/ControlMapper_Enums.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/LiveSpeaker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/Util/FPSDisplay.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/ExtensionMethods.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Editor/Task/NYCheck.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSSplatPrototype.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSShaderCriteria.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSProfileSwitcher.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSGaiaIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiParticleGridDebugger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/Forces/ObiSphericalForceZone.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Solver/ObiAnimatorController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ObiEmitterShapeSquare.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ObiEmitterShapeSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ObiEmitterMaterialFluid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/DataStructures/Aligned/AlignedQuaternionArray.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiDistanceConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiBendingConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiBendTwistConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiBatchedConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiVolumeConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiTetherConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiSkinConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiPinConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiChainConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiBendConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers3D/ObiTerrainShapeTracker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers3D/ObiSphereShapeTracker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers3D/ObiCapsuleShapeTracker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers2D/ObiEdgeShapeTracker2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers2D/ObiCircleShapeTracker2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers2D/ObiCapsuleShapeTracker2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Attributes/MultiPropertyAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Attributes/InspectorButtonAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ObiParticleCounter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/FluidJetController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/DebugParticleFrames.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ColliderHighlighter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/AddRandomVelocity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Utility/GraspedMovementEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/UI/Anchors/Anchor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/Interface/IGraspedPoseHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/XR/XRHeightOffset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/XRSupportUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/TransformUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/TransformHistory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/PipeFileSyntax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/InternalUtility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/EnumEventTable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/EditorResources.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Splines/CatmullRom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapTestProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapProfiling.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/SkeletalFinger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandModelBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/HandModelManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Collision.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Encoding/VectorHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/EditorTools/LeapPreferences.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/PinchDetector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/StreamingFolder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/StreamingAsset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/MultiTypedList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/SmoothedVector3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/SmoothedFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/StructMarshal.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/MessageSeverity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/LeapTransform.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/LeapQuaternion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Pie_Graph_Slice.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Graph_Manager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Graph_Auto_Anim.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Compute_Shader.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Text_Functions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Image_Custom_Mat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Graph_Tooltip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_GUI_Functions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Plot_Overtime/WMG_X_Plot_Overtime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Pie_Ring_Graph/WMG_X_Pie_Ring_Graph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Dynamic/WMG_X_Data_Provider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Samples/Scripts/SampleHUDFPS.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Samples/Scripts/EventTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Scripts/EnviroVolumeLight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Scripts/EnviroSkyRendering.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/9 VR_Medium.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/10 VR_High.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/1 Very Low.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Scripts/EnviroSkyRenderingLW.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroReflections.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroMeshSeasons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroDayNightSwitch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroAudioSource.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/EnviroWeatherPreset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/EnviroWeatherPrefab.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Effects/EnviroPostProcessing.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/RTP Integration/EnviroRTPIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/Mirror Integration/EnviroMirrorServer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/Mirror Integration/EnviroMirrorPlayer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/Lux Integration/EnviroLUXIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/CTS Integration/EnviroCTSIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_WaterBumpOffset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SetCenterOfMass.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_ObstructionGUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_CharacterRipples.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BoatController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DeformableSurface/Scripts/DeformableSurface.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ICullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/CountersData/Abstract/UpdatebleCounterData.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Shaders/Scripts/ShaderService/ShaderConst.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/MinelandCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/DigglandCameraSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/CameraSetting/CrosslandCameraSetting.asset 0.1 kb 0.0% Assets/configuration/test/OverrideConfigParams.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkUnityEventHandler.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerMouseExit.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerMouseEnter.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerMouseDown.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkSurfaceReflector.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkSpatialAudioBase.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkEventCallbackData.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkEnvironmentPortal.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkSoundPathInfoArray.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkCallbackManager.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkAudioInputManager.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Windows/AkAudioAPI_Windows.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEngine_Mac.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/_ArrayPoolDefault.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkStreamMgrSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkSoundPathInfoProxy.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPreparationType.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPositioningInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPositionSourceType.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMultiPositionType.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorLevel.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMonitorErrorCode.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMarkerCallbackInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkImageSourceParams.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkExternalSourceInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkEventCallbackInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkEmitterSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkDiffractionFlags.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkCurveInterpolation.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkChannelOrdering.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkChannelConfigType.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkCallbackSerializer.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkBusHierarchyFlags.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkBankCallbackInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkAudioDeviceState.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkActionOnEventType.cs 0.1 kb 0.0% Packages/com.unity.xr.management/Runtime/IXRLoaderPreInit.cs 0.1 kb 0.0% Packages/com.unity.xr.legacyinputhelpers/Runtime/TrackedPoseDriver/AssemblyInfo.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Events/Marker.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TextMeshPro.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMPro_Private.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextInfo.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SubMesh.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Style.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Sprite.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Settings.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_ObjectPool.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Dropdown.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Asset.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/FastAction.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/UNetwork.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/SyncList.cs 0.1 kb 0.0% Packages/com.unity.multiplayer-hlapi/Runtime/Messages.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/rigid_transform.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double4x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double4x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double4x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double3x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double3x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double3x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double2x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double2x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double2x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/classicnoise4D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/classicnoise3D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/classicnoise2D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/cellular2x2x2.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeUtilityEx.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeRingQueue.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeBitArray.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeText.gen.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeReference.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeBitArray.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/HeapString.gen.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedString.gen.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/FixedList.gen.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/Common.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/Arm/NEON_AArch64_rdma.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/Arm/NEON_AArch64_fp16.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/Arm/NEON_AArch64_dotprod.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/Arm/NEON_AArch64_crypto.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/BurstString.Float.cs 0.1 kb 0.0% Packages/com.unity.analytics/DataPrivacy/AssemblyInfo.cs 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewSideUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewRightUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewLeftUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewLeftDown.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/RearviewFrontUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewSideUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewRightUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewLeftUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewLeftDown.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Rearview/RearviewFrontUp.renderTexture 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/Textures/Glass/RainToTexture.renderTexture 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/Context/MojoManager.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/Context/Locution.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/Context/Context.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Trigger.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Traffic.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Timer.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/TMCamera.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Pallet.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Logger.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Locution.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Input.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Exercise.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Driver.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Cargo.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Babel.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Audio.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Asset.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Class.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Components/Stack.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Script.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Parser.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Compiler/Compiler.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Compiler/ByteCode.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Route/RoutePoint.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Route/RouteInfo.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Route/RouteGizmos.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/RouteVisor.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/PointLeaf.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/LastPoint.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/LaneFromNode.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/Connectors.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/ConfirmPopup.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/AlignLeaf.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/Results/ParamsScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/Machineryfollow_driving_data.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/HeadOutBehaviourData_207652.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/BackhoeLoader_driving_data.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/ThreeScreenSimulatorConfiguration_Construsim.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/FourScreenHudSimulatorConfiguration_MS.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/FourScreenHudSimulatorConfiguration_Log.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/log/MyLogHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_Empty.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TrailerHandler/HCOM_Trailer.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/FakeNeedles/FakeNeedles.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/AirPressure/AirPressure.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/GenericPanelHandlers/ControlPanelHandler/ControlPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/impl/BikePanelHandlers/GearHandler/GearHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/Popups/ProxyPopup.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/Popups/LoadingPopup.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HProductLogo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HEventButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_TruckPanel/HDES_TP_Gear.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_ResultsPanel/HDES_Results.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_Replay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LoaderPanel/HDES_LP_Gear.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Wind.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Time.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Bus.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_GenericPanel/HDES_GP_RPM.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_BikePanel/HDES_BP_Gear.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/ButtonInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_ResultsPanel/HCOM_Results.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_Replay.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Wind.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Time.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Bus.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/SteerHandler/SteerHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HCOM_InGamePanel/PedalIndicationPanel/PedalHandler/PedalHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/ProxyScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Items/Item.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ReflectionUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Internal/TypeExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Internal/MiscExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Internal/LinqExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Scripts/FileButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Scripts/FileBrowser.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/EaseEditor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/UtilsBeamProps.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/TransformUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SpotLightHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/ShaderProperties.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/ShaderKeywords.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/ShaderGenerator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SD/SkewingHandleSD.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SD/BeamGeometrySD.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/PolygonHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/PlatformHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/MeshGenerator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/MaterialModifier.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/MaterialManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/HD/BeamGeometryHD.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/EffectFlicker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/DummyMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/BatchingHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ModalHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/Extensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/DragRedirect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/Animations.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeViewItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeGraph/TreeGraph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabsIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Switch/SwitchGroup.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Spinner/SpinnerFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Sidebar/SlideBlock.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ScrollRectUtilites/ScrollButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Resizable/Resizable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/RangeSlider/RangeSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Progressbar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewInt/ListViewInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/LayoutSwitcher/UIPosition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FolderDialog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/IO/FileDialog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/EasyLayout.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Draggable/Draggable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/PickerString.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/PickerInt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/PickerIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/PickerBool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/DialogInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/BringToFront.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorPicker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/DatePicker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/CalendarDate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/CalendarBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Autocomplete/Autocomplete.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/AudioPlayer/AudioPlayer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Accordion/Accordion.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Teleport/Scripts/Teleport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/SnapTurn/SnapTurn.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/Longbow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/Balloon.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Longbow/Scripts/Arrow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Unparent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/SeeThru.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Player.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/DebugUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/Hose.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/WaypointPath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Normalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/GraphTest.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/GraphManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/GraphAsset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/UniqueNameGen.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/ObjectSpawnUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/ObjectCloning.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/SphereShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/SegmentShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/SegmentShape2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/PyramidShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/PolygonShape2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/CylinderShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/CylTorusShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/CircleShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/CircleShape2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/SceneSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/SceneRaycastHit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/Grid/XZGridSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/Grid/SceneGridHotkeys.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/GameObjectRayHit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/RTSystemValues.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Data Management/RTMeshCompiler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Data Management/MeshVertexChunk.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Data Management/MeshTransform.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/QuaternionRef.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/PrimitiveFactory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/AxisDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Input/TouchInputDevice.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Input/RTInputDevice.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Input/MouseInputDevice.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Input/InputDeviceBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/SpriteRendererEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Effects/ColorTransition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Editor UI/RLDEditorWindow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Editor UI/EditorToolbarTab.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Editor UI/EditorToolbar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/RTFocusCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraViewVolume.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraHotkeys.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Universal Gizmo/UniversalGizmo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Rotation Gizmo/RotationGizmo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Move Gizmo/MoveGizmoHotkeys.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scene Gizmo/Scene Gizmo Handles/SceneGizmoMidCap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scene Gizmo/Scene Gizmo Handles/SceneGizmoCap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scaling/GizmoScaleGuide.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/RTGizmosEngine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Handles/GizmoHandleId.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Gizmo Behaviour/GizmoBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoScreenDrag.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoPlaneDrag3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoDragSession.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoTransform.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Util/Helper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Util/Config.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Model/Wrapper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Model/Voice.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Model/Sequence.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/Simple.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/GUIMain.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Demo/Scripts/Dialog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Util/FreeCam.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/AppConfig.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSMeshBlender.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiKinematicVelocities.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ColorRandomizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Rendering/ShadowmapExposer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Rendering/ObiFluidRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/LeapUnityExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Splines/PoseSplineSequence.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Splines/HermitePoseSpline.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/LeapSpace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/QueryValueGenerators.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/SerializableHashSet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/ProduceConsumeBuffer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/MultiTypedReference.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/MinValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/MinMax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/MaxValue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/ImplementsInterface.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attachments/AttachmentPointFlags.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/Interpolators/ValueInterpolators.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Internal/Interpolators/InterpolatorBases.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Logger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/LeapC.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/FailedDevice.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/DeviceList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Controller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/8 VR_Low.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/7 Baking.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/6 Insane.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/5 Ultra.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/4 High.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/3 Medium.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Profiles/Clouds Quality/2 Low.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Common.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/SpawnPointSetting/MaliRouteSpawnPointSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/layers/EnvironmentLayer.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/WaterworldCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/TenerifePortCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/RutaG245_1CullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/OffRoadLandCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/MountainpassCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/MinelandDMCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/HighwaylandCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/DeliveryCityCullingDistance.asset 0.1 kb 0.0% Packages/com.valvesoftware.unity.openvr/Runtime/DeviceLayouts.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/VertexModifiers/Shadow.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/VertexModifiers/Outline.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/VertexModifiers/IMeshModifier.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Toggle.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Slider.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/RawImage.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Layout/ILayoutElement.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Image.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Graphic.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/FontData.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Dropdown.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Culling/Clipping.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Button.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Animation/CoroutineTween.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/RaycastResult.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/MoveDirection.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/EventTriggerType.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/EventInterfaces.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Utilities/IPropertyPreview.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Extensions/TrackExtensions.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/AssetUpgrade/TimelineUpgrade.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/TestRunner/TestPlatform.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/Assertions/LogScope/ILogScope.cs 0.1 kb 0.0% Packages/com.unity.test-framework/UnityEngine.TestRunner/AssemblyInfo.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/math.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/SharedStatic.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Sse3.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Sse2.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Sse.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Fma.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/F16C.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Bmi2.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Bmi1.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Avx2.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Avx.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/CompilerServices/Loop.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/CompilerServices/Hint.cs 0.1 kb 0.0% Assets/vehicles/UserVehicles/Common/_Legacy/RainGlass/Textures/WiperMask.renderTexture 0.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/ExcavatorSettings/EX5500ExcavatorLoaderSettings.asset 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/TMRuntimeMenu.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/TMRuntimeDialog.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/PanelComplete.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/OccilatePosition.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/NameTemplates.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/ErrorTemplates.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmLogSimAsset.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/Signals/RuntimeSignals.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ScriptableObjects/TMLogSimPallets.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/PanelController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemControllers/ItemController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PanelControllers/ItemControllers/AssetController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/MouseControllers/CursorController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ColorPicker/ColorPickerTM.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/Managers/TMCommand/ConcreteCommands/ScaleItemCommand.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/Managers/TMCommand/ConcreteCommands/MoveItemCommand.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/TriggerTMStep.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/SpawnpointTMStep.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/FreeRouteTMStep.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/Routes/RouteLoopMode.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/EditorMode/Routes/RouteEntityMode.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/ResultHelper.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Parse.Sequence.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Parse.Primitives.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Parse.Positioned.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Parse.Optional.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/IPositionAware.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/Syntax.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Syntax/IfSyntax.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseVariable.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseExpression.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseEntryPoint.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/UnaryOperationId.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Common/InstructionId.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/UI/LeafUI.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Streams/RebuildStream.cs 0.1 kb 0.0% Assets/simuzen/tm/Resources/Materials/VideoPreview.renderTexture 0.1 kb 0.0% Assets/simuzen/platform/utils/VersionReader.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/ParameterValue.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTagUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/CreatorTemplates.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/BaseDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/GameObjectUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/EnvironmentUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficVolume.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficSpawner.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLight.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerFinder.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSEventTrigger.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/zms/IMessageFilter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/WindshieldHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/SMKGlassHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/busStopStimulus.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/IVehicleState.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/ExternalComponents/BrakingAreaForce.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/simulatormode/ISimulatorModes.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/signals/ControlSignals.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/session/IContextService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/session/ContextParamKeys.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/workflow/IWorkflowService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/SceneVRService/ISceneVRService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/GlobalVRService/IGlobalVRService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/ControllerFinder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/virtualreality/Calibration/CalibrableObject.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/Resources/DefaultTelemetryToBabel.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/VideoScreen/VideoTexture.renderTexture 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/SpecialScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficSetting.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Traffic/ITrafficService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/DynamicSceneItem.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/Pool/GameObjectPool.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Spawn/IMiniMapService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/SceneryParams.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/ISceneryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PieceDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/LocalWindInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/EnvironmentInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/IEventFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/impl/EnvironmentDeformableSurface/TextureManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/ICeilingDetector.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Culling/ICullingService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/AdaptativeJitter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayTransform.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplaySnowPlow.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayRearviews.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayMaterial.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayDollies.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayBasePlayer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/IReplayRecorder.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/IReplayPlayer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/IRecordService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/IRegistryService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/rearview/RearviewCameras.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/rearview/IRearviewService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/product/IProductService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/managers/IBusStopManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/interfaces/IPlatformService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/interfaces/IOutputService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/implementation/PlatformService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/output/implementation/OutputService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/TMLoaderPlugin/ITMLoaderPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/GIReadyPlugin/IGIReadyPlugin.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/IOrchestrator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/NetworkMessageService/NetworkMessageID.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/INetworkService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelsPivotSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWiperSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleSkinSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleGlassSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/VehicleDoorSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RigidBodySync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PoliceSirenSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PickupChainsSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PassengersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ParticlesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/DumperBucketSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ActiveStatusSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/multidisplay/SMKMultidisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/MinimapItem.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/scripts/LogicMinimap.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/log/IErrorHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredActions.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputMapSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/InputEventSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/IInputService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/IInputMapService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/Decorators/AxisFlankFilter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/messages/LogoutMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/ISimFleetService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/Cerberus.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/IInteropService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/IInteropResults.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/InfractionFSM.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/SceneGUIService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/ISceneGUIService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hardware/IHardwareService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/ComponentWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/IDataBusService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/DataBusWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/DataBusObject.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/DataBusInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/coroutine/CoroutineService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/debug/test/TestFacadeClient.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/debug/DebugPIButtons.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/smoothfollow_pi_driving_data.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/smb_parent_data.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/simple_data_273073.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/PivotsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/PassengerView/PassengerCam.renderTexture 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/VRScreenConfiguration_V.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/VRScreenConfiguration_H.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/ThreeScreenHudSimulatorConfiguration_Log.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/FourScreenHudSimulatorConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/IAWSCameraSystem.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/IBundleService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/Utils/Cache/CacheCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/IResourceManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/MiniWheelLoaderSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/ExcavatorLoaderSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/BikeAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/VehicleSounds.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Statist/StatistCounter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/ServiceEvents.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/GPS/Resources/GPSMinimap.renderTexture 0.1 kb 0.0% Assets/simuzen/platform/systems/base/eventsystem/BabelInputModule.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/Webcam/WebcamManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/Webcam/IWebcamManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/SimulationConfig/SimulationConfig.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/ProductParamKeys.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/IProductModel.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/IConfiguration.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/Foscam/FoscamManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/FileNamesPaths.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/vehicles/VehicleInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/TMVariable.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/FreeExercise.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/Exercises.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/AlcoholTest.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/ResultParamKeys.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/IPracticeData.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/FsmFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/passengers/GetGameObject.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/configuration/CleanUpAction.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/SystemCheckWS.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/InitialChecker.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/environment/Rain/FollowTransform.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/SMKMonoInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/GlobalInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/FileInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/CameraInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/installers/ByProduct/ProductInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/HSCR_StudentInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/Popups/SimplePopupPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/MultiImageToggle.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/MultiImageButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/IParameterized.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/HUDVehicleData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/HUD_E_CPFDigit.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/CamStreamingVLC.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/ICanShowMessages.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/External/VLC for Unity/Scripts/QuitVLCHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/External/VLC for Unity/Misc/BackgroundKey.cs 0.1 kb 0.0% Assets/simuzen/platform/execution/login/ILoginFsmFactory.cs 0.1 kb 0.0% Assets/simuzen/platform/batch/SMKsessionBatch.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Whirlpool/WhirlpoolArea.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleService/IVehicleService.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Installer/VehicleInstaller.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/KickstandInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/IMachineryInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WiperDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/TracksDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/RampDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/RipperDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/Machinery/DumperDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/JointDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/HitchDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DollyDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/CargoDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/OverHeatingEvent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/Vehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/Trailer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/Scooter.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Dependencies/VehicleSolver.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Dependencies/IVehicleReliant.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Wheels.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/WaterDynamics/IWaterDynamics.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Spreader/Spreader.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Snow Plow/SnowPlow.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Snow Plow/ISaltSpreader.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Snow Plow/Blade.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Maneuver/IVehicleManeuver.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Tracks.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Ripper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/IGrillDryControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/IBackhoeLoader.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/Dumper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/ILiftOperations.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/IInchingPedal.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/IEmergencyStop.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/DeadMan.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Lean/IMotorcycleLean.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Inclinometer/IInclinometer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IVehicleInput.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IAccelerometer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Generic Components/Clutch.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Generic Components/AckermanAngle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/IGearboxExtended.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/IGearPreselector.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/GearStateMachine.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/FuelTank.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/PalletController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/LiftTurtleMode.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/ForkBase.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Engine/IEngineExtended.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Engine/Engine.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Doors/IDoorCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/CargoAndRetarder.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/Cargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/AirConditioning/IAirConditioning.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/FakeAids.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Utils/VehicleSizeTest.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Serializable Settings/SerializeSettings/RearviewSettings.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/BrakePressure.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/CV_CameraGround.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/DragForceManager.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/BaseDragForce.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/YamahaDisplay.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/VPPIntegration.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/MoveSolidCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/MoveLiquidCargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/FrontRearTires.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/BrakeAllWheels.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Scripts/VehicleInstancer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry Preview/Helpers/VehicleChannels.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Telemetry Preview/Helpers/TelemetryDataSet.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Replay/VPReplay.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Effects/VPDamage.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Components/Effects/VPAudio.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Retarder.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/Steering.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/Inertia.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/Brakes.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Gearset.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Gearbox.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Engine.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Driving Aids/AntiSpin.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Clutch.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Brake.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/Wheel.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/Solver.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/Gravity.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/DataBus.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Base/Block.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/Helpers/ActuatorRotary.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/Multi-body Control/Helpers/ActuatorLinear.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Scripts/Timing/Everlaps interface/VirtualMessages.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Math/PidController.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Graphics/GColor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Components/Spline/Spline.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Collections/Deprecated/MiniJSON.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Collections/CsvFileUtility.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Collections/CircularBuffer.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/ZRotationBlocker.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/Containers/CCargoContainer.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Scripts/CargoFeatures/WorldOperators.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/wrappers/TerrainWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/Tests/MeshUtilsTests.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/Tests/MathUtilsTests.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Validation/ValidationMarker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ZenjectException.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ZenAutoInjecter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ValidationUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/UnityUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ProfileTimers.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ActionInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/TickableManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/PoolableManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/ProjectKernel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/AnimatorInterfaces/IAnimatorMoveHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/AnimatorInterfaces/IAnimatorIkHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/SubContainerCreators/ISubContainerCreator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ResourceProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ResolveProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabProviders/PrefabProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabCreators/IPrefabInstantiator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProviderSimple.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/InstanceProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/Decorator/DecoratorProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/CachedProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Main/ZenjectSettings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Internal/ValuePair.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/ZenjectBinding.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/MonoInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/InstallerBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/StaticContext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/RunnableContext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/ProjectContext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Injection/InjectContext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/PoolableMemoryPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/PlaceholderFactory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Finalizers/IBindingFinalizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/NonLazyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/IfNotBoundBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/FromBinders/FromBinderGeneric.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder6.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder5.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder4.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder10.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder1.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/Factory/FactoryFromBinder/FactoryFromBinder0.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/BindInfo/FactoryBindInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/BindInfo/BindStatement.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/SignalSubscriptionId.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/SignalExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/SignalCopyBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/BindSignal/BindSignalToBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/BindSignal/BindSignalIdToBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Internal/Binders/BindSignal/BindSignalFromBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Include/iTweenFSMEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Vector2/Vector2Substract.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiSetBlockColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/UI/Selectable/UiGetBlockColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Gamepad/GamepadHelpers.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/ComponentAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/MinMaxRangeFloat.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Validation/ValidationUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Validation/ValidationInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Validation/NotNullAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Transform/TransformUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/TriggerBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/StateReference.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ReflectionUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/QuaternionUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/PriorityQueue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/PositionTracker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/NetMessageUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/TriangleSolver.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/Signal/Vector3Smoothing.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/Signal/SignalGenerator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/Signal/DeadbandFilter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/LoadScene.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ListExtensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/LayerMaskUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/IXMLSerializable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ExtensibleArm.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/EnumFlagsUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Drawers/HelpBoxUtility.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Drawers/DataClassPopup.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Drawers/AudioIdAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/DependencySolver.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ComponentUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Collider/ColliderUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Collider/ColliderGroup.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/CollectionUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/AudioClipUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Animator/AnimatorUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Animator/AnimationTween.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ObservableList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/LinkedHashSet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/IObservableList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/IInputFieldProxy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/ComponentPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeViewCustom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeGraph/TreeGraphCustom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TileView/TileViewCustom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/RangeSlider/RangeSliderBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListViewCustom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ILayoutBridge.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Combobox/ComboboxCustom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ToDoList/ToDoListViewItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/TestScripts/TestTabs.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/TableRow.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Table/Table.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/Item.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/TasksView/Task.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Chat/ChatView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/ListView/Chat/ChatLine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_MiniMapUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Struct/bl_MMItemInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/bl_WorldSpace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/bl_MiniMapItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/Misc/bl_MaskHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Trinary Software/Timing.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Skybox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Settings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_RingBuffer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Render.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_PlayArea.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Overlay.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Frustum.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Events.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Camera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Samples/Scripts/URPMaterialSwitcher.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_UpdateModes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Input.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Action_Out.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Action_In.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Input/SteamVR_Action.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Sirenix/Odin Inspector/Config/Resources/Sirenix/GlobalSerializationConfig.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/PriorityQueue.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/InvokableEvent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/UndoRedo/UndoRedoActions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/UndoRedo/IUndoRedoAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Transform/TransformAxis.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Singleton/MonoSingleton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/ScenePhysicsMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Objects/GameObjectType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/PlaneQuadrantId.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/PlaneDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Input/InputDeviceType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/BVH/SphereTreeNode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Application/IRLDApplication.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Gizmo Behaviour/IGizmoBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Drag/GizmoDragChannel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoSnapMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoShadeMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoPlane3DType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoPlane2DType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoLine3DType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoLine2DType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoHoverInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoFillMode3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoFillMode2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoDragInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoDimension.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoCap3DType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/2D Caps/GizmoCap2DType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Scripts/InputManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Speaker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSMaskPainter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiParticlePicker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiParticleHandle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiParticleDragger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/Forces/ObiAmbientForceZone.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ObiEmitterShapeImage.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ObiEmitterShapeEdge.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ObiEmitterShapeDisk.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ObiEmitterShapeCube.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ObiEmitterMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/DataStructures/Voxelization/VoxelDistanceField.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/DataStructures/Aligned/AlignedVector4Array.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/DataStructures/Aligned/AlignedFloatArray.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiVolumeConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiTetherConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiSkinConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiPinConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ObiChainConstraints.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Constraints/ConstraintBatches/ObiConstraintBatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ObiCollisionMaterial.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers3D/ObiMeshShapeTracker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers3D/ObiBoxShapeTracker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers2D/ObiBoxShapeTracker2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Attributes/SerializeProperty.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/WaveGenerator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/SlowmoToggler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ObjectDragger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ObiActorTeleport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/BucketController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Utility/ActivityManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Internal/Interface/IThrowHandler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/Hands/Scripts/HandBinder/HandBinderData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Swizzle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ProgressBar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/LeapColor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/HandUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/GuiRectUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Testing/LeapTestBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Splines/BSpline.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/LeapProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/TestHandFactory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/SkeletalHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/RigidHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/RigidFinger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/RiggedHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/RiggedFinger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandModel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/FingerModel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/DebugHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/CapsuleHand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/DeltaBuffer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/AssetFolder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Algorithms/SlidingMax.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/PointMapping.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/IController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Legend_Entry.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Data_Source.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Bezier_Band.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Reflection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Change_Obj.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Ring_Graph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Random_Graph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Radar_Graph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Pie_Graph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Axis_Graph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Raycatcher.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Raycaster.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Examples/X_WorldSpace/WMG_X_WorldSpace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Tutorial_1/WMG_X_Tutorial_1.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Simple_Pie/WMG_X_Simple_Pie.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Ring_Graph/WMG_X_Ring_Graph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Examples/X_Dynamic/WMG_X_Dynamic.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Samples/Scripts/DemoUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Lite/Scripts/EnviroSkyLite.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroTrigger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroLightning.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/Utility/EnviroInterior.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/EnviroProfile.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/UNet Integration/EnviroUNetServer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/3rd Party Integrations/UNet Integration/EnviroUNetPlayer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Internals/DynamicWaterCore.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_WaterSplash.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_SMKController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_MouseSplash.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_GameCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_DragRigidBody.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_CameraFade.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BuoyancyGUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/Cullables/CullingTrigger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/VolumeCullingBehaviours/IVolumeBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Character3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Enums/OperationMode.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/ICY_Default.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/AQUAPLANING_Default.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/UrbalandCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/TocopillaCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/TestlandCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/RutaG21_1CullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/MinerouteCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/DirtTrackCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/DefaultCullingDistance.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/CitylandCullingDistance.asset 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerMouseUp.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerExit.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerEnter.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerEnable.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerDisable.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTriggerBase.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkRTPCPlayable.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkMemBankLoader.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkInitializer.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkEventPlayable.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkEnvironment.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkDragDropHelper.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkAudioListener.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkTriangleArray.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkSoundEngine.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkPositionArray.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkMIDIPostArray.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkBasePathGetter.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkBankManager.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkAuxSendArray.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkTriangleProxy.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkSourceSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkSoundPathInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkSegmentInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkQueryRTPCValue.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistItem.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPlaylistArray.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPanningRule.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkOutputSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMusicSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMeteringFlags.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMemSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEventTypes.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMIDICcTypes.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkInitSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkDeviceSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkConnectionType.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkChannelEmitter.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkChannelConfig.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkCallbackType.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkCallbackInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkBankContent.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkAuxSendValue.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkAudioSettings.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkAudioFormat.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Text.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_MeshInfo.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_ListPool.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_LineInfo.cs 0.1 kb 0.0% Packages/com.unity.textmeshpro/Scripts/Runtime/AssemblyInfo.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint4x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint4x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint4x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint3x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint3x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint3x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint2x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint2x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint2x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/uint2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/quaternion.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/matrix.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int4x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int4x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int4x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int3x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int3x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int3x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int2x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int2x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int2x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/half4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/half3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/half2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float4x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float4x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float4x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float3x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float3x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float3x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float2x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float2x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float2x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/float2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/double2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool4x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool4x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool4x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool3x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool3x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool3x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool2x4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool2x3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool2x2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/bool2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Properties/AssemblyInfo.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/psrdnoise2D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/noise3Dgrad.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/cellular3D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/cellular2x2.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/cellular2D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Geometry/MinMaxAABB.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/xxHash3.AVX2.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeText.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeStream.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/UnsafeList.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeStream.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeSort.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeQueue.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/NativeList.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Deprecated.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/DebugView.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Attributes.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/AssemblyInfo.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/SimdDebugViews.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/FunctionPointer.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/VirtualMachine/Objects/Classes/Bus.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/IO/FileIO.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Route/Route.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/AllLanes.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/NNRoute.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/zms/EventHUB.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/FrameRate/FrameRateSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/CATD11Infractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/CAT120Infractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/TwoScreenRightHudSimulatorConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/TwoScreenLeftHudSimulatorConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/TwoScreenHudSimulatorConfigurationAGX.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/ThreeScreenHudSimulatorConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/WheelLoaderSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/BackhoeLoaderSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HWidget.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HSlider.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/HButton.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/HUDTools.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Specialized Assets/VR/VRCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/uFileBrowser/Scripts/FileIcon.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/TriggerZone.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SRPHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/SD/GlobalMeshSD.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/HD/GlobalMeshHD.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/EffectPulse.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Samples/Scripts/Rotater.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/Enforce.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/Utilites.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/SlideUp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tooltip.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabIcons.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Switch/Switch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Spinner/Spinner.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Sidebar/Sidebar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Resizable/Splitter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Notify/Notify.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/ListView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/LayoutSwitcher/UILayout.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/Popup.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/Lightbox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/Dialog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Combobox/Combobox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Calendar/Calendar.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/UI/RenderTexture/MiniMap.renderTexture 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Util.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/Hand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Waypoint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/NodePath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Graph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/ObjectSnap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/ObjectBounds.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/ObjectAlign.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Utilities/FileSystem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/UndoRedo/RTUndoRedo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/TorusShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/QuadShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/QuadShape2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/EqTriangle3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/EqTriangle2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/ConeShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/ConeShape2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/BoxShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/ArcShape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/ArcShape2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/SceneTree.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/MeshRayHit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/Grid/XZGridRayHit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/Grid/XZGridCell.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/Grid/RTSceneGrid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resource Management/TexturePool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resource Management/ShaderPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resource Management/MaterialPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Rendering/GLRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Objects/ObjectPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Creation/TriangleMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Creation/TorusMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Creation/SphereMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Creation/PyramidMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Creation/PrismMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Creation/CylinderMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Creation/CircleMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Vector3Ref.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/TriangleMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/TorusMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/SphereMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/SegmentMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/PyramidMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/PrismMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/PolygonMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/PlaneMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/CylinderMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/CircleMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/Vector4Ex.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/Vector3Ex.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/Vector2Ex.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/TransformEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/TerrainEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/QuaternionEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/Matrix4x4Ex.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/MaterialEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/GraphicsEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/GameObjectEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/EditorUndoEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Core Types/YesNoAnswer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Core Types/Vec3Samples.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Camera/CameraFocus.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Scale Gizmo/ScaleGizmo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Transform Gizmos/Move Gizmo/MoveGizmo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/GizmoSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scene Gizmo/SceneGizmo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Handles/GizmoHandle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/3D Caps/GizmoCap3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/2D Caps/GizmoCap2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Provider/IVoiceProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Model/Enum/ESpeakModifiers.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/UIResize.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/UIHint.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/UIFocus.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/UIDrag.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/UI/Scripts/Social.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Utils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/UBrush.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSShaders.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSShaderID.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSProfile.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSMaterials.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSHeightMap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSConstants.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/OutlineEffect/Outline.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/CharacterController/ObiCharacter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ProfilerSample.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Infix.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ExecutionOrder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/ISpaceComponent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Shapes/SphericalSection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/LocalShapes/LocalSegment3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/LocalShapes/LocalSegment2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/SerializableType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/ReadonlySlice.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/ReadonlyHashSet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/IIndexableStruct.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/OnEditorChange.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/InspectorName.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/EditorGUIPanel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/IInterpolator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/CubicHermiteSpline/HermiteSpline3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/CubicHermiteSpline/HermiteSpline2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/CubicHermiteSpline/HermiteSpline.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Image.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Frame.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Finger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Device.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Config.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Cameras/configurations/cullingdistances/PortCullingDistance.asset 0.1 kb 0.0% Packages/com.valvesoftware.unity.openvr/Runtime/openvr_api.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Utility/ObjectPool.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Text.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/SpriteState.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/SpecializedCollections/IndexedSet.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Navigation.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Misc.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Mask.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/IMaskable.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Culling/IClipRegion.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/ColorBlock.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/Properties/AssemblyInfo.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/EventSystem/EventHandle.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Properties/AssemblyInfo.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Playables/ITimeControl.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/ILayerable.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Events/MarkerList.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Evaluation/IntervalTree.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/DiscreteTime.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/AssetUpgrade/TrackUpgrade.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/AssetUpgrade/ClipUpgrade.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Animation/ICurvesOwner.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/PanelScaler.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/OutlineTM.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/OrthoCamera.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Utils/FlyCamera.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmTrigger.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmSpawnPoint.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmResource.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmInfraction.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/PreventDrag.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/UI/ColorPicker/ColorPreview.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/Properties/AssemblyInfo.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMEditor/Managers/TMCommand/ITMCommand.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/SpawnTMStep.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/GoalsTMStep.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/Services/RuntimeMode/TrainingManagerRuntimeInitializationSteps/AssetTMStep.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Result.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Properties/AssemblyInfo.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Position.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/ParserOfT.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Parse.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Parse.Regex.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Input.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/IResultOfT.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseLiteral.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseBlock.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Streams/ExpandStream.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Route/IRouteEditor.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Route/CustomList.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/ReplayUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/PerformanceDebugger/IOUtils/FileConsts.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/ParamUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/JointUtils.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateCreator.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/FileReader.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSRoadBlock.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSNavigation.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/ITSWheelSize.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/GUIOptions.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Simple Car Physics/Scripts/TSSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Locomotion Setup/Locomotion/Scripts/Locomotion.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/zms/Subscription.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Wiper/WiperManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Windshield/GlassHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Perception/Awareness/IAwareness.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/Lights/VehicleLight.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/test/TestService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/VideoScreen/VideoScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/specialscreens/SpecialScreenSystem/Screens/GifScreen/GifPlayer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Tools/StylesTools.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Tools/ColorsTools.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SceneryService/Setting/ISettings.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Physic Environment/WindDebug.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/TrafficInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Input/SpawnInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/DustCloud/DustCloud.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehavior.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayWipers.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPlates.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IStopRequest.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/flow/IPassengers.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/TimeManager/TimeManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/UDPListener.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/UDPClient.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WipersSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/HierachySync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/FakeBabel.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Babel/BabelInput.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/Tools/BabelPrinter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/InputHelper.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/Decorators/InvertFilter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/Decorators/FlankFilter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/Decorators/DialFilter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/interop/SimFleet/ICerberus.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/InfractionId.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/IInfraction.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/IGUIService.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/driverlicense/ITargetValue.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/Writers/IBusWriter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/databus/DataBusKey.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/pivot/PivotType.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/ScreenConfiguration/Resources/TrainingManager.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/TwoScreenHudSimulatorConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/OnlyOneScreenHudSimulatorConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/OnlyEyesScreenHudSimulatorConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/FourScreenHudPIConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/FourScreenHudConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/CameraVehicleData/CameraData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/ILogicCamera.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/Utils/CustomTimer.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/Utils/Cache/CacheObject.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/MotograderSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/ExcavatorSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/BulldozerSounds.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/IRebootable.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/ByteReader.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/localization/BetterList.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/configuration/FileNames.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/users/Instructor.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/SessionInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/ExerciseDB.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/IExercise.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/user vehicle/GetIDLERpm.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/FsmServiceContainers/FsmInjector.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/WSManager.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/WSFakeReader.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/SocratesWS.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/ProSimulador.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/Dynadvert.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/DynAdvertWS.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/socrates/SceneryNames.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/messaging/IHUDMessage.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/Popups/PopupData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/Popups/IToPopupData.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/elements/Popups/IPopupPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/descriptors/HDES_LogSimPanel/HDES_Numbers.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/VehicleType.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/data/configurationParameters/LoadTypeId.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/IHComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/components/COM_Popup.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/VRUILeapInteractionsSystem/Scripts/VRUIPanel.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/VRUILeapInteractionsSystem/Scripts/HDES_LeapRig.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/SMKNGUITools.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/IHUDElement.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/HUDMonitor.cs 0.1 kb 0.0% Assets/simuzen/platform/execution/InitialFSM.cs 0.1 kb 0.0% Assets/simuzen/platform/errors/Exceptions.cs 0.1 kb 0.0% Assets/simuzen/platform/errors/ErrorCodes.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/ListWrapper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Vehicle Database/Scripts/Collections/IdCollection.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/User Vehicle/IUserVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/PIDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DoorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Breakdown/BreakdownId.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Spreader/ISpreader.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Snow Plow/ISnowPlow.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Retarder/IRetarder.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ramp/InputControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ramp/CurveControl.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/ITransfer.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Maneuver/IManeuver.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/IWheelLoader.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/IStabilizers.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/IExcavator.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Lights/IBlackout.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Inclinometer/ITransferBox.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/KeyInputTest.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Ignition/IIgnition.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IWheelState.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IStaticInfo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IKickstand.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IFifthWheel.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IComponent.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/CVT.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/IFuelTank.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/Fuel.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/Fork.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Doors/Door.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/Aid.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/Temperature.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Ground/VisualGround.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/WindTunnel/WindTunnel.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/IDragForce.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Drag Force/DragForce.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Scripts/ShiftOrigin.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Setups/Common Resources/Scripts/SpawnPoints.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Helpers/AxleFrame.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics core/Blocks/Gear.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Common Tools core/Collections/BitArray32.cs 0.1 kb 0.0% Assets/simuzen/platform/SMKBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/DeformableMeshes/Core/utils/SampleData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ZenPools.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/TypeAnalyzer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/ProfileBlock.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/DisposeBlock.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Util/CheatSheet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/SceneKernel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/MonoKernel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/GuiRenderer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/ProviderUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/PrefabProviders/IPrefabProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/MethodProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/IFactoryProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/GetterProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Main/LookupId.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Main/IInstantiator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Main/DiContainer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/Installer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/SceneContext.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Injection/InjectUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/PrefabFactory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/Util/DictionaryPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/Static/StaticMemoryPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/MonoMemoryPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/MemoryPoolBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/BindingUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/FromBinders/FromBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/OptionalExtras/Signals/Main/SignalBus.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/Tween/BaseActions/TweenEnums.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Actions/TestAction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Validation/IValidation.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/TimeUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/StringUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/Transition.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Stateless/StateMachine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Singleton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/PivotDrawer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ObjectUtil.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/Signal/SignalTime.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/Signal/SignalEdge.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/Signal/ComplexNoise.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/PolygonUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/MathUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/HudUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/FileManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/EnumUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Encryption.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Drawers/ConstPopup.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/CameraUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/BoundsUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/BooleanUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/BitwiseUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/IObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Utilites/GroupedList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Templates.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/TabsCustom.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Spinner/SpinnerBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/IViewData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/IItemWidth.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ListView/IItemHeight.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ITemplatable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/SizesInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/IDropSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Drag-and-Drop/DragSupport.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/IOrderLine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Util/bl_SnapShot.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Internal/Enum/MMItemEffect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/bl_MiniMap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/bl_MMCompass.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Scripts/Core/bl_IconItem.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Extensions/Reflection.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Extensions/Coordinates.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Utils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Menu.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_IK.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Fade.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR_Ears.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/Utility/ForcedReset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SimpleImpersonation/LogonType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/Non-Generic Wrappers/GetTransform.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Singleton/Singleton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Input/MouseButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Input/IInputDevice.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/BVH/SphereTree.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/BVH/BVHNodeFlags.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/RTGConfigure.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Sliders/IGizmoSlider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Scene Gizmo/ISceneGizmo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Handles/IGizmoHandle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Core Data Types/GizmoSpace.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/IGizmoCap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/DropStack.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSSingleton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/OutlineEffect/LinkedSet.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiParticleBaker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiFoamGenerator.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiFluidSplatter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/Forces/ObiExternalForce.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Solver/ObiSolverData.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ParticleAdvector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Emitter/ObiEmitterShape.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/DataStructures/Voxelization/MeshVoxelizer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/DataStructures/ObiParticleCache.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/DataStructures/Aligned/AlignedIntArray.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Coroutines/EditorCoroutine.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ObiRigidbodyBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ObiRigidbody2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ObiDistanceField.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ObiColliderBase.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ObiCollider2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ColliderTrackers/Trackers3D/ObiShapeTracker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Attributes/MinMaxAttribute.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ObjectLimit.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/ActorSpawner.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Modules/InteractionEngine/Scripts/Utility/Extensions.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Utils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/FpsLabel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Drawer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Comment.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Hands/HandDrop.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DetectionUtilities/Detector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Maybe.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Ease.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Vector.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Matrix.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Events.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Series.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Legend.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Enums.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Events.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Enviro Standard/Scripts/EnviroSky.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/EnviroZone.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/EnviroSkyMgr.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/EnviroEvents.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Sky and Weather/Core/Scripts/EnviroCore.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_Swimming.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_PoolGUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_HUDFPS.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_GUILayout.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_DemoGUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/DynamicWater/DynamicWater/Demos/Assets/Scripts/DW_BoatGUI.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Drunk Man/Script/FreeCamera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Drunk Man/Script/AutoRotate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Demigiant/DOTween/Examples/Sequences.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/Occlusion/IOccludable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Sphere3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Mesh3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Mesh2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Edge2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Display.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Circle2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Capsule3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Camera.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Label/LabelAnchor.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkTerminator.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkRoomPortal.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkRTPCTrack.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkGameObj.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkEventTrack.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkAmbient.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/WwiseTypes.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkUtilities.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkTriangle.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkTransform.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkRoomParams.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPluginType.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPlaylist.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkPannerType.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkObjectInfo.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMIDIPost.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkMIDIEvent.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkIterator.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkGroupType.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/random.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/matrix.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int4.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int3.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/int2.gen.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/noise4D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/noise3D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/noise2D.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Noise/common.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/Geometry/Plane.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Unicode.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/Memory.cs 0.1 kb 0.0% Packages/com.unity.collections/Unity.Collections/BitField.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/Arm/NEON_ctor.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/Arm/NEON_AArch64.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/DiagnosticId.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/Root.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/Node.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/Leaf.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Nodes/Lane.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/telemetry/BabelData/Resources/CarTelemetryToBabel.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/TrainingManagerHudSimulatorConfiguration.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/ScriptablesSounds/DumperSounds.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Internal/Assert.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Version.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Utils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Noise3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Consts.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Config.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/Tabs.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Tabs/Tab.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Node.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Path Finding/Edge.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/Shape3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Shapes/Shape2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/RTScene.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Resource Management/MeshPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Data Management/RTMeshDb.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Data Management/RTMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Data Management/MeshTree.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Creation/QuadMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Creation/LineMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Meshes/Creation/BoxMesh.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/SnapMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/QuadMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/ConeMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/BoxMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Primitive Math/ArcMath.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Plane2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Input/Hotkeys.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/StringEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/SpriteEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/RectEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/RayEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/PlaneEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/MathEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/LayerEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/GUIEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/ColorEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Extensions/CameraEx.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Effects/ColorRef.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Editor UI/Settings.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Core Types/Priority.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/RTGApp.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Gizmo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Gizmos/Caps/GizmoCap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/CustomCalculations/AccelerometerRelRollFromGravity.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/CustomCalculations/AccelerometerRelPitchFromGravity.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Model/Enum/SpeakMode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Model/Enum/ProviderType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Model/Enum/MaryTTSType.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Delegates.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Model/Enum/SampleRate.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSWalk.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSLook.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSFps.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Procedural Worlds/CTS/Scripts/CTSFly.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Solver/IObiSolverClient.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/SingleLayer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/AssertHelper.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/ArrayPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/AppGlobals.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Space/ITransformer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Shapes/Bipyramid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/LocalShapes/LocalSphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/LocalShapes/LocalRect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/LocalShapes/LocalPlane.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/LocalShapes/LocalFrustum.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/LocalShapes/LocalCircle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Direction3.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/RingBuffer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/ReadonlyList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/IIndexable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/DelayBuffer.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/RunTimeOnly.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/QuickButton.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/FileChooser.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/CurveBounds.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/IValueProxy.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Hand.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Bone.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Plugins/LeapCSharp/Arm.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/VegetationSetting/EuropeanVegetationLocalizationSetting.asset 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/Utility/ListPool.cs 0.1 kb 0.0% Packages/com.unity.ugui/Runtime/UI/Core/IMask.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/Events/IMarker.cs 0.1 kb 0.0% Packages/com.unity.timeline/Runtime/ClipCaps.cs 0.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/ExcavatorSettings/JCB220XExcavatorSettings.asset 0.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/ExcavatorSettings/EX3600ExcavatorSettings.asset 0.1 kb 0.0% Assets/simuzen/vehicles/Vehicle Serialized Settings/ExcavatorSettings/EX1200ExcavatorSettings.asset 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmText.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmScript.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmPallet.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmObject.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmGoal.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/TMFramework/RuntimeEngine/TmAsset.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/Option.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/IInput.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Sprache/IComment.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/Parser/Checkers/ParseIf.cs 0.1 kb 0.0% Assets/simuzen/tm/Route Creator/Scripts/Streams/Upstream.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/AppQuit.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/zms/test/ZMSTest.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/zms/Provider.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/EventLog.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/RampSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/wrappers/SMKBabel.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/wrappers/SMK3DOF.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/Mappers/IMapper.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/input/Decorators/PIFilter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromBundle/AssetBundle Manager/IManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/Statistics/Statist/Statist.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/IService.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/users/Student.cs 0.1 kb 0.0% Assets/simuzen/platform/simulation/exercises/Goal.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/Socrates.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/screens/IHScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/ISignals.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/IScreen.cs 0.1 kb 0.0% Assets/simuzen/platform/hud/External/VLC for Unity/Scripts/PlayVLC.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Vehicles/IVehicle.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Snow Plow/IBlade.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/IChains.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Pickup/Chains.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Offroad/IOffroad.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/ITracks.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Machinery/IDumper.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/LiftAGX/IDeadMan.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/IWheels.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Heating/IHeating.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/IGearbox.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Forklift/IFork.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Engine/IEngine.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Cargo/ICargo.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Brakes/IBrakes.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Brakes/Brakes.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Battery/IBattery.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Aids/IAids.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Sensors/ISensor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Validation/IValidatable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/TaskUpdater.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Runtime/Kernels/Kernel.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Providers/IProvider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Main/BindingId.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/IInstaller.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Install/Contexts/Context.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Injection/LazyInject.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/Util/HashSetPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/Util/ArrayPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/PoolFactory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/MemoryPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/IMemoryPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/KeyedFactory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/Binders/IdBinder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Binding/BindInfo/BindInfo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/Enums.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/XRUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/XMLUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/SMKLog.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Product.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/NetUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/TinyMean.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Maths/KDtree/KDTree.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/LapWatch.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Graph Maker/Graph.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/Drawers/Divider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/ClassType/Example/Special.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/TreeNode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TreeView/ListNode.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/TileView/TileView.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/Dialog/Picker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/ColorPicker/ColorHSV.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Sample Assets/Shops/IOrder.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Scripts/Matrix2.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Scripts/Coord.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/TextureArrayInspector/Extensions/Assets.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Scripts/SteamVR.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/Plugins/openvr_api.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/SteamVR/InteractionSystem/Core/Scripts/GrabTypes.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Scene/Grid/IXZGrid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Sphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/PlaneId.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/AxisSign.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Pixelplacement/iTween/iTween.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiProfiler.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Solver/ObiSolver.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Solver/ObiArbiter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Coroutines/CoroutineJob.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ObiRigidbody.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Collisions/ObiCollider.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Attributes/VisibleIf.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Attributes/MultiRange.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Attributes/MultiDelayed.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Attributes/DisplayAs.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Attributes/ChildrenOnly.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Actors/ObiStitcher.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Actors/ObiEmitter.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/Blinker.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Ring.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Node.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Link.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/WMG_Axis.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_Util.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Utils/WMG_List.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/Graphs/WMG_Grid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Graph_Maker/Scripts/GUIDependent/WMG_Anim.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Demigiant/DOTween/Examples/Basics.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Box3D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/ColliderView/CV_Box2D.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CodeStage/AdvancedFPSCounter/Scripts/Enums/FPSLevel.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/NatureManufacture Wind/NM_Wind.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/VegetationSetting/JungleVegetationLocalizationSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/VegetationSetting/ArabianVegetationLocalizationSetting.asset 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkSwitch.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkState.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkRoom.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkEvent.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkBank.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Handwritten/AkLogger.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkVector.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AkRamp.cs 0.1 kb 0.0% Assets/Wwise/Deployment/API/Generated/Common/AKRESULT.cs 0.1 kb 0.0% Packages/com.unity.mathematics/Unity.Mathematics/half.cs 0.1 kb 0.0% Packages/com.unity.jobs/Unity.Jobs/Empty.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Common.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/AllowedLanes/Data/AllBus.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/VRBehaviourData.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/MultiDisplay/HudScreenConfiguration/Resources/VrHudSimulatorConfiguration.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Internal/Log.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/RTVoice/Scripts/Model/Enum/Gender.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/RTVoice/crosstales/Common/Scripts/Model/Enum/Platform.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Movement.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Splines/ISpline.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Query/Query.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Shapes/Sphere.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Shapes/Point.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Shapes/Frustum.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Shapes/Circle.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Shapes/Capsule.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Plane.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Margins.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/LocalShapes/LocalBox.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/LeapGrid.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Bezier.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Slice.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/MinHeap.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Either.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Deque.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/Units.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/Disable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Attributes/AutoFind.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Tween.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Animation/Tween/Enums.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/MinimapSetting/PortExteriorAGXMinimapSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/SpecialScreenSetting/TwoSpecialScreenProductSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/SpecialScreenSetting/ThreeSpecialScreenProductSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/SpecialScreenSetting/ThreeSpecialScreenLogSimSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/SpecialScreenSetting/OneSpecialScreenProductSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/SpawnPointLocalizationDataSetting/RightCirculationDirectionSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/LocalizationData/SpawnPointLocalizationDataSetting/LeftCirculationDirectionSetting.asset 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/Tags.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/AllowedLanes/Data/CityBus.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/AllowedLanes/Data/BRTBus.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/passengers/scripts/Pose.cs 0.1 kb 0.0% Assets/simuzen/platform/playmaker/actions/gui/Proc.cs 0.1 kb 0.0% Assets/simuzen/platform/legacy/ws/WS.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/Pooling/Util/ListPool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Factories/IFactory.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/UIWidgets/Standart Assets/EasyLayout/Size.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Serializable Callback/Test.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/OBB.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/Axis.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Runtime Transform Gizmos/Scripts/Runtime Package Common/Math/AABB.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiUtils.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Utils/ObiCurve.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Attributes/Indent.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Actors/ObiBone.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Actors/ObiActor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Sample Scenes/SampleResources/Scripts/Melt.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Drunk Man/Script/Demo.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/7Zip/lzma.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/MinimapSetting/WarehouseDHLMinimapSetting.asset 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/x86/Csr.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/v64.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/v256.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/v128.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/f16.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/Intrinsics/Arm/NEON.cs 0.1 kb 0.0% Packages/com.unity.burst/Runtime/CompilerServices/SPMD.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/vehicle/AllowedLanes/Data/Standard.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/KomatsuWA900Infractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/KomatsuPC3000Infractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/KomatsuHD985Infractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/behaviours/data/parent_data.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/CustomCalculations/LogitechGRacingWheelPedals.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/DataStructures/ObiList.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Utils/Enum.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Shapes/Rect.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/Geometry/Shapes/Box.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Type.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Pose.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Pool.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Scripts/DataStructures/Hash.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/MinimapSetting/MinelandEXMinimapSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/MinimapSetting/MinelandDMMinimapSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/MinimapSetting/DefaultMinimapSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/ScreenDataSetting/ThreeScreenNumberSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/ScreenDataSetting/OneScreenNumberSetting.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ProductsData/ScreenDataSetting/FourScreenNumberSetting.asset 0.1 kb 0.0% Assets/simuzen/tm/Resources/ScriptableObjects/ExerciseNameValidator.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/SnowplowInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/SnowWedgeInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/ProductFilter/Resources/STMXInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/ProductFilter/Resources/STInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/bundle/AssetsFromProject/Editor/AssetsFromBundles.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/zenject/Source/Internal/Func.cs 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/Sunny.asset 0.1 kb 0.0% Assets/content_common/art_common/Modules/Environment/Settings/ScenesData/EnvironmentSetting/EnvironmentPresets/Cloudy.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/infraction/Filters/VehicleFilter/LiftInfractions.asset 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/Gasoline.asset 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Fuel/Diesel.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/CustomCalculations/FirstNonZeroValue.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Obi/Scripts/Oni.cs 0.0 kb 0.0% Assets/simuzen/CommonTools/Rewired/Internal/Data/CustomCalculations/MaxAbsValue.asset 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Vehicle Body - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/PhysicMaterials/ShallowWadingArea.physicMaterial 0.0 kb 0.0% Assets/XR/Loaders/OpenVRLoader.asset 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Gravel Trap - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Concrete - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Patch Friction/Vehicle Body - P.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Patch Friction/Gravel Trap - P.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/PhysicMaterials/WadingOnConcrete.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/PhysicMaterials/MiddleWadingArea.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/PhysicMaterials/DeepWadingArea.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/PhysicMaterials/AsphaltIndoor.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/CommonTools/playmaker/PlayMaker/Resources/PlayMakerAssemblies.txt 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Sand - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Offroad - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Grass - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Asphalt - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Patch Friction/FrictionLess.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Patch Friction/Asphalt - P.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/PhysicMaterials/GravelRock.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Escape Lane.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Two Directional Friction/Ice - TD.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Patch Friction/Ice - P.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/PhysicMaterials/SandDune.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/PhysicMaterials/MudArea.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/PhysicMaterials/Gravel2.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Roadside.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- Unable to create directory for Unity Subsystem at C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Temp/StagingArea/Data/UnitySubsystems.Unable to create directory for Unity Subsystem at C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Temp/StagingArea/Data/UnitySubsystems.Unable to create directory for Unity Subsystem at C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Temp/StagingArea/Data/UnitySubsystems.Unable to create directory for Unity Subsystem at C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Temp/StagingArea/Data/UnitySubsystems.Unable to create directory for Unity Subsystem at C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Temp/StagingArea/Data/UnitySubsystems.Unable to create directory for Unity Subsystem at C:/Users/Jenkins/.jenkins/projects/simuproject/simuplatform/simuzen_dev/Temp/StagingArea/Data/UnitySubsystems.Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 5.33 GB. System memory in use after: 5.16 GB. Unloading 132160 unused Assets to reduce memory usage. Loaded Objects now: 79567. Total: 126.785400 ms (FindLiveObjects: 8.061500 ms CreateObjectMapping: 4.634300 ms MarkObjects: 67.128500 ms DeleteObjects: 46.960000 ms) DisplayProgressNotification: Build Successful LightingSettings: switching bake backend from 1 to 0. Unloading 12 Unused Serialized files (Serialized files now loaded: 0) [Licensing::Client] Successfully resolved entitlements Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 23.129 ms Integration: 78.536 ms Integration of assets: 2.512 ms Thread Wait Time: 0.024 ms Total Operation Time: 104.201 ms System memory in use before: 5.00 GB. System memory in use after: 4.99 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 83630. Total: 74.868900 ms (FindLiveObjects: 4.177400 ms CreateObjectMapping: 1.403300 ms MarkObjects: 68.392800 ms DeleteObjects: 0.894400 ms) buildStartedAt 07/04/2024 16:22:39 buildEndedAt 07/04/2024 16:42:47 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) AutoBuilder:SMKBuildPlayer () (at Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs:36) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 36) Batchmode quit successfully invoked - shutting down! [Performance] WinEditorMain : 1 samples, Peak. 4.41 s (1.0x), Avg. 4.41 s, Total. 4.412 s (0.3%) [Performance] WinEditorMain.ConfigureCrashHandler : 1 samples, Peak. 16.5 us (1.0x), Avg. 16.5 us, Total. 16.50 us (0.0%) [Performance] WinEditorMain.CurlRequestInitialize : 1 samples, Peak. 247 us (1.0x), Avg. 247 us, Total. 247.1 us (0.0%) [Performance] WinEditorMain.SetupLogFile : 1 samples, Peak. 217 us (1.0x), Avg. 217 us, Total. 217.2 us (0.0%) [Performance] WinEditorMain.RunNativeTestsIfRequiredAndExit : 1 samples, Peak. 100.0 ns (1.0x), Avg. 100.0 ns, Total. 100.00 ns (0.0%) [Performance] WinEditorMain.Licensing : 1 samples, Peak. 3.10 s (1.0x), Avg. 3.10 s, Total. 3.099 s (0.2%) [Performance] WinEditorMain.InitializeCrashHandler : 1 samples, Peak. 11.0 ms (1.0x), Avg. 11.0 ms, Total. 11.00 ms (0.0%) [Performance] WinEditorMain.CreateApplication : 1 samples, Peak. 101 us (1.0x), Avg. 101 us, Total. 100.7 us (0.0%) [Performance] Application.InitializeProject : 1 samples, Peak. 249 s (1.0x), Avg. 249 s, Total. 248.8 s (16.0%) [Performance] Application.PackageManager.StartServer : 1 samples, Peak. 2.14 ms (1.0x), Avg. 2.14 ms, Total. 2.142 ms (0.0%) [Performance] Application.AcquireProjectLock : 1 samples, Peak. 76.2 ms (1.0x), Avg. 76.2 ms, Total. 76.16 ms (0.0%) [Performance] Application.InitializeEngineNoGraphics : 1 samples, Peak. 262 ms (1.0x), Avg. 262 ms, Total. 261.7 ms (0.0%) [Performance] Application.PackageManager.Initialize : 1 samples, Peak. 835 ms (1.0x), Avg. 835 ms, Total. 835.2 ms (0.1%) [Performance] CurlRequestCheck : 15 samples, Peak. 108 us (8.8x), Avg. 12.2 us, Total. 182.6 us (0.0%) [Performance] VersionControl.Task.Wait : 1 samples, Peak. 13.9 us (1.0x), Avg. 13.9 us, Total. 13.90 us (0.0%) [Performance] Application.EngineGraphics.Initialize : 1 samples, Peak. 1.99 s (1.0x), Avg. 1.99 s, Total. 1.995 s (0.1%) [Performance] Application.GI.Initialize : 1 samples, Peak. 15.2 ms (1.0x), Avg. 15.2 ms, Total. 15.24 ms (0.0%) [Performance] Application.LoadAllDefaultResourcesFromEditor : 1 samples, Peak. 1.75 ms (1.0x), Avg. 1.75 ms, Total. 1.751 ms (0.0%) [Performance] Application.LoadMonoAssemblies : 1 samples, Peak. 4.42 s (1.0x), Avg. 4.42 s, Total. 4.421 s (0.3%) [Performance] RestoreManagedReferences : 2 samples, Peak. 38.9 ms (2.0x), Avg. 19.5 ms, Total. 38.95 ms (0.0%) [Performance] ProcessService.EditorAfterLoadAllAssemblies : 2 samples, Peak. 200 us (1.0x), Avg. 191 us, Total. 382.6 us (0.0%) [Performance] Application.ReadLicenseInfo : 1 samples, Peak. 11.8 ms (1.0x), Avg. 11.8 ms, Total. 11.79 ms (0.0%) [Performance] Application.InitialScriptRefresh : 1 samples, Peak. 173 s (1.0x), Avg. 173 s, Total. 173.5 s (11.2%) [Performance] PresetManagerPostProcessor.OnPreprocessAsset : 552 samples, Peak. 3.13 ms (192.7x), Avg. 16.2 us, Total. 8.969 ms (0.0%) [Performance] CancelSplashScreenOnAssetChange.OnPreprocessAsset : 552 samples, Peak. 84.3 us (43.0x), Avg. 1.96 us, Total. 1.083 ms (0.0%) [Performance] Compiling Scripts : 2 samples, Peak. 95.1 s (1.5x), Avg. 64.0 s, Total. 128.0 s (8.2%) [Performance] Package.AsyncRequest : 84 samples, Peak. 13.5 ms (23.0x), Avg. 587 us, Total. 49.31 ms (0.0%) [Performance] AssetDatabase.ImportAssets : 66 samples, Peak. 3.47 s (19.8x), Avg. 175 ms, Total. 11.53 s (0.7%) [Performance] UtilityWindowProcessor.OnPostprocessAllAssets : 50 samples, Peak. 624 us (21.9x), Avg. 28.4 us, Total. 1.421 ms (0.0%) [Performance] CubeLutAssetImporter.OnPostprocessAllAssets : 50 samples, Peak. 25.9 ms (47.0x), Avg. 551 us, Total. 27.57 ms (0.0%) [Performance] SpriteEditorTexturePostprocessor.OnPostprocessAllAssets : 50 samples, Peak. 24.7 ms (2.4x), Avg. 10.3 ms, Total. 512.7 ms (0.0%) [Performance] AssetCallbacks.OnPostprocessAllAssets : 50 samples, Peak. 97.2 ms (49.8x), Avg. 1.95 ms, Total. 97.56 ms (0.0%) [Performance] AssetProcessor.OnPostprocessAllAssets : 150 samples, Peak. 1.57 ms (80.8x), Avg. 19.4 us, Total. 2.908 ms (0.0%) [Performance] ShaderFunctionDetector.OnPostprocessAllAssets : 50 samples, Peak. 204 us (33.9x), Avg. 6.02 us, Total. 301.0 us (0.0%) [Performance] TemplatePostProcessor.OnPostprocessAllAssets : 50 samples, Peak. 443 ms (38.8x), Avg. 11.4 ms, Total. 571.7 ms (0.0%) [Performance] TMPro_TexturePostProcessor.OnPostprocessAllAssets : 50 samples, Peak. 197 ms (49.2x), Avg. 4.01 ms, Total. 200.3 ms (0.0%) [Performance] SteamVR_Input_ActionManifest_Manager.OnPostprocessAllAssets : 50 samples, Peak. 2.42 s (2.4x), Avg. 999 ms, Total. 49.93 s (3.2%) [Performance] TextureArrayInspectorPostprocessor.OnPostprocessAllAssets : 50 samples, Peak. 51.1 ms (33.7x), Avg. 1.52 ms, Total. 75.91 ms (0.0%) [Performance] Postprocessor.OnPostprocessAllAssets : 50 samples, Peak. 106 ms (49.5x), Avg. 2.14 ms, Total. 107.0 ms (0.0%) [Performance] RetainedMode.OnPostprocessAllAssets : 50 samples, Peak. 33.2 ms (46.7x), Avg. 711 us, Total. 35.53 ms (0.0%) [Performance] EditorAtlasMonitorInjector.OnPostprocessAllAssets : 50 samples, Peak. 10.7 ms (46.8x), Avg. 228 us, Total. 11.42 ms (0.0%) [Performance] SpeedTreePostProcessor.OnPostprocessAllAssets : 50 samples, Peak. 658 ms (49.7x), Avg. 13.2 ms, Total. 661.5 ms (0.0%) [Performance] AudioMixerPostprocessor.OnPostprocessAllAssets : 50 samples, Peak. 160 us (32.1x), Avg. 4.98 us, Total. 249.2 us (0.0%) [Performance] AssetEvents.OnPostprocessAllAssets : 100 samples, Peak. 154 us (38.4x), Avg. 4.01 us, Total. 401.4 us (0.0%) [Performance] ModelImporterPostProcessor.OnPostprocessAllAssets : 50 samples, Peak. 12.4 s (49.9x), Avg. 248 ms, Total. 12.42 s (0.8%) [Performance] StyleCatalogPostProcessor.OnPostprocessAllAssets : 50 samples, Peak. 57.2 ms (49.4x), Avg. 1.16 ms, Total. 57.91 ms (0.0%) [Performance] BuildCatalog : 1 samples, Peak. 56.7 ms (1.0x), Avg. 56.7 ms, Total. 56.68 ms (0.0%) [Performance] Application.AssetDatabase.Refresh : 1 samples, Peak. 60.3 s (1.0x), Avg. 60.3 s, Total. 60.27 s (3.9%) [Performance] AssetDatabase.Refresh : 8 samples, Peak. 60.3 s (8.0x), Avg. 7.56 s, Total. 60.50 s (3.9%) [Performance] TextureImporter.Import : 116 samples, Peak. 439 ms (3.1x), Avg. 141 ms, Total. 16.33 s (1.1%) [Performance] EditorAtlasMonitorInjector.OnPostprocessTexture : 116 samples, Peak. 124 us (12.7x), Avg. 9.74 us, Total. 1.130 ms (0.0%) [Performance] ShaderImporter.Import : 8 samples, Peak. 78.3 ms (6.9x), Avg. 11.4 ms, Total. 91.30 ms (0.0%) [Performance] AssetDatabase.ImportAsset : 39 samples, Peak. 9.58 s (20.8x), Avg. 461 ms, Total. 17.98 s (1.2%) [Performance] Application.ImportAssetsWithMismatchingAssetImporterVersion : 1 samples, Peak. 430 ms (1.0x), Avg. 430 ms, Total. 429.7 ms (0.0%) [Performance] Application.SyncCurrentColorSpace : 1 samples, Peak. 90.8 ms (1.0x), Avg. 90.8 ms, Total. 90.81 ms (0.0%) [Performance] Application.OnUsbDevicesChanged : 1 samples, Peak. 583 us (1.0x), Avg. 583 us, Total. 582.5 us (0.0%) [Performance] Application.AssetInstanceCacheUpdate : 1 samples, Peak. 200 ns (1.0x), Avg. 200 ns, Total. 200.0 ns (0.0%) [Performance] Application.UnityExtensions.Initialize : 1 samples, Peak. 4.02 ms (1.0x), Avg. 4.02 ms, Total. 4.021 ms (0.0%) [Performance] Application.InitializeManagedCompilationPipeline : 1 samples, Peak. 144 ms (1.0x), Avg. 144 ms, Total. 144.2 ms (0.0%) [Performance] Application.ExecuteStartups : 1 samples, Peak. 57.1 ms (1.0x), Avg. 57.1 ms, Total. 57.14 ms (0.0%) [Performance] Gizmo.RebuildRenderers : 2 samples, Peak. 30.8 ms (1.9x), Avg. 16.2 ms, Total. 32.48 ms (0.0%) [Performance] Gizmo.AddGizmoRenderers : 276 samples, Peak. 892 us (83.8x), Avg. 10.6 us, Total. 2.936 ms (0.0%) [Performance] Application.InitializeMenu : 1 samples, Peak. 290 ms (1.0x), Avg. 290 ms, Total. 290.1 ms (0.0%) [Performance] UpdateAllMenus : 1 samples, Peak. 282 ms (1.0x), Avg. 282 ms, Total. 282.2 ms (0.0%) [Performance] Application.editorInitializingProject : 1 samples, Peak. 13.7 us (1.0x), Avg. 13.7 us, Total. 13.70 us (0.0%) [Performance] GUIView.RepaintAll.PlayerLoopController : 4 samples, Peak. 900 ns (1.2x), Avg. 775 ns, Total. 3.100 us (0.0%) [Performance] Application.InvokeFinishedLoadingProject : 1 samples, Peak. 85.6 ms (1.0x), Avg. 85.6 ms, Total. 85.60 ms (0.0%) [Performance] ProcessService.OnProjectLoaded : 1 samples, Peak. 39.9 us (1.0x), Avg. 39.9 us, Total. 39.90 us (0.0%) [Performance] Inspector.InitOrRebuild : 9 samples, Peak. 3.14 ms (1.4x), Avg. 2.25 ms, Total. 20.26 ms (0.0%) [Performance] GenerateAssemblyTypeInfos : 2 samples, Peak. 1.61 s (1.1x), Avg. 1.48 s, Total. 2.967 s (0.2%) [Licensing::IpcConnector] License Notification channel disconnected successfully. [Licensing::IpcConnector] License Client channel disconnected successfully. AcceleratorClientConnectionCallback - disconnected - :0 Cleanup mono Exiting batchmode successfully now! Exiting without the bug reporter. Application will terminate with return code 0